Merge branch 'development' into cmake/SPEC-2513_w4244

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
This commit is contained in:
Esteban Papp
2021-08-17 12:10:46 -07:00
121 changed files with 2601 additions and 2341 deletions
+4
View File
@@ -238,9 +238,13 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
3rdParty::Qt::Core
3rdParty::Qt::Gui
3rdParty::Qt::Widgets
3rdParty::Qt::Test
Legacy::CryCommon
AZ::AzToolsFramework
AZ::AzToolsFramework.Tests
AZ::AzToolsFrameworkTestCommon
Legacy::EditorLib
Gem::AtomToolsFramework.Static
RUNTIME_DEPENDENCIES
Gem::LmbrCentral
)
@@ -0,0 +1,152 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/Viewport/CameraInput.h>
#include <AzFramework/Viewport/ViewportControllerList.h>
#include <AzToolsFramework/Input/QtEventToAzInputManager.h>
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
#include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
#include <Editor/ViewportManipulatorController.h>
namespace UnitTest
{
using AzToolsFramework::ViewportInteraction::MouseInteractionEvent;
class EditorInteractionViewportSelectionFake : public AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Handler
{
public:
void Connect();
void Disconnect();
// EditorInteractionSystemViewportSelectionRequestBus overrides ...
void SetHandler(const AzToolsFramework::ViewportSelectionRequestsBuilderFn& interactionRequestsBuilder);
void SetDefaultHandler();
bool InternalHandleMouseViewportInteraction(const MouseInteractionEvent& mouseInteraction);
bool InternalHandleMouseManipulatorInteraction(const MouseInteractionEvent& mouseInteraction);
AZStd::function<bool(const MouseInteractionEvent& mouseInteraction)> m_internalHandleMouseViewportInteraction;
AZStd::function<bool(const MouseInteractionEvent& mouseInteraction)> m_internalHandleMouseManipulatorInteraction;
};
void EditorInteractionViewportSelectionFake::Connect()
{
AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
}
void EditorInteractionViewportSelectionFake::Disconnect()
{
AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Handler::BusDisconnect();
}
void EditorInteractionViewportSelectionFake::SetHandler(
[[maybe_unused]] const AzToolsFramework::ViewportSelectionRequestsBuilderFn& interactionRequestsBuilder)
{
// noop
}
void EditorInteractionViewportSelectionFake::SetDefaultHandler()
{
// noop
}
bool EditorInteractionViewportSelectionFake::InternalHandleMouseViewportInteraction(const MouseInteractionEvent& mouseInteraction)
{
if (m_internalHandleMouseViewportInteraction)
{
return m_internalHandleMouseViewportInteraction(mouseInteraction);
}
return false;
}
bool EditorInteractionViewportSelectionFake::InternalHandleMouseManipulatorInteraction(const MouseInteractionEvent& mouseInteraction)
{
if (m_internalHandleMouseManipulatorInteraction)
{
return m_internalHandleMouseManipulatorInteraction(mouseInteraction);
}
return false;
}
class ViewportManipulatorControllerFixture : public AllocatorsTestFixture
{
public:
static const AzFramework::ViewportId TestViewportId = AzFramework::ViewportId(0);
void SetUp() override
{
AllocatorsTestFixture::SetUp();
m_rootWidget = AZStd::make_unique<QWidget>();
m_rootWidget->setFixedSize(QSize(100, 100));
m_controllerList = AZStd::make_shared<AzFramework::ViewportControllerList>();
m_controllerList->RegisterViewportContext(TestViewportId);
m_inputChannelMapper = AZStd::make_unique<AzToolsFramework::QtEventToAzInputMapper>(m_rootWidget.get(), TestViewportId);
}
void TearDown()
{
m_inputChannelMapper.reset();
m_controllerList->UnregisterViewportContext(TestViewportId);
m_controllerList.reset();
m_rootWidget.reset();
AllocatorsTestFixture::TearDown();
}
AZStd::unique_ptr<QWidget> m_rootWidget;
AzFramework::ViewportControllerListPtr m_controllerList;
AZStd::unique_ptr<AzToolsFramework::QtEventToAzInputMapper> m_inputChannelMapper;
};
TEST_F(ViewportManipulatorControllerFixture, An_event_is_not_propagated_to_the_viewport_when_a_manipulator_handles_it_first)
{
// forward input events to our controller list
QObject::connect(
m_inputChannelMapper.get(), &AzToolsFramework::QtEventToAzInputMapper::InputChannelUpdated, m_rootWidget.get(),
[this](const AzFramework::InputChannel* inputChannel, [[maybe_unused]] QEvent* event)
{
m_controllerList->HandleInputChannelEvent(
AzFramework::ViewportControllerInputEvent{ TestViewportId, nullptr, *inputChannel });
});
EditorInteractionViewportSelectionFake editorInteractionViewportFake;
editorInteractionViewportFake.m_internalHandleMouseManipulatorInteraction = [](const MouseInteractionEvent&)
{
// report the event was handled (manipulator was interacted with)
return true;
};
bool viewportInteractionCalled = false;
editorInteractionViewportFake.m_internalHandleMouseViewportInteraction = [&viewportInteractionCalled](const MouseInteractionEvent&)
{
// we should not call this as the manipulator will have consumed this event
viewportInteractionCalled = true;
return true;
};
editorInteractionViewportFake.Connect();
m_controllerList->Add(AZStd::make_shared<SandboxEditor::ViewportManipulatorController>());
// simulate a press and move
MousePressAndMove(m_rootWidget.get(), QPoint(10, 10), QPoint(10, 10), Qt::MouseButton::LeftButton);
MouseMove(m_rootWidget.get(), QPoint(20, 20), QPoint(10, 10), Qt::MouseButton::LeftButton);
MouseMove(m_rootWidget.get(), QPoint(30, 30), QPoint(0, 0), Qt::MouseButton::LeftButton);
QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::LeftButton, Qt::KeyboardModifier::NoModifier, QPoint(30, 30));
// ensure the viewport did not receive the event when it was intercepted first by the manipulator
EXPECT_FALSE(viewportInteractionCalled);
editorInteractionViewportFake.Disconnect();
}
} // namespace UnitTest
@@ -13,6 +13,7 @@
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <AzToolsFramework/Debug/TraceContext.h>
#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
#include <SceneAPI/SceneCore/Utilities/Reporting.h>
#include <SceneSerializationHandler.h>
@@ -96,7 +97,7 @@ namespace AZ
}
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor);
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
if (!scene)
{
AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
+16 -7
View File
@@ -28,6 +28,8 @@ namespace SandboxEditor
{
}
ViewportManipulatorControllerInstance::~ViewportManipulatorControllerInstance() = default;
AzToolsFramework::ViewportInteraction::MouseButton ViewportManipulatorControllerInstance::GetMouseButton(
const AzFramework::InputChannel& inputChannel)
{
@@ -103,14 +105,21 @@ namespace SandboxEditor
// Cache the ray trace results when doing manipulator interaction checks, no need to recalculate after
if (event.m_priority == ManipulatorPriority)
{
AzFramework::ScreenPoint screenPosition = AzFramework::ScreenPoint(0, 0);
ViewportMouseCursorRequestBus::EventResult(
screenPosition, GetViewportId(), &ViewportMouseCursorRequestBus::Events::ViewportCursorScreenPosition);
const auto* position = event.m_inputChannel.GetCustomData<AzFramework::InputChannel::PositionData2D>();
AZ_Assert(position, "Expected PositionData2D but found nullptr");
m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPosition;
AzFramework::WindowSize windowSize;
AzFramework::WindowRequestBus::EventResult(
windowSize, event.m_windowHandle, &AzFramework::WindowRequestBus::Events::GetClientAreaSize);
auto screenPoint = AzFramework::ScreenPoint(
position->m_normalizedPosition.GetX() * windowSize.m_width,
position->m_normalizedPosition.GetY() * windowSize.m_height);
m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPoint;
AZStd::optional<ProjectedViewportRay> ray;
ViewportInteractionRequestBus::EventResult(
ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPosition);
ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPoint);
if (ray.has_value())
{
@@ -118,6 +127,7 @@ namespace SandboxEditor
m_mouseInteraction.m_mousePick.m_rayDirection = ray.value().direction;
}
}
eventType = MouseEvent::Move;
}
else if (auto mouseButton = GetMouseButton(event.m_inputChannel); mouseButton != MouseButton::None)
@@ -217,8 +227,7 @@ namespace SandboxEditor
interactionHandled, AzToolsFramework::GetEntityContextId(), targetInteractionEvent, mouseInteractionEvent);
}
// Only filter button/key press events, not release events
return interactionHandled && event.m_inputChannel.IsActive();
return interactionHandled;
}
void ViewportManipulatorControllerInstance::ResetInputChannels()
+12 -8
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@@ -8,25 +8,29 @@
#pragma once
#include <AzFramework/Viewport/ViewportId.h>
#include <AzFramework/Viewport/MultiViewportController.h>
#include <AzFramework/Input/Events/InputChannelEventListener.h>
#include <AzFramework/Viewport/MultiViewportController.h>
#include <AzFramework/Viewport/ViewportId.h>
#include <AzToolsFramework/Viewport/ViewportTypes.h>
#include <SandboxAPI.h>
namespace SandboxEditor
{
class ViewportManipulatorControllerInstance;
using ViewportManipulatorController = AzFramework::MultiViewportController<ViewportManipulatorControllerInstance, AzFramework::ViewportControllerPriority::DispatchToAllPriorities>;
using ViewportManipulatorController = AzFramework::
MultiViewportController<ViewportManipulatorControllerInstance, AzFramework::ViewportControllerPriority::DispatchToAllPriorities>;
class ViewportManipulatorControllerInstance final
: public AzFramework::MultiViewportControllerInstanceInterface<ViewportManipulatorController>
{
public:
explicit ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport, ViewportManipulatorController* controller);
SANDBOX_API ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport, ViewportManipulatorController* controller);
SANDBOX_API ~ViewportManipulatorControllerInstance();
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
void ResetInputChannels() override;
void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
SANDBOX_API bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
SANDBOX_API void ResetInputChannels() override;
SANDBOX_API void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
private:
bool IsDoubleClick(AzToolsFramework::ViewportInteraction::MouseButton) const;
@@ -39,4 +43,4 @@ namespace SandboxEditor
AZStd::unordered_map<AzToolsFramework::ViewportInteraction::MouseButton, AZ::ScriptTimePoint> m_pendingDoubleClicks;
AZ::ScriptTimePoint m_curTime;
};
} //namespace SandboxEditor
} // namespace SandboxEditor
+1
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@@ -20,6 +20,7 @@ set(FILES
Lib/Tests/test_ViewPanePythonBindings.cpp
Lib/Tests/test_ViewportTitleDlgPythonBindings.cpp
Lib/Tests/test_DisplaySettingsPythonBindings.cpp
Lib/Tests/test_ViewportManipulatorController.cpp
DisplaySettingsPythonFuncs.cpp
DisplaySettingsPythonFuncs.h
)