Fix for cursor not being displayed when asked to display (#1574)
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@@ -18,11 +18,6 @@ public:
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// Public functions
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//! Initialize the UI system. This should be called when all other systems that the UI
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//! system depends upon are initialized. Once the engine is fully modularized this
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//! function will be unnecessary.
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virtual void InitializeSystem() {}
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//! Register a component type with the UI system.
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//! The order in which component types are registered is the order that they show up in
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//! the add component and in the properties pane.
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