Merge branch 'development' into cmake/SPEC-2513_w4244

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
This commit is contained in:
Esteban Papp
2021-08-17 12:10:46 -07:00
121 changed files with 2601 additions and 2341 deletions
@@ -21,11 +21,16 @@ namespace AZ
{
AssImpMaterialWrapper::AssImpMaterialWrapper(aiMaterial* aiMaterial)
:SDKMaterial::MaterialWrapper(aiMaterial)
:m_assImpMaterial(aiMaterial)
{
AZ_Assert(aiMaterial, "Asset Importer Material cannot be null");
}
aiMaterial* AssImpMaterialWrapper::GetAssImpMaterial() const
{
return m_assImpMaterial;
}
AZStd::string AssImpMaterialWrapper::GetName() const
{
return m_assImpMaterial->GetName().C_Str();
@@ -20,6 +20,7 @@ namespace AZ
AZ_RTTI(AssImpMaterialWrapper, "{66992628-CFCE-441B-8849-9344A49AFAC9}", SDKMaterial::MaterialWrapper);
AssImpMaterialWrapper(aiMaterial* aiMaterial);
~AssImpMaterialWrapper() override = default;
aiMaterial* GetAssImpMaterial() const;
AZStd::string GetName() const override;
AZ::u64 GetUniqueId() const override;
AZ::Vector3 GetDiffuseColor() const override;
@@ -38,6 +39,9 @@ namespace AZ
AZStd::optional<bool> GetUseEmissiveMap() const;
AZStd::optional<float> GetEmissiveIntensity() const;
AZStd::optional<bool> GetUseAOMap() const;
protected:
aiMaterial* m_assImpMaterial = nullptr;
};
} // namespace AssImpSDKWrapper
}// namespace AZ
@@ -17,14 +17,16 @@ namespace AZ
namespace AssImpSDKWrapper
{
AssImpNodeWrapper::AssImpNodeWrapper(aiNode* sourceNode)
:SDKNode::NodeWrapper(sourceNode)
: m_assImpNode(sourceNode)
{
AZ_Assert(m_assImpNode, "Asset Importer Node cannot be null");
}
AssImpNodeWrapper::~AssImpNodeWrapper()
aiNode* AssImpNodeWrapper::GetAssImpNode() const
{
return m_assImpNode;
}
const char* AssImpNodeWrapper::GetName() const
{
return m_assImpNode->mName.C_Str();
@@ -20,7 +20,8 @@ namespace AZ
public:
AZ_RTTI(AssImpNodeWrapper, "{1043260B-9076-49B7-AD38-EF62E85F7C1D}", SDKNode::NodeWrapper);
AssImpNodeWrapper(aiNode* sourceNode);
~AssImpNodeWrapper() override;
~AssImpNodeWrapper() override = default;
aiNode* GetAssImpNode() const;
const char* GetName() const override;
AZ::u64 GetUniqueId() const override;
int GetChildCount() const override;
@@ -28,6 +29,9 @@ namespace AZ
const bool ContainsMesh();
bool ContainsBones(const aiScene& scene) const;
int GetMaterialCount() const override;
protected:
aiNode* m_assImpNode = nullptr;
};
} // namespace AssImpSDKWrapper
}// namespace AZ
@@ -25,15 +25,10 @@ namespace AZ
namespace AssImpSDKWrapper
{
AssImpSceneWrapper::AssImpSceneWrapper()
: SDKScene::SceneWrapperBase()
{
}
AssImpSceneWrapper::AssImpSceneWrapper(aiScene* aiScene)
: SDKScene::SceneWrapperBase(aiScene)
{
}
AssImpSceneWrapper::~AssImpSceneWrapper()
: m_assImpScene(aiScene)
{
}
@@ -114,6 +109,11 @@ namespace AZ
m_importer.FreeScene();
}
const aiScene* AssImpSceneWrapper::GetAssImpScene() const
{
return m_assImpScene;
}
AZStd::pair<AssImpSceneWrapper::AxisVector, int32_t> AssImpSceneWrapper::GetUpVectorAndSign() const
{
AZStd::pair<AssImpSceneWrapper::AxisVector, int32_t> result(AxisVector::Z, 1);
@@ -21,13 +21,14 @@ namespace AZ
AZ_RTTI(AssImpSceneWrapper, "{43A61F62-DCD4-4132-B80B-F2FBC80740BC}", SDKScene::SceneWrapperBase);
AssImpSceneWrapper();
AssImpSceneWrapper(aiScene* aiScene);
~AssImpSceneWrapper();
~AssImpSceneWrapper() override = default;
bool LoadSceneFromFile(const char* fileName) override;
bool LoadSceneFromFile(const AZStd::string& fileName) override;
const std::shared_ptr<SDKNode::NodeWrapper> GetRootNode() const override;
std::shared_ptr<SDKNode::NodeWrapper> GetRootNode() override;
virtual const aiScene* GetAssImpScene() const;
void Clear() override;
enum class AxisVector
@@ -43,7 +44,7 @@ namespace AZ
AZStd::string GetSceneFileName() const { return m_sceneFileName; }
protected:
const aiScene* m_assImpScene = nullptr;
Assimp::Importer m_importer;
// FBX SDK automatically resolved relative paths to textures based on the current file location.
@@ -12,21 +12,6 @@ namespace AZ
{
namespace SDKMaterial
{
MaterialWrapper::MaterialWrapper(aiMaterial* assImpMaterial)
: m_assImpMaterial(assImpMaterial)
{
}
MaterialWrapper::~MaterialWrapper()
{
m_assImpMaterial = nullptr;
}
aiMaterial* MaterialWrapper::GetAssImpMaterial()
{
return m_assImpMaterial;
}
AZStd::string MaterialWrapper::GetName() const
{
return AZStd::string();
@@ -34,10 +34,7 @@ namespace AZ
BaseColor
};
MaterialWrapper(aiMaterial* assImpmaterial);
virtual ~MaterialWrapper();
aiMaterial* GetAssImpMaterial();
virtual ~MaterialWrapper() = default;
virtual AZStd::string GetName() const;
virtual AZ::u64 GetUniqueId() const;
@@ -47,9 +44,6 @@ namespace AZ
virtual AZ::Vector3 GetEmissiveColor() const;
virtual float GetOpacity() const;
virtual float GetShininess() const;
protected:
aiMaterial* m_assImpMaterial = nullptr;
};
} // namespace SDKMaterial
} // namespace AZ
@@ -12,21 +12,6 @@ namespace AZ
{
namespace SDKNode
{
NodeWrapper::NodeWrapper(aiNode* aiNode)
: m_assImpNode(aiNode)
{
}
NodeWrapper::~NodeWrapper()
{
m_assImpNode = nullptr;
}
aiNode* NodeWrapper::GetAssImpNode()
{
return m_assImpNode;
}
const char* NodeWrapper::GetName() const
{
return "";
+1 -7
View File
@@ -20,9 +20,7 @@ namespace AZ
public:
AZ_RTTI(NodeWrapper, "{5EB0897B-9728-44B7-B056-BA34AAF14715}");
NodeWrapper() = default;
NodeWrapper(aiNode* aiNode);
virtual ~NodeWrapper();
virtual ~NodeWrapper() = default;
enum CurveNodeComponent
{
@@ -31,16 +29,12 @@ namespace AZ
Component_Z
};
aiNode* GetAssImpNode();
virtual const char* GetName() const;
virtual AZ::u64 GetUniqueId() const;
virtual int GetMaterialCount() const;
virtual int GetChildCount()const;
virtual const std::shared_ptr<NodeWrapper> GetChild(int childIndex) const;
aiNode* m_assImpNode = nullptr;
};
} //namespace Node
} //namespace AZ
@@ -13,12 +13,6 @@ namespace AZ
{
const char* SceneWrapperBase::s_defaultSceneName = "myScene";
SceneWrapperBase::SceneWrapperBase(aiScene* aiScene)
: m_assImpScene(aiScene)
{
}
bool SceneWrapperBase::LoadSceneFromFile([[maybe_unused]] const char* fileName)
{
return false;
@@ -40,12 +34,5 @@ namespace AZ
void SceneWrapperBase::Clear()
{
}
const aiScene* SceneWrapperBase::GetAssImpScene() const
{
return m_assImpScene;
}
} //namespace Scene
}// namespace AZ
@@ -20,9 +20,7 @@ namespace AZ
{
public:
AZ_RTTI(SceneWrapperBase, "{703CD344-2C75-4F30-8CE2-6BDEF2511AFD}");
SceneWrapperBase() = default;
virtual ~SceneWrapperBase() = default;
SceneWrapperBase(aiScene* aiScene);
virtual bool LoadSceneFromFile(const char* fileName);
virtual bool LoadSceneFromFile(const AZStd::string& fileName);
@@ -31,10 +29,6 @@ namespace AZ
virtual std::shared_ptr<SDKNode::NodeWrapper> GetRootNode();
virtual void Clear();
virtual const aiScene* GetAssImpScene() const;
const aiScene* m_assImpScene = nullptr;
static const char* s_defaultSceneName;
};
@@ -56,9 +56,9 @@ namespace AZ
Events::ProcessingResultCombiner combinedMaterialImportResults;
AZStd::unordered_map<int, AZStd::shared_ptr<SceneData::GraphData::MaterialData>> materialMap;
for (unsigned int idx = 0; idx < context.m_sourceNode.m_assImpNode->mNumMeshes; ++idx)
for (unsigned int idx = 0; idx < context.m_sourceNode.GetAssImpNode()->mNumMeshes; ++idx)
{
int meshIndex = context.m_sourceNode.m_assImpNode->mMeshes[idx];
int meshIndex = context.m_sourceNode.GetAssImpNode()->mMeshes[idx];
const aiMesh* assImpMesh = context.m_sourceScene.GetAssImpScene()->mMeshes[meshIndex];
AZ_Assert(assImpMesh, "Asset Importer Mesh should not be null.");
int materialIndex = assImpMesh->mMaterialIndex;
@@ -222,7 +222,12 @@ namespace AZ
int childCount = node.m_node->GetChildCount();
for (int i = 0; i < childCount; ++i)
{
std::shared_ptr<AssImpSDKWrapper::AssImpNodeWrapper> child = std::make_shared<AssImpSDKWrapper::AssImpNodeWrapper>(node.m_node->GetChild(i)->GetAssImpNode());
const std::shared_ptr<SDKNode::NodeWrapper> nodeWrapper = node.m_node->GetChild(i);
auto assImpNodeWrapper = azrtti_cast<AssImpSDKWrapper::AssImpNodeWrapper*>(nodeWrapper.get());
AZ_Assert(assImpNodeWrapper, "Child node is not the expected AssImpNodeWrapper type");
std::shared_ptr<AssImpSDKWrapper::AssImpNodeWrapper> child = std::make_shared<AssImpSDKWrapper::AssImpNodeWrapper>(assImpNodeWrapper->GetAssImpNode());
if (child)
{
nodes.emplace(AZStd::move(child), newNode);
@@ -104,7 +104,7 @@ namespace AZ
}
AZStd::shared_ptr<Containers::Scene> AssetImportRequest::LoadSceneFromVerifiedPath(const AZStd::string& assetFilePath, const Uuid& sourceGuid,
RequestingApplication requester)
RequestingApplication requester, const Uuid& loadingComponentUuid)
{
AZStd::string sceneName;
AzFramework::StringFunc::Path::GetFileName(assetFilePath.c_str(), sceneName);
@@ -113,7 +113,7 @@ namespace AZ
// Unique pointer, will deactivate and clean up once going out of scope.
SceneCore::EntityConstructor::EntityPointer loaders =
SceneCore::EntityConstructor::BuildEntity("Scene Loading", SceneCore::LoadingComponent::TYPEINFO_Uuid());
SceneCore::EntityConstructor::BuildEntity("Scene Loading", loadingComponentUuid);
ProcessingResultCombiner areAllPrepared;
AssetImportRequestBus::BroadcastResult(areAllPrepared, &AssetImportRequestBus::Events::PrepareForAssetLoading, *scene, requester);
@@ -102,8 +102,9 @@ namespace AZ
//! @param sourceGuid The guid assigned to the source file (not the manifest).
//! @param requester The application making the request to load the file. This can be used to optimize the type and amount of data
//! to load.
//! @param loadingComponentUuid The UUID assigned to the loading component.
static AZStd::shared_ptr<Containers::Scene> LoadSceneFromVerifiedPath(const AZStd::string& assetFilePath,
const Uuid&sourceGuid, RequestingApplication requester);
const Uuid& sourceGuid, RequestingApplication requester, const Uuid& loadingComponentUuid);
//! Utility function to determine if a given file path points to a scene manifest file (.assetinfo).
//! @param filePath A relative or absolute path to the file to check.
@@ -11,6 +11,7 @@
#include <AzCore/Math/Guid.h>
#include <SceneAPI/SceneCore/Containers/Scene.h>
#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
#include <SceneAPI/SceneCore/Mocks/Events/MockAssetImportRequest.h>
namespace AZ
@@ -184,7 +185,7 @@ namespace AZ
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
AZStd::shared_ptr<Containers::Scene> result =
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
EXPECT_EQ(nullptr, result);
}
@@ -207,7 +208,7 @@ namespace AZ
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
AZStd::shared_ptr<Containers::Scene> result =
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
EXPECT_EQ(nullptr, result);
}
@@ -230,7 +231,7 @@ namespace AZ
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
AZStd::shared_ptr<Containers::Scene> result =
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
EXPECT_EQ(nullptr, result);
}
@@ -253,7 +254,7 @@ namespace AZ
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
AZStd::shared_ptr<Containers::Scene> result =
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
EXPECT_EQ(nullptr, result);
}
@@ -285,7 +286,7 @@ namespace AZ
EXPECT_CALL(manifestHandler, UpdateManifest(_, _, _)).Times(1);
AZStd::shared_ptr<Containers::Scene> result =
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
EXPECT_EQ(nullptr, result);
}
@@ -313,7 +314,7 @@ namespace AZ
EXPECT_CALL(manifestHandler, UpdateManifest(_, _, _)).Times(1);
AZStd::shared_ptr<Containers::Scene> result =
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
EXPECT_NE(nullptr, result);
}