Remove extra/bad profile markers (#4031)

Many of these are just extra noise in the profile, but the one in Archive.cpp could also cause PIX to crash.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
This commit is contained in:
Mike Balfour
2021-09-10 09:11:06 -05:00
committed by GitHub
parent c3e285cff7
commit 0505f200e5
16 changed files with 0 additions and 51 deletions
@@ -689,9 +689,6 @@ namespace AZ::IO
return AZ::IO::InvalidHandle;
}
AZ_PROFILE_SCOPE(Game, "File: %.*s Archive: %p",
aznumeric_cast<int>(pName.size()), pName.data(), this);
SAutoCollectFileAccessTime accessTime(this);
AZ::IO::HandleType fileHandle = AZ::IO::InvalidHandle;
@@ -45,8 +45,6 @@ namespace AzFramework
void EntityVisibilityBoundsUnionSystem::OnEntityActivated(AZ::Entity* entity)
{
AZ_PROFILE_FUNCTION(AzFramework);
// ignore any entity that might activate which does not have a TransformComponent
if (entity->GetTransform() == nullptr)
{
@@ -68,8 +66,6 @@ namespace AzFramework
void EntityVisibilityBoundsUnionSystem::OnEntityDeactivated(AZ::Entity* entity)
{
AZ_PROFILE_FUNCTION(AzFramework);
// ignore any entity that might deactivate which does not have a TransformComponent
if (entity->GetTransform() == nullptr)
{
@@ -89,8 +85,6 @@ namespace AzFramework
void EntityVisibilityBoundsUnionSystem::UpdateVisibilitySystem(AZ::Entity* entity, EntityVisibilityBoundsUnionInstance& instance)
{
AZ_PROFILE_FUNCTION(AzFramework);
if (const auto& localEntityBoundsUnions = instance.m_localEntityBoundsUnion; localEntityBoundsUnions.IsValid())
{
// note: worldEntityBounds will not be a 'tight-fit' Aabb but that of a transformed local aabb
@@ -155,8 +149,6 @@ namespace AzFramework
void EntityVisibilityBoundsUnionSystem::OnTransformUpdated(AZ::Entity* entity)
{
AZ_PROFILE_FUNCTION(AzFramework);
// update the world transform of the visibility bounds union
if (auto instance_it = m_entityVisibilityBoundsUnionInstanceMapping.find(entity);
instance_it != m_entityVisibilityBoundsUnionInstanceMapping.end())
@@ -312,8 +312,6 @@ namespace AzToolsFramework
void EditorVisibleEntityDataCache::OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& world)
{
AZ_PROFILE_FUNCTION(AzToolsFramework);
const AZ::EntityId entityId = *AZ::TransformNotificationBus::GetCurrentBusId();
if (AZStd::optional<size_t> entityIndex = GetVisibleEntityIndexFromId(entityId))