Minor refactoring

Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
This commit is contained in:
AMZN-Olex
2021-08-02 19:06:02 -04:00
parent 93a3d3efa0
commit 0620f6dff3
4 changed files with 11 additions and 13 deletions
@@ -58,8 +58,6 @@ namespace Multiplayer
using Report = AZStd::pair<AZStd::string, MultiplayerDebugByteReporter*>;
AZStd::vector<Report> GetFieldReports();
AZStd::size_t GetTotalDirtyBits() const { return m_componentDirtyBytes.GetTotalBytes(); }
float GetAvgDirtyBits() const { return m_componentDirtyBytes.GetAverageBytes(); }
void Combine(const MultiplayerDebugComponentReporter& other);
@@ -87,13 +85,10 @@ namespace Multiplayer
}
AZStd::map<AZStd::string, MultiplayerDebugComponentReporter>& GetComponentReports();
AZStd::size_t GetTotalDirtyBits() const { return m_gdeDirtyBytes.GetTotalBytes(); }
float GetAvgDirtyBits() const { return m_gdeDirtyBytes.GetAverageBytes(); }
private:
MultiplayerDebugComponentReporter* m_currentComponentReport = nullptr;
AZStd::map<AZStd::string, MultiplayerDebugComponentReporter> m_componentReports;
MultiplayerDebugByteReporter m_gdeDirtyBytes;
AZStd::string m_entityName;
};
}