* feat: fix whitebox module to work on linux(#4654) Signed-off-by: Michael Pollind <mpollind@gmail.com> * update with AZStl Signed-off-by: Michael Pollind <mpollind@gmail.com> * feat: update format Signed-off-by: Michael Pollind <mpollind@gmail.com> * chore: minor changes Signed-off-by: Michael Pollind <mpollind@gmail.com> * chore: update clang warnings Signed-off-by: Michael Pollind <mpollind@gmail.com> * chore: fix clang errors Signed-off-by: Michael Pollind <mpollind@gmail.com> * chore: remove unused refrence for g_indices and address range based for loop warnings Signed-off-by: Michael Pollind <mpollind@gmail.com> * chore: fix clang warnings for test cases Signed-off-by: Michael Pollind <mpollind@gmail.com>
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@@ -158,8 +158,6 @@ namespace UnitTest
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// the initial starting position of the entity (in front and to the left of the camera)
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const AZ::Transform initialEntityTransformWorld =
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AZ::Transform::CreateTranslation(AZ::Vector3(-10.0f, 10.0f, 0.0f));
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// world space delta we will be moving the polygon face
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const auto worldTranslationDelta = AZ::Vector3::CreateAxisX(20.0f);
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// the face handle we will use to get the parent polygon from
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const int faceHandle = 7;
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// the polygon vertex handle we will be dragging
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