Integrating github/staging through commit ab87ed9
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@@ -247,8 +247,6 @@ void CExportManager::AddEntityAnimationData(const CTrackViewTrack* pTrack, Expor
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float fOutTantentX = tout[0];
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float fOutTantentY = tout[1];
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float fTangentDelta = 0.01f;
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if (fInTantentX == 0.0f)
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{
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fInTantentX = kTangentDelta;
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@@ -789,8 +787,6 @@ bool CExportManager::ProcessObjectsForExport()
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float fpsTimeInterval = 1.0f / m_FBXBakedExportFPS;
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float timeValue = 0.0f;
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IObjectManager* pObjMgr = GetIEditor()->GetObjectManager();
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GetIEditor()->GetAnimation()->SetRecording(false);
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GetIEditor()->GetAnimation()->SetPlaying(false);
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@@ -814,7 +810,6 @@ bool CExportManager::ProcessObjectsForExport()
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if (QString::compare(pObj2->name, kMasterCameraName) == 0)
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{
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REFGUID camGUID = GetIEditor()->GetViewManager()->GetCameraObjectId();
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pObject = GetIEditor()->GetObjectManager()->FindObject(GetIEditor()->GetViewManager()->GetCameraObjectId());
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}
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else
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