Integrating github/staging through commit ab87ed9
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@@ -45,8 +45,6 @@ public:
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return;
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}
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const char* path = nullptr; // Don't call GetGameFolder here, it returns a full absolute path and we just really want the game name
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AZ::IO::FixedMaxPathString projectPath = AZ::Utils::GetProjectPath();
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if (projectPath.empty())
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{
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