Fixing initialization of LyShin and removing a macro and ISystemEventListner that were not doing anything
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@@ -90,7 +90,6 @@ public:
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case ESYSTEM_EVENT_LEVEL_POST_UNLOAD:
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{
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CryCleanup();
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STLALLOCATOR_CLEANUP;
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gEnv->pSystem->SetThreadState(ESubsys_Physics, true);
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break;
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}
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