Integrating github/staging through commit ab87ed9
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@@ -159,9 +159,6 @@ void CDeviceResourceSet_DX12::Build()
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gcpRendD3D->m_DevBufMan.ReleaseDescriptorBlock(m_DescriptorBlockHandle);
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}
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auto pContext = reinterpret_cast<CCryDX12DeviceContext*>(&gcpRendD3D->GetDeviceContext());
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auto pCoreCommandList = pContext->GetCoreGraphicsCommandList();
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// CBV_SRV_UAV heap, SMP heap not yet supported
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uint32 numberResources = m_ConstantBuffers.size() + m_Textures.size() + m_Buffers.size();
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uint32 blockSize = std::max(numberResources, 1u);
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