Remove extra/bad profile markers (#4031)
Many of these are just extra noise in the profile, but the one in Archive.cpp could also cause PIX to crash. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
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@@ -689,9 +689,6 @@ namespace AZ::IO
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return AZ::IO::InvalidHandle;
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}
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AZ_PROFILE_SCOPE(Game, "File: %.*s Archive: %p",
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aznumeric_cast<int>(pName.size()), pName.data(), this);
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SAutoCollectFileAccessTime accessTime(this);
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AZ::IO::HandleType fileHandle = AZ::IO::InvalidHandle;
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