Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller

NOTE: The memory driller is still intact for now to avoid needing to
modify allocators, but the frame/cpu portions of driller and the
standalone executable are now gone.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
This commit is contained in:
Jeremy Ong
2021-08-21 02:27:56 -06:00
parent b31d673de0
commit 07a14bdce1
293 changed files with 459 additions and 44183 deletions
@@ -72,7 +72,7 @@ namespace AZ
ShaderVariantSearchResult ShaderVariantTreeAsset::FindVariantStableId(const ShaderOptionGroupLayout* shaderOptionGroupLayout, const ShaderVariantId& shaderVariantId) const
{
AZ_PROFILE_FUNCTION(AzRender);
AZ_PROFILE_FUNCTION(RPI);
struct NodeToVisit
{