fix Windows unity build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -15,10 +15,10 @@
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#include <Atom/RHI/BufferScopeAttachment.h>
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#include <AzCore/Math/Random.h>
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using namespace AZ;
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namespace UnitTest
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{
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using namespace AZ;
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class FrameGraphTests
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: public RHITestFixture
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{
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