Merge branch 'development' into issues/exception_handling
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -23,20 +23,20 @@ TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests")
|
||||
class TestAtomEditorComponentsMain(object):
|
||||
"""Holds tests for Atom components."""
|
||||
|
||||
@pytest.mark.test_case_id("C32078118") # Decal
|
||||
@pytest.mark.test_case_id("C32078119") # DepthOfField
|
||||
@pytest.mark.test_case_id("C32078120") # Directional Light
|
||||
@pytest.mark.test_case_id("C32078121") # Exposure Control
|
||||
@pytest.mark.test_case_id("C32078115") # Global Skylight (IBL)
|
||||
@pytest.mark.test_case_id("C32078125") # Physical Sky
|
||||
@pytest.mark.test_case_id("C32078127") # PostFX Layer
|
||||
@pytest.mark.test_case_id("C32078131") # PostFX Radius Weight Modifier
|
||||
@pytest.mark.test_case_id("C32078117") # Light
|
||||
@pytest.mark.test_case_id("C36525660") # Display Mapper
|
||||
def test_AtomEditorComponents_AddedToEntity(self, request, editor, level, workspace, project, launcher_platform):
|
||||
"""
|
||||
Please review the hydra script run by this test for more specific test info.
|
||||
Tests the following Atom components and verifies all "expected_lines" appear in Editor.log:
|
||||
1. Display Mapper
|
||||
2. Light
|
||||
3. PostFX Radius Weight Modifier
|
||||
4. PostFX Layer
|
||||
5. Physical Sky
|
||||
6. Global Skylight (IBL)
|
||||
7. Exposure Control
|
||||
8. Directional Light
|
||||
9. DepthOfField
|
||||
10. Decal
|
||||
Tests the Atom components & verifies all "expected_lines" appear in Editor.log
|
||||
"""
|
||||
cfg_args = [level]
|
||||
|
||||
@@ -69,6 +69,18 @@ class TestAtomEditorComponentsMain(object):
|
||||
"DepthOfField_test: Entity deleted: True",
|
||||
"DepthOfField_test: UNDO entity deletion works: True",
|
||||
"DepthOfField_test: REDO entity deletion works: True",
|
||||
# Directional Light Component
|
||||
"Directional Light Entity successfully created",
|
||||
"Directional Light_test: Component added to the entity: True",
|
||||
"Directional Light_test: Component removed after UNDO: True",
|
||||
"Directional Light_test: Component added after REDO: True",
|
||||
"Directional Light_test: Entered game mode: True",
|
||||
"Directional Light_test: Exit game mode: True",
|
||||
"Directional Light_test: Entity is hidden: True",
|
||||
"Directional Light_test: Entity is shown: True",
|
||||
"Directional Light_test: Entity deleted: True",
|
||||
"Directional Light_test: UNDO entity deletion works: True",
|
||||
"Directional Light_test: REDO entity deletion works: True",
|
||||
# Exposure Control Component
|
||||
"Exposure Control Entity successfully created",
|
||||
"Exposure Control_test: Component added to the entity: True",
|
||||
@@ -180,6 +192,7 @@ class TestAtomEditorComponentsMain(object):
|
||||
cfg_args=cfg_args,
|
||||
)
|
||||
|
||||
@pytest.mark.test_case_id("C34525095")
|
||||
def test_AtomEditorComponents_LightComponent(
|
||||
self, request, editor, workspace, project, launcher_platform, level):
|
||||
"""
|
||||
@@ -266,6 +279,15 @@ class TestMaterialEditorBasicTests(object):
|
||||
request.addfinalizer(teardown)
|
||||
|
||||
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
|
||||
@pytest.mark.test_case_id("C34448113") # Creating a New Asset.
|
||||
@pytest.mark.test_case_id("C34448114") # Opening an Existing Asset.
|
||||
@pytest.mark.test_case_id("C34448115") # Closing Selected Material.
|
||||
@pytest.mark.test_case_id("C34448116") # Closing All Materials.
|
||||
@pytest.mark.test_case_id("C34448117") # Closing all but Selected Material.
|
||||
@pytest.mark.test_case_id("C34448118") # Saving Material.
|
||||
@pytest.mark.test_case_id("C34448119") # Saving as a New Material.
|
||||
@pytest.mark.test_case_id("C34448120") # Saving as a Child Material.
|
||||
@pytest.mark.test_case_id("C34448121") # Saving all Open Materials.
|
||||
def test_MaterialEditorBasicTests(
|
||||
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name):
|
||||
|
||||
|
||||
@@ -73,6 +73,7 @@ def create_screenshots_archive(screenshot_path):
|
||||
class TestAllComponentsIndepthTests(object):
|
||||
|
||||
@pytest.mark.parametrize("screenshot_name", ["AtomBasicLevelSetup.ppm"])
|
||||
@pytest.mark.test_case_id("C34603773")
|
||||
def test_BasicLevelSetup_SetsUpLevel(
|
||||
self, request, editor, workspace, project, launcher_platform, level, screenshot_name):
|
||||
"""
|
||||
@@ -115,6 +116,7 @@ class TestAllComponentsIndepthTests(object):
|
||||
|
||||
create_screenshots_archive(screenshot_directory)
|
||||
|
||||
@pytest.mark.test_case_id("C34525095")
|
||||
def test_LightComponent_ScreenshotMatchesGoldenImage(
|
||||
self, request, editor, workspace, project, launcher_platform, level):
|
||||
"""
|
||||
@@ -146,7 +148,7 @@ class TestAllComponentsIndepthTests(object):
|
||||
golden_image_path = os.path.join(golden_images_directory(), golden_image)
|
||||
golden_images.append(golden_image_path)
|
||||
|
||||
expected_lines = ["Light component tests completed."]
|
||||
expected_lines = ["spot_light Controller|Configuration|Shadows|Shadowmap size: SUCCESS"]
|
||||
unexpected_lines = [
|
||||
"Trace::Assert",
|
||||
"Trace::Error",
|
||||
@@ -225,6 +227,8 @@ class TestMaterialEditor(object):
|
||||
pytest.param("-rhi=Vulkan", ["Registering vulkan RHI"])
|
||||
])
|
||||
@pytest.mark.parametrize("exe_file_name", ["MaterialEditor"])
|
||||
@pytest.mark.test_case_id("C30973986") # Material Editor Launching in Dx12
|
||||
@pytest.mark.test_case_id("C30973987") # Material Editor Launching in Vulkan
|
||||
def test_MaterialEditorLaunch_AllRHIOptionsSucceed(
|
||||
self, request, workspace, project, launcher_platform, generic_launcher, exe_file_name, cfg_args,
|
||||
expected_lines):
|
||||
|
||||
@@ -23,6 +23,7 @@ class TestAutomation(EditorTestSuite):
|
||||
# Remove -autotest_mode from global_extra_cmdline_args since we need rendering for these tests.
|
||||
global_extra_cmdline_args = ["-BatchMode"] # Default is ["-BatchMode", "-autotest_mode"]
|
||||
|
||||
@pytest.mark.test_case_id("C34603773")
|
||||
class AtomGPU_BasicLevelSetup_SetsUpLevel(EditorSharedTest):
|
||||
use_null_renderer = False # Default is True
|
||||
screenshot_name = "AtomBasicLevelSetup.ppm"
|
||||
|
||||
@@ -67,5 +67,9 @@ class TestAutomation(EditorTestSuite):
|
||||
class AtomEditorComponents_PostFXLayerAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_PostFXLayerAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C36525665")
|
||||
class AtomEditorComponents_PostFXShapeWeightModifierAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_PostFxShapeWeightModifierAdded as test_module
|
||||
|
||||
class ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges(EditorSharedTest):
|
||||
from Atom.tests import hydra_ShaderAssetBuilder_RecompilesShaderAsChainOfDependenciesChanges as test_module
|
||||
|
||||
@@ -30,6 +30,7 @@ class TestAtomEditorComponentsSandbox(object):
|
||||
class TestAtomEditorComponentsMain(object):
|
||||
"""Holds tests for Atom components."""
|
||||
|
||||
@pytest.mark.test_case_id("C32078128")
|
||||
def test_AtomEditorComponents_ReflectionProbeAddedToEntity(
|
||||
self, request, editor, level, workspace, project, launcher_platform):
|
||||
"""
|
||||
|
||||
+207
@@ -0,0 +1,207 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
class Tests:
|
||||
creation_undo = (
|
||||
"UNDO Entity creation success",
|
||||
"UNDO Entity creation failed")
|
||||
creation_redo = (
|
||||
"REDO Entity creation success",
|
||||
"REDO Entity creation failed")
|
||||
postfx_shape_weight_creation = (
|
||||
"PostFx Shape Weight Modifier Entity successfully created",
|
||||
"PostFx Shape Weight Modifier Entity failed to be created")
|
||||
postfx_shape_weight_component = (
|
||||
"Entity has a PostFx Shape Weight Modifier component",
|
||||
"Entity failed to find PostFx Shape Weight Modifier component")
|
||||
postfx_shape_weight_disabled = (
|
||||
"PostFx Shape Weight Modifier component disabled",
|
||||
"PostFx Shape Weight Modifier component was not disabled.")
|
||||
postfx_layer_component = (
|
||||
"Entity has a PostFX Layer component",
|
||||
"Entity did not have an PostFX Layer component")
|
||||
tube_shape_component = (
|
||||
"Entity has a Tube Shape component",
|
||||
"Entity did not have a Tube Shape component")
|
||||
postfx_shape_weight_enabled = (
|
||||
"PostFx Shape Weight Modifier component enabled",
|
||||
"PostFx Shape Weight Modifier component was not enabled.")
|
||||
enter_game_mode = (
|
||||
"Entered game mode",
|
||||
"Failed to enter game mode")
|
||||
exit_game_mode = (
|
||||
"Exited game mode",
|
||||
"Couldn't exit game mode")
|
||||
is_visible = (
|
||||
"Entity is visible",
|
||||
"Entity was not visible")
|
||||
is_hidden = (
|
||||
"Entity is hidden",
|
||||
"Entity was not hidden")
|
||||
entity_deleted = (
|
||||
"Entity deleted",
|
||||
"Entity was not deleted")
|
||||
deletion_undo = (
|
||||
"UNDO deletion success",
|
||||
"UNDO deletion failed")
|
||||
deletion_redo = (
|
||||
"REDO deletion success",
|
||||
"REDO deletion failed")
|
||||
|
||||
|
||||
def AtomEditorComponents_postfx_shape_weight_AddedToEntity():
|
||||
"""
|
||||
Summary:
|
||||
Tests the PostFx Shape Weight Modifier component can be added to an entity and has the expected functionality.
|
||||
|
||||
Test setup:
|
||||
- Wait for Editor idle loop.
|
||||
- Open the "Base" level.
|
||||
|
||||
Expected Behavior:
|
||||
The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
|
||||
Creation and deletion undo/redo should also work.
|
||||
|
||||
Test Steps:
|
||||
1) Create a PostFx Shape Weight Modifier entity with no components.
|
||||
2) Add a PostFx Shape Weight Modifier component to PostFx Shape Weight Modifier entity.
|
||||
3) UNDO the entity creation and component addition.
|
||||
4) REDO the entity creation and component addition.
|
||||
5) Verify PostFx Shape Weight Modifier component not enabled.
|
||||
6) Add PostFX Layer component since it is required by the PostFx Shape Weight Modifier component.
|
||||
7) Verify PostFx Shape Weight Modifier component is NOT enabled since it also requires a shape.
|
||||
8) Add a required shape looping over a list and checking if it enables PostFX Shape Weight Modifier.
|
||||
9) Undo to remove each added shape and verify PostFX Shape Weight Modifier is not enabled.
|
||||
10) Verify PostFx Shape Weight Modifier component is enabled by adding Spline and Tube Shape component.
|
||||
11) Enter/Exit game mode.
|
||||
12) Test IsHidden.
|
||||
13) Test IsVisible.
|
||||
14) Delete PostFx Shape Weight Modifier entity.
|
||||
15) UNDO deletion.
|
||||
16) REDO deletion.
|
||||
17) Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a PostFx Shape Weight Modifier entity with no components.
|
||||
postfx_shape_weight_name = "PostFX Shape Weight Modifier"
|
||||
postfx_shape_weight_entity = EditorEntity.create_editor_entity(postfx_shape_weight_name)
|
||||
Report.critical_result(Tests.postfx_shape_weight_creation, postfx_shape_weight_entity.exists())
|
||||
|
||||
# 2. Add a PostFx Shape Weight Modifier component to PostFx Shape Weight Modifier entity.
|
||||
postfx_shape_weight_component = postfx_shape_weight_entity.add_component(postfx_shape_weight_name)
|
||||
Report.critical_result(
|
||||
Tests.postfx_shape_weight_component,
|
||||
postfx_shape_weight_entity.has_component(postfx_shape_weight_name))
|
||||
|
||||
# 3. UNDO the entity creation and component addition.
|
||||
# -> UNDO component addition.
|
||||
general.undo()
|
||||
# -> UNDO naming entity.
|
||||
general.undo()
|
||||
# -> UNDO selecting entity.
|
||||
general.undo()
|
||||
# -> UNDO entity creation.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_undo, not postfx_shape_weight_entity.exists())
|
||||
|
||||
# 4. REDO the entity creation and component addition.
|
||||
# -> REDO entity creation.
|
||||
general.redo()
|
||||
# -> REDO selecting entity.
|
||||
general.redo()
|
||||
# -> REDO naming entity.
|
||||
general.redo()
|
||||
# -> REDO component addition.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_redo, postfx_shape_weight_entity.exists())
|
||||
|
||||
# 5. Verify PostFx Shape Weight Modifier component not enabled.
|
||||
Report.result(Tests.postfx_shape_weight_disabled, not postfx_shape_weight_component.is_enabled())
|
||||
|
||||
# 6. Add PostFX Layer component since it is required by the PostFx Shape Weight Modifier component.
|
||||
postfx_layer_name = "PostFX Layer"
|
||||
postfx_shape_weight_entity.add_component(postfx_layer_name)
|
||||
Report.result(Tests.postfx_layer_component, postfx_shape_weight_entity.has_component(postfx_layer_name))
|
||||
|
||||
# 7. Verify PostFx Shape Weight Modifier component is NOT enabled since it also requires a shape.
|
||||
Report.result(Tests.postfx_shape_weight_disabled, not postfx_shape_weight_component.is_enabled())
|
||||
|
||||
# 8. Add a required shape looping over a list and checking if it enables PostFX Shape Weight Modifier.
|
||||
for shape in ['Axis Aligned Box Shape', 'Box Shape', 'Capsule Shape', 'Compound Shape', 'Cylinder Shape',
|
||||
'Disk Shape', 'Polygon Prism Shape', 'Quad Shape', 'Sphere Shape', 'Vegetation Reference Shape']:
|
||||
postfx_shape_weight_entity.add_component(shape)
|
||||
test_shape = (
|
||||
f"Entity has a {shape} component",
|
||||
f"Entity did not have a {shape} component")
|
||||
Report.result(test_shape, postfx_shape_weight_entity.has_component(shape))
|
||||
|
||||
# Check if required shape allows PostFX Shape Weight Modifier to be enabled
|
||||
Report.result(Tests.postfx_shape_weight_enabled, postfx_shape_weight_component.is_enabled())
|
||||
|
||||
# 9. Undo to remove each added shape and verify PostFX Shape Weight Modifier is not enabled.
|
||||
general.undo()
|
||||
TestHelper.wait_for_condition(lambda: not postfx_shape_weight_entity.has_component(shape), 1.0)
|
||||
Report.result(Tests.postfx_shape_weight_disabled, not postfx_shape_weight_component.is_enabled())
|
||||
|
||||
# 10. Verify PostFx Shape Weight Modifier component is enabled by adding Spline and Tube Shape component.
|
||||
postfx_shape_weight_entity.add_components(['Spline', 'Tube Shape'])
|
||||
Report.result(Tests.tube_shape_component, postfx_shape_weight_entity.has_component('Tube Shape'))
|
||||
Report.result(Tests.postfx_shape_weight_enabled, postfx_shape_weight_component.is_enabled())
|
||||
|
||||
# 11. Enter/Exit game mode.
|
||||
TestHelper.enter_game_mode(Tests.enter_game_mode)
|
||||
general.idle_wait_frames(1)
|
||||
TestHelper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
# 12. Test IsHidden.
|
||||
postfx_shape_weight_entity.set_visibility_state(False)
|
||||
Report.result(Tests.is_hidden, postfx_shape_weight_entity.is_hidden() is True)
|
||||
|
||||
# 13. Test IsVisible.
|
||||
postfx_shape_weight_entity.set_visibility_state(True)
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.is_visible, postfx_shape_weight_entity.is_visible() is True)
|
||||
|
||||
# 14. Delete PostFx Shape Weight Modifier entity.
|
||||
postfx_shape_weight_entity.delete()
|
||||
Report.result(Tests.entity_deleted, not postfx_shape_weight_entity.exists())
|
||||
|
||||
# 15. UNDO deletion.
|
||||
general.undo()
|
||||
Report.result(Tests.deletion_undo, postfx_shape_weight_entity.exists())
|
||||
|
||||
# 16. REDO deletion.
|
||||
general.redo()
|
||||
Report.result(Tests.deletion_redo, not postfx_shape_weight_entity.exists())
|
||||
|
||||
# 17. Look for errors or asserts.
|
||||
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
for assert_info in error_tracer.asserts:
|
||||
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AtomEditorComponents_postfx_shape_weight_AddedToEntity)
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"description": "",
|
||||
"materialType": "Materials/Types/Skin.materialtype",
|
||||
"parentMaterial": "",
|
||||
"propertyLayoutVersion": 3,
|
||||
"properties": {
|
||||
"wrinkleLayers": {
|
||||
"count": 3,
|
||||
"enable": true,
|
||||
"showBlendValues": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:53e17ec8155911c8b42e85436130f600bd6dddd8931a8ccb1b2f8a9f8674cc85
|
||||
size 45104
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0da56a05daa0ec1c476cfe25ca6d3b65267c98886cf33408f6e852fb325a8e2c
|
||||
size 198084
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:e3537fbe9205731a242251c525a67bbb5f3b8f5307537f1dc0c318b5b885ce52
|
||||
size 198112
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:bd794d5dd4b749c3275bfab79b9b5ae3f8e007d3e6741c0566c9c2d3931123bf
|
||||
size 198112
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:45ded862987a64061deffd8e4c9aa1dff4eec3bcff5f7b505679f1959e8ae137
|
||||
size 51440
|
||||
@@ -102,7 +102,7 @@ ly_add_target(
|
||||
3rdParty::Qt::Gui
|
||||
3rdParty::Qt::Widgets
|
||||
3rdParty::Qt::Concurrent
|
||||
3rdParty::tiff
|
||||
3rdParty::TIFF
|
||||
3rdParty::squish-ccr
|
||||
3rdParty::AWSNativeSDK::STS
|
||||
Legacy::CryCommon
|
||||
|
||||
@@ -57,6 +57,7 @@ AZ_POP_DISABLE_WARNING
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
|
||||
#include <AzFramework/ProjectManager/ProjectManager.h>
|
||||
#include <AzFramework/Spawnable/RootSpawnableInterface.h>
|
||||
|
||||
// AzToolsFramework
|
||||
#include <AzToolsFramework/Component/EditorComponentAPIBus.h>
|
||||
@@ -3021,6 +3022,15 @@ CCryEditApp::ECreateLevelResult CCryEditApp::CreateLevel(const QString& levelNam
|
||||
bool bIsDocModified = GetIEditor()->GetDocument()->IsModified();
|
||||
OnSwitchPhysics();
|
||||
GetIEditor()->GetDocument()->SetModifiedFlag(bIsDocModified);
|
||||
|
||||
if (usePrefabSystemForLevels)
|
||||
{
|
||||
auto* rootSpawnableInterface = AzFramework::RootSpawnableInterface::Get();
|
||||
if (rootSpawnableInterface)
|
||||
{
|
||||
rootSpawnableInterface->ProcessSpawnableQueue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const QScopedValueRollback<bool> rollback(m_creatingNewLevel);
|
||||
|
||||
@@ -15,7 +15,7 @@ using namespace Intersect;
|
||||
// IntersectSegmentTriangleCCW
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int Intersect::IntersectSegmentTriangleCCW(
|
||||
bool Intersect::IntersectSegmentTriangleCCW(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t)
|
||||
{
|
||||
@@ -34,7 +34,7 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
float d = qp.Dot(normal);
|
||||
if (d <= 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Compute intersection t value of pq with plane of triangle. A ray
|
||||
@@ -46,7 +46,7 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
// range segment check t[0,1] (it this case [0,d])
|
||||
if (t < 0.0f || t > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Compute barycentric coordinate components and test if within bounds
|
||||
@@ -54,12 +54,12 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
v = ac.Dot(e);
|
||||
if (v < 0.0f || v > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
w = -ab.Dot(e);
|
||||
if (w < 0.0f || v + w > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Segment/ray intersects triangle. Perform delayed division and
|
||||
@@ -72,14 +72,14 @@ int Intersect::IntersectSegmentTriangleCCW(
|
||||
|
||||
normal.Normalize();
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
// IntersectSegmentTriangle
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
bool
|
||||
Intersect::IntersectSegmentTriangle(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t)
|
||||
@@ -111,7 +111,7 @@ Intersect::IntersectSegmentTriangle(
|
||||
// so either have a parallel ray or our normal is flipped
|
||||
if (d >= -Constants::FloatEpsilon)
|
||||
{
|
||||
return 0; // parallel
|
||||
return false; // parallel
|
||||
}
|
||||
d = -d;
|
||||
e = ap.Cross(qp);
|
||||
@@ -125,19 +125,19 @@ Intersect::IntersectSegmentTriangle(
|
||||
// range segment check t[0,1] (it this case [0,d])
|
||||
if (t < 0.0f || t > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Compute barycentric coordinate components and test if within bounds
|
||||
v = ac.Dot(e);
|
||||
if (v < 0.0f || v > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
w = -ab.Dot(e);
|
||||
if (w < 0.0f || v + w > d)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Segment/ray intersects the triangle. Perform delayed division and
|
||||
@@ -150,14 +150,14 @@ Intersect::IntersectSegmentTriangle(
|
||||
|
||||
normal.Normalize();
|
||||
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
// TestSegmentAABBOrigin
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
bool
|
||||
AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends)
|
||||
{
|
||||
const Vector3 EPSILON(0.001f); // \todo this is slow load move to a const
|
||||
@@ -168,7 +168,7 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
|
||||
// Try world coordinate axes as separating axes
|
||||
if (!absMidpoint.IsLessEqualThan(absHalfMidpoint))
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Add in an epsilon term to counteract arithmetic errors when segment is
|
||||
@@ -188,11 +188,11 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
|
||||
Vector3 ead(ey * adz + ez * ady, ex * adz + ez * adx, ex * ady + ey * adx);
|
||||
if (!absMDCross.IsLessEqualThan(ead))
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// No separating axis found; segment must be overlapping AABB
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -200,7 +200,7 @@ AZ::Intersect::TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& hal
|
||||
// IntersectRayAABB
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
RayAABBIsectTypes
|
||||
AZ::Intersect::IntersectRayAABB(
|
||||
const Vector3& rayStart, const Vector3& dir, const Vector3& dirRCP, const Aabb& aabb,
|
||||
float& tStart, float& tEnd, Vector3& startNormal /*, Vector3& inter*/)
|
||||
@@ -356,7 +356,7 @@ AZ::Intersect::IntersectRayAABB(
|
||||
// IntersectRayAABB2
|
||||
// [2/18/2011]
|
||||
//=========================================================================
|
||||
int
|
||||
RayAABBIsectTypes
|
||||
AZ::Intersect::IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end)
|
||||
{
|
||||
float tmin, tmax, tymin, tymax, tzmin, tzmax;
|
||||
@@ -408,7 +408,7 @@ AZ::Intersect::IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP,
|
||||
return ISECT_RAY_AABB_ISECT;
|
||||
}
|
||||
|
||||
int AZ::Intersect::IntersectRayDisk(
|
||||
bool AZ::Intersect::IntersectRayDisk(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& diskCenter, const float diskRadius, const Vector3& diskNormal, float& t)
|
||||
{
|
||||
// First intersect with the plane of the disk
|
||||
@@ -421,10 +421,10 @@ int AZ::Intersect::IntersectRayDisk(
|
||||
if (pointOnPlane.GetDistance(diskCenter) < diskRadius)
|
||||
{
|
||||
t = planeIntersectionDistance;
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder, and the book's errata.
|
||||
@@ -1012,7 +1012,7 @@ int AZ::Intersect::IntersectRayQuad(
|
||||
}
|
||||
|
||||
// reference: Real-Time Collision Detection, 5.3.3 Intersecting Ray or Segment Against Box
|
||||
int AZ::Intersect::IntersectRayBox(
|
||||
bool AZ::Intersect::IntersectRayBox(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& boxCenter, const Vector3& boxAxis1,
|
||||
const Vector3& boxAxis2, const Vector3& boxAxis3, float boxHalfExtent1, float boxHalfExtent2, float boxHalfExtent3, float& t)
|
||||
{
|
||||
@@ -1044,7 +1044,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
|
||||
if (tp < 0.0f || tn < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1065,7 +1065,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
tmax = AZ::GetMin(tmax, t2);
|
||||
if (tmin > tmax)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1085,7 +1085,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
|
||||
if (tp < 0.0f || tn < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1106,7 +1106,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
tmax = AZ::GetMin(tmax, t2);
|
||||
if (tmin > tmax)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1126,7 +1126,7 @@ int AZ::Intersect::IntersectRayBox(
|
||||
// If the ray is parallel to the slab and the ray origin is outside, return no intersection.
|
||||
if (tp < 0.0f || tn < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1147,15 +1147,15 @@ int AZ::Intersect::IntersectRayBox(
|
||||
tmax = AZ::GetMin(tmax, t2);
|
||||
if (tmin > tmax)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
t = (isRayOriginInsideBox ? tmax : tmin);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
int AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t)
|
||||
bool AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t)
|
||||
{
|
||||
return AZ::Intersect::IntersectRayBox(rayOrigin, rayDir, obb.GetPosition(),
|
||||
obb.GetAxisX(), obb.GetAxisY(), obb.GetAxisZ(),
|
||||
@@ -1166,7 +1166,7 @@ int AZ::Intersect::IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayD
|
||||
// IntersectSegmentCylinder
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
CylinderIsectTypes
|
||||
AZ::Intersect::IntersectSegmentCylinder(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t)
|
||||
{
|
||||
@@ -1225,7 +1225,7 @@ AZ::Intersect::IntersectSegmentCylinder(
|
||||
return RR_ISECT_RAY_CYL_NONE; // No real roots; no intersection
|
||||
}
|
||||
t = (-b - Sqrt(discr)) / a;
|
||||
int result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment
|
||||
CylinderIsectTypes result = RR_ISECT_RAY_CYL_PQ; // default along the PQ segment
|
||||
|
||||
if (md + t * nd < 0.0f)
|
||||
{
|
||||
@@ -1294,7 +1294,7 @@ AZ::Intersect::IntersectSegmentCylinder(
|
||||
// IntersectSegmentCapsule
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
CapsuleIsectTypes
|
||||
AZ::Intersect::IntersectSegmentCapsule(const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t)
|
||||
{
|
||||
int result = IntersectSegmentCylinder(sa, dir, p, q, r, t);
|
||||
@@ -1361,13 +1361,13 @@ AZ::Intersect::IntersectSegmentCapsule(const Vector3& sa, const Vector3& dir, co
|
||||
// IntersectSegmentPolyhedron
|
||||
// [10/21/2009]
|
||||
//=========================================================================
|
||||
int
|
||||
bool
|
||||
AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
const Vector3& sa, const Vector3& sBA, const Plane p[], int numPlanes,
|
||||
const Vector3& sa, const Vector3& dir, const Plane p[], int numPlanes,
|
||||
float& tfirst, float& tlast, int& iFirstPlane, int& iLastPlane)
|
||||
{
|
||||
// Compute direction vector for the segment
|
||||
Vector3 d = /*b - a*/ sBA;
|
||||
Vector3 d = /*b - a*/ dir;
|
||||
// Set initial interval to being the whole segment. For a ray, tlast should be
|
||||
// set to +RR_FLT_MAX. For a line, additionally tfirst should be set to -RR_FLT_MAX
|
||||
tfirst = 0.0f;
|
||||
@@ -1388,7 +1388,7 @@ AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
// If so, return "no intersection" if segment lies outside plane
|
||||
if (dist < 0.0f)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1417,7 +1417,7 @@ AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
// Exit with "no intersection" if intersection becomes empty
|
||||
if (tfirst > tlast)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1425,11 +1425,11 @@ AZ::Intersect::IntersectSegmentPolyhedron(
|
||||
//DBG_Assert(iFirstPlane!=-1&&iLastPlane!=-1,("We have some bad border case to have only one plane, fix this function!"));
|
||||
if (iFirstPlane == -1 && iLastPlane == -1)
|
||||
{
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
// A nonzero logical intersection, so the segment intersects the polyhedron
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
//=========================================================================
|
||||
@@ -1442,7 +1442,7 @@ AZ::Intersect::ClosestSegmentSegment(
|
||||
const Vector3& segment2Start, const Vector3& segment2End,
|
||||
float& segment1Proportion, float& segment2Proportion,
|
||||
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
|
||||
float epsilon /*= 1e-4f*/ )
|
||||
float epsilon)
|
||||
{
|
||||
const Vector3 segment1 = segment1End - segment1Start;
|
||||
const Vector3 segment2 = segment2End - segment2Start;
|
||||
|
||||
@@ -5,363 +5,398 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#ifndef AZCORE_MATH_SEGMENT_INTERSECTION_H
|
||||
#define AZCORE_MATH_SEGMENT_INTERSECTION_H
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Math/Aabb.h>
|
||||
#include <AzCore/Math/Obb.h>
|
||||
#include <AzCore/Math/Plane.h>
|
||||
|
||||
/// \file isect_segment.h
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
namespace Intersect
|
||||
{
|
||||
//! LineToPointDistanceTime computes the time of the shortest distance from point 'p' to segment (s1,s2).
|
||||
//! To calculate the point of intersection:
|
||||
//! P = s1 + u (s2 - s1)
|
||||
//! @param s1 segment start point
|
||||
//! @param s2 segment end point
|
||||
//! @param p point to find the closest time to.
|
||||
//! @return time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
inline float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p)
|
||||
{
|
||||
// so u = (p.x - s1.x)*(s2.x - s1.x) + (p.y - s1.y)*(s2.y - s1.y) + (p.z-s1.z)*(s2.z-s1.z) / |s2-s1|^2
|
||||
return s21.Dot(p - s1) / s21.Dot(s21);
|
||||
}
|
||||
//! To calculate the point of intersection: P = s1 + u (s2 - s1)
|
||||
//! @param s1 Segment start point.
|
||||
//! @param s2 Segment end point.
|
||||
//! @param p Point to find the closest time to.
|
||||
//! @return Time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p);
|
||||
|
||||
//! LineToPointDistance computes the closest point to 'p' from a segment (s1,s2).
|
||||
//! @param s1 segment start point
|
||||
//! @param s2 segment end point
|
||||
//! @param p point to find the closest time to.
|
||||
//! @param u time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
//! @return the closest point
|
||||
inline Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u)
|
||||
{
|
||||
const Vector3 s21 = s2 - s1;
|
||||
// we assume seg1 and seg2 are NOT coincident
|
||||
AZ_MATH_ASSERT(!s21.IsClose(Vector3(0.0f), 1e-4f), "OK we agreed that we will pass valid segments! (s1 != s2)");
|
||||
|
||||
u = LineToPointDistanceTime(s1, s21, p);
|
||||
|
||||
return s1 + u * s21;
|
||||
}
|
||||
//! @param s1 Segment start point
|
||||
//! @param s2 Segment end point
|
||||
//! @param p Point to find the closest time to.
|
||||
//! @param u Time (on the segment) for the shortest distance from 'p' to (s1,s2) [0.0f (s1),1.0f (s2)]
|
||||
//! @return The closest point
|
||||
Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u);
|
||||
|
||||
//! Given segment pq and triangle abc (CCW), returns whether segment intersects
|
||||
//! triangle and if so, also returns the barycentric coordinates (u,v,w)
|
||||
//! of the intersection point.
|
||||
//! @param p segment start point
|
||||
//! @param q segment end point
|
||||
//! @param a triangle point 1
|
||||
//! @param b triangle point 2
|
||||
//! @param c triangle point 3
|
||||
//! @param normal at the intersection point.
|
||||
//! @param t time of intersection along the segment [0.0 (p), 1.0 (q)]
|
||||
//! @return 1 if the segment intersects the triangle otherwise 0
|
||||
int IntersectSegmentTriangleCCW(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t);
|
||||
//! @param p Segment start point.
|
||||
//! @param q Segment end point.
|
||||
//! @param a Triangle point 1.
|
||||
//! @param b Triangle point 2.
|
||||
//! @param c Triangle point 3.
|
||||
//! @param normal At the intersection point.
|
||||
//! @param t Time of intersection along the segment [0.0 (p), 1.0 (q)].
|
||||
//! @return true if the segments intersects the triangle otherwise false.
|
||||
bool IntersectSegmentTriangleCCW(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, Vector3& normal, float& t);
|
||||
|
||||
//! Same as \ref IntersectSegmentTriangleCCW without respecting the triangle (a,b,c) vertex order (double sided).
|
||||
int IntersectSegmentTriangle(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c,
|
||||
/*float &u, float &v, float &w,*/ Vector3& normal, float& t);
|
||||
//! @param p Segment start point.
|
||||
//! @param q Segment end point.
|
||||
//! @param a Triangle point 1.
|
||||
//! @param b Triangle point 2.
|
||||
//! @param c Triangle point 3.
|
||||
//! @param normal At the intersection point.
|
||||
//! @param t Time of intersection along the segment [0.0 (p), 1.0 (q)].
|
||||
//! @return True if the segments intersects the triangle otherwise false.
|
||||
bool IntersectSegmentTriangle(
|
||||
const Vector3& p, const Vector3& q, const Vector3& a, const Vector3& b, const Vector3& c, Vector3& normal, float& t);
|
||||
|
||||
//! Ray aabb intersection result types.
|
||||
enum RayAABBIsectTypes
|
||||
enum RayAABBIsectTypes : AZ::s32
|
||||
{
|
||||
ISECT_RAY_AABB_NONE = 0, ///< no intersection
|
||||
ISECT_RAY_AABB_SA_INSIDE, ///< the ray starts inside the aabb
|
||||
ISECT_RAY_AABB_ISECT, ///< intersects along the PQ segment
|
||||
ISECT_RAY_AABB_NONE = 0, ///< no intersection
|
||||
ISECT_RAY_AABB_SA_INSIDE, ///< the ray starts inside the aabb
|
||||
ISECT_RAY_AABB_ISECT, ///< intersects along the PQ segment
|
||||
};
|
||||
|
||||
//! Intersect ray R(t) = rayStart + t*d against AABB a. When intersecting,
|
||||
//! return intersection distance tmin and point q of intersection.
|
||||
//! @param rayStart ray starting point
|
||||
//! @param dir ray direction and length (dir = rayEnd - rayStart)
|
||||
//! @param dirRCP 1/dir (reciprocal direction - we cache this result very often so we don't need to compute it multiple times, otherwise just use dir.GetReciprocal())
|
||||
//! @param rayStart Ray starting point
|
||||
//! @param dir Ray direction and length (dir = rayEnd - rayStart)
|
||||
//! @param dirRCP 1/dir (reciprocal direction - we cache this result very often so we don't need to compute it multiple times,
|
||||
//! otherwise just use dir.GetReciprocal())
|
||||
//! @param aabb Axis aligned bounding box to intersect against
|
||||
//! @param tStart time on ray of the first intersection [0,1] or 0 if the ray starts inside the aabb - check the return value
|
||||
//! @param tEnd time of the of the second intersection [0,1] (it can be > 1 if intersects after the rayEnd)
|
||||
//! @param startNormal normal at the start point.
|
||||
//! @param tStart Time on ray of the first intersection [0,1] or 0 if the ray starts inside the aabb - check the return value
|
||||
//! @param tEnd Time of the of the second intersection [0,1] (it can be > 1 if intersects after the rayEnd)
|
||||
//! @param startNormal Normal at the start point.
|
||||
//! @return \ref RayAABBIsectTypes
|
||||
int IntersectRayAABB(
|
||||
const Vector3& rayStart, const Vector3& dir, const Vector3& dirRCP, const Aabb& aabb,
|
||||
float& tStart, float& tEnd, Vector3& startNormal /*, Vector3& inter*/);
|
||||
RayAABBIsectTypes IntersectRayAABB(
|
||||
const Vector3& rayStart,
|
||||
const Vector3& dir,
|
||||
const Vector3& dirRCP,
|
||||
const Aabb& aabb,
|
||||
float& tStart,
|
||||
float& tEnd,
|
||||
Vector3& startNormal);
|
||||
|
||||
//! Intersect ray against AABB.
|
||||
//! @param rayStart ray starting point.
|
||||
//! @param dir ray reciprocal direction.
|
||||
//! @param rayStart Ray starting point.
|
||||
//! @param dir Ray reciprocal direction.
|
||||
//! @param aabb Axis aligned bounding box to intersect against.
|
||||
//! @param start length on ray of the first intersection.
|
||||
//! @param end length of the of the second intersection.
|
||||
//! @return \ref RayAABBIsectTypes In this faster version than IntersectRayAABB we return only ISECT_RAY_AABB_NONE and ISECT_RAY_AABB_ISECT.
|
||||
//! You can check yourself for that case.
|
||||
int IntersectRayAABB2(
|
||||
const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb,
|
||||
float& start, float& end);
|
||||
//! @param start Length on ray of the first intersection.
|
||||
//! @param end Length of the of the second intersection.
|
||||
//! @return \ref RayAABBIsectTypes In this faster version than IntersectRayAABB we return only ISECT_RAY_AABB_NONE and
|
||||
//! ISECT_RAY_AABB_ISECT. You can check yourself for that case.
|
||||
RayAABBIsectTypes IntersectRayAABB2(const Vector3& rayStart, const Vector3& dirRCP, const Aabb& aabb, float& start, float& end);
|
||||
|
||||
//! Clip a ray to an aabb. return true if ray was clipped. The ray
|
||||
//! can be inside so don't use the result if the ray intersect the box.
|
||||
inline int ClipRayWithAabb(
|
||||
const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd)
|
||||
{
|
||||
Vector3 startNormal;
|
||||
float tStart, tEnd;
|
||||
Vector3 dirLen = rayEnd - rayStart;
|
||||
if (IntersectRayAABB(rayStart, dirLen, dirLen.GetReciprocal(), aabb, tStart, tEnd, startNormal) != ISECT_RAY_AABB_NONE)
|
||||
{
|
||||
// clip the ray with the box
|
||||
if (tStart > 0.0f)
|
||||
{
|
||||
rayStart = rayStart + tStart * dirLen;
|
||||
tClipStart = tStart;
|
||||
}
|
||||
if (tEnd < 1.0f)
|
||||
{
|
||||
rayEnd = rayStart + tEnd * dirLen;
|
||||
tClipEnd = tEnd;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
//! @param aabb Bounds to test against.
|
||||
//! @param rayStart The start of the ray.
|
||||
//! @param rayEnd The end of the ray.
|
||||
//! @param[out] tClipStart The proportion where the ray enters the \ref Aabb.
|
||||
//! @param[out] tClipEnd The proportion where the ray exits the \ref Aabb.
|
||||
//! @return True if the ray was clipped, otherwise false.
|
||||
bool ClipRayWithAabb(const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd);
|
||||
|
||||
//! Test segment and aabb where the segment is defined by midpoint
|
||||
//! midPoint = (p1-p0) * 0.5f and half vector halfVector = p1 - midPoint.
|
||||
//! the aabb is at the origin and defined by half extents only.
|
||||
//! @return 1 if the intersect, otherwise 0.
|
||||
int TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends);
|
||||
//! @param midPoint Midpoint of a line segment.
|
||||
//! @param halfVector Half vector of an aabb.
|
||||
//! @param aabbExtends The extends of a bounded box.
|
||||
//! @return True if the segment and AABB intersect, otherwise false
|
||||
bool TestSegmentAABBOrigin(const Vector3& midPoint, const Vector3& halfVector, const Vector3& aabbExtends);
|
||||
|
||||
//! Test if segment specified by points p0 and p1 intersects AABB. \ref TestSegmentAABBOrigin
|
||||
//! @return 1 if the segment and AABB intersect, otherwise 0.
|
||||
inline int TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb)
|
||||
{
|
||||
Vector3 e = aabb.GetExtents();
|
||||
Vector3 d = p1 - p0;
|
||||
Vector3 m = p0 + p1 - aabb.GetMin() - aabb.GetMax();
|
||||
|
||||
return TestSegmentAABBOrigin(m, d, e);
|
||||
}
|
||||
//! Test if segment specified by points p0 and p1 intersects AABB. \ref TestSegmentAABBOrigin.
|
||||
//! @param p0 Segment start point.
|
||||
//! @param p1 Segment end point.
|
||||
//! @param aabb Bounded box to test against.
|
||||
//! @return True if the segment and AABB intersect, otherwise false.
|
||||
bool TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb);
|
||||
|
||||
//! Ray sphere intersection result types.
|
||||
enum SphereIsectTypes
|
||||
enum SphereIsectTypes : AZ::s32
|
||||
{
|
||||
ISECT_RAY_SPHERE_SA_INSIDE = -1, // the ray starts inside the cylinder
|
||||
ISECT_RAY_SPHERE_NONE, // no intersection
|
||||
ISECT_RAY_SPHERE_ISECT, // along the PQ segment
|
||||
ISECT_RAY_SPHERE_SA_INSIDE = -1, //!< The ray starts inside the cylinder
|
||||
ISECT_RAY_SPHERE_NONE, //!< No intersection
|
||||
ISECT_RAY_SPHERE_ISECT, //!< Along the PQ segment
|
||||
};
|
||||
|
||||
//! IntersectRaySphereOrigin
|
||||
//! return time t>=0 but not limited, so if you check a segment make sure
|
||||
//! t <= segmentLen
|
||||
//! @param rayStart ray start point
|
||||
//! t <= segmentLen.
|
||||
//! @param rayStart ray start point.
|
||||
//! @param rayDirNormalized ray direction normalized.
|
||||
//! @param shereRadius sphere radius
|
||||
//! @param shereRadius Radius of sphere at origin.
|
||||
//! @param time of closest intersection [0,+INF] in relation to the normalized direction.
|
||||
//! @return \ref SphereIsectTypes
|
||||
AZ_INLINE int IntersectRaySphereOrigin(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized,
|
||||
const float sphereRadius, float& t)
|
||||
{
|
||||
Vector3 m = rayStart;
|
||||
float b = m.Dot(rayDirNormalized);
|
||||
float c = m.Dot(m) - sphereRadius * sphereRadius;
|
||||
|
||||
// Exit if r's origin outside s (c > 0)and r pointing away from s (b > 0)
|
||||
if (c > 0.0f && b > 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
float discr = b * b - c;
|
||||
// A negative discriminant corresponds to ray missing sphere
|
||||
if (discr < 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
|
||||
// Ray now found to intersect sphere, compute smallest t value of intersection
|
||||
t = -b - Sqrt(discr);
|
||||
|
||||
// If t is negative, ray started inside sphere so clamp t to zero
|
||||
if (t < 0.0f)
|
||||
{
|
||||
// t = 0.0f;
|
||||
return ISECT_RAY_SPHERE_SA_INSIDE; // no hit if inside
|
||||
}
|
||||
//q = p + t * d;
|
||||
return ISECT_RAY_SPHERE_ISECT;
|
||||
}
|
||||
//! @return \ref SphereIsectTypes.
|
||||
SphereIsectTypes IntersectRaySphereOrigin(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized, const float sphereRadius, float& t);
|
||||
|
||||
//! Intersect ray (rayStart,rayDirNormalized) and sphere (sphereCenter,sphereRadius) \ref IntersectRaySphereOrigin
|
||||
inline int IntersectRaySphere(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t)
|
||||
{
|
||||
return IntersectRaySphereOrigin(rayStart - sphereCenter, rayDirNormalized, sphereRadius, t);
|
||||
}
|
||||
//! @param rayStart The start of the ray.
|
||||
//! @param rayDirNormalized The direction of the ray normalized.
|
||||
//! @param sphereCenter The center of the sphere.
|
||||
//! @param sphereRadius Radius of the sphere.
|
||||
//! @param[out] t Coefficient in the ray's explicit equation from which an
|
||||
//! intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @return SphereIsectTypes
|
||||
SphereIsectTypes IntersectRaySphere(
|
||||
const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t);
|
||||
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param diskCenter Center point of the disk
|
||||
//! @param diskRadius Radius of the disk
|
||||
//! @param diskNormal A normal perpendicular to the disk
|
||||
//! @param[out] t If returning 1 (indicating a hit), this contains distance from rayOrigin along the normalized rayDir that the hit occured at.
|
||||
//! @return The number of intersecting points.
|
||||
int IntersectRayDisk(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& diskCenter, const float diskRadius, const AZ::Vector3& diskNormal, float& t);
|
||||
//! Intersect ray (rayStarty, rayDirNormalized) and disk (center, radius, normal)
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param diskCenter Center point of the disk.
|
||||
//! @param diskRadius Radius of the disk.
|
||||
//! @param diskNormal A normal perpendicular to the disk.
|
||||
//! @param[out] t If returning 1 (indicating a hit), this contains distance from rayOrigin along the normalized rayDir
|
||||
//! that the hit occured at.
|
||||
//! @return False if not interesecting and true if intersecting
|
||||
bool IntersectRayDisk(
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& diskCenter,
|
||||
const float diskRadius,
|
||||
const AZ::Vector3& diskNormal,
|
||||
float& t);
|
||||
|
||||
//! If there is only one intersecting point, the coefficient is stored in \ref t1.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param cylinderEnd1 The center of the circle on one end of the cylinder.
|
||||
//! @param cylinderDir The direction pointing from \ref cylinderEnd1 to the other end of the cylinder. It has to be unit length.
|
||||
//! @param cylinderHeight The distance between two centers of the circles on two ends of the cylinder respectively.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param cylinderEnd1 The center of the circle on one end of the cylinder.
|
||||
//! @param cylinderDir The direction pointing from \ref cylinderEnd1 to the other end of the cylinder. It has to be unit length.
|
||||
//! @param cylinderHeight The distance between two centers of the circles on two ends of the cylinder respectively.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
int IntersectRayCappedCylinder(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir,
|
||||
const Vector3& cylinderEnd1, const Vector3& cylinderDir, float cylinderHeight, float cylinderRadius,
|
||||
float& t1, float& t2);
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& cylinderEnd1,
|
||||
const Vector3& cylinderDir,
|
||||
float cylinderHeight,
|
||||
float cylinderRadius,
|
||||
float& t1,
|
||||
float& t2);
|
||||
|
||||
//! If there is only one intersecting point, the coefficient is stored in \ref t1.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param coneApex The apex of the cone.
|
||||
//! @param coneDir The unit-length direction from the apex to the base.
|
||||
//! @param coneHeight The height of the cone, from the apex to the base.
|
||||
//! @param coneBaseRadius The radius of the cone base circle.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
//! @param rayOrigin The origin of the ray to test.
|
||||
//! @param rayDir The direction of the ray to test. It has to be unit length.
|
||||
//! @param coneApex The apex of the cone.
|
||||
//! @param coneDir The unit-length direction from the apex to the base.
|
||||
//! @param coneHeight The height of the cone, from the apex to the base.
|
||||
//! @param coneBaseRadius The radius of the cone base circle.
|
||||
//! @param[out] t1 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t1 * rayDir".
|
||||
//! @param[out] t2 A possible coefficient in the ray's explicit equation from which an intersecting point is calculated as "rayOrigin + t2 * rayDir".
|
||||
//! @return The number of intersecting points.
|
||||
int IntersectRayCone(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir,
|
||||
const Vector3& coneApex, const Vector3& coneDir, float coneHeight, float coneBaseRadius,
|
||||
float& t1, float& t2);
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& coneApex,
|
||||
const Vector3& coneDir,
|
||||
float coneHeight,
|
||||
float coneBaseRadius,
|
||||
float& t1,
|
||||
float& t2);
|
||||
|
||||
//! Test intersection between a ray and a plane in 3D.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param planePos A point on the plane to test intersection with.
|
||||
//! @param planeNormal The normal of the plane to test intersection with.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param planePos A point on the plane to test intersection with.
|
||||
//! @param planeNormal The normal of the plane to test intersection with.
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
int IntersectRayPlane(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos,
|
||||
const Vector3& planeNormal, float& t);
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& planePos, const Vector3& planeNormal, float& t);
|
||||
|
||||
//! Test intersection between a ray and a two-sided quadrilateral defined by four points in 3D.
|
||||
//! The four points that define the quadrilateral could be passed in with either counter clock-wise
|
||||
//! The four points that define the quadrilateral could be passed in with either counter clock-wise
|
||||
//! winding or clock-wise winding.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param vertexA One of the four points that define the quadrilateral.
|
||||
//! @param vertexB One of the four points that define the quadrilateral.
|
||||
//! @param vertexC One of the four points that define the quadrilateral.
|
||||
//! @param vertexD One of the four points that define the quadrilateral.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param vertexA One of the four points that define the quadrilateral.
|
||||
//! @param vertexB One of the four points that define the quadrilateral.
|
||||
//! @param vertexC One of the four points that define the quadrilateral.
|
||||
//! @param vertexD One of the four points that define the quadrilateral.
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the
|
||||
//! intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return The number of intersection point.
|
||||
int IntersectRayQuad(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& vertexA,
|
||||
const Vector3& vertexB, const Vector3& vertexC, const Vector3& vertexD, float& t);
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& vertexA,
|
||||
const Vector3& vertexB,
|
||||
const Vector3& vertexC,
|
||||
const Vector3& vertexD,
|
||||
float& t);
|
||||
|
||||
//! Test intersection between a ray and an oriented box in 3D.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param boxCenter The position of the center of the box.
|
||||
//! @param boxAxis1 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis2 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis3 An axis along one dimension of the oriented box.
|
||||
//! @param boxHalfExtent1 The half extent of the box on the dimension of \ref boxAxis1.
|
||||
//! @param boxHalfExtent2 The half extent of the box on the dimension of \ref boxAxis2.
|
||||
//! @param boxHalfExtent3 The half extent of the box on the dimension of \ref boxAxis3.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return 1 if there is an intersection, 0 otherwise.
|
||||
int IntersectRayBox(
|
||||
const Vector3& rayOrigin, const Vector3& rayDir, const Vector3& boxCenter, const Vector3& boxAxis1,
|
||||
const Vector3& boxAxis2, const Vector3& boxAxis3, float boxHalfExtent1, float boxHalfExtent2, float boxHalfExtent3,
|
||||
//! Test intersection between a ray and an oriented box in 3D.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param boxCenter The position of the center of the box.
|
||||
//! @param boxAxis1 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis2 An axis along one dimension of the oriented box.
|
||||
//! @param boxAxis3 An axis along one dimension of the oriented box.
|
||||
//! @param boxHalfExtent1 The half extent of the box on the dimension of \ref boxAxis1.
|
||||
//! @param boxHalfExtent2 The half extent of the box on the dimension of \ref boxAxis2.
|
||||
//! @param boxHalfExtent3 The half extent of the box on the dimension of \ref boxAxis3.
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return true if there is an intersection, false otherwise.
|
||||
bool IntersectRayBox(
|
||||
const Vector3& rayOrigin,
|
||||
const Vector3& rayDir,
|
||||
const Vector3& boxCenter,
|
||||
const Vector3& boxAxis1,
|
||||
const Vector3& boxAxis2,
|
||||
const Vector3& boxAxis3,
|
||||
float boxHalfExtent1,
|
||||
float boxHalfExtent2,
|
||||
float boxHalfExtent3,
|
||||
float& t);
|
||||
|
||||
//! Test intersection between a ray and an OBB.
|
||||
//! @param rayOrigin The origin of the ray to test intersection with.
|
||||
//! @param rayDir The direction of the ray to test intersection with.
|
||||
//! @param obb The OBB to test for intersection with the ray.
|
||||
//! @param t[out] The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return 1 if there is an intersection, 0 otherwise.
|
||||
int IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t);
|
||||
//! @param[out] t The coefficient in the ray's explicit equation from which the intersecting point is calculated as "rayOrigin + t * rayDirection".
|
||||
//! @return True if there is an intersection, false otherwise.
|
||||
bool IntersectRayObb(const Vector3& rayOrigin, const Vector3& rayDir, const Obb& obb, float& t);
|
||||
|
||||
//! Ray cylinder intersection types.
|
||||
enum CylinderIsectTypes
|
||||
enum CylinderIsectTypes : AZ::s32
|
||||
{
|
||||
RR_ISECT_RAY_CYL_SA_INSIDE = -1, // the ray starts inside the cylinder
|
||||
RR_ISECT_RAY_CYL_NONE, // no intersection
|
||||
RR_ISECT_RAY_CYL_PQ, // along the PQ segment
|
||||
RR_ISECT_RAY_CYL_P_SIDE, // on the P side
|
||||
RR_ISECT_RAY_CYL_Q_SIDE, // on the Q side
|
||||
RR_ISECT_RAY_CYL_SA_INSIDE = -1, //!< the ray starts inside the cylinder
|
||||
RR_ISECT_RAY_CYL_NONE, //!< no intersection
|
||||
RR_ISECT_RAY_CYL_PQ, //!< along the PQ segment
|
||||
RR_ISECT_RAY_CYL_P_SIDE, //!< on the P side
|
||||
RR_ISECT_RAY_CYL_Q_SIDE, //!< on the Q side
|
||||
};
|
||||
|
||||
//! Reference: Real-Time Collision Detection - 5.3.7 Intersecting Ray or Segment Against Cylinder
|
||||
//! Intersect segment S(t)=sa+t(dir), 0<=t<=1 against cylinder specified by p, q and r.
|
||||
int IntersectSegmentCylinder(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q,
|
||||
const float r, float& t);
|
||||
//! @param sa The initial point.
|
||||
//! @param dir Magnitude and direction for sa.
|
||||
//! @param p Center point of side 1 cylinder.
|
||||
//! @param q Center point of side 2 cylinder.
|
||||
//! @param r Radius of cylinder.
|
||||
//! @param[out] t Proporition along line segment.
|
||||
//! @return CylinderIsectTypes
|
||||
CylinderIsectTypes IntersectSegmentCylinder(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t);
|
||||
|
||||
//! Capsule ray intersect types.
|
||||
enum CapsuleIsectTypes
|
||||
{
|
||||
ISECT_RAY_CAPSULE_SA_INSIDE = -1, // the ray starts inside the cylinder
|
||||
ISECT_RAY_CAPSULE_NONE, // no intersection
|
||||
ISECT_RAY_CAPSULE_PQ, // along the PQ segment
|
||||
ISECT_RAY_CAPSULE_P_SIDE, // on the P side
|
||||
ISECT_RAY_CAPSULE_Q_SIDE, // on the Q side
|
||||
ISECT_RAY_CAPSULE_SA_INSIDE = -1, //!< The ray starts inside the cylinder
|
||||
ISECT_RAY_CAPSULE_NONE, //!< No intersection
|
||||
ISECT_RAY_CAPSULE_PQ, //!< Along the PQ segment
|
||||
ISECT_RAY_CAPSULE_P_SIDE, //!< On the P side
|
||||
ISECT_RAY_CAPSULE_Q_SIDE, //!< On the Q side
|
||||
};
|
||||
|
||||
//! This is a quick implementation of segment capsule based on segment cylinder \ref IntersectSegmentCylinder
|
||||
//! segment sphere intersection. We can optimize it a lot once we fix the ray
|
||||
//! cylinder intersection.
|
||||
int IntersectSegmentCapsule(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p,
|
||||
const Vector3& q, const float r, float& t);
|
||||
//! @param sa The beginning of the line segment.
|
||||
//! @param dir The direction and length of the segment.
|
||||
//! @param p Center point of side 1 capsule.
|
||||
//! @param q Center point of side 1 capsule.
|
||||
//! @param r The radius of the capsule.
|
||||
//! @param[out] t Proporition along line segment.
|
||||
//! @return CapsuleIsectTypes
|
||||
CapsuleIsectTypes IntersectSegmentCapsule(
|
||||
const Vector3& sa, const Vector3& dir, const Vector3& p, const Vector3& q, const float r, float& t);
|
||||
|
||||
//! Intersect segment S(t)=A+t(B-A), 0<=t<=1 against convex polyhedron specified
|
||||
//! by the n halfspaces defined by the planes p[]. On exit tfirst and tlast
|
||||
//! define the intersection, if any.
|
||||
int IntersectSegmentPolyhedron(
|
||||
const Vector3& sa, const Vector3& sBA, const Plane p[], int numPlanes,
|
||||
float& tfirst, float& tlast, int& iFirstPlane, int& iLastPlane);
|
||||
//! @param sa The beggining of the line segment.
|
||||
//! @param dir The direction and length of the segment.
|
||||
//! @param p Planes that compose a convex ponvex polyhedron.
|
||||
//! @param numPlanes number of planes.
|
||||
//! @param[out] tfirst Proportion along the line segment where the line enters.
|
||||
//! @param[out] tlast Proportion along the line segment where the line exits.
|
||||
//! @param[out] iFirstPlane The plane where the line enters.
|
||||
//! @param[out] iLastPlane The plane where the line exits.
|
||||
//! @return True if intersects else false.
|
||||
bool IntersectSegmentPolyhedron(
|
||||
const Vector3& sa,
|
||||
const Vector3& dir,
|
||||
const Plane p[],
|
||||
int numPlanes,
|
||||
float& tfirst,
|
||||
float& tlast,
|
||||
int& iFirstPlane,
|
||||
int& iLastPlane);
|
||||
|
||||
//! Calculate the line segment closestPointSegment1<->closestPointSegment2 that is the shortest route between
|
||||
//! two segments segment1Start<->segment1End and segment2Start<->segment2End. Also calculate the values of segment1Proportion and segment2Proportion where
|
||||
//! closestPointSegment1 = segment1Start + (segment1Proportion * (segment1End - segment1Start))
|
||||
//! two segments segment1Start<->segment1End and segment2Start<->segment2End. Also calculate the values of segment1Proportion and
|
||||
//! segment2Proportion where closestPointSegment1 = segment1Start + (segment1Proportion * (segment1End - segment1Start))
|
||||
//! closestPointSegment2 = segment2Start + (segment2Proportion * (segment2End - segment2Start))
|
||||
//! If segments are parallel returns a solution.
|
||||
//! @param segment1Start Start of segment 1.
|
||||
//! @param segment1End End of segment 1.
|
||||
//! @param segment2Start Start of segment 2.
|
||||
//! @param segment2End End of segment 2.
|
||||
//! @param[out] segment1Proportion The proporition along segment 1 [0..1]
|
||||
//! @param[out] segment2Proportion The proporition along segment 2 [0..1]
|
||||
//! @param[out] closestPointSegment1 Closest point on segment 1.
|
||||
//! @param[out] closestPointSegment2 Closest point on segment 2.
|
||||
//! @param epsilon The minimum square distance where a line segment can be treated as a single point.
|
||||
void ClosestSegmentSegment(
|
||||
const Vector3& segment1Start, const Vector3& segment1End,
|
||||
const Vector3& segment2Start, const Vector3& segment2End,
|
||||
float& segment1Proportion, float& segment2Proportion,
|
||||
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
|
||||
const Vector3& segment1Start,
|
||||
const Vector3& segment1End,
|
||||
const Vector3& segment2Start,
|
||||
const Vector3& segment2End,
|
||||
float& segment1Proportion,
|
||||
float& segment2Proportion,
|
||||
Vector3& closestPointSegment1,
|
||||
Vector3& closestPointSegment2,
|
||||
float epsilon = 1e-4f);
|
||||
|
||||
//! Calculate the line segment closestPointSegment1<->closestPointSegment2 that is the shortest route between
|
||||
//! two segments segment1Start<->segment1End and segment2Start<->segment2End.
|
||||
//! If segments are parallel returns a solution.
|
||||
//! @param segment1Start Start of segment 1.
|
||||
//! @param segment1End End of segment 1.
|
||||
//! @param segment2Start Start of segment 2.
|
||||
//! @param segment2End End of segment 2.
|
||||
//! @param[out] closestPointSegment1 Closest point on segment 1.
|
||||
//! @param[out] closestPointSegment2 Closest point on segment 2.
|
||||
//! @param epsilon The minimum square distance where a line segment can be treated as a single point.
|
||||
void ClosestSegmentSegment(
|
||||
const Vector3& segment1Start, const Vector3& segment1End,
|
||||
const Vector3& segment2Start, const Vector3& segment2End,
|
||||
Vector3& closestPointSegment1, Vector3& closestPointSegment2,
|
||||
const Vector3& segment1Start,
|
||||
const Vector3& segment1End,
|
||||
const Vector3& segment2Start,
|
||||
const Vector3& segment2End,
|
||||
Vector3& closestPointSegment1,
|
||||
Vector3& closestPointSegment2,
|
||||
float epsilon = 1e-4f);
|
||||
|
||||
//! Calculate the point (closestPointOnSegment) that is the closest point on
|
||||
//! segment segmentStart/segmentEnd to point. Also calculate the value of proportion where
|
||||
//! closestPointOnSegment = segmentStart + (proportion * (segmentEnd - segmentStart))
|
||||
//! @param point The point to test
|
||||
//! @param segmentStart The start of the segment
|
||||
//! @param segmentEnd The end of the segment
|
||||
//! @param[out] proportion The proportion of the segment L(t) = (end - start) * t
|
||||
//! @param[out] closestPointOnSegment The point along the line segment
|
||||
void ClosestPointSegment(
|
||||
const Vector3& point, const Vector3& segmentStart, const Vector3& segmentEnd,
|
||||
float& proportion, Vector3& closestPointOnSegment);
|
||||
}
|
||||
}
|
||||
const Vector3& point,
|
||||
const Vector3& segmentStart,
|
||||
const Vector3& segmentEnd,
|
||||
float& proportion,
|
||||
Vector3& closestPointOnSegment);
|
||||
} // namespace Intersect
|
||||
} // namespace AZ
|
||||
|
||||
#endif // AZCORE_MATH_SEGMENT_INTERSECTION_H
|
||||
#pragma once
|
||||
#include <AzCore/Math/IntersectSegment.inl>
|
||||
|
||||
@@ -0,0 +1,101 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
namespace Intersect
|
||||
{
|
||||
AZ_MATH_INLINE bool ClipRayWithAabb(const Aabb& aabb, Vector3& rayStart, Vector3& rayEnd, float& tClipStart, float& tClipEnd)
|
||||
{
|
||||
Vector3 startNormal;
|
||||
float tStart, tEnd;
|
||||
Vector3 dirLen = rayEnd - rayStart;
|
||||
if (IntersectRayAABB(rayStart, dirLen, dirLen.GetReciprocal(), aabb, tStart, tEnd, startNormal) != ISECT_RAY_AABB_NONE)
|
||||
{
|
||||
// clip the ray with the box
|
||||
if (tStart > 0.0f)
|
||||
{
|
||||
rayStart = rayStart + tStart * dirLen;
|
||||
tClipStart = tStart;
|
||||
}
|
||||
if (tEnd < 1.0f)
|
||||
{
|
||||
rayEnd = rayStart + tEnd * dirLen;
|
||||
tClipEnd = tEnd;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE SphereIsectTypes
|
||||
IntersectRaySphereOrigin(const Vector3& rayStart, const Vector3& rayDirNormalized, const float sphereRadius, float& t)
|
||||
{
|
||||
Vector3 m = rayStart;
|
||||
float b = m.Dot(rayDirNormalized);
|
||||
float c = m.Dot(m) - sphereRadius * sphereRadius;
|
||||
|
||||
// Exit if r's origin outside s (c > 0)and r pointing away from s (b > 0)
|
||||
if (c > 0.0f && b > 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
float discr = b * b - c;
|
||||
// A negative discriminant corresponds to ray missing sphere
|
||||
if (discr < 0.0f)
|
||||
{
|
||||
return ISECT_RAY_SPHERE_NONE;
|
||||
}
|
||||
|
||||
// Ray now found to intersect sphere, compute smallest t value of intersection
|
||||
t = -b - Sqrt(discr);
|
||||
|
||||
// If t is negative, ray started inside sphere so clamp t to zero
|
||||
if (t < 0.0f)
|
||||
{
|
||||
// t = 0.0f;
|
||||
return ISECT_RAY_SPHERE_SA_INSIDE; // no hit if inside
|
||||
}
|
||||
// q = p + t * d;
|
||||
return ISECT_RAY_SPHERE_ISECT;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE SphereIsectTypes IntersectRaySphere(const Vector3& rayStart, const Vector3& rayDirNormalized, const Vector3& sphereCenter, const float sphereRadius, float& t)
|
||||
{
|
||||
return IntersectRaySphereOrigin(rayStart - sphereCenter, rayDirNormalized, sphereRadius, t);
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE Vector3 LineToPointDistance(const Vector3& s1, const Vector3& s2, const Vector3& p, float& u)
|
||||
{
|
||||
const Vector3 s21 = s2 - s1;
|
||||
// we assume seg1 and seg2 are NOT coincident
|
||||
AZ_MATH_ASSERT(!s21.IsClose(Vector3(0.0f), 1e-4f), "OK we agreed that we will pass valid segments! (s1 != s2)");
|
||||
|
||||
u = LineToPointDistanceTime(s1, s21, p);
|
||||
|
||||
return s1 + u * s21;
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE float LineToPointDistanceTime(const Vector3& s1, const Vector3& s21, const Vector3& p)
|
||||
{
|
||||
// so u = (p.x - s1.x)*(s2.x - s1.x) + (p.y - s1.y)*(s2.y - s1.y) + (p.z-s1.z)*(s2.z-s1.z) / |s2-s1|^2
|
||||
return s21.Dot(p - s1) / s21.Dot(s21);
|
||||
}
|
||||
|
||||
AZ_MATH_INLINE bool TestSegmentAABB(const Vector3& p0, const Vector3& p1, const Aabb& aabb)
|
||||
{
|
||||
Vector3 e = aabb.GetExtents();
|
||||
Vector3 d = p1 - p0;
|
||||
Vector3 m = p0 + p1 - aabb.GetMin() - aabb.GetMax();
|
||||
|
||||
return TestSegmentAABBOrigin(m, d, e);
|
||||
}
|
||||
} // namespace Intersect
|
||||
} // namespace AZ
|
||||
@@ -282,6 +282,7 @@ set(FILES
|
||||
Math/Internal/VertexContainer.inl
|
||||
Math/InterpolationSample.h
|
||||
Math/IntersectPoint.h
|
||||
Math/IntersectSegment.inl
|
||||
Math/IntersectSegment.cpp
|
||||
Math/IntersectSegment.h
|
||||
Math/MathIntrinsics.h
|
||||
|
||||
@@ -29,6 +29,10 @@ namespace AzFramework
|
||||
AZStd::vector<AZ::IO::Path> m_absoluteSourcePaths; //!< Where the gem's source path folder are located(as an absolute path)
|
||||
|
||||
static constexpr const char* GetGemAssetFolder() { return "Assets"; }
|
||||
static constexpr const char* GetGemRegistryFolder()
|
||||
{
|
||||
return "Registry";
|
||||
}
|
||||
};
|
||||
|
||||
//! Returns a list of GemInfo of all the gems that are active for the for the specified game project.
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Settings/SettingsRegistry.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AzFramework
|
||||
@@ -190,6 +191,25 @@ namespace AzFramework
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
void InputSystemComponent::Activate()
|
||||
{
|
||||
const auto* settingsRegistry = AZ::SettingsRegistry::Get();
|
||||
if (settingsRegistry)
|
||||
{
|
||||
AZ::u64 value = 0;
|
||||
if (settingsRegistry->Get(value, "/O3DE/InputSystem/MouseMovementSampleRateHertz"))
|
||||
{
|
||||
m_mouseMovementSampleRateHertz = aznumeric_caster(value);
|
||||
}
|
||||
if (settingsRegistry->Get(value, "/O3DE/InputSystem/GamepadsEnabled"))
|
||||
{
|
||||
m_gamepadsEnabled = aznumeric_caster(value);
|
||||
}
|
||||
settingsRegistry->Get(m_keyboardEnabled, "/O3DE/InputSystem/KeyboardEnabled");
|
||||
settingsRegistry->Get(m_motionEnabled, "/O3DE/InputSystem/MotionEnabled");
|
||||
settingsRegistry->Get(m_mouseEnabled, "/O3DE/InputSystem/MouseEnabled");
|
||||
settingsRegistry->Get(m_touchEnabled, "/O3DE/InputSystem/TouchEnabled");
|
||||
settingsRegistry->Get(m_virtualKeyboardEnabled, "/O3DE/InputSystem/VirtualKeyboardEnabled");
|
||||
}
|
||||
|
||||
// Create all enabled input devices
|
||||
CreateEnabledInputDevices();
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace AzFramework
|
||||
->Field("terminationTime", &SessionConfig::m_terminationTime)
|
||||
->Field("creatorId", &SessionConfig::m_creatorId)
|
||||
->Field("sessionProperties", &SessionConfig::m_sessionProperties)
|
||||
->Field("matchmakingData", &SessionConfig::m_matchmakingData)
|
||||
->Field("sessionId", &SessionConfig::m_sessionId)
|
||||
->Field("sessionName", &SessionConfig::m_sessionName)
|
||||
->Field("dnsName", &SessionConfig::m_dnsName)
|
||||
@@ -46,6 +47,8 @@ namespace AzFramework
|
||||
"CreatorId", "A unique identifier for a player or entity creating the session.")
|
||||
->DataElement(AZ::Edit::UIHandlers::Default, &AzFramework::SessionConfig::m_sessionProperties,
|
||||
"SessionProperties", "A collection of custom properties for a session.")
|
||||
->DataElement(AZ::Edit::UIHandlers::Default, &AzFramework::SessionConfig::m_matchmakingData,
|
||||
"MatchmakingData", "The matchmaking process information that was used to create the session.")
|
||||
->DataElement(AZ::Edit::UIHandlers::Default, &AzFramework::SessionConfig::m_sessionId,
|
||||
"SessionId", "A unique identifier for the session.")
|
||||
->DataElement(AZ::Edit::UIHandlers::Default, &AzFramework::SessionConfig::m_sessionName,
|
||||
|
||||
@@ -35,6 +35,9 @@ namespace AzFramework
|
||||
|
||||
// A collection of custom properties for a session.
|
||||
AZStd::unordered_map<AZStd::string, AZStd::string> m_sessionProperties;
|
||||
|
||||
// The matchmaking process information that was used to create the session.
|
||||
AZStd::string m_matchmakingData;
|
||||
|
||||
// A unique identifier for the session.
|
||||
AZStd::string m_sessionId;
|
||||
|
||||
@@ -41,6 +41,11 @@ namespace AzFramework
|
||||
// OnDestroySessionBegin is fired at the beginning of session termination
|
||||
// @return The result of all OnDestroySessionBegin notifications
|
||||
virtual bool OnDestroySessionBegin() = 0;
|
||||
|
||||
// OnUpdateSessionBegin is fired at the beginning of session update
|
||||
// @param sessionConfig The properties to describe a session
|
||||
// @param updateReason The reason for session update
|
||||
virtual void OnUpdateSessionBegin(const SessionConfig& sessionConfig, const AZStd::string& updateReason) = 0;
|
||||
};
|
||||
using SessionNotificationBus = AZ::EBus<SessionNotifications>;
|
||||
} // namespace AzFramework
|
||||
|
||||
@@ -61,6 +61,10 @@ namespace AzFramework
|
||||
//! be deleted and the spawnable asset to be released. This call is automatically done when
|
||||
//! AssignRootSpawnable is called while a root spawnable is assigned.
|
||||
virtual void ReleaseRootSpawnable() = 0;
|
||||
//! Force processing all SpawnableEntitiesManager requests immediately
|
||||
//! This is useful when loading a different level while SpawnableEntitiesManager still has
|
||||
//! pending requests
|
||||
virtual void ProcessSpawnableQueue() = 0;
|
||||
};
|
||||
|
||||
using RootSpawnableInterface = AZ::Interface<RootSpawnableDefinition>;
|
||||
|
||||
@@ -45,8 +45,7 @@ namespace AzFramework
|
||||
|
||||
void SpawnableSystemComponent::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/)
|
||||
{
|
||||
m_entitiesManager.ProcessQueue(
|
||||
SpawnableEntitiesManager::CommandQueuePriority::High | SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
ProcessSpawnableQueue();
|
||||
RootSpawnableNotificationBus::ExecuteQueuedEvents();
|
||||
}
|
||||
|
||||
@@ -121,6 +120,12 @@ namespace AzFramework
|
||||
m_rootSpawnableId = AZ::Data::AssetId();
|
||||
}
|
||||
|
||||
void SpawnableSystemComponent::ProcessSpawnableQueue()
|
||||
{
|
||||
m_entitiesManager.ProcessQueue(
|
||||
SpawnableEntitiesManager::CommandQueuePriority::High | SpawnableEntitiesManager::CommandQueuePriority::Regular);
|
||||
}
|
||||
|
||||
void SpawnableSystemComponent::OnRootSpawnableAssigned([[maybe_unused]] AZ::Data::Asset<Spawnable> rootSpawnable,
|
||||
[[maybe_unused]] uint32_t generation)
|
||||
{
|
||||
@@ -161,6 +166,8 @@ namespace AzFramework
|
||||
|
||||
void SpawnableSystemComponent::Deactivate()
|
||||
{
|
||||
ProcessSpawnableQueue();
|
||||
|
||||
m_registryChangeHandler.Disconnect();
|
||||
|
||||
AZ::TickBus::Handler::BusDisconnect();
|
||||
|
||||
@@ -75,6 +75,7 @@ namespace AzFramework
|
||||
|
||||
uint64_t AssignRootSpawnable(AZ::Data::Asset<Spawnable> rootSpawnable) override;
|
||||
void ReleaseRootSpawnable() override;
|
||||
void ProcessSpawnableQueue() override;
|
||||
|
||||
//
|
||||
// RootSpawnbleNotificationBus
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <AzFramework/Windowing/NativeWindow.h>
|
||||
#include <AzFramework/XcbNativeWindow.h>
|
||||
#include <AzFramework/XcbConnectionManager.h>
|
||||
#include <AzFramework/XcbInterface.h>
|
||||
|
||||
#include <xcb/xcb.h>
|
||||
|
||||
|
||||
+22
-20
@@ -12,7 +12,6 @@
|
||||
|
||||
#include <xcb/xcb.h>
|
||||
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
#include <AzFramework/XcbApplication.h>
|
||||
#include <AzFramework/XcbInputDeviceKeyboard.h>
|
||||
#include <AzFramework/Input/Buses/Notifications/InputTextNotificationBus.h>
|
||||
@@ -20,6 +19,7 @@
|
||||
#include "Matchers.h"
|
||||
#include "Actions.h"
|
||||
#include "XcbBaseTestFixture.h"
|
||||
#include "XcbTestApplication.h"
|
||||
|
||||
template<typename T>
|
||||
xcb_generic_event_t MakeEvent(T event)
|
||||
@@ -33,6 +33,7 @@ namespace AzFramework
|
||||
class XcbInputDeviceKeyboardTests
|
||||
: public XcbBaseTestFixture
|
||||
{
|
||||
public:
|
||||
void SetUp() override
|
||||
{
|
||||
using testing::Return;
|
||||
@@ -123,6 +124,15 @@ namespace AzFramework
|
||||
|
||||
static constexpr xcb_keycode_t s_keycodeForAKey{38};
|
||||
static constexpr xcb_keycode_t s_keycodeForShiftLKey{50};
|
||||
|
||||
XcbTestApplication m_application{
|
||||
/*enabledGamepadsCount=*/0,
|
||||
/*keyboardEnabled=*/true,
|
||||
/*motionEnabled=*/false,
|
||||
/*mouseEnabled=*/false,
|
||||
/*touchEnabled=*/false,
|
||||
/*virtualKeyboardEnabled=*/false
|
||||
};
|
||||
};
|
||||
|
||||
class InputTextNotificationListener
|
||||
@@ -195,27 +205,23 @@ namespace AzFramework
|
||||
EXPECT_CALL(m_interface, xkb_state_key_get_one_sym(&m_xkbState, s_keycodeForAKey))
|
||||
.Times(2);
|
||||
|
||||
Application application;
|
||||
application.Start({}, {});
|
||||
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
|
||||
m_application.Start();
|
||||
|
||||
const InputChannel* inputChannel = InputChannelRequests::FindInputChannel(InputDeviceKeyboard::Key::AlphanumericA);
|
||||
ASSERT_TRUE(inputChannel);
|
||||
EXPECT_THAT(inputChannel->GetState(), Eq(InputChannel::State::Idle));
|
||||
|
||||
application.PumpSystemEventLoopUntilEmpty();
|
||||
application.TickSystem();
|
||||
application.Tick();
|
||||
m_application.PumpSystemEventLoopUntilEmpty();
|
||||
m_application.TickSystem();
|
||||
m_application.Tick();
|
||||
|
||||
EXPECT_THAT(inputChannel->GetState(), Eq(InputChannel::State::Began));
|
||||
|
||||
application.PumpSystemEventLoopUntilEmpty();
|
||||
application.TickSystem();
|
||||
application.Tick();
|
||||
m_application.PumpSystemEventLoopUntilEmpty();
|
||||
m_application.TickSystem();
|
||||
m_application.Tick();
|
||||
|
||||
EXPECT_THAT(inputChannel->GetState(), Eq(InputChannel::State::Ended));
|
||||
|
||||
application.Stop();
|
||||
}
|
||||
|
||||
TEST_F(XcbInputDeviceKeyboardTests, TextEnteredFromXcbKeyPressEvents)
|
||||
@@ -420,17 +426,13 @@ namespace AzFramework
|
||||
EXPECT_CALL(textListener, OnInputTextEvent(StrEq("a"), _)).Times(1);
|
||||
EXPECT_CALL(textListener, OnInputTextEvent(StrEq("A"), _)).Times(1);
|
||||
|
||||
Application application;
|
||||
application.Start({}, {});
|
||||
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
|
||||
m_application.Start();
|
||||
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
application.PumpSystemEventLoopUntilEmpty();
|
||||
application.TickSystem();
|
||||
application.Tick();
|
||||
m_application.PumpSystemEventLoopUntilEmpty();
|
||||
m_application.TickSystem();
|
||||
m_application.Tick();
|
||||
}
|
||||
|
||||
application.Stop();
|
||||
}
|
||||
} // namespace AzFramework
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Settings/SettingsRegistry.h>
|
||||
#include <AzCore/UserSettings/UserSettingsComponent.h>
|
||||
#include <AzFramework/Application/Application.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
class XcbTestApplication
|
||||
: public Application
|
||||
{
|
||||
public:
|
||||
XcbTestApplication(AZ::u64 enabledGamepadsCount, bool keyboardEnabled, bool motionEnabled, bool mouseEnabled, bool touchEnabled, bool virtualKeyboardEnabled)
|
||||
{
|
||||
auto* settingsRegistry = AZ::SettingsRegistry::Get();
|
||||
settingsRegistry->Set("/O3DE/InputSystem/GamepadsEnabled", enabledGamepadsCount);
|
||||
settingsRegistry->Set("/O3DE/InputSystem/KeyboardEnabled", keyboardEnabled);
|
||||
settingsRegistry->Set("/O3DE/InputSystem/MotionEnabled", motionEnabled);
|
||||
settingsRegistry->Set("/O3DE/InputSystem/MouseEnabled", mouseEnabled);
|
||||
settingsRegistry->Set("/O3DE/InputSystem/TouchEnabled", touchEnabled);
|
||||
settingsRegistry->Set("/O3DE/InputSystem/VirtualKeyboardEnabled", virtualKeyboardEnabled);
|
||||
}
|
||||
|
||||
void Start(const Descriptor& descriptor = {}, const StartupParameters& startupParameters = {}) override
|
||||
{
|
||||
Application::Start(descriptor, startupParameters);
|
||||
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
|
||||
}
|
||||
};
|
||||
} // namespace AzFramework
|
||||
@@ -17,4 +17,5 @@ set(FILES
|
||||
XcbBaseTestFixture.cpp
|
||||
XcbBaseTestFixture.h
|
||||
XcbInputDeviceKeyboardTests.cpp
|
||||
XcbTestApplication.h
|
||||
)
|
||||
|
||||
@@ -96,6 +96,8 @@ namespace AzGameFramework
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, false);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
|
||||
#else
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, false);
|
||||
#endif
|
||||
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
|
||||
|
||||
@@ -12,6 +12,7 @@ set(FILES
|
||||
../../Utilities/QtWindowUtilities_linux.cpp
|
||||
../../Utilities/ScreenGrabber_linux.cpp
|
||||
../../../Platform/Linux/AzQtComponents/Components/StyledDockWidget_Linux.cpp
|
||||
../../../Platform/Linux/AzQtComponents/Utilities/DesktopUtilities_Linux.cpp
|
||||
../../../Platform/Linux/AzQtComponents/AzQtComponents_Traits_Linux.h
|
||||
../../../Platform/Linux/AzQtComponents/AzQtComponents_Traits_Platform.h
|
||||
)
|
||||
|
||||
@@ -12,6 +12,7 @@ set(FILES
|
||||
../../Utilities/QtWindowUtilities_mac.mm
|
||||
../../Utilities/ScreenGrabber_mac.mm
|
||||
../../../Platform/Mac/AzQtComponents/Components/StyledDockWidget_Mac.cpp
|
||||
../../../Platform/Mac/AzQtComponents/Utilities/DesktopUtilities_Mac.cpp
|
||||
../../../Platform/Mac/AzQtComponents/AzQtComponents_Traits_Mac.h
|
||||
../../../Platform/Mac/AzQtComponents/AzQtComponents_Traits_Platform.h
|
||||
)
|
||||
|
||||
+1
@@ -9,6 +9,7 @@
|
||||
set(FILES
|
||||
../../natvis/qt.natvis
|
||||
../../../Platform/Windows/AzQtComponents/Utilities/HandleDpiAwareness_Windows.cpp
|
||||
../../../Platform/Windows/AzQtComponents/Utilities/DesktopUtilities_Windows.cpp
|
||||
../../Utilities/MouseHider_win.cpp
|
||||
../../Utilities/QtWindowUtilities_win.cpp
|
||||
../../Utilities/ScreenGrabber_win.cpp
|
||||
|
||||
@@ -271,7 +271,6 @@ set(FILES
|
||||
Utilities/ColorUtilities.h
|
||||
Utilities/Conversions.h
|
||||
Utilities/Conversions.cpp
|
||||
Utilities/DesktopUtilities.cpp
|
||||
Utilities/DesktopUtilities.h
|
||||
Utilities/HandleDpiAwareness.cpp
|
||||
Utilities/HandleDpiAwareness.h
|
||||
|
||||
+49
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzQtComponents/Utilities/DesktopUtilities.h>
|
||||
|
||||
#include <QDir>
|
||||
#include <QProcess>
|
||||
|
||||
namespace AzQtComponents
|
||||
{
|
||||
void ShowFileOnDesktop(const QString& path)
|
||||
{
|
||||
const char* defaultNautilusPath = "/usr/bin/nautilus";
|
||||
const char* defaultXdgOpenPath = "/usr/bin/xdg-open";
|
||||
|
||||
// Determine if Nautilus (for Gnome Desktops) is available because it supports opening the file manager
|
||||
// and selecting a specific file
|
||||
bool nautilusAvailable = QFileInfo(defaultNautilusPath).exists();
|
||||
|
||||
QFileInfo pathInfo(path);
|
||||
if (pathInfo.isDir())
|
||||
{
|
||||
QProcess::startDetached(defaultXdgOpenPath, { path });
|
||||
}
|
||||
else
|
||||
{
|
||||
if (nautilusAvailable)
|
||||
{
|
||||
QProcess::startDetached(defaultNautilusPath, { "--select", path });
|
||||
}
|
||||
else
|
||||
{
|
||||
QDir parentDir { pathInfo.dir() };
|
||||
QProcess::startDetached(defaultXdgOpenPath, { parentDir.path() });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QString fileBrowserActionName()
|
||||
{
|
||||
const char* exploreActionName = "Open in file browser";
|
||||
return QObject::tr(exploreActionName);
|
||||
}
|
||||
}
|
||||
-23
@@ -15,21 +15,6 @@ namespace AzQtComponents
|
||||
{
|
||||
void ShowFileOnDesktop(const QString& path)
|
||||
{
|
||||
#if defined(AZ_PLATFORM_WINDOWS)
|
||||
|
||||
// Launch explorer at the path provided
|
||||
QStringList args;
|
||||
if (!QFileInfo(path).isDir())
|
||||
{
|
||||
// Folders are just opened, files are selected
|
||||
args << "/select,";
|
||||
}
|
||||
args << QDir::toNativeSeparators(path);
|
||||
|
||||
QProcess::startDetached("explorer", args);
|
||||
|
||||
#else
|
||||
|
||||
if (QFileInfo(path).isDir())
|
||||
{
|
||||
QProcess::startDetached("/usr/bin/osascript", { "-e",
|
||||
@@ -43,19 +28,11 @@ namespace AzQtComponents
|
||||
|
||||
QProcess::startDetached("/usr/bin/osascript", { "-e",
|
||||
QStringLiteral("tell application \"Finder\" to activate") });
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
QString fileBrowserActionName()
|
||||
{
|
||||
#ifdef AZ_PLATFORM_WINDOWS
|
||||
const char* exploreActionName = "Open in Explorer";
|
||||
#elif defined(AZ_PLATFORM_MAC)
|
||||
const char* exploreActionName = "Open in Finder";
|
||||
#else
|
||||
const char* exploreActionName = "Open in file browser";
|
||||
#endif
|
||||
return QObject::tr(exploreActionName);
|
||||
}
|
||||
}
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzQtComponents/Utilities/DesktopUtilities.h>
|
||||
|
||||
#include <QDir>
|
||||
#include <QProcess>
|
||||
|
||||
namespace AzQtComponents
|
||||
{
|
||||
void ShowFileOnDesktop(const QString& path)
|
||||
{
|
||||
// Launch explorer at the path provided
|
||||
QStringList args;
|
||||
if (!QFileInfo(path).isDir())
|
||||
{
|
||||
// Folders are just opened, files are selected
|
||||
args << "/select,";
|
||||
}
|
||||
args << QDir::toNativeSeparators(path);
|
||||
|
||||
QProcess::startDetached("explorer", args);
|
||||
}
|
||||
|
||||
QString fileBrowserActionName()
|
||||
{
|
||||
const char* exploreActionName = "Open in Explorer";
|
||||
return QObject::tr(exploreActionName);
|
||||
}
|
||||
}
|
||||
+4
-2
@@ -28,8 +28,10 @@ namespace AzToolsFramework
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//! Triggered when the editor focus is changed to a different entity.
|
||||
//! @param entityId The entity the focus has been moved to.
|
||||
virtual void OnEditorFocusChanged(AZ::EntityId entityId) = 0;
|
||||
//! @param previousFocusEntityId The entity the focus has been moved from.
|
||||
//! @param newFocusEntityId The entity the focus has been moved to.
|
||||
virtual void OnEditorFocusChanged(
|
||||
[[maybe_unused]] AZ::EntityId previousFocusEntityId, [[maybe_unused]] AZ::EntityId newFocusEntityId) {}
|
||||
|
||||
protected:
|
||||
~FocusModeNotifications() = default;
|
||||
|
||||
+2
-1
@@ -71,8 +71,9 @@ namespace AzToolsFramework
|
||||
return;
|
||||
}
|
||||
|
||||
AZ::EntityId previousFocusEntityId = m_focusRoot;
|
||||
m_focusRoot = entityId;
|
||||
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, m_focusRoot);
|
||||
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, previousFocusEntityId, m_focusRoot);
|
||||
|
||||
if (auto tracker = AZ::Interface<ViewportEditorModeTrackerInterface>::Get();
|
||||
tracker != nullptr)
|
||||
|
||||
+1
-1
@@ -116,7 +116,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
return AZ::Intersect::IntersectRayBox(
|
||||
rayOrigin, rayDirection, m_center, m_axis1, m_axis2, m_axis3, m_halfExtents.GetX(), m_halfExtents.GetY(),
|
||||
m_halfExtents.GetZ(), rayIntersectionDistance) > 0;
|
||||
m_halfExtents.GetZ(), rayIntersectionDistance);
|
||||
}
|
||||
|
||||
void ManipulatorBoundBox::SetShapeData(const BoundRequestShapeBase& shapeData)
|
||||
|
||||
@@ -262,7 +262,7 @@ namespace AzToolsFramework
|
||||
|
||||
if (assetId.IsValid())
|
||||
{
|
||||
asset.Create(assetId, true);
|
||||
asset.Create(assetId, false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -8,12 +8,14 @@
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusHandler.h>
|
||||
|
||||
#include <AzToolsFramework/Commands/SelectionCommand.h>
|
||||
#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/Instance.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusNotificationBus.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusUndo.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
@@ -28,10 +30,12 @@ namespace AzToolsFramework::Prefab
|
||||
|
||||
EditorEntityContextNotificationBus::Handler::BusConnect();
|
||||
AZ::Interface<PrefabFocusInterface>::Register(this);
|
||||
AZ::Interface<PrefabFocusPublicInterface>::Register(this);
|
||||
}
|
||||
|
||||
PrefabFocusHandler::~PrefabFocusHandler()
|
||||
{
|
||||
AZ::Interface<PrefabFocusPublicInterface>::Unregister(this);
|
||||
AZ::Interface<PrefabFocusInterface>::Unregister(this);
|
||||
EditorEntityContextNotificationBus::Handler::BusDisconnect();
|
||||
}
|
||||
@@ -61,6 +65,44 @@ namespace AzToolsFramework::Prefab
|
||||
}
|
||||
|
||||
PrefabFocusOperationResult PrefabFocusHandler::FocusOnOwningPrefab(AZ::EntityId entityId)
|
||||
{
|
||||
// Initialize Undo Batch object
|
||||
ScopedUndoBatch undoBatch("Edit Prefab");
|
||||
|
||||
// Clear selection
|
||||
{
|
||||
const EntityIdList selectedEntities = EntityIdList{};
|
||||
auto selectionUndo = aznew SelectionCommand(selectedEntities, "Clear Selection");
|
||||
selectionUndo->SetParent(undoBatch.GetUndoBatch());
|
||||
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::SetSelectedEntities, selectedEntities);
|
||||
}
|
||||
|
||||
// Edit Prefab
|
||||
{
|
||||
auto editUndo = aznew PrefabFocusUndo("Edit Prefab");
|
||||
editUndo->Capture(entityId);
|
||||
editUndo->SetParent(undoBatch.GetUndoBatch());
|
||||
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::RunRedoSeparately, editUndo);
|
||||
}
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
PrefabFocusOperationResult PrefabFocusHandler::FocusOnPathIndex([[maybe_unused]] AzFramework::EntityContextId entityContextId, int index)
|
||||
{
|
||||
if (index < 0 || index >= m_instanceFocusVector.size())
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Prefab Focus Handler: Invalid index on FocusOnPathIndex."));
|
||||
}
|
||||
|
||||
InstanceOptionalReference focusedInstance = m_instanceFocusVector[index];
|
||||
|
||||
FocusOnOwningPrefab(focusedInstance->get().GetContainerEntityId());
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
PrefabFocusOperationResult PrefabFocusHandler::FocusOnPrefabInstanceOwningEntityId(AZ::EntityId entityId)
|
||||
{
|
||||
InstanceOptionalReference focusedInstance;
|
||||
|
||||
@@ -85,18 +127,6 @@ namespace AzToolsFramework::Prefab
|
||||
return FocusOnPrefabInstance(focusedInstance);
|
||||
}
|
||||
|
||||
PrefabFocusOperationResult PrefabFocusHandler::FocusOnPathIndex([[maybe_unused]] AzFramework::EntityContextId entityContextId, int index)
|
||||
{
|
||||
if (index < 0 || index >= m_instanceFocusVector.size())
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Prefab Focus Handler: Invalid index on FocusOnPathIndex."));
|
||||
}
|
||||
|
||||
InstanceOptionalReference focusedInstance = m_instanceFocusVector[index];
|
||||
|
||||
return FocusOnPrefabInstance(focusedInstance);
|
||||
}
|
||||
|
||||
PrefabFocusOperationResult PrefabFocusHandler::FocusOnPrefabInstance(InstanceOptionalReference focusedInstance)
|
||||
{
|
||||
if (!focusedInstance.has_value())
|
||||
@@ -122,17 +152,10 @@ namespace AzToolsFramework::Prefab
|
||||
if (focusedInstance->get().GetParentInstance() != AZStd::nullopt)
|
||||
{
|
||||
containerEntityId = focusedInstance->get().GetContainerEntityId();
|
||||
|
||||
// Select the container entity
|
||||
AzToolsFramework::SelectEntity(containerEntityId);
|
||||
}
|
||||
else
|
||||
{
|
||||
containerEntityId = AZ::EntityId();
|
||||
|
||||
// Clear the selection
|
||||
AzToolsFramework::SelectEntities({});
|
||||
|
||||
}
|
||||
|
||||
// Focus on the descendants of the container entity
|
||||
@@ -161,6 +184,17 @@ namespace AzToolsFramework::Prefab
|
||||
return m_focusedInstance;
|
||||
}
|
||||
|
||||
AZ::EntityId PrefabFocusHandler::GetFocusedPrefabContainerEntityId([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
|
||||
{
|
||||
if (!m_focusedInstance.has_value())
|
||||
{
|
||||
// PrefabFocusHandler has not been initialized yet.
|
||||
return AZ::EntityId();
|
||||
}
|
||||
|
||||
return m_focusedInstance->get().GetContainerEntityId();
|
||||
}
|
||||
|
||||
bool PrefabFocusHandler::IsOwningPrefabBeingFocused(AZ::EntityId entityId) const
|
||||
{
|
||||
if (!m_focusedInstance.has_value())
|
||||
@@ -200,7 +234,7 @@ namespace AzToolsFramework::Prefab
|
||||
m_instanceFocusVector.clear();
|
||||
|
||||
// Focus on the root prefab (AZ::EntityId() will default to it)
|
||||
FocusOnOwningPrefab(AZ::EntityId());
|
||||
FocusOnPrefabInstanceOwningEntityId(AZ::EntityId());
|
||||
}
|
||||
|
||||
void PrefabFocusHandler::RefreshInstanceFocusList()
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/FocusMode/FocusModeInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/Prefab/Template/Template.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
@@ -28,6 +29,7 @@ namespace AzToolsFramework::Prefab
|
||||
//! Handles Prefab Focus mode, determining which prefab file entity changes will target.
|
||||
class PrefabFocusHandler final
|
||||
: private PrefabFocusInterface
|
||||
, private PrefabFocusPublicInterface
|
||||
, private EditorEntityContextNotificationBus::Handler
|
||||
{
|
||||
public:
|
||||
@@ -39,10 +41,14 @@ namespace AzToolsFramework::Prefab
|
||||
void Initialize();
|
||||
|
||||
// PrefabFocusInterface overrides ...
|
||||
PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) override;
|
||||
PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) override;
|
||||
PrefabFocusOperationResult FocusOnPrefabInstanceOwningEntityId(AZ::EntityId entityId) override;
|
||||
TemplateId GetFocusedPrefabTemplateId(AzFramework::EntityContextId entityContextId) const override;
|
||||
InstanceOptionalReference GetFocusedPrefabInstance(AzFramework::EntityContextId entityContextId) const override;
|
||||
|
||||
// PrefabFocusPublicInterface overrides ...
|
||||
PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) override;
|
||||
PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) override;
|
||||
AZ::EntityId GetFocusedPrefabContainerEntityId(AzFramework::EntityContextId entityContextId) const override;
|
||||
bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const override;
|
||||
const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const override;
|
||||
const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const override;
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace AzToolsFramework::Prefab
|
||||
{
|
||||
using PrefabFocusOperationResult = AZ::Outcome<void, AZStd::string>;
|
||||
|
||||
//! Interface to handle operations related to the Prefab Focus system.
|
||||
//! Interface to handle internal operations related to the Prefab Focus system.
|
||||
class PrefabFocusInterface
|
||||
{
|
||||
public:
|
||||
@@ -28,29 +28,13 @@ namespace AzToolsFramework::Prefab
|
||||
|
||||
//! Set the focused prefab instance to the owning instance of the entityId provided.
|
||||
//! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on.
|
||||
virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0;
|
||||
|
||||
//! Set the focused prefab instance to the instance at position index of the current path.
|
||||
//! @param index The index of the instance in the current path that we want the prefab system to focus on.
|
||||
virtual PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) = 0;
|
||||
virtual PrefabFocusOperationResult FocusOnPrefabInstanceOwningEntityId(AZ::EntityId entityId) = 0;
|
||||
|
||||
//! Returns the template id of the instance the prefab system is focusing on.
|
||||
virtual TemplateId GetFocusedPrefabTemplateId(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns a reference to the instance the prefab system is focusing on.
|
||||
virtual InstanceOptionalReference GetFocusedPrefabInstance(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns whether the entity belongs to the instance that is being focused on, or one of its descendants.
|
||||
//! @param entityId The entityId of the queried entity.
|
||||
//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
|
||||
virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const = 0;
|
||||
|
||||
//! Returns the path from the root instance to the currently focused instance.
|
||||
//! @return A path composed from the names of the container entities for the instance path.
|
||||
virtual const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns the size of the path to the currently focused instance.
|
||||
virtual const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
};
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
#include <AzFramework/Entity/EntityContext.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/Instance/Instance.h>
|
||||
#include <AzToolsFramework/Prefab/Template/Template.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
using PrefabFocusOperationResult = AZ::Outcome<void, AZStd::string>;
|
||||
|
||||
//! Public Interface for external systems to utilize the Prefab Focus system.
|
||||
class PrefabFocusPublicInterface
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(PrefabFocusPublicInterface, "{53EE1D18-A41F-4DB1-9B73-9448F425722E}");
|
||||
|
||||
//! Set the focused prefab instance to the owning instance of the entityId provided. Supports undo/redo.
|
||||
//! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on.
|
||||
virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0;
|
||||
|
||||
//! Set the focused prefab instance to the instance at position index of the current path. Supports undo/redo.
|
||||
//! @param index The index of the instance in the current path that we want the prefab system to focus on.
|
||||
virtual PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) = 0;
|
||||
|
||||
//! Returns the entity id of the container entity for the instance the prefab system is focusing on.
|
||||
virtual AZ::EntityId GetFocusedPrefabContainerEntityId(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns whether the entity belongs to the instance that is being focused on, or one of its descendants.
|
||||
//! @param entityId The entityId of the queried entity.
|
||||
//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
|
||||
virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const = 0;
|
||||
|
||||
//! Returns the path from the root instance to the currently focused instance.
|
||||
//! @return A path composed from the names of the container entities for the instance path.
|
||||
virtual const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns the size of the path to the currently focused instance.
|
||||
virtual const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
};
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusUndo.h>
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
PrefabFocusUndo::PrefabFocusUndo(const AZStd::string& undoOperationName)
|
||||
: UndoSystem::URSequencePoint(undoOperationName)
|
||||
{
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
AZ_Assert(m_prefabFocusInterface, "PrefabFocusUndo - Failed to grab prefab focus interface");
|
||||
|
||||
m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
||||
AZ_Assert(m_prefabFocusPublicInterface, "PrefabFocusUndo - Failed to grab prefab focus public interface");
|
||||
}
|
||||
|
||||
bool PrefabFocusUndo::Changed() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void PrefabFocusUndo::Capture(AZ::EntityId entityId)
|
||||
{
|
||||
auto entityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
EditorEntityContextRequestBus::BroadcastResult(entityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
|
||||
|
||||
m_beforeEntityId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(entityContextId);
|
||||
m_afterEntityId = entityId;
|
||||
}
|
||||
|
||||
void PrefabFocusUndo::Undo()
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPrefabInstanceOwningEntityId(m_beforeEntityId);
|
||||
}
|
||||
|
||||
void PrefabFocusUndo::Redo()
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPrefabInstanceOwningEntityId(m_afterEntityId);
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzToolsFramework/Undo/UndoSystem.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
class PrefabFocusPublicInterface;
|
||||
|
||||
//! Undo node for prefab focus change operations.
|
||||
class PrefabFocusUndo
|
||||
: public UndoSystem::URSequencePoint
|
||||
{
|
||||
public:
|
||||
explicit PrefabFocusUndo(const AZStd::string& undoOperationName);
|
||||
|
||||
bool Changed() const override;
|
||||
void Capture(AZ::EntityId entityId);
|
||||
|
||||
void Undo() override;
|
||||
void Redo() override;
|
||||
|
||||
protected:
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
|
||||
AZ::EntityId m_beforeEntityId;
|
||||
AZ::EntityId m_afterEntityId;
|
||||
};
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
+2
-1
@@ -313,7 +313,8 @@ namespace AzToolsFramework
|
||||
StyledTreeView::StartCustomDrag(indexListSorted, supportedActions);
|
||||
}
|
||||
|
||||
void EntityOutlinerTreeView::OnEditorFocusChanged([[maybe_unused]] AZ::EntityId entityId)
|
||||
void EntityOutlinerTreeView::OnEditorFocusChanged(
|
||||
[[maybe_unused]] AZ::EntityId previousFocusEntityId, [[maybe_unused]] AZ::EntityId newFocusEntityId)
|
||||
{
|
||||
viewport()->repaint();
|
||||
}
|
||||
|
||||
+1
-1
@@ -64,7 +64,7 @@ namespace AzToolsFramework
|
||||
void leaveEvent(QEvent* event) override;
|
||||
|
||||
// FocusModeNotificationBus overrides ...
|
||||
void OnEditorFocusChanged(AZ::EntityId entityId) override;
|
||||
void OnEditorFocusChanged(AZ::EntityId previousFocusEntityId, AZ::EntityId newFocusEntityId) override;
|
||||
|
||||
//! Renders the left side of the item: appropriate background, branch lines, icons.
|
||||
void drawBranches(QPainter* painter, const QRect& rect, const QModelIndex& index) const override;
|
||||
|
||||
+9
-1
@@ -324,7 +324,8 @@ namespace AzToolsFramework
|
||||
// Currently, the first behavior is implemented.
|
||||
void EntityOutlinerWidget::OnSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected)
|
||||
{
|
||||
if (m_selectionChangeInProgress || !m_enableSelectionUpdates)
|
||||
if (m_selectionChangeInProgress || !m_enableSelectionUpdates
|
||||
|| (selected.empty() && deselected.empty()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -552,6 +553,13 @@ namespace AzToolsFramework
|
||||
return;
|
||||
}
|
||||
|
||||
// Do not display the context menu if the item under the mouse cursor is not selectable.
|
||||
if (const QModelIndex& index = m_gui->m_objectTree->indexAt(pos); index.isValid()
|
||||
&& (index.flags() & Qt::ItemIsSelectable) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
QMenu* contextMenu = new QMenu(this);
|
||||
|
||||
// Populate global context menu.
|
||||
|
||||
+10
-17
@@ -24,11 +24,11 @@
|
||||
#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
|
||||
#include <AzToolsFramework/AssetBrowser/Entries/SourceAssetBrowserEntry.h>
|
||||
#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
|
||||
#include <AzToolsFramework/Prefab/Procedural/ProceduralPrefabAsset.h>
|
||||
#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
|
||||
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorLayerComponentBus.h>
|
||||
#include <AzToolsFramework/UI/EditorEntityUi/EditorEntityUiInterface.h>
|
||||
#include <AzToolsFramework/UI/Prefab/PrefabIntegrationInterface.h>
|
||||
@@ -39,7 +39,6 @@
|
||||
#include <AzQtComponents/Components/StyleManager.h>
|
||||
#include <AzQtComponents/Components/Widgets/CardHeader.h>
|
||||
|
||||
|
||||
#include <QApplication>
|
||||
#include <QCheckBox>
|
||||
#include <QDialog>
|
||||
@@ -56,14 +55,13 @@
|
||||
#include <QVBoxLayout>
|
||||
#include <QWidget>
|
||||
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
namespace Prefab
|
||||
{
|
||||
ContainerEntityInterface* PrefabIntegrationManager::s_containerEntityInterface = nullptr;
|
||||
EditorEntityUiInterface* PrefabIntegrationManager::s_editorEntityUiInterface = nullptr;
|
||||
PrefabFocusInterface* PrefabIntegrationManager::s_prefabFocusInterface = nullptr;
|
||||
PrefabFocusPublicInterface* PrefabIntegrationManager::s_prefabFocusPublicInterface = nullptr;
|
||||
PrefabLoaderInterface* PrefabIntegrationManager::s_prefabLoaderInterface = nullptr;
|
||||
PrefabPublicInterface* PrefabIntegrationManager::s_prefabPublicInterface = nullptr;
|
||||
PrefabSystemComponentInterface* PrefabIntegrationManager::s_prefabSystemComponentInterface = nullptr;
|
||||
@@ -129,10 +127,10 @@ namespace AzToolsFramework
|
||||
return;
|
||||
}
|
||||
|
||||
s_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
if (s_prefabFocusInterface == nullptr)
|
||||
s_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
||||
if (s_prefabFocusPublicInterface == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "Prefab - could not get PrefabFocusInterface on PrefabIntegrationManager construction.");
|
||||
AZ_Assert(false, "Prefab - could not get PrefabFocusPublicInterface on PrefabIntegrationManager construction.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -247,12 +245,8 @@ namespace AzToolsFramework
|
||||
if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity))
|
||||
{
|
||||
// Edit Prefab
|
||||
if (prefabWipFeaturesEnabled)
|
||||
if (prefabWipFeaturesEnabled && !s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity))
|
||||
{
|
||||
bool beingEdited = s_prefabFocusInterface->IsOwningPrefabBeingFocused(selectedEntity);
|
||||
|
||||
if (!beingEdited)
|
||||
{
|
||||
QAction* editAction = menu->addAction(QObject::tr("Edit Prefab"));
|
||||
editAction->setToolTip(QObject::tr("Edit the prefab in focus mode."));
|
||||
|
||||
@@ -261,7 +255,6 @@ namespace AzToolsFramework
|
||||
});
|
||||
|
||||
itemWasShown = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Save Prefab
|
||||
@@ -317,7 +310,7 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabIntegrationManager::OnEscape()
|
||||
{
|
||||
s_prefabFocusInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
s_prefabFocusPublicInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
}
|
||||
|
||||
void PrefabIntegrationManager::HandleSourceFileType(AZStd::string_view sourceFilePath, AZ::EntityId parentId, AZ::Vector3 position) const
|
||||
@@ -490,7 +483,7 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabIntegrationManager::ContextMenu_EditPrefab(AZ::EntityId containerEntity)
|
||||
{
|
||||
s_prefabFocusInterface->FocusOnOwningPrefab(containerEntity);
|
||||
s_prefabFocusPublicInterface->FocusOnOwningPrefab(containerEntity);
|
||||
}
|
||||
|
||||
void PrefabIntegrationManager::ContextMenu_SavePrefab(AZ::EntityId containerEntity)
|
||||
|
||||
+2
-2
@@ -30,7 +30,7 @@ namespace AzToolsFramework
|
||||
|
||||
namespace Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
class PrefabFocusPublicInterface;
|
||||
class PrefabLoaderInterface;
|
||||
|
||||
//! Structure for saving/retrieving user settings related to prefab workflows.
|
||||
@@ -144,7 +144,7 @@ namespace AzToolsFramework
|
||||
|
||||
static ContainerEntityInterface* s_containerEntityInterface;
|
||||
static EditorEntityUiInterface* s_editorEntityUiInterface;
|
||||
static PrefabFocusInterface* s_prefabFocusInterface;
|
||||
static PrefabFocusPublicInterface* s_prefabFocusPublicInterface;
|
||||
static PrefabLoaderInterface* s_prefabLoaderInterface;
|
||||
static PrefabPublicInterface* s_prefabPublicInterface;
|
||||
static PrefabSystemComponentInterface* s_prefabSystemComponentInterface;
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
#include <AzFramework/API/ApplicationAPI.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx>
|
||||
|
||||
@@ -35,10 +35,10 @@ namespace AzToolsFramework
|
||||
return;
|
||||
}
|
||||
|
||||
m_prefabFocusInterface = AZ::Interface<Prefab::PrefabFocusInterface>::Get();
|
||||
if (m_prefabFocusInterface == nullptr)
|
||||
m_prefabFocusPublicInterface = AZ::Interface<Prefab::PrefabFocusPublicInterface>::Get();
|
||||
if (m_prefabFocusPublicInterface == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "PrefabUiHandler - could not get PrefabFocusInterface on PrefabUiHandler construction.");
|
||||
AZ_Assert(false, "PrefabUiHandler - could not get PrefabFocusPublicInterface on PrefabUiHandler construction.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -83,7 +83,7 @@ namespace AzToolsFramework
|
||||
|
||||
QIcon PrefabUiHandler::GenerateItemIcon(AZ::EntityId entityId) const
|
||||
{
|
||||
if (m_prefabFocusInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
{
|
||||
return QIcon(m_prefabEditIconPath);
|
||||
}
|
||||
@@ -105,7 +105,7 @@ namespace AzToolsFramework
|
||||
const bool hasVisibleChildren = index.data(EntityOutlinerListModel::ExpandedRole).value<bool>() && index.model()->hasChildren(index);
|
||||
|
||||
QColor backgroundColor = m_prefabCapsuleColor;
|
||||
if (m_prefabFocusInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
{
|
||||
backgroundColor = m_prefabCapsuleEditColor;
|
||||
}
|
||||
@@ -191,7 +191,7 @@ namespace AzToolsFramework
|
||||
const bool isLastColumn = descendantIndex.column() == EntityOutlinerListModel::ColumnLockToggle;
|
||||
|
||||
QColor borderColor = m_prefabCapsuleColor;
|
||||
if (m_prefabFocusInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
{
|
||||
borderColor = m_prefabCapsuleEditColor;
|
||||
}
|
||||
@@ -329,7 +329,7 @@ namespace AzToolsFramework
|
||||
if (prefabWipFeaturesEnabled)
|
||||
{
|
||||
// Focus on this prefab
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(entityId);
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(entityId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace AzToolsFramework
|
||||
|
||||
namespace Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
class PrefabFocusPublicInterface;
|
||||
class PrefabPublicInterface;
|
||||
};
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace AzToolsFramework
|
||||
void OnDoubleClick(AZ::EntityId entityId) const override;
|
||||
|
||||
private:
|
||||
Prefab::PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
Prefab::PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
Prefab::PrefabPublicInterface* m_prefabPublicInterface = nullptr;
|
||||
|
||||
static bool IsLastVisibleChild(const QModelIndex& parent, const QModelIndex& child);
|
||||
|
||||
+7
-7
@@ -8,7 +8,7 @@
|
||||
|
||||
#include <AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
@@ -31,8 +31,8 @@ namespace AzToolsFramework::Prefab
|
||||
void PrefabViewportFocusPathHandler::Initialize(AzQtComponents::BreadCrumbs* breadcrumbsWidget, QToolButton* backButton)
|
||||
{
|
||||
// Get reference to the PrefabFocusInterface handler
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
if (m_prefabFocusInterface == nullptr)
|
||||
m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
||||
if (m_prefabFocusPublicInterface == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "Prefab - could not get PrefabFocusInterface on PrefabViewportFocusPathHandler construction.");
|
||||
return;
|
||||
@@ -46,7 +46,7 @@ namespace AzToolsFramework::Prefab
|
||||
connect(m_breadcrumbsWidget, &AzQtComponents::BreadCrumbs::linkClicked, this,
|
||||
[&](const QString&, int linkIndex)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPathIndex(m_editorEntityContextId, linkIndex);
|
||||
m_prefabFocusPublicInterface->FocusOnPathIndex(m_editorEntityContextId, linkIndex);
|
||||
}
|
||||
);
|
||||
|
||||
@@ -54,9 +54,9 @@ namespace AzToolsFramework::Prefab
|
||||
connect(m_backButton, &QToolButton::clicked, this,
|
||||
[&]()
|
||||
{
|
||||
if (int length = m_prefabFocusInterface->GetPrefabFocusPathLength(m_editorEntityContextId); length > 1)
|
||||
if (int length = m_prefabFocusPublicInterface->GetPrefabFocusPathLength(m_editorEntityContextId); length > 1)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPathIndex(m_editorEntityContextId, length - 2);
|
||||
m_prefabFocusPublicInterface->FocusOnPathIndex(m_editorEntityContextId, length - 2);
|
||||
}
|
||||
}
|
||||
);
|
||||
@@ -65,7 +65,7 @@ namespace AzToolsFramework::Prefab
|
||||
void PrefabViewportFocusPathHandler::OnPrefabFocusChanged()
|
||||
{
|
||||
// Push new Path
|
||||
m_breadcrumbsWidget->pushPath(m_prefabFocusInterface->GetPrefabFocusPath(m_editorEntityContextId).c_str());
|
||||
m_breadcrumbsWidget->pushPath(m_prefabFocusPublicInterface->GetPrefabFocusPath(m_editorEntityContextId).c_str());
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
+2
-2
@@ -19,7 +19,7 @@
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
class PrefabFocusPublicInterface;
|
||||
|
||||
class PrefabViewportFocusPathHandler
|
||||
: public PrefabFocusNotificationBus::Handler
|
||||
@@ -40,6 +40,6 @@ namespace AzToolsFramework::Prefab
|
||||
|
||||
AzFramework::EntityContextId m_editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
};
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
+1
-1
@@ -407,7 +407,7 @@ namespace AzToolsFramework
|
||||
const AzFramework::CameraState cameraState = GetCameraState(viewportId);
|
||||
for (size_t entityCacheIndex = 0; entityCacheIndex < entityDataCache.VisibleEntityDataCount(); ++entityCacheIndex)
|
||||
{
|
||||
if (entityDataCache.IsVisibleEntityLocked(entityCacheIndex) || !entityDataCache.IsVisibleEntityVisible(entityCacheIndex))
|
||||
if (!entityDataCache.IsVisibleEntitySelectableInViewport(entityCacheIndex))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
+109
-3
@@ -9,7 +9,9 @@
|
||||
#include "EditorVisibleEntityDataCache.h"
|
||||
|
||||
#include <AzCore/std/sort.h>
|
||||
#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityModel.h>
|
||||
#include <AzToolsFramework/FocusMode/FocusModeInterface.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <Entity/EditorEntityHelpers.h>
|
||||
|
||||
@@ -21,13 +23,23 @@ namespace AzToolsFramework
|
||||
using ComponentEntityAccentType = Components::EditorSelectionAccentSystemComponent::ComponentEntityAccentType;
|
||||
|
||||
EntityData() = default;
|
||||
EntityData(AZ::EntityId entityId, const AZ::Transform& worldFromLocal, bool locked, bool visible, bool selected, bool iconHidden);
|
||||
EntityData(
|
||||
AZ::EntityId entityId,
|
||||
const AZ::Transform& worldFromLocal,
|
||||
bool locked,
|
||||
bool visible,
|
||||
bool inFocus,
|
||||
bool descendantOfClosedContainer,
|
||||
bool selected,
|
||||
bool iconHidden);
|
||||
|
||||
AZ::Transform m_worldFromLocal;
|
||||
AZ::EntityId m_entityId;
|
||||
ComponentEntityAccentType m_accent = ComponentEntityAccentType::None;
|
||||
bool m_locked = false;
|
||||
bool m_visible = true;
|
||||
bool m_inFocus = true;
|
||||
bool m_descendantOfClosedContainer = false;
|
||||
bool m_selected = false;
|
||||
bool m_iconHidden = false;
|
||||
};
|
||||
@@ -57,12 +69,16 @@ namespace AzToolsFramework
|
||||
const AZ::Transform& worldFromLocal,
|
||||
const bool locked,
|
||||
const bool visible,
|
||||
const bool inFocus,
|
||||
const bool descendantOfClosedContainer,
|
||||
const bool selected,
|
||||
const bool iconHidden)
|
||||
: m_worldFromLocal(worldFromLocal)
|
||||
, m_entityId(entityId)
|
||||
, m_locked(locked)
|
||||
, m_visible(visible)
|
||||
, m_inFocus(inFocus)
|
||||
, m_descendantOfClosedContainer(descendantOfClosedContainer)
|
||||
, m_selected(selected)
|
||||
, m_iconHidden(iconHidden)
|
||||
{
|
||||
@@ -106,6 +122,18 @@ namespace AzToolsFramework
|
||||
bool locked = false;
|
||||
EditorEntityInfoRequestBus::EventResult(locked, entityId, &EditorEntityInfoRequestBus::Events::IsLocked);
|
||||
|
||||
bool inFocus = false;
|
||||
if (auto focusModeInterface = AZ::Interface<FocusModeInterface>::Get())
|
||||
{
|
||||
inFocus = focusModeInterface->IsInFocusSubTree(entityId);
|
||||
}
|
||||
|
||||
bool descendantOfClosedContainer = false;
|
||||
if (ContainerEntityInterface* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
|
||||
{
|
||||
descendantOfClosedContainer = containerEntityInterface->IsUnderClosedContainerEntity(entityId);
|
||||
}
|
||||
|
||||
bool iconHidden = false;
|
||||
EditorEntityIconComponentRequestBus::EventResult(
|
||||
iconHidden, entityId, &EditorEntityIconComponentRequests::IsEntityIconHiddenInViewport);
|
||||
@@ -113,7 +141,7 @@ namespace AzToolsFramework
|
||||
AZ::Transform worldFromLocal = AZ::Transform::CreateIdentity();
|
||||
AZ::TransformBus::EventResult(worldFromLocal, entityId, &AZ::TransformBus::Events::GetWorldTM);
|
||||
|
||||
return { entityId, worldFromLocal, locked, visible, IsSelected(entityId), iconHidden };
|
||||
return { entityId, worldFromLocal, locked, visible, inFocus, descendantOfClosedContainer, IsSelected(entityId), iconHidden };
|
||||
}
|
||||
|
||||
EditorVisibleEntityDataCache::EditorVisibleEntityDataCache()
|
||||
@@ -126,10 +154,17 @@ namespace AzToolsFramework
|
||||
EntitySelectionEvents::Bus::Router::BusRouterConnect();
|
||||
EditorEntityIconComponentNotificationBus::Router::BusRouterConnect();
|
||||
ToolsApplicationNotificationBus::Handler::BusConnect();
|
||||
|
||||
AzFramework::EntityContextId editorEntityContextId = AzToolsFramework::GetEntityContextId();
|
||||
|
||||
ContainerEntityNotificationBus::Handler::BusConnect(editorEntityContextId);
|
||||
FocusModeNotificationBus::Handler::BusConnect(editorEntityContextId);
|
||||
}
|
||||
|
||||
EditorVisibleEntityDataCache::~EditorVisibleEntityDataCache()
|
||||
{
|
||||
FocusModeNotificationBus::Handler::BusDisconnect();
|
||||
ContainerEntityNotificationBus::Handler::BusDisconnect();
|
||||
ToolsApplicationNotificationBus::Handler::BusDisconnect();
|
||||
EditorEntityIconComponentNotificationBus::Router::BusRouterDisconnect();
|
||||
EntitySelectionEvents::Bus::Router::BusRouterDisconnect();
|
||||
@@ -260,7 +295,10 @@ namespace AzToolsFramework
|
||||
|
||||
bool EditorVisibleEntityDataCache::IsVisibleEntitySelectableInViewport(size_t index) const
|
||||
{
|
||||
return m_impl->m_visibleEntityDatas[index].m_visible && !m_impl->m_visibleEntityDatas[index].m_locked;
|
||||
return m_impl->m_visibleEntityDatas[index].m_visible
|
||||
&& !m_impl->m_visibleEntityDatas[index].m_locked
|
||||
&& m_impl->m_visibleEntityDatas[index].m_inFocus
|
||||
&& !m_impl->m_visibleEntityDatas[index].m_descendantOfClosedContainer;
|
||||
}
|
||||
|
||||
AZStd::optional<size_t> EditorVisibleEntityDataCache::GetVisibleEntityIndexFromId(const AZ::EntityId entityId) const
|
||||
@@ -371,4 +409,72 @@ namespace AzToolsFramework
|
||||
m_impl->m_visibleEntityDatas[entityIndex.value()].m_iconHidden = iconHidden;
|
||||
}
|
||||
}
|
||||
|
||||
void EditorVisibleEntityDataCache::OnContainerEntityStatusChanged(AZ::EntityId entityId, [[maybe_unused]] bool open)
|
||||
{
|
||||
// Get container descendants
|
||||
AzToolsFramework::EntityIdList descendantIds;
|
||||
AZ::TransformBus::EventResult(descendantIds, entityId, &AZ::TransformBus::Events::GetAllDescendants);
|
||||
|
||||
// Update cached values
|
||||
if (auto containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
|
||||
{
|
||||
for (AZ::EntityId descendantId : descendantIds)
|
||||
{
|
||||
if (AZStd::optional<size_t> entityIndex = GetVisibleEntityIndexFromId(descendantId))
|
||||
{
|
||||
m_impl->m_visibleEntityDatas[entityIndex.value()].m_descendantOfClosedContainer =
|
||||
containerEntityInterface->IsUnderClosedContainerEntity(descendantId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EditorVisibleEntityDataCache::OnEditorFocusChanged(AZ::EntityId previousFocusEntityId, AZ::EntityId newFocusEntityId)
|
||||
{
|
||||
if (previousFocusEntityId.IsValid() && newFocusEntityId.IsValid())
|
||||
{
|
||||
// Get previous focus root descendants
|
||||
AzToolsFramework::EntityIdList previousDescendantIds;
|
||||
AZ::TransformBus::EventResult(previousDescendantIds, previousFocusEntityId, &AZ::TransformBus::Events::GetAllDescendants);
|
||||
|
||||
// Get new focus root descendants
|
||||
AzToolsFramework::EntityIdList newDescendantIds;
|
||||
AZ::TransformBus::EventResult(newDescendantIds, newFocusEntityId, &AZ::TransformBus::Events::GetAllDescendants);
|
||||
|
||||
// Merge EntityId Lists to avoid refreshing values twice
|
||||
AzToolsFramework::EntityIdSet descendantsSet;
|
||||
descendantsSet.insert(previousFocusEntityId);
|
||||
descendantsSet.insert(newFocusEntityId);
|
||||
descendantsSet.insert(previousDescendantIds.begin(), previousDescendantIds.end());
|
||||
descendantsSet.insert(newDescendantIds.begin(), newDescendantIds.end());
|
||||
|
||||
// Update cached values
|
||||
if (auto focusModeInterface = AZ::Interface<FocusModeInterface>::Get())
|
||||
{
|
||||
for (const AZ::EntityId& descendantId : descendantsSet)
|
||||
{
|
||||
if (AZStd::optional<size_t> entityIndex = GetVisibleEntityIndexFromId(descendantId))
|
||||
{
|
||||
m_impl->m_visibleEntityDatas[entityIndex.value()].m_inFocus = focusModeInterface->IsInFocusSubTree(descendantId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// If either focus was the invalid entity, refresh all entities.
|
||||
if (auto focusModeInterface = AZ::Interface<FocusModeInterface>::Get())
|
||||
{
|
||||
for (size_t entityIndex = 0; entityIndex < m_impl->m_visibleEntityDatas.size(); ++entityIndex)
|
||||
{
|
||||
if (AZ::EntityId descendantId = GetVisibleEntityId(entityIndex); descendantId.IsValid())
|
||||
{
|
||||
m_impl->m_visibleEntityDatas[entityIndex].m_inFocus = focusModeInterface->IsInFocusSubTree(descendantId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+17
-7
@@ -11,6 +11,8 @@
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/std/optional.h>
|
||||
#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
|
||||
#include <AzToolsFramework/ContainerEntity/ContainerEntityNotificationBus.h>
|
||||
#include <AzToolsFramework/FocusMode/FocusModeNotificationBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorEntityIconComponentBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorLockComponentBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorSelectionAccentSystemComponent.h>
|
||||
@@ -28,6 +30,8 @@ namespace AzToolsFramework
|
||||
, private EntitySelectionEvents::Bus::Router
|
||||
, private EditorEntityIconComponentNotificationBus::Router
|
||||
, private ToolsApplicationNotificationBus::Handler
|
||||
, private ContainerEntityNotificationBus::Handler
|
||||
, private FocusModeNotificationBus::Handler
|
||||
{
|
||||
public:
|
||||
EditorVisibleEntityDataCache();
|
||||
@@ -58,28 +62,34 @@ namespace AzToolsFramework
|
||||
void AddEntityIds(const EntityIdList& entityIds);
|
||||
|
||||
private:
|
||||
// ToolsApplicationNotificationBus
|
||||
// ToolsApplicationNotificationBus overrides ...
|
||||
void AfterUndoRedo() override;
|
||||
|
||||
// EditorEntityVisibilityNotificationBus
|
||||
// EditorEntityVisibilityNotificationBus overrides ...
|
||||
void OnEntityVisibilityChanged(bool visibility) override;
|
||||
|
||||
// EditorEntityLockComponentNotificationBus
|
||||
// EditorEntityLockComponentNotificationBus overrides ...
|
||||
void OnEntityLockChanged(bool locked) override;
|
||||
|
||||
// TransformNotificationBus
|
||||
// TransformNotificationBus overrides ...
|
||||
void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
|
||||
|
||||
// EditorComponentSelectionNotificationsBus
|
||||
// EditorComponentSelectionNotificationsBus overrides ...
|
||||
void OnAccentTypeChanged(EntityAccentType accent) override;
|
||||
|
||||
// EntitySelectionEvents::Bus
|
||||
// EntitySelectionEvents::Bus overrides ...
|
||||
void OnSelected() override;
|
||||
void OnDeselected() override;
|
||||
|
||||
// EditorEntityIconComponentNotificationBus
|
||||
// EditorEntityIconComponentNotificationBus overrides ...
|
||||
void OnEntityIconChanged(const AZ::Data::AssetId& entityIconAssetId) override;
|
||||
|
||||
// ContainerEntityNotificationBus overrides ...
|
||||
void OnContainerEntityStatusChanged(AZ::EntityId entityId, bool open) override;
|
||||
|
||||
// FocusModeNotificationBus overrides ...
|
||||
void OnEditorFocusChanged(AZ::EntityId previousFocusEntityId, AZ::EntityId newFocusEntityId) override;
|
||||
|
||||
class EditorVisibleEntityDataCacheImpl;
|
||||
AZStd::unique_ptr<EditorVisibleEntityDataCacheImpl> m_impl; //!< Internal representation of entity data cache.
|
||||
};
|
||||
|
||||
@@ -646,6 +646,9 @@ set(FILES
|
||||
Prefab/PrefabFocusHandler.cpp
|
||||
Prefab/PrefabFocusInterface.h
|
||||
Prefab/PrefabFocusNotificationBus.h
|
||||
Prefab/PrefabFocusPublicInterface.h
|
||||
Prefab/PrefabFocusUndo.h
|
||||
Prefab/PrefabFocusUndo.cpp
|
||||
Prefab/PrefabIdTypes.h
|
||||
Prefab/PrefabLoader.h
|
||||
Prefab/PrefabLoader.cpp
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <Prefab/PrefabTestFixture.h>
|
||||
|
||||
namespace UnitTest
|
||||
@@ -72,6 +73,9 @@ namespace UnitTest
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
ASSERT_TRUE(m_prefabFocusInterface != nullptr);
|
||||
|
||||
m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
||||
ASSERT_TRUE(m_prefabFocusPublicInterface != nullptr);
|
||||
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
||||
m_editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
|
||||
@@ -91,6 +95,7 @@ namespace UnitTest
|
||||
AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> m_rootInstance;
|
||||
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
AzFramework::EntityContextId m_editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
|
||||
inline static const char* CityEntityName = "City";
|
||||
@@ -105,7 +110,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing the container entity of the root prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId),
|
||||
m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
@@ -120,7 +125,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing a nested entity of the root prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_entityMap[CityEntityName]->GetId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_entityMap[CityEntityName]->GetId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId),
|
||||
m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
@@ -135,7 +140,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing the container entity of a nested prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CarEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[CarEntityName]->GetContainerEntityId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
|
||||
@@ -149,7 +154,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing a nested entity of the a nested prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_entityMap[Passenger1EntityName]->GetId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_entityMap[Passenger1EntityName]->GetId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
|
||||
@@ -169,7 +174,7 @@ namespace UnitTest
|
||||
prefabEditorEntityOwnershipInterface->GetRootPrefabInstance();
|
||||
EXPECT_TRUE(rootPrefabInstance.has_value());
|
||||
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), rootPrefabInstance->get().GetTemplateId());
|
||||
|
||||
@@ -183,10 +188,10 @@ namespace UnitTest
|
||||
{
|
||||
// Verify IsOwningPrefabBeingFocused returns true for all entities in a focused prefab (container/nested)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -194,13 +199,13 @@ namespace UnitTest
|
||||
{
|
||||
// Verify IsOwningPrefabBeingFocused returns false for all entities not in a focused prefab (ancestors/descendants)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[StreetEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[StreetEntityName]->GetContainerEntityId());
|
||||
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[StreetEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[StreetEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,12 +213,12 @@ namespace UnitTest
|
||||
{
|
||||
// Verify IsOwningPrefabBeingFocused returns false for all entities not in a focused prefab (siblings)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[SportsCarEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[SportsCarEntityName]->GetContainerEntityId());
|
||||
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[SportsCarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger2EntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[SportsCarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger2EntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ ly_add_target(
|
||||
3rdParty::expat
|
||||
3rdParty::lz4
|
||||
3rdParty::md5
|
||||
3rdParty::tiff
|
||||
3rdParty::TIFF
|
||||
3rdParty::zstd
|
||||
Legacy::CryCommon
|
||||
Legacy::CrySystem.XMLBinary
|
||||
|
||||
+8
-6
@@ -590,20 +590,22 @@ TEST_F(PlatformConfigurationUnitTests, Test_GemHandling)
|
||||
|
||||
AssetUtilities::ResetAssetRoot();
|
||||
|
||||
ASSERT_EQ(2, config.GetScanFolderCount());
|
||||
ASSERT_EQ(4, config.GetScanFolderCount());
|
||||
EXPECT_FALSE(config.GetScanFolderAt(0).IsRoot());
|
||||
EXPECT_TRUE(config.GetScanFolderAt(0).RecurseSubFolders());
|
||||
// the first one is a game gem, so its order should be above 1 but below 100.
|
||||
EXPECT_GE(config.GetScanFolderAt(0).GetOrder(), 100);
|
||||
EXPECT_EQ(0, config.GetScanFolderAt(0).ScanPath().compare(expectedScanFolder, Qt::CaseInsensitive));
|
||||
|
||||
// for each gem, there are currently 1 scan folder, the gem assets folder, with no output prefix
|
||||
// for each gem, there are currently 2 scan folders:
|
||||
// The Gem's 'Assets' folder
|
||||
// The Gem's 'Registry' folder
|
||||
|
||||
expectedScanFolder = tempPath.absoluteFilePath("Gems/LmbrCentral/v2/Assets");
|
||||
EXPECT_FALSE(config.GetScanFolderAt(1).IsRoot() );
|
||||
EXPECT_TRUE(config.GetScanFolderAt(1).RecurseSubFolders());
|
||||
EXPECT_GT(config.GetScanFolderAt(1).GetOrder(), config.GetScanFolderAt(0).GetOrder());
|
||||
EXPECT_EQ(0, config.GetScanFolderAt(1).ScanPath().compare(expectedScanFolder, Qt::CaseInsensitive));
|
||||
EXPECT_FALSE(config.GetScanFolderAt(2).IsRoot() );
|
||||
EXPECT_TRUE(config.GetScanFolderAt(2).RecurseSubFolders());
|
||||
EXPECT_GT(config.GetScanFolderAt(2).GetOrder(), config.GetScanFolderAt(0).GetOrder());
|
||||
EXPECT_EQ(0, config.GetScanFolderAt(2).ScanPath().compare(expectedScanFolder, Qt::CaseInsensitive));
|
||||
}
|
||||
|
||||
TEST_F(PlatformConfigurationUnitTests, Test_MetaFileTypes)
|
||||
|
||||
@@ -1582,6 +1582,24 @@ namespace AssetProcessor
|
||||
gemOrder,
|
||||
/*scanFolderId*/ 0,
|
||||
/*canSaveNewAssets*/ true)); // Users can create assets like slices in Gem asset folders.
|
||||
|
||||
// Now add another scan folder on Gem/GemName/Registry...
|
||||
gemFolder = gemDir.absoluteFilePath(AzFramework::GemInfo::GetGemRegistryFolder());
|
||||
gemFolder = AssetUtilities::NormalizeDirectoryPath(gemFolder);
|
||||
|
||||
assetBrowserDisplayName = AzFramework::GemInfo::GetGemRegistryFolder();
|
||||
portableKey = QString("gemregistry-%1").arg(gemNameAsUuid);
|
||||
gemOrder++;
|
||||
|
||||
AZ_TracePrintf(AssetProcessor::DebugChannel, "Adding GEM registry folder for monitoring / scanning: %s.\n", gemFolder.toUtf8().data());
|
||||
AddScanFolder(ScanFolderInfo(
|
||||
gemFolder,
|
||||
assetBrowserDisplayName,
|
||||
portableKey,
|
||||
isRoot,
|
||||
isRecursive,
|
||||
platforms,
|
||||
gemOrder));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
<svg width="16" height="11" viewBox="0 0 16 11" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<path d="M11.7872 2.91865C11.4965 1.25029 10.0476 0 8.31169 0C6.91408 0 5.66005 0.823481 5.09382 2.08042C5.05787 2.07875 5.02234 2.07792 4.98701 2.07792C3.81195 2.07792 2.7921 2.8241 2.42743 3.92062C0.986389 4.39377 0 5.73881 0 7.27273C0 9.22057 1.58462 10.8052 3.53247 10.8052H12.0519C14.229 10.8052 16 9.03418 16 6.85714C16 4.59242 14.085 2.75595 11.7872 2.91865ZM8.31169 9.35065L5.61039 6.44156H7.27273V4.57143H9.35065V6.44156H11.013L8.31169 9.35065Z" fill="#E4E8EB"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 575 B |
@@ -34,9 +34,11 @@
|
||||
<file>Warning.svg</file>
|
||||
<file>Backgrounds/DefaultBackground.jpg</file>
|
||||
<file>Backgrounds/FtueBackground.jpg</file>
|
||||
<file>FeatureTagClose.svg</file>
|
||||
<file>X.svg</file>
|
||||
<file>Refresh.svg</file>
|
||||
<file>Edit.svg</file>
|
||||
<file>Delete.svg</file>
|
||||
<file>Download.svg</file>
|
||||
<file>in_progress.gif</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
|
Before Width: | Height: | Size: 400 B After Width: | Height: | Size: 400 B |
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:64985a78205da45f4bb92b040c348d96fe7cd7277549c1f79c430469a0d3bab7
|
||||
size 166393
|
||||
@@ -33,7 +33,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
m_closeButton = new QPushButton();
|
||||
m_closeButton->setFlat(true);
|
||||
m_closeButton->setIcon(QIcon(":/FeatureTagClose.svg"));
|
||||
m_closeButton->setIcon(QIcon(":/X.svg"));
|
||||
m_closeButton->setIconSize(QSize(12, 12));
|
||||
m_closeButton->setStyleSheet("QPushButton { background-color: transparent; border: 0px }");
|
||||
layout->addWidget(m_closeButton);
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
|
||||
#include "GemInfo.h"
|
||||
|
||||
#include <QObject>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
GemInfo::GemInfo(const QString& name, const QString& creator, const QString& summary, Platforms platforms, bool isAdded)
|
||||
@@ -29,17 +31,17 @@ namespace O3DE::ProjectManager
|
||||
switch (platform)
|
||||
{
|
||||
case Android:
|
||||
return "Android";
|
||||
return QObject::tr("Android");
|
||||
case iOS:
|
||||
return "iOS";
|
||||
return QObject::tr("iOS");
|
||||
case Linux:
|
||||
return "Linux";
|
||||
return QObject::tr("Linux");
|
||||
case macOS:
|
||||
return "macOS";
|
||||
return QObject::tr("macOS");
|
||||
case Windows:
|
||||
return "Windows";
|
||||
return QObject::tr("Windows");
|
||||
default:
|
||||
return "<Unknown Platform>";
|
||||
return QObject::tr("<Unknown Platform>");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,13 +50,13 @@ namespace O3DE::ProjectManager
|
||||
switch (type)
|
||||
{
|
||||
case Asset:
|
||||
return "Asset";
|
||||
return QObject::tr("Asset");
|
||||
case Code:
|
||||
return "Code";
|
||||
return QObject::tr("Code");
|
||||
case Tool:
|
||||
return "Tool";
|
||||
return QObject::tr("Tool");
|
||||
default:
|
||||
return "<Unknown Type>";
|
||||
return QObject::tr("<Unknown Type>");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,15 +64,33 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
switch (origin)
|
||||
{
|
||||
case Open3DEEngine:
|
||||
return "Open 3D Engine";
|
||||
case Open3DEngine:
|
||||
return QObject::tr("Open 3D Engine");
|
||||
case Local:
|
||||
return "Local";
|
||||
return QObject::tr("Local");
|
||||
case Remote:
|
||||
return QObject::tr("Remote");
|
||||
default:
|
||||
return "<Unknown Gem Origin>";
|
||||
return QObject::tr("<Unknown Gem Origin>");
|
||||
}
|
||||
}
|
||||
|
||||
QString GemInfo::GetDownloadStatusString(DownloadStatus status)
|
||||
{
|
||||
switch (status)
|
||||
{
|
||||
case NotDownloaded:
|
||||
return QObject::tr("Not Downloaded");
|
||||
case Downloading:
|
||||
return QObject::tr("Downloading");
|
||||
case Downloaded:
|
||||
return QObject::tr("Downloaded");
|
||||
case UnknownDownloadStatus:
|
||||
default:
|
||||
return QObject::tr("<Unknown Download Status>");
|
||||
}
|
||||
};
|
||||
|
||||
bool GemInfo::IsPlatformSupported(Platform platform) const
|
||||
{
|
||||
return (m_platforms & platform);
|
||||
|
||||
@@ -44,13 +44,23 @@ namespace O3DE::ProjectManager
|
||||
|
||||
enum GemOrigin
|
||||
{
|
||||
Open3DEEngine = 1 << 0,
|
||||
Open3DEngine = 1 << 0,
|
||||
Local = 1 << 1,
|
||||
NumGemOrigins = 2
|
||||
Remote = 1 << 2,
|
||||
NumGemOrigins = 3
|
||||
};
|
||||
Q_DECLARE_FLAGS(GemOrigins, GemOrigin)
|
||||
static QString GetGemOriginString(GemOrigin origin);
|
||||
|
||||
enum DownloadStatus
|
||||
{
|
||||
UnknownDownloadStatus = -1,
|
||||
NotDownloaded,
|
||||
Downloading,
|
||||
Downloaded,
|
||||
};
|
||||
static QString GetDownloadStatusString(DownloadStatus status);
|
||||
|
||||
GemInfo() = default;
|
||||
GemInfo(const QString& name, const QString& creator, const QString& summary, Platforms platforms, bool isAdded);
|
||||
bool IsPlatformSupported(Platform platform) const;
|
||||
@@ -68,6 +78,7 @@ namespace O3DE::ProjectManager
|
||||
QString m_summary = "No summary provided.";
|
||||
Platforms m_platforms;
|
||||
Types m_types; //! Asset and/or Code and/or Tool
|
||||
DownloadStatus m_downloadStatus = UnknownDownloadStatus;
|
||||
QStringList m_features;
|
||||
QString m_requirement;
|
||||
QString m_directoryLink;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <GemCatalog/GemModel.h>
|
||||
#include <GemCatalog/GemSortFilterProxyModel.h>
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
|
||||
#include <QEvent>
|
||||
#include <QAbstractItemView>
|
||||
#include <QPainter>
|
||||
@@ -20,6 +21,7 @@
|
||||
#include <QTextDocument>
|
||||
#include <QAbstractTextDocumentLayout>
|
||||
#include <QDesktopServices>
|
||||
#include <QMovie>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
@@ -32,6 +34,11 @@ namespace O3DE::ProjectManager
|
||||
AddPlatformIcon(GemInfo::Linux, ":/Linux.svg");
|
||||
AddPlatformIcon(GemInfo::macOS, ":/macOS.svg");
|
||||
AddPlatformIcon(GemInfo::Windows, ":/Windows.svg");
|
||||
|
||||
SetStatusIcon(m_notDownloadedPixmap, ":/Download.svg");
|
||||
SetStatusIcon(m_unknownStatusPixmap, ":/X.svg");
|
||||
|
||||
m_downloadingMovie = new QMovie(":/in_progress.gif");
|
||||
}
|
||||
|
||||
void GemItemDelegate::AddPlatformIcon(GemInfo::Platform platform, const QString& iconPath)
|
||||
@@ -41,6 +48,25 @@ namespace O3DE::ProjectManager
|
||||
m_platformIcons.insert(platform, QIcon(iconPath).pixmap(static_cast<int>(static_cast<qreal>(s_platformIconSize) * aspectRatio), s_platformIconSize));
|
||||
}
|
||||
|
||||
void GemItemDelegate::SetStatusIcon(QPixmap& m_iconPixmap, const QString& iconPath)
|
||||
{
|
||||
QPixmap pixmap(iconPath);
|
||||
float aspectRatio = static_cast<float>(pixmap.width()) / pixmap.height();
|
||||
int xScaler = s_statusIconSize;
|
||||
int yScaler = s_statusIconSize;
|
||||
|
||||
if (aspectRatio > 1.0f)
|
||||
{
|
||||
yScaler = static_cast<int>(1.0f / aspectRatio * s_statusIconSize);
|
||||
}
|
||||
else if (aspectRatio < 1.0f)
|
||||
{
|
||||
xScaler = static_cast<int>(aspectRatio * s_statusIconSize);
|
||||
}
|
||||
|
||||
m_iconPixmap = QPixmap(QIcon(iconPath).pixmap(xScaler, yScaler));
|
||||
}
|
||||
|
||||
void GemItemDelegate::paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& modelIndex) const
|
||||
{
|
||||
if (!modelIndex.isValid())
|
||||
@@ -56,6 +82,8 @@ namespace O3DE::ProjectManager
|
||||
QRect fullRect, itemRect, contentRect;
|
||||
CalcRects(options, fullRect, itemRect, contentRect);
|
||||
|
||||
QRect buttonRect = CalcButtonRect(contentRect);
|
||||
|
||||
QFont standardFont(options.font);
|
||||
standardFont.setPixelSize(static_cast<int>(s_fontSize));
|
||||
QFontMetrics standardFontMetrics(standardFont);
|
||||
@@ -114,7 +142,8 @@ namespace O3DE::ProjectManager
|
||||
const QRect summaryRect = CalcSummaryRect(contentRect, hasTags);
|
||||
DrawText(summary, painter, summaryRect, standardFont);
|
||||
|
||||
DrawButton(painter, contentRect, modelIndex);
|
||||
DrawDownloadStatusIcon(painter, contentRect, buttonRect, modelIndex);
|
||||
DrawButton(painter, buttonRect, modelIndex);
|
||||
DrawPlatformIcons(painter, contentRect, modelIndex);
|
||||
DrawFeatureTags(painter, contentRect, featureTags, standardFont, summaryRect);
|
||||
|
||||
@@ -270,7 +299,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
QRect GemItemDelegate::CalcButtonRect(const QRect& contentRect) const
|
||||
{
|
||||
const QPoint topLeft = QPoint(contentRect.right() - s_buttonWidth - s_itemMargins.right(), contentRect.top() + contentRect.height() / 2 - s_buttonHeight / 2);
|
||||
const QPoint topLeft = QPoint(contentRect.right() - s_buttonWidth, contentRect.center().y() - s_buttonHeight / 2);
|
||||
const QSize size = QSize(s_buttonWidth, s_buttonHeight);
|
||||
return QRect(topLeft, size);
|
||||
}
|
||||
@@ -378,10 +407,9 @@ namespace O3DE::ProjectManager
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
void GemItemDelegate::DrawButton(QPainter* painter, const QRect& contentRect, const QModelIndex& modelIndex) const
|
||||
void GemItemDelegate::DrawButton(QPainter* painter, const QRect& buttonRect, const QModelIndex& modelIndex) const
|
||||
{
|
||||
painter->save();
|
||||
const QRect buttonRect = CalcButtonRect(contentRect);
|
||||
QPoint circleCenter;
|
||||
|
||||
if (GemModel::IsAdded(modelIndex))
|
||||
@@ -427,4 +455,45 @@ namespace O3DE::ProjectManager
|
||||
|
||||
return QString();
|
||||
}
|
||||
|
||||
void GemItemDelegate::DrawDownloadStatusIcon(QPainter* painter, const QRect& contentRect, const QRect& buttonRect, const QModelIndex& modelIndex) const
|
||||
{
|
||||
const GemInfo::DownloadStatus downloadStatus = GemModel::GetDownloadStatus(modelIndex);
|
||||
|
||||
// Show no icon if gem is already downloaded
|
||||
if (downloadStatus == GemInfo::DownloadStatus::Downloaded)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
QPixmap currentFrame;
|
||||
const QPixmap* statusPixmap;
|
||||
if (downloadStatus == GemInfo::DownloadStatus::Downloading)
|
||||
{
|
||||
if (m_downloadingMovie->state() != QMovie::Running)
|
||||
{
|
||||
m_downloadingMovie->start();
|
||||
emit MovieStartedPlaying(m_downloadingMovie);
|
||||
}
|
||||
|
||||
currentFrame = m_downloadingMovie->currentPixmap();
|
||||
currentFrame = currentFrame.scaled(s_statusIconSize, s_statusIconSize);
|
||||
statusPixmap = ¤tFrame;
|
||||
}
|
||||
else if (downloadStatus == GemInfo::DownloadStatus::NotDownloaded)
|
||||
{
|
||||
statusPixmap = &m_notDownloadedPixmap;
|
||||
}
|
||||
else
|
||||
{
|
||||
statusPixmap = &m_unknownStatusPixmap;
|
||||
}
|
||||
|
||||
QSize statusSize = statusPixmap->size();
|
||||
|
||||
painter->drawPixmap(
|
||||
buttonRect.left() - s_statusButtonSpacing - statusSize.width(),
|
||||
contentRect.center().y() - statusSize.height() / 2,
|
||||
*statusPixmap);
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -49,13 +49,13 @@ namespace O3DE::ProjectManager
|
||||
|
||||
// Margin and borders
|
||||
inline constexpr static QMargins s_itemMargins = QMargins(/*left=*/16, /*top=*/8, /*right=*/16, /*bottom=*/8); // Item border distances
|
||||
inline constexpr static QMargins s_contentMargins = QMargins(/*left=*/20, /*top=*/12, /*right=*/15, /*bottom=*/12); // Distances of the elements within an item to the item borders
|
||||
inline constexpr static QMargins s_contentMargins = QMargins(/*left=*/20, /*top=*/12, /*right=*/20, /*bottom=*/12); // Distances of the elements within an item to the item borders
|
||||
inline constexpr static int s_borderWidth = 4;
|
||||
|
||||
// Button
|
||||
inline constexpr static int s_buttonWidth = 55;
|
||||
inline constexpr static int s_buttonHeight = 18;
|
||||
inline constexpr static int s_buttonBorderRadius = 9;
|
||||
inline constexpr static int s_buttonWidth = 32;
|
||||
inline constexpr static int s_buttonHeight = 16;
|
||||
inline constexpr static int s_buttonBorderRadius = s_buttonHeight / 2;
|
||||
inline constexpr static int s_buttonCircleRadius = s_buttonBorderRadius - 2;
|
||||
inline constexpr static qreal s_buttonFontSize = 10.0;
|
||||
|
||||
@@ -65,6 +65,9 @@ namespace O3DE::ProjectManager
|
||||
inline constexpr static int s_featureTagBorderMarginY = 3;
|
||||
inline constexpr static int s_featureTagSpacing = 7;
|
||||
|
||||
signals:
|
||||
void MovieStartedPlaying(const QMovie* playingMovie) const;
|
||||
|
||||
protected:
|
||||
bool editorEvent(QEvent* event, QAbstractItemModel* model, const QStyleOptionViewItem& option, const QModelIndex& modelIndex) override;
|
||||
bool helpEvent(QHelpEvent* event, QAbstractItemView* view, const QStyleOptionViewItem& option, const QModelIndex& index) override;
|
||||
@@ -74,9 +77,10 @@ namespace O3DE::ProjectManager
|
||||
QRect CalcButtonRect(const QRect& contentRect) const;
|
||||
QRect CalcSummaryRect(const QRect& contentRect, bool hasTags) const;
|
||||
void DrawPlatformIcons(QPainter* painter, const QRect& contentRect, const QModelIndex& modelIndex) const;
|
||||
void DrawButton(QPainter* painter, const QRect& contentRect, const QModelIndex& modelIndex) const;
|
||||
void DrawButton(QPainter* painter, const QRect& buttonRect, const QModelIndex& modelIndex) const;
|
||||
void DrawFeatureTags(QPainter* painter, const QRect& contentRect, const QStringList& featureTags, const QFont& standardFont, const QRect& summaryRect) const;
|
||||
void DrawText(const QString& text, QPainter* painter, const QRect& rect, const QFont& standardFont) const;
|
||||
void DrawDownloadStatusIcon(QPainter* painter, const QRect& contentRect, const QRect& buttonRect, const QModelIndex& modelIndex) const;
|
||||
|
||||
QAbstractItemModel* m_model = nullptr;
|
||||
|
||||
@@ -85,5 +89,14 @@ namespace O3DE::ProjectManager
|
||||
void AddPlatformIcon(GemInfo::Platform platform, const QString& iconPath);
|
||||
inline constexpr static int s_platformIconSize = 12;
|
||||
QHash<GemInfo::Platform, QPixmap> m_platformIcons;
|
||||
|
||||
// Status icons
|
||||
void SetStatusIcon(QPixmap& m_iconPixmap, const QString& iconPath);
|
||||
inline constexpr static int s_statusIconSize = 16;
|
||||
inline constexpr static int s_statusButtonSpacing = 5;
|
||||
|
||||
QPixmap m_unknownStatusPixmap;
|
||||
QPixmap m_notDownloadedPixmap;
|
||||
QMovie* m_downloadingMovie = nullptr;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -103,11 +103,11 @@ namespace O3DE::ProjectManager
|
||||
QSpacerItem* horizontalSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
|
||||
columnHeaderLayout->addSpacerItem(horizontalSpacer);
|
||||
|
||||
QLabel* gemSelectedLabel = new QLabel(tr("Selected"));
|
||||
QLabel* gemSelectedLabel = new QLabel(tr("Status"));
|
||||
gemSelectedLabel->setObjectName("GemCatalogHeaderLabel");
|
||||
columnHeaderLayout->addWidget(gemSelectedLabel);
|
||||
|
||||
columnHeaderLayout->addSpacing(65);
|
||||
columnHeaderLayout->addSpacing(72);
|
||||
|
||||
vLayout->addLayout(columnHeaderLayout);
|
||||
}
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include <GemCatalog/GemListView.h>
|
||||
#include <GemCatalog/GemItemDelegate.h>
|
||||
|
||||
#include <QMovie>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
GemListView::GemListView(QAbstractItemModel* model, QItemSelectionModel* selectionModel, QWidget* parent)
|
||||
@@ -19,6 +21,17 @@ namespace O3DE::ProjectManager
|
||||
|
||||
setModel(model);
|
||||
setSelectionModel(selectionModel);
|
||||
setItemDelegate(new GemItemDelegate(model, this));
|
||||
GemItemDelegate* itemDelegate = new GemItemDelegate(model, this);
|
||||
|
||||
connect(itemDelegate, &GemItemDelegate::MovieStartedPlaying, [=](const QMovie* playingMovie)
|
||||
{
|
||||
// Force redraw when movie is playing so animation is smooth
|
||||
connect(playingMovie, &QMovie::frameChanged, this, [=]
|
||||
{
|
||||
this->viewport()->repaint();
|
||||
});
|
||||
});
|
||||
|
||||
setItemDelegate(itemDelegate);
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -48,6 +48,7 @@ namespace O3DE::ProjectManager
|
||||
item->setData(gemInfo.m_features, RoleFeatures);
|
||||
item->setData(gemInfo.m_path, RolePath);
|
||||
item->setData(gemInfo.m_requirement, RoleRequirement);
|
||||
item->setData(gemInfo.m_downloadStatus, RoleDownloadStatus);
|
||||
|
||||
appendRow(item);
|
||||
|
||||
@@ -132,6 +133,11 @@ namespace O3DE::ProjectManager
|
||||
return static_cast<GemInfo::Types>(modelIndex.data(RoleTypes).toInt());
|
||||
}
|
||||
|
||||
GemInfo::DownloadStatus GemModel::GetDownloadStatus(const QModelIndex& modelIndex)
|
||||
{
|
||||
return static_cast<GemInfo::DownloadStatus>(modelIndex.data(RoleDownloadStatus).toInt());
|
||||
}
|
||||
|
||||
QString GemModel::GetSummary(const QModelIndex& modelIndex)
|
||||
{
|
||||
return modelIndex.data(RoleSummary).toString();
|
||||
@@ -373,6 +379,11 @@ namespace O3DE::ProjectManager
|
||||
return previouslyAdded && !added;
|
||||
}
|
||||
|
||||
void GemModel::SetDownloadStatus(QAbstractItemModel& model, const QModelIndex& modelIndex, GemInfo::DownloadStatus status)
|
||||
{
|
||||
model.setData(modelIndex, status, RoleDownloadStatus);
|
||||
}
|
||||
|
||||
bool GemModel::HasRequirement(const QModelIndex& modelIndex)
|
||||
{
|
||||
return !modelIndex.data(RoleRequirement).toString().isEmpty();
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace O3DE::ProjectManager
|
||||
static GemInfo::GemOrigin GetGemOrigin(const QModelIndex& modelIndex);
|
||||
static GemInfo::Platforms GetPlatforms(const QModelIndex& modelIndex);
|
||||
static GemInfo::Types GetTypes(const QModelIndex& modelIndex);
|
||||
static GemInfo::DownloadStatus GetDownloadStatus(const QModelIndex& modelIndex);
|
||||
static QString GetSummary(const QModelIndex& modelIndex);
|
||||
static QString GetDirectoryLink(const QModelIndex& modelIndex);
|
||||
static QString GetDocLink(const QModelIndex& modelIndex);
|
||||
@@ -64,6 +65,7 @@ namespace O3DE::ProjectManager
|
||||
static bool NeedsToBeRemoved(const QModelIndex& modelIndex, bool includeDependencies = false);
|
||||
static bool HasRequirement(const QModelIndex& modelIndex);
|
||||
static void UpdateDependencies(QAbstractItemModel& model, const QModelIndex& modelIndex);
|
||||
static void SetDownloadStatus(QAbstractItemModel& model, const QModelIndex& modelIndex, GemInfo::DownloadStatus status);
|
||||
|
||||
bool DoGemsToBeAddedHaveRequirements() const;
|
||||
bool HasDependentGemsToRemove() const;
|
||||
@@ -101,7 +103,8 @@ namespace O3DE::ProjectManager
|
||||
RoleFeatures,
|
||||
RoleTypes,
|
||||
RolePath,
|
||||
RoleRequirement
|
||||
RoleRequirement,
|
||||
RoleDownloadStatus
|
||||
};
|
||||
|
||||
QHash<QString, QModelIndex> m_nameToIndexMap;
|
||||
|
||||
@@ -668,7 +668,21 @@ namespace O3DE::ProjectManager
|
||||
|
||||
if (gemInfo.m_creator.contains("Open 3D Engine"))
|
||||
{
|
||||
gemInfo.m_gemOrigin = GemInfo::GemOrigin::Open3DEEngine;
|
||||
gemInfo.m_gemOrigin = GemInfo::GemOrigin::Open3DEngine;
|
||||
}
|
||||
else if (gemInfo.m_creator.contains("Amazon Web Services"))
|
||||
{
|
||||
gemInfo.m_gemOrigin = GemInfo::GemOrigin::Local;
|
||||
}
|
||||
else if (data.contains("origin"))
|
||||
{
|
||||
gemInfo.m_gemOrigin = GemInfo::GemOrigin::Remote;
|
||||
}
|
||||
|
||||
// As long Base Open3DEngine gems are installed before first startup non-remote gems will be downloaded
|
||||
if (gemInfo.m_gemOrigin != GemInfo::GemOrigin::Remote)
|
||||
{
|
||||
gemInfo.m_downloadStatus = GemInfo::DownloadStatus::Downloaded;
|
||||
}
|
||||
|
||||
if (data.contains("user_tags"))
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace AWSClientAuth
|
||||
AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
|
||||
if (serialize)
|
||||
{
|
||||
serialize->Class<AWSClientAuthSystemComponent, AZ::Component>()->Version(1);
|
||||
serialize->Class<AWSClientAuthSystemComponent, AZ::Component>()->Version(2);
|
||||
|
||||
if (AZ::EditContext* ec = serialize->GetEditContext())
|
||||
{
|
||||
@@ -105,12 +105,22 @@ namespace AWSClientAuth
|
||||
behaviorContext->EBus<AWSCognitoUserManagementRequestBus>("AWSCognitoUserManagementRequestBus")
|
||||
->Attribute(AZ::Script::Attributes::Category, SerializeComponentName)
|
||||
->Event("Initialize", &AWSCognitoUserManagementRequestBus::Events::Initialize)
|
||||
->Event("EmailSignUpAsync", &AWSCognitoUserManagementRequestBus::Events::EmailSignUpAsync)
|
||||
->Event("PhoneSignUpAsync", &AWSCognitoUserManagementRequestBus::Events::PhoneSignUpAsync)
|
||||
->Event("ConfirmSignUpAsync", &AWSCognitoUserManagementRequestBus::Events::ConfirmSignUpAsync)
|
||||
->Event("ForgotPasswordAsync", &AWSCognitoUserManagementRequestBus::Events::ForgotPasswordAsync)
|
||||
->Event("ConfirmForgotPasswordAsync", &AWSCognitoUserManagementRequestBus::Events::ConfirmForgotPasswordAsync)
|
||||
->Event("EnableMFAAsync", &AWSCognitoUserManagementRequestBus::Events::EnableMFAAsync);
|
||||
->Event(
|
||||
"EmailSignUpAsync", &AWSCognitoUserManagementRequestBus::Events::EmailSignUpAsync,
|
||||
{ { { "Username", "The client's username" }, { "Password", "The client's password" }, { "Email", "The email address used to sign up" } } })
|
||||
->Event(
|
||||
"PhoneSignUpAsync", &AWSCognitoUserManagementRequestBus::Events::PhoneSignUpAsync,
|
||||
{ { { "Username", "The client's username" }, { "Password", "The client's password" }, { "Phone number", "The phone number used to sign up" } } })
|
||||
->Event(
|
||||
"ConfirmSignUpAsync", &AWSCognitoUserManagementRequestBus::Events::ConfirmSignUpAsync,
|
||||
{ { { "Username", "The client's username" }, { "Confirmation code", "The client's confirmation code" } } })
|
||||
->Event(
|
||||
"ForgotPasswordAsync", &AWSCognitoUserManagementRequestBus::Events::ForgotPasswordAsync,
|
||||
{ { { "Username", "The client's username" } } })
|
||||
->Event(
|
||||
"ConfirmForgotPasswordAsync", &AWSCognitoUserManagementRequestBus::Events::ConfirmForgotPasswordAsync,
|
||||
{ { { "Username", "The client's username" }, { "Confirmation code", "The client's confirmation code" }, { "New password", "The new password for the client" } } })
|
||||
->Event("EnableMFAAsync", &AWSCognitoUserManagementRequestBus::Events::EnableMFAAsync, { { { "Access token", "The MFA access token" } } });
|
||||
|
||||
|
||||
behaviorContext->EBus<AuthenticationProviderNotificationBus>("AuthenticationProviderNotificationBus")
|
||||
|
||||
@@ -15,10 +15,11 @@ ly_add_target(
|
||||
awsgamelift_client_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PUBLIC
|
||||
../AWSGameLiftCommon/Include
|
||||
Include
|
||||
PRIVATE
|
||||
Source
|
||||
../AWSGameLiftCommon/Source
|
||||
Source
|
||||
COMPILE_DEFINITIONS
|
||||
PRIVATE
|
||||
${awsgameliftclient_compile_definition}
|
||||
@@ -78,10 +79,11 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
awsgamelift_client_tests_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
../AWSGameLiftCommon/Include
|
||||
../AWSGameLiftCommon/Source
|
||||
Include
|
||||
Tests
|
||||
Source
|
||||
../AWSGameLiftCommon/Source
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
AZ::AzCore
|
||||
|
||||
+3
-27
@@ -10,36 +10,12 @@
|
||||
|
||||
#include <AzCore/std/containers/unordered_map.h>
|
||||
#include <AzCore/std/string/string.h>
|
||||
|
||||
#include <AzFramework/Matchmaking/MatchmakingRequests.h>
|
||||
|
||||
#include <AWSGameLiftPlayer.h>
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
//! AWSGameLiftPlayerInformation
|
||||
//! Information on each player to be matched
|
||||
//! This information must include a player ID, and may contain player attributes and latency data to be used in the matchmaking process
|
||||
//! After a successful match, Player objects contain the name of the team the player is assigned to
|
||||
struct AWSGameLiftPlayerInformation
|
||||
{
|
||||
AZ_RTTI(AWSGameLiftPlayerInformation, "{B62C118E-C55D-4903-8ECB-E58E8CA613C4}");
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
AWSGameLiftPlayerInformation() = default;
|
||||
virtual ~AWSGameLiftPlayerInformation() = default;
|
||||
|
||||
// A map of region names to latencies in millseconds, that indicates
|
||||
// the amount of latency that a player experiences when connected to AWS Regions
|
||||
AZStd::unordered_map<AZStd::string, int> m_latencyInMs;
|
||||
// A collection of key:value pairs containing player information for use in matchmaking
|
||||
// Player attribute keys must match the playerAttributes used in a matchmaking rule set
|
||||
// Example: {"skill": "{\"N\": \"23\"}", "gameMode": "{\"S\": \"deathmatch\"}"}
|
||||
AZStd::unordered_map<AZStd::string, AZStd::string> m_playerAttributes;
|
||||
// A unique identifier for a player
|
||||
AZStd::string m_playerId;
|
||||
// Name of the team that the player is assigned to in a match
|
||||
AZStd::string m_team;
|
||||
};
|
||||
|
||||
//! AWSGameLiftStartMatchmakingRequest
|
||||
//! GameLift start matchmaking request which corresponds to Amazon GameLift
|
||||
//! Uses FlexMatch to create a game match for a group of players based on custom matchmaking rules
|
||||
@@ -57,6 +33,6 @@ namespace AWSGameLift
|
||||
// Name of the matchmaking configuration to use for this request
|
||||
AZStd::string m_configurationName;
|
||||
// Information on each player to be matched
|
||||
AZStd::vector<AWSGameLiftPlayerInformation> m_players;
|
||||
AZStd::vector<AWSGameLiftPlayer> m_players;
|
||||
};
|
||||
} // namespace AWSGameLift
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <AzCore/std/bind/bind.h>
|
||||
#include <AzCore/std/smart_ptr/shared_ptr.h>
|
||||
#include <AzFramework/Session/ISessionHandlingRequests.h>
|
||||
#include <AzFramework/Matchmaking/MatchmakingNotifications.h>
|
||||
|
||||
#include <AWSGameLiftClientLocalTicketTracker.h>
|
||||
#include <AWSGameLiftSessionConstants.h>
|
||||
@@ -109,6 +110,7 @@ namespace AWSGameLift
|
||||
else if (ticket.GetStatus() == Aws::GameLift::Model::MatchmakingConfigurationStatus::REQUIRES_ACCEPTANCE)
|
||||
{
|
||||
// broadcast acceptance requires to player
|
||||
AzFramework::MatchAcceptanceNotificationBus::Broadcast(&AzFramework::MatchAcceptanceNotifications::OnMatchAcceptance);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
#include <AWSGameLiftClientManager.h>
|
||||
#include <AWSGameLiftSessionConstants.h>
|
||||
#include <Activity/AWSGameLiftAcceptMatchActivity.h>
|
||||
#include <Activity/AWSGameLiftCreateSessionActivity.h>
|
||||
#include <Activity/AWSGameLiftCreateSessionOnQueueActivity.h>
|
||||
#include <Activity/AWSGameLiftJoinSessionActivity.h>
|
||||
@@ -125,12 +126,53 @@ namespace AWSGameLift
|
||||
|
||||
void AWSGameLiftClientManager::AcceptMatch(const AzFramework::AcceptMatchRequest& acceptMatchRequest)
|
||||
{
|
||||
AZ_UNUSED(acceptMatchRequest);
|
||||
if (AcceptMatchActivity::ValidateAcceptMatchRequest(acceptMatchRequest))
|
||||
{
|
||||
const AWSGameLiftAcceptMatchRequest& gameliftStartMatchmakingRequest =
|
||||
static_cast<const AWSGameLiftAcceptMatchRequest&>(acceptMatchRequest);
|
||||
AcceptMatchHelper(gameliftStartMatchmakingRequest);
|
||||
}
|
||||
}
|
||||
|
||||
void AWSGameLiftClientManager::AcceptMatchAsync(const AzFramework::AcceptMatchRequest& acceptMatchRequest)
|
||||
{
|
||||
AZ_UNUSED(acceptMatchRequest);
|
||||
if (!AcceptMatchActivity::ValidateAcceptMatchRequest(acceptMatchRequest))
|
||||
{
|
||||
AzFramework::MatchmakingAsyncRequestNotificationBus::Broadcast(
|
||||
&AzFramework::MatchmakingAsyncRequestNotifications::OnAcceptMatchAsyncComplete);
|
||||
return;
|
||||
}
|
||||
|
||||
const AWSGameLiftAcceptMatchRequest& gameliftStartMatchmakingRequest = static_cast<const AWSGameLiftAcceptMatchRequest&>(acceptMatchRequest);
|
||||
|
||||
AZ::JobContext* jobContext = nullptr;
|
||||
AWSCore::AWSCoreRequestBus::BroadcastResult(jobContext, &AWSCore::AWSCoreRequests::GetDefaultJobContext);
|
||||
AZ::Job* acceptMatchJob = AZ::CreateJobFunction(
|
||||
[this, gameliftStartMatchmakingRequest]()
|
||||
{
|
||||
AcceptMatchHelper(gameliftStartMatchmakingRequest);
|
||||
|
||||
AzFramework::MatchmakingAsyncRequestNotificationBus::Broadcast(
|
||||
&AzFramework::MatchmakingAsyncRequestNotifications::OnAcceptMatchAsyncComplete);
|
||||
},
|
||||
true, jobContext);
|
||||
|
||||
acceptMatchJob->Start();
|
||||
}
|
||||
|
||||
void AWSGameLiftClientManager::AcceptMatchHelper(const AWSGameLiftAcceptMatchRequest& acceptMatchRequest)
|
||||
{
|
||||
auto gameliftClient = AZ::Interface<IAWSGameLiftInternalRequests>::Get()->GetGameLiftClient();
|
||||
|
||||
AZStd::string response;
|
||||
if (!gameliftClient)
|
||||
{
|
||||
AZ_Error(AWSGameLiftClientManagerName, false, AWSGameLiftClientMissingErrorMessage);
|
||||
}
|
||||
else
|
||||
{
|
||||
AcceptMatchActivity::AcceptMatch(*gameliftClient, acceptMatchRequest);
|
||||
}
|
||||
}
|
||||
|
||||
AZStd::string AWSGameLiftClientManager::CreateSession(const AzFramework::CreateSessionRequest& createSessionRequest)
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
struct AWSGameLiftAcceptMatchRequest;
|
||||
struct AWSGameLiftCreateSessionRequest;
|
||||
struct AWSGameLiftCreateSessionOnQueueRequest;
|
||||
struct AWSGameLiftJoinSessionRequest;
|
||||
@@ -158,6 +159,7 @@ namespace AWSGameLift
|
||||
void LeaveSession() override;
|
||||
|
||||
private:
|
||||
void AcceptMatchHelper(const AWSGameLiftAcceptMatchRequest& createSessionRequest);
|
||||
AZStd::string CreateSessionHelper(const AWSGameLiftCreateSessionRequest& createSessionRequest);
|
||||
AZStd::string CreateSessionOnQueueHelper(const AWSGameLiftCreateSessionOnQueueRequest& createSessionOnQueueRequest);
|
||||
bool JoinSessionHelper(const AWSGameLiftJoinSessionRequest& joinSessionRequest);
|
||||
|
||||
@@ -210,6 +210,7 @@ namespace AWSGameLift
|
||||
->Property("SessionId", BehaviorValueProperty(&AzFramework::SessionConfig::m_sessionId))
|
||||
->Property("SessionName", BehaviorValueProperty(&AzFramework::SessionConfig::m_sessionName))
|
||||
->Property("SessionProperties", BehaviorValueProperty(&AzFramework::SessionConfig::m_sessionProperties))
|
||||
->Property("MatchmakingData", BehaviorValueProperty(&AzFramework::SessionConfig::m_matchmakingData))
|
||||
->Property("Status", BehaviorValueProperty(&AzFramework::SessionConfig::m_status))
|
||||
->Property("StatusReason", BehaviorValueProperty(&AzFramework::SessionConfig::m_statusReason))
|
||||
->Property("TerminationTime", BehaviorValueProperty(&AzFramework::SessionConfig::m_terminationTime))
|
||||
|
||||
+76
@@ -0,0 +1,76 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.AcceptMatch
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
|
||||
#include <Activity/AWSGameLiftAcceptMatchActivity.h>
|
||||
#include <AWSGameLiftSessionConstants.h>
|
||||
|
||||
#include <aws/core/utils/Outcome.h>
|
||||
#include <aws/gamelift/model/AcceptMatchRequest.h>
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
namespace AcceptMatchActivity
|
||||
{
|
||||
Aws::GameLift::Model::AcceptMatchRequest BuildAWSGameLiftAcceptMatchRequest(
|
||||
const AWSGameLiftAcceptMatchRequest& acceptMatchRequest)
|
||||
{
|
||||
Aws::GameLift::Model::AcceptMatchRequest request;
|
||||
request.SetAcceptanceType(acceptMatchRequest.m_acceptMatch ?
|
||||
Aws::GameLift::Model::AcceptanceType::ACCEPT : Aws::GameLift::Model::AcceptanceType::REJECT);
|
||||
|
||||
Aws::Vector<Aws::String> playerIds;
|
||||
for (const AZStd::string& playerId : acceptMatchRequest.m_playerIds)
|
||||
{
|
||||
playerIds.emplace_back(playerId.c_str());
|
||||
}
|
||||
request.SetPlayerIds(playerIds);
|
||||
|
||||
if (!acceptMatchRequest.m_ticketId.empty())
|
||||
{
|
||||
request.SetTicketId(acceptMatchRequest.m_ticketId.c_str());
|
||||
}
|
||||
|
||||
AZ_TracePrintf(AWSGameLiftAcceptMatchActivityName, "Built AcceptMatchRequest with TicketId=%s", request.GetTicketId().c_str());
|
||||
|
||||
return request;
|
||||
}
|
||||
|
||||
void AcceptMatch(const Aws::GameLift::GameLiftClient& gameliftClient,
|
||||
const AWSGameLiftAcceptMatchRequest& AcceptMatchRequest)
|
||||
{
|
||||
AZ_TracePrintf(AWSGameLiftAcceptMatchActivityName, "Requesting AcceptMatch against Amazon GameLift service ...");
|
||||
|
||||
Aws::GameLift::Model::AcceptMatchRequest request = BuildAWSGameLiftAcceptMatchRequest(AcceptMatchRequest);
|
||||
auto AcceptMatchOutcome = gameliftClient.AcceptMatch(request);
|
||||
|
||||
if (AcceptMatchOutcome.IsSuccess())
|
||||
{
|
||||
AZ_TracePrintf(AWSGameLiftAcceptMatchActivityName, "AcceptMatch request against Amazon GameLift service is complete");
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ_Error(AWSGameLiftAcceptMatchActivityName, false, AWSGameLiftErrorMessageTemplate,
|
||||
AcceptMatchOutcome.GetError().GetExceptionName().c_str(), AcceptMatchOutcome.GetError().GetMessage().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
bool ValidateAcceptMatchRequest(const AzFramework::AcceptMatchRequest& AcceptMatchRequest)
|
||||
{
|
||||
auto gameliftAcceptMatchRequest = azrtti_cast<const AWSGameLiftAcceptMatchRequest*>(&AcceptMatchRequest);
|
||||
bool isValid = gameliftAcceptMatchRequest &&
|
||||
(gameliftAcceptMatchRequest->m_playerIds.size() > 0) &&
|
||||
(!gameliftAcceptMatchRequest->m_ticketId.empty());
|
||||
|
||||
AZ_Error(AWSGameLiftAcceptMatchActivityName, isValid, AWSGameLiftAcceptMatchRequestInvalidErrorMessage);
|
||||
|
||||
return isValid;
|
||||
}
|
||||
} // namespace AcceptMatchActivity
|
||||
} // namespace AWSGameLift
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <Request/AWSGameLiftAcceptMatchRequest.h>
|
||||
|
||||
#include <aws/gamelift/GameLiftClient.h>
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
namespace AcceptMatchActivity
|
||||
{
|
||||
static constexpr const char AWSGameLiftAcceptMatchActivityName[] = "AWSGameLiftAcceptMatchActivity";
|
||||
static constexpr const char AWSGameLiftAcceptMatchRequestInvalidErrorMessage[] = "Invalid GameLift AcceptMatch request.";
|
||||
|
||||
// Build AWS GameLift AcceptMatchRequest by using AWSGameLiftAcceptMatchRequest
|
||||
Aws::GameLift::Model::AcceptMatchRequest BuildAWSGameLiftAcceptMatchRequest(const AWSGameLiftAcceptMatchRequest& AcceptMatchRequest);
|
||||
|
||||
// Create AcceptMatchRequest and make a AcceptMatch call through GameLift client
|
||||
void AcceptMatch(const Aws::GameLift::GameLiftClient& gameliftClient, const AWSGameLiftAcceptMatchRequest& AcceptMatchRequest);
|
||||
|
||||
// Validate AcceptMatchRequest and check required request parameters
|
||||
bool ValidateAcceptMatchRequest(const AzFramework::AcceptMatchRequest& AcceptMatchRequest);
|
||||
} // namespace AcceptMatchActivity
|
||||
} // namespace AWSGameLift
|
||||
+1
@@ -105,6 +105,7 @@ namespace AWSGameLift
|
||||
session.m_status = AWSGameLiftSessionStatusNames[(int)gameSession.GetStatus()];
|
||||
session.m_statusReason = AWSGameLiftSessionStatusReasons[(int)gameSession.GetStatusReason()];
|
||||
session.m_terminationTime = gameSession.GetTerminationTime().Millis();
|
||||
session.m_matchmakingData = gameSession.GetMatchmakerData().c_str();
|
||||
// TODO: Update the AWS Native SDK to get the new game session attributes.
|
||||
//session.m_dnsName = gameSession.GetDnsName();
|
||||
|
||||
|
||||
+7
-2
@@ -5,12 +5,17 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
|
||||
#include <Activity/AWSGameLiftActivityUtils.h>
|
||||
#include <Activity/AWSGameLiftStartMatchmakingActivity.h>
|
||||
#include <AWSGameLiftPlayer.h>
|
||||
#include <AWSGameLiftSessionConstants.h>
|
||||
|
||||
#include <aws/core/utils/Outcome.h>
|
||||
#include <aws/gamelift/model/StartMatchmakingRequest.h>
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
namespace StartMatchmakingActivity
|
||||
@@ -25,7 +30,7 @@ namespace AWSGameLift
|
||||
}
|
||||
|
||||
Aws::Vector<Aws::GameLift::Model::Player> players;
|
||||
for (const AWSGameLiftPlayerInformation& playerInfo : startMatchmakingRequest.m_players)
|
||||
for (const AWSGameLiftPlayer& playerInfo : startMatchmakingRequest.m_players)
|
||||
{
|
||||
Aws::GameLift::Model::Player player;
|
||||
if (!playerInfo.m_playerId.empty())
|
||||
@@ -105,7 +110,7 @@ namespace AWSGameLift
|
||||
|
||||
if (isValid)
|
||||
{
|
||||
for (const AWSGameLiftPlayerInformation& playerInfo : gameliftStartMatchmakingRequest->m_players)
|
||||
for (const AWSGameLiftPlayer& playerInfo : gameliftStartMatchmakingRequest->m_players)
|
||||
{
|
||||
isValid &= !playerInfo.m_playerId.empty();
|
||||
isValid &= AWSGameLiftActivityUtils::ValidatePlayerAttributes(playerInfo.m_playerAttributes);
|
||||
|
||||
-3
@@ -10,9 +10,7 @@
|
||||
|
||||
#include <Request/AWSGameLiftStartMatchmakingRequest.h>
|
||||
|
||||
#include <aws/core/utils/Outcome.h>
|
||||
#include <aws/gamelift/GameLiftClient.h>
|
||||
#include <aws/gamelift/model/StartMatchmakingRequest.h>
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
@@ -25,7 +23,6 @@ namespace AWSGameLift
|
||||
Aws::GameLift::Model::StartMatchmakingRequest BuildAWSGameLiftStartMatchmakingRequest(const AWSGameLiftStartMatchmakingRequest& startMatchmakingRequest);
|
||||
|
||||
// Create StartMatchmakingRequest and make a StartMatchmaking call through GameLift client
|
||||
// Will also start polling the matchmaking ticket when get success outcome from GameLift client
|
||||
AZStd::string StartMatchmaking(const Aws::GameLift::GameLiftClient& gameliftClient, const AWSGameLiftStartMatchmakingRequest& startMatchmakingRequest);
|
||||
|
||||
// Validate StartMatchmakingRequest and check required request parameters
|
||||
|
||||
+3
@@ -11,6 +11,9 @@
|
||||
#include <Activity/AWSGameLiftStopMatchmakingActivity.h>
|
||||
#include <AWSGameLiftSessionConstants.h>
|
||||
|
||||
#include <aws/core/utils/Outcome.h>
|
||||
#include <aws/gamelift/model/StopMatchmakingRequest.h>
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
namespace StopMatchmakingActivity
|
||||
|
||||
-3
@@ -10,9 +10,7 @@
|
||||
|
||||
#include <Request/AWSGameLiftStopMatchmakingRequest.h>
|
||||
|
||||
#include <aws/core/utils/Outcome.h>
|
||||
#include <aws/gamelift/GameLiftClient.h>
|
||||
#include <aws/gamelift/model/StopMatchmakingRequest.h>
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
@@ -25,7 +23,6 @@ namespace AWSGameLift
|
||||
Aws::GameLift::Model::StopMatchmakingRequest BuildAWSGameLiftStopMatchmakingRequest(const AWSGameLiftStopMatchmakingRequest& stopMatchmakingRequest);
|
||||
|
||||
// Create StopMatchmakingRequest and make a StopMatchmaking call through GameLift client
|
||||
// Will also stop polling the matchmaking ticket when get success outcome from GameLift client
|
||||
void StopMatchmaking(const Aws::GameLift::GameLiftClient& gameliftClient, const AWSGameLiftStopMatchmakingRequest& stopMatchmakingRequest);
|
||||
|
||||
// Validate StopMatchmakingRequest and check required request parameters
|
||||
|
||||
+1
-44
@@ -14,53 +14,10 @@
|
||||
|
||||
namespace AWSGameLift
|
||||
{
|
||||
void AWSGameLiftPlayerInformation::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
{
|
||||
serializeContext->Class<AWSGameLiftPlayerInformation>()
|
||||
->Version(0)
|
||||
->Field("latencyInMs", &AWSGameLiftPlayerInformation::m_latencyInMs)
|
||||
->Field("playerAttributes", &AWSGameLiftPlayerInformation::m_playerAttributes)
|
||||
->Field("playerId", &AWSGameLiftPlayerInformation::m_playerId)
|
||||
->Field("team", &AWSGameLiftPlayerInformation::m_team);
|
||||
|
||||
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
|
||||
{
|
||||
editContext->Class<AWSGameLiftPlayerInformation>("AWSGameLiftPlayerInformation", "")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayerInformation::m_latencyInMs, "LatencyInMs",
|
||||
"A set of values, expressed in milliseconds, that indicates the amount of latency that"
|
||||
"a player experiences when connected to AWS Regions")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayerInformation::m_playerAttributes, "PlayerAttributes",
|
||||
"A collection of key:value pairs containing player information for use in matchmaking")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayerInformation::m_playerId, "PlayerId",
|
||||
"A unique identifier for a player")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &AWSGameLiftPlayerInformation::m_team, "Team",
|
||||
"Name of the team that the player is assigned to in a match");
|
||||
}
|
||||
}
|
||||
|
||||
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
behaviorContext->Class<AWSGameLiftPlayerInformation>("AWSGameLiftPlayerInformation")
|
||||
->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
|
||||
->Property("LatencyInMs", BehaviorValueProperty(&AWSGameLiftPlayerInformation::m_latencyInMs))
|
||||
->Property("PlayerAttributes", BehaviorValueProperty(&AWSGameLiftPlayerInformation::m_playerAttributes))
|
||||
->Property("PlayerId", BehaviorValueProperty(&AWSGameLiftPlayerInformation::m_playerId))
|
||||
->Property("Team", BehaviorValueProperty(&AWSGameLiftPlayerInformation::m_team));
|
||||
}
|
||||
}
|
||||
|
||||
void AWSGameLiftStartMatchmakingRequest::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
AzFramework::StartMatchmakingRequest::Reflect(context);
|
||||
AWSGameLiftPlayerInformation::Reflect(context);
|
||||
AWSGameLiftPlayer::Reflect(context);
|
||||
|
||||
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
{
|
||||
|
||||
+38
@@ -351,3 +351,41 @@ TEST_F(AWSGameLiftClientLocalTicketTrackerTest, StartPolling_CallAndTicketComple
|
||||
WaitForProcessFinish();
|
||||
ASSERT_TRUE(m_gameliftClientTicketTracker->IsTrackerIdle());
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftClientLocalTicketTrackerTest, StartPolling_RequiresAcceptanceAndTicketCompleteAtLast_ProcessContinuesAndStop)
|
||||
{
|
||||
Aws::GameLift::Model::MatchmakingTicket ticket1;
|
||||
ticket1.SetStatus(Aws::GameLift::Model::MatchmakingConfigurationStatus::REQUIRES_ACCEPTANCE);
|
||||
|
||||
Aws::GameLift::Model::DescribeMatchmakingResult result1;
|
||||
result1.AddTicketList(ticket1);
|
||||
Aws::GameLift::Model::DescribeMatchmakingOutcome outcome1(result1);
|
||||
|
||||
Aws::GameLift::Model::GameSessionConnectionInfo connectionInfo;
|
||||
connectionInfo.SetIpAddress("DummyIpAddress");
|
||||
connectionInfo.SetPort(123);
|
||||
connectionInfo.AddMatchedPlayerSessions(
|
||||
Aws::GameLift::Model::MatchedPlayerSession().WithPlayerId("player1").WithPlayerSessionId("playersession1"));
|
||||
|
||||
Aws::GameLift::Model::MatchmakingTicket ticket2;
|
||||
ticket2.SetStatus(Aws::GameLift::Model::MatchmakingConfigurationStatus::COMPLETED);
|
||||
ticket2.SetGameSessionConnectionInfo(connectionInfo);
|
||||
|
||||
Aws::GameLift::Model::DescribeMatchmakingResult result2;
|
||||
result2.AddTicketList(ticket2);
|
||||
Aws::GameLift::Model::DescribeMatchmakingOutcome outcome2(result2);
|
||||
|
||||
EXPECT_CALL(*m_gameliftClientMockPtr, DescribeMatchmaking(::testing::_))
|
||||
.WillOnce(::testing::Return(outcome1))
|
||||
.WillOnce(::testing::Return(outcome2));
|
||||
|
||||
MatchAcceptanceNotificationsHandlerMock handlerMock1;
|
||||
EXPECT_CALL(handlerMock1, OnMatchAcceptance()).Times(1);
|
||||
|
||||
SessionHandlingClientRequestsMock handlerMock2;
|
||||
EXPECT_CALL(handlerMock2, RequestPlayerJoinSession(::testing::_)).Times(1).WillOnce(::testing::Return(true));
|
||||
|
||||
m_gameliftClientTicketTracker->StartPolling("ticket1", "player1");
|
||||
WaitForProcessFinish();
|
||||
ASSERT_TRUE(m_gameliftClientTicketTracker->IsTrackerIdle());
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <AWSGameLiftClientManager.h>
|
||||
#include <AWSGameLiftClientMocks.h>
|
||||
|
||||
#include <Request/AWSGameLiftAcceptMatchRequest.h>
|
||||
#include <Request/AWSGameLiftCreateSessionOnQueueRequest.h>
|
||||
#include <Request/AWSGameLiftCreateSessionRequest.h>
|
||||
#include <Request/AWSGameLiftJoinSessionRequest.h>
|
||||
@@ -207,6 +208,7 @@ protected:
|
||||
sessionConfig.m_terminationTime = 0;
|
||||
sessionConfig.m_creatorId = "dummyCreatorId";
|
||||
sessionConfig.m_sessionProperties["dummyKey"] = "dummyValue";
|
||||
sessionConfig.m_matchmakingData = "dummyMatchmakingData";
|
||||
sessionConfig.m_sessionId = "dummyGameSessionId";
|
||||
sessionConfig.m_sessionName = "dummyGameSessionName";
|
||||
sessionConfig.m_ipAddress = "dummyIpAddress";
|
||||
@@ -231,7 +233,7 @@ protected:
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
request.m_ticketId = DummyMatchmakingTicketId;
|
||||
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"N\": \"1\"}";
|
||||
player.m_playerId = DummyPlayerId;
|
||||
player.m_latencyInMs["us-east-1"] = 10;
|
||||
@@ -812,7 +814,7 @@ TEST_F(AWSGameLiftClientManagerTest, StartMatchmaking_CallWithInvalidRequest_Get
|
||||
{
|
||||
AWSGameLiftStartMatchmakingRequest request;
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"A\": \"1\"}";
|
||||
request.m_players.emplace_back(player);
|
||||
|
||||
@@ -854,7 +856,7 @@ TEST_F(AWSGameLiftClientManagerTest, StartMatchmakingAsync_CallWithInvalidReques
|
||||
{
|
||||
AWSGameLiftStartMatchmakingRequest request;
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"A\": \"1\"}";
|
||||
request.m_players.emplace_back(player);
|
||||
|
||||
@@ -1005,3 +1007,106 @@ TEST_F(AWSGameLiftClientManagerTest, StopMatchmakingAsync_CallWithValidRequest_G
|
||||
m_gameliftClientManager->StopMatchmakingAsync(request);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftClientManagerTest, AcceptMatch_CallWithoutClientSetup_GetError)
|
||||
{
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
m_gameliftClientManager->ConfigureGameLiftClient("");
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_playerIds = { DummyPlayerId };
|
||||
request.m_ticketId = DummyMatchmakingTicketId;
|
||||
|
||||
m_gameliftClientManager->AcceptMatch(request);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(2); // capture 2 error message
|
||||
}
|
||||
TEST_F(AWSGameLiftClientManagerTest, AcceptMatch_CallWithInvalidRequest_GetError)
|
||||
{
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
m_gameliftClientManager->AcceptMatch(AzFramework::AcceptMatchRequest());
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftClientManagerTest, AcceptMatch_CallWithValidRequest_Success)
|
||||
{
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_playerIds = { DummyPlayerId };
|
||||
request.m_ticketId = DummyMatchmakingTicketId;
|
||||
|
||||
Aws::GameLift::Model::AcceptMatchResult result;
|
||||
Aws::GameLift::Model::AcceptMatchResult outcome(result);
|
||||
EXPECT_CALL(*m_gameliftClientMockPtr, AcceptMatch(::testing::_)).Times(1).WillOnce(::testing::Return(outcome));
|
||||
|
||||
m_gameliftClientManager->AcceptMatch(request);
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftClientManagerTest, AcceptMatch_CallWithValidRequest_GetError)
|
||||
{
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_playerIds = { DummyPlayerId };
|
||||
request.m_ticketId = DummyMatchmakingTicketId;
|
||||
|
||||
Aws::Client::AWSError<Aws::GameLift::GameLiftErrors> error;
|
||||
Aws::GameLift::Model::AcceptMatchOutcome outcome(error);
|
||||
|
||||
EXPECT_CALL(*m_gameliftClientMockPtr, AcceptMatch(::testing::_)).Times(1).WillOnce(::testing::Return(outcome));
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
m_gameliftClientManager->AcceptMatch(request);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftClientManagerTest, AcceptMatchAsync_CallWithInvalidRequest_GetNotificationWithError)
|
||||
{
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
|
||||
MatchmakingAsyncRequestNotificationsHandlerMock matchmakingHandlerMock;
|
||||
EXPECT_CALL(matchmakingHandlerMock, OnAcceptMatchAsyncComplete()).Times(1);
|
||||
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
m_gameliftClientManager->AcceptMatchAsync(request);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftClientManagerTest, AcceptMatchAsync_CallWithValidRequest_GetNotification)
|
||||
{
|
||||
AWSCoreRequestsHandlerMock handlerMock;
|
||||
EXPECT_CALL(handlerMock, GetDefaultJobContext()).Times(1).WillOnce(::testing::Return(m_jobContext.get()));
|
||||
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_playerIds = { DummyPlayerId };
|
||||
request.m_ticketId = DummyMatchmakingTicketId;
|
||||
|
||||
Aws::GameLift::Model::AcceptMatchResult result;
|
||||
Aws::GameLift::Model::AcceptMatchOutcome outcome(result);
|
||||
EXPECT_CALL(*m_gameliftClientMockPtr, AcceptMatch(::testing::_)).Times(1).WillOnce(::testing::Return(outcome));
|
||||
|
||||
MatchmakingAsyncRequestNotificationsHandlerMock matchmakingHandlerMock;
|
||||
EXPECT_CALL(matchmakingHandlerMock, OnAcceptMatchAsyncComplete()).Times(1);
|
||||
|
||||
m_gameliftClientManager->AcceptMatchAsync(request);
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftClientManagerTest, AcceptMatchAsync_CallWithValidRequest_GetNotificationWithError)
|
||||
{
|
||||
AWSCoreRequestsHandlerMock handlerMock;
|
||||
EXPECT_CALL(handlerMock, GetDefaultJobContext()).Times(1).WillOnce(::testing::Return(m_jobContext.get()));
|
||||
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_playerIds = { DummyPlayerId };
|
||||
request.m_ticketId = DummyMatchmakingTicketId;
|
||||
|
||||
Aws::Client::AWSError<Aws::GameLift::GameLiftErrors> error;
|
||||
Aws::GameLift::Model::AcceptMatchOutcome outcome(error);
|
||||
EXPECT_CALL(*m_gameliftClientMockPtr, AcceptMatch(::testing::_)).Times(1).WillOnce(::testing::Return(outcome));
|
||||
|
||||
MatchmakingAsyncRequestNotificationsHandlerMock matchmakingHandlerMock;
|
||||
EXPECT_CALL(matchmakingHandlerMock, OnAcceptMatchAsyncComplete()).Times(1);
|
||||
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
m_gameliftClientManager->AcceptMatchAsync(request);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzFramework/Matchmaking/MatchmakingNotifications.h>
|
||||
#include <AzFramework/Session/ISessionRequests.h>
|
||||
#include <AzFramework/Session/ISessionHandlingRequests.h>
|
||||
#include <AzFramework/Matchmaking/MatchmakingNotifications.h>
|
||||
@@ -18,6 +19,8 @@
|
||||
#include <aws/core/utils/Outcome.h>
|
||||
#include <aws/gamelift/GameLiftClient.h>
|
||||
#include <aws/gamelift/GameLiftErrors.h>
|
||||
#include <aws/gamelift/model/AcceptMatchRequest.h>
|
||||
#include <aws/gamelift/model/AcceptMatchResult.h>
|
||||
#include <aws/gamelift/model/CreateGameSessionRequest.h>
|
||||
#include <aws/gamelift/model/CreateGameSessionResult.h>
|
||||
#include <aws/gamelift/model/CreatePlayerSessionRequest.h>
|
||||
@@ -46,6 +49,7 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
MOCK_CONST_METHOD1(AcceptMatch, Model::AcceptMatchOutcome(const Model::AcceptMatchRequest&));
|
||||
MOCK_CONST_METHOD1(CreateGameSession, Model::CreateGameSessionOutcome(const Model::CreateGameSessionRequest&));
|
||||
MOCK_CONST_METHOD1(CreatePlayerSession, Model::CreatePlayerSessionOutcome(const Model::CreatePlayerSessionRequest&));
|
||||
MOCK_CONST_METHOD1(DescribeMatchmaking, Model::DescribeMatchmakingOutcome(const Model::DescribeMatchmakingRequest&));
|
||||
@@ -74,6 +78,23 @@ public:
|
||||
MOCK_METHOD0(OnStopMatchmakingAsyncComplete, void());
|
||||
};
|
||||
|
||||
class MatchAcceptanceNotificationsHandlerMock
|
||||
: public AzFramework::MatchAcceptanceNotificationBus::Handler
|
||||
{
|
||||
public:
|
||||
MatchAcceptanceNotificationsHandlerMock()
|
||||
{
|
||||
AzFramework::MatchAcceptanceNotificationBus::Handler::BusConnect();
|
||||
}
|
||||
|
||||
~MatchAcceptanceNotificationsHandlerMock()
|
||||
{
|
||||
AzFramework::MatchAcceptanceNotificationBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
MOCK_METHOD0(OnMatchAcceptance, void());
|
||||
};
|
||||
|
||||
class SessionAsyncRequestNotificationsHandlerMock
|
||||
: public AzFramework::SessionAsyncRequestNotificationBus::Handler
|
||||
{
|
||||
|
||||
+77
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <aws/gamelift/model/AcceptMatchRequest.h>
|
||||
|
||||
#include <AWSGameLiftClientFixture.h>
|
||||
#include <Activity/AWSGameLiftAcceptMatchActivity.h>
|
||||
|
||||
#include <aws/gamelift/model/AcceptMatchRequest.h>
|
||||
|
||||
using namespace AWSGameLift;
|
||||
|
||||
using AWSGameLiftAcceptMatchActivityTest = AWSGameLiftClientFixture;
|
||||
|
||||
TEST_F(AWSGameLiftAcceptMatchActivityTest, BuildAWSGameLiftAcceptMatchRequest_Call_GetExpectedResult)
|
||||
{
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_ticketId = "dummyTicketId";
|
||||
request.m_playerIds = { "dummyPlayerId" };
|
||||
|
||||
auto awsRequest = AcceptMatchActivity::BuildAWSGameLiftAcceptMatchRequest(request);
|
||||
|
||||
EXPECT_EQ(awsRequest.GetAcceptanceType(), Aws::GameLift::Model::AcceptanceType::ACCEPT);
|
||||
EXPECT_TRUE(strcmp(awsRequest.GetTicketId().c_str(), request.m_ticketId.c_str()) == 0);
|
||||
EXPECT_EQ(awsRequest.GetPlayerIds().size(), request.m_playerIds.size());
|
||||
EXPECT_TRUE(strcmp(awsRequest.GetPlayerIds().begin()->c_str(), request.m_playerIds.begin()->c_str()) == 0);
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftAcceptMatchActivityTest, ValidateAcceptMatchRequest_CallWithBaseType_GetFalseResult)
|
||||
{
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
auto result = AcceptMatchActivity::ValidateAcceptMatchRequest(AzFramework::AcceptMatchRequest());
|
||||
EXPECT_FALSE(result);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftAcceptMatchActivityTest, ValidateAcceptMatchRequest_CallWithoutTicketId_GetFalseResult)
|
||||
{
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_playerIds = { "dummyPlayerId" };
|
||||
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
auto result = AcceptMatchActivity::ValidateAcceptMatchRequest(request);
|
||||
EXPECT_FALSE(result);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftAcceptMatchActivityTest, ValidateAcceptMatchRequest_CallWithoutPlayerIds_GetFalseResult)
|
||||
{
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_playerIds = { "dummyPlayerId" };
|
||||
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
auto result = AcceptMatchActivity::ValidateAcceptMatchRequest(request);
|
||||
EXPECT_FALSE(result);
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
|
||||
}
|
||||
|
||||
TEST_F(AWSGameLiftAcceptMatchActivityTest, ValidateAcceptMatchRequest_CallWithValidAttributes_GetTrueResult)
|
||||
{
|
||||
|
||||
AWSGameLiftAcceptMatchRequest request;
|
||||
request.m_acceptMatch = true;
|
||||
request.m_ticketId = "dummyTicketId";
|
||||
request.m_playerIds = { "dummyPlayerId" };
|
||||
|
||||
auto result = AcceptMatchActivity::ValidateAcceptMatchRequest(request);
|
||||
EXPECT_TRUE(result);
|
||||
}
|
||||
+9
-6
@@ -8,6 +8,9 @@
|
||||
|
||||
#include <Activity/AWSGameLiftStartMatchmakingActivity.h>
|
||||
#include <AWSGameLiftClientFixture.h>
|
||||
#include <AWSGameLiftPlayer.h>
|
||||
|
||||
#include <aws/gamelift/model/StartMatchmakingRequest.h>
|
||||
|
||||
using namespace AWSGameLift;
|
||||
|
||||
@@ -19,7 +22,7 @@ TEST_F(AWSGameLiftStartMatchmakingActivityTest, BuildAWSGameLiftStartMatchmaking
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
request.m_ticketId = "dummyTicketId";
|
||||
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
|
||||
player.m_playerId = "dummyPlayerId";
|
||||
player.m_team = "dummyTeam";
|
||||
@@ -56,7 +59,7 @@ TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_
|
||||
AWSGameLiftStartMatchmakingRequest request;
|
||||
request.m_ticketId = "dummyTicketId";
|
||||
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
|
||||
player.m_playerId = "dummyPlayerId";
|
||||
player.m_team = "dummyTeam";
|
||||
@@ -87,7 +90,7 @@ TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
request.m_ticketId = "dummyTicketId";
|
||||
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
|
||||
player.m_team = "dummyTeam";
|
||||
player.m_latencyInMs["us-east-1"] = 10;
|
||||
@@ -105,7 +108,7 @@ TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
request.m_ticketId = "dummyTicketId";
|
||||
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"A\": \"test\"}";
|
||||
player.m_playerId = "dummyPlayerId";
|
||||
player.m_team = "dummyTeam";
|
||||
@@ -123,7 +126,7 @@ TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_
|
||||
AWSGameLiftStartMatchmakingRequest request;
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
|
||||
player.m_playerId = "dummyPlayerId";
|
||||
player.m_team = "dummyTeam";
|
||||
@@ -140,7 +143,7 @@ TEST_F(AWSGameLiftStartMatchmakingActivityTest, ValidateStartMatchmakingRequest_
|
||||
request.m_ticketId = "dummyTicketId";
|
||||
request.m_configurationName = "dummyConfiguration";
|
||||
|
||||
AWSGameLiftPlayerInformation player;
|
||||
AWSGameLiftPlayer player;
|
||||
player.m_playerAttributes["dummy"] = "{\"S\": \"test\"}";
|
||||
player.m_playerId = "dummyPlayerId";
|
||||
player.m_team = "dummyTeam";
|
||||
|
||||
+2
@@ -9,6 +9,8 @@
|
||||
#include <Activity/AWSGameLiftStopMatchmakingActivity.h>
|
||||
#include <AWSGameLiftClientFixture.h>
|
||||
|
||||
#include <aws/gamelift/model/StopMatchmakingRequest.h>
|
||||
|
||||
using namespace AWSGameLift;
|
||||
|
||||
using AWSGameLiftStopMatchmakingActivityTest = AWSGameLiftClientFixture;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user