From 0810f353c610f0f9d972584cf52cf65ea0fa82d5 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Thu, 17 Jun 2021 09:11:48 -0700 Subject: [PATCH] Cherrypick 7adf5ca5a5911997102017e2db7981e7b2926100. Fixed assert for network prefabs when asset path was empty --- Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp index 31884d4c94..ea966907d1 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp @@ -130,6 +130,7 @@ namespace Multiplayer // Instance container for net entities AZStd::unique_ptr networkInstance(aznew Instance()); + networkInstance->SetTemplateSourcePath(AZ::IO::PathView(uniqueName)); // Create an asset for our future network spawnable: this allows us to put references to the asset in the components AZ::Data::Asset networkSpawnableAsset;