Merge branch 'development' into cmake/SPEC-7179

This commit is contained in:
Esteban Papp
2021-07-15 16:58:58 -07:00
222 changed files with 6726 additions and 1890 deletions
@@ -116,7 +116,7 @@ namespace AZ
{
const char* uuidString = nullptr;
unsigned int uuidStringLength = 0;
if (dc.ReadArg(0, uuidString) && dc.ReadValue(1, uuidStringLength))
if (dc.ReadArg(0, uuidString) && dc.ReadArg(1, uuidStringLength))
{
dc.PushResult(Uuid(uuidString, uuidStringLength));
}
@@ -157,8 +157,11 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
lua_pop(l, 2); // pop the Class name and behaviorClass
lua_pushnil(l);
// iterate over the key/value pairs
while (lua_next(l, -2) != 0)
{
// if key: string value: function
if (lua_isstring(l, -2) && lua_isfunction(l, -1))
{
const char* name = lua_tostring(l, -2);
@@ -167,6 +170,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
bool isRead = true;
bool isWrite = true;
// check if there is a getter provided
lua_getupvalue(l, -1, 1);
if (lua_isnil(l, -1))
{
@@ -174,6 +178,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
}
lua_pop(l, 1);
// check if there is a setter provided
lua_getupvalue(l, -1, 2);
if (lua_isnil(l, -1))
{
@@ -181,6 +186,7 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
}
lua_pop(l, 1);
// enumerate the remaining property
if (!enumProperty(&behaviorClass->m_typeId, name, isRead, isWrite, userData))
{
lua_pop(l, 5);
@@ -189,21 +195,30 @@ ScriptContextDebug::EnumRegisteredClasses(EnumClass enumClass, EnumMethod enumMe
}
else
{
// for any non-built in methods
if (strncmp(name, "__", 2) != 0)
{
const char* dbgParamInfo = NULL;
lua_getupvalue(l, -1, 2);
// attempt to get the name
bool popDebugName = lua_getupvalue(l, -1, 2) != nullptr;
if (lua_isstring(l, -1))
{
dbgParamInfo = lua_tostring(l, -1);
}
// enumerate the method's parameters
if (!enumMethod(&behaviorClass->m_typeId, name, dbgParamInfo, userData))
{
lua_pop(l, 6);
return;
}
lua_pop(l, 1); // pop the DBG name
// if we were able to get the name, pop it from the stack
if (popDebugName)
{
lua_pop(l, 1);
}
}
}
}
@@ -7,9 +7,9 @@
*/
#include <AZTestShared/Utils/Utils.h>
#include "AzCore/Component/Entity.h"
#include "AzCore/Asset/AssetManager.h"
#include "AzCore/Slice/SliceComponent.h"
#include <AzCore/Component/Entity.h>
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/Slice/SliceComponent.h>
namespace UnitTest
{
@@ -6,6 +6,7 @@
*/
#include <AzCore/Math/Vector3.h>
#include <AzCore/Serialization/Json/JsonSerializationSettings.h>
#include <AzCore/std/string/string_view.h>
#include <Tests/Serialization/Json/JsonSerializationTests.h>
@@ -43,7 +44,9 @@ namespace JsonSerializationTests
}
void CheckApplyPatchOutcome(const char* target, const char* patch,
AZ::JsonSerializationResult::Outcomes outcome, AZ::JsonSerializationResult::Processing processing)
AZ::JsonSerializationResult::Outcomes outcome,
AZ::JsonSerializationResult::Processing processing,
const AZ::JsonApplyPatchSettings& settings = AZ::JsonApplyPatchSettings{})
{
m_jsonDocument->Parse(target);
ASSERT_FALSE(m_jsonDocument->HasParseError());
@@ -53,12 +56,24 @@ namespace JsonSerializationTests
ASSERT_FALSE(patchDocument.HasParseError());
AZ::JsonSerializationResult::ResultCode result = AZ::JsonSerialization::ApplyPatch(*m_jsonDocument,
m_jsonDocument->GetAllocator(), patchDocument, AZ::JsonMergeApproach::JsonPatch);
m_jsonDocument->GetAllocator(), patchDocument, AZ::JsonMergeApproach::JsonPatch, settings);
EXPECT_EQ(result.GetTask(), AZ::JsonSerializationResult::Tasks::Merge);
EXPECT_EQ(result.GetOutcome(), outcome);
EXPECT_EQ(result.GetProcessing(), processing);
}
void CheckApplyPatchOutcome(
const char* target,
const char* patch,
const char* expectedPatchedResult,
AZ::JsonSerializationResult::Outcomes outcome,
AZ::JsonSerializationResult::Processing processing,
const AZ::JsonApplyPatchSettings& settings = AZ::JsonApplyPatchSettings{})
{
CheckApplyPatchOutcome(target, patch, outcome, processing, settings);
Expect_DocStrEq(expectedPatchedResult);
}
void CheckCreatePatch_Core(const char* source, AZStd::string_view patch, const char* target,
AZ::JsonMergeApproach approach)
{
@@ -262,6 +277,36 @@ namespace JsonSerializationTests
Outcomes::TypeMismatch, Processing::Halted);
}
TEST_F(JsonPatchingSerializationTests, ApplyPatch_UseJsonPatchWithCustomReportingCallback_ReportPartialSkip)
{
using namespace AZ::JsonSerializationResult;
auto issueReportingCallback = [](AZStd::string_view, AZ::JsonSerializationResult::ResultCode result,
AZStd::string_view) -> AZ::JsonSerializationResult::ResultCode
{
using namespace AZ::JsonSerializationResult;
if (result.GetProcessing() == Processing::Halted)
{
return ResultCode(result.GetTask(), Outcomes::PartialSkip);
}
return result;
};
AZ::JsonApplyPatchSettings applyPatchSettings;
applyPatchSettings.m_reporting = AZStd::move(issueReportingCallback);
CheckApplyPatchOutcome(
R"({})",
R"([
{ "op": "add", "path": "/nonexistent_key/new_member", "value": "someValue" },
{ "op": "add", "path": "/test", "value": "someValue" }
])",
R"(
{ "test": "someValue" }
)",
Outcomes::PartialSkip,
Processing::Completed,
AZStd::move(applyPatchSettings));
}
TEST_F(JsonPatchingSerializationTests, ApplyPatch_UseJsonPatchAddUnnamedMember_ReportsSuccess)
{
CheckApplyPatch(
@@ -279,14 +279,11 @@ namespace AZ
return SystemFile::Exists(resolvedPath);
}
void LocalFileIO::CheckInvalidWrite(const char* path)
void LocalFileIO::CheckInvalidWrite([[maybe_unused]] const char* path)
{
(void)path;
#if defined(AZ_ENABLE_TRACING)
const char* assetsAlias = GetAlias("@assets@");
if (((path) && (assetsAlias) && (azstrnicmp(path, assetsAlias, strlen(assetsAlias)) == 0)))
if (path && assetsAlias && AZ::IO::PathView(path).IsRelativeTo(assetsAlias))
{
AZ_Error("FileIO", false, "You may not alter data inside the asset cache. Please check the call stack and consider writing into the source asset folder instead.\n"
"Attempted write location: %s", path);
@@ -205,6 +205,25 @@ namespace AzFramework
class InputDeviceImplementationRequest : public AZ::EBusTraits
{
public:
////////////////////////////////////////////////////////////////////////////////////////////
//! EBus Trait: requests can be addressed to a specific InputDeviceId so that they are only
//! handled by one input device that has connected to the bus using that unique id, or they
//! can be broadcast to all input devices that have connected to the bus, regardless of id.
//! Connected input devices are ordered by their local player index from lowest to highest.
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ByIdAndOrdered;
////////////////////////////////////////////////////////////////////////////////////////////
//! EBus Trait: requests should be handled by only one input device connected to each id
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
////////////////////////////////////////////////////////////////////////////////////////////
//! EBus Trait: requests can be addressed to a specific InputDeviceId
using BusIdType = InputDeviceId;
////////////////////////////////////////////////////////////////////////////////////////////
//! EBus Trait: requests are handled by connected devices in the order of local player index
using BusIdOrderCompare = AZStd::less<BusIdType>;
////////////////////////////////////////////////////////////////////////////////////////////
//! Alias for the EBus implementation of this interface
using Bus = AZ::EBus<InputDeviceImplementationRequest<InputDeviceType>>;
@@ -214,11 +233,12 @@ namespace AzFramework
using CreateFunctionType = typename InputDeviceType::Implementation*(*)(InputDeviceType&);
////////////////////////////////////////////////////////////////////////////////////////////
//! Create a custom implementation for all the existing instances of this input device type.
//! Set a custom implementation for this input device type, either for a specific instance
//! by addressing the call to an InputDeviceId, or for all existing instances by broadcast.
//! Passing InputDeviceType::Implementation::Create as the argument will create the default
//! device implementation, while passing nullptr will delete any existing implementation.
//! \param[in] createFunction Pointer to the function that will create the implementation.
virtual void CreateCustomImplementation(CreateFunctionType createFunction) = 0;
virtual void SetCustomImplementation(CreateFunctionType createFunction) = 0;
};
////////////////////////////////////////////////////////////////////////////////////////////////
@@ -238,7 +258,7 @@ namespace AzFramework
AZ_INLINE InputDeviceImplementationRequestHandler(InputDeviceType& inputDevice)
: m_inputDevice(inputDevice)
{
InputDeviceImplementationRequest<InputDeviceType>::Bus::Handler::BusConnect();
InputDeviceImplementationRequest<InputDeviceType>::Bus::Handler::BusConnect(m_inputDevice.GetInputDeviceId());
}
////////////////////////////////////////////////////////////////////////////////////////////
@@ -251,8 +271,8 @@ namespace AzFramework
using CreateFunctionType = typename InputDeviceType::Implementation*(*)(InputDeviceType&);
////////////////////////////////////////////////////////////////////////////////////////////
//! \ref InputDeviceImplementationRequest<InputDeviceType>::CreateCustomImplementation
AZ_INLINE void CreateCustomImplementation(CreateFunctionType createFunction) override
//! \ref InputDeviceImplementationRequest<InputDeviceType>::SetCustomImplementation
AZ_INLINE void SetCustomImplementation(CreateFunctionType createFunction) override
{
AZStd::unique_ptr<typename InputDeviceType::Implementation> newImplementation;
if (createFunction)
@@ -97,6 +97,9 @@ namespace AzFramework
//! This is called when the window is deactivated from code or if the user closes the window.
virtual void OnWindowClosed() {};
//! This is called when vsync interval is changed.
virtual void OnVsyncIntervalChanged(uint32_t interval) { AZ_UNUSED(interval); };
};
using WindowNotificationBus = AZ::EBus<WindowNotifications>;
+60
View File
@@ -52,3 +52,63 @@ ly_add_source_properties(
PROPERTY COMPILE_DEFINITIONS
VALUES TOUCHBENDING_LAYER_BIT=${LY_TOUCHBENDING_LAYER_BIT}
)
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Tests/Platform/${PAL_PLATFORM_NAME})
ly_add_target(
NAME AzFrameworkTestShared STATIC
NAMESPACE AZ
FILES_CMAKE
Tests/framework_shared_tests_files.cmake
INCLUDE_DIRECTORIES
PUBLIC
Tests
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
AZ::AzFramework
)
if(PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_target(
NAME ProcessLaunchTest EXECUTABLE
NAMESPACE AZ
FILES_CMAKE
Tests/process_launch_test_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Tests
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
AZ::AzFramework
)
ly_add_target(
NAME AzFramework.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
NAMESPACE AZ
FILES_CMAKE
Tests/frameworktests_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Tests
${pal_dir}
BUILD_DEPENDENCIES
PRIVATE
AZ::AzFramework
AZ::AzTest
AZ::AzTestShared
AZ::AzFrameworkTestShared
RUNTIME_DEPENDENCIES
AZ::ProcessLaunchTest
)
ly_add_googletest(
NAME AZ::AzFramework.Tests
)
endif()
endif()
@@ -15,16 +15,16 @@ namespace UnitTest
{
using namespace AZ;
class SetRestoreFileIOBaseRAII
class FileIOBaseRAII
{
public:
SetRestoreFileIOBaseRAII(AZ::IO::FileIOBase& fileIO)
FileIOBaseRAII(AZ::IO::FileIOBase& fileIO)
: m_prevFileIO(AZ::IO::FileIOBase::GetInstance())
{
AZ::IO::FileIOBase::SetInstance(&fileIO);
}
~SetRestoreFileIOBaseRAII()
~FileIOBaseRAII()
{
AZ::IO::FileIOBase::SetInstance(m_prevFileIO);
}
@@ -102,7 +102,7 @@ namespace UnitTest
TEST_F(GenAppDescriptors, Test)
{
AZ::IO::LocalFileIO fileIO;
SetRestoreFileIOBaseRAII restoreFileIOScope(fileIO);
FileIOBaseRAII restoreFileIOScope(fileIO);
run();
}
}
@@ -9,7 +9,6 @@
AZ_PUSH_DISABLE_WARNING(, "-Wdelete-non-virtual-dtor")
#include <FrameworkApplicationFixture.h>
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/Component.h>
@@ -9,4 +9,5 @@ set(FILES
Mocks/MockSpawnableEntitiesInterface.h
Utils/Utils.h
Utils/Utils.cpp
FrameworkApplicationFixture.h
)
@@ -6,44 +6,28 @@
#
set(FILES
../AzCore/Tests/Main.cpp
../../AzCore/Tests/Main.cpp
Spawnable/SpawnableEntitiesManagerTests.cpp
ArchiveCompressionTests.cpp
ArchiveTests.cpp
BehaviorEntityTests.cpp
BinToTextEncode.cpp
ComponentAddRemove.cpp
ComponentAdapterTests.cpp
CameraInputTests.cpp
ClickDetectorTests.cpp
CursorStateTests.cpp
EntityContext.cpp
EntityTestbed.h
FileFunc.cpp
FileIO.cpp
FileTagTests.cpp
FrameworkApplicationFixture.h
GenAppDescriptors.cpp
GenericComponentWrapperTest.cpp
InstanceDataHierarchy.cpp
OctreePerformanceTests.cpp
OctreeTests.cpp
Slices.cpp
Script/ScriptComponentTests.cpp
Script/ScriptEntityTests.cpp
AssetCatalog.cpp
AssetProcessorConnection.cpp
NativeWindow.cpp
TransformComponent.cpp
SQLiteConnectionTests.cpp
ProcessLaunchParseTests.cpp
Application.cpp
PlatformHelper.cpp
Scene.cpp
EntityOwnershipService/EntityOwnershipServiceTestFixture.h
EntityOwnershipService/EntityOwnershipServiceTestFixture.cpp
EntityOwnershipService/SliceEditorEntityOwnershipTests.cpp
EntityOwnershipService/SliceEntityOwnershipTests.cpp
CameraState.cpp
InputTests.cpp
)
@@ -41,7 +41,7 @@ namespace AzNetworking
void TcpSocketManager::ProcessEvents(AZ::TimeMs maxBlockMs, const SocketEventCallback& readCallback, const SocketEventCallback& writeCallback)
{
if(static_cast<int32_t>(m_maxFd) <= 0 && m_socketFds.empty())
if(static_cast<int32_t>(m_maxFd) <= 0 || m_socketFds.empty())
{
// There are no available sockets to process
return;
@@ -63,6 +63,9 @@ namespace AzToolsFramework
//! Signal the Python handler to stop
virtual bool StopPython(bool silenceWarnings = false) = 0;
//! Query to determine if the Python VM has been initialized indicating an active state
virtual bool IsPythonActive() = 0;
//! Determines if the caller needs to wait for the Python VM to initialize (non-main thread only)
virtual void WaitForInitialization() {}
@@ -11,6 +11,7 @@
#include <AzFramework/Input/Buses/Notifications/InputChannelNotificationBus.h>
#include <AzFramework/Input/Buses/Requests/InputChannelRequestBus.h>
#include <AzQtComponents/Utilities/QtWindowUtilities.h>
#include <QApplication>
#include <QCursor>
@@ -187,12 +188,6 @@ namespace AzToolsFramework
bool QtEventToAzInputMapper::HandlesInputEvent(const AzFramework::InputChannel& channel) const
{
const AzFramework::InputChannelId& channelId = channel.GetInputChannelId();
if (channelId == AzFramework::InputDeviceMouse::Movement::X || channelId == AzFramework::InputDeviceMouse::Movement::Y)
{
return false;
}
// We map keyboard and mouse events from Qt, so flag all events coming from those devices
// as handled by our synthetic event system.
const AzFramework::InputDeviceId& deviceId = channel.GetInputDevice().GetInputDeviceId();
@@ -210,6 +205,22 @@ namespace AzToolsFramework
}
}
void QtEventToAzInputMapper::SetCursorCaptureEnabled(bool enabled)
{
if (m_capturingCursor != enabled)
{
m_capturingCursor = enabled;
if (m_capturingCursor)
{
qApp->setOverrideCursor(Qt::BlankCursor);
}
else
{
qApp->restoreOverrideCursor();
}
}
}
bool QtEventToAzInputMapper::eventFilter(QObject* object, QEvent* event)
{
// Abort if processing isn't enabled.
@@ -284,13 +295,25 @@ namespace AzToolsFramework
{
auto systemCursorChannel =
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::SystemCursorPosition);
auto movementXChannel =
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::Movement::X);
auto movementYChannel =
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::Movement::Y);
auto mouseWheelChannel =
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::Movement::Z);
systemCursorChannel->ProcessRawInputEvent(m_cursorPosition->m_normalizedPositionDelta.GetLength());
// Generate movement events based on the pixel delta divided by the DPI scaling factor, to calculate a rough approximation
// of cursor movement velocity.
movementXChannel->ProcessRawInputEvent(
m_cursorPosition->m_normalizedPositionDelta.GetX() * aznumeric_cast<float>(m_sourceWidget->width()) / m_sourceWidget->devicePixelRatioF());
movementYChannel->ProcessRawInputEvent(
m_cursorPosition->m_normalizedPositionDelta.GetY() * aznumeric_cast<float>(m_sourceWidget->height()) / m_sourceWidget->devicePixelRatioF());
mouseWheelChannel->ProcessRawInputEvent(0.f);
NotifyUpdateChannelIfNotIdle(systemCursorChannel, nullptr);
NotifyUpdateChannelIfNotIdle(movementXChannel, nullptr);
NotifyUpdateChannelIfNotIdle(movementYChannel, nullptr);
NotifyUpdateChannelIfNotIdle(mouseWheelChannel, nullptr);
}
@@ -318,16 +341,42 @@ namespace AzToolsFramework
}
}
AZ::Vector2 QtEventToAzInputMapper::WidgetPositionToNormalizedPosition(QPoint position)
{
const float normalizedX = aznumeric_cast<float>(position.x()) / aznumeric_cast<float>(m_sourceWidget->width());
const float normalizedY = aznumeric_cast<float>(position.y()) / aznumeric_cast<float>(m_sourceWidget->height());
return AZ::Vector2{normalizedX, normalizedY};
}
QPoint QtEventToAzInputMapper::NormalizedPositionToWidgetPosition(AZ::Vector2 normalizedPosition)
{
const int denormalizedX = aznumeric_cast<int>(normalizedPosition.GetX() * m_sourceWidget->width());
const int denormalizedY = aznumeric_cast<int>(normalizedPosition.GetY() * m_sourceWidget->height());
return QPoint{denormalizedX, denormalizedY};
}
void QtEventToAzInputMapper::HandleMouseMoveEvent(QMouseEvent* mouseEvent)
{
AZ::Vector2 lastCursorPosition = m_cursorPosition->m_normalizedPosition;
const QPoint mousePos = mouseEvent->pos();
const float normalizedX = aznumeric_cast<float>(mousePos.x()) / aznumeric_cast<float>(m_sourceWidget->width());
const float normalizedY = aznumeric_cast<float>(mousePos.y()) / aznumeric_cast<float>(m_sourceWidget->height());
const AZ::Vector2 normalizedPosition(normalizedX, normalizedY);
const AZ::Vector2 normalizedPosition = WidgetPositionToNormalizedPosition(mousePos);
m_cursorPosition->m_normalizedPositionDelta = normalizedPosition - m_cursorPosition->m_normalizedPosition;
m_cursorPosition->m_normalizedPosition = normalizedPosition;
ProcessPendingMouseEvents();
m_mouseChannelsNeedUpdate = true;
if (m_capturingCursor)
{
// Reset our cursor position to the previous point.
QPoint targetScreenPosition = m_sourceWidget->mapToGlobal(NormalizedPositionToWidgetPosition(lastCursorPosition));
AzQtComponents::SetCursorPos(targetScreenPosition);
// Even though we just set the cursor position, there are edge cases such as remote desktop that will leave
// the cursor position unchanged. For safety, we re-cache our last cursor position for delta generation.
QPoint actualWidgetPosition = m_sourceWidget->mapFromGlobal(QCursor::pos());
m_cursorPosition->m_normalizedPosition = WidgetPositionToNormalizedPosition(actualWidgetPosition);
}
}
void QtEventToAzInputMapper::HandleKeyEvent(QKeyEvent* keyEvent)
@@ -47,6 +47,12 @@ namespace AzToolsFramework
//! Sets whether or not this input mapper should be updating its input channels from Qt events.
void SetEnabled(bool enabled);
//! Sets whether or not the cursor should be constrained to the source widget and invisible.
//! Internally, this will reset the cursor position after each move event to ensure movement
//! events don't allow the cursor to escape. This can be used for typical camera controls
//! like a dolly or rotation, where mouse movement is important but cursor location is not.
void SetCursorCaptureEnabled(bool enabled);
// QObject overrides...
bool eventFilter(QObject* object, QEvent* event) override;
@@ -106,6 +112,11 @@ namespace AzToolsFramework
// Processes any pending mouse movement events, this allows mouse movement channels to close themselves.
void ProcessPendingMouseEvents();
// Converts a point in logical source widget space [0..m_sourceWidget->size()] to normalized [0..1] space.
AZ::Vector2 WidgetPositionToNormalizedPosition(QPoint position);
// Converts a point in normalized [0..1] space to logical source widget space [0..m_sourceWidget->size()].
QPoint NormalizedPositionToWidgetPosition(AZ::Vector2 normalizedPosition);
// Handle mouse click events.
void HandleMouseButtonEvent(QMouseEvent* mouseEvent);
// Handle mouse move events.
@@ -144,6 +155,8 @@ namespace AzToolsFramework
bool m_mouseChannelsNeedUpdate = false;
// Flags whether or not Qt events should currently be processed.
bool m_enabled = true;
// Flags whether or not the cursor is being constrained to the source widget (for invisible mouse movement).
bool m_capturingCursor = false;
// Our viewport-specific AZ devices. We control their internal input channel states.
AZStd::unique_ptr<EditorQtMouseDevice> m_mouseDevice;
@@ -172,20 +172,23 @@ namespace AzToolsFramework
PrefabDom& templateDomReference = m_prefabSystemComponentInterface->FindTemplateDom(templateId);
//apply patch to template
AZ::JsonSerializationResult::ResultCode result = AZ::JsonSerialization::ApplyPatch(templateDomReference,
templateDomReference.GetAllocator(), providedPatch, AZ::JsonMergeApproach::JsonPatch);
AZ::JsonSerializationResult::ResultCode result =
PrefabDomUtils::ApplyPatches(templateDomReference, templateDomReference.GetAllocator(), providedPatch);
//trigger propagation
if (result.GetOutcome() == AZ::JsonSerializationResult::Outcomes::Success)
if (result.GetOutcome() != AZ::JsonSerializationResult::Outcomes::Success)
{
m_prefabSystemComponentInterface->SetTemplateDirtyFlag(templateId, true);
m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId, instanceToExclude);
return true;
AZ_Error("Prefab", false, "Patch was not successfully applied.");
return false;
}
else
{
AZ_Error("Prefab", false, "Patch was not successfully applied");
return false;
AZ_Error(
"Prefab", result.GetOutcome() != AZ::JsonSerializationResult::Outcomes::PartialSkip,
"Some of the patches are not successfully applied.");
m_prefabSystemComponentInterface->SetTemplateDirtyFlag(templateId, true);
m_prefabSystemComponentInterface->PropagateTemplateChanges(templateId, instanceToExclude);
return true;
}
}
@@ -176,12 +176,17 @@ namespace AzToolsFramework
}
else
{
AZ::JsonSerializationResult::ResultCode applyPatchResult = AZ::JsonSerialization::ApplyPatch(
sourceTemplateDomCopy,
targetTemplatePrefabDom.GetAllocator(),
patchesReference->get(),
AZ::JsonMergeApproach::JsonPatch);
AZ::JsonSerializationResult::ResultCode applyPatchResult =
PrefabDomUtils::ApplyPatches(sourceTemplateDomCopy, targetTemplatePrefabDom.GetAllocator(), patchesReference->get());
linkedInstanceDom.CopyFrom(sourceTemplateDomCopy, targetTemplatePrefabDom.GetAllocator());
PrefabDomValueReference sourceTemplateName =
PrefabDomUtils::FindPrefabDomValue(sourceTemplateDomCopy, PrefabDomUtils::SourceName);
AZ_Assert(sourceTemplateName && sourceTemplateName->get().IsString(), "A valid source template name couldn't be found");
PrefabDomValueReference targetTemplateName =
PrefabDomUtils::FindPrefabDomValue(targetTemplatePrefabDom, PrefabDomUtils::SourceName);
AZ_Assert(targetTemplateName && targetTemplateName->get().IsString(), "A valid target template name couldn't be found");
if (applyPatchResult.GetProcessing() != AZ::JsonSerializationResult::Processing::Completed)
{
AZ_Error(
@@ -190,6 +195,14 @@ namespace AzToolsFramework
m_sourceTemplateId, m_targetTemplateId);
return false;
}
if (applyPatchResult.GetOutcome() == AZ::JsonSerializationResult::Outcomes::PartialSkip)
{
AZ_Error(
"Prefab", false,
"Link::UpdateTarget - Some of the patches couldn't be applied on the source template '%s' present under the "
"target Template '%s'.",
sourceTemplateName->get().GetString(), targetTemplateName->get().GetString());
}
}
// This is a guardrail to ensure the linked instance dom always has the LinkId value
@@ -236,6 +236,26 @@ namespace AzToolsFramework
return findInstancesResult->get();
}
AZ::JsonSerializationResult::ResultCode ApplyPatches(
PrefabDomValue& prefabDomToApplyPatchesOn, PrefabDom::AllocatorType& allocator, const PrefabDomValue& patches)
{
auto issueReportingCallback = [](AZStd::string_view, AZ::JsonSerializationResult::ResultCode result,
AZStd::string_view) -> AZ::JsonSerializationResult::ResultCode
{
using namespace AZ::JsonSerializationResult;
if (result.GetProcessing() == Processing::Halted)
{
return ResultCode(result.GetTask(), Outcomes::PartialSkip);
}
return result;
};
AZ::JsonApplyPatchSettings applyPatchSettings;
applyPatchSettings.m_reporting = AZStd::move(issueReportingCallback);
return AZ::JsonSerialization::ApplyPatch(
prefabDomToApplyPatchesOn, allocator, patches, AZ::JsonMergeApproach::JsonPatch, applyPatchSettings);
}
void PrintPrefabDomValue(
[[maybe_unused]] const AZStd::string_view printMessage,
[[maybe_unused]] const PrefabDomValue& prefabDomValue)
@@ -7,6 +7,7 @@
#pragma once
#include <AzCore/Serialization/Json/JsonSerializationResult.h>
#include <AzCore/std/optional.h>
#include <AzCore/Asset/AssetCommon.h>
#include <AzToolsFramework/Prefab/Instance/Instance.h>
@@ -122,6 +123,11 @@ namespace AzToolsFramework
*/
PrefabDomValueConstReference GetInstancesValue(const PrefabDomValue& prefabDom);
AZ::JsonSerializationResult::ResultCode ApplyPatches(
PrefabDomValue& prefabDomToApplyPatchesOn,
PrefabDom::AllocatorType& allocator,
const PrefabDomValue& patches);
/**
* Prints the contents of the given prefab DOM value to the debug output console in a readable format.
* @param printMessage The message that will be printed before printing the PrefabDomValue
@@ -261,8 +261,13 @@ namespace AzToolsFramework
instanceDom.CopyFrom(instanceDomRef->get(), instanceDom.GetAllocator());
//apply the patch to the template within the target
AZ::JsonSerializationResult::ResultCode result = AZ::JsonSerialization::ApplyPatch(instanceDom,
instanceDom.GetAllocator(), patch, AZ::JsonMergeApproach::JsonPatch);
AZ::JsonSerializationResult::ResultCode result = PrefabDomUtils::ApplyPatches(instanceDom, instanceDom.GetAllocator(), patch);
AZ_Error(
"Prefab",
result.GetOutcome() == AZ::JsonSerializationResult::Outcomes::PartialSkip ||
result.GetOutcome() == AZ::JsonSerializationResult::Outcomes::Success,
"Some of the patches are not successfully applied.");
//remove the link id placed into the instance
auto linkIdIter = instanceDom.FindMember(PrefabDomUtils::LinkIdName);
@@ -22,11 +22,11 @@ namespace AzToolsFramework
/// @name Reverse URLs.
/// Used to identify common actions and override them when necessary.
//@{
static const AZ::Crc32 s_backAction = AZ_CRC("com.amazon.action.common.back", 0xd772a2af);
static const AZ::Crc32 s_deleteAction = AZ_CRC("com.amazon.action.common.delete", 0x5731f6cb);
static const AZ::Crc32 s_duplicateAction = AZ_CRC("com.amazon.action.common.duplicate", 0x08ccf461);
static const AZ::Crc32 s_nextComponentMode = AZ_CRC("com.amazon.action.common.nextComponentMode", 0xcc26094f);
static const AZ::Crc32 s_previousComponentMode = AZ_CRC("com.amazon.action.common.previousComponentMode", 0x0d18ff39);
static const AZ::Crc32 s_backAction = AZ_CRC("com.o3de.action.common.back", 0xd772a2af);
static const AZ::Crc32 s_deleteAction = AZ_CRC("com.o3de.action.common.delete", 0x5731f6cb);
static const AZ::Crc32 s_duplicateAction = AZ_CRC("com.o3de.action.common.duplicate", 0x08ccf461);
static const AZ::Crc32 s_nextComponentMode = AZ_CRC("com.o3de.action.common.nextComponentMode", 0xcc26094f);
static const AZ::Crc32 s_previousComponentMode = AZ_CRC("com.o3de.action.common.previousComponentMode", 0x0d18ff39);
//@}
/// Specific Action properties to be sent to a type implementing
@@ -276,11 +276,6 @@ namespace AzToolsFramework
virtual void EndCursorCapture() = 0;
//! Gets the most recent recorded cursor position in the viewport in screen space coordinates.
virtual AzFramework::ScreenPoint ViewportCursorScreenPosition() = 0;
//! Gets the cursor position recorded prior to the most recent cursor position.
//! Note: The cursor may be captured by the viewport, in which case this may not correspond to the last result
//! from ViewportCursorScreenPosition. This method will always return the correct position to generate a mouse
//! position delta.
virtual AZStd::optional<AzFramework::ScreenPoint> PreviousViewportCursorScreenPosition() = 0;
//! Is mouse over viewport.
virtual bool IsMouseOver() const = 0;
@@ -98,7 +98,7 @@ namespace AzToolsFramework
{
}
AZ::Crc32 m_uri; //!< Unique identifier for the Action. (In the form 'com.amazon.action.---").
AZ::Crc32 m_uri; //!< Unique identifier for the Action. (In the form 'com.o3de.action.---").
AZStd::vector<AZStd::function<void()>> m_callbacks; //!< Callbacks associated with this Action (note: with multi-selections
//!< there will be a callback per Entity/Component).
AZStd::unique_ptr<QAction> m_action; //!< The QAction associated with the overrideWidget for all ComponentMode actions.
@@ -76,6 +76,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
PRIVATE
AZ::AzTestShared
3rdParty::Qt::Test
AZ::AzFrameworkTestShared
AZ::AzToolsFramework
AZ::AzToolsFrameworkTestCommon
AZ::AzManipulatorTestFramework.Static
@@ -11,6 +11,7 @@
#include <AzCore/Memory/Memory.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <AzCore/IO/FileIO.h>
#include <Tests/AZTestShared/Utils/Utils.h>
#include <AzToolsFramework/Archive/ArchiveAPI.h>
#include <AzFramework/StringFunc/StringFunc.h>
@@ -23,6 +24,7 @@
#include <QStandardPaths>
#include <QTemporaryDir>
#include <QTextStream>
#include <Utils/Utils.h>
namespace UnitTest
{
@@ -72,7 +74,7 @@ namespace UnitTest
void CreateArchiveFolder( QString archiveFolderName, QStringList fileList )
{
QDir tempPath = QDir(m_tempDir.path()).filePath(archiveFolderName);
QDir tempPath = QDir(m_tempDir.GetDirectory()).filePath(archiveFolderName);
for (const auto& thisFile : fileList)
{
@@ -88,12 +90,12 @@ namespace UnitTest
QString GetArchivePath()
{
return QDir(m_tempDir.path()).filePath("TestArchive.pak");
return QDir(m_tempDir.GetDirectory()).filePath("TestArchive.pak");
}
QString GetArchiveFolder()
{
return QDir(m_tempDir.path()).filePath(GetArchiveFolderName());
return QDir(m_tempDir.GetDirectory()).filePath(GetArchiveFolderName());
}
bool CreateArchive()
@@ -111,6 +113,11 @@ namespace UnitTest
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
// in the unit tests.
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
if (auto fileIoBase = AZ::IO::FileIOBase::GetInstance(); fileIoBase != nullptr)
{
fileIoBase->SetAlias("@assets@", m_tempDir.GetDirectory());
}
}
void TearDown() override
@@ -120,7 +127,7 @@ namespace UnitTest
}
AZStd::unique_ptr<ToolsTestApplication> m_app;
QTemporaryDir m_tempDir {QDir(QStandardPaths::writableLocation(QStandardPaths::TempLocation)).filePath("ArchiveTests-")};
UnitTest::ScopedTemporaryDirectory m_tempDir;
};
#if AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
@@ -129,7 +136,7 @@ namespace UnitTest
TEST_F(ArchiveTest, CreateArchiveBlocking_FilesAtThreeDepths_ArchiveCreated)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
EXPECT_TRUE(m_tempDir.isValid());
EXPECT_TRUE(m_tempDir.IsValid());
CreateArchiveFolder();
bool createResult = CreateArchive();
@@ -143,7 +150,7 @@ namespace UnitTest
TEST_F(ArchiveTest, ListFilesInArchiveBlocking_FilesAtThreeDepths_FilesFound)
#endif // AZ_TRAIT_DISABLE_FAILED_ARCHIVE_TESTS
{
EXPECT_TRUE(m_tempDir.isValid());
EXPECT_TRUE(m_tempDir.IsValid());
CreateArchiveFolder();
EXPECT_EQ(CreateArchive(), true);
@@ -203,7 +210,9 @@ namespace UnitTest
}
bool catalogCreated{ false };
AZ_TEST_START_TRACE_SUPPRESSION;
AzToolsFramework::AssetBundleCommandsBus::BroadcastResult(catalogCreated, &AzToolsFramework::AssetBundleCommandsBus::Events::CreateDeltaCatalog, GetArchivePath().toStdString().c_str(), true);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // produces different counts in different platforms
EXPECT_EQ(catalogCreated, true);
}
}
@@ -21,6 +21,7 @@
#include <AzToolsFramework/AssetCatalog/PlatformAddressedAssetCatalog.h>
#include <AzToolsFramework/UnitTest/ToolsTestApplication.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <Utils/Utils.h>
namespace // anonymous
{
@@ -54,9 +55,11 @@ namespace UnitTest
m_localFileIO = aznew AZ::IO::LocalFileIO();
m_priorFileIO = AZ::IO::FileIOBase::GetInstance();
AZ::IO::FileIOBase::SetInstance(nullptr);
AZ::IO::FileIOBase::SetInstance(m_localFileIO);
AZ::IO::FileIOBase::GetInstance()->SetAlias("@assets@", GetTestFolderPath().c_str());
AZ::IO::FileIOBase::GetInstance()->SetAlias("@assets@", m_tempDir.GetDirectory());
AZStd::string assetRoot = AzToolsFramework::PlatformAddressedAssetCatalog::GetAssetRootForPlatform(AzFramework::PlatformId::PC);
for (int idx = 0; idx < TotalAssets; idx++)
@@ -68,9 +71,11 @@ namespace UnitTest
assetRegistry.RegisterAsset(m_assets[idx], info);
AzFramework::StringFunc::Path::Join(assetRoot.c_str(), info.m_relativePath.c_str(), m_assetsPath[idx]);
AZ_TEST_START_TRACE_SUPPRESSION;
if (m_fileStreams[idx].Open(m_assetsPath[idx].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
m_fileStreams[idx].Write(info.m_relativePath.size(), info.m_relativePath.data());
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
}
else
{
@@ -114,10 +119,12 @@ namespace UnitTest
// Modify contents of asset2
int fileIndex = 2;
AZ_TEST_START_TRACE_SUPPRESSION;
if (m_fileStreams[fileIndex].Open(m_assetsPath[fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
AZStd::string fileContent = AZStd::string::format("new Asset%d.txt", fileIndex);// changing file content
m_fileStreams[fileIndex].Write(fileContent.size(), fileContent.c_str());
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
}
else
{
@@ -126,10 +133,12 @@ namespace UnitTest
// Modify contents of asset 4
fileIndex = 4;
AZ_TEST_START_TRACE_SUPPRESSION;
if (m_fileStreams[fileIndex].Open(m_assetsPath[fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
AZStd::string fileContent = AZStd::string::format("new Asset%d.txt", fileIndex);// changing file content
m_fileStreams[fileIndex].Write(fileContent.size(), fileContent.c_str());
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
}
else
{
@@ -151,7 +160,9 @@ namespace UnitTest
{
if (fileIO->Exists(TempFiles[idx]))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(TempFiles[idx]);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // deleting from asset cache folder
}
}
@@ -162,19 +173,24 @@ namespace UnitTest
m_fileStreams[idx].Close();
if (fileIO->Exists(m_assetsPath[idx].c_str()))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(m_assetsPath[idx].c_str());
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // deleting from asset cache folder
}
}
auto pcCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::PC);
if (fileIO->Exists(pcCatalogFile.c_str()))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(pcCatalogFile.c_str());
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // deleting from asset cache folder
}
delete m_pcCatalog;
delete m_localFileIO;
m_localFileIO = nullptr;
AZ::IO::FileIOBase::SetInstance(nullptr);
AZ::IO::FileIOBase::SetInstance(m_priorFileIO);
m_application->Stop();
delete m_application;
@@ -726,6 +742,7 @@ namespace UnitTest
}
ToolsTestApplication* m_application;
UnitTest::ScopedTemporaryDirectory m_tempDir;
AzToolsFramework::PlatformAddressedAssetCatalog* m_pcCatalog;
AZ::IO::FileIOBase* m_priorFileIO = nullptr;
AZ::IO::FileIOBase* m_localFileIO = nullptr;
@@ -87,10 +87,12 @@ namespace UnitTest
for (int idx = 0; idx < s_totalAssets; idx++)
{
AzFramework::StringFunc::Path::Join(assetRoot.c_str(), m_assetsPath[idx].c_str(), m_assetsPathFull[platformCount][idx]);
AZ_TEST_START_TRACE_SUPPRESSION;
if (m_fileStreams[platformCount][idx].Open(m_assetsPathFull[platformCount][idx].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
m_fileStreams[platformCount][idx].Write(m_assetsPath[idx].size(), m_assetsPath[idx].data());
m_fileStreams[platformCount][idx].Close();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, only invalid for PC, not invalid in Jenkins
}
else
{
@@ -112,7 +114,9 @@ namespace UnitTest
m_testDynamicSliceAssetId = testDynamicSliceAsset;
m_assetRegistry->RegisterAsset(testDynamicSliceAsset, dynamicSliceAssetInfo);
AZ_TEST_START_TRACE_SUPPRESSION;
AZ::IO::FileIOStream dynamicSliceFileIOStream(TestDynamicSliceAssetPath, AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, not invalid in Jenkins
AZ::Data::AssetInfo sliceAssetInfo;
sliceAssetInfo.m_relativePath = TestSliceAssetPath;
@@ -124,7 +128,9 @@ namespace UnitTest
secondSliceAssetInfo.m_assetId = secondTestSliceAsset;
m_assetRegistry->RegisterAsset(secondTestSliceAsset, secondSliceAssetInfo);
AZ_TEST_START_TRACE_SUPPRESSION;
AZ::IO::FileIOStream sliceFileIOStream(TestSliceAssetPath, AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, not invalid in Jenkins
// asset0 -> asset1 -> asset2 -> asset4
// --> asset3
@@ -186,7 +192,6 @@ namespace UnitTest
AZ::IO::Path assetRoot(AZ::Utils::GetProjectPath());
assetRoot /= "Cache";
AZ::IO::FileIOBase::GetInstance()->SetAlias("@root@", assetRoot.c_str());
}
void TearDown() override
@@ -195,7 +200,9 @@ namespace UnitTest
if (fileIO->Exists(s_catalogFile))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(s_catalogFile);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // deleting from asset cache folder, not invalid in Jenkins
}
for (size_t platformCount = 0; platformCount < s_totalTestPlatforms; ++platformCount)
@@ -206,26 +213,34 @@ namespace UnitTest
// we need to close the handle before we try to remove the file
if (fileIO->Exists(m_assetsPathFull[platformCount][idx].c_str()))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(m_assetsPathFull[platformCount][idx].c_str());
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // deleting from asset cache folder, not invalid in Jenkins
}
}
}
if (fileIO->Exists(TestSliceAssetPath))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(TestSliceAssetPath);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // deleting from asset cache folder, not invalid in Jenkins
}
if (fileIO->Exists(TestDynamicSliceAssetPath))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(TestDynamicSliceAssetPath);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // deleting from asset cache folder, not invalid in Jenkins
}
auto pcCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::PC);
auto androidCatalogFile = AzToolsFramework::PlatformAddressedAssetCatalog::GetCatalogRegistryPathForPlatform(AzFramework::PlatformId::ANDROID_ID);
if (fileIO->Exists(pcCatalogFile.c_str()))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(pcCatalogFile.c_str());
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // deleting from asset cache folder, not invalid in Jenkins
}
if (fileIO->Exists(androidCatalogFile.c_str()))
@@ -266,7 +281,9 @@ namespace UnitTest
AZ::IO::SystemFile::SetWritable(filePath.c_str(), false);
// Attempt to save to the same file. Should not be allowed.
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_FALSE(m_assetSeedManager->Save(filePath));
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, not invalid in Jenkins
// Clean up the test environment
AZ::IO::SystemFile::SetWritable(filePath.c_str(), true);
@@ -290,7 +307,9 @@ namespace UnitTest
AZ::IO::SystemFile::SetWritable(filePath.c_str(), false);
// Attempt to save to the same file. Should not be allowed.
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_FALSE(m_assetSeedManager->SaveAssetFileInfo(filePath, AzFramework::PlatformFlags::Platform_PC, {}));
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, not invalid in Jenkins
// Clean up the test environment
AZ::IO::SystemFile::SetWritable(filePath.c_str(), true);
@@ -357,7 +376,9 @@ namespace UnitTest
m_assetSeedManager->AddSeedAsset(assets[2], AzFramework::PlatformFlags::Platform_PC);
// Step we are testing
AZ_TEST_START_TRACE_SUPPRESSION;
m_assetSeedManager->AddPlatformToAllSeeds(AzFramework::PlatformId::ANDROID_ID);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, not invalid in Jenkins
// Verification
AzFramework::PlatformFlags expectedPlatformFlags = AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_ANDROID;
@@ -623,11 +644,13 @@ namespace UnitTest
EXPECT_EQ(assetList1.m_fileInfoList.size(), 1);
EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
AZ_TEST_START_TRACE_SUPPRESSION;
if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex);
m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
m_fileStreams[0][fileIndex].Close();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, not invalid in Jenkins
}
AzToolsFramework::AssetFileInfoList assetList2 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
@@ -654,11 +677,13 @@ namespace UnitTest
EXPECT_EQ(assetList1.m_fileInfoList.size(), 1);
EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
AZ_TEST_START_TRACE_SUPPRESSION;
if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex + 1);// changing file content
m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
m_fileStreams[0][fileIndex].Close();
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // writing to asset cache folder, not invalid in Jenkins
}
AzToolsFramework::AssetFileInfoList assetList2 = m_assetSeedManager->GetDependencyList(AzFramework::PlatformId::PC);
@@ -196,7 +196,7 @@ namespace AzToolsFramework
AZStd::vector<AzToolsFramework::ActionOverride> PlaceHolderComponentMode::PopulateActionsImpl()
{
const AZ::Crc32 placeHolderComponentModeAction = AZ_CRC_CE("com.amazon.action.placeholder.test");
const AZ::Crc32 placeHolderComponentModeAction = AZ_CRC_CE("com.o3de.action.placeholder.test");
return AZStd::vector<AzToolsFramework::ActionOverride>
{
@@ -493,7 +493,10 @@ namespace UnitTest
// Add placeholder component which implements component mode.
entity->CreateComponent<PlaceHolderComponent>();
AZ_TEST_START_TRACE_SUPPRESSION;
entity->Activate();
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -348,7 +348,6 @@ namespace UnitTest
EXPECT_FALSE(AzToolsFramework::ComponentPaletteUtil::ContainsEditableComponents(context, &Filter_IsTestComponent2, AZ::ComponentDescriptor::DependencyArrayType()));
// Reflect Test Component 2 for subsequent tests
Inspector_TestComponent2::Reflect(context);
m_application->RegisterComponentDescriptor(Inspector_TestComponent2Descriptor);
// Verify that there is now a component that satisfies the AppearsInGameComponentMenu filter without service dependency conditions
@@ -5,8 +5,8 @@
*
*/
#include "FrameworkApplicationFixture.h"
#include "Utils/Utils.h"
#include <FrameworkApplicationFixture.h>
#include <Utils/Utils.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/Outcome/Outcome.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
@@ -47,11 +47,13 @@ namespace UnitTest
void SetUp()
{
m_prevFileIO = AZ::IO::FileIOBase::GetInstance();
AZ::IO::FileIOBase::SetInstance(nullptr);
AZ::IO::FileIOBase::SetInstance(&m_fileIO);
}
void TearDown() override
{
AZ::IO::FileIOBase::SetInstance(nullptr);
AZ::IO::FileIOBase::SetInstance(m_prevFileIO);
}
@@ -46,7 +46,7 @@ AZTEST_EXPORT int AZ_UNIT_TEST_HOOK_NAME(int argc, char** argv)
}
styleManager->initialize(&app, engineRootPath);
AZ::Test::printUnusedParametersWarning(argc, argv);
AZ::Test::addTestEnvironments({ new ToolsFrameworkHook });
AZ::Test::addTestEnvironments({ DEFAULT_UNIT_TEST_ENV, new ToolsFrameworkHook });
int result = RUN_ALL_TESTS();
styleManager.release();
return result;
@@ -23,8 +23,7 @@ namespace UnitTest
};
struct PerforceComponentFixture
: ::testing::Test
, TraceBusRedirector
: ScopedAllocatorSetupFixture
, SourceControlTest
{
@@ -40,7 +39,6 @@ namespace UnitTest
m_jobContext = aznew AZ::JobContext(*m_jobManager);
AZ::JobContext::SetGlobalContext(m_jobContext);
AZ::Debug::TraceMessageBus::Handler::BusConnect();
AZ::TickBus::AllowFunctionQueuing(true);
m_perforceComponent = AZStd::make_unique<MockPerforceComponent>();
@@ -52,8 +50,6 @@ namespace UnitTest
void TearDown() override
{
AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
AZ::TickBus::AllowFunctionQueuing(false);
AZ::TickBus::ClearQueuedEvents();
@@ -83,9 +83,11 @@ namespace UnitTest
info.m_assetId = m_assets[platformNum][idx];
assetRegistry->RegisterAsset(m_assets[platformNum][idx], info);
m_assetsPath[platformNum][idx] = info.m_relativePath;
AZ_TEST_START_TRACE_SUPPRESSION;
if (m_fileStreams[platformNum][idx].Open(m_assetsPath[platformNum][idx].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
m_fileStreams[platformNum][idx].Write(info.m_relativePath.size(), info.m_relativePath.data());
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // writing to asset cache folder
}
else
{
@@ -131,7 +133,9 @@ namespace UnitTest
m_fileStreams[platformNum][idx].Close();
if (fileIO->Exists(m_assetsPath[platformNum][idx].c_str()))
{
AZ_TEST_START_TRACE_SUPPRESSION;
fileIO->Remove(m_assetsPath[platformNum][idx].c_str());
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // removing from asset cache folder
}
}
}
@@ -246,7 +250,9 @@ namespace UnitTest
AzFramework::AssetSystem::NetworkAssetUpdateInterface* notificationInterface = AZ::Interface<AzFramework::AssetSystem::NetworkAssetUpdateInterface>::Get();
EXPECT_NE(notificationInterface, nullptr);
AZ_TEST_START_TRACE_SUPPRESSION;
auto* mockCatalog = new ::testing::NiceMock<PlatformAddressedAssetCatalogMessageTest>(AzFramework::PlatformId::ANDROID_ID);
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
AZStd::unique_ptr< ::testing::NiceMock<PlatformAddressedAssetCatalogMessageTest>> catalogHolder;
catalogHolder.reset(mockCatalog);
@@ -13,7 +13,9 @@ namespace UnitTest
TEST_F(PrefabInstantiateTest, PrefabInstantiate_InstantiateInvalidTemplate_InstantiateFails)
{
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_FALSE(m_prefabSystemComponent->InstantiatePrefab(AzToolsFramework::Prefab::InvalidTemplateId));
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
}
TEST_F(PrefabInstantiateTest, PrefabInstantiate_NoNestingTemplate_InstantiateSucceeds)
@@ -68,8 +68,10 @@ namespace UnitTest
MockPrefabFileIOActionValidator mockIOActionValidator;
mockIOActionValidator.ReadPrefabDom(templateData.m_filePath, templatePrefabDom);
AZ_TEST_START_TRACE_SUPPRESSION;
templateData.m_id = m_prefabLoaderInterface->LoadTemplateFromFile(templateData.m_filePath);
AZ_TEST_STOP_TRACE_SUPPRESSION(3);
templateData.m_isLoadedWithErrors = true;
PrefabTestDataUtils::ValidateTemplateLoad(templateData);
@@ -115,7 +117,9 @@ namespace UnitTest
targetTemplateData.m_filePath, targetTemplatePrefabDom);
// Load target and source Templates and get their Ids.
AZ_TEST_START_TRACE_SUPPRESSION;
targetTemplateData.m_id = m_prefabLoaderInterface->LoadTemplateFromFile(targetTemplateData.m_filePath);
AZ_TEST_STOP_TRACE_SUPPRESSION(4);
sourceTemplateData.m_id = m_prefabSystemComponent->GetTemplateIdFromFilePath(sourceTemplateData.m_filePath);
// Because of cyclical dependency, the two Templates should be loaded with errors.
@@ -144,7 +148,9 @@ namespace UnitTest
MockPrefabFileIOActionValidator mockIOActionValidator;
mockIOActionValidator.ReadPrefabDom(templateData.m_filePath, templatePrefabDom);
AZ_TEST_START_TRACE_SUPPRESSION;
templateData.m_id = m_prefabLoaderInterface->LoadTemplateFromFile(templateData.m_filePath);
AZ_TEST_STOP_TRACE_SUPPRESSION(2);
PrefabTestDataUtils::ValidateTemplateLoad(templateData);
}
@@ -161,7 +167,9 @@ namespace UnitTest
MockPrefabFileIOActionValidator mockIOActionValidator;
mockIOActionValidator.ReadPrefabDom(templateData.m_filePath, templatePrefabDom);
AZ_TEST_START_TRACE_SUPPRESSION;
templateData.m_id = m_prefabLoaderInterface->LoadTemplateFromFile(templateData.m_filePath);
AZ_TEST_STOP_TRACE_SUPPRESSION(2);
PrefabTestDataUtils::ValidateTemplateLoad(templateData);
}
@@ -183,7 +191,9 @@ namespace UnitTest
templateInstanceData.m_source, PrefabTestDomUtils::CreatePrefabDom(),
AZ::IO::ResultCode::Success, AZ::IO::ResultCode::Error);
AZ_TEST_START_TRACE_SUPPRESSION;
templateData.m_id = m_prefabLoaderInterface->LoadTemplateFromFile(templateData.m_filePath);
AZ_TEST_STOP_TRACE_SUPPRESSION(3);
PrefabTestDataUtils::ValidateTemplateLoad(templateData);
}
@@ -279,8 +289,10 @@ namespace UnitTest
MockPrefabFileIOActionValidator mockIOActionValidator;
mockIOActionValidator.ReadPrefabDom(pathToCorruptedPrefab, corruptedPrefabContent);
AZ_TEST_START_TRACE_SUPPRESSION;
TemplateId templateId = m_prefabLoaderInterface->LoadTemplateFromFile(pathToCorruptedPrefab);
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
EXPECT_EQ(templateId, AzToolsFramework::Prefab::InvalidTemplateId);
}
@@ -289,8 +301,10 @@ namespace UnitTest
{
PrefabDom emptyPrefabDom = PrefabTestDomUtils::CreatePrefabDom();
AZStd::string emptyPrefabDomStr = PrefabTestDomUtils::DomToString(emptyPrefabDom);
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_EQ(m_prefabLoaderInterface->LoadTemplateFromString(emptyPrefabDomStr, "|?<>"), AzToolsFramework::Prefab::InvalidTemplateId);
EXPECT_EQ(m_prefabLoaderInterface->LoadTemplateFromString(emptyPrefabDomStr, "notAFile/"), AzToolsFramework::Prefab::InvalidTemplateId);
AZ_TEST_STOP_TRACE_SUPPRESSION(2);
}
TEST_F(PrefabLoadTemplateTest, LoadTemplate_LoadFromString_LoadsEmptyPrefab)
@@ -318,9 +332,11 @@ namespace UnitTest
);
AZStd::string selfDependentPrefabStr = PrefabTestDomUtils::DomToString(selfDependentPrefab);
AZ_TEST_START_TRACE_SUPPRESSION;
templateData.m_id = m_prefabLoaderInterface->LoadTemplateFromString(
selfDependentPrefabStr,
templateData.m_filePath);
AZ_TEST_STOP_TRACE_SUPPRESSION_NO_COUNT; // produces different counts in Jenkins vs local
templateData.m_isLoadedWithErrors = true;
@@ -330,7 +346,9 @@ namespace UnitTest
TEST_F(PrefabLoadTemplateTest, LoadTemplate_LoadFromString_CorruptedReturnsInvalidTemplateId)
{
AZStd::string corruptPrefab = "{ Corrupted PrefabDom";
AZ_TEST_START_TRACE_SUPPRESSION;
TemplateId templateId = m_prefabLoaderInterface->LoadTemplateFromString(corruptPrefab);
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
EXPECT_EQ(templateId, AzToolsFramework::Prefab::InvalidTemplateId);
}
}
@@ -166,13 +166,25 @@ namespace UnitTest
if (expectedNestedInstanceDomInstances.has_value())
{
ASSERT_TRUE(actualNestedInstanceDomInstances.has_value());
for (auto instanceIterator = expectedNestedInstanceDomInstances->get().MemberBegin();
instanceIterator != expectedNestedInstanceDomInstances->get().MemberEnd(); ++instanceIterator)
if (expectedNestedInstanceDomInstances->get().IsArray())
{
ComparePrefabDoms(
instanceIterator->value,
PrefabDomUtils::FindPrefabDomValue(actualNestedInstanceDomInstances->get(), instanceIterator->name.GetString()),
shouldCompareLinkIds, shouldCompareContainerEntities);
ASSERT_TRUE(actualNestedInstanceDomInstances->get().IsArray());
const size_t expectedArraySize = expectedNestedInstanceDomInstances->get().GetArray().Size();
EXPECT_EQ(0, expectedArraySize);
const size_t actualArraySize = actualNestedInstanceDomInstances->get().GetArray().Size();
EXPECT_EQ(0, actualArraySize);
}
if (expectedNestedInstanceDomInstances->get().IsObject())
{
ASSERT_TRUE(actualNestedInstanceDomInstances->get().IsObject());
for (auto instanceIterator = expectedNestedInstanceDomInstances->get().MemberBegin();
instanceIterator != expectedNestedInstanceDomInstances->get().MemberEnd(); ++instanceIterator)
{
ComparePrefabDoms(
instanceIterator->value,
PrefabDomUtils::FindPrefabDomValue(actualNestedInstanceDomInstances->get(), instanceIterator->name.GetString()),
shouldCompareLinkIds, shouldCompareContainerEntities);
}
}
}
}
@@ -37,8 +37,7 @@ namespace UnitTest
};
class PrefabTestFixture
: public ToolsApplicationFixture,
public UnitTest::TraceBusRedirector
: public ToolsApplicationFixture
{
protected:
@@ -96,8 +96,8 @@ namespace UnitTest
//apply the patch
PrefabDom& templateDomReference = m_prefabSystemComponent->FindTemplateDom(nestedTemplateId);
AZ::JsonSerializationResult::ResultCode result = AZ::JsonSerialization::ApplyPatch(templateDomReference,
templateDomReference.GetAllocator(), patch, AZ::JsonMergeApproach::JsonPatch);
AZ::JsonSerializationResult::ResultCode result =
PrefabDomUtils::ApplyPatches(templateDomReference, templateDomReference.GetAllocator(), patch);
AZ_Error("Prefab", result.GetOutcome() == AZ::JsonSerializationResult::Outcomes::Success,
"Patch was not successfully applied");
@@ -426,7 +426,9 @@ namespace UnitTest
AZStd::any keyString = AZStd::make_any<AZStd::string_view>("0");
EXPECT_FALSE(propertyTree.GetContainerItem("My New Int", key).IsSuccess());
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_FALSE(propertyTree.GetContainerItem("My New List", keyString).IsSuccess());
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
PropertyTreeEditor::PropertyAccessOutcome outcome = propertyTree.GetContainerItem("My New List", key);
EXPECT_TRUE(outcome.IsSuccess());
@@ -446,7 +448,9 @@ namespace UnitTest
AZStd::any value = AZStd::make_any<PropertyTreeEditorTester::PropertyTreeEditorNestedTester>(testUpdate);
EXPECT_FALSE(propertyTree.UpdateContainerItem("My New Int", key, value).IsSuccess());
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_FALSE(propertyTree.UpdateContainerItem("My New List", keyString, value).IsSuccess());
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
EXPECT_TRUE(propertyTree.UpdateContainerItem("My New List", key, value).IsSuccess());
PropertyTreeEditor::PropertyAccessOutcome outcome = propertyTree.GetContainerItem("My New List", key);
@@ -464,7 +468,9 @@ namespace UnitTest
AZStd::any keyString = AZStd::make_any<AZStd::string_view>("0");
EXPECT_FALSE(propertyTree.RemoveContainerItem("My New Int", key).IsSuccess());
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_FALSE(propertyTree.RemoveContainerItem("My New List", keyString).IsSuccess());
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
PropertyTreeEditor::PropertyAccessOutcome outcomeAdd1 = propertyTree.RemoveContainerItem("My New List", key);
EXPECT_TRUE(outcomeAdd1.IsSuccess());
@@ -755,7 +761,9 @@ namespace UnitTest
EXPECT_TRUE(propertyTree.SetProperty("My Int", anEmpty).IsSuccess());
EXPECT_TRUE(propertyTree.SetProperty("My Negative Short", anEmpty).IsSuccess());
EXPECT_TRUE(propertyTree.SetProperty("My New List", anEmpty).IsSuccess());
AZ_TEST_START_TRACE_SUPPRESSION;
EXPECT_TRUE(propertyTree.SetProperty("My Asset Data", anEmpty).IsSuccess());
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
EXPECT_TRUE(propertyTree.SetProperty("My Test Simple Asset", anEmpty).IsSuccess());
}
@@ -275,6 +275,7 @@ namespace UnitTest
TEST_F(SliceUpgradeTest, IntermmediateDataTypeChange)
{
TestDataA::Reflect(m_serializeContext.get());
AzToolsFramework::Components::EditorComponentBase::Reflect(m_serializeContext.get());
TestComponentA_V0::Reflect(m_serializeContext.get());
AZ::Entity* entityA = aznew AZ::Entity();
TestComponentA_V0* component = entityA->CreateComponent<TestComponentA_V0>();
@@ -320,6 +321,7 @@ namespace UnitTest
TEST_F(SliceUpgradeTest, TypeChangeInUnorderedMap)
{
TestDataB_V0::Reflect(m_serializeContext.get());
AzToolsFramework::Components::EditorComponentBase::Reflect(m_serializeContext.get());
TestComponentB_V0::Reflect(m_serializeContext.get());
AZ::Entity* entityA = aznew AZ::Entity();
TestComponentB_V0* componentB = entityA->CreateComponent<TestComponentB_V0>();
@@ -395,6 +397,7 @@ namespace UnitTest
TEST_F(SliceUpgradeTest, TypeChangeInVector)
{
TestDataB_V0::Reflect(m_serializeContext.get());
AzToolsFramework::Components::EditorComponentBase::Reflect(m_serializeContext.get());
TestComponentC_V0::Reflect(m_serializeContext.get());
AZ::Entity* entityA = aznew AZ::Entity();
TestComponentC_V0* componentC = entityA->CreateComponent<TestComponentC_V0>();
@@ -452,6 +455,7 @@ namespace UnitTest
TEST_F(SliceUpgradeTest, UpgradeSkipVersion_TypeChange_FloatToDouble)
{
// 1. Create an entity with a TestComponentE_V4 with the default value for m_data
AzToolsFramework::Components::EditorComponentBase::Reflect(m_serializeContext.get());
TestComponentE_V4::Reflect(m_serializeContext.get());
AZ::Entity* testEntity = aznew AZ::Entity();
TestComponentE_V4* componentEV4 = testEntity->CreateComponent<TestComponentE_V4>();
@@ -563,6 +567,7 @@ namespace UnitTest
SliceUpgradeTestAsset::Reflect(m_serializeContext.get());
AzFramework::SimpleAssetReference<SliceUpgradeTestAsset>::Register(*m_serializeContext.get());
AzToolsFramework::Components::EditorComponentBase::Reflect(m_serializeContext.get());
TestComponentD_V1::Reflect(m_serializeContext.get());
AZ::Entity* entity = aznew AZ::Entity();
entity->CreateComponent<TestComponentD_V1>();
@@ -972,11 +972,11 @@ namespace UnitTest
};
class TestExportEditorComponent
class SliceTestExportEditorComponent
: public AzToolsFramework::Components::EditorComponentBase
{
public:
AZ_COMPONENT(TestExportEditorComponent, "{8FA877A2-38E6-49AD-B31E-71B86DC8BB03}", AzToolsFramework::Components::EditorComponentBase);
AZ_COMPONENT(SliceTestExportEditorComponent, "{8FA877A2-38E6-49AD-B31E-71B86DC8BB03}", AzToolsFramework::Components::EditorComponentBase);
enum ExportComponentType
{
@@ -986,9 +986,9 @@ namespace UnitTest
EXPORT_NULL_COMPONENT
};
TestExportEditorComponent() {}
SliceTestExportEditorComponent() {}
TestExportEditorComponent(ExportComponentType exportType, bool exportHandled) :
SliceTestExportEditorComponent(ExportComponentType exportType, bool exportHandled) :
m_exportType(exportType),
m_exportHandled(exportHandled)
{}
@@ -1000,15 +1000,15 @@ namespace UnitTest
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<TestExportEditorComponent, AzToolsFramework::Components::EditorComponentBase>()
serializeContext->Class<SliceTestExportEditorComponent, AzToolsFramework::Components::EditorComponentBase>()
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<TestExportEditorComponent>(
editContext->Class<SliceTestExportEditorComponent>(
"Test Export Editor Component", "Validate different options for exporting editor components")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::RuntimeExportCallback, &TestExportEditorComponent::ExportComponent)
->Attribute(AZ::Edit::Attributes::RuntimeExportCallback, &SliceTestExportEditorComponent::ExportComponent)
;
}
}
@@ -1070,7 +1070,7 @@ namespace UnitTest
m_app.RegisterComponentDescriptor(TestExportRuntimeComponent::CreateDescriptor());
m_app.RegisterComponentDescriptor(TestExportOtherRuntimeComponent::CreateDescriptor());
m_app.RegisterComponentDescriptor(TestExportEditorComponent::CreateDescriptor());
m_app.RegisterComponentDescriptor(SliceTestExportEditorComponent::CreateDescriptor());
m_editorSliceAsset = Data::AssetManager::Instance().CreateAsset<SliceAsset>(Data::AssetId(Uuid::CreateRandom()));
@@ -1125,11 +1125,11 @@ namespace UnitTest
}
// create entity containing the EditorOnly component in the editor slice
void CreateTestExportEditorEntity(const char* name, TestExportEditorComponent::ExportComponentType exportType, bool exportHandled)
void CreateTestExportEditorEntity(const char* name, SliceTestExportEditorComponent::ExportComponentType exportType, bool exportHandled)
{
AZ::Entity* entity = aznew AZ::Entity(name);
entity->CreateComponent<AzToolsFramework::Components::TransformComponent>();
entity->CreateComponent<TestExportEditorComponent>(exportType, exportHandled);
entity->CreateComponent<SliceTestExportEditorComponent>(exportType, exportHandled);
m_editorSliceComponent->AddEntity(entity);
}
@@ -1314,7 +1314,7 @@ namespace UnitTest
TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportedSuccessfully)
{
// Create an editor component that has a RuntimeExportCallback and successfully exports itself
CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_OTHER_RUNTIME_COMPONENT, true);
CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_OTHER_RUNTIME_COMPONENT, true);
if (!CompileSlice())
{
@@ -1325,7 +1325,7 @@ namespace UnitTest
// (A result of Runtime component means BuildGameEntity() ran instead)
AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
EXPECT_TRUE(entity);
EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
EXPECT_FALSE(entity->FindComponent<TestExportRuntimeComponent>());
EXPECT_TRUE(entity->FindComponent<TestExportOtherRuntimeComponent>());
}
@@ -1333,7 +1333,7 @@ namespace UnitTest
TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportSuppressed)
{
// Create an editor component that has a RuntimeExportCallback and successfully suppresses itself from exporting
CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, true);
CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, true);
if (!CompileSlice())
{
@@ -1343,7 +1343,7 @@ namespace UnitTest
// Expected result: exported slice does NOT contain either component.
AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
EXPECT_TRUE(entity);
EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
EXPECT_FALSE(entity->FindComponent<TestExportRuntimeComponent>());
EXPECT_FALSE(entity->FindComponent<TestExportOtherRuntimeComponent>());
}
@@ -1351,7 +1351,7 @@ namespace UnitTest
TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportUnhandledFallbackToBuildGameEntity)
{
// Create an editor component that has a RuntimeExportCallback, returns a pointer to itself, but says it wasn't handled.
CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, false);
CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, false);
if (!CompileSlice())
{
@@ -1362,7 +1362,7 @@ namespace UnitTest
// produced a runtime component.
AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
EXPECT_TRUE(entity);
EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
EXPECT_TRUE(entity->FindComponent<TestExportRuntimeComponent>());
EXPECT_FALSE(entity->FindComponent<TestExportOtherRuntimeComponent>());
}
@@ -1370,7 +1370,7 @@ namespace UnitTest
TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentExportSuppressedAndUnhandledFallbackToBuildGameEntity)
{
// Create an editor component that has a RuntimeExportCallback and suppresses itself from exporting, but says it wasn't handled
CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, false);
CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_NULL_COMPONENT, false);
if (!CompileSlice())
{
@@ -1381,7 +1381,7 @@ namespace UnitTest
// produced a runtime component.
AZ::Entity* entity = GetCompiledEntity("EntityWithEditorComponent");
EXPECT_TRUE(entity);
EXPECT_FALSE(entity->FindComponent<TestExportEditorComponent>());
EXPECT_FALSE(entity->FindComponent<SliceTestExportEditorComponent>());
EXPECT_TRUE(entity->FindComponent<TestExportRuntimeComponent>());
EXPECT_FALSE(entity->FindComponent<TestExportOtherRuntimeComponent>());
}
@@ -1389,7 +1389,7 @@ namespace UnitTest
TEST_F(SliceCompilerTest, RuntimeExportCallback_EditorComponentFailsToExportItself)
{
// Create an editor component that has a RuntimeExportCallback and suppresses itself from exporting, but says it wasn't handled
CreateTestExportEditorEntity("EntityWithEditorComponent", TestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, true);
CreateTestExportEditorEntity("EntityWithEditorComponent", SliceTestExportEditorComponent::ExportComponentType::EXPORT_EDITOR_COMPONENT, true);
// We expect the slice compilation to fail, since an editor component is being exported as a game component
CompileSlice(false);
@@ -20,7 +20,6 @@ namespace UnitTest
class ThumbnailerTests
: public ::testing::Test
, public TraceBusRedirector
{
protected:
void SetUp() override
@@ -31,8 +30,6 @@ namespace UnitTest
// was running, because the environment wasn't setup for it to save these settings.
AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
TraceBusRedirector::BusConnect();
AZStd::string entityName("test");
AZ::EntityId testEntityId;
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
@@ -61,8 +58,6 @@ namespace UnitTest
void TearDown() override
{
TraceBusRedirector::BusDisconnect();
AzToolsFramework::EditorEntityContextRequestBus::Broadcast(
&AzToolsFramework::EditorEntityContextRequestBus::Events::DestroyEditorEntity,
m_testEntity->GetId());
@@ -248,8 +248,6 @@ namespace AzToolsFramework
m_app.Stop();
AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
}
// A few tests save a layer and want to check the state after saving.
@@ -975,7 +975,7 @@ namespace UnitTest
// AzToolsFramework::Components::TransformComponent
// Fixture base class for AzToolsFramework::Components::TransformComponent tests
class EditorTransformComponentTest
class OldEditorTransformComponentTest
: public ::testing::Test
{
protected:
@@ -1000,7 +1000,7 @@ namespace UnitTest
// Old TransformComponents used to store "Slice Root" entity Id, which could be its own Id.
// The version-converter could end up making an entity into its own transform parent.
// The EditorEntityFixupComponent should fix this up during slice instantiation.
TEST_F(EditorTransformComponentTest, OldSliceRoots_ShouldHaveNoParent)
TEST_F(OldEditorTransformComponentTest, OldSliceRoots_ShouldHaveNoParent)
{
const char kSliceData[] =
R"DELIMITER(<ObjectStream version="1">

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