Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller
NOTE: The memory driller is still intact for now to avoid needing to modify allocators, but the frame/cpu portions of driller and the standalone executable are now gone. Signed-off-by: Jeremy Ong <jcong@amazon.com>
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@@ -38,7 +38,6 @@
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// To use the Andrew's algorithm in order to make convex hull from the points, this header is needed.
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#include "Util/GeometryUtil.h"
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namespace {
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QColor kLinkColorParent = QColor(0, 255, 255);
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QColor kLinkColorChild = QColor(0, 0, 255);
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@@ -1928,7 +1927,7 @@ bool CBaseObject::HitTestRectBounds(HitContext& hc, const AABB& box)
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//////////////////////////////////////////////////////////////////////////
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bool CBaseObject::HitTestRect(HitContext& hc)
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{
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AZ_PROFILE_FUNCTION(Entity);
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AZ_PROFILE_FUNCTION(Editor);
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AABB box;
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@@ -1965,7 +1964,7 @@ bool CBaseObject::HitHelperTest(HitContext& hc)
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//////////////////////////////////////////////////////////////////////////
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bool CBaseObject::HitHelperAtTest(HitContext& hc, const Vec3& pos)
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{
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AZ_PROFILE_FUNCTION(Entity);
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AZ_PROFILE_FUNCTION(Editor);
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bool bResult = false;
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