removing long deprecated transform scale functions
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@@ -287,46 +287,6 @@ namespace AZ
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//! Scale modifiers
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//! @{
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//! @deprecated Use SetLocalScale()
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//! Scales the entity along the world's axes. The origin of the axes is the entity's position in the world.
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//! @param scale A three-dimensional vector that represents the multipliers with which to scale the entity in world space.
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virtual void SetScale([[maybe_unused]] const AZ::Vector3& scale) {}
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//! @deprecated Use SetLocalScaleX()
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//! Scales the entity along the world's X axis. The origin of the axis is the entity's position in the world.
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//! @param scaleX The multiplier by which to scale the entity along the X axis in world space.
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virtual void SetScaleX([[maybe_unused]] float scaleX) {}
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//! @deprecated Use SetLocalScaleY()
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//! Scales the entity along the world's Y axis. The origin of the axis is the entity's position in the world.
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//! @param scaleY The multiplier by which to scale the entity along the Y axis in world space.
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virtual void SetScaleY([[maybe_unused]] float scaleY) {}
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//! @deprecated Use SetLocalScaleZ()
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//! Scales the entity along the world's Z axis. The origin of the axis is the entity's position in the world.
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//! @param scaleZ The multiplier by which to scale the entity along the Z axis in world space.
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virtual void SetScaleZ([[maybe_unused]] float scaleZ) {}
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//! @deprecated Use GetLocalScale()
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//! Gets the scale of the entity in world space.
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//! @return A three-dimensional vector that represents the scale of the entity in world space.
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virtual AZ::Vector3 GetScale() { return AZ::Vector3(FLT_MAX); }
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//! @deprecated Use GetLocalScale()
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//! Gets the amount by which an entity is scaled along the world's X axis.
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//! @return The amount by which an entity is scaled along the X axis in world space.
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virtual float GetScaleX() { return FLT_MAX; }
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//! @deprecated Use GetLocalScale()
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//! Gets the amount by which an entity is scaled along the world's Y axis.
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//! @return The amount by which an entity is scaled along the Y axis in world space.
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virtual float GetScaleY() { return FLT_MAX; }
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//! @deprecated Use GetLocalScale()
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//! Gets the amount by which an entity is scaled along the world's Z axis.
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//! @return The amount by which an entity is scaled along the Z axis in world space.
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virtual float GetScaleZ() { return FLT_MAX; }
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//! Set local scale of the transform.
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//! @param scale The new scale to set along three local axes.
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virtual void SetLocalScale([[maybe_unused]] const AZ::Vector3& scale) {}
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