Integrating github/staging through commit ab87ed9
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@@ -253,8 +253,6 @@ void CDecal::Render(const float fCurTime, int nAfterWater, float fDistanceFading
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m_arrBigDecalRMCustomData[14] = vNormal.z * (m_fSize / m_fWSSize);
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m_arrBigDecalRMCustomData[15] = 0;
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CStatObj* pBody = NULL;
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bool bUseBending = GetCVars()->e_VegetationBending != 0;
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// draw complex decal using new indices and original object vertices
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pObj->m_fAlpha = fAlpha;
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