[Linux] Return the active window when there's no cursor constraint window
The cursor constraint window is only set by the Editor. In the game launcher, this function was returning a null window, which makes `GetSystemCursorPositionNormalized()` unable to determine the cursor position. This in turn causes mouse input in ImGui to not work. Fixes #4722, LYN-7491 Signed-off-by: Chris Burel <burelc@amazon.com>
This commit is contained in:
+70
-61
@@ -13,18 +13,68 @@
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
xcb_window_t GetSystemCursorFocusWindow()
|
||||
xcb_window_t GetSystemCursorFocusWindow(xcb_connection_t* connection)
|
||||
{
|
||||
void* systemCursorFocusWindow = nullptr;
|
||||
AzFramework::InputSystemCursorConstraintRequestBus::BroadcastResult(
|
||||
systemCursorFocusWindow, &AzFramework::InputSystemCursorConstraintRequests::GetSystemCursorConstraintWindow);
|
||||
|
||||
if (!systemCursorFocusWindow)
|
||||
if (systemCursorFocusWindow)
|
||||
{
|
||||
return XCB_NONE;
|
||||
return static_cast<xcb_window_t>(reinterpret_cast<uint64_t>(systemCursorFocusWindow));
|
||||
}
|
||||
|
||||
return static_cast<xcb_window_t>(reinterpret_cast<uint64_t>(systemCursorFocusWindow));
|
||||
// EWMH-compliant window managers set the "_NET_ACTIVE_WINDOW" property
|
||||
// of the X server's root window to the currently active window. This
|
||||
// retrieves value of that property.
|
||||
|
||||
// Get the atom for the _NET_ACTIVE_WINDOW property
|
||||
constexpr int propertyNameLength = 18;
|
||||
xcb_generic_error_t* error = nullptr;
|
||||
XcbStdFreePtr<xcb_intern_atom_reply_t> activeWindowAtom {xcb_intern_atom_reply(
|
||||
connection,
|
||||
xcb_intern_atom(connection, /*only_if_exists=*/ 1, propertyNameLength, "_NET_ACTIVE_WINDOW"),
|
||||
&error
|
||||
)};
|
||||
if (!activeWindowAtom || error)
|
||||
{
|
||||
if (error)
|
||||
{
|
||||
AZ_Warning("XcbInput", false, "Retrieving _NET_ACTIVE_WINDOW atom failed : Error code %d", error->error_code);
|
||||
free(error);
|
||||
}
|
||||
return XCB_WINDOW_NONE;
|
||||
}
|
||||
|
||||
// Get the root window
|
||||
const xcb_window_t rootWId = xcb_setup_roots_iterator(xcb_get_setup(connection)).data->root;
|
||||
|
||||
// Fetch the value of the root window's _NET_ACTIVE_WINDOW property
|
||||
XcbStdFreePtr<xcb_get_property_reply_t> property {xcb_get_property_reply(
|
||||
connection,
|
||||
xcb_get_property(
|
||||
/*c=*/connection,
|
||||
/*_delete=*/ 0,
|
||||
/*window=*/rootWId,
|
||||
/*property=*/activeWindowAtom->atom,
|
||||
/*type=*/XCB_ATOM_WINDOW,
|
||||
/*long_offset=*/0,
|
||||
/*long_length=*/1
|
||||
),
|
||||
&error
|
||||
)};
|
||||
|
||||
if (!property || error)
|
||||
{
|
||||
if (error)
|
||||
{
|
||||
AZ_Warning("XcbInput", false, "Retrieving _NET_ACTIVE_WINDOW atom failed : Error code %d", error->error_code);
|
||||
free(error);
|
||||
}
|
||||
return XCB_WINDOW_NONE;
|
||||
}
|
||||
|
||||
return *static_cast<xcb_window_t*>(xcb_get_property_value(property.get()));
|
||||
}
|
||||
|
||||
xcb_connection_t* XcbInputDeviceMouse::s_xcbConnection = nullptr;
|
||||
@@ -36,8 +86,7 @@ namespace AzFramework
|
||||
: InputDeviceMouse::Implementation(inputDevice)
|
||||
, m_systemCursorState(SystemCursorState::Unknown)
|
||||
, m_systemCursorPositionNormalized(0.5f, 0.5f)
|
||||
, m_prevConstraintWindow(XCB_NONE)
|
||||
, m_focusWindow(XCB_NONE)
|
||||
, m_focusWindow(XCB_WINDOW_NONE)
|
||||
, m_cursorShown(true)
|
||||
{
|
||||
XcbEventHandlerBus::Handler::BusConnect();
|
||||
@@ -271,7 +320,7 @@ namespace AzFramework
|
||||
{
|
||||
m_systemCursorState = systemCursorState;
|
||||
|
||||
m_focusWindow = GetSystemCursorFocusWindow();
|
||||
m_focusWindow = GetSystemCursorFocusWindow(s_xcbConnection);
|
||||
|
||||
HandleCursorState(m_focusWindow, systemCursorState);
|
||||
}
|
||||
@@ -279,50 +328,10 @@ namespace AzFramework
|
||||
|
||||
void XcbInputDeviceMouse::HandleCursorState(xcb_window_t window, SystemCursorState systemCursorState)
|
||||
{
|
||||
bool confined = false, cursorShown = true;
|
||||
switch (systemCursorState)
|
||||
{
|
||||
case SystemCursorState::ConstrainedAndHidden:
|
||||
{
|
||||
//!< Constrained to the application's main window and hidden
|
||||
confined = true;
|
||||
cursorShown = false;
|
||||
}
|
||||
break;
|
||||
case SystemCursorState::ConstrainedAndVisible:
|
||||
{
|
||||
//!< Constrained to the application's main window and visible
|
||||
confined = true;
|
||||
}
|
||||
break;
|
||||
case SystemCursorState::UnconstrainedAndHidden:
|
||||
{
|
||||
//!< Free to move outside the main window but hidden while inside
|
||||
cursorShown = false;
|
||||
}
|
||||
break;
|
||||
case SystemCursorState::UnconstrainedAndVisible:
|
||||
{
|
||||
//!< Free to move outside the application's main window and visible
|
||||
}
|
||||
case SystemCursorState::Unknown:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// ATTN GetSystemCursorFocusWindow when getting out of the play in editor will return XCB_NONE
|
||||
// We need however the window id to reset the cursor.
|
||||
if (XCB_NONE == window && (confined || cursorShown))
|
||||
{
|
||||
// Reuse the previous window to reset states.
|
||||
window = m_prevConstraintWindow;
|
||||
m_prevConstraintWindow = XCB_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Remember the window we used to modify cursor and barrier states.
|
||||
m_prevConstraintWindow = window;
|
||||
}
|
||||
const bool confined = (systemCursorState == SystemCursorState::ConstrainedAndHidden) ||
|
||||
(systemCursorState == SystemCursorState::ConstrainedAndVisible);
|
||||
const bool cursorShown = (systemCursorState == SystemCursorState::ConstrainedAndVisible) ||
|
||||
(systemCursorState == SystemCursorState::UnconstrainedAndVisible);
|
||||
|
||||
CreateBarriers(window, confined);
|
||||
ShowCursor(window, cursorShown);
|
||||
@@ -336,26 +345,26 @@ namespace AzFramework
|
||||
void XcbInputDeviceMouse::SetSystemCursorPositionNormalizedInternal(xcb_window_t window, AZ::Vector2 positionNormalized)
|
||||
{
|
||||
// TODO Basically not done at all. Added only the basic functions needed.
|
||||
const XcbStdFreePtr<xcb_get_geometry_reply_t> xkbGeometryReply{ xcb_get_geometry_reply(
|
||||
const XcbStdFreePtr<xcb_get_geometry_reply_t> xcbGeometryReply{ xcb_get_geometry_reply(
|
||||
s_xcbConnection, xcb_get_geometry(s_xcbConnection, window), nullptr) };
|
||||
|
||||
if (!xkbGeometryReply)
|
||||
if (!xcbGeometryReply)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int16_t x = static_cast<int16_t>(positionNormalized.GetX() * xkbGeometryReply->width);
|
||||
const int16_t y = static_cast<int16_t>(positionNormalized.GetY() * xkbGeometryReply->height);
|
||||
const int16_t x = static_cast<int16_t>(positionNormalized.GetX() * xcbGeometryReply->width);
|
||||
const int16_t y = static_cast<int16_t>(positionNormalized.GetY() * xcbGeometryReply->height);
|
||||
|
||||
xcb_warp_pointer(s_xcbConnection, XCB_NONE, window, 0, 0, 0, 0, x, y);
|
||||
xcb_warp_pointer(s_xcbConnection, XCB_WINDOW_NONE, window, 0, 0, 0, 0, x, y);
|
||||
|
||||
xcb_flush(s_xcbConnection);
|
||||
}
|
||||
|
||||
void XcbInputDeviceMouse::SetSystemCursorPositionNormalized(AZ::Vector2 positionNormalized)
|
||||
{
|
||||
const xcb_window_t window = GetSystemCursorFocusWindow();
|
||||
if (XCB_NONE == window)
|
||||
const xcb_window_t window = GetSystemCursorFocusWindow(s_xcbConnection);
|
||||
if (XCB_WINDOW_NONE == window)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -397,8 +406,8 @@ namespace AzFramework
|
||||
|
||||
AZ::Vector2 XcbInputDeviceMouse::GetSystemCursorPositionNormalized() const
|
||||
{
|
||||
const xcb_window_t window = GetSystemCursorFocusWindow();
|
||||
if (XCB_NONE == window)
|
||||
const xcb_window_t window = GetSystemCursorFocusWindow(s_xcbConnection);
|
||||
if (XCB_WINDOW_NONE == window)
|
||||
{
|
||||
return AZ::Vector2::CreateZero();
|
||||
}
|
||||
@@ -549,7 +558,7 @@ namespace AzFramework
|
||||
ProcessRawEventQueues();
|
||||
ResetInputChannelStates();
|
||||
|
||||
m_focusWindow = XCB_NONE;
|
||||
m_focusWindow = XCB_WINDOW_NONE;
|
||||
|
||||
auto* interface = AzFramework::XcbConnectionManagerInterface::Get();
|
||||
interface->SetEnableXInput(interface->GetXcbConnection(), false);
|
||||
|
||||
@@ -161,9 +161,6 @@ namespace AzFramework
|
||||
//! Will be true if the xinput2 extension could be initialized.
|
||||
static bool m_xInputInitialized;
|
||||
|
||||
//! The window that had focus
|
||||
xcb_window_t m_prevConstraintWindow;
|
||||
|
||||
//! The current window that has focus
|
||||
xcb_window_t m_focusWindow;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user