getting CMakeTestbed to build again
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+1
-3
@@ -34,14 +34,12 @@ if(NOT PROJECT_NAME)
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LANGUAGES C CXX
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VERSION ${LY_VERSION_STRING}
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)
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# o3de manifest
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include(cmake/o3de_manifest.cmake)
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endif()
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################################################################################
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# Resolve this engines name and restricted path
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################################################################################
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include(cmake/o3de_manifest.cmake)
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o3de_engine_name(${o3de_engine_json} o3de_engine_name)
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o3de_restricted_path(${o3de_engine_json} o3de_engine_restricted_path)
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message(STATUS "O3DE Engine Name: ${o3de_engine_name}")
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@@ -1,5 +1,6 @@
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{
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"engine_name": "@LY_VERSION_ENGINE_NAME@",
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"restricted": "@LY_VERSION_ENGINE_NAME@",
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"FileVersion": 1,
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"O3DEVersion": "@LY_VERSION_STRING@",
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"O3DECopyrightYear": @LY_VERSION_COPYRIGHT_YEAR@,
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