[LYN-2859] EMotionFX: Getting active states from anim graph via script crashes the editor (#150)
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@@ -155,7 +155,9 @@ namespace EMotionFX
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bool HasSnapshot() const override;
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void CreateSnapshot(bool isAuthoritative) override;
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void SetActiveStates(const NodeIndexContainer& activeStates) override;
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static NodeIndexContainer s_emptyNodeIndexContainer;
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const NodeIndexContainer& GetActiveStates() const override;
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static MotionNodePlaytimeContainer s_emptyMotionNodePlaytimeContainer;
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void SetMotionPlaytimes(const MotionNodePlaytimeContainer& motionNodePlaytimes) override;
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const MotionNodePlaytimeContainer& GetMotionPlaytimes() const override;
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void UpdateActorExternal(float deltatime) override;
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