Integrating github/staging through commit ab87ed9
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@@ -1169,10 +1169,6 @@ uint32 CDeviceTexture::TextureDataSize(D3DBaseView* pView)
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eTF = CTexture::TexFormatFromDeviceFormat(sDesc.Format);
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}
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D3DUnorderedAccessView* pUAV = nullptr;
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D3DShaderResourceView* pSRV = nullptr;
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D3DDepthSurface* pDSV = nullptr;
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D3DSurface* pRTV = nullptr;
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return CTexture::TextureDataSize(nWidth, nHeight, nDepth, nMips, nSlices, eTF);
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}
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