Merge branch 'development' into cmake/SPEC-2513_w4244
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
This commit is contained in:
@@ -238,9 +238,13 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
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3rdParty::Qt::Core
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3rdParty::Qt::Gui
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3rdParty::Qt::Widgets
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3rdParty::Qt::Test
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Legacy::CryCommon
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AZ::AzToolsFramework
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AZ::AzToolsFramework.Tests
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AZ::AzToolsFrameworkTestCommon
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Legacy::EditorLib
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Gem::AtomToolsFramework.Static
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RUNTIME_DEPENDENCIES
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Gem::LmbrCentral
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)
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@@ -0,0 +1,152 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzFramework/Viewport/CameraInput.h>
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#include <AzFramework/Viewport/ViewportControllerList.h>
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#include <AzToolsFramework/Input/QtEventToAzInputManager.h>
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#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
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#include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
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#include <Editor/ViewportManipulatorController.h>
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namespace UnitTest
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{
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using AzToolsFramework::ViewportInteraction::MouseInteractionEvent;
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class EditorInteractionViewportSelectionFake : public AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Handler
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{
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public:
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void Connect();
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void Disconnect();
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// EditorInteractionSystemViewportSelectionRequestBus overrides ...
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void SetHandler(const AzToolsFramework::ViewportSelectionRequestsBuilderFn& interactionRequestsBuilder);
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void SetDefaultHandler();
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bool InternalHandleMouseViewportInteraction(const MouseInteractionEvent& mouseInteraction);
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bool InternalHandleMouseManipulatorInteraction(const MouseInteractionEvent& mouseInteraction);
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AZStd::function<bool(const MouseInteractionEvent& mouseInteraction)> m_internalHandleMouseViewportInteraction;
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AZStd::function<bool(const MouseInteractionEvent& mouseInteraction)> m_internalHandleMouseManipulatorInteraction;
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};
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void EditorInteractionViewportSelectionFake::Connect()
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{
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AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
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}
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void EditorInteractionViewportSelectionFake::Disconnect()
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{
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AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Handler::BusDisconnect();
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}
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void EditorInteractionViewportSelectionFake::SetHandler(
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[[maybe_unused]] const AzToolsFramework::ViewportSelectionRequestsBuilderFn& interactionRequestsBuilder)
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{
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// noop
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}
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void EditorInteractionViewportSelectionFake::SetDefaultHandler()
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{
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// noop
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}
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bool EditorInteractionViewportSelectionFake::InternalHandleMouseViewportInteraction(const MouseInteractionEvent& mouseInteraction)
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{
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if (m_internalHandleMouseViewportInteraction)
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{
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return m_internalHandleMouseViewportInteraction(mouseInteraction);
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}
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return false;
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}
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bool EditorInteractionViewportSelectionFake::InternalHandleMouseManipulatorInteraction(const MouseInteractionEvent& mouseInteraction)
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{
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if (m_internalHandleMouseManipulatorInteraction)
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{
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return m_internalHandleMouseManipulatorInteraction(mouseInteraction);
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}
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return false;
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}
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class ViewportManipulatorControllerFixture : public AllocatorsTestFixture
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{
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public:
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static const AzFramework::ViewportId TestViewportId = AzFramework::ViewportId(0);
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void SetUp() override
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{
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AllocatorsTestFixture::SetUp();
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m_rootWidget = AZStd::make_unique<QWidget>();
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m_rootWidget->setFixedSize(QSize(100, 100));
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m_controllerList = AZStd::make_shared<AzFramework::ViewportControllerList>();
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m_controllerList->RegisterViewportContext(TestViewportId);
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m_inputChannelMapper = AZStd::make_unique<AzToolsFramework::QtEventToAzInputMapper>(m_rootWidget.get(), TestViewportId);
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}
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void TearDown()
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{
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m_inputChannelMapper.reset();
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m_controllerList->UnregisterViewportContext(TestViewportId);
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m_controllerList.reset();
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m_rootWidget.reset();
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AllocatorsTestFixture::TearDown();
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}
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AZStd::unique_ptr<QWidget> m_rootWidget;
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AzFramework::ViewportControllerListPtr m_controllerList;
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AZStd::unique_ptr<AzToolsFramework::QtEventToAzInputMapper> m_inputChannelMapper;
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};
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TEST_F(ViewportManipulatorControllerFixture, An_event_is_not_propagated_to_the_viewport_when_a_manipulator_handles_it_first)
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{
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// forward input events to our controller list
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QObject::connect(
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m_inputChannelMapper.get(), &AzToolsFramework::QtEventToAzInputMapper::InputChannelUpdated, m_rootWidget.get(),
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[this](const AzFramework::InputChannel* inputChannel, [[maybe_unused]] QEvent* event)
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{
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m_controllerList->HandleInputChannelEvent(
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AzFramework::ViewportControllerInputEvent{ TestViewportId, nullptr, *inputChannel });
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});
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EditorInteractionViewportSelectionFake editorInteractionViewportFake;
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editorInteractionViewportFake.m_internalHandleMouseManipulatorInteraction = [](const MouseInteractionEvent&)
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{
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// report the event was handled (manipulator was interacted with)
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return true;
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};
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bool viewportInteractionCalled = false;
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editorInteractionViewportFake.m_internalHandleMouseViewportInteraction = [&viewportInteractionCalled](const MouseInteractionEvent&)
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{
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// we should not call this as the manipulator will have consumed this event
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viewportInteractionCalled = true;
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return true;
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};
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editorInteractionViewportFake.Connect();
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m_controllerList->Add(AZStd::make_shared<SandboxEditor::ViewportManipulatorController>());
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// simulate a press and move
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MousePressAndMove(m_rootWidget.get(), QPoint(10, 10), QPoint(10, 10), Qt::MouseButton::LeftButton);
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MouseMove(m_rootWidget.get(), QPoint(20, 20), QPoint(10, 10), Qt::MouseButton::LeftButton);
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MouseMove(m_rootWidget.get(), QPoint(30, 30), QPoint(0, 0), Qt::MouseButton::LeftButton);
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QTest::mouseRelease(m_rootWidget.get(), Qt::MouseButton::LeftButton, Qt::KeyboardModifier::NoModifier, QPoint(30, 30));
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// ensure the viewport did not receive the event when it was intercepted first by the manipulator
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EXPECT_FALSE(viewportInteractionCalled);
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editorInteractionViewportFake.Disconnect();
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}
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} // namespace UnitTest
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@@ -13,6 +13,7 @@
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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#include <AzToolsFramework/Debug/TraceContext.h>
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#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
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#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
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#include <SceneAPI/SceneCore/Utilities/Reporting.h>
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#include <SceneSerializationHandler.h>
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@@ -96,7 +97,7 @@ namespace AZ
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}
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AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
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AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor);
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AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor, SceneAPI::SceneCore::LoadingComponent::TYPEINFO_Uuid());
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if (!scene)
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
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@@ -28,6 +28,8 @@ namespace SandboxEditor
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{
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}
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ViewportManipulatorControllerInstance::~ViewportManipulatorControllerInstance() = default;
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AzToolsFramework::ViewportInteraction::MouseButton ViewportManipulatorControllerInstance::GetMouseButton(
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const AzFramework::InputChannel& inputChannel)
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{
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@@ -103,14 +105,21 @@ namespace SandboxEditor
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// Cache the ray trace results when doing manipulator interaction checks, no need to recalculate after
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if (event.m_priority == ManipulatorPriority)
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{
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AzFramework::ScreenPoint screenPosition = AzFramework::ScreenPoint(0, 0);
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ViewportMouseCursorRequestBus::EventResult(
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screenPosition, GetViewportId(), &ViewportMouseCursorRequestBus::Events::ViewportCursorScreenPosition);
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const auto* position = event.m_inputChannel.GetCustomData<AzFramework::InputChannel::PositionData2D>();
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AZ_Assert(position, "Expected PositionData2D but found nullptr");
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m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPosition;
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AzFramework::WindowSize windowSize;
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AzFramework::WindowRequestBus::EventResult(
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windowSize, event.m_windowHandle, &AzFramework::WindowRequestBus::Events::GetClientAreaSize);
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auto screenPoint = AzFramework::ScreenPoint(
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position->m_normalizedPosition.GetX() * windowSize.m_width,
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position->m_normalizedPosition.GetY() * windowSize.m_height);
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m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPoint;
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AZStd::optional<ProjectedViewportRay> ray;
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ViewportInteractionRequestBus::EventResult(
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ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPosition);
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ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPoint);
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if (ray.has_value())
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{
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@@ -118,6 +127,7 @@ namespace SandboxEditor
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m_mouseInteraction.m_mousePick.m_rayDirection = ray.value().direction;
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}
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}
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eventType = MouseEvent::Move;
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}
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else if (auto mouseButton = GetMouseButton(event.m_inputChannel); mouseButton != MouseButton::None)
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@@ -217,8 +227,7 @@ namespace SandboxEditor
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interactionHandled, AzToolsFramework::GetEntityContextId(), targetInteractionEvent, mouseInteractionEvent);
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}
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// Only filter button/key press events, not release events
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return interactionHandled && event.m_inputChannel.IsActive();
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return interactionHandled;
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}
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void ViewportManipulatorControllerInstance::ResetInputChannels()
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@@ -8,25 +8,29 @@
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#pragma once
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#include <AzFramework/Viewport/ViewportId.h>
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#include <AzFramework/Viewport/MultiViewportController.h>
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#include <AzFramework/Input/Events/InputChannelEventListener.h>
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#include <AzFramework/Viewport/MultiViewportController.h>
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#include <AzFramework/Viewport/ViewportId.h>
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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#include <SandboxAPI.h>
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namespace SandboxEditor
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{
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class ViewportManipulatorControllerInstance;
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using ViewportManipulatorController = AzFramework::MultiViewportController<ViewportManipulatorControllerInstance, AzFramework::ViewportControllerPriority::DispatchToAllPriorities>;
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using ViewportManipulatorController = AzFramework::
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MultiViewportController<ViewportManipulatorControllerInstance, AzFramework::ViewportControllerPriority::DispatchToAllPriorities>;
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class ViewportManipulatorControllerInstance final
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: public AzFramework::MultiViewportControllerInstanceInterface<ViewportManipulatorController>
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{
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public:
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explicit ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport, ViewportManipulatorController* controller);
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SANDBOX_API ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport, ViewportManipulatorController* controller);
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SANDBOX_API ~ViewportManipulatorControllerInstance();
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bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
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void ResetInputChannels() override;
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void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
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SANDBOX_API bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
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SANDBOX_API void ResetInputChannels() override;
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SANDBOX_API void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
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private:
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bool IsDoubleClick(AzToolsFramework::ViewportInteraction::MouseButton) const;
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@@ -39,4 +43,4 @@ namespace SandboxEditor
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AZStd::unordered_map<AzToolsFramework::ViewportInteraction::MouseButton, AZ::ScriptTimePoint> m_pendingDoubleClicks;
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AZ::ScriptTimePoint m_curTime;
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};
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} //namespace SandboxEditor
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} // namespace SandboxEditor
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@@ -20,6 +20,7 @@ set(FILES
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Lib/Tests/test_ViewPanePythonBindings.cpp
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Lib/Tests/test_ViewportTitleDlgPythonBindings.cpp
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Lib/Tests/test_DisplaySettingsPythonBindings.cpp
|
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Lib/Tests/test_ViewportManipulatorController.cpp
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DisplaySettingsPythonFuncs.cpp
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DisplaySettingsPythonFuncs.h
|
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)
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+11
-3
@@ -207,7 +207,10 @@ namespace AzFramework
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// Handles Win32 Window Event callbacks
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LRESULT CALLBACK NativeWindowImpl_Win32::WindowCallback(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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NativeWindowImpl_Win32* nativeWindowImpl = reinterpret_cast<NativeWindowImpl_Win32*>(GetWindowLongPtr(hWnd, GWLP_USERDATA));
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NativeWindowImpl_Win32* nativeWindowImpl = reinterpret_cast<NativeWindowImpl_Win32*>(GetWindowLongPtr(hWnd, GWLP_USERDATA));
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// If set to true, call DefWindowProc to ensure the default Windows behavior occurs
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bool shouldBubbleEventUp = false;
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switch (message)
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{
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@@ -276,14 +279,19 @@ namespace AzFramework
|
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uint32_t refreshRate = DisplayConfig.dmDisplayFrequency;
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WindowNotificationBus::Event(
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nativeWindowImpl->GetWindowHandle(), &WindowNotificationBus::Events::OnRefreshRateChanged, refreshRate);
|
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shouldBubbleEventUp = true;
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break;
|
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}
|
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default:
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return DefWindowProc(hWnd, message, wParam, lParam);
|
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shouldBubbleEventUp = true;
|
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break;
|
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}
|
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|
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return 0;
|
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if (!shouldBubbleEventUp)
|
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{
|
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return 0;
|
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}
|
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return DefWindowProc(hWnd, message, wParam, lParam);
|
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}
|
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|
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void NativeWindowImpl_Win32::WindowSizeChanged(const uint32_t width, const uint32_t height)
|
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|
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+2
-34
@@ -219,42 +219,10 @@ namespace AzToolsFramework
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bool PrefabEditorEntityOwnershipService::SaveToStream(AZ::IO::GenericStream& stream, AZStd::string_view filename)
|
||||
{
|
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AZ::IO::Path relativePath = m_loaderInterface->GenerateRelativePath(filename);
|
||||
AzToolsFramework::Prefab::TemplateId templateId = m_prefabSystemComponent->GetTemplateIdFromFilePath(relativePath);
|
||||
|
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m_rootInstance->SetTemplateSourcePath(relativePath);
|
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|
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if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
|
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{
|
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m_rootInstance->m_containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
|
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HandleEntitiesAdded({ m_rootInstance->m_containerEntity.get() });
|
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|
||||
AzToolsFramework::Prefab::PrefabDom dom;
|
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bool success = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*m_rootInstance, dom);
|
||||
if (!success)
|
||||
{
|
||||
AZ_Error("Prefab", false, "Failed to convert current root instance into a DOM when saving file '%.*s'", AZ_STRING_ARG(filename));
|
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return false;
|
||||
}
|
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templateId = m_prefabSystemComponent->AddTemplate(relativePath, AZStd::move(dom));
|
||||
|
||||
if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
|
||||
{
|
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AZ_Error("Prefab", false, "Couldn't add new template id '%i' when saving file '%.*s'", templateId, AZ_STRING_ARG(filename));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
Prefab::TemplateId prevTemplateId = m_rootInstance->GetTemplateId();
|
||||
m_rootInstance->SetTemplateId(templateId);
|
||||
|
||||
if (prevTemplateId != Prefab::InvalidTemplateId && templateId != prevTemplateId)
|
||||
{
|
||||
// Make sure we only have one level template loaded at a time
|
||||
m_prefabSystemComponent->RemoveTemplate(prevTemplateId);
|
||||
}
|
||||
|
||||
|
||||
AZStd::string out;
|
||||
|
||||
if (!m_loaderInterface->SaveTemplateToString(m_rootInstance->GetTemplateId(), out))
|
||||
{
|
||||
return false;
|
||||
@@ -266,7 +234,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
return false;
|
||||
}
|
||||
m_prefabSystemComponent->SetTemplateDirtyFlag(templateId, false);
|
||||
m_prefabSystemComponent->SetTemplateDirtyFlag(m_rootInstance->GetTemplateId(), false);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+20
-29
@@ -162,7 +162,6 @@ namespace AzToolsFramework
|
||||
: QObject(sourceWidget)
|
||||
, m_sourceWidget(sourceWidget)
|
||||
, m_keyboardModifiers(AZStd::make_shared<AzFramework::ModifierKeyStates>())
|
||||
, m_cursorPosition(AZStd::make_shared<AzFramework::InputChannel::PositionData2D>())
|
||||
{
|
||||
InitializeKeyMappings();
|
||||
InitializeMouseButtonMappings();
|
||||
@@ -230,24 +229,17 @@ namespace AzToolsFramework
|
||||
return false;
|
||||
}
|
||||
|
||||
// Because there's no "end" to mouse movement and wheel events, we reset mouse movement channels that have been opened
|
||||
// during the next processed non-mouse event.
|
||||
if (m_mouseChannelsNeedUpdate && event->type() != QEvent::Type::MouseMove && event->type() != QEvent::Type::Wheel)
|
||||
{
|
||||
m_cursorPosition->m_normalizedPositionDelta = AZ::Vector2::CreateZero();
|
||||
ProcessPendingMouseEvents();
|
||||
m_mouseChannelsNeedUpdate = false;
|
||||
}
|
||||
const auto eventType = event->type();
|
||||
|
||||
// Only accept mouse & key release events that originate from an object that is not our target widget,
|
||||
// as we don't want to erroneously intercept user input meant for another component.
|
||||
if (object != m_sourceWidget && event->type() != QEvent::Type::KeyRelease && event->type() != QEvent::Type::MouseButtonRelease)
|
||||
if (object != m_sourceWidget && eventType != QEvent::Type::KeyRelease && eventType != QEvent::Type::MouseButtonRelease)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// If our focus changes, go ahead and reset all input devices.
|
||||
if (event->type() == QEvent::FocusIn || event->type() == QEvent::FocusOut)
|
||||
if (eventType == QEvent::FocusIn || eventType == QEvent::FocusOut)
|
||||
{
|
||||
HandleFocusChange(event);
|
||||
}
|
||||
@@ -255,27 +247,28 @@ namespace AzToolsFramework
|
||||
// ShortcutOverride is used in lieu of KeyPress for high priority input channels like Alt
|
||||
// that need to be accepted and stopped before they bubble up and cause unintended behavior.
|
||||
else if (
|
||||
event->type() == QEvent::Type::KeyPress || event->type() == QEvent::Type::KeyRelease ||
|
||||
event->type() == QEvent::Type::ShortcutOverride)
|
||||
eventType == QEvent::Type::KeyPress || eventType == QEvent::Type::KeyRelease || eventType == QEvent::Type::ShortcutOverride)
|
||||
{
|
||||
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
|
||||
HandleKeyEvent(keyEvent);
|
||||
}
|
||||
// Map mouse events to input channels.
|
||||
else if (event->type() == QEvent::Type::MouseButtonPress || event->type() == QEvent::Type::MouseButtonRelease || event->type() == QEvent::Type::MouseButtonDblClick)
|
||||
else if (
|
||||
eventType == QEvent::Type::MouseButtonPress || eventType == QEvent::Type::MouseButtonRelease ||
|
||||
eventType == QEvent::Type::MouseButtonDblClick)
|
||||
{
|
||||
QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
|
||||
HandleMouseButtonEvent(mouseEvent);
|
||||
}
|
||||
// Map mouse movement to the movement input channels.
|
||||
// This includes SystemCursorPosition alongside Movement::X and Movement::Y.
|
||||
else if (event->type() == QEvent::Type::MouseMove)
|
||||
else if (eventType == QEvent::Type::MouseMove)
|
||||
{
|
||||
QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
|
||||
HandleMouseMoveEvent(mouseEvent);
|
||||
}
|
||||
// Map wheel events to the mouse Z movement channel.
|
||||
else if (event->type() == QEvent::Type::Wheel)
|
||||
else if (eventType == QEvent::Type::Wheel)
|
||||
{
|
||||
QWheelEvent* wheelEvent = static_cast<QWheelEvent*>(event);
|
||||
HandleWheelEvent(wheelEvent);
|
||||
@@ -303,14 +296,16 @@ namespace AzToolsFramework
|
||||
auto mouseWheelChannel =
|
||||
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::Movement::Z);
|
||||
|
||||
systemCursorChannel->ProcessRawInputEvent(m_cursorPosition->m_normalizedPositionDelta.GetLength());
|
||||
systemCursorChannel->ProcessRawInputEvent(m_mouseDevice->m_cursorPositionData2D->m_normalizedPositionDelta.GetLength());
|
||||
// Generate movement events based on the pixel delta divided by the DPI scaling factor, to calculate a rough approximation
|
||||
// of cursor movement velocity.
|
||||
movementXChannel->ProcessRawInputEvent(
|
||||
m_cursorPosition->m_normalizedPositionDelta.GetX() * aznumeric_cast<float>(m_sourceWidget->width()) / static_cast<float>(m_sourceWidget->devicePixelRatioF()));
|
||||
m_mouseDevice->m_cursorPositionData2D->m_normalizedPositionDelta.GetX() * aznumeric_cast<float>(m_sourceWidget->width()) /
|
||||
m_sourceWidget->devicePixelRatioF());
|
||||
movementYChannel->ProcessRawInputEvent(
|
||||
m_cursorPosition->m_normalizedPositionDelta.GetY() * aznumeric_cast<float>(m_sourceWidget->height()) / static_cast<float>(m_sourceWidget->devicePixelRatioF()));
|
||||
mouseWheelChannel->ProcessRawInputEvent(0.f);
|
||||
m_mouseDevice->m_cursorPositionData2D->m_normalizedPositionDelta.GetY() * aznumeric_cast<float>(m_sourceWidget->height()) /
|
||||
m_sourceWidget->devicePixelRatioF());
|
||||
mouseWheelChannel->ProcessRawInputEvent(0.0f);
|
||||
|
||||
NotifyUpdateChannelIfNotIdle(systemCursorChannel, nullptr);
|
||||
NotifyUpdateChannelIfNotIdle(movementXChannel, nullptr);
|
||||
@@ -358,14 +353,13 @@ namespace AzToolsFramework
|
||||
|
||||
void QtEventToAzInputMapper::HandleMouseMoveEvent(QMouseEvent* mouseEvent)
|
||||
{
|
||||
AZ::Vector2 lastCursorPosition = m_cursorPosition->m_normalizedPosition;
|
||||
AZ::Vector2 lastCursorPosition = m_mouseDevice->m_cursorPositionData2D->m_normalizedPosition;
|
||||
|
||||
const QPoint mousePos = mouseEvent->pos();
|
||||
const AZ::Vector2 normalizedPosition = WidgetPositionToNormalizedPosition(mousePos);
|
||||
m_cursorPosition->m_normalizedPositionDelta = normalizedPosition - m_cursorPosition->m_normalizedPosition;
|
||||
m_cursorPosition->m_normalizedPosition = normalizedPosition;
|
||||
m_mouseDevice->m_cursorPositionData2D->m_normalizedPositionDelta = normalizedPosition - m_mouseDevice->m_cursorPositionData2D->m_normalizedPosition;
|
||||
m_mouseDevice->m_cursorPositionData2D->m_normalizedPosition = normalizedPosition;
|
||||
ProcessPendingMouseEvents();
|
||||
m_mouseChannelsNeedUpdate = true;
|
||||
|
||||
if (m_capturingCursor)
|
||||
{
|
||||
@@ -376,7 +370,7 @@ namespace AzToolsFramework
|
||||
// Even though we just set the cursor position, there are edge cases such as remote desktop that will leave
|
||||
// the cursor position unchanged. For safety, we re-cache our last cursor position for delta generation.
|
||||
QPoint actualWidgetPosition = m_sourceWidget->mapFromGlobal(QCursor::pos());
|
||||
m_cursorPosition->m_normalizedPosition = WidgetPositionToNormalizedPosition(actualWidgetPosition);
|
||||
m_mouseDevice->m_cursorPositionData2D->m_normalizedPosition = WidgetPositionToNormalizedPosition(actualWidgetPosition);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -427,21 +421,18 @@ namespace AzToolsFramework
|
||||
}
|
||||
cursorZChannel->ProcessRawInputEvent(aznumeric_cast<float>(wheelAngle));
|
||||
NotifyUpdateChannelIfNotIdle(cursorZChannel, wheelEvent);
|
||||
m_mouseChannelsNeedUpdate = true;
|
||||
}
|
||||
|
||||
void QtEventToAzInputMapper::HandleFocusChange(QEvent* event)
|
||||
{
|
||||
for (auto& channelData : m_channels)
|
||||
{
|
||||
// If resetting the input device changed the channel state, submit it to the mapped channel list
|
||||
// for processing.
|
||||
// If resetting the input device changed the channel state, submit it to the mapped channel list for processing.
|
||||
if (channelData.second->IsActive())
|
||||
{
|
||||
channelData.second->UpdateState(false);
|
||||
NotifyUpdateChannelIfNotIdle(channelData.second, event);
|
||||
}
|
||||
}
|
||||
m_mouseChannelsNeedUpdate = false;
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -138,8 +138,6 @@ namespace AzToolsFramework
|
||||
|
||||
// The current keyboard modifier state used by our synthetic key input channels.
|
||||
AZStd::shared_ptr<AzFramework::ModifierKeyStates> m_keyboardModifiers;
|
||||
// The current normalized cursor position used by our synthetic system cursor event.
|
||||
AZStd::shared_ptr<AzFramework::InputChannel::PositionData2D> m_cursorPosition;
|
||||
// A lookup table for Qt key -> AZ input channel.
|
||||
AZStd::unordered_map<Qt::Key, AzFramework::InputChannelId> m_keyMappings;
|
||||
// A lookup table for Qt mouse button -> AZ input channel.
|
||||
@@ -152,8 +150,6 @@ namespace AzToolsFramework
|
||||
AZStd::unordered_map<AzFramework::InputChannelId, AzFramework::InputChannel*> m_channels;
|
||||
// The source widget to map events from, used to calculate the relative mouse position within the widget bounds.
|
||||
QWidget* m_sourceWidget;
|
||||
// Flags when mouse movement channels have been opened and may need to be closed (as there are no movement ended events).
|
||||
bool m_mouseChannelsNeedUpdate = false;
|
||||
// Flags whether or not Qt events should currently be processed.
|
||||
bool m_enabled = true;
|
||||
// Flags whether or not the cursor is being constrained to the source widget (for invisible mouse movement).
|
||||
|
||||
@@ -5,11 +5,9 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzToolsFramework/Logger/TraceLogger.h>
|
||||
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
|
||||
#include <AzToolsFramework/Logger/TraceLogger.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
@@ -25,6 +23,22 @@ namespace AzToolsFramework
|
||||
|
||||
bool TraceLogger::OnOutput(const char* window, const char* message)
|
||||
{
|
||||
for (const auto& filter : m_windowFilters)
|
||||
{
|
||||
if (AZ::StringFunc::Contains(window, filter))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& filter : m_messageFilters)
|
||||
{
|
||||
if (AZ::StringFunc::Contains(message, filter))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_logFile)
|
||||
{
|
||||
m_logFile->AppendLog(AzFramework::LogFile::SEV_NORMAL, window, message);
|
||||
@@ -36,10 +50,10 @@ namespace AzToolsFramework
|
||||
return false;
|
||||
}
|
||||
|
||||
void TraceLogger::WriteStartupLog(const AZStd::string& logFileName)
|
||||
{
|
||||
void TraceLogger::PrepareLogFile(const AZStd::string& logFileName)
|
||||
{
|
||||
using namespace AzFramework;
|
||||
|
||||
|
||||
AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance();
|
||||
AZ_Assert(fileIO != nullptr, "FileIO should be running at this point");
|
||||
|
||||
@@ -71,4 +85,34 @@ namespace AzToolsFramework
|
||||
m_logFile->FlushLog();
|
||||
}
|
||||
}
|
||||
|
||||
void TraceLogger::AddWindowFilter(const AZStd::string& filter)
|
||||
{
|
||||
m_windowFilters.insert(filter);
|
||||
}
|
||||
|
||||
void TraceLogger::RemoveWindowFilter(const AZStd::string& filter)
|
||||
{
|
||||
m_windowFilters.erase(filter);
|
||||
}
|
||||
|
||||
void TraceLogger::ClearWindowFilter()
|
||||
{
|
||||
m_windowFilters.clear();
|
||||
}
|
||||
|
||||
void TraceLogger::AddMessageFilter(const AZStd::string& filter)
|
||||
{
|
||||
m_messageFilters.insert(filter);
|
||||
}
|
||||
|
||||
void TraceLogger::RemoveMessageFilter(const AZStd::string& filter)
|
||||
{
|
||||
m_messageFilters.erase(filter);
|
||||
}
|
||||
|
||||
void TraceLogger::ClearMessageFilter()
|
||||
{
|
||||
m_messageFilters.clear();
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -22,8 +22,26 @@ namespace AzToolsFramework
|
||||
TraceLogger();
|
||||
~TraceLogger();
|
||||
|
||||
//! Intalize logging for O3DEToolsApplications
|
||||
void WriteStartupLog(const AZStd::string& logFileName);
|
||||
//! Open log file and dump log sink into it
|
||||
void PrepareLogFile(const AZStd::string& logFileName);
|
||||
|
||||
//! Add filter to ignore messages for windows with matching names
|
||||
void AddWindowFilter(const AZStd::string& filter);
|
||||
|
||||
//! Remove window filter
|
||||
void RemoveWindowFilter(const AZStd::string& filter);
|
||||
|
||||
//! Clear window filters
|
||||
void ClearWindowFilter();
|
||||
|
||||
//! Add filter to ignore messages with matching names
|
||||
void AddMessageFilter(const AZStd::string& filter);
|
||||
|
||||
//! Remove message filter
|
||||
void RemoveMessageFilter(const AZStd::string& filter);
|
||||
|
||||
//! Clear message filters
|
||||
void ClearMessageFilter();
|
||||
|
||||
protected:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -38,6 +56,8 @@ namespace AzToolsFramework
|
||||
AZStd::string message;
|
||||
};
|
||||
AZStd::vector<LogMessage> m_startupLogSink;
|
||||
AZStd::unordered_set<AZStd::string> m_windowFilters;
|
||||
AZStd::unordered_set<AZStd::string> m_messageFilters;
|
||||
AZStd::unique_ptr<AzFramework::LogFile> m_logFile;
|
||||
};
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+29
@@ -27,6 +27,35 @@ using namespace AzToolsFramework;
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
void MousePressAndMove(
|
||||
QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton)
|
||||
{
|
||||
QPoint position = widget->mapToGlobal(initialPositionWidget);
|
||||
QTest::mousePress(widget, mouseButton, Qt::NoModifier, position);
|
||||
|
||||
MouseMove(widget, initialPositionWidget, mouseDelta, mouseButton);
|
||||
}
|
||||
|
||||
// Note: There are a series of bugs in Qt that appear to be preventing mouseMove events
|
||||
// firing when sent through the QTest framework. This is a work around for our version
|
||||
// of Qt. In future this can hopefully be simplified. See ^1 for workaround.
|
||||
// More info: Issues with mouse move in Qt
|
||||
// - https://bugreports.qt.io/browse/QTBUG-5232
|
||||
// - https://bugreports.qt.io/browse/QTBUG-69414
|
||||
// - https://lists.qt-project.org/pipermail/development/2019-July/036873.html
|
||||
void MouseMove(QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton)
|
||||
{
|
||||
QPoint nextPosition = widget->mapToGlobal(initialPositionWidget + mouseDelta);
|
||||
|
||||
// ^1 To ensure a mouse move event is fired we must call the test mouse move function
|
||||
// and also send a mouse move event that matches. Each on their own do not appear to
|
||||
// work - please see the links above for more context.
|
||||
QTest::mouseMove(widget, nextPosition);
|
||||
QMouseEvent mouseMoveEvent(
|
||||
QEvent::MouseMove, QPointF(nextPosition), QPointF(nextPosition), Qt::NoButton, mouseButton, Qt::NoModifier);
|
||||
QApplication::sendEvent(widget, &mouseMoveEvent);
|
||||
}
|
||||
|
||||
bool TestWidget::eventFilter(QObject* watched, QEvent* event)
|
||||
{
|
||||
AZ_UNUSED(watched);
|
||||
|
||||
+15
@@ -59,6 +59,21 @@ namespace UnitTest
|
||||
{
|
||||
constexpr AZStd::string_view prefabSystemSetting = "/Amazon/Preferences/EnablePrefabSystem";
|
||||
|
||||
/// Performs a mouse press and move event on the provided widget.
|
||||
/// @param widget The widget to perform the mouse press and move on.
|
||||
/// @param initialPositionWidget The position of the mouse relative to the widget (will be remapped to a global position internally).
|
||||
/// @param mouseDelta How far to move the mouse.
|
||||
/// @param mouseButton The button to be used during the press and move.
|
||||
void MousePressAndMove(
|
||||
QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, Qt::MouseButton mouseButton = Qt::LeftButton);
|
||||
|
||||
/// Performs a mouse move event on the provided widget.
|
||||
/// @param widget The widget to perform the mouse move on.
|
||||
/// @param initialPositionWidget The position of the mouse relative to the widget (will be remapped to a global position internally).
|
||||
/// @param mouseDelta How far to move the mouse (note: mouseDelta may be zero and the mouse will only be moved to initialPosition).
|
||||
/// @param mouseButton The button to be held during the move.
|
||||
void MouseMove(QWidget* widget, const QPoint& initialPosition, const QPoint& mouseDelta, Qt::MouseButton mouseButton = Qt::NoButton);
|
||||
|
||||
/// Test widget to store QActions generated by EditorTransformComponentSelection.
|
||||
class TestWidget : public QWidget
|
||||
{
|
||||
|
||||
@@ -313,7 +313,7 @@ namespace AzToolsFramework
|
||||
//! Utility function to return EntityContextId.
|
||||
inline AzFramework::EntityContextId GetEntityContextId()
|
||||
{
|
||||
AzFramework::EntityContextId entityContextId;
|
||||
auto entityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
EditorEntityContextRequestBus::BroadcastResult(entityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
|
||||
|
||||
return entityContextId;
|
||||
|
||||
@@ -59,6 +59,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
PUBLIC
|
||||
AZ::AzTestShared
|
||||
PRIVATE
|
||||
3rdParty::Qt::Test
|
||||
3rdParty::googletest::GMock
|
||||
3rdParty::GoogleBenchmark
|
||||
AZ::AzToolsFramework
|
||||
@@ -75,8 +76,9 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
PRIVATE
|
||||
Tests
|
||||
BUILD_DEPENDENCIES
|
||||
PRIVATE
|
||||
PUBLIC
|
||||
AZ::AzTestShared
|
||||
PRIVATE
|
||||
3rdParty::Qt::Test
|
||||
AZ::AzFrameworkTestShared
|
||||
AZ::AzToolsFramework
|
||||
|
||||
@@ -107,31 +107,6 @@ namespace UnitTest
|
||||
EXPECT_THAT(m_doubleSpinBoxWithLineEdit, Ne(nullptr));
|
||||
}
|
||||
|
||||
// Note: There are a series of bugs in Qt that appear to be preventing mouseMove events
|
||||
// firing when sent through the QTest framework. This is a work around for our version
|
||||
// of Qt. In future this can hopefully be simplified. See ^1 for workaround.
|
||||
// More info: Issues with mouse move in Qt
|
||||
// - https://bugreports.qt.io/browse/QTBUG-5232
|
||||
// - https://bugreports.qt.io/browse/QTBUG-69414
|
||||
// - https://lists.qt-project.org/pipermail/development/2019-July/036873.html
|
||||
void MousePressAndMove(
|
||||
QWidget* widget, const QPoint& widgetScreenPosition, const QPoint& mouseDelta)
|
||||
{
|
||||
QPoint position = widget->mapToGlobal(widgetScreenPosition);
|
||||
QPoint nextPosition = widget->mapToGlobal(widgetScreenPosition + mouseDelta);
|
||||
|
||||
QTest::mousePress(widget, Qt::LeftButton, Qt::NoModifier, position);
|
||||
|
||||
// ^1 To ensure a mouse move event is fired we must call the test mouse move function
|
||||
// and also send a mouse move event that matches. Each on their own do not appear to
|
||||
// work - please see the links above for more context.
|
||||
QTest::mouseMove(widget, nextPosition);
|
||||
QMouseEvent mouseMoveEvent(
|
||||
QEvent::MouseMove, QPointF(nextPosition), QPointF(nextPosition),
|
||||
Qt::NoButton, Qt::LeftButton, Qt::NoModifier);
|
||||
QApplication::sendEvent(widget, &mouseMoveEvent);
|
||||
}
|
||||
|
||||
TEST_F(SpinBoxFixture, SpinBoxMousePressAndMoveRightScrollsValue)
|
||||
{
|
||||
m_doubleSpinBox->setValue(10.0);
|
||||
|
||||
@@ -851,7 +851,8 @@ bool CLog::LogToMainThread(const char* szString, ELogType logType, bool bAdd, SL
|
||||
{
|
||||
// When logging from other thread then main, push all log strings to queue.
|
||||
SLogMsg msg;
|
||||
azstrcpy(msg.msg, AZ_ARRAY_SIZE(msg.msg), szString);
|
||||
constexpr size_t maxArraySize = AZ_ARRAY_SIZE(msg.msg);
|
||||
azstrncpy(msg.msg, maxArraySize, szString, maxArraySize - 1);
|
||||
msg.bAdd = bAdd;
|
||||
msg.destination = destination;
|
||||
msg.logType = logType;
|
||||
|
||||
@@ -21,11 +21,16 @@ namespace AZ
|
||||
{
|
||||
|
||||
AssImpMaterialWrapper::AssImpMaterialWrapper(aiMaterial* aiMaterial)
|
||||
:SDKMaterial::MaterialWrapper(aiMaterial)
|
||||
:m_assImpMaterial(aiMaterial)
|
||||
{
|
||||
AZ_Assert(aiMaterial, "Asset Importer Material cannot be null");
|
||||
}
|
||||
|
||||
aiMaterial* AssImpMaterialWrapper::GetAssImpMaterial() const
|
||||
{
|
||||
return m_assImpMaterial;
|
||||
}
|
||||
|
||||
AZStd::string AssImpMaterialWrapper::GetName() const
|
||||
{
|
||||
return m_assImpMaterial->GetName().C_Str();
|
||||
|
||||
@@ -20,6 +20,7 @@ namespace AZ
|
||||
AZ_RTTI(AssImpMaterialWrapper, "{66992628-CFCE-441B-8849-9344A49AFAC9}", SDKMaterial::MaterialWrapper);
|
||||
AssImpMaterialWrapper(aiMaterial* aiMaterial);
|
||||
~AssImpMaterialWrapper() override = default;
|
||||
aiMaterial* GetAssImpMaterial() const;
|
||||
AZStd::string GetName() const override;
|
||||
AZ::u64 GetUniqueId() const override;
|
||||
AZ::Vector3 GetDiffuseColor() const override;
|
||||
@@ -38,6 +39,9 @@ namespace AZ
|
||||
AZStd::optional<bool> GetUseEmissiveMap() const;
|
||||
AZStd::optional<float> GetEmissiveIntensity() const;
|
||||
AZStd::optional<bool> GetUseAOMap() const;
|
||||
|
||||
protected:
|
||||
aiMaterial* m_assImpMaterial = nullptr;
|
||||
};
|
||||
} // namespace AssImpSDKWrapper
|
||||
}// namespace AZ
|
||||
|
||||
@@ -17,14 +17,16 @@ namespace AZ
|
||||
namespace AssImpSDKWrapper
|
||||
{
|
||||
AssImpNodeWrapper::AssImpNodeWrapper(aiNode* sourceNode)
|
||||
:SDKNode::NodeWrapper(sourceNode)
|
||||
: m_assImpNode(sourceNode)
|
||||
{
|
||||
AZ_Assert(m_assImpNode, "Asset Importer Node cannot be null");
|
||||
}
|
||||
|
||||
AssImpNodeWrapper::~AssImpNodeWrapper()
|
||||
aiNode* AssImpNodeWrapper::GetAssImpNode() const
|
||||
{
|
||||
return m_assImpNode;
|
||||
}
|
||||
|
||||
const char* AssImpNodeWrapper::GetName() const
|
||||
{
|
||||
return m_assImpNode->mName.C_Str();
|
||||
|
||||
@@ -20,7 +20,8 @@ namespace AZ
|
||||
public:
|
||||
AZ_RTTI(AssImpNodeWrapper, "{1043260B-9076-49B7-AD38-EF62E85F7C1D}", SDKNode::NodeWrapper);
|
||||
AssImpNodeWrapper(aiNode* sourceNode);
|
||||
~AssImpNodeWrapper() override;
|
||||
~AssImpNodeWrapper() override = default;
|
||||
aiNode* GetAssImpNode() const;
|
||||
const char* GetName() const override;
|
||||
AZ::u64 GetUniqueId() const override;
|
||||
int GetChildCount() const override;
|
||||
@@ -28,6 +29,9 @@ namespace AZ
|
||||
const bool ContainsMesh();
|
||||
bool ContainsBones(const aiScene& scene) const;
|
||||
int GetMaterialCount() const override;
|
||||
|
||||
protected:
|
||||
aiNode* m_assImpNode = nullptr;
|
||||
};
|
||||
} // namespace AssImpSDKWrapper
|
||||
}// namespace AZ
|
||||
|
||||
@@ -25,15 +25,10 @@ namespace AZ
|
||||
namespace AssImpSDKWrapper
|
||||
{
|
||||
AssImpSceneWrapper::AssImpSceneWrapper()
|
||||
: SDKScene::SceneWrapperBase()
|
||||
{
|
||||
}
|
||||
AssImpSceneWrapper::AssImpSceneWrapper(aiScene* aiScene)
|
||||
: SDKScene::SceneWrapperBase(aiScene)
|
||||
{
|
||||
}
|
||||
|
||||
AssImpSceneWrapper::~AssImpSceneWrapper()
|
||||
: m_assImpScene(aiScene)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -114,6 +109,11 @@ namespace AZ
|
||||
m_importer.FreeScene();
|
||||
}
|
||||
|
||||
const aiScene* AssImpSceneWrapper::GetAssImpScene() const
|
||||
{
|
||||
return m_assImpScene;
|
||||
}
|
||||
|
||||
AZStd::pair<AssImpSceneWrapper::AxisVector, int32_t> AssImpSceneWrapper::GetUpVectorAndSign() const
|
||||
{
|
||||
AZStd::pair<AssImpSceneWrapper::AxisVector, int32_t> result(AxisVector::Z, 1);
|
||||
|
||||
@@ -21,13 +21,14 @@ namespace AZ
|
||||
AZ_RTTI(AssImpSceneWrapper, "{43A61F62-DCD4-4132-B80B-F2FBC80740BC}", SDKScene::SceneWrapperBase);
|
||||
AssImpSceneWrapper();
|
||||
AssImpSceneWrapper(aiScene* aiScene);
|
||||
~AssImpSceneWrapper();
|
||||
~AssImpSceneWrapper() override = default;
|
||||
|
||||
bool LoadSceneFromFile(const char* fileName) override;
|
||||
bool LoadSceneFromFile(const AZStd::string& fileName) override;
|
||||
|
||||
const std::shared_ptr<SDKNode::NodeWrapper> GetRootNode() const override;
|
||||
std::shared_ptr<SDKNode::NodeWrapper> GetRootNode() override;
|
||||
virtual const aiScene* GetAssImpScene() const;
|
||||
void Clear() override;
|
||||
|
||||
enum class AxisVector
|
||||
@@ -43,7 +44,7 @@ namespace AZ
|
||||
|
||||
AZStd::string GetSceneFileName() const { return m_sceneFileName; }
|
||||
protected:
|
||||
|
||||
const aiScene* m_assImpScene = nullptr;
|
||||
Assimp::Importer m_importer;
|
||||
|
||||
// FBX SDK automatically resolved relative paths to textures based on the current file location.
|
||||
|
||||
@@ -12,21 +12,6 @@ namespace AZ
|
||||
{
|
||||
namespace SDKMaterial
|
||||
{
|
||||
MaterialWrapper::MaterialWrapper(aiMaterial* assImpMaterial)
|
||||
: m_assImpMaterial(assImpMaterial)
|
||||
{
|
||||
}
|
||||
|
||||
MaterialWrapper::~MaterialWrapper()
|
||||
{
|
||||
m_assImpMaterial = nullptr;
|
||||
}
|
||||
|
||||
aiMaterial* MaterialWrapper::GetAssImpMaterial()
|
||||
{
|
||||
return m_assImpMaterial;
|
||||
}
|
||||
|
||||
AZStd::string MaterialWrapper::GetName() const
|
||||
{
|
||||
return AZStd::string();
|
||||
|
||||
@@ -34,10 +34,7 @@ namespace AZ
|
||||
BaseColor
|
||||
};
|
||||
|
||||
MaterialWrapper(aiMaterial* assImpmaterial);
|
||||
virtual ~MaterialWrapper();
|
||||
|
||||
aiMaterial* GetAssImpMaterial();
|
||||
virtual ~MaterialWrapper() = default;
|
||||
|
||||
virtual AZStd::string GetName() const;
|
||||
virtual AZ::u64 GetUniqueId() const;
|
||||
@@ -47,9 +44,6 @@ namespace AZ
|
||||
virtual AZ::Vector3 GetEmissiveColor() const;
|
||||
virtual float GetOpacity() const;
|
||||
virtual float GetShininess() const;
|
||||
|
||||
protected:
|
||||
aiMaterial* m_assImpMaterial = nullptr;
|
||||
};
|
||||
} // namespace SDKMaterial
|
||||
} // namespace AZ
|
||||
|
||||
@@ -12,21 +12,6 @@ namespace AZ
|
||||
{
|
||||
namespace SDKNode
|
||||
{
|
||||
NodeWrapper::NodeWrapper(aiNode* aiNode)
|
||||
: m_assImpNode(aiNode)
|
||||
{
|
||||
}
|
||||
|
||||
NodeWrapper::~NodeWrapper()
|
||||
{
|
||||
m_assImpNode = nullptr;
|
||||
}
|
||||
|
||||
aiNode* NodeWrapper::GetAssImpNode()
|
||||
{
|
||||
return m_assImpNode;
|
||||
}
|
||||
|
||||
const char* NodeWrapper::GetName() const
|
||||
{
|
||||
return "";
|
||||
|
||||
@@ -20,9 +20,7 @@ namespace AZ
|
||||
public:
|
||||
AZ_RTTI(NodeWrapper, "{5EB0897B-9728-44B7-B056-BA34AAF14715}");
|
||||
|
||||
NodeWrapper() = default;
|
||||
NodeWrapper(aiNode* aiNode);
|
||||
virtual ~NodeWrapper();
|
||||
virtual ~NodeWrapper() = default;
|
||||
|
||||
enum CurveNodeComponent
|
||||
{
|
||||
@@ -31,16 +29,12 @@ namespace AZ
|
||||
Component_Z
|
||||
};
|
||||
|
||||
aiNode* GetAssImpNode();
|
||||
|
||||
virtual const char* GetName() const;
|
||||
virtual AZ::u64 GetUniqueId() const;
|
||||
virtual int GetMaterialCount() const;
|
||||
|
||||
virtual int GetChildCount()const;
|
||||
virtual const std::shared_ptr<NodeWrapper> GetChild(int childIndex) const;
|
||||
|
||||
aiNode* m_assImpNode = nullptr;
|
||||
};
|
||||
} //namespace Node
|
||||
} //namespace AZ
|
||||
|
||||
@@ -13,12 +13,6 @@ namespace AZ
|
||||
{
|
||||
const char* SceneWrapperBase::s_defaultSceneName = "myScene";
|
||||
|
||||
SceneWrapperBase::SceneWrapperBase(aiScene* aiScene)
|
||||
: m_assImpScene(aiScene)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
bool SceneWrapperBase::LoadSceneFromFile([[maybe_unused]] const char* fileName)
|
||||
{
|
||||
return false;
|
||||
@@ -40,12 +34,5 @@ namespace AZ
|
||||
void SceneWrapperBase::Clear()
|
||||
{
|
||||
}
|
||||
|
||||
const aiScene* SceneWrapperBase::GetAssImpScene() const
|
||||
{
|
||||
return m_assImpScene;
|
||||
}
|
||||
|
||||
|
||||
} //namespace Scene
|
||||
}// namespace AZ
|
||||
|
||||
@@ -20,9 +20,7 @@ namespace AZ
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(SceneWrapperBase, "{703CD344-2C75-4F30-8CE2-6BDEF2511AFD}");
|
||||
SceneWrapperBase() = default;
|
||||
virtual ~SceneWrapperBase() = default;
|
||||
SceneWrapperBase(aiScene* aiScene);
|
||||
|
||||
virtual bool LoadSceneFromFile(const char* fileName);
|
||||
virtual bool LoadSceneFromFile(const AZStd::string& fileName);
|
||||
@@ -31,10 +29,6 @@ namespace AZ
|
||||
virtual std::shared_ptr<SDKNode::NodeWrapper> GetRootNode();
|
||||
|
||||
virtual void Clear();
|
||||
|
||||
virtual const aiScene* GetAssImpScene() const;
|
||||
|
||||
const aiScene* m_assImpScene = nullptr;
|
||||
|
||||
static const char* s_defaultSceneName;
|
||||
};
|
||||
|
||||
@@ -56,9 +56,9 @@ namespace AZ
|
||||
Events::ProcessingResultCombiner combinedMaterialImportResults;
|
||||
|
||||
AZStd::unordered_map<int, AZStd::shared_ptr<SceneData::GraphData::MaterialData>> materialMap;
|
||||
for (unsigned int idx = 0; idx < context.m_sourceNode.m_assImpNode->mNumMeshes; ++idx)
|
||||
for (unsigned int idx = 0; idx < context.m_sourceNode.GetAssImpNode()->mNumMeshes; ++idx)
|
||||
{
|
||||
int meshIndex = context.m_sourceNode.m_assImpNode->mMeshes[idx];
|
||||
int meshIndex = context.m_sourceNode.GetAssImpNode()->mMeshes[idx];
|
||||
const aiMesh* assImpMesh = context.m_sourceScene.GetAssImpScene()->mMeshes[meshIndex];
|
||||
AZ_Assert(assImpMesh, "Asset Importer Mesh should not be null.");
|
||||
int materialIndex = assImpMesh->mMaterialIndex;
|
||||
|
||||
@@ -222,7 +222,12 @@ namespace AZ
|
||||
int childCount = node.m_node->GetChildCount();
|
||||
for (int i = 0; i < childCount; ++i)
|
||||
{
|
||||
std::shared_ptr<AssImpSDKWrapper::AssImpNodeWrapper> child = std::make_shared<AssImpSDKWrapper::AssImpNodeWrapper>(node.m_node->GetChild(i)->GetAssImpNode());
|
||||
const std::shared_ptr<SDKNode::NodeWrapper> nodeWrapper = node.m_node->GetChild(i);
|
||||
auto assImpNodeWrapper = azrtti_cast<AssImpSDKWrapper::AssImpNodeWrapper*>(nodeWrapper.get());
|
||||
|
||||
AZ_Assert(assImpNodeWrapper, "Child node is not the expected AssImpNodeWrapper type");
|
||||
|
||||
std::shared_ptr<AssImpSDKWrapper::AssImpNodeWrapper> child = std::make_shared<AssImpSDKWrapper::AssImpNodeWrapper>(assImpNodeWrapper->GetAssImpNode());
|
||||
if (child)
|
||||
{
|
||||
nodes.emplace(AZStd::move(child), newNode);
|
||||
|
||||
@@ -104,7 +104,7 @@ namespace AZ
|
||||
}
|
||||
|
||||
AZStd::shared_ptr<Containers::Scene> AssetImportRequest::LoadSceneFromVerifiedPath(const AZStd::string& assetFilePath, const Uuid& sourceGuid,
|
||||
RequestingApplication requester)
|
||||
RequestingApplication requester, const Uuid& loadingComponentUuid)
|
||||
{
|
||||
AZStd::string sceneName;
|
||||
AzFramework::StringFunc::Path::GetFileName(assetFilePath.c_str(), sceneName);
|
||||
@@ -113,7 +113,7 @@ namespace AZ
|
||||
|
||||
// Unique pointer, will deactivate and clean up once going out of scope.
|
||||
SceneCore::EntityConstructor::EntityPointer loaders =
|
||||
SceneCore::EntityConstructor::BuildEntity("Scene Loading", SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
SceneCore::EntityConstructor::BuildEntity("Scene Loading", loadingComponentUuid);
|
||||
|
||||
ProcessingResultCombiner areAllPrepared;
|
||||
AssetImportRequestBus::BroadcastResult(areAllPrepared, &AssetImportRequestBus::Events::PrepareForAssetLoading, *scene, requester);
|
||||
|
||||
@@ -102,8 +102,9 @@ namespace AZ
|
||||
//! @param sourceGuid The guid assigned to the source file (not the manifest).
|
||||
//! @param requester The application making the request to load the file. This can be used to optimize the type and amount of data
|
||||
//! to load.
|
||||
//! @param loadingComponentUuid The UUID assigned to the loading component.
|
||||
static AZStd::shared_ptr<Containers::Scene> LoadSceneFromVerifiedPath(const AZStd::string& assetFilePath,
|
||||
const Uuid&sourceGuid, RequestingApplication requester);
|
||||
const Uuid& sourceGuid, RequestingApplication requester, const Uuid& loadingComponentUuid);
|
||||
|
||||
//! Utility function to determine if a given file path points to a scene manifest file (.assetinfo).
|
||||
//! @param filePath A relative or absolute path to the file to check.
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <AzCore/Math/Guid.h>
|
||||
#include <SceneAPI/SceneCore/Containers/Scene.h>
|
||||
#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
|
||||
#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
|
||||
#include <SceneAPI/SceneCore/Mocks/Events/MockAssetImportRequest.h>
|
||||
|
||||
namespace AZ
|
||||
@@ -184,7 +185,7 @@ namespace AZ
|
||||
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
|
||||
|
||||
AZStd::shared_ptr<Containers::Scene> result =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
EXPECT_EQ(nullptr, result);
|
||||
}
|
||||
|
||||
@@ -207,7 +208,7 @@ namespace AZ
|
||||
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
|
||||
|
||||
AZStd::shared_ptr<Containers::Scene> result =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
EXPECT_EQ(nullptr, result);
|
||||
}
|
||||
|
||||
@@ -230,7 +231,7 @@ namespace AZ
|
||||
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
|
||||
|
||||
AZStd::shared_ptr<Containers::Scene> result =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
EXPECT_EQ(nullptr, result);
|
||||
}
|
||||
|
||||
@@ -253,7 +254,7 @@ namespace AZ
|
||||
EXPECT_CALL(handler, UpdateManifest(_, _, _)).Times(0);
|
||||
|
||||
AZStd::shared_ptr<Containers::Scene> result =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
EXPECT_EQ(nullptr, result);
|
||||
}
|
||||
|
||||
@@ -285,7 +286,7 @@ namespace AZ
|
||||
EXPECT_CALL(manifestHandler, UpdateManifest(_, _, _)).Times(1);
|
||||
|
||||
AZStd::shared_ptr<Containers::Scene> result =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
EXPECT_EQ(nullptr, result);
|
||||
}
|
||||
|
||||
@@ -313,7 +314,7 @@ namespace AZ
|
||||
EXPECT_CALL(manifestHandler, UpdateManifest(_, _, _)).Times(1);
|
||||
|
||||
AZStd::shared_ptr<Containers::Scene> result =
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic);
|
||||
AssetImportRequest::LoadSceneFromVerifiedPath("test.asset", m_testId, Events::AssetImportRequest::RequestingApplication::Generic, SceneCore::LoadingComponent::TYPEINFO_Uuid());
|
||||
EXPECT_NE(nullptr, result);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user