Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -608,7 +608,6 @@ string CShaderMan::mfGetShaderBitNamesFromMaskGen(const char* szFileName, uint64
string pszShaderName = PathUtil::GetFileName(szFileName);
pszShaderName.MakeUpper();
uint64 nMaskGenRemaped = 0;
ShaderMapNameFlagsItor pShaderRmp = m_pShadersGlobalFlags.find(pszShaderName.c_str());
if (pShaderRmp == m_pShadersGlobalFlags.end() || !pShaderRmp->second)
{
@@ -678,7 +677,6 @@ void CShaderMan::mfRemapShaderGenInfoBits(const char* szName, SShaderGen* pShGen
pGenBit->m_Mask = pRemaped->second;
}
int test = 2;
}
}
@@ -794,7 +792,6 @@ uint64 CShaderMan::mfGetRemapedShaderMaskGen(const char* szName, uint64 nMaskGen
// found match - enable bit for remapped mask
if ((pIter->second) & nMask)
{
const char* pFlagName = pIter->first.c_str();
MapNameFlagsItor pMatchIter = m_pShaderCommonGlobalFlag.find(pIter->first);
if (pMatchIter != m_pShaderCommonGlobalFlag.end())
{