fix Windows unity build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -19,361 +19,363 @@
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#include <AzToolsFramework/Application/ToolsApplication.h>
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#include <Tests/AZTestShared/Utils/Utils.h>
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using namespace LevelBuilder;
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using namespace AZ;
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using namespace AssetBuilderSDK;
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class MockSimpleAsset
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namespace UnitTest
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{
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public:
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AZ_TYPE_INFO(MockSimpleAsset, "{A8A04FF5-1D58-450D-8FD4-2641F290B918}");
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using namespace LevelBuilder;
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using namespace AZ;
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using namespace AssetBuilderSDK;
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static const char* GetFileFilter()
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class MockSimpleAsset
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{
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return "*.txt;";
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}
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};
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public:
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AZ_TYPE_INFO(MockSimpleAsset, "{A8A04FF5-1D58-450D-8FD4-2641F290B918}");
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class SecondMockSimpleAsset
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{
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public:
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AZ_TYPE_INFO(SecondMockSimpleAsset, "{A443123A-FD95-45F6-9767-35B17DA2072F}");
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static const char* GetFileFilter()
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{
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return "*.txt;*.txt1;*.txt2";
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}
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};
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class ThirdMockSimpleAsset
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{
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public:
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AZ_TYPE_INFO(ThirdMockSimpleAsset, "{0298F78B-76EF-47CE-8812-B0BC80060016}");
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static const char* GetFileFilter()
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{
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return "txt";
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}
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};
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struct MockSimpleAssetRefComponent
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: public AZ::Component
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{
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AZ_COMPONENT(MockSimpleAssetRefComponent, "{7A37EE69-707B-435F-8B8C-B347C454DC6B}");
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static void Reflect(ReflectContext* reflection)
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{
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SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(reflection);
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AzFramework::SimpleAssetReference<MockSimpleAsset>::Register(*serializeContext);
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AzFramework::SimpleAssetReference<SecondMockSimpleAsset>::Register(*serializeContext);
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AzFramework::SimpleAssetReference<ThirdMockSimpleAsset>::Register(*serializeContext);
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if (serializeContext)
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static const char* GetFileFilter()
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{
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serializeContext->Class<MockSimpleAssetRefComponent, AZ::Component>()
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->Field("asset", &MockSimpleAssetRefComponent::m_asset)
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->Field("secondAsset", &MockSimpleAssetRefComponent::m_secondAsset)
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->Field("thirdAsset", &MockSimpleAssetRefComponent::m_thirdAsset);
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return "*.txt;";
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}
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};
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class SecondMockSimpleAsset
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{
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public:
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AZ_TYPE_INFO(SecondMockSimpleAsset, "{A443123A-FD95-45F6-9767-35B17DA2072F}");
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static const char* GetFileFilter()
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{
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return "*.txt;*.txt1;*.txt2";
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}
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};
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class ThirdMockSimpleAsset
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{
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public:
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AZ_TYPE_INFO(ThirdMockSimpleAsset, "{0298F78B-76EF-47CE-8812-B0BC80060016}");
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static const char* GetFileFilter()
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{
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return "txt";
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}
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};
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struct MockSimpleAssetRefComponent
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: public AZ::Component
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{
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AZ_COMPONENT(MockSimpleAssetRefComponent, "{7A37EE69-707B-435F-8B8C-B347C454DC6B}");
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static void Reflect(ReflectContext* reflection)
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{
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SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(reflection);
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AzFramework::SimpleAssetReference<MockSimpleAsset>::Register(*serializeContext);
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AzFramework::SimpleAssetReference<SecondMockSimpleAsset>::Register(*serializeContext);
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AzFramework::SimpleAssetReference<ThirdMockSimpleAsset>::Register(*serializeContext);
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if (serializeContext)
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{
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serializeContext->Class<MockSimpleAssetRefComponent, AZ::Component>()
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->Field("asset", &MockSimpleAssetRefComponent::m_asset)
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->Field("secondAsset", &MockSimpleAssetRefComponent::m_secondAsset)
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->Field("thirdAsset", &MockSimpleAssetRefComponent::m_thirdAsset);
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}
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}
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void Activate() override {}
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void Deactivate() override {}
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AzFramework::SimpleAssetReference<MockSimpleAsset> m_asset;
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AzFramework::SimpleAssetReference<SecondMockSimpleAsset> m_secondAsset;
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AzFramework::SimpleAssetReference<ThirdMockSimpleAsset> m_thirdAsset;
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};
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class LevelBuilderTest
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: public ::testing::Test
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, public UnitTest::TraceBusRedirector
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{
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protected:
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void SetUp() override
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{
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AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
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auto projectPathKey =
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AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
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registry->Set(projectPathKey, "AutomatedTesting");
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AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
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m_app.Start(m_descriptor);
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// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// in the unit tests.
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AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
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AZ::Debug::TraceMessageBus::Handler::BusConnect();
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const AZStd::string engineRoot = AZ::Test::GetEngineRootPath();
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AZ::IO::FileIOBase::GetInstance()->SetAlias("@engroot@", engineRoot.c_str());
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AZ::IO::Path assetRoot(AZ::Utils::GetProjectPath());
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assetRoot /= "Cache";
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AZ::IO::FileIOBase::GetInstance()->SetAlias("@root@", assetRoot.c_str());
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auto* serializeContext = m_app.GetSerializeContext();
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m_simpleAssetRefDescriptor = MockSimpleAssetRefComponent::CreateDescriptor();
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m_simpleAssetRefDescriptor->Reflect(serializeContext);
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}
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void TearDown() override
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{
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delete m_simpleAssetRefDescriptor;
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m_app.Stop();
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AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
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}
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void TestFailureCase(AZStd::string_view fileName)
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{
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IO::FileIOStream fileStream;
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LevelBuilderWorker worker;
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ProductPathDependencySet productDependencies;
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ASSERT_TRUE(OpenTestFile(fileName, fileStream));
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ASSERT_EQ(productDependencies.size(), 0);
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}
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AZStd::string GetTestFileAliasedPath(AZStd::string_view fileName)
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{
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constexpr char testFileFolder[] = "@devroot@/Gems/LmbrCentral/Code/Tests/Levels/";
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return AZStd::string::format("%s%.*s", testFileFolder, aznumeric_cast<int>(fileName.size()), fileName.data());
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}
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AZStd::string GetTestFileFullPath(AZStd::string_view fileName)
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{
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AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
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char resolvedPath[AZ_MAX_PATH_LEN];
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AZ::IO::FileIOBase::GetInstance()->ResolvePath(aliasedPath.c_str(), resolvedPath, AZ_MAX_PATH_LEN);
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return AZStd::string(resolvedPath);
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}
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bool OpenTestFile(AZStd::string_view fileName, IO::FileIOStream& fileStream)
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{
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AZStd::string aliasedPath = GetTestFileFullPath(fileName);
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return fileStream.Open(aliasedPath.c_str(), IO::OpenMode::ModeRead | IO::OpenMode::ModeBinary);
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}
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AzToolsFramework::ToolsApplication m_app;
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AZ::ComponentApplication::Descriptor m_descriptor;
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AZ::ComponentDescriptor* m_simpleAssetRefDescriptor;
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};
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TEST_F(LevelBuilderTest, TestLevelData_EmptyFile)
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{
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// Tests processing a leveldata.xml file that is empty
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// Should output 0 dependencies and return false
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TestFailureCase("leveldata_test3.xml");
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}
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void Activate() override {}
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void Deactivate() override {}
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AzFramework::SimpleAssetReference<MockSimpleAsset> m_asset;
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AzFramework::SimpleAssetReference<SecondMockSimpleAsset> m_secondAsset;
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AzFramework::SimpleAssetReference<ThirdMockSimpleAsset> m_thirdAsset;
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};
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class LevelBuilderTest
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: public ::testing::Test
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, public UnitTest::TraceBusRedirector
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{
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protected:
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void SetUp() override
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TEST_F(LevelBuilderTest, TestLevelData_NoSurfaceTypes)
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{
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AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
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auto projectPathKey =
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AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
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registry->Set(projectPathKey, "AutomatedTesting");
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AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
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m_app.Start(m_descriptor);
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// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// in the unit tests.
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AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
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AZ::Debug::TraceMessageBus::Handler::BusConnect();
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// Tests processing a leveldata.xml file that contains no surface types
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// Should output 0 dependencies and return false
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const AZStd::string engineRoot = AZ::Test::GetEngineRootPath();
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AZ::IO::FileIOBase::GetInstance()->SetAlias("@engroot@", engineRoot.c_str());
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AZ::IO::Path assetRoot(AZ::Utils::GetProjectPath());
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assetRoot /= "Cache";
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AZ::IO::FileIOBase::GetInstance()->SetAlias("@root@", assetRoot.c_str());
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auto* serializeContext = m_app.GetSerializeContext();
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m_simpleAssetRefDescriptor = MockSimpleAssetRefComponent::CreateDescriptor();
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m_simpleAssetRefDescriptor->Reflect(serializeContext);
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TestFailureCase("leveldata_test4.xml");
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}
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void TearDown() override
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TEST_F(LevelBuilderTest, TestLevelData_NoLevelData)
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{
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delete m_simpleAssetRefDescriptor;
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// Tests processing a leveldata.xml file that contains no level data
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// Should output 0 dependencies and return false
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m_app.Stop();
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AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
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TestFailureCase("leveldata_test5.xml");
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}
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void TestFailureCase(AZStd::string_view fileName)
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TEST_F(LevelBuilderTest, TestLevelData_NonXMLData)
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{
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// Tests processing a leveldata.xml file that is not an xml file
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// Should output 0 dependencies and return false
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TestFailureCase("leveldata_test6.xml");
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}
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TEST_F(LevelBuilderTest, TestLevelData_MalformedXMLData)
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{
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// Tests processing a leveldata.xml file that contains malformed XML
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// Should output 0 dependencies and return false
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TestFailureCase("leveldata_test7.xml");
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}
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//////////////////////////////////////////////////////////////////////////
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TEST_F(LevelBuilderTest, TestMission_MultipleDependencies)
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{
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// Tests processing a mission_*.xml file containing multiple dependencies and no Cloud texture
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// Should output 3 dependencies
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IO::FileIOStream fileStream;
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ASSERT_TRUE(OpenTestFile("mission_mission0_test1.xml", fileStream));
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LevelBuilderWorker worker;
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ProductPathDependencySet productDependencies;
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ASSERT_TRUE(OpenTestFile(fileName, fileStream));
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ASSERT_TRUE(worker.PopulateMissionDependenciesHelper(&fileStream, productDependencies));
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ASSERT_THAT(productDependencies, testing::UnorderedElementsAre(
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ProductPathDependency{ "EngineAssets/Materials/Sky/Sky.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
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ProductPathDependency{ "EngineAssets/Materials/Water/Ocean_default.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
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ProductPathDependency{ "Textures/Skys/Night/half_moon.dds", AssetBuilderSDK::ProductPathDependencyType::ProductFile }));
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}
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TEST_F(LevelBuilderTest, TestMission_NoSkyBox)
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{
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// Tests processing a mission_*.xml file with no skybox settings
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// Should output 0 dependencies and return false
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TestFailureCase("mission_mission0_test2.xml");
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}
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TEST_F(LevelBuilderTest, TestMission_NoOcean)
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{
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// Tests processing a mission_*.xml file with no ocean settings
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// Should output 0 dependencies and return false
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TestFailureCase("mission_mission0_test3.xml");
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}
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TEST_F(LevelBuilderTest, TestMission_NoMoon)
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{
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// Tests processing a mission_*.xml file with no moon settings
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// Should output 2 dependencies
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IO::FileIOStream fileStream;
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ASSERT_TRUE(OpenTestFile("mission_mission0_test4.xml", fileStream));
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LevelBuilderWorker worker;
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ProductPathDependencySet productDependencies;
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ASSERT_TRUE(worker.PopulateMissionDependenciesHelper(&fileStream, productDependencies));
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ASSERT_THAT(productDependencies, testing::UnorderedElementsAre(
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ProductPathDependency{ "EngineAssets/Materials/Sky/Sky.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
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ProductPathDependency{ "EngineAssets/Materials/Water/Ocean_default.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile }));
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}
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TEST_F(LevelBuilderTest, TestMission_NoEnvironment)
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{
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// Tests processing a mission_*.xml file with no environment settings
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// Should output 0 dependencies and return false
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TestFailureCase("mission_mission0_test5.xml");
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}
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TEST_F(LevelBuilderTest, TestMission_EmptyFile)
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{
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// Tests processing an empty mission_*.xml
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// Should output 0 dependencies and return false
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TestFailureCase("mission_mission0_test6.xml");
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}
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TEST_F(LevelBuilderTest, TestMission_CloudShadow)
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{
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// Tests processing a mission_*.xml file with cloud shadow texture set
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// Should output 4 dependencies and return true
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using namespace AssetBuilderSDK;
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IO::FileIOStream fileStream;
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ASSERT_TRUE(OpenTestFile("mission_mission0_test7.xml", fileStream));
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LevelBuilderWorker worker;
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ProductPathDependencySet productDependencies;
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ASSERT_TRUE(worker.PopulateMissionDependenciesHelper(&fileStream, productDependencies));
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ASSERT_THAT(productDependencies, testing::UnorderedElementsAre(
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ProductPathDependency{ "EngineAssets/Materials/Sky/Sky.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
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ProductPathDependency{ "EngineAssets/Materials/Water/Ocean_default.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
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ProductPathDependency{ "Textures/Skys/Night/half_moon.dds", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
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ProductPathDependency{ "textures/terrain/ftue_megatexture_02.dds", AssetBuilderSDK::ProductPathDependencyType::ProductFile }));
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}
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TEST_F(LevelBuilderTest, DynamicSlice_NoAssetReferences_HasNoProductDependencies)
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{
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LevelBuilderWorker worker;
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AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
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ProductPathDependencySet productPathDependencies;
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AZStd::string filePath(GetTestFileAliasedPath("levelSlice_noAssetReferences.entities_xml"));
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ASSERT_TRUE(AZ::IO::FileIOBase::GetInstance()->Exists(filePath.c_str()));
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worker.PopulateLevelSliceDependenciesHelper(filePath, productDependencies, productPathDependencies);
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ASSERT_EQ(productDependencies.size(), 0);
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ASSERT_EQ(productPathDependencies.size(), 0);
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}
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AZStd::string GetTestFileAliasedPath(AZStd::string_view fileName)
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TEST_F(LevelBuilderTest, DynamicSlice_HasAssetReference_HasCorrectProductDependency)
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{
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constexpr char testFileFolder[] = "@devroot@/Gems/LmbrCentral/Code/Tests/Levels/";
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return AZStd::string::format("%s%.*s", testFileFolder, aznumeric_cast<int>(fileName.size()), fileName.data());
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LevelBuilderWorker worker;
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AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
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ProductPathDependencySet productPathDependencies;
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AZStd::string filePath(GetTestFileAliasedPath("levelSlice_oneAssetRef.entities_xml"));
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ASSERT_TRUE(AZ::IO::FileIOBase::GetInstance()->Exists(filePath.c_str()));
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worker.PopulateLevelSliceDependenciesHelper(filePath, productDependencies, productPathDependencies);
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ASSERT_EQ(productPathDependencies.size(), 0);
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ASSERT_EQ(productDependencies.size(), 1);
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ASSERT_EQ(productDependencies[0].m_dependencyId.m_guid, AZ::Uuid("A8970A25-5043-5519-A927-F180E7D6E8C1"));
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ASSERT_EQ(productDependencies[0].m_dependencyId.m_subId, 1);
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}
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AZStd::string GetTestFileFullPath(AZStd::string_view fileName)
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void BuildSliceWithSimpleAssetReference(const AZStd::vector<AZStd::string>& filePaths, AZStd::vector<AssetBuilderSDK::ProductDependency>& productDependencies, ProductPathDependencySet& productPathDependencies)
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{
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AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
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char resolvedPath[AZ_MAX_PATH_LEN];
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AZ::IO::FileIOBase::GetInstance()->ResolvePath(aliasedPath.c_str(), resolvedPath, AZ_MAX_PATH_LEN);
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return AZStd::string(resolvedPath);
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auto* assetComponent = aznew MockSimpleAssetRefComponent;
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assetComponent->m_asset.SetAssetPath(filePaths[0].c_str());
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assetComponent->m_secondAsset.SetAssetPath(filePaths[1].c_str());
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assetComponent->m_thirdAsset.SetAssetPath(filePaths[2].c_str());
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auto sliceAsset = AZ::Test::CreateSliceFromComponent(assetComponent, AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0));
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LevelBuilderWorker worker;
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worker.PopulateLevelSliceDependenciesHelper(sliceAsset, productDependencies, productPathDependencies);
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}
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bool OpenTestFile(AZStd::string_view fileName, IO::FileIOStream& fileStream)
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TEST_F(LevelBuilderTest, DynamicSlice_HasPopulatedSimpleAssetReference_HasCorrectProductDependency)
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{
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AZStd::string aliasedPath = GetTestFileFullPath(fileName);
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return fileStream.Open(aliasedPath.c_str(), IO::OpenMode::ModeRead | IO::OpenMode::ModeBinary);
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AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
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ProductPathDependencySet productPathDependencies;
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AZStd::vector<AZStd::string> filePaths = { "some/test/path.txt", "", "" };
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BuildSliceWithSimpleAssetReference(filePaths, productDependencies, productPathDependencies);
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ASSERT_EQ(productDependencies.size(), 0);
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ASSERT_EQ(productPathDependencies.size(), 1);
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ASSERT_EQ(productPathDependencies.begin()->m_dependencyPath, filePaths[0]);
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}
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AzToolsFramework::ToolsApplication m_app;
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AZ::ComponentApplication::Descriptor m_descriptor;
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AZ::ComponentDescriptor* m_simpleAssetRefDescriptor;
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};
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TEST_F(LevelBuilderTest, DynamicSlice_HasPopulatedSimpleAssetReferencesNoExtension_HasCorrectProductDependency)
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{
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AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
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ProductPathDependencySet productPathDependencies;
|
||||
AZStd::vector<AZStd::string> filePaths = { "some/test/path0", "some/test/path1", "some/test/path2" };
|
||||
BuildSliceWithSimpleAssetReference(filePaths, productDependencies, productPathDependencies);
|
||||
ASSERT_EQ(productDependencies.size(), 0);
|
||||
ASSERT_EQ(productPathDependencies.size(), 3);
|
||||
|
||||
TEST_F(LevelBuilderTest, TestLevelData_EmptyFile)
|
||||
{
|
||||
// Tests processing a leveldata.xml file that is empty
|
||||
// Should output 0 dependencies and return false
|
||||
ASSERT_THAT(productPathDependencies, testing::UnorderedElementsAre(
|
||||
ProductPathDependency{ "some/test/path0.txt", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "some/test/path1.txt", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "some/test/path2.txt", AssetBuilderSDK::ProductPathDependencyType::ProductFile }));
|
||||
}
|
||||
|
||||
TestFailureCase("leveldata_test3.xml");
|
||||
TEST_F(LevelBuilderTest, DynamicSlice_HasEmptySimpleAssetReference_HasNoProductDependency)
|
||||
{
|
||||
AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
|
||||
ProductPathDependencySet productPathDependencies;
|
||||
AZStd::vector<AZStd::string> filePaths = { "", "", "" };
|
||||
BuildSliceWithSimpleAssetReference(filePaths, productDependencies, productPathDependencies);
|
||||
ASSERT_EQ(productDependencies.size(), 0);
|
||||
ASSERT_EQ(productPathDependencies.size(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestLevelData_NoSurfaceTypes)
|
||||
{
|
||||
// Tests processing a leveldata.xml file that contains no surface types
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("leveldata_test4.xml");
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestLevelData_NoLevelData)
|
||||
{
|
||||
// Tests processing a leveldata.xml file that contains no level data
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("leveldata_test5.xml");
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestLevelData_NonXMLData)
|
||||
{
|
||||
// Tests processing a leveldata.xml file that is not an xml file
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("leveldata_test6.xml");
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestLevelData_MalformedXMLData)
|
||||
{
|
||||
// Tests processing a leveldata.xml file that contains malformed XML
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("leveldata_test7.xml");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
TEST_F(LevelBuilderTest, TestMission_MultipleDependencies)
|
||||
{
|
||||
// Tests processing a mission_*.xml file containing multiple dependencies and no Cloud texture
|
||||
// Should output 3 dependencies
|
||||
|
||||
IO::FileIOStream fileStream;
|
||||
|
||||
ASSERT_TRUE(OpenTestFile("mission_mission0_test1.xml", fileStream));
|
||||
|
||||
LevelBuilderWorker worker;
|
||||
ProductPathDependencySet productDependencies;
|
||||
|
||||
ASSERT_TRUE(worker.PopulateMissionDependenciesHelper(&fileStream, productDependencies));
|
||||
ASSERT_THAT(productDependencies, testing::UnorderedElementsAre(
|
||||
ProductPathDependency{ "EngineAssets/Materials/Sky/Sky.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile},
|
||||
ProductPathDependency{ "EngineAssets/Materials/Water/Ocean_default.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile},
|
||||
ProductPathDependency{ "Textures/Skys/Night/half_moon.dds", AssetBuilderSDK::ProductPathDependencyType::ProductFile}));
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestMission_NoSkyBox)
|
||||
{
|
||||
// Tests processing a mission_*.xml file with no skybox settings
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("mission_mission0_test2.xml");
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestMission_NoOcean)
|
||||
{
|
||||
// Tests processing a mission_*.xml file with no ocean settings
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("mission_mission0_test3.xml");
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestMission_NoMoon)
|
||||
{
|
||||
// Tests processing a mission_*.xml file with no moon settings
|
||||
// Should output 2 dependencies
|
||||
|
||||
IO::FileIOStream fileStream;
|
||||
|
||||
ASSERT_TRUE(OpenTestFile("mission_mission0_test4.xml", fileStream));
|
||||
|
||||
LevelBuilderWorker worker;
|
||||
ProductPathDependencySet productDependencies;
|
||||
|
||||
ASSERT_TRUE(worker.PopulateMissionDependenciesHelper(&fileStream, productDependencies));
|
||||
ASSERT_THAT(productDependencies, testing::UnorderedElementsAre(
|
||||
ProductPathDependency{ "EngineAssets/Materials/Sky/Sky.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "EngineAssets/Materials/Water/Ocean_default.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile }));
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestMission_NoEnvironment)
|
||||
{
|
||||
// Tests processing a mission_*.xml file with no environment settings
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("mission_mission0_test5.xml");
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestMission_EmptyFile)
|
||||
{
|
||||
// Tests processing an empty mission_*.xml
|
||||
// Should output 0 dependencies and return false
|
||||
|
||||
TestFailureCase("mission_mission0_test6.xml");
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, TestMission_CloudShadow)
|
||||
{
|
||||
// Tests processing a mission_*.xml file with cloud shadow texture set
|
||||
// Should output 4 dependencies and return true
|
||||
|
||||
using namespace AssetBuilderSDK;
|
||||
|
||||
IO::FileIOStream fileStream;
|
||||
|
||||
ASSERT_TRUE(OpenTestFile("mission_mission0_test7.xml", fileStream));
|
||||
|
||||
LevelBuilderWorker worker;
|
||||
ProductPathDependencySet productDependencies;
|
||||
|
||||
ASSERT_TRUE(worker.PopulateMissionDependenciesHelper(&fileStream, productDependencies));
|
||||
ASSERT_THAT(productDependencies, testing::UnorderedElementsAre(
|
||||
ProductPathDependency{ "EngineAssets/Materials/Sky/Sky.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "EngineAssets/Materials/Water/Ocean_default.mtl", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "Textures/Skys/Night/half_moon.dds", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "textures/terrain/ftue_megatexture_02.dds", AssetBuilderSDK::ProductPathDependencyType::ProductFile }));
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, DynamicSlice_NoAssetReferences_HasNoProductDependencies)
|
||||
{
|
||||
LevelBuilderWorker worker;
|
||||
AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
|
||||
ProductPathDependencySet productPathDependencies;
|
||||
|
||||
AZStd::string filePath(GetTestFileAliasedPath("levelSlice_noAssetReferences.entities_xml"));
|
||||
ASSERT_TRUE(AZ::IO::FileIOBase::GetInstance()->Exists(filePath.c_str()));
|
||||
|
||||
worker.PopulateLevelSliceDependenciesHelper(filePath, productDependencies, productPathDependencies);
|
||||
ASSERT_EQ(productDependencies.size(), 0);
|
||||
ASSERT_EQ(productPathDependencies.size(), 0);
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, DynamicSlice_HasAssetReference_HasCorrectProductDependency)
|
||||
{
|
||||
LevelBuilderWorker worker;
|
||||
AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
|
||||
ProductPathDependencySet productPathDependencies;
|
||||
|
||||
AZStd::string filePath(GetTestFileAliasedPath("levelSlice_oneAssetRef.entities_xml"));
|
||||
ASSERT_TRUE(AZ::IO::FileIOBase::GetInstance()->Exists(filePath.c_str()));
|
||||
|
||||
worker.PopulateLevelSliceDependenciesHelper(filePath, productDependencies, productPathDependencies);
|
||||
ASSERT_EQ(productPathDependencies.size(), 0);
|
||||
ASSERT_EQ(productDependencies.size(), 1);
|
||||
ASSERT_EQ(productDependencies[0].m_dependencyId.m_guid, AZ::Uuid("A8970A25-5043-5519-A927-F180E7D6E8C1"));
|
||||
ASSERT_EQ(productDependencies[0].m_dependencyId.m_subId, 1);
|
||||
}
|
||||
|
||||
void BuildSliceWithSimpleAssetReference(const AZStd::vector<AZStd::string>& filePaths, AZStd::vector<AssetBuilderSDK::ProductDependency>& productDependencies, ProductPathDependencySet& productPathDependencies)
|
||||
{
|
||||
auto* assetComponent = aznew MockSimpleAssetRefComponent;
|
||||
|
||||
assetComponent->m_asset.SetAssetPath(filePaths[0].c_str());
|
||||
assetComponent->m_secondAsset.SetAssetPath(filePaths[1].c_str());
|
||||
assetComponent->m_thirdAsset.SetAssetPath(filePaths[2].c_str());
|
||||
|
||||
auto sliceAsset = AZ::Test::CreateSliceFromComponent(assetComponent, AZ::Data::AssetId(AZ::Uuid::CreateRandom(), 0));
|
||||
|
||||
LevelBuilderWorker worker;
|
||||
|
||||
worker.PopulateLevelSliceDependenciesHelper(sliceAsset, productDependencies, productPathDependencies);
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, DynamicSlice_HasPopulatedSimpleAssetReference_HasCorrectProductDependency)
|
||||
{
|
||||
AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
|
||||
ProductPathDependencySet productPathDependencies;
|
||||
AZStd::vector<AZStd::string> filePaths = { "some/test/path.txt", "", "" };
|
||||
BuildSliceWithSimpleAssetReference(filePaths, productDependencies, productPathDependencies);
|
||||
ASSERT_EQ(productDependencies.size(), 0);
|
||||
ASSERT_EQ(productPathDependencies.size(), 1);
|
||||
ASSERT_EQ(productPathDependencies.begin()->m_dependencyPath, filePaths[0]);
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, DynamicSlice_HasPopulatedSimpleAssetReferencesNoExtension_HasCorrectProductDependency)
|
||||
{
|
||||
AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
|
||||
ProductPathDependencySet productPathDependencies;
|
||||
AZStd::vector<AZStd::string> filePaths = { "some/test/path0", "some/test/path1", "some/test/path2" };
|
||||
BuildSliceWithSimpleAssetReference(filePaths, productDependencies, productPathDependencies);
|
||||
ASSERT_EQ(productDependencies.size(), 0);
|
||||
ASSERT_EQ(productPathDependencies.size(), 3);
|
||||
|
||||
ASSERT_THAT(productPathDependencies, testing::UnorderedElementsAre(
|
||||
ProductPathDependency{ "some/test/path0.txt", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "some/test/path1.txt", AssetBuilderSDK::ProductPathDependencyType::ProductFile },
|
||||
ProductPathDependency{ "some/test/path2.txt", AssetBuilderSDK::ProductPathDependencyType::ProductFile }));
|
||||
}
|
||||
|
||||
TEST_F(LevelBuilderTest, DynamicSlice_HasEmptySimpleAssetReference_HasNoProductDependency)
|
||||
{
|
||||
AZStd::vector<AssetBuilderSDK::ProductDependency> productDependencies;
|
||||
ProductPathDependencySet productPathDependencies;
|
||||
AZStd::vector<AZStd::string> filePaths = { "", "", "" };
|
||||
BuildSliceWithSimpleAssetReference(filePaths, productDependencies, productPathDependencies);
|
||||
ASSERT_EQ(productDependencies.size(), 0);
|
||||
ASSERT_EQ(productPathDependencies.size(), 0);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user