diff --git a/Code/Framework/AzCore/AzCore/Asset/AssetManager.cpp b/Code/Framework/AzCore/AzCore/Asset/AssetManager.cpp index 98182a9568..8eb620f69e 100644 --- a/Code/Framework/AzCore/AzCore/Asset/AssetManager.cpp +++ b/Code/Framework/AzCore/AzCore/Asset/AssetManager.cpp @@ -340,6 +340,14 @@ namespace AZ // (Load jobs will attempt to reuse blocked threads before spinning off new job threads) ProcessLoadJob(); } + + // Pump the AssetBus function queue once more after the load has completed in case additional + // functions have been queued between the last call to DispatchEvents and the completion + // of the current load job + if (m_shouldDispatchEvents) + { + AssetManager::Instance().DispatchEvents(); + } } void Finish() diff --git a/Code/Framework/AzCore/AzCore/Component/Component.h b/Code/Framework/AzCore/AzCore/Component/Component.h index 3cbb9b5a86..677517d896 100644 --- a/Code/Framework/AzCore/AzCore/Component/Component.h +++ b/Code/Framework/AzCore/AzCore/Component/Component.h @@ -22,6 +22,7 @@ #include #include // Used as the allocator for most components. #include +#include namespace AZ { diff --git a/Code/Framework/AzCore/AzCore/Debug/AssetTracking.h b/Code/Framework/AzCore/AzCore/Debug/AssetTracking.h index 5c3c835271..615634c05a 100644 --- a/Code/Framework/AzCore/AzCore/Debug/AssetTracking.h +++ b/Code/Framework/AzCore/AzCore/Debug/AssetTracking.h @@ -8,6 +8,7 @@ #pragma once +#include #include #include diff --git a/Code/Framework/AzCore/AzCore/EBus/EBus.h b/Code/Framework/AzCore/AzCore/EBus/EBus.h index 58754ff9b8..ff8966e8e0 100644 --- a/Code/Framework/AzCore/AzCore/EBus/EBus.h +++ b/Code/Framework/AzCore/AzCore/EBus/EBus.h @@ -19,14 +19,11 @@ #pragma once #include +#include #include #include - // Included for backwards compatibility purposes -#include -#include #include -// End backwards compat #include #include @@ -90,14 +87,14 @@ namespace AZ * For available settings, see AZ::EBusHandlerPolicy. * By default, an EBus supports any number of handlers. */ - static const EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Multiple; + static constexpr EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Multiple; /** * Defines how many addresses exist on the EBus. * For available settings, see AZ::EBusAddressPolicy. * By default, an EBus uses a single address. */ - static const EBusAddressPolicy AddressPolicy = EBusAddressPolicy::Single; + static constexpr EBusAddressPolicy AddressPolicy = EBusAddressPolicy::Single; /** * The type of ID that is used to address the EBus. @@ -152,14 +149,14 @@ namespace AZ * `::ExecuteQueuedEvents()`. * By default, the event queue is disabled. */ - static const bool EnableEventQueue = false; + static constexpr bool EnableEventQueue = false; /** * Specifies whether the bus should accept queued messages by default or not. * If set to false, Bus::AllowFunctionQueuing(true) must be called before events are accepted. * Used only when #EnableEventQueue is true. */ - static const bool EventQueueingActiveByDefault = true; + static constexpr bool EventQueueingActiveByDefault = true; /** * Specifies whether the EBus supports queueing functions which take reference @@ -168,7 +165,7 @@ namespace AZ * You should only use this if you know that the data being passed as arguments will * outlive the dispatch of the queued event. */ - static const bool EnableQueuedReferences = false; + static constexpr bool EnableQueuedReferences = false; /** * Locking primitive that is used when adding and removing @@ -197,7 +194,7 @@ namespace AZ * to do. * By default, the standard policy is used, which locks around all dispatches */ - static const bool LocklessDispatch = false; + static constexpr bool LocklessDispatch = false; /** * Specifies where EBus data is stored. diff --git a/Code/Framework/AzCore/AzCore/EBus/IEventScheduler.h b/Code/Framework/AzCore/AzCore/EBus/IEventScheduler.h index 5c1bbf6dab..021e8edfab 100644 --- a/Code/Framework/AzCore/AzCore/EBus/IEventScheduler.h +++ b/Code/Framework/AzCore/AzCore/EBus/IEventScheduler.h @@ -13,6 +13,7 @@ #include #include #include +#include namespace AZ { diff --git a/Code/Framework/AzCore/AzCore/EBus/Policies.h b/Code/Framework/AzCore/AzCore/EBus/Policies.h index db11043ef8..86cbe5d02f 100644 --- a/Code/Framework/AzCore/AzCore/EBus/Policies.h +++ b/Code/Framework/AzCore/AzCore/EBus/Policies.h @@ -18,9 +18,8 @@ #include #include #include +#include -#include -#include namespace AZ { @@ -251,29 +250,21 @@ namespace AZ void Execute() { AZ_Warning("System", m_isActive, "You are calling execute queued functions on a bus which has not activated its function queuing! Call YourBus::AllowFunctionQueuing(true)!"); - while (true) + + MessageQueueType localMessages; + + // Swap the current list of queue functions with a local instance + { + AZStd::scoped_lock lock(m_messagesMutex); + AZStd::swap(localMessages, m_messages); + } + + // Execute the queue functions safely now that are owned by the function + while (!localMessages.empty()) { - BusMessageCall invoke; - - ////////////////////////////////////////////////////////////////////////// - // Pop element from the queue. - { - AZStd::lock_guard lock(m_messagesMutex); - size_t numMessages = m_messages.size(); - if (numMessages == 0) - { - break; - } - AZStd::swap(invoke, m_messages.front()); - m_messages.pop(); - if (numMessages == 1) - { - m_messages = {}; - } - } - ////////////////////////////////////////////////////////////////////////// - - invoke(); + const BusMessageCall& localMessage = localMessages.front(); + localMessage(); + localMessages.pop(); } } diff --git a/Code/Framework/AzCore/AzCore/RTTI/BehaviorContext.h b/Code/Framework/AzCore/AzCore/RTTI/BehaviorContext.h index 0a1af21213..7f48f301aa 100644 --- a/Code/Framework/AzCore/AzCore/RTTI/BehaviorContext.h +++ b/Code/Framework/AzCore/AzCore/RTTI/BehaviorContext.h @@ -14,6 +14,7 @@ #include #include #include +#include #include #include #include diff --git a/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp b/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp index caa4cda8f5..3e6376323c 100644 --- a/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp +++ b/Code/Framework/AzCore/Tests/Asset/AssetManagerLoadingTests.cpp @@ -366,6 +366,42 @@ namespace UnitTest }; + static constexpr AZStd::chrono::seconds MaxDispatchTimeoutSeconds = BaseAssetManagerTest::DefaultTimeoutSeconds * 12; + + template + bool DispatchEventsUntilCondition(AZ::Data::AssetManager& assetManager, Pred&& conditionPredicate, + AZStd::chrono::seconds logIntervalSeconds = BaseAssetManagerTest::DefaultTimeoutSeconds, + AZStd::chrono::seconds maxTimeoutSeconds = MaxDispatchTimeoutSeconds) + { + // If the Max Timeout is hit the test will be marked as a failure + + AZStd::chrono::time_point dispatchEventTimeStart = AZStd::chrono::system_clock::now(); + AZStd::chrono::seconds dispatchEventNextLogTime = logIntervalSeconds; + + while (!conditionPredicate()) + { + AZStd::chrono::time_point currentTime = AZStd::chrono::system_clock::now(); + if (AZStd::chrono::seconds elapsedTime{ currentTime - dispatchEventTimeStart }; + elapsedTime >= dispatchEventNextLogTime) + { + const testing::TestInfo* test_info = ::testing::UnitTest::GetInstance()->current_test_info(); + AZ_Printf("AssetManagerLoadingTest", "The DispatchEventsUntiTimeout function has been waiting for %llu seconds" + " in test %s.%s", elapsedTime.count(), test_info->test_case_name(), test_info->name()); + // Update the next log time to be the next multiple of DefaultTimeout Seconds + // after current elapsed time + dispatchEventNextLogTime = elapsedTime + logIntervalSeconds - ((elapsedTime + logIntervalSeconds) % logIntervalSeconds); + if (elapsedTime >= maxTimeoutSeconds) + { + return false; + } + } + assetManager.DispatchEvents(); + AZStd::this_thread::yield(); + } + + return true; + } + #if AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS || AZ_TRAIT_DISABLE_ASSET_MANAGER_FLOOD_TEST TEST_F(AssetJobsFloodTest, DISABLED_FloodTest) #else @@ -1358,42 +1394,74 @@ namespace UnitTest m_assetHandlerAndCatalog->m_numCreations = 0; m_assetHandlerAndCatalog->m_numDestructions = 0; { + ContainerReadyListener containerLoadingCompleteListener(NoLoadAssetId); OnAssetReadyListener readyListener(NoLoadAssetId, azrtti_typeid()); - OnAssetReadyListener depenencyListener(MyAsset2Id, azrtti_typeid()); + OnAssetReadyListener dependencyListener(MyAsset2Id, azrtti_typeid()); + + SCOPED_TRACE("LoadDependencies_BehaviorObeyed"); + + auto AssetOnlyReady = [&readyListener]() -> bool + { + return readyListener.m_ready; + }; + auto AssetAndDependencyReady = [&readyListener, &dependencyListener]() -> bool + { + return readyListener.m_ready && dependencyListener.m_ready; + }; + auto AssetContainerReady = [&containerLoadingCompleteListener]() -> bool + { + return containerLoadingCompleteListener.m_ready; + }; auto noLoadRef = m_testAssetManager->GetAsset(NoLoadAssetId, azrtti_typeid(), AZ::Data::AssetLoadBehavior::Default); - auto maxTimeout = AZStd::chrono::system_clock::now() + DefaultTimeoutSeconds; + // Dispatch AssetBus events until the NoLoadAssetId has signaled an OnAssetReady + // event or the timeout has been reached + EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetOnlyReady)) + << "The DispatchEventsUntiTimeout function has not completed in " + << MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n"; + + // Dispatch AssetBus events until the asset container used to load + // NoLoadAssetId has signaled an OnAssetContainerReady event + // or the timeout has been reached + // Wait until the current asset container has finished loading the NoLoadAssetId + // before trigger another load + // If the wait does not occur here, most likely what would occur is + // the AssetManager::m_ownedAssetContainers object is still loading the NoLoadAssetId + // using the default AssetLoadParameters + // If a call to GetAsset occurs at this point while the Asset is still loading + // it will ignore the new loadParams below and instead just re-use the existing + // AssetContainerReader instance, resulting in the dependent MyAsset2Id not + // being loaded + // The function that can return an existing AssetContainer instance is the + // AssetManager::GetAssetContainer. Since it can be in the middle of a load, + // updating the AssetLoadParams would have an effect on the current in progress + // load + EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetContainerReady)) + << "The DispatchEventsUntiTimeout function has not completed in " + << MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n"; + + // Reset the ContainerLoadingComplete ready status back to 0 + containerLoadingCompleteListener.m_ready = 0; - while (!readyListener.m_ready) - { - m_testAssetManager->DispatchEvents(); - if (AZStd::chrono::system_clock::now() > maxTimeout) - { - break; - } - AZStd::this_thread::yield(); - } - EXPECT_EQ(readyListener.m_ready, 1); - EXPECT_EQ(depenencyListener.m_ready, 0); - AZ::Data::AssetLoadParameters loadParams(nullptr, AZ::Data::AssetDependencyLoadRules::LoadAll); loadParams.m_reloadMissingDependencies = true; auto loadDependencyRef = m_testAssetManager->GetAsset(NoLoadAssetId, azrtti_typeid(), AZ::Data::AssetLoadBehavior::Default, loadParams); - while (!depenencyListener.m_ready || !readyListener.m_ready) - { - m_testAssetManager->DispatchEvents(); - if (AZStd::chrono::system_clock::now() > maxTimeout) - { - break; - } - AZStd::this_thread::yield(); - } + // Dispatch AssetBus events until the NoLoadAssetId and the MyAsset2Id has signaled + // an OnAssetReady event or the timeout has been reached + EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetAndDependencyReady)) + << "The DispatchEventsUntiTimeout function has not completed in " + << MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n"; + EXPECT_EQ(readyListener.m_ready, 1); - EXPECT_EQ(depenencyListener.m_ready, 1); + EXPECT_EQ(dependencyListener.m_ready, 1); + + EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetContainerReady)) + << "The DispatchEventsUntiTimeout function has not completed in " + << MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n"; } CheckFinishedCreationsAndDestructions(); diff --git a/Code/Framework/AzCore/Tests/UUIDTests.cpp b/Code/Framework/AzCore/Tests/UUIDTests.cpp index 5d4fb7a711..a18dc33c4f 100644 --- a/Code/Framework/AzCore/Tests/UUIDTests.cpp +++ b/Code/Framework/AzCore/Tests/UUIDTests.cpp @@ -7,6 +7,7 @@ */ #include #include +#include using namespace AZ; diff --git a/Code/Framework/AzFramework/AzFramework/Archive/ZipDirCache.h b/Code/Framework/AzFramework/AzFramework/Archive/ZipDirCache.h index 646410f8db..ae1e3dfa9c 100644 --- a/Code/Framework/AzFramework/AzFramework/Archive/ZipDirCache.h +++ b/Code/Framework/AzFramework/AzFramework/Archive/ZipDirCache.h @@ -18,6 +18,7 @@ #include #include #include +#include #include #include #include diff --git a/Code/Framework/AzFramework/AzFramework/Logging/MissingAssetLogger.h b/Code/Framework/AzFramework/AzFramework/Logging/MissingAssetLogger.h index 9434ca80ae..b49609d820 100644 --- a/Code/Framework/AzFramework/AzFramework/Logging/MissingAssetLogger.h +++ b/Code/Framework/AzFramework/AzFramework/Logging/MissingAssetLogger.h @@ -8,6 +8,7 @@ #pragma once +#include #include namespace AzFramework { class LogFile; } diff --git a/Code/Framework/AzFramework/AzFramework/Render/GeometryIntersectionStructures.h b/Code/Framework/AzFramework/AzFramework/Render/GeometryIntersectionStructures.h index 11c3fedb2b..9d6cd48102 100644 --- a/Code/Framework/AzFramework/AzFramework/Render/GeometryIntersectionStructures.h +++ b/Code/Framework/AzFramework/AzFramework/Render/GeometryIntersectionStructures.h @@ -11,6 +11,7 @@ #include #include #include +#include #include //! Common structures for Render geometry queries diff --git a/Code/Framework/AzFramework/AzFramework/Windowing/NativeWindow.h b/Code/Framework/AzFramework/AzFramework/Windowing/NativeWindow.h index 7479b0d1e1..0eb699475f 100644 --- a/Code/Framework/AzFramework/AzFramework/Windowing/NativeWindow.h +++ b/Code/Framework/AzFramework/AzFramework/Windowing/NativeWindow.h @@ -9,6 +9,7 @@ #pragma once #include +#include #include diff --git a/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpConnectionSet.h b/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpConnectionSet.h index 8594bf87db..7fa66b0470 100644 --- a/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpConnectionSet.h +++ b/Code/Framework/AzNetworking/AzNetworking/UdpTransport/UdpConnectionSet.h @@ -11,6 +11,7 @@ #include #include #include +#include namespace AzNetworking { diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/AssetBrowserEntryCache.h b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/AssetBrowserEntryCache.h index e2929c0d3e..7b94108a91 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/AssetBrowserEntryCache.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/AssetBrowserEntryCache.h @@ -9,6 +9,7 @@ #pragma once #include +#include #include #include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/RootAssetBrowserEntry.h b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/RootAssetBrowserEntry.h index d765d4e1e5..685770dd20 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/RootAssetBrowserEntry.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/RootAssetBrowserEntry.h @@ -7,6 +7,7 @@ */ #pragma once +#include #include #include #include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/BaseManipulator.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/BaseManipulator.h index a2b004763b..06e9c82e55 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/BaseManipulator.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/BaseManipulator.h @@ -15,7 +15,7 @@ #include #include #include -#include +#include #include #include #include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/SourceControl/SourceControlAPI.h b/Code/Framework/AzToolsFramework/AzToolsFramework/SourceControl/SourceControlAPI.h index df9b136752..5eb4a31ffb 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/SourceControl/SourceControlAPI.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/SourceControl/SourceControlAPI.h @@ -10,6 +10,7 @@ #include #include +#include #include namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ButtonGroup.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ButtonGroup.h index 0500a80c36..888be6b3e0 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ButtonGroup.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportUi/ButtonGroup.h @@ -8,6 +8,7 @@ #pragma once +#include #include namespace AzToolsFramework::ViewportUi::Internal diff --git a/Code/Tools/AssetProcessor/native/unittests/AssetProcessorServerUnitTests.h b/Code/Tools/AssetProcessor/native/unittests/AssetProcessorServerUnitTests.h index 209897fd6e..8358bc3d2e 100644 --- a/Code/Tools/AssetProcessor/native/unittests/AssetProcessorServerUnitTests.h +++ b/Code/Tools/AssetProcessor/native/unittests/AssetProcessorServerUnitTests.h @@ -11,6 +11,7 @@ #if !defined(Q_MOC_RUN) #include "UnitTestRunner.h" #include "native/utilities/IniConfiguration.h" +#include #include #endif diff --git a/Code/Tools/ProjectManager/Source/PythonBindings.cpp b/Code/Tools/ProjectManager/Source/PythonBindings.cpp index 9ae3cc2c87..b9369b5bb0 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindings.cpp +++ b/Code/Tools/ProjectManager/Source/PythonBindings.cpp @@ -21,6 +21,7 @@ #include #include +#include #include #include diff --git a/Code/Tools/Standalone/Source/LUA/LUAEditorStyleMessages.h b/Code/Tools/Standalone/Source/LUA/LUAEditorStyleMessages.h index 6ddc462e94..cf27245682 100644 --- a/Code/Tools/Standalone/Source/LUA/LUAEditorStyleMessages.h +++ b/Code/Tools/Standalone/Source/LUA/LUAEditorStyleMessages.h @@ -8,6 +8,7 @@ #include #include +#include #include #include #include diff --git a/Gems/AWSClientAuth/Code/Include/Private/AWSClientAuthBus.h b/Gems/AWSClientAuth/Code/Include/Private/AWSClientAuthBus.h index 4e625a563c..63d5bb2a83 100644 --- a/Gems/AWSClientAuth/Code/Include/Private/AWSClientAuthBus.h +++ b/Gems/AWSClientAuth/Code/Include/Private/AWSClientAuthBus.h @@ -9,6 +9,8 @@ #include +#include + namespace Aws { namespace CognitoIdentityProvider diff --git a/Gems/AWSCore/Code/Include/Private/Editor/UI/AWSCoreEditorMenu.h b/Gems/AWSCore/Code/Include/Private/Editor/UI/AWSCoreEditorMenu.h index f0b9b45aff..39e96517a7 100644 --- a/Gems/AWSCore/Code/Include/Private/Editor/UI/AWSCoreEditorMenu.h +++ b/Gems/AWSCore/Code/Include/Private/Editor/UI/AWSCoreEditorMenu.h @@ -9,6 +9,7 @@ #include #include +#include #include diff --git a/Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer.cpp b/Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer.cpp index f111b972e4..798da14aa1 100644 --- a/Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer.cpp +++ b/Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include /////////////////////////////////////////////////////////////////////////////// diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/ThreadLocalContext.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/ThreadLocalContext.h index dbea45c54a..4d3534b845 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/ThreadLocalContext.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/ThreadLocalContext.h @@ -11,6 +11,7 @@ #include #include +#include namespace AZ { diff --git a/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Window/MaterialEditorWindowSettings.h b/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Window/MaterialEditorWindowSettings.h index dd42f79106..c56da58ff1 100644 --- a/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Window/MaterialEditorWindowSettings.h +++ b/Gems/Atom/Tools/MaterialEditor/Code/Include/Atom/Window/MaterialEditorWindowSettings.h @@ -12,6 +12,7 @@ #include #include #include +#include #include #endif diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/AssetCollectionAsyncLoader.h b/Gems/Atom/Utils/Code/Include/Atom/Utils/AssetCollectionAsyncLoader.h index 2d05a68771..d1027daa36 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/AssetCollectionAsyncLoader.h +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/AssetCollectionAsyncLoader.h @@ -7,6 +7,7 @@ */ #pragma once +#include #include #include #include diff --git a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Utils/StateControllers/StateController.h b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Utils/StateControllers/StateController.h index 053ed98978..54dccb8ae0 100644 --- a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Utils/StateControllers/StateController.h +++ b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Utils/StateControllers/StateController.h @@ -8,6 +8,7 @@ #pragma once #include +#include // A configurable queue that allows for multiple sources to try to control a single value in a configurable way // such that each object can control the object independently of the other systems, while still maintaining a reasonable state. diff --git a/Gems/ScriptCanvasDeveloper/Code/Editor/Include/ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationTest.h b/Gems/ScriptCanvasDeveloper/Code/Editor/Include/ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationTest.h index 4a3ba89832..1e4fb27831 100644 --- a/Gems/ScriptCanvasDeveloper/Code/Editor/Include/ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationTest.h +++ b/Gems/ScriptCanvasDeveloper/Code/Editor/Include/ScriptCanvasDeveloperEditor/EditorAutomation/EditorAutomationTest.h @@ -11,6 +11,7 @@ #include #include +#include #include #include