Const some unit test values

Signed-off-by: puvvadar <puvvadar@amazon.com>
This commit is contained in:
puvvadar
2021-10-18 16:20:13 -07:00
parent f6e53241a1
commit 0c141ac210
2 changed files with 21 additions and 15 deletions
@@ -63,6 +63,9 @@ namespace Multiplayer
AZStd::unique_ptr<EntityInfo> m_root;
};
constexpr float BLEND_FACTOR_SCALE = 1.1f;
constexpr uint32_t TIME_SCALE = 10;
TEST_F(NetworkInputTests, NetworkInputMembers)
{
const NetworkEntityHandle handle(m_root->m_entity.get(), m_networkEntityTracker.get());
@@ -72,13 +75,13 @@ namespace Multiplayer
{
inArray[i].SetClientInputId(ClientInputId(i));
inArray[i].SetHostFrameId(HostFrameId(i));
inArray[i].SetHostBlendFactor(i * 1.1f);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * 10));
inArray[i].SetHostBlendFactor(i * BLEND_FACTOR_SCALE);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * TIME_SCALE));
EXPECT_EQ(inArray[i].GetClientInputId(), ClientInputId(i));
EXPECT_EQ(inArray[i].GetHostFrameId(), HostFrameId(i));
EXPECT_NEAR(inArray[i].GetHostBlendFactor(), i * 1.1f, 0.001f);
EXPECT_EQ(inArray[i].GetHostTimeMs(), AZ::TimeMs(i * 10));
EXPECT_NEAR(inArray[i].GetHostBlendFactor(), i * BLEND_FACTOR_SCALE, 0.001f);
EXPECT_EQ(inArray[i].GetHostTimeMs(), AZ::TimeMs(i * TIME_SCALE));
}
for (uint32_t i = 0; i < NetworkInputArray::MaxElements; ++i)
@@ -88,7 +91,7 @@ namespace Multiplayer
HostFrameId& hid = inArray[i].ModifyHostFrameId();
hid = HostFrameId(i * 2);
AZ::TimeMs& time = inArray[i].ModifyHostTimeMs();
time = AZ::TimeMs(i * 20);
time = AZ::TimeMs(i * 2 * TIME_SCALE);
EXPECT_EQ(inArray[i].GetClientInputId(), cid);
EXPECT_EQ(inArray[i].GetHostFrameId(), hid);
@@ -105,8 +108,8 @@ namespace Multiplayer
{
inArray[i].SetClientInputId(ClientInputId(i));
inArray[i].SetHostFrameId(HostFrameId(i));
inArray[i].SetHostBlendFactor(i * 1.1f);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * 10));
inArray[i].SetHostBlendFactor(i * BLEND_FACTOR_SCALE);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * TIME_SCALE));
}
AZStd::array<uint8_t, 1024> buffer;
@@ -139,8 +142,8 @@ namespace Multiplayer
{
inArray[i].SetClientInputId(ClientInputId(i));
inArray[i].SetHostFrameId(HostFrameId(i));
inArray[i].SetHostBlendFactor(i * 1.1f);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * 10));
inArray[i].SetHostBlendFactor(i * BLEND_FACTOR_SCALE);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * TIME_SCALE));
inHistory.PushBack(inArray[i]);
}
@@ -152,8 +155,8 @@ namespace Multiplayer
NetworkInput input = inHistory.Front();
EXPECT_EQ(input.GetClientInputId(), ClientInputId(i));
EXPECT_EQ(input.GetHostFrameId(), HostFrameId(i));
EXPECT_NEAR(input.GetHostBlendFactor(), i * 1.1f, 0.001f);
EXPECT_EQ(input.GetHostTimeMs(), AZ::TimeMs(i * 10));
EXPECT_NEAR(input.GetHostBlendFactor(), i * BLEND_FACTOR_SCALE, 0.001f);
EXPECT_EQ(input.GetHostTimeMs(), AZ::TimeMs(i * TIME_SCALE));
inHistory.PopFront();
}
@@ -170,8 +173,8 @@ namespace Multiplayer
{
inArray[i].SetClientInputId(ClientInputId(i));
inArray[i].SetHostFrameId(HostFrameId(i));
inArray[i].SetHostBlendFactor(i * 1.1f);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * 10));
inArray[i].SetHostBlendFactor(i * BLEND_FACTOR_SCALE);
inArray[i].SetHostTimeMs(AZ::TimeMs(i * TIME_SCALE));
inVector.PushBack(inArray[i]);
}