Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -117,7 +117,9 @@ void sAddDataArray_POD(TArray<byte>& Dst, TArray<T>& Src, uint32& nOffs, uint32
template <typename T>
void sExport(TArray<byte>& dst, T& data)
{
#if defined(AZ_ENABLE_TRACING)
int startNum = dst.Num();
#endif
data.Export(dst);
@@ -260,7 +262,7 @@ struct SSShader
void Export(TArray<byte>& dst)
{
uint32 startOffset = dst.Num();
[[maybe_unused]] uint32 startOffset = dst.Num();
sAddData(dst, m_nMaskGenFX);
sAddData(dst, (uint32)m_eSHDType);
@@ -353,7 +355,7 @@ struct SSShaderParam
void Export(TArray<byte>& dst)
{
uint32 startOffset = dst.Num();
[[maybe_unused]] uint32 startOffset = dst.Num();
sAddData(dst, m_nameIdx);
sAddData(dst, (uint32)m_Type);
@@ -609,7 +611,7 @@ struct SCHWShader
void Export(TArray<byte>& dst)
{
uint32 startOffset = dst.Num();
[[maybe_unused]] uint32 startOffset = dst.Num();
sAddData(dst, m_nMaskGenShader);
sAddData(dst, m_nMaskGenFX);
@@ -687,7 +689,7 @@ struct SSTexSamplerFX
void Export(TArray<byte>& dst)
{
uint32 startOffset = dst.Num();
[[maybe_unused]] uint32 startOffset = dst.Num();
sAddData(dst, m_nsName);
sAddData(dst, m_nsNameTexture);
@@ -846,7 +848,7 @@ struct SSFXParam
void Export(TArray<byte>& dst)
{
uint32 startOffset = dst.Num();
[[maybe_unused]] uint32 startOffset = dst.Num();
sAddData(dst, m_nsName);
sAddData(dst, m_nFlags);
@@ -912,7 +914,7 @@ struct SSFXSampler
void Export(TArray<byte>& dst)
{
uint32 startOffset = dst.Num();
[[maybe_unused]] uint32 startOffset = dst.Num();
sAddData(dst, m_nsName);
sAddData(dst, m_nFlags);
@@ -975,7 +977,7 @@ struct SSFXTexture
void Export(TArray<byte>& dst)
{
uint32 startOffset = dst.Num();
[[maybe_unused]] uint32 startOffset = dst.Num();
sAddData(dst, m_nsName);
sAddData(dst, m_nsNameTexture);