Added IsDirectory function to SystemFile (#4454)
* Added IsDirectory function to SystemFile This takes the implementation in LocalFileIO and uses it for SystemFile and then just has LocalFileIO call the SystemFile implementation Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed logic to detect the WinApi FILE_ATTRIBUTE_DIRECTORY attribute Updated the FileIO.cpp test to use AZ::IO::Path and removed direct uses of AZStd::string Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Adding googletest printers for string and Path classes Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the SystemFile_WinAPI functions to use AZStd::to_wstring This makes the the SystemFile function convert from UTF-8 to UTF-16 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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@@ -40,26 +40,6 @@ namespace AZ
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{
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namespace IO
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{
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bool LocalFileIO::IsDirectory(const char* filePath)
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{
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ANDROID_IO_PROFILE_SECTION_ARGS("IsDir:%s", filePath);
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char resolvedPath[AZ_MAX_PATH_LEN];
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ResolvePath(filePath, resolvedPath, AZ_MAX_PATH_LEN);
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if (AZ::Android::Utils::IsApkPath(resolvedPath))
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{
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return AZ::Android::APKFileHandler::IsDirectory(AZ::Android::Utils::StripApkPrefix(resolvedPath).c_str());
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}
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struct stat result;
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if (stat(resolvedPath, &result) == 0)
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{
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return S_ISDIR(result.st_mode);
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}
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return false;
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}
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Result LocalFileIO::Copy(const char* sourceFilePath, const char* destinationFilePath)
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{
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char resolvedSourcePath[AZ_MAX_PATH_LEN];
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