Merge branch 'main' into Prefab/CreatePrefab
This commit is contained in:
@@ -19,9 +19,6 @@ namespace AZ
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{
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class Vector3;
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//! Do not allow the scale to be zero to avoid problems with inverting scale.
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static constexpr float MinNonUniformScale = 1e-3f;
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using NonUniformScaleChangedEvent = AZ::Event<const AZ::Vector3&>;
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//! Requests for working with non-uniform scale.
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@@ -38,6 +38,13 @@ namespace AZ
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bool CompareValueData(const void* lhs, const void* rhs) override;
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};
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//! Limits for transform scale values.
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//! The scale should not be zero to avoid problems with inverting.
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//! @{
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static constexpr float MinTransformScale = 1e-2f;
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static constexpr float MaxTransformScale = 1e9f;
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//! @}
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//! The basic transformation class, represented using a quaternion rotation, vector scale and vector translation.
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//! By design, cannot represent skew transformations.
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class Transform
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@@ -12,6 +12,7 @@
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#include <AzFramework/Components/NonUniformScaleComponent.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Math/Transform.h>
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#include <AzCore/Math/ToString.h>
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#include <AzCore/Component/Entity.h>
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@@ -81,13 +82,13 @@ namespace AzFramework
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void NonUniformScaleComponent::SetScale(const AZ::Vector3& scale)
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{
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if (scale.GetMinElement() >= AZ::MinNonUniformScale)
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if (scale.GetMinElement() >= AZ::MinTransformScale && scale.GetMaxElement() <= AZ::MaxTransformScale)
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{
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m_scale = scale;
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}
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else
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{
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AZ::Vector3 clampedScale = scale.GetMax(AZ::Vector3(AZ::MinNonUniformScale));
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AZ::Vector3 clampedScale = scale.GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
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AZ_Warning("Non-uniform Scale Component", false, "SetScale value was clamped from %s to %s for entity %s",
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AZ::ToString(scale).c_str(), AZ::ToString(clampedScale).c_str(), GetEntity()->GetName().c_str());
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m_scale = clampedScale;
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@@ -256,6 +256,8 @@ namespace AzToolsFramework
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m_userSettings = AZ::UserSettings::CreateFind<AssetEditorWidgetUserSettings>(k_assetEditorWidgetSettings, AZ::UserSettings::CT_LOCAL);
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UpdateRecentFileListState();
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QObject::connect(m_recentFileMenu, &QMenu::aboutToShow, this, &AssetEditorWidget::PopulateRecentMenu);
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}
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@@ -952,7 +954,8 @@ namespace AzToolsFramework
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void AssetEditorWidget::AddRecentPath(const AZStd::string& recentPath)
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{
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m_userSettings->AddRecentPath(recentPath);
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m_userSettings->AddRecentPath(recentPath);
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UpdateRecentFileListState();
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}
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void AssetEditorWidget::PopulateRecentMenu()
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@@ -989,6 +992,21 @@ namespace AzToolsFramework
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m_saveAsAssetAction->setEnabled(true);
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}
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void AssetEditorWidget::UpdateRecentFileListState()
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{
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if (m_recentFileMenu)
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{
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if (!m_userSettings || m_userSettings->m_recentPaths.empty())
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{
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m_recentFileMenu->setEnabled(false);
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}
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else
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{
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m_recentFileMenu->setEnabled(true);
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}
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}
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}
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} // namespace AssetEditor
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} // namespace AzToolsFramework
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@@ -122,6 +122,8 @@ namespace AzToolsFramework
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void OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) override;
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void OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& assetInfo) override;
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void UpdateRecentFileListState();
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private:
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void DirtyAsset();
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+6
-3
@@ -13,6 +13,7 @@
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#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponent.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzFramework/Components/NonUniformScaleComponent.h>
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#include <AzCore/Math/Transform.h>
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#include <AzCore/Math/ToString.h>
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namespace AzToolsFramework
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@@ -44,7 +45,9 @@ namespace AzToolsFramework
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->DataElement(
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AZ::Edit::UIHandlers::Default, &EditorNonUniformScaleComponent::m_scale, "Non-uniform Scale",
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"Non-uniform scale for this entity only (does not propagate through hierarchy)")
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->Attribute(AZ::Edit::Attributes::Min, AZ::MinNonUniformScale)
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->Attribute(AZ::Edit::Attributes::Min, AZ::MinTransformScale)
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->Attribute(AZ::Edit::Attributes::Max, AZ::MaxTransformScale)
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->Attribute(AZ::Edit::Attributes::Step, 0.1f)
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorNonUniformScaleComponent::OnScaleChanged)
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;
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}
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@@ -106,13 +109,13 @@ namespace AzToolsFramework
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void EditorNonUniformScaleComponent::SetScale(const AZ::Vector3& scale)
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{
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if (scale.GetMinElement() >= AZ::MinNonUniformScale)
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if (scale.GetMinElement() >= AZ::MinTransformScale && scale.GetMaxElement() <= AZ::MaxTransformScale)
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{
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m_scale = scale;
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}
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else
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{
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AZ::Vector3 clampedScale = scale.GetMax(AZ::Vector3(AZ::MinNonUniformScale));
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AZ::Vector3 clampedScale = scale.GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
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AZ_Warning("Editor Non-uniform Scale Component", false, "SetScale value was clamped from %s to %s for entity %s",
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AZ::ToString(scale).c_str(), AZ::ToString(clampedScale).c_str(), GetEntity()->GetName().c_str());
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m_scale = clampedScale;
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-1
@@ -1276,7 +1276,6 @@ namespace AzToolsFramework
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Attribute(AZ::Edit::Attributes::SliceFlags, AZ::Edit::SliceFlags::NotPushableOnSliceRoot)->
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DataElement(TransformScaleHandler, &EditorTransform::m_scale, "Scale", "Local Scale")->
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Attribute(AZ::Edit::Attributes::Step, 0.1f)->
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Attribute(AZ::Edit::Attributes::Min, 0.01f)->
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Attribute(AZ::Edit::Attributes::ReadOnly, &EditorTransform::m_locked)
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;
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}
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+3
-2
@@ -12,6 +12,7 @@
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#include "AzToolsFramework_precompiled.h"
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#include <ToolsComponents/TransformScalePropertyHandler.h>
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#include <AzCore/Math/Transform.h>
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#include <AzCore/Math/Vector3.h>
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namespace AzToolsFramework
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@@ -36,8 +37,8 @@ namespace AzToolsFramework
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(&AzToolsFramework::PropertyEditorGUIMessages::RequestWrite, newCtrl);
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});
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newCtrl->setMinimum(0.01f);
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newCtrl->setMaximum(std::numeric_limits<float>::max());
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newCtrl->setMinimum(AZ::MinTransformScale);
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newCtrl->setMaximum(AZ::MaxTransformScale);
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return newCtrl;
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}
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+1
-1
@@ -1603,7 +1603,7 @@ namespace AzToolsFramework
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const AZ::Vector3 uniformScale = AZ::Vector3(action.m_start.m_sign * sumVectorElements(action.LocalScaleOffset()));
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const AZ::Vector3 scale = (AZ::Vector3::CreateOne() +
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(uniformScale / initialScale)).GetMax(AZ::Vector3(0.01f));
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(uniformScale / initialScale)).GetClamp(AZ::Vector3(AZ::MinTransformScale), AZ::Vector3(AZ::MaxTransformScale));
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const AZ::Transform scaleTransform = AZ::Transform::CreateScale(scale);
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if (action.m_modifiers.Alt())
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@@ -18,6 +18,21 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC
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# If the project_path is relative, it is evaluated relative to the ${LY_ROOT_FOLDER}
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# Otherwise the the absolute project_path is returned with symlinks resolved
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file(REAL_PATH ${project_path} project_real_path BASE_DIRECTORY ${LY_ROOT_FOLDER})
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if(NOT project_name)
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if(NOT EXISTS ${project_real_path}/project.json)
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message(FATAL_ERROR "The specified project path of ${project_real_path} does not contain a project.json file")
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else()
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# Add the project_name to global LY_PROJECTS_TARGET_NAME property
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file(READ "${project_real_path}/project.json" project_json)
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string(JSON project_name ERROR_VARIABLE json_error GET ${project_json} "project_name")
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if(json_error)
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message(FATAL_ERROR "There is an error reading the \"project_name\" key from the '${project_real_path}/project.json' file: ${json_error}")
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endif()
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message(WARNING "The project located at path ${project_real_path} has a valid \"project name\" of '${project_name}' read from it's project.json file."
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" This indicates that the ${project_real_path}/CMakeLists.txt is not properly appending the \"project name\" "
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"to the LY_PROJECTS_TARGET_NAME global property. Other configuration errors might occur")
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endif()
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endif()
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################################################################################
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# Monolithic game
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################################################################################
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@@ -96,6 +96,11 @@ bool LegacyViewportCameraControllerInstance::HandleMouseMove(
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speedScale *= gSettings.cameraFastMoveSpeed;
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}
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if (m_inMoveMode || m_inOrbitMode || m_inRotateMode || m_inZoomMode)
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{
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m_totalMouseMoveDelta += (QPoint(currentMousePos.m_x, currentMousePos.m_y)-QPoint(previousMousePos.m_x, previousMousePos.m_y)).manhattanLength();
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}
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if ((m_inRotateMode && m_inMoveMode) || m_inZoomMode)
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{
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Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
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@@ -343,11 +348,15 @@ bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFra
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}
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shouldCaptureCursor = true;
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// Record how much the cursor has been moved to see if we should own the mouse up event.
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m_totalMouseMoveDelta = 0;
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}
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else if (state == InputChannel::State::Ended)
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{
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m_inZoomMode = false;
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m_inRotateMode = false;
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// If we've moved the cursor more than a couple pixels, we should eat this mouse up event to prevent the context menu controller from seeing it.
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shouldConsumeEvent = m_totalMouseMoveDelta > 2;
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shouldCaptureCursor = false;
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}
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}
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@@ -58,6 +58,7 @@ namespace SandboxEditor
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bool m_inMoveMode = false;
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bool m_inOrbitMode = false;
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bool m_inZoomMode = false;
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int m_totalMouseMoveDelta = 0;
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float m_orbitDistance = 10.f;
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float m_moveSpeed = 1.f;
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AZ::Vector3 m_orbitTarget = {};
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