Integrating github/staging through commit ab87ed9
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@@ -79,7 +79,6 @@ bool CEditorFileMonitor::RegisterListener(IFileChangeListener* pListener, const
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CFileChangeMonitor* fileChangeMonitor = CFileChangeMonitor::Instance();
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AZ_Assert(fileChangeMonitor, "CFileChangeMonitor singleton missing.");
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int modIndex = 0;
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naivePath += gameFolder;
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// Append slash in preparation for appending the second part.
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naivePath = PathUtil::AddSlash(naivePath);
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