Editor code: tidy up BOOLs,NULLs and overrides pt2.
A few 'typedefs' replaced by 'using's This shouldn't have any functional changes at all, just c++17 modernization It's a part 2 of a split #2847 Signed-off-by: Nemerle <nemerle5+git@gmail.com>
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@@ -185,7 +185,7 @@ public:
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void RemoveAllEntityLinks();
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virtual void EntityLinked([[maybe_unused]] const QString& name, [[maybe_unused]] GUID targetEntityId){}
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virtual void EntityUnlinked([[maybe_unused]] const QString& name, [[maybe_unused]] GUID targetEntityId) {}
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void LoadLink(XmlNodeRef xmlNode, CObjectArchive* pArchive = NULL);
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void LoadLink(XmlNodeRef xmlNode, CObjectArchive* pArchive = nullptr);
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void SaveLink(XmlNodeRef xmlNode);
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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