Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -787,7 +787,6 @@ void CD3D9Renderer::FX_StencilFrustumCull(int nStencilID, const SRenderLight* pL
CShader* pShader = CShaderMan::s_ShaderShadowMaskGen;
static CCryNameTSCRC StencilCullTechName = "DeferredShadowPass";
float Z = 1.0f;
Matrix44A mProjection = m_IdentityMatrix;
Matrix44A mView = m_IdentityMatrix;
@@ -1556,7 +1555,6 @@ bool CD3D9Renderer::FX_DeferredShadows(SRenderLight* pLight, int maskRTWidth, in
// set shader
CShader* pSH(CShaderMan::s_ShaderShadowMaskGen);
uint32 nPasses = 0;
static CCryNameR TechName("DeferredShadowPass");
if IsCVarConstAccess(constexpr) (CRenderer::CV_r_DeferredShadingLBuffersFmt == 2)