From b5e61356b13fd3b4868a05a807c93740d94e9d79 Mon Sep 17 00:00:00 2001 From: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> Date: Wed, 8 Dec 2021 14:30:45 -0500 Subject: [PATCH 01/47] Compile time fixes for AZ_PROFILE macros Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> --- Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h | 1 + Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp | 2 ++ 2 files changed, 3 insertions(+) diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h index 23caed3031..d96c34aa68 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h @@ -7,6 +7,7 @@ */ #pragma once +#include #include #include #include diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp index 4b8604fa51..a80bdad21e 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp @@ -5,9 +5,11 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + #include #include +#include #include #include From d39ae32f2d6e8e4177a662ad448ca15c9384c75f Mon Sep 17 00:00:00 2001 From: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> Date: Wed, 8 Dec 2021 14:32:20 -0500 Subject: [PATCH 02/47] Cleanup Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> --- Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp index a80bdad21e..8121f6a1ab 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp @@ -5,7 +5,6 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ - #include #include From 069eb6710d38fa67fbd94010e30a2794cf0ff75d Mon Sep 17 00:00:00 2001 From: chiyenteng <82238204+chiyenteng@users.noreply.github.com> Date: Wed, 15 Dec 2021 08:25:18 -0800 Subject: [PATCH 03/47] Make python automated test 'test_WindowsMacPlatforms_MoveCorruptedSliceFile_MoveSuccess' to use prefab instead Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> --- .../ap_fixtures/clear_moveoutput_fixture.py | 2 +- .../asset_relocator_tests.py | 12 +- .../C21968388/DependencyScannerAsset.prefab | 908 ++++++++++++++++++ 3 files changed, 915 insertions(+), 7 deletions(-) create mode 100644 AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py index 30ecac9a65..17da43a5b9 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py @@ -4,7 +4,7 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT -Fixture for clearing out 'MoveOutput' folders from \dev and \dev\PROJECT +Fixture for clearing out 'MoveOutput' folders from \\dev and \\dev\\PROJECT """ # Import builtin libraries diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py index 744720323e..42c83c7c25 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py @@ -169,17 +169,17 @@ class TestsAssetRelocator_WindowsAndMac(object): @pytest.mark.test_case_id("C21968388") @pytest.mark.assetpipeline - def test_WindowsMacPlatforms_MoveCorruptedSliceFile_MoveSuccess(self, request, workspace, ap_setup_fixture, + def test_WindowsMacPlatforms_MoveCorruptedPrefabFile_MoveSuccess(self, request, workspace, ap_setup_fixture, asset_processor): """ Asset with UUID/AssetId reference in non-standard format is successfully scanned and relocated to the MoveOutput folder. - This test uses a pre-corrupted .slice file. + This test uses a pre-corrupted .prefab file. Test Steps: - 1. Create temporary testing environment with a corrupted slice - 2. Attempt to move the corrupted slice - 3. Verify that corrupted slice was moved successfully + 1. Create temporary testing environment with a corrupted prefab + 2. Attempt to move the corrupted prefab + 3. Verify that corrupted prefab was moved successfully """ env = ap_setup_fixture @@ -187,7 +187,7 @@ class TestsAssetRelocator_WindowsAndMac(object): asset_folder = "C21968388" source_dir, _ = asset_processor.prepare_test_environment(env["tests_dir"], asset_folder) - filename = "DependencyScannerAsset.slice" + filename = "DependencyScannerAsset.prefab" file_path = os.path.join(source_dir, filename) dst_rel_path = os.path.join("MoveOutput", filename) dst_full_path = os.path.join(source_dir, dst_rel_path) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab new file mode 100644 index 0000000000..1ba25b4463 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab @@ -0,0 +1,908 @@ +{ + "ContainerEntity": { + "Id": 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const AZ::Vector3 parentWorldPos = pose->GetWorldSpaceTransform(parentIndex).m_position; const AZ::Vector3 bone = parentWorldPos - nodeWorldPos; - const AZ::Vector3 boneDirection = MCore::SafeNormalize(bone); + const AZ::Vector3 boneDirection = bone.GetNormalizedSafe(); const float boneLength = MCore::SafeLength(bone); const float boneScale = GetBoneScale(actorInstance, joint); const float parentBoneScale = GetBoneScale(actorInstance, skeleton->GetNode(parentIndex)); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp index d81b090300..25fcfa7193 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp @@ -258,9 +258,9 @@ namespace EMotionFX // Calculate the matrix to rotate the solve plane. void BlendTreeFootIKNode::CalculateMatrix(const AZ::Vector3& goal, const AZ::Vector3& bendDir, AZ::Matrix3x3* outForward) { - const AZ::Vector3 x = MCore::SafeNormalize(goal); + const AZ::Vector3 x = goal.GetNormalizedSafe(); const float dot = bendDir.Dot(x); - const AZ::Vector3 y = MCore::SafeNormalize(bendDir - (dot * x)); + const AZ::Vector3 y = (bendDir - (dot * x)).GetNormalizedSafe(); const AZ::Vector3 z = x.Cross(y); outForward->SetRow(0, x); outForward->SetRow(1, y); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp index 9a91a59390..ec9d69c68a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp @@ -189,11 +189,11 @@ namespace EMotionFX void BlendTreeTwoLinkIKNode::CalculateMatrix(const AZ::Vector3& goal, const AZ::Vector3& bendDir, AZ::Matrix3x3* outForward) { // the inverse matrix defines a coordinate system whose x axis contains P, so X = unit(P). - const AZ::Vector3 x = MCore::SafeNormalize(goal); + const AZ::Vector3 x = goal.GetNormalizedSafe(); // the y axis of the inverse is perpendicular to P, so Y = unit( D - X(D . X) ). const float dot = bendDir.Dot(x); - const AZ::Vector3 y = MCore::SafeNormalize(bendDir - (dot * x)); + const AZ::Vector3 y = (bendDir - (dot * x)).GetNormalizedSafe(); // the z axis of the inverse is perpendicular to both X and Y, so Z = X x Y. const AZ::Vector3 z = x.Cross(y); @@ -372,11 +372,11 @@ namespace EMotionFX if (m_relativeBendDir && !m_extractBendDir) { bendDir = actorInstance->GetWorldSpaceTransform().m_rotation.TransformVector(bendDir); - bendDir = MCore::SafeNormalize(bendDir); + bendDir.NormalizeSafe(); } else { - bendDir = MCore::SafeNormalize(bendDir); + bendDir.NormalizeSafe(); } // if end node rotation is enabled @@ -470,8 +470,8 @@ namespace EMotionFX // calculate the differences between the current forward vector and the new one after IK AZ::Vector3 oldForward = globalTransformB.m_position - globalTransformA.m_position; AZ::Vector3 newForward = midPos - globalTransformA.m_position; - oldForward = MCore::SafeNormalize(oldForward); - newForward = MCore::SafeNormalize(newForward); + oldForward.NormalizeSafe(); + newForward.NormalizeSafe(); // perform a delta rotation to rotate into the new direction after IK float dotProduct = oldForward.Dot(newForward); @@ -499,9 +499,8 @@ namespace EMotionFX oldForward = endEffectorNodePos - globalTransformB.m_position; } - oldForward = MCore::SafeNormalize(oldForward); - newForward = goal - globalTransformB.m_position; - newForward = MCore::SafeNormalize(newForward); + oldForward.NormalizeSafe(); + newForward = (goal - globalTransformB.m_position).GetNormalizedSafe(); // calculate the delta rotation dotProduct = oldForward.Dot(newForward); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp index 9845ec1939..9130636e2a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp @@ -581,8 +581,8 @@ namespace EMotionFX &curTangent, &curBitangent); // normalize the vectors - curTangent = MCore::SafeNormalize(curTangent); - curBitangent = MCore::SafeNormalize(curBitangent); + curTangent.NormalizeSafe(); + curBitangent.NormalizeSafe(); // store the tangents in the orgTangents array const AZ::Vector4 vec4Tangent(curTangent.GetX(), curTangent.GetY(), curTangent.GetZ(), 1.0f); @@ -605,7 +605,7 @@ namespace EMotionFX { // get the normal AZ::Vector3 normal(normals[i]); - normal = MCore::SafeNormalize(normal); + normal.NormalizeSafe(); // get the tangent AZ::Vector3 tangent = AZ::Vector3(orgTangents[i].GetX(), orgTangents[i].GetY(), orgTangents[i].GetZ()); @@ -631,7 +631,7 @@ namespace EMotionFX // Gram-Schmidt orthogonalize AZ::Vector3 fixedTangent = tangent - (normal * normal.Dot(tangent)); - fixedTangent = MCore::SafeNormalize(fixedTangent); + fixedTangent.NormalizeSafe(); // calculate handedness const AZ::Vector3 crossResult = normal.Cross(tangent); @@ -1671,7 +1671,7 @@ namespace EMotionFX const AZ::Vector3& posA = positions[ indexA ]; const AZ::Vector3& posB = positions[ indexB ]; const AZ::Vector3& posC = positions[ indexC ]; - AZ::Vector3 faceNormal = MCore::SafeNormalize((posB - posA).Cross(posC - posB)); + AZ::Vector3 faceNormal = (posB - posA).Cross(posC - posB).GetNormalizedSafe(); // store the tangents in the orgTangents array smoothNormals[ orgVerts[indexA] ] += faceNormal; @@ -1684,7 +1684,7 @@ namespace EMotionFX // normalize for (uint32 i = 0; i < m_numOrgVerts; ++i) { - smoothNormals[i] = MCore::SafeNormalize(smoothNormals[i]); + smoothNormals[i].NormalizeSafe(); } for (uint32 i = 0; i < m_numVertices; ++i) @@ -1721,7 +1721,7 @@ namespace EMotionFX const AZ::Vector3& posA = positions[ indexA ]; const AZ::Vector3& posB = positions[ indexB ]; const AZ::Vector3& posC = positions[ indexC ]; - AZ::Vector3 faceNormal = MCore::SafeNormalize((posB - posA).Cross(posC - posB)); + AZ::Vector3 faceNormal = (posB - posA).Cross(posC - posB).GetNormalizedSafe(); // store the tangents in the orgTangents array normals[indexA] = normals[indexA] + faceNormal; @@ -1734,7 +1734,7 @@ namespace EMotionFX // normalize the normals for (uint32 i = 0; i < m_numVertices; ++i) { - normals[i] = MCore::SafeNormalize(normals[i]); + normals[i].NormalizeSafe(); } } } From 68c756b6f45864416d7f12ebf71be368602e0116 Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Wed, 15 Dec 2021 17:02:50 -0800 Subject: [PATCH 05/47] mark duplicate methods under MCore::Vector as deprecated Signed-off-by: Michael Pollind --- Gems/EMotionFX/Code/MCore/Source/Vector.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Gems/EMotionFX/Code/MCore/Source/Vector.h b/Gems/EMotionFX/Code/MCore/Source/Vector.h index 3f5765762c..d904efcaaa 100644 --- a/Gems/EMotionFX/Code/MCore/Source/Vector.h +++ b/Gems/EMotionFX/Code/MCore/Source/Vector.h @@ -17,12 +17,14 @@ namespace MCore { + //! @deprecated Use AZ::Vector3::NormalizeSafeWithLength() inline float SafeLength(const AZ::Vector3& rhs) { const float lenSq = rhs.Dot(rhs); return (lenSq > FLT_EPSILON) ? sqrtf(lenSq) : 0.0f; } + //! @deprecated Use AZ::Vector3::GetNormalizedSafe() inline AZ::Vector3 SafeNormalize(const AZ::Vector3& rhs) { AZ::Vector3 result(0.0f); @@ -43,6 +45,7 @@ namespace MCore return AZ::Vector3(vec.GetX() - fac * n.GetX(), vec.GetY() - fac * n.GetY(), vec.GetZ() - fac * n.GetZ()); } + //! @deprecated Use AZ::Vector3::Project() MCORE_INLINE AZ::Vector3 Projected(const AZ::Vector3& vec, const AZ::Vector3& projectOnto) { AZ::Vector3 result = projectOnto; @@ -60,6 +63,7 @@ namespace MCore (MCore::Math::Abs(val.GetX() - val.GetZ()) < MCore::Math::epsilon)); } + //! @deprecated Use AZ::Vector3::Lerp() template <> MCORE_INLINE AZ::Vector3 LinearInterpolate(const AZ::Vector3& source, const AZ::Vector3& target, float timeValue) { From b2c9c01622c6171050027717db67093d3e66c9c1 Mon Sep 17 00:00:00 2001 From: chiyenteng <82238204+chiyenteng@users.noreply.github.com> Date: Fri, 17 Dec 2021 05:44:18 -0800 Subject: [PATCH 06/47] Remove incorrect comment Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> --- .../assetpipeline/ap_fixtures/clear_moveoutput_fixture.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py index 17da43a5b9..4b23f52006 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py @@ -3,8 +3,6 @@ Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. SPDX-License-Identifier: Apache-2.0 OR MIT - -Fixture for clearing out 'MoveOutput' folders from \\dev and \\dev\\PROJECT """ # Import builtin libraries From 15c6f6a4a824711a2bdfb06a76f0093e837dc3e4 Mon Sep 17 00:00:00 2001 From: "T.J. McGrath-Daly" Date: Thu, 16 Dec 2021 10:35:25 +0800 Subject: [PATCH 07/47] =?UTF-8?q?When=20the=20tag=20of=20Region=20Force=20?= =?UTF-8?q?component=20changed=EF=BC=8Cthe=20AABB=20of=20the=20component?= =?UTF-8?q?=20should=20be=20appended=20to=20=20m=5FpendingAabbUpdates=20of?= =?UTF-8?q?=20local=20wind=20handler=20in=20wind=20bus=20after=20the=20win?= =?UTF-8?q?d=20provider=20delete=20the=20Force=20Region=20entity.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: T.J. McGrath-Daly --- Gems/PhysX/Code/Source/WindProvider.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Gems/PhysX/Code/Source/WindProvider.cpp b/Gems/PhysX/Code/Source/WindProvider.cpp index 3090cea062..3490e79412 100644 --- a/Gems/PhysX/Code/Source/WindProvider.cpp +++ b/Gems/PhysX/Code/Source/WindProvider.cpp @@ -159,6 +159,12 @@ namespace PhysX AZStd::swap(m_entityTransformHandlers[index], m_entityTransformHandlers.back()); m_entityTransformHandlers.pop_back(); + // When deleting entity from handler's m_entities, the AABB should be appended to m_pendingAabbUpdates + // for local wind handler to broadcast OnWindChanged to notify relative entities of wind changes in OnTick(). + m_pendingAabbUpdates.push_back(); + ColliderShapeRequestBus::EventResult(m_pendingAabbUpdates.back(), + entityId, &ColliderShapeRequestBus::Events::GetColliderShapeAabb); + m_changed = true; } } From 451ebf2691a736d53331c35ed876984db8b1cf41 Mon Sep 17 00:00:00 2001 From: nggieber <52797929+AMZN-nggieber@users.noreply.github.com> Date: Mon, 27 Dec 2021 12:32:24 -0800 Subject: [PATCH 08/47] Reflow Project Tiles Everytime They Are Updated Signed-off-by: nggieber <52797929+AMZN-nggieber@users.noreply.github.com> --- Code/Tools/ProjectManager/Source/ProjectsScreen.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp index 7e5675918d..15a6f22d85 100644 --- a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp @@ -284,13 +284,14 @@ namespace O3DE::ProjectManager { currentButton = projectButtonIter.value(); currentButton->RestoreDefaultState(); - m_projectsFlowLayout->addWidget(currentButton); } } // Check whether project manager has successfully built the project if (currentButton) { + m_projectsFlowLayout->addWidget(currentButton); + bool projectBuiltSuccessfully = false; SettingsInterface::Get()->GetProjectBuiltSuccessfully(projectBuiltSuccessfully, project); @@ -341,6 +342,7 @@ namespace O3DE::ProjectManager } m_stack->setCurrentWidget(m_projectsContent); + m_projectsFlowLayout->update(); } ProjectManagerScreen ProjectsScreen::GetScreenEnum() @@ -399,7 +401,6 @@ namespace O3DE::ProjectManager { if (ProjectUtils::AddProjectDialog(this)) { - ResetProjectsContent(); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } } @@ -490,7 +491,6 @@ namespace O3DE::ProjectManager // Open file dialog and choose location for copied project then register copy with O3DE if (ProjectUtils::CopyProjectDialog(projectInfo.m_path, newProjectInfo, this)) { - ResetProjectsContent(); emit NotifyBuildProject(newProjectInfo); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } @@ -503,7 +503,6 @@ namespace O3DE::ProjectManager // Unregister Project from O3DE and reload projects if (ProjectUtils::UnregisterProject(projectPath)) { - ResetProjectsContent(); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } } From b0af08e61fd213865314abb4c4b450f0ddb8c742 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Mon, 3 Jan 2022 16:12:15 -0600 Subject: [PATCH 09/47] Moved GradientSignal component headers to Include directory. All of the component headers in the gem have been moved to the Include directory to make them public to other gems. This allows "upstream" unit tests and benchmarks to easily create real non-mocked-out versions of these components to do more integration-level and system-level testing and benchmarking. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Components/ConstantGradientComponent.h | 0 .../Components/DitherGradientComponent.h | 0 .../Components/GradientSurfaceDataComponent.h | 0 .../Components/GradientTransformComponent.h | 0 .../Components/ImageGradientComponent.h | 0 .../Components/InvertGradientComponent.h | 0 .../Components/LevelsGradientComponent.h | 0 .../Components/MixedGradientComponent.h | 0 .../Components/PerlinGradientComponent.h | 0 .../Components/PosterizeGradientComponent.h | 0 .../Components/RandomGradientComponent.h | 0 .../Components/ReferenceGradientComponent.h | 0 .../ShapeAreaFalloffGradientComponent.h | 0 .../Components/SmoothStepGradientComponent.h | 0 .../SurfaceAltitudeGradientComponent.h | 0 .../Components/SurfaceMaskGradientComponent.h | 0 .../SurfaceSlopeGradientComponent.h | 0 .../Components/ThresholdGradientComponent.h | 0 .../Components/ConstantGradientComponent.cpp | 2 +- .../Components/DitherGradientComponent.cpp | 2 +- .../GradientSurfaceDataComponent.cpp | 2 +- .../Components/GradientTransformComponent.cpp | 2 +- .../Components/ImageGradientComponent.cpp | 2 +- .../Components/InvertGradientComponent.cpp | 2 +- .../Components/LevelsGradientComponent.cpp | 2 +- .../Components/MixedGradientComponent.cpp | 2 +- .../Components/PerlinGradientComponent.cpp | 2 +- .../Components/PosterizeGradientComponent.cpp | 2 +- .../Components/RandomGradientComponent.cpp | 2 +- .../Components/ReferenceGradientComponent.cpp | 2 +- .../ShapeAreaFalloffGradientComponent.cpp | 2 +- .../SmoothStepGradientComponent.cpp | 2 +- .../SurfaceAltitudeGradientComponent.cpp | 2 +- .../SurfaceMaskGradientComponent.cpp | 2 +- .../SurfaceSlopeGradientComponent.cpp | 2 +- .../Components/ThresholdGradientComponent.cpp | 2 +- .../Editor/EditorConstantGradientComponent.h | 2 +- .../Editor/EditorDitherGradientComponent.h | 2 +- .../EditorGradientSurfaceDataComponent.h | 2 +- .../Editor/EditorGradientTransformComponent.h | 2 +- .../Editor/EditorImageGradientComponent.h | 2 +- .../Editor/EditorInvertGradientComponent.h | 2 +- .../Editor/EditorLevelsGradientComponent.h | 2 +- .../Editor/EditorMixedGradientComponent.h | 2 +- .../Editor/EditorPerlinGradientComponent.h | 2 +- .../Editor/EditorPosterizeGradientComponent.h | 2 +- .../Editor/EditorRandomGradientComponent.h | 2 +- .../Editor/EditorReferenceGradientComponent.h | 2 +- .../EditorShapeAreaFalloffGradientComponent.h | 2 +- .../EditorSmoothStepGradientComponent.h | 2 +- .../EditorSurfaceAltitudeGradientComponent.h | 2 +- .../EditorSurfaceMaskGradientComponent.h | 2 +- .../EditorSurfaceSlopeGradientComponent.h | 2 +- .../Editor/EditorThresholdGradientComponent.h | 2 +- .../Code/Source/GradientSignalModule.cpp | 36 +++++++++---------- .../Code/Tests/GradientSignalBenchmarks.cpp | 8 ++--- .../Code/Tests/GradientSignalImageTests.cpp | 4 +-- .../Tests/GradientSignalReferencesTests.cpp | 20 +++++------ .../Tests/GradientSignalServicesTests.cpp | 6 ++-- .../Code/Tests/GradientSignalSurfaceTests.cpp | 4 +-- .../Code/Tests/GradientSignalTest.cpp | 14 ++++---- .../Tests/GradientSignalTransformTests.cpp | 2 +- .../Code/gradientsignal_files.cmake | 36 +++++++++---------- 63 files changed, 101 insertions(+), 101 deletions(-) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ConstantGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/DitherGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/GradientSurfaceDataComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/GradientTransformComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ImageGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/InvertGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/LevelsGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/MixedGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/PerlinGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/PosterizeGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/RandomGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ReferenceGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ShapeAreaFalloffGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SmoothStepGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SurfaceAltitudeGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SurfaceMaskGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SurfaceSlopeGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ThresholdGradientComponent.h (100%) diff --git a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ConstantGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ConstantGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/DitherGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/DitherGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientSurfaceDataComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientSurfaceDataComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientTransformComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientTransformComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ImageGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ImageGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/InvertGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/InvertGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/LevelsGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/LevelsGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/MixedGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/MixedGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/PerlinGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/PerlinGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/PosterizeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/PosterizeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/RandomGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/RandomGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ReferenceGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ReferenceGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SmoothStepGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SmoothStepGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceMaskGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceMaskGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ThresholdGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ThresholdGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp index 3bb27b00f3..86e8a5abc6 100644 --- a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ConstantGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp index dbc2cd2827..c7845a41a6 100644 --- a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "DitherGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp index bdda0e48d2..5a0555fe33 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "GradientSurfaceDataComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp index 5b2ce4d4cf..67f073a178 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "GradientTransformComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp index 4bf709755b..269bfbc2df 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ImageGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp index 11ae5a67da..678f3b363c 100644 --- a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "InvertGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp index af26ba494d..b2958c590c 100644 --- a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "LevelsGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp index 5f6a18c7fb..e042188f8a 100644 --- a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "MixedGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp index 8f9d40387b..3096afa3dc 100644 --- a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "PerlinGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp index 89beb15f32..21d321df13 100644 --- a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "PosterizeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp index fc2ccbef70..1b6753560c 100644 --- a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "RandomGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp index 28ffaad7d3..ea304a7eed 100644 --- a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ReferenceGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp index cdf542bf51..9e1a250900 100644 --- a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ShapeAreaFalloffGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp index 13b641426b..510ed41510 100644 --- a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SmoothStepGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp index 476e0971f4..8b36182750 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceAltitudeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp index 7f46ad6e98..df7a3f5787 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceMaskGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp index 15b462f292..84e0b61a62 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceSlopeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp index 97acbb4441..a47ebdebe6 100644 --- a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ThresholdGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h index 02a5d8ec33..87228671b3 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h index 39ce4973c5..b01968eed6 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h index 4c31283768..e79571e662 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h @@ -8,7 +8,7 @@ #pragma once -#include +#include #include #include diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h index 8478d3e434..d2e2dc38eb 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h @@ -8,7 +8,7 @@ #pragma once -#include +#include #include namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h index d1682be46f..f84766e73b 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h index ab9c13679c..652ddc3279 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h index a2626d9a0a..b43f9bbb73 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h index 837c64e6d8..c2ca707014 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h index 4ef09ee3e4..1c39cf8faa 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h @@ -10,7 +10,7 @@ #include #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h index af85429b32..0078e2865f 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h index 750e5bae4f..f5f9daee0a 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h @@ -12,7 +12,7 @@ #include #include #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h index 41eccf27e4..bf29b270bd 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h index d8d7c052ce..7772dfe7c5 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h index 864a419985..4a43920a6c 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h index b334bb149d..f40176a9f5 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h index 5df17a2699..9e71526541 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h index ad1adb98f9..20daa662a9 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h index 0291e65fd8..cbeb626c5e 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp b/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp index 9986e62b34..eeaeae00dd 100644 --- a/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp +++ b/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp @@ -9,24 +9,24 @@ #include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp index e780a5d893..dd179bd253 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp @@ -16,10 +16,10 @@ #include #include -#include -#include -#include -#include +#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp index fa30132836..e99bf1de5b 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp @@ -15,8 +15,8 @@ #include #include -#include -#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp index ec22fbc1ec..32cd483c81 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp @@ -12,16 +12,16 @@ #include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp index dc11d21b11..dd81c14a09 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp @@ -10,9 +10,9 @@ #include -#include -#include -#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp index a0c8f5cf50..702965c0de 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp @@ -11,8 +11,8 @@ #include #include -#include -#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp index 84b2daab84..adc35e6738 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp @@ -11,13 +11,13 @@ #include #include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp index ddebc0ce1f..04e4611e71 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp @@ -15,7 +15,7 @@ #include #include -#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/gradientsignal_files.cmake b/Gems/GradientSignal/Code/gradientsignal_files.cmake index 7318f18739..8555c2c0b4 100644 --- a/Gems/GradientSignal/Code/gradientsignal_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_files.cmake @@ -15,6 +15,24 @@ set(FILES Include/GradientSignal/PerlinImprovedNoise.h Include/GradientSignal/Util.h Include/GradientSignal/GradientImageConversion.h + Include/GradientSignal/Components/ConstantGradientComponent.h + Include/GradientSignal/Components/DitherGradientComponent.h + Include/GradientSignal/Components/GradientSurfaceDataComponent.h + Include/GradientSignal/Components/GradientTransformComponent.h + Include/GradientSignal/Components/ImageGradientComponent.h + Include/GradientSignal/Components/InvertGradientComponent.h + Include/GradientSignal/Components/LevelsGradientComponent.h + Include/GradientSignal/Components/MixedGradientComponent.h + Include/GradientSignal/Components/PerlinGradientComponent.h + Include/GradientSignal/Components/PosterizeGradientComponent.h + Include/GradientSignal/Components/RandomGradientComponent.h + Include/GradientSignal/Components/ReferenceGradientComponent.h + Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h + Include/GradientSignal/Components/SmoothStepGradientComponent.h + Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h + Include/GradientSignal/Components/SurfaceMaskGradientComponent.h + Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h + Include/GradientSignal/Components/ThresholdGradientComponent.h Include/GradientSignal/Ebuses/GradientTransformRequestBus.h Include/GradientSignal/Ebuses/GradientRequestBus.h Include/GradientSignal/Ebuses/GradientPreviewRequestBus.h @@ -40,41 +58,23 @@ set(FILES Include/GradientSignal/Ebuses/GradientSurfaceDataRequestBus.h Include/GradientSignal/Ebuses/SmoothStepRequestBus.h Source/Components/ConstantGradientComponent.cpp - Source/Components/ConstantGradientComponent.h Source/Components/DitherGradientComponent.cpp - Source/Components/DitherGradientComponent.h Source/Components/GradientSurfaceDataComponent.cpp - Source/Components/GradientSurfaceDataComponent.h Source/Components/GradientTransformComponent.cpp - Source/Components/GradientTransformComponent.h Source/Components/ImageGradientComponent.cpp - Source/Components/ImageGradientComponent.h Source/Components/InvertGradientComponent.cpp - Source/Components/InvertGradientComponent.h Source/Components/LevelsGradientComponent.cpp - Source/Components/LevelsGradientComponent.h Source/Components/MixedGradientComponent.cpp - Source/Components/MixedGradientComponent.h Source/Components/PerlinGradientComponent.cpp - Source/Components/PerlinGradientComponent.h Source/Components/PosterizeGradientComponent.cpp - Source/Components/PosterizeGradientComponent.h Source/Components/RandomGradientComponent.cpp - Source/Components/RandomGradientComponent.h Source/Components/ReferenceGradientComponent.cpp - Source/Components/ReferenceGradientComponent.h Source/Components/ShapeAreaFalloffGradientComponent.cpp - Source/Components/ShapeAreaFalloffGradientComponent.h Source/Components/SmoothStepGradientComponent.cpp - Source/Components/SmoothStepGradientComponent.h Source/Components/SurfaceAltitudeGradientComponent.cpp - Source/Components/SurfaceAltitudeGradientComponent.h Source/Components/SurfaceMaskGradientComponent.cpp - Source/Components/SurfaceMaskGradientComponent.h Source/Components/SurfaceSlopeGradientComponent.cpp - Source/Components/SurfaceSlopeGradientComponent.h Source/Components/ThresholdGradientComponent.cpp - Source/Components/ThresholdGradientComponent.h Source/GradientSampler.cpp Source/GradientSignalSystemComponent.cpp Source/GradientSignalSystemComponent.h From 9556c5bf628f5be54c9f6b159751346c39a37028 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Mon, 3 Jan 2022 17:37:38 -0600 Subject: [PATCH 10/47] Add benchmarks for terrain APIs. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- Gems/Terrain/Code/CMakeLists.txt | 5 + .../TerrainSurfaceGradientListComponent.h | 7 + .../Code/Tests/TerrainSystemBenchmarks.cpp | 421 ++++++++++++++++++ Gems/Terrain/Code/terrain_tests_files.cmake | 1 + 4 files changed, 434 insertions(+) create mode 100644 Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp diff --git a/Gems/Terrain/Code/CMakeLists.txt b/Gems/Terrain/Code/CMakeLists.txt index d532284350..69a1bef3c0 100644 --- a/Gems/Terrain/Code/CMakeLists.txt +++ b/Gems/Terrain/Code/CMakeLists.txt @@ -119,6 +119,11 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) NAME Gem::Terrain.Tests ) + ly_add_googlebenchmark( + NAME Gem::Terrain.Benchmarks + TARGET Gem::Terrain.Tests + ) + # If we are a host platform we want to add tools test like editor tests here if(PAL_TRAIT_BUILD_HOST_TOOLS) # We support Terrain.Editor.Tests on this platform, add Terrain.Editor.Tests target which depends on Terrain.Editor diff --git a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h index 20851c127f..8a3c097b6c 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h @@ -32,6 +32,13 @@ namespace Terrain AZ_RTTI(TerrainSurfaceGradientMapping, "{473AD2CE-F22A-45A9-803F-2192F3D9F2BF}"); static void Reflect(AZ::ReflectContext* context); + TerrainSurfaceGradientMapping() = default; + TerrainSurfaceGradientMapping(const AZ::EntityId& entityId, const SurfaceData::SurfaceTag& surfaceTag) + : m_gradientEntityId(entityId) + , m_surfaceTag(surfaceTag) + { + } + AZ::EntityId m_gradientEntityId; SurfaceData::SurfaceTag m_surfaceTag; }; diff --git a/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp new file mode 100644 index 0000000000..b921681ab5 --- /dev/null +++ b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp @@ -0,0 +1,421 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#ifdef HAVE_BENCHMARK + +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include + +#include + +#include +#include + +#include +#include +#include +#include + +#include + +namespace UnitTest +{ + using ::testing::NiceMock; + using ::testing::Return; + + class TerrainSystemBenchmarkFixture + : public UnitTest::AllocatorsBenchmarkFixture + , public UnitTest::TraceBusRedirector + { + public: + void SetUp(const benchmark::State& state) override + { + InternalSetUp(state); + } + void SetUp(benchmark::State& state) override + { + InternalSetUp(state); + } + + void TearDown(const benchmark::State& state) override + { + InternalTearDown(state); + } + void TearDown(benchmark::State& state) override + { + InternalTearDown(state); + } + + void InternalSetUp(const benchmark::State& state) + { + AZ::Debug::TraceMessageBus::Handler::BusConnect(); + UnitTest::AllocatorsBenchmarkFixture::SetUp(state); + + m_app = AZStd::make_unique(); + ASSERT_TRUE(m_app != nullptr); + + AZ::ComponentApplication::Descriptor componentAppDesc; + + AZ::Entity* systemEntity = m_app->Create(componentAppDesc); + ASSERT_TRUE(systemEntity != nullptr); + m_app->AddEntity(systemEntity); + + AZ::AllocatorInstance::Create(); + } + + void InternalTearDown(const benchmark::State& state) + { + AZ::AllocatorInstance::Destroy(); + + m_app->Destroy(); + m_app.reset(); + + UnitTest::AllocatorsBenchmarkFixture::TearDown(state); + AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); + } + + AZStd::unique_ptr CreateEntity() + { + return AZStd::make_unique(); + } + + void ActivateEntity(AZ::Entity* entity) + { + entity->Init(); + entity->Activate(); + } + + template + Component* CreateComponent(AZ::Entity* entity, const Configuration& config) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(config); + } + + template + Component* CreateComponent(AZ::Entity* entity) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(); + } + + // Create a terrain system with reasonable defaults for testing, but with the ability to override the defaults + // on a test-by-test basis. + AZStd::unique_ptr CreateAndActivateTerrainSystem( + AZ::Vector2 queryResolution = AZ::Vector2(1.0f), + AZ::Aabb worldBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-128.0f), AZ::Vector3(128.0f))) + { + // Create the terrain system and give it one tick to fully initialize itself. + auto terrainSystem = AZStd::make_unique(); + terrainSystem->SetTerrainAabb(worldBounds); + terrainSystem->SetTerrainHeightQueryResolution(queryResolution); + terrainSystem->Activate(); + AZ::TickBus::Broadcast(&AZ::TickBus::Events::OnTick, 0.f, AZ::ScriptTimePoint{}); + return terrainSystem; + } + + // Create a mock shape bus listener that will listen to the given EntityId for shape requests and returns the following: + // - GetEncompassingAabb - returns the given Aabb + // - GetTransformAndLocalBounds - returns the center of the Aabb as the transform, and the size of the Aabb as the local bounds + // - IsPointInside - true if the point is in the Aabb, false if not + AZStd::unique_ptr> CreateMockShape( + const AZ::Aabb& spawnerBox, const AZ::EntityId& shapeEntityId) + { + AZStd::unique_ptr> mockShape = + AZStd::make_unique>(shapeEntityId); + + ON_CALL(*mockShape, GetEncompassingAabb).WillByDefault(Return(spawnerBox)); + ON_CALL(*mockShape, GetTransformAndLocalBounds) + .WillByDefault( + [spawnerBox](AZ::Transform& transform, AZ::Aabb& bounds) + { + transform = AZ::Transform::CreateTranslation(spawnerBox.GetCenter()); + bounds = spawnerBox.GetTranslated(-spawnerBox.GetCenter()); + }); + ON_CALL(*mockShape, IsPointInside) + .WillByDefault( + [spawnerBox](const AZ::Vector3& point) -> bool + { + return spawnerBox.Contains(point); + }); + + return mockShape; + } + + // Create an entity with a Random Gradient on it that can be used for gradient queries. + AZStd::unique_ptr CreateTestRandomGradientEntity(const AZ::Aabb& spawnerBox, uint32_t randomSeed) + { + // Create the base entity + AZStd::unique_ptr testGradientEntity = CreateEntity(); + + // Add a mock AABB Shape so that the shape requirement is fulfilled. + CreateComponent(testGradientEntity.get()); + + // Create the Random Gradient Component with some default parameters. + GradientSignal::RandomGradientConfig config; + config.m_randomSeed = randomSeed; + CreateComponent(testGradientEntity.get(), config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(testGradientEntity.get(), gradientTransformConfig); + + // Set the transform to match the given spawnerBox + auto transform = CreateComponent(testGradientEntity.get()); + transform->SetLocalTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + transform->SetWorldTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + + return testGradientEntity; + } + + AZStd::unique_ptr CreateTestLayerSpawnerEntity( + const AZ::Aabb& spawnerBox, const AZ::EntityId& heightGradientEntityId, + const Terrain::TerrainSurfaceGradientListConfig& surfaceConfig) + { + // Create the base entity + AZStd::unique_ptr testLayerSpawnerEntity = CreateEntity(); + + // Add a mock AABB Shape so that the shape requirement is fulfilled. + CreateComponent(testLayerSpawnerEntity.get()); + + // Add a Terrain Layer Spawner + CreateComponent(testLayerSpawnerEntity.get()); + + // Add a Terrain Height Gradient List with one entry pointing to the given gradient entity + Terrain::TerrainHeightGradientListConfig heightConfig; + heightConfig.m_gradientEntities.emplace_back(heightGradientEntityId); + CreateComponent(testLayerSpawnerEntity.get(), heightConfig); + + // Add a Terrain Surface Gradient List with however many entries we were given + CreateComponent(testLayerSpawnerEntity.get(), surfaceConfig); + + // Set the transform to match the given spawnerBox + auto transform = CreateComponent(testLayerSpawnerEntity.get()); + transform->SetLocalTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + transform->SetWorldTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + + return testLayerSpawnerEntity; + } + + void RunTerrainApiBenchmark( + benchmark::State& state, + AZStd::function ApiCaller) + { + // Get the ranges for querying from our benchmark parameters + float boundsRange = aznumeric_cast(state.range(0)); + uint32_t numSurfaces = aznumeric_cast(state.range(1)); + AzFramework::Terrain::TerrainDataRequests::Sampler sampler = + static_cast(state.range(2)); + + // Set up our world bounds and query resolution + AZ::Aabb worldBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-boundsRange / 2.0f), AZ::Vector3(boundsRange / 2.0f)); + AZ::Vector2 queryResolution = AZ::Vector2(1.0f); + + // Create a Random Gradient to use as our height provider + const uint32_t heightRandomSeed = 12345; + auto heightGradientEntity = CreateTestRandomGradientEntity(worldBounds, heightRandomSeed); + auto heightGradientShapeRequests = CreateMockShape(worldBounds, heightGradientEntity->GetId()); + ActivateEntity(heightGradientEntity.get()); + + + // Create a set of Random Gradients to use as our surface providers + Terrain::TerrainSurfaceGradientListConfig surfaceConfig; + AZStd::vector> surfaceGradientEntities; + AZStd::vector>> surfaceGradientShapeRequests; + for (uint32_t surfaces = 0; surfaces < numSurfaces; surfaces++) + { + const uint32_t surfaceRandomSeed = 23456 + surfaces; + auto surfaceGradientEntity = CreateTestRandomGradientEntity(worldBounds, surfaceRandomSeed); + auto shapeRequests = CreateMockShape(worldBounds, surfaceGradientEntity->GetId()); + ActivateEntity(surfaceGradientEntity.get()); + + // Give each gradient a new surface tag + surfaceConfig.m_gradientSurfaceMappings.emplace_back( + surfaceGradientEntity->GetId(), SurfaceData::SurfaceTag(AZStd::string::format("test%zu", surfaces))); + + surfaceGradientEntities.emplace_back(AZStd::move(surfaceGradientEntity)); + surfaceGradientShapeRequests.emplace_back(AZStd::move(shapeRequests)); + } + + // Create a single Terrain Layer Spawner that covers the entire terrain world bounds + // (Do this *after* creating and activating the height and surface gradients) + auto testLayerSpawnerEntity = CreateTestLayerSpawnerEntity(worldBounds, heightGradientEntity->GetId(), surfaceConfig); + auto spawnerShapeRequests = CreateMockShape(worldBounds, testLayerSpawnerEntity->GetId()); + ActivateEntity(testLayerSpawnerEntity.get()); + + // Create the terrain system (do this after creating the terrain layer entity to ensure that we don't need any data refreshes) + auto terrainSystem = CreateAndActivateTerrainSystem(queryResolution, worldBounds); + + // Call the terrain API we're testing for every height and width in our ranges. + for (auto stateIterator : state) + { + ApiCaller(queryResolution, worldBounds, sampler); + } + + testLayerSpawnerEntity.reset(); + spawnerShapeRequests.reset(); + + heightGradientEntity.reset(); + heightGradientShapeRequests.reset(); + + surfaceGradientEntities.clear(); + surfaceGradientShapeRequests.clear(); + } + + protected: + AZStd::unique_ptr m_app; + }; + + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetHeight)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + float worldMinZ = worldBounds.GetMin().GetZ(); + + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + float terrainHeight = worldMinZ; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + terrainHeight, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, sampler, &terrainExists); + benchmark::DoNotOptimize(terrainHeight); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetHeight) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetNormal)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + AZ::Vector3 terrainNormal; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + terrainNormal, &AzFramework::Terrain::TerrainDataRequests::GetNormalFromFloats, x, y, sampler, &terrainExists); + benchmark::DoNotOptimize(terrainNormal); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetNormal) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetSurfaceWeights)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AzFramework::SurfaceData::SurfaceTagWeightList surfaceWeights; + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::GetSurfaceWeightsFromFloats, x, y, surfaceWeights, sampler, + &terrainExists); + benchmark::DoNotOptimize(surfaceWeights); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetSurfaceWeights) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetSurfacePoints)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::GetSurfacePointFromFloats, x, y, surfacePoint, sampler, + &terrainExists); + benchmark::DoNotOptimize(surfacePoint); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetSurfacePoints) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); +#endif + +} diff --git a/Gems/Terrain/Code/terrain_tests_files.cmake b/Gems/Terrain/Code/terrain_tests_files.cmake index 88de53f8cf..1a46fdd203 100644 --- a/Gems/Terrain/Code/terrain_tests_files.cmake +++ b/Gems/Terrain/Code/terrain_tests_files.cmake @@ -16,4 +16,5 @@ set(FILES Tests/TerrainHeightGradientListTests.cpp Tests/TerrainMacroMaterialTests.cpp Tests/TerrainSurfaceGradientListTests.cpp + Tests/TerrainSystemBenchmarks.cpp ) From 0f2e33af680e608eb622821deee0bd063534d292 Mon Sep 17 00:00:00 2001 From: evanchia Date: Mon, 3 Jan 2022 16:48:20 -0800 Subject: [PATCH 11/47] Changed test artifact upload check Signed-off-by: evanchia --- scripts/build/Jenkins/Jenkinsfile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile index 9e013fd816..ec40840fa6 100644 --- a/scripts/build/Jenkins/Jenkinsfile +++ b/scripts/build/Jenkins/Jenkinsfile @@ -610,7 +610,7 @@ def CreateSingleNode(Map pipelineConfig, def platform, def build_job, Map envVar CreateUploadAPLogsStage(platform.key, build_job_name, envVars['WORKSPACE'], platform.value.build_types[build_job_name].PARAMETERS).call() } // Upload test artifacts only on builds that failed and ran test suites - if (env.IS_UPLOAD_TEST_ARTIFACTS?.toBoolean() && params.containsKey('CMAKE_TARGET') && params.CMAKE_TARGET.contains("TEST_SUITE")) { + if (env.IS_UPLOAD_TEST_ARTIFACTS?.toBoolean() && params.containsKey('CTEST_OPTIONS')) { CreateUploadTestArtifactStage(build_job_name, envVars['WORKSPACE'], params.OUTPUT_DIRECTORY).call() } // All other errors will be raised outside the retry block From f9404baabcafc1670a8653e2667dffb2c2cc929d Mon Sep 17 00:00:00 2001 From: abrmich Date: Wed, 22 Dec 2021 17:32:20 -0800 Subject: [PATCH 12/47] Move LyShine shader to the gem Signed-off-by: abrmich --- .../Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.azsl | 0 .../Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.shader | 0 .../Assets/LyShine}/Shaders/LyShineUI.shadervariantlist | 0 Gems/LyShine/Code/Source/UiRenderer.cpp | 2 +- 4 files changed, 1 insertion(+), 1 deletion(-) rename Gems/{AtomLyIntegration/AtomBridge/Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.azsl (100%) rename Gems/{AtomLyIntegration/AtomBridge/Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.shader (100%) rename Gems/{AtomLyIntegration/AtomBridge/Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.shadervariantlist (100%) diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.azsl b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.azsl similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.azsl rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.azsl diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shader b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shader similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shader rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shader diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shadervariantlist similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shadervariantlist diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index ea5dfdd134..b43be90a36 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -57,7 +57,7 @@ void UiRenderer::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) // At this point the RPI is ready for use // Load the UI shader - const char* uiShaderFilepath = "Shaders/LyShineUI.azshader"; + const char* uiShaderFilepath = "LyShine/Shaders/LyShineUI.azshader"; AZ::Data::Instance uiShader = AZ::RPI::LoadCriticalShader(uiShaderFilepath); // Create scene to be used by the dynamic draw context From 07c862bd5295093ffd975bfa9fee07a154ffefbc Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Tue, 4 Jan 2022 08:37:58 -0600 Subject: [PATCH 13/47] Fix string format specifier. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp index b921681ab5..3d0cb5222e 100644 --- a/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp +++ b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp @@ -250,7 +250,7 @@ namespace UnitTest // Give each gradient a new surface tag surfaceConfig.m_gradientSurfaceMappings.emplace_back( - surfaceGradientEntity->GetId(), SurfaceData::SurfaceTag(AZStd::string::format("test%zu", surfaces))); + surfaceGradientEntity->GetId(), SurfaceData::SurfaceTag(AZStd::string::format("test%u", surfaces))); surfaceGradientEntities.emplace_back(AZStd::move(surfaceGradientEntity)); surfaceGradientShapeRequests.emplace_back(AZStd::move(shapeRequests)); From cab09dc4aec745a2be94172645c9624c7b0126ff Mon Sep 17 00:00:00 2001 From: mrieggeramzn <61609885+mrieggeramzn@users.noreply.github.com> Date: Tue, 4 Jan 2022 08:27:43 -0800 Subject: [PATCH 14/47] Adding better decal culling (#6519) * Adding better decal culling Signed-off-by: mrieggeramzn * removing accidental commit Signed-off-by: mrieggeramzn * Breja's suggestion for decal sphere size estimation Signed-off-by: mrieggeramzn * Removing unused variable Signed-off-by: mrieggeramzn --- .../Assets/Shaders/LightCulling/LightCulling.azsl | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl index 707ede9868..e806bc7cb7 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl @@ -368,16 +368,19 @@ void CullDecals(uint groupIndex, TileLightData tileLightData, float3 aabb_center float3 decalPosition = WorldToView_Point(decal.m_position); // just wrapping a bounding sphere around a cube for now to get a minor perf boost. i.e. the sphere radius is sqrt(x*x + y*y + z*z) - // ATOM-4224 - try AABB-AABB and implement depth binning for the decals - float maxHalfSize = max(max(decal.m_halfSize.x, decal.m_halfSize.y), decal.m_halfSize.z); - float boundingSphereRadiusSqr = maxHalfSize * maxHalfSize * 3; + // ATOM-4224 - try AABB-AABB + float boundingSphereRadiusSqr = dot(decal.m_halfSize, decal.m_halfSize); bool potentiallyIntersects = TestSphereVsAabb(decalPosition, boundingSphereRadiusSqr, aabb_center, aabb_extents); + if (potentiallyIntersects) { - // Implement and profile fine-grained light culling testing - // ATOM-3732 - MarkLightAsVisibleInSharedMemory(decalIndex, 0xFFFF); + uint inside = 0; + float2 minmax = ComputePointLightMinMaxZ(sqrt(boundingSphereRadiusSqr), decalPosition); + if (IsObjectInsideTile(tileLightData, minmax, inside)) + { + MarkLightAsVisibleInSharedMemory(decalIndex, inside); + } } } } From 03f6ba55fd1d1ae58aa2d67a19ddc26266d0fe36 Mon Sep 17 00:00:00 2001 From: mrieggeramzn <61609885+mrieggeramzn@users.noreply.github.com> Date: Tue, 4 Jan 2022 08:29:34 -0800 Subject: [PATCH 15/47] Adding cascade blending for pcf (#6181) * Adding cascade blending for pcf Signed-off-by: mrieggeramzn * tabs to spaces Signed-off-by: mrieggeramzn * tabs to spaces Signed-off-by: mrieggeramzn * tabs 2 spaces Signed-off-by: mrieggeramzn * Feedback using min3 Signed-off-by: mrieggeramzn * Only enable flag if > 1 cascade Signed-off-by: mrieggeramzn * no blending if last cascade Signed-off-by: mrieggeramzn * Remove unused Signed-off-by: mrieggeramzn --- .../Shadow/DirectionalLightShadow.azsli | 52 +++++++++++++++++-- ...irectionalLightFeatureProcessorInterface.h | 3 ++ .../DirectionalLightFeatureProcessor.cpp | 13 +++-- .../DirectionalLightFeatureProcessor.h | 4 ++ .../CoreLights/DirectionalLightBus.h | 8 +++ .../DirectionalLightComponentConfig.h | 3 ++ .../DirectionalLightComponentConfig.cpp | 6 +-- .../DirectionalLightComponentController.cpp | 17 +++++- .../DirectionalLightComponentController.h | 4 +- .../EditorDirectionalLightComponent.cpp | 6 ++- 10 files changed, 104 insertions(+), 12 deletions(-) diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli index 59817af701..870bebdf4b 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli @@ -10,6 +10,7 @@ #include #include +#include #include "Shadow.azsli" #include "ShadowmapAtlasLib.azsli" #include "BicubicPcfFilters.azsli" @@ -25,6 +26,10 @@ enum class ShadowFilterMethod {None, Pcf, Esm, EsmPcf}; option ShadowFilterMethod o_directional_shadow_filtering_method = ShadowFilterMethod::None; option bool o_directional_shadow_receiver_plane_bias_enable = true; +option bool o_blend_between_cascades_enable = false; + +static const float CascadeBlendArea = 0.015f; // might be worth exposing this as a slider. + // DirectionalLightShadow calculates lit ratio for a directional light. class DirectionalLightShadow @@ -98,6 +103,8 @@ class DirectionalLightShadow float SamplePcfBicubic(float3 shadowCoord, uint indexOfCascade); + float CalculateCascadeBlendAmount(const float3 texCoord); + uint m_lightIndex; float3 m_shadowCoords[ViewSrg::MaxCascadeCount]; float m_slopeBias[ViewSrg::MaxCascadeCount]; @@ -174,6 +181,7 @@ bool2 DirectionalLightShadow::IsShadowed(float3 shadowCoord, uint indexOfCascade const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount; Texture2DArray shadowmap = PassSrg::m_directionalLightShadowmap; + [branch] if (shadowCoord.x >= 0. && shadowCoord.x * size < size - PixelMargin && shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin) { @@ -213,20 +221,46 @@ float DirectionalLightShadow::GetVisibilityFromLightPcf() static const float PixelMargin = 1.5; // avoiding artifact between cascade levels. static const float DepthMargin = 1e-8; // avoiding artifact when near depth bounds. + bool cascadeFound = false; + int currentCascadeIndex = 0; + const uint size = ViewSrg::m_directionalLightShadows[m_lightIndex].m_shadowmapSize; const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount; for (uint indexOfCascade = 0; indexOfCascade < cascadeCount; ++indexOfCascade) { const float3 shadowCoord = m_shadowCoords[indexOfCascade]; - + if (shadowCoord.x >= 0. && shadowCoord.x * size < size - PixelMargin && shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin && shadowCoord.z < 1. - DepthMargin) { - m_debugInfo.m_cascadeIndex = indexOfCascade; - return SamplePcfBicubic(shadowCoord, indexOfCascade); + currentCascadeIndex = m_debugInfo.m_cascadeIndex = indexOfCascade; + cascadeFound = true; + break; } } + + [branch] + if (cascadeFound) + { + float lit = SamplePcfBicubic(m_shadowCoords[currentCascadeIndex], currentCascadeIndex); + + if(o_blend_between_cascades_enable) + { + const float blendBetweenCascadesAmount = CalculateCascadeBlendAmount(m_shadowCoords[currentCascadeIndex].xyz); + + const int nextCascadeIndex = currentCascadeIndex + 1; + [branch] + if (blendBetweenCascadesAmount < 1.0f && nextCascadeIndex < cascadeCount) + { + const float nextLit = SamplePcfBicubic(m_shadowCoords[nextCascadeIndex], nextCascadeIndex); + lit = lerp(nextLit, lit, blendBetweenCascadesAmount); + } + } + + return lit; + } + m_debugInfo.m_cascadeIndex = cascadeCount; return 1.; } @@ -244,6 +278,8 @@ float DirectionalLightShadow::GetVisibilityFromLightEsm() const float distanceMin = ViewSrg::m_esmsDirectional[indexOfCascade].m_lightDistanceOfCameraViewFrustum; bool2 checkedShadowed = IsShadowed(shadowCoord, indexOfCascade); const float depthDiff = shadowCoord.z - distanceMin; + + [branch] if (checkedShadowed.x && depthDiff >= 0) { const float distanceWithinCameraView = depthDiff / (1. - distanceMin); @@ -274,6 +310,8 @@ float DirectionalLightShadow::GetVisibilityFromLightEsmPcf() const float distanceMin = ViewSrg::m_esmsDirectional[indexOfCascade].m_lightDistanceOfCameraViewFrustum; bool2 checkedShadowed = IsShadowed(shadowCoord, indexOfCascade); const float depthDiff = shadowCoord.z - distanceMin; + + [branch] if (checkedShadowed.x && depthDiff >= 0) { const float distanceWithinCameraView = depthDiff / (1. - distanceMin); @@ -319,6 +357,7 @@ float DirectionalLightShadow::SamplePcfBicubic(float3 shadowCoord, uint indexOfC param.samplerState = SceneSrg::m_hwPcfSampler; param.receiverPlaneDepthBias = o_directional_shadow_receiver_plane_bias_enable ? ComputeReceiverPlaneDepthBias(m_shadowPosDX[indexOfCascade], m_shadowPosDY[indexOfCascade]) : 0; + [branch] if (filteringSampleCount <= 4) { return SampleShadowMapBicubic_4Tap(param); @@ -420,3 +459,10 @@ float3 DirectionalLightShadow::AddDebugColoring( } return color; } + +float DirectionalLightShadow::CalculateCascadeBlendAmount(const float3 texCoord) +{ + const float distanceToOneMin = min3(1.0f - texCoord); + const float currentPixelsBlendBandLocation = min(min(texCoord.x, texCoord.y), distanceToOneMin); + return currentPixelsBlendBandLocation / CascadeBlendArea; +} diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h index fa987a7156..6119585d9d 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h @@ -163,6 +163,9 @@ namespace AZ //! Reduces acne by biasing the shadowmap lookup along the geometric normal. virtual void SetNormalShadowBias(LightHandle handle, float normalShadowBias) = 0; + + //! Sets whether or not blending between shadow map cascades is enabled. + virtual void SetCascadeBlendingEnabled(LightHandle handle, bool enable) = 0; }; } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp index ee60ff412a..5cf65adcee 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp @@ -198,13 +198,15 @@ namespace AZ if (m_shadowingLightHandle.IsValid()) { - uint32_t shadowFilterMethod = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_shadowFilterMethod; + const uint32_t shadowFilterMethod = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_shadowFilterMethod; RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowFilteringMethodName, AZ::RPI::ShaderOptionValue{shadowFilterMethod}); - RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowReceiverPlaneBiasEnableName, AZ::RPI::ShaderOptionValue{ m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_isReceiverPlaneBiasEnabled }); + RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowReceiverPlaneBiasEnableName, AZ::RPI::ShaderOptionValue{ m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_isReceiverPlaneBiasEnabled }); const uint32_t cascadeCount = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_cascadeCount; - ShadowProperty& property = m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()); + RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_BlendBetweenCascadesEnableName, AZ::RPI::ShaderOptionValue{cascadeCount > 1 && m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_blendBetwenCascades }); + + ShadowProperty& property = m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()); bool segmentsNeedUpdate = property.m_segments.empty(); for (const auto& passIt : m_cascadedShadowmapsPasses) { @@ -577,6 +579,11 @@ namespace AZ m_shadowProperties.GetData(handle.GetIndex()).m_isReceiverPlaneBiasEnabled = enable; } + void DirectionalLightFeatureProcessor::SetCascadeBlendingEnabled(LightHandle handle, bool enable) + { + m_shadowProperties.GetData(handle.GetIndex()).m_blendBetwenCascades = enable; + } + void DirectionalLightFeatureProcessor::SetShadowBias(LightHandle handle, float bias) { for (auto& it : m_shadowData) diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h index c206a5097f..83ab7cb15b 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h @@ -176,6 +176,8 @@ namespace AZ // If true, this will reduce the shadow acne introduced by large pcf kernels by estimating the angle of the triangle being shaded // with the ddx/ddy functions. bool m_isReceiverPlaneBiasEnabled = true; + + bool m_blendBetwenCascades = false; }; static void Reflect(ReflectContext* context); @@ -215,6 +217,7 @@ namespace AZ void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) override; void SetFilteringSampleCount(LightHandle handle, uint16_t count) override; void SetShadowReceiverPlaneBiasEnabled(LightHandle handle, bool enable) override; + void SetCascadeBlendingEnabled(LightHandle handle, bool enable) override; void SetShadowBias(LightHandle handle, float bias) override; void SetNormalShadowBias(LightHandle handle, float normalShadowBias) override; @@ -367,6 +370,7 @@ namespace AZ Name m_lightTypeName = Name("directional"); Name m_directionalShadowFilteringMethodName = Name("o_directional_shadow_filtering_method"); Name m_directionalShadowReceiverPlaneBiasEnableName = Name("o_directional_shadow_receiver_plane_bias_enable"); + Name m_BlendBetweenCascadesEnableName = Name("o_blend_between_cascades_enable"); static constexpr const char* FeatureProcessorName = "DirectionalLightFeatureProcessor"; }; } // namespace Render diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h index 3cafc183a5..ebccccadcd 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h @@ -184,6 +184,14 @@ namespace AZ //! Reduces acne by biasing the shadowmap lookup along the geometric normal. //! @param normalShadowBias Sets the amount of normal shadow bias to apply. virtual void SetNormalShadowBias(float normalShadowBias) = 0; + + //! Gets whether the directional shadow map has cascade blending enabled. + //! This smooths out the border between cascades at the cost of some performance in the blend area. + virtual bool GetCascadeBlendingEnabled() const = 0; + + //! Sets whether the directional shadow map has cascade blending enabled. + //! @param enable flag specifying whether to enable cascade blending. + virtual void SetCascadeBlendingEnabled(bool enable) = 0; }; using DirectionalLightRequestBus = EBus; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h index 92d5cc9ac0..ca872d78d6 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h @@ -115,6 +115,9 @@ namespace AZ //! Reduces shadow acne by applying a small amount of offset along shadow-space z. float m_shadowBias = 0.0f; + // If true, sample between two adjacent shadow map cascades in a small boundary area to smooth out the transition. + bool m_cascadeBlendingEnabled = false; + bool IsSplitManual() const; bool IsSplitAutomatic() const; bool IsCascadeCorrectionDisabled() const; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp index 78a9cc21d1..d9f93cc825 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp @@ -40,7 +40,8 @@ namespace AZ ->Field("PcfFilteringSampleCount", &DirectionalLightComponentConfig::m_filteringSampleCount) ->Field("ShadowReceiverPlaneBiasEnabled", &DirectionalLightComponentConfig::m_receiverPlaneBiasEnabled) ->Field("Shadow Bias", &DirectionalLightComponentConfig::m_shadowBias) - ->Field("Normal Shadow Bias", &DirectionalLightComponentConfig::m_normalShadowBias); + ->Field("Normal Shadow Bias", &DirectionalLightComponentConfig::m_normalShadowBias) + ->Field("CascadeBlendingEnabled", &DirectionalLightComponentConfig::m_cascadeBlendingEnabled); } } @@ -113,8 +114,7 @@ namespace AZ bool DirectionalLightComponentConfig::IsShadowPcfDisabled() const { - return !(m_shadowFilterMethod == ShadowFilterMethod::Pcf || - m_shadowFilterMethod == ShadowFilterMethod::EsmPcf); + return !(m_shadowFilterMethod == ShadowFilterMethod::Pcf); } bool DirectionalLightComponentConfig::IsEsmDisabled() const diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp index e36868c4bb..ce39a32b19 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp @@ -88,6 +88,8 @@ namespace AZ ->Event("SetShadowBias", &DirectionalLightRequestBus::Events::SetShadowBias) ->Event("GetNormalShadowBias", &DirectionalLightRequestBus::Events::GetNormalShadowBias) ->Event("SetNormalShadowBias", &DirectionalLightRequestBus::Events::SetNormalShadowBias) + ->Event("GetCascadeBlendingEnabled", &DirectionalLightRequestBus::Events::GetCascadeBlendingEnabled) + ->Event("SetCascadeBlendingEnabled", &DirectionalLightRequestBus::Events::SetCascadeBlendingEnabled) ->VirtualProperty("Color", "GetColor", "SetColor") ->VirtualProperty("Intensity", "GetIntensity", "SetIntensity") ->VirtualProperty("AngularDiameter", "GetAngularDiameter", "SetAngularDiameter") @@ -104,7 +106,8 @@ namespace AZ ->VirtualProperty("FilteringSampleCount", "GetFilteringSampleCount", "SetFilteringSampleCount") ->VirtualProperty("ShadowReceiverPlaneBiasEnabled", "GetShadowReceiverPlaneBiasEnabled", "SetShadowReceiverPlaneBiasEnabled") ->VirtualProperty("ShadowBias", "GetShadowBias", "SetShadowBias") - ->VirtualProperty("NormalShadowBias", "GetNormalShadowBias", "SetNormalShadowBias"); + ->VirtualProperty("NormalShadowBias", "GetNormalShadowBias", "SetNormalShadowBias") + ->VirtualProperty("BlendBetweenCascadesEnabled", "GetCascadeBlendingEnabled", "SetCascadeBlendingEnabled"); ; } } @@ -537,6 +540,7 @@ namespace AZ SetNormalShadowBias(m_configuration.m_normalShadowBias); SetFilteringSampleCount(m_configuration.m_filteringSampleCount); SetShadowReceiverPlaneBiasEnabled(m_configuration.m_receiverPlaneBiasEnabled); + SetCascadeBlendingEnabled(m_configuration.m_cascadeBlendingEnabled); // [GFX TODO][ATOM-1726] share config for multiple light (e.g., light ID). // [GFX TODO][ATOM-2416] adapt to multiple viewports. @@ -636,5 +640,16 @@ namespace AZ m_featureProcessor->SetShadowReceiverPlaneBiasEnabled(m_lightHandle, enable); } + bool DirectionalLightComponentController::GetCascadeBlendingEnabled() const + { + return m_configuration.m_cascadeBlendingEnabled; + } + + void DirectionalLightComponentController::SetCascadeBlendingEnabled(bool enable) + { + m_configuration.m_cascadeBlendingEnabled = enable; + m_featureProcessor->SetCascadeBlendingEnabled(m_lightHandle, enable); + } + } // namespace Render } // namespace AZ diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h index 9a6edda666..4aa8aed2fd 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h @@ -83,7 +83,9 @@ namespace AZ float GetShadowBias() const override; void SetShadowBias(float bias) override; float GetNormalShadowBias() const override; - void SetNormalShadowBias(float bias) override; + void SetNormalShadowBias(float bias) override; + bool GetCascadeBlendingEnabled() const override; + void SetCascadeBlendingEnabled(bool enable) override; private: friend class EditorDirectionalLightComponent; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp index 545064b86f..2b1510b861 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp @@ -161,7 +161,11 @@ namespace AZ ->Attribute(Edit::Attributes::Min, 0.f) ->Attribute(Edit::Attributes::Max, 10.0f) ->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly) - ; + ->DataElement( + Edit::UIHandlers::CheckBox, &DirectionalLightComponentConfig::m_cascadeBlendingEnabled, + "Blend between cascades\n", "Enables smooth blending between shadow map cascades.") + ->Attribute(Edit::Attributes::ReadOnly, &DirectionalLightComponentConfig::IsShadowPcfDisabled) + ; } } From c15ead9c30048ad5a2cf49eae9fbad0518e78779 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Tue, 4 Jan 2022 10:32:52 -0600 Subject: [PATCH 16/47] Removed unused bone name class. Signed-off-by: Chris Galvan --- .../Animation/AnimationBipedBoneNames.cpp | 30 ---------------- .../Animation/AnimationBipedBoneNames.h | 34 ------------------- Code/Editor/editor_lib_files.cmake | 2 -- 3 files changed, 66 deletions(-) delete mode 100644 Code/Editor/Animation/AnimationBipedBoneNames.cpp delete mode 100644 Code/Editor/Animation/AnimationBipedBoneNames.h diff --git a/Code/Editor/Animation/AnimationBipedBoneNames.cpp b/Code/Editor/Animation/AnimationBipedBoneNames.cpp deleted file mode 100644 index 72502fe61d..0000000000 --- a/Code/Editor/Animation/AnimationBipedBoneNames.cpp +++ /dev/null @@ -1,30 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include "EditorDefs.h" - -#include "AnimationBipedBoneNames.h" - -namespace EditorAnimationBones::Biped -{ - const char* Pelvis = "Bip01 Pelvis"; - const char* Head = "Bip01 Head"; - const char* Weapon = "weapon_bone"; - - const char* LeftEye = "eye_bone_left"; - const char* RightEye = "eye_bone_right"; - - const char* Spine[5] = { "Bip01 Spine", "Bip01 Spine1", "Bip01 Spine2", "Bip01 Spine3", "Bip01 Spine4" }; - const char* Neck[2] = { "Bip01 Neck", "Bip01 Neck1" }; - - const char* LeftHeel = "Bip01 L Heel"; - const char* LeftToe[2] = { "Bip01 L Toe0", "Bip01 L Toe1" }; - - const char* RightHeel = "Bip01 R Heel"; - const char* RightToe[2] = { "Bip01 R Toe0", "Bip01 R Toe1" }; -} // namespace EditorAnimationBones::Biped diff --git a/Code/Editor/Animation/AnimationBipedBoneNames.h b/Code/Editor/Animation/AnimationBipedBoneNames.h deleted file mode 100644 index fdcfff7c82..0000000000 --- a/Code/Editor/Animation/AnimationBipedBoneNames.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H -#define CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H -#pragma once - -namespace EditorAnimationBones -{ - namespace Biped - { - extern const char* Pelvis; - extern const char* Head; - extern const char* Weapon; - - extern const char* Spine[5]; - extern const char* Neck[2]; - - extern const char* LeftEye; - extern const char* RightEye; - - extern const char* LeftHeel; - extern const char* RightHeel; - extern const char* LeftToe[2]; - extern const char* RightToe[2]; - } -} - - -#endif // CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index 78a15123d6..a63a74f01d 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -297,8 +297,6 @@ set(FILES Util/AffineParts.cpp Objects/BaseObject.cpp Objects/BaseObject.h - Animation/AnimationBipedBoneNames.cpp - Animation/AnimationBipedBoneNames.h AnimationContext.cpp AnimationContext.h AzAssetBrowser/AzAssetBrowserRequestHandler.cpp From 2dfdabdfc9631556f732f21883cd00fc60d8d622 Mon Sep 17 00:00:00 2001 From: bosnichd Date: Tue, 4 Jan 2022 09:54:20 -0700 Subject: [PATCH 17/47] ProcessWatcher fixes. (#6570) * ProcessWatcher fixes. Signed-off-by: bosnichd * Update based on review feedback. Signed-off-by: bosnichd --- .../AzFramework/AzFramework/azframework_files.cmake | 2 -- .../Default/AzFramework/Process/ProcessWatcher_Default.cpp | 5 +++++ 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/azframework_files.cmake b/Code/Framework/AzFramework/AzFramework/azframework_files.cmake index aac7bd8f14..73608d6a85 100644 --- a/Code/Framework/AzFramework/AzFramework/azframework_files.cmake +++ b/Code/Framework/AzFramework/AzFramework/azframework_files.cmake @@ -270,8 +270,6 @@ set(FILES Physics/WindBus.h Process/ProcessCommunicator.cpp Process/ProcessCommunicator.h - Process/ProcessWatcher.cpp - Process/ProcessWatcher.h Process/ProcessCommon_fwd.h Process/ProcessCommunicator.h Process/ProcessWatcher.cpp diff --git a/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp b/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp index f87c51bdc5..a30ab72420 100644 --- a/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp +++ b/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp @@ -83,4 +83,9 @@ namespace AzFramework { } + + AZStd::string ProcessLauncher::ProcessLaunchInfo::GetCommandLineParametersAsString() const + { + return AZStd::string{}; + } } //namespace AzFramework From 685706f8174c31068b4474b1b19545aff117ea4b Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Tue, 4 Jan 2022 10:58:50 -0600 Subject: [PATCH 18/47] Removed unused images under Editor/Common Signed-off-by: Chris Galvan --- Code/Editor/Common/spline_edit-00.png | 3 --- Code/Editor/Common/spline_edit-01.png | 3 --- Code/Editor/Common/spline_edit-02.png | 3 --- Code/Editor/Common/spline_edit-03.png | 3 --- Code/Editor/Common/spline_edit-04.png | 3 --- Code/Editor/Common/spline_edit-05.png | 3 --- Code/Editor/Common/spline_edit-06.png | 3 --- Code/Editor/Common/spline_edit-07.png | 3 --- Code/Editor/Common/spline_edit-08.png | 3 --- Code/Editor/Common/spline_edit-09.png | 3 --- Code/Editor/Common/spline_edit-10.png | 3 --- Code/Editor/Common/spline_edit-11.png | 3 --- Code/Editor/Common/spline_edit-12.png | 3 --- Code/Editor/Common/spline_edit-13.png | 3 --- Code/Editor/Common/spline_edit-14.png | 3 --- Code/Editor/Common/spline_edit-15.png | 3 --- Code/Editor/Common/spline_edit-16.png | 3 --- 17 files changed, 51 deletions(-) delete mode 100644 Code/Editor/Common/spline_edit-00.png delete mode 100644 Code/Editor/Common/spline_edit-01.png delete mode 100644 Code/Editor/Common/spline_edit-02.png delete mode 100644 Code/Editor/Common/spline_edit-03.png delete mode 100644 Code/Editor/Common/spline_edit-04.png delete mode 100644 Code/Editor/Common/spline_edit-05.png delete mode 100644 Code/Editor/Common/spline_edit-06.png delete mode 100644 Code/Editor/Common/spline_edit-07.png delete mode 100644 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-version https://git-lfs.github.com/spec/v1 -oid sha256:6f5c78d9f764b62fb7dcf400c91c1edea9d7f88a426ba513fbf70825c6bcd2ac -size 383 diff --git a/Code/Editor/Common/spline_edit-13.png b/Code/Editor/Common/spline_edit-13.png deleted file mode 100644 index f71a5ec300..0000000000 --- a/Code/Editor/Common/spline_edit-13.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:376b549602afffca407525b77c1a9821bf6a0e279792ae2e52fe0a4f7c3c5bd4 -size 364 diff --git a/Code/Editor/Common/spline_edit-14.png b/Code/Editor/Common/spline_edit-14.png deleted file mode 100644 index 4a5f89b089..0000000000 --- a/Code/Editor/Common/spline_edit-14.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e7dc48f8d324b7563b168f27ebde1e00ee2bd11ba462f114a05b297913e285c5 -size 374 diff --git a/Code/Editor/Common/spline_edit-15.png b/Code/Editor/Common/spline_edit-15.png deleted file mode 100644 index 8542318682..0000000000 --- a/Code/Editor/Common/spline_edit-15.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:66b73afbd6dba1caaedfaae161b277b460b5198f7fc00bec414530116c567276 -size 375 diff --git a/Code/Editor/Common/spline_edit-16.png b/Code/Editor/Common/spline_edit-16.png deleted file mode 100644 index 6926024cbd..0000000000 --- a/Code/Editor/Common/spline_edit-16.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ae6e6714acf495246f4e59f6e5640f3a4417ea50100d37a116950d2b859aed0c -size 417 From 8ee384f436a1092cafd3a7bdd7128bbbea0208f9 Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Tue, 4 Jan 2022 14:34:56 -0600 Subject: [PATCH 19/47] Asset Processor: Remove gem loading from AP (#6488) * AssetBuilder sends builder registration network message to AP Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add AP activating status message Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * First builder handles registration. Fixed deadlock caused by AP and AssetBuilder waiting on each other when registering by moving AP builder start code to a thread Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Clean up external builder registration Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add thread description for builder manager idle thread Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove gem loading Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Clean up builder registration and remove unused functions Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove PostActivate call from batch application since it will be called after builders are registered Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Removal external builder dependency scanning since we no longer support builder dlls Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing bus disconnect Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove unused variable Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Moved AP-AssetBuilder specific types into AssetBuilder.Static library. Also removed some unused/old code Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> --- .../AssetBuilder/AssetBuilderApplication.cpp | 2 + .../AssetBuilder/AssetBuilderComponent.cpp | 133 ++++--- .../AssetBuilder/AssetBuilderComponent.h | 13 +- .../AssetBuilder/AssetBuilderStatic.cpp | 182 +++++++++ .../AssetBuilder/AssetBuilderStatic.h | 140 +++++++ .../AssetBuilder/CMakeLists.txt | 17 + .../asset_builder_static_files.cmake | 12 + .../AssetBuilderSDK/AssetBuilderSDK.cpp | 168 -------- .../AssetBuilderSDK/AssetBuilderSDK.h | 164 +------- Code/Tools/AssetProcessor/CMakeLists.txt | 1 + .../AssetProcessor/native/assetprocessor.h | 16 +- .../AssetProcessor/native/ui/MainWindow.cpp | 30 +- .../native/utilities/ApplicationManager.cpp | 47 --- .../native/utilities/ApplicationManager.h | 5 +- .../utilities/ApplicationManagerBase.cpp | 359 +++++++----------- .../native/utilities/ApplicationManagerBase.h | 7 +- .../native/utilities/BuilderManager.cpp | 67 ++-- .../native/utilities/BuilderManager.h | 8 +- .../native/utilities/BuilderManager.inl | 4 +- .../utilities/GUIApplicationManager.cpp | 11 +- 20 files changed, 659 insertions(+), 727 deletions(-) create mode 100644 Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp create mode 100644 Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h create mode 100644 Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp index da2edcc51f..074138b324 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp @@ -37,6 +37,7 @@ #include #include #include +#include namespace AssetBuilder { @@ -165,6 +166,7 @@ void AssetBuilderApplication::StartCommon(AZ::Entity* systemEntity) AssetBuilderSDK::InitializeSerializationContext(); AssetBuilderSDK::InitializeBehaviorContext(); + AssetBuilder::InitializeSerializationContext(); // the asset builder app never writes source files, only assets, so there is no need to do any kind of asset upgrading AZ::Data::AssetManager::Instance().SetAssetInfoUpgradingEnabled(false); diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp index 78244ab02c..21b8c31cf4 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp @@ -34,6 +34,7 @@ #include #include #include +#include // Command-line parameter options: static const char* const s_paramHelp = "help"; // Print help information. @@ -51,10 +52,10 @@ static const char* const s_paramDebugCreate = "debug_create"; // Debug mode for static const char* const s_paramDebugProcess = "debug_process"; // Debug mode for the process job of the specified file. static const char* const s_paramPlatformTags = "tags"; // Additional list of tags to add platform tag list. static const char* const s_paramPlatform = "platform"; // Platform to use +static const char* const s_paramRegisterBuilders = "register"; // Indicates the AP is starting up and requesting a list of registered builders // Task modes: static const char* const s_taskResident = "resident"; // stays up and running indefinitely, accepting jobs via network connection -static const char* const s_taskRegisterBuilder = "register"; // outputs all the builder descriptors static const char* const s_taskCreateJob = "create"; // runs a builders createJobs function static const char* const s_taskProcessJob = "process"; // runs processJob function static const char* const s_taskDebug = "debug"; // runs a one shot job in a fake environment for a specified file. @@ -204,6 +205,40 @@ void AssetBuilderComponent::Reflect(AZ::ReflectContext* context) } } +bool AssetBuilderComponent::DoHelloPing() +{ + using namespace AssetBuilder; + + BuilderHelloRequest request; + BuilderHelloResponse response; + + AZStd::string id; + + if (!GetParameter(s_paramId, id)) + { + return false; + } + + request.m_uuid = AZ::Uuid::CreateString(id.c_str()); + + AZ_TracePrintf( + "AssetBuilderComponent", "RunInResidentMode: Pinging asset processor with the builder UUID %s\n", + request.m_uuid.ToString().c_str()); + + bool result = AzFramework::AssetSystem::SendRequest(request, response); + + AZ_Error("AssetBuilder", result, "Failed to send hello request to Asset Processor"); + // This error is only shown if we successfully got a response AND the response explicitly indicates the AP rejected the builder + AZ_Error("AssetBuilder", !result || response.m_accepted, "Asset Processor rejected connection request"); + + if (result) + { + AZ_TracePrintf("AssetBuilder", "Builder ID: %s\n", response.m_uuid.ToString().c_str()); + } + + return result; +} + bool AssetBuilderComponent::Run() { AZ_TracePrintf("AssetBuilderComponent", "Run: Parsing command line.\n"); @@ -217,8 +252,8 @@ bool AssetBuilderComponent::Run() } AZStd::string task; - AZStd::string debugFile; + if (GetParameter(s_paramDebug, debugFile, false)) { task = s_taskDebug; @@ -256,11 +291,13 @@ bool AssetBuilderComponent::Run() AZ_TracePrintf("AssetBuilderComponent", "Run: Connecting back to Asset Processor...\n"); bool connectedToAssetProcessor = ConnectToAssetProcessor(); //AP connection is required to access the asset catalog - AZ_Error("AssetBuilder", connectedToAssetProcessor, "Failed to establish a network connection to the AssetProcessor. Use -help for options.");; + AZ_Error("AssetBuilder", connectedToAssetProcessor, "Failed to establish a network connection to the AssetProcessor. Use -help for options."); + + bool registerBuilders = commandLine->GetNumSwitchValues(s_paramRegisterBuilders) > 0; IBuilderApplication* builderApplication = AZ::Interface::Get(); - if(!builderApplication) + if (!builderApplication) { AZ_Error("AssetBuilder", false, "Failed to retreive IBuilderApplication interface"); return false; @@ -274,7 +311,7 @@ bool AssetBuilderComponent::Run() { if (task == s_taskResident) { - result = RunInResidentMode(); + result = RunInResidentMode(registerBuilders); } else if (task == s_taskDebug) { @@ -370,43 +407,46 @@ bool AssetBuilderComponent::ConnectToAssetProcessor() ////////////////////////////////////////////////////////////////////////// -bool AssetBuilderComponent::RunInResidentMode() +bool AssetBuilderComponent::SendRegisteredBuildersToAp() { - using namespace AssetBuilderSDK; + AssetBuilder::BuilderRegistrationRequest registrationRequest; + + for (const auto& [uuid, desc] : m_assetBuilderDescMap) + { + AssetBuilder::BuilderRegistration registration; + + registration.m_name = desc->m_name; + registration.m_analysisFingerprint = desc->m_analysisFingerprint; + registration.m_flags = desc->m_flags; + registration.m_flagsByJobKey = desc->m_flagsByJobKey; + registration.m_version = desc->m_version; + registration.m_busId = desc->m_busId; + registration.m_patterns = desc->m_patterns; + registration.m_productsToKeepOnFailure = desc->m_productsToKeepOnFailure; + + registrationRequest.m_builders.push_back(AZStd::move(registration)); + } + + bool result = SendRequest(registrationRequest); + + AZ_Error("AssetBuilder", result, "Failed to send builder registration request to Asset Processor"); + + return result; +} + +bool AssetBuilderComponent::RunInResidentMode(bool sendRegistration) +{ + using namespace AssetBuilder; using namespace AZStd::placeholders; AZ_TracePrintf("AssetBuilderComponent", "RunInResidentMode: Starting resident mode (waiting for commands to arrive)\n"); - AZStd::string port, id, builderFolder; - - if (!GetParameter(s_paramId, id) - || !GetParameter(s_paramModule, builderFolder)) - { - return false; - } - - if (!LoadBuilders(builderFolder)) - { - return false; - } - AzFramework::SocketConnection::GetInstance()->AddMessageHandler(CreateJobsNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::CreateJobsResidentHandler, this, _1, _2, _3, _4)); AzFramework::SocketConnection::GetInstance()->AddMessageHandler(ProcessJobNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::ProcessJobResidentHandler, this, _1, _2, _3, _4)); - BuilderHelloRequest request; - BuilderHelloResponse response; + bool result = DoHelloPing() && ((sendRegistration && SendRegisteredBuildersToAp()) || !sendRegistration); - request.m_uuid = AZ::Uuid::CreateString(id.c_str()); - - AZ_TracePrintf("AssetBuilderComponent", "RunInResidentMode: Pinging asset processor with the builder UUID %s\n", request.m_uuid.ToString().c_str()); - - bool result = AzFramework::AssetSystem::SendRequest(request, response); - - AZ_Error("AssetBuilder", result, "Failed to send hello request to Asset Processor"); - // This error is only shown if we successfully got a response AND the response explicitly indicates the AP rejected the builder - AZ_Error("AssetBuilder", !result || response.m_accepted, "Asset Processor rejected connection request"); - - if (result && response.m_accepted) + if (result) { m_running = true; @@ -415,7 +455,6 @@ bool AssetBuilderComponent::RunInResidentMode() AzFramework::EngineConnectionEvents::Bus::Handler::BusConnect(); // Listen for disconnects - AZ_TracePrintf("AssetBuilder", "Builder ID: %s\n", response.m_uuid.ToString().c_str()); AZ_TracePrintf("AssetBuilder", "Resident mode ready\n"); m_mainEvent.acquire(); AZ_TracePrintf("AssetBuilder", "Shutting down\n"); @@ -736,11 +775,7 @@ bool AssetBuilderComponent::RunOneShotTask(const AZStd::string& task) AZ::StringFunc::Path::Normalize(inputFilePath); AZ::StringFunc::Path::Normalize(outputFilePath); - if (task == s_taskRegisterBuilder) - { - return HandleRegisterBuilder(inputFilePath, outputFilePath); - } - else if (task == s_taskCreateJob) + if (task == s_taskCreateJob) { auto func = [this](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) { @@ -896,7 +931,7 @@ void AssetBuilderComponent::JobThread() { case JobType::Create: { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; auto* netRequest = azrtti_cast(job->m_netRequest.get()); auto* netResponse = azrtti_cast(job->m_netResponse.get()); @@ -922,7 +957,7 @@ void AssetBuilderComponent::JobThread() } case JobType::Process: { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; AZ_TracePrintf("AssetBuilder", "Running processJob task\n"); @@ -981,14 +1016,14 @@ void AssetBuilderComponent::JobThread() void AssetBuilderComponent::CreateJobsResidentHandler(AZ::u32 /*typeId*/, AZ::u32 serial, const void* data, AZ::u32 dataLength) { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; ResidentJobHandler(serial, data, dataLength, JobType::Create); } void AssetBuilderComponent::ProcessJobResidentHandler(AZ::u32 /*typeId*/, AZ::u32 serial, const void* data, AZ::u32 dataLength) { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; ResidentJobHandler(serial, data, dataLength, JobType::Process); } @@ -1018,18 +1053,6 @@ bool AssetBuilderComponent::HandleTask(const AZStd::string& inputFilePath, const return true; } -bool AssetBuilderComponent::HandleRegisterBuilder(const AZStd::string& /*inputFilePath*/, const AZStd::string& outputFilePath) const -{ - AssetBuilderSDK::RegisterBuilderResponse response; - - for (const auto& pair : m_assetBuilderDescMap) - { - response.m_assetBuilderDescList.push_back(*pair.second); - } - - return AZ::Utils::SaveObjectToFile(outputFilePath, AZ::DataStream::ST_XML, &response); -} - void AssetBuilderComponent::UpdateResultCode(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) const { if (request.m_jobDescription.m_failOnError) diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h index 2014be41aa..2172e9093e 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h @@ -46,6 +46,7 @@ class AssetBuilderComponent public: AZ_COMPONENT(AssetBuilderComponent, "{04332899-5d73-4d41-86b7-b1017d349673}") static void Reflect(AZ::ReflectContext* context); + bool DoHelloPing(); AssetBuilderComponent() = default; ~AssetBuilderComponent() override = default; @@ -64,7 +65,7 @@ public: void RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc) override; void RegisterComponentDescriptor(AZ::ComponentDescriptor* descriptor) override; - + //EngineConnectionEvents Handler void Disconnected(AzFramework::SocketConnection* connection) override; @@ -98,12 +99,13 @@ protected: static const char* GetLibraryExtension(); bool ConnectToAssetProcessor(); + bool SendRegisteredBuildersToAp(); bool LoadBuilders(const AZStd::string& builderFolder); bool LoadBuilder(const AZStd::string& filePath); void UnloadBuilders(); //! Hooks up net job request handling and keeps the AssetBuilder running indefinitely - bool RunInResidentMode(); + bool RunInResidentMode(bool sendRegistration); bool RunDebugTask(AZStd::string&& debugFile, bool runCreateJobs, bool runProcessJob); bool RunOneShotTask(const AZStd::string& task); @@ -120,9 +122,6 @@ protected: void ProcessJob(const AssetBuilderSDK::ProcessJobFunction& job, const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& outResponse); - //! Handles a builder registration request - bool HandleRegisterBuilder(const AZStd::string& inputFilePath, const AZStd::string& outputFilePath) const; - //! If needed looks at collected data and updates the result code from the job accordingly. void UpdateResultCode(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) const; @@ -141,7 +140,7 @@ protected: //! Currently loading builder AssetBuilder::ExternalModuleAssetBuilderInfo* m_currentAssetBuilder = nullptr; - + //! Thread for running a job, so we don't block the network thread while doing work AZStd::thread_desc m_jobThreadDesc; AZStd::thread m_jobThread; @@ -153,7 +152,7 @@ protected: AZStd::binary_semaphore m_mainEvent; //! Use to signal a new job is ready to be processed AZStd::binary_semaphore m_jobEvent; - + //! Lock for m_queuedJob AZStd::mutex m_jobMutex; diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp new file mode 100644 index 0000000000..6a67fbe425 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp @@ -0,0 +1,182 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace AssetBuilder +{ + void Reflect(AZ::ReflectContext* context) + { + BuilderRegistrationRequest::Reflect(context); + + BuilderHelloRequest::Reflect(context); + BuilderHelloResponse::Reflect(context); + CreateJobsNetRequest::Reflect(context); + CreateJobsNetResponse::Reflect(context); + ProcessJobNetRequest::Reflect(context); + ProcessJobNetResponse::Reflect(context); + } + + void InitializeSerializationContext() + { + AZ::SerializeContext* serializeContext = nullptr; + + AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext); + AZ_Assert(serializeContext, "Unable to retrieve serialize context."); + + Reflect(serializeContext); + } + + void BuilderHelloRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("UUID", &BuilderHelloRequest::m_uuid); + } + } + + unsigned int BuilderHelloRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::BuilderHelloRequest", 0x213a7248); + + return messageType; + } + + unsigned int BuilderHelloRequest::GetMessageType() const + { + return MessageType(); + } + + void BuilderHelloResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class() + ->Version(1) + ->Field("Accepted", &BuilderHelloResponse::m_accepted) + ->Field("UUID", &BuilderHelloResponse::m_uuid); + } + } + + unsigned int BuilderHelloResponse::GetMessageType() const + { + return BuilderHelloRequest::MessageType(); + } + + ////////////////////////////////////////////////////////////////////////// + + void CreateJobsNetRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Request", &CreateJobsNetRequest::m_request); + } + } + + unsigned int CreateJobsNetRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::CreateJobsNetRequest", 0xc48209c0); + + return messageType; + } + + unsigned int CreateJobsNetRequest::GetMessageType() const + { + return MessageType(); + } + + void CreateJobsNetResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Response", &CreateJobsNetResponse::m_response); + } + } + + unsigned int CreateJobsNetResponse::GetMessageType() const + { + return CreateJobsNetRequest::MessageType(); + } + + void ProcessJobNetRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Request", &ProcessJobNetRequest::m_request); + } + } + + unsigned int ProcessJobNetRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::ProcessJobNetRequest", 0x479f340f); + + return messageType; + } + + unsigned int ProcessJobNetRequest::GetMessageType() const + { + return MessageType(); + } + + void ProcessJobNetResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Response", &ProcessJobNetResponse::m_response); + } + } + + unsigned int ProcessJobNetResponse::GetMessageType() const + { + return ProcessJobNetRequest::MessageType(); + } + + //--------------------------------------------------------------------- + void BuilderRegistration::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class() + ->Version(1) + ->Field("Name", &BuilderRegistration::m_name) + ->Field("Patterns", &BuilderRegistration::m_patterns) + ->Field("BusId", &BuilderRegistration::m_busId) + ->Field("Version", &BuilderRegistration::m_version) + ->Field("AnalysisFingerprint", &BuilderRegistration::m_analysisFingerprint) + ->Field("Flags", &BuilderRegistration::m_flags) + ->Field("FlagsByJobKey", &BuilderRegistration::m_flagsByJobKey) + ->Field("ProductsToKeepOnFailure", &BuilderRegistration::m_productsToKeepOnFailure); + } + } + + void BuilderRegistrationRequest::Reflect(AZ::ReflectContext* context) + { + BuilderRegistration::Reflect(context); + + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field( + "Builders", &BuilderRegistrationRequest::m_builders); + } + } + + unsigned int BuilderRegistrationRequest::GetMessageType() const + { + return BuilderRegistrationRequest::MessageType; + } + +} // namespace AssetBuilder diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h new file mode 100644 index 0000000000..41b6531116 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h @@ -0,0 +1,140 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace AssetBuilder +{ + void Reflect(AZ::ReflectContext* context); + + void InitializeSerializationContext(); + + //! BuilderHelloRequest is sent by an AssetBuilder that is attempting to connect to the AssetProcessor to register itself as a worker + class BuilderHelloRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderHelloRequest, AZ::OSAllocator, 0); + AZ_RTTI(BuilderHelloRequest, "{5fab5962-a1d8-42a5-bf7a-fb1a8c5a9588}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + //! Unique ID assigned to this builder to identify it + AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); + }; + + //! BuilderHelloResponse contains the AssetProcessor's response to a builder connection attempt, indicating if it is accepted and the ID + //! that it was assigned + class BuilderHelloResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderHelloResponse, AZ::OSAllocator, 0); + AZ_RTTI(BuilderHelloResponse, "{5f3d7c11-6639-4c6f-980a-32be546903c2}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + //! Indicates if the builder was accepted by the AP + bool m_accepted = false; + + //! Unique ID assigned to the builder. If the builder isn't a local process, this is the ID assigned by the AP + AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); + }; + + class CreateJobsNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(CreateJobsNetRequest, AZ::OSAllocator, 0); + AZ_RTTI(CreateJobsNetRequest, "{97fa717d-3a09-4d21-95c6-b2eafd773f1c}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::CreateJobsRequest m_request; + }; + + class CreateJobsNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(CreateJobsNetResponse, AZ::OSAllocator, 0); + AZ_RTTI(CreateJobsNetResponse, "{b2c7c2d3-b60e-4b27-b699-43e0ba991c33}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::CreateJobsResponse m_response; + }; + + class ProcessJobNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(ProcessJobNetRequest, AZ::OSAllocator, 0); + AZ_RTTI(ProcessJobNetRequest, "{05288de1-020b-48db-b9de-715f17284efa}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::ProcessJobRequest m_request; + }; + + class ProcessJobNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(ProcessJobNetResponse, AZ::OSAllocator, 0); + AZ_RTTI(ProcessJobNetResponse, "{26ddf882-246c-4cfb-912f-9b8e389df4f6}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::ProcessJobResponse m_response; + }; + + ////////////////////////////////////////////////////////////////////////// + struct BuilderRegistration + { + AZ_CLASS_ALLOCATOR(BuilderRegistration, AZ::OSAllocator, 0); + AZ_TYPE_INFO(BuilderRegistration, "{36E785C3-5046-4568-870A-336C8249E453}"); + + static void Reflect(AZ::ReflectContext* context); + + AZStd::string m_name; + AZStd::vector m_patterns; + AZ::Uuid m_busId; + int m_version = 0; + AZStd::string m_analysisFingerprint; + AZ::u8 m_flags = 0; + AZStd::unordered_map m_flagsByJobKey; + AZStd::unordered_map> m_productsToKeepOnFailure; + }; + + class BuilderRegistrationRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderRegistrationRequest, AZ::OSAllocator, 0); + AZ_RTTI(BuilderRegistrationRequest, "{FA9CF2D5-C847-47F3-979D-6C3AE061715C}", BaseAssetProcessorMessage); + static void Reflect(AZ::ReflectContext* context); + static constexpr unsigned int MessageType = AZ_CRC_CE("AssetSystem::BuilderRegistrationRequest"); + + BuilderRegistrationRequest() = default; + unsigned int GetMessageType() const override; + + AZStd::vector m_builders; + }; +} // namespace AssetBuilder diff --git a/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt b/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt index 6baa99d43b..f23e749169 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt @@ -6,6 +6,22 @@ # # +ly_add_target( + NAME AssetBuilder.Static STATIC + NAMESPACE AZ + FILES_CMAKE + asset_builder_static_files.cmake + INCLUDE_DIRECTORIES + PUBLIC + . + BUILD_DEPENDENCIES + PUBLIC + AZ::AzCore + AZ::AzFramework + AZ::AzToolsFramework + AZ::AssetBuilderSDK +) + ly_add_target( NAME AssetBuilder EXECUTABLE NAMESPACE AZ @@ -17,6 +33,7 @@ ly_add_target( . BUILD_DEPENDENCIES PRIVATE + AssetBuilder.Static 3rdParty::Qt::Core 3rdParty::Qt::Gui 3rdParty::Qt::Network diff --git a/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake b/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake new file mode 100644 index 0000000000..48de742704 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake @@ -0,0 +1,12 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + AssetBuilderStatic.h + AssetBuilderStatic.cpp +) diff --git a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp index b5323dd419..43126dd673 100644 --- a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp @@ -1172,19 +1172,10 @@ namespace AssetBuilderSDK JobProduct::Reflect(context); AssetBuilderDesc::Reflect(context); - RegisterBuilderRequest::Reflect(context); - RegisterBuilderResponse::Reflect(context); CreateJobsRequest::Reflect(context); CreateJobsResponse::Reflect(context); ProcessJobRequest::Reflect(context); ProcessJobResponse::Reflect(context); - - BuilderHelloRequest::Reflect(context); - BuilderHelloResponse::Reflect(context); - CreateJobsNetRequest::Reflect(context); - CreateJobsNetResponse::Reflect(context); - ProcessJobNetRequest::Reflect(context); - ProcessJobNetResponse::Reflect(context); } void InitializeSerializationContext() @@ -1263,24 +1254,6 @@ namespace AssetBuilderSDK } } - void RegisterBuilderRequest::Reflect(AZ::ReflectContext* context) - { - if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) - { - serializeContext->Class()-> - Version(1)-> - Field("FilePath", &RegisterBuilderRequest::m_filePath); - } - - if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) - { - behaviorContext->Class("RegisterBuilderRequest") - ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Module, "asset.builder") - ->Property("filePath", BehaviorValueProperty(&RegisterBuilderRequest::m_filePath)); - } - } - void AssetBuilderDesc::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) @@ -1313,25 +1286,6 @@ namespace AssetBuilderSDK } } - void RegisterBuilderResponse::Reflect(AZ::ReflectContext* context) - { - if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) - { - serializeContext->Class() - ->Version(1) - ->Field("Asset Builder Desc List", &RegisterBuilderResponse::m_assetBuilderDescList); - } - - if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) - { - behaviorContext->Class("RegisterBuilderResponse") - ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Module, "asset.builder") - ->Constructor() - ->Property("assetBuilderDescList", BehaviorValueProperty(&RegisterBuilderResponse::m_assetBuilderDescList)); - } - } - bool CreateJobsResponse::Succeeded() const { return m_result == CreateJobsResultCode::Success; @@ -1362,128 +1316,6 @@ namespace AssetBuilderSDK } } - void BuilderHelloRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("UUID", &BuilderHelloRequest::m_uuid); - } - } - - unsigned int BuilderHelloRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::BuilderHelloRequest", 0x213a7248); - - return messageType; - } - - unsigned int BuilderHelloRequest::GetMessageType() const - { - return MessageType(); - } - - void BuilderHelloResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Accepted", &BuilderHelloResponse::m_accepted) - ->Field("UUID", &BuilderHelloResponse::m_uuid); - } - } - - unsigned int BuilderHelloResponse::GetMessageType() const - { - return BuilderHelloRequest::MessageType(); - } - - ////////////////////////////////////////////////////////////////////////// - - void CreateJobsNetRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Request", &CreateJobsNetRequest::m_request); - } - } - - unsigned int CreateJobsNetRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::CreateJobsNetRequest", 0xc48209c0); - - return messageType; - } - - unsigned int CreateJobsNetRequest::GetMessageType() const - { - return MessageType(); - } - - void CreateJobsNetResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Response", &CreateJobsNetResponse::m_response); - } - } - - unsigned int CreateJobsNetResponse::GetMessageType() const - { - return CreateJobsNetRequest::MessageType(); - } - - - - void ProcessJobNetRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Request", &ProcessJobNetRequest::m_request); - } - } - - unsigned int ProcessJobNetRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::ProcessJobNetRequest", 0x479f340f); - - return messageType; - } - - unsigned int ProcessJobNetRequest::GetMessageType() const - { - return MessageType(); - } - - void ProcessJobNetResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Response", &ProcessJobNetResponse::m_response); - } - } - - unsigned int ProcessJobNetResponse::GetMessageType() const - { - return ProcessJobNetRequest::MessageType(); - } - JobDependency::JobDependency(const AZStd::string& jobKey, const AZStd::string& platformIdentifier, const JobDependencyType& type, const SourceFileDependency& sourceFile) : m_jobKey(jobKey) , m_platformIdentifier(platformIdentifier) diff --git a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h index f977e15be9..65bf9cc7d4 100644 --- a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h +++ b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h @@ -464,35 +464,6 @@ namespace AssetBuilderSDK AZStd::string m_platformIdentifier; }; - //! RegisterBuilderRequest contains input data that will be sent by the AssetProcessor to the builder during the startup registration phase - struct RegisterBuilderRequest - { - AZ_CLASS_ALLOCATOR(RegisterBuilderRequest, AZ::SystemAllocator, 0); - AZ_TYPE_INFO(RegisterBuilderRequest, "{7C6C5198-4766-42B8-9A1E-48479CE2F5EA}"); - - AZStd::string m_filePath; - - RegisterBuilderRequest() {} - - explicit RegisterBuilderRequest(const AZStd::string& filePath) - : m_filePath(filePath) - { - } - - static void Reflect(AZ::ReflectContext* context); - }; - - //! INTERNAL USE ONLY - RegisterBuilderResponse contains registration data that will be sent by the builder to the AssetProcessor in response to RegisterBuilderRequest - struct RegisterBuilderResponse - { - AZ_CLASS_ALLOCATOR(RegisterBuilderResponse, AZ::SystemAllocator, 0); - AZ_TYPE_INFO(RegisterBuilderResponse, "{0AE5583F-C763-410E-BA7F-78BD90546C01}"); - - AZStd::vector m_assetBuilderDescList; - - static void Reflect(AZ::ReflectContext* context); - }; - /** * This tells you about a platform in your CreateJobsRequest or your ProcessJobRequest */ @@ -756,99 +727,9 @@ namespace AssetBuilderSDK static void Reflect(AZ::ReflectContext* context); }; - //! BuilderHelloRequest is sent by an AssetBuilder that is attempting to connect to the AssetProcessor to register itself as a worker - class BuilderHelloRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: + - AZ_CLASS_ALLOCATOR(BuilderHelloRequest, AZ::OSAllocator, 0); - AZ_RTTI(BuilderHelloRequest, "{5fab5962-a1d8-42a5-bf7a-fb1a8c5a9588}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - //! Unique ID assigned to this builder to identify it - AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); - }; - - //! BuilderHelloResponse contains the AssetProcessor's response to a builder connection attempt, indicating if it is accepted and the ID that it was assigned - class BuilderHelloResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(BuilderHelloResponse, AZ::OSAllocator, 0); - AZ_RTTI(BuilderHelloResponse, "{5f3d7c11-6639-4c6f-980a-32be546903c2}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - //! Indicates if the builder was accepted by the AP - bool m_accepted = false; - - //! Unique ID assigned to the builder. If the builder isn't a local process, this is the ID assigned by the AP - AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); - }; - - class CreateJobsNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(CreateJobsNetRequest, AZ::OSAllocator, 0); - AZ_RTTI(CreateJobsNetRequest, "{97fa717d-3a09-4d21-95c6-b2eafd773f1c}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - CreateJobsRequest m_request; - }; - - class CreateJobsNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(CreateJobsNetResponse, AZ::OSAllocator, 0); - AZ_RTTI(CreateJobsNetResponse, "{b2c7c2d3-b60e-4b27-b699-43e0ba991c33}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - CreateJobsResponse m_response; - }; - - class ProcessJobNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(ProcessJobNetRequest, AZ::OSAllocator, 0); - AZ_RTTI(ProcessJobNetRequest, "{05288de1-020b-48db-b9de-715f17284efa}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - ProcessJobRequest m_request; - }; - - class ProcessJobNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(ProcessJobNetResponse, AZ::OSAllocator, 0); - AZ_RTTI(ProcessJobNetResponse, "{26ddf882-246c-4cfb-912f-9b8e389df4f6}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - ProcessJobResponse m_response; - }; + //! JobCancelListener can be used by builders in their processJob method to listen for job cancellation request. //! The address of this listener is the jobid which can be found in the process job request. @@ -935,44 +816,3 @@ namespace AZ AZ_TYPE_INFO_SPECIALIZE(AssetBuilderSDK::ProductPathDependencyType, "{EF77742B-9627-4072-B431-396AA7183C80}"); AZ_TYPE_INFO_SPECIALIZE(AssetBuilderSDK::SourceFileDependency::SourceFileDependencyType, "{BE9C8805-DB17-4500-944A-EB33FD0BE347}"); } - -//! This macro should be used by every AssetBuilder to register itself, -//! AssetProcessor uses these exported function to identify whether a dll is an Asset Builder or not -//! If you want something highly custom you can do these entry points yourself instead of using the macro. -#define REGISTER_ASSETBUILDER \ - extern void BuilderOnInit(); \ - extern void BuilderDestroy(); \ - extern void BuilderRegisterDescriptors(); \ - extern void BuilderAddComponents(AZ::Entity * entity); \ - extern "C" \ - { \ - AZ_DLL_EXPORT int IsAssetBuilder() \ - { \ - return 0; \ - } \ - \ - AZ_DLL_EXPORT void InitializeModule(AZ::EnvironmentInstance sharedEnvironment) \ - { \ - AZ::Environment::Attach(sharedEnvironment); \ - BuilderOnInit(); \ - } \ - \ - AZ_DLL_EXPORT void UninitializeModule() \ - { \ - BuilderDestroy(); \ - AZ::Environment::Detach(); \ - } \ - \ - AZ_DLL_EXPORT void ModuleRegisterDescriptors() \ - { \ - BuilderRegisterDescriptors(); \ - } \ - \ - AZ_DLL_EXPORT void ModuleAddComponents(AZ::Entity * entity) \ - { \ - BuilderAddComponents(entity); \ - } \ - } -// confusion-reducing note: above end-brace is part of the macro, not a namespace - - diff --git a/Code/Tools/AssetProcessor/CMakeLists.txt b/Code/Tools/AssetProcessor/CMakeLists.txt index 98c5f8e5e8..a47ced43be 100644 --- a/Code/Tools/AssetProcessor/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/CMakeLists.txt @@ -42,6 +42,7 @@ ly_add_target( AZ::AzQtComponents AZ::AzToolsFramework AZ::AssetBuilderSDK + AZ::AssetBuilder.Static ${additional_dependencies} RUNTIME_DEPENDENCIES AZ::AssetBuilder diff --git a/Code/Tools/AssetProcessor/native/assetprocessor.h b/Code/Tools/AssetProcessor/native/assetprocessor.h index 1c13eca200..83eb0464a5 100644 --- a/Code/Tools/AssetProcessor/native/assetprocessor.h +++ b/Code/Tools/AssetProcessor/native/assetprocessor.h @@ -85,7 +85,7 @@ namespace AssetProcessor enum AssetCatalogStatus { - RequiresSaving, + RequiresSaving, UpToDate }; @@ -213,11 +213,11 @@ namespace AssetProcessor bool m_critical = false; int m_priority = -1; - // indicates whether we need to check the server first for the outputs of this job + // indicates whether we need to check the server first for the outputs of this job // before we start processing locally bool m_checkServer = false; - - // Indicates whether this job needs to be processed irrespective of whether its fingerprint got modified or not. + + // Indicates whether this job needs to be processed irrespective of whether its fingerprint got modified or not. bool m_autoProcessJob = false; AssetBuilderSDK::AssetBuilderDesc m_assetBuilderDesc; @@ -251,9 +251,9 @@ namespace AssetProcessor JobDetails() = default; }; - - //! JobDesc struct is used for identifying jobs that need to be processed again - //! because of job dependency declared on them by other jobs + + //! JobDesc struct is used for identifying jobs that need to be processed again + //! because of job dependency declared on them by other jobs struct JobDesc { AZStd::string m_databaseSourceName; @@ -283,7 +283,7 @@ namespace AssetProcessor } }; - //! JobIndentifier is an internal structure that store all the data that can uniquely identify a job + //! JobIndentifier is an internal structure that store all the data that can uniquely identify a job struct JobIndentifier { JobDesc m_jobDesc; diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp index c3674e6431..0837384d95 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp @@ -165,7 +165,7 @@ void MainWindow::Activate() ui->connectionTreeView->header()->resizeSection(ConnectionManager::PortColumn, 60); ui->connectionTreeView->header()->resizeSection(ConnectionManager::PlatformColumn, 60); ui->connectionTreeView->header()->resizeSection(ConnectionManager::AutoConnectColumn, 60); - + ui->connectionTreeView->header()->setStretchLastSection(false); connect(ui->connectionTreeView->selectionModel(), &QItemSelectionModel::selectionChanged, this, &MainWindow::OnConnectionSelectionChanged); @@ -189,12 +189,12 @@ void MainWindow::Activate() ui->allowListAllowedListConnectionsListView->setModel(&m_allowedListAddresses); connect(ui->allowedListRejectedConnectionsListView, &QListView::clicked, this, &MainWindow::OnRejectedConnectionsListViewClicked); ui->allowedListRejectedConnectionsListView->setModel(&m_rejectedAddresses); - + connect(ui->allowedListEnableCheckBox, &QCheckBox::toggled, this, &MainWindow::OnAllowedListCheckBoxToggled); - + connect(ui->allowedListAddHostNameToolButton, &QToolButton::clicked, this, &MainWindow::OnAddHostNameAllowedListButtonClicked); connect(ui->allowedListAddIPToolButton, &QPushButton::clicked, this, &MainWindow::OnAddIPAllowedListButtonClicked); - + connect(ui->allowedListToAllowedListToolButton, &QPushButton::clicked, this, &MainWindow::OnToAllowedListButtonClicked); connect(ui->allowedListToRejectedListToolButton, &QToolButton::clicked, this, &MainWindow::OnToRejectedListButtonClicked); @@ -204,7 +204,7 @@ void MainWindow::Activate() QRegExpValidator* hostNameValidator = new QRegExpValidator(validHostName, this); ui->allowedListAddHostNameLineEdit->setValidator(hostNameValidator); - + QRegExpValidator* ipValidator = new QRegExpValidator(validIP, this); ui->allowedListAddIPLineEdit->setValidator(ipValidator); @@ -235,7 +235,7 @@ void MainWindow::Activate() m_logSortFilterProxy->setSourceModel(m_logsModel); m_logSortFilterProxy->setFilterKeyColumn(AzToolsFramework::Logging::LogTableModel::ColumnMessage); m_logSortFilterProxy->setFilterCaseSensitivity(Qt::CaseInsensitive); - + ui->jobLogTableView->setModel(m_logSortFilterProxy); ui->jobLogTableView->setItemDelegate(new AzToolsFramework::Logging::LogTableItemDelegate(ui->jobLogTableView)); ui->jobLogTableView->setExpandOnSelection(); @@ -400,7 +400,7 @@ void MainWindow::Activate() bool zeroAnalysisModeFromSettings = settings.value("EnableZeroAnalysis", QVariant(true)).toBool(); settings.endGroup(); - QObject::connect(ui->modtimeSkippingCheckBox, &QCheckBox::stateChanged, this, + QObject::connect(ui->modtimeSkippingCheckBox, &QCheckBox::stateChanged, this, [this](int newCheckState) { bool newOption = newCheckState == Qt::Checked ? true : false; @@ -543,7 +543,7 @@ void MainWindow::OnAddConnection(bool /*checked*/) m_guiApplicationManager->GetConnectionManager()->addUserConnection(); } -void MainWindow::OnAllowedListConnectionsListViewClicked() +void MainWindow::OnAllowedListConnectionsListViewClicked() { ui->allowedListRejectedConnectionsListView->clearSelection(); } @@ -553,7 +553,7 @@ void MainWindow::OnRejectedConnectionsListViewClicked() ui->allowListAllowedListConnectionsListView->clearSelection(); } -void MainWindow::OnAllowedListCheckBoxToggled() +void MainWindow::OnAllowedListCheckBoxToggled() { if (!ui->allowedListEnableCheckBox->isChecked()) { @@ -588,7 +588,7 @@ void MainWindow::OnAllowedListCheckBoxToggled() ui->allowedListToAllowedListToolButton->setEnabled(true); ui->allowedListToRejectedListToolButton->setEnabled(true); } - + m_guiApplicationManager->GetConnectionManager()->AllowedListingEnabled(ui->allowedListEnableCheckBox->isChecked()); } @@ -858,7 +858,7 @@ void MainWindow::OnAssetProcessorStatusChanged(const AssetProcessor::AssetProces text = tr("Working, analyzing jobs remaining %1, processing jobs remaining %2...").arg(m_createJobCount).arg(m_processJobsCount); ui->timerContainerWidget->setVisible(false); ui->productAssetDetailsPanel->SetScanQueueEnabled(false); - + IntervalAssetTabFilterRefresh(); } else @@ -877,7 +877,7 @@ void MainWindow::OnAssetProcessorStatusChanged(const AssetProcessor::AssetProces break; case AssetProcessorStatus::Processing_Jobs: CheckStartProcessTimers(); - m_processJobsCount = entry.m_count; + m_processJobsCount = entry.m_count; if (m_processJobsCount + m_createJobCount > 0) { @@ -983,7 +983,7 @@ void MainWindow::ApplyConfig() ui->jobLogTableView->header()->resizeSection(AzToolsFramework::Logging::LogTableModel::ColumnType, m_config.logTypeColumnWidth); } -MainWindow::LogSortFilterProxy::LogSortFilterProxy(QObject* parentOjbect) : QSortFilterProxyModel(parentOjbect) +MainWindow::LogSortFilterProxy::LogSortFilterProxy(QObject* parentOjbect) : QSortFilterProxyModel(parentOjbect) { } @@ -1302,7 +1302,7 @@ void MainWindow::ShowJobViewContextMenu(const QPoint& pos) ui->sourceAssetDetailsPanel->GoToSource(item->m_elementId.GetInputAssetName().toUtf8().constData()); }); - QString productMenuTitle(tr("View product asset...")); + QString productMenuTitle(tr("View product asset...")); if (item->m_jobState != AzToolsFramework::AssetSystem::JobStatus::Completed) { QString disabledActionTooltip(tr("Only completed jobs are available in the Assets tab.")); @@ -1610,7 +1610,7 @@ void MainWindow::ShowProductAssetContextMenu(const QPoint& pos) { AzQtComponents::ShowFileOnDesktop(pathToProduct.GetValue()); } - + }); QString fileOrFolder(cachedAsset->getChildCount() > 0 ? tr("folder") : tr("file")); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp index 7a14f158d6..57884b304f 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp @@ -231,44 +231,6 @@ bool ApplicationManager::InitiatedShutdown() const return m_duringShutdown; } -void ApplicationManager::GetExternalBuilderFileList(QStringList& externalBuilderModules) -{ - externalBuilderModules.clear(); - - static const char* builder_folder_name = "Builders"; - - // LY_ASSET_BUILDERS is defined by the CMakeLists.txt. The asset builders add themselves to a variable that - // is populated to allow selective building of those asset builder targets. - // This allows left over Asset builders in the output directory to not be loaded by the AssetProcessor -#if !defined(LY_ASSET_BUILDERS) - #error LY_ASSET_BUILDERS was not defined for ApplicationManager.cpp -#endif - - QDir builderDir = QDir::toNativeSeparators(QString(this->m_frameworkApp.GetExecutableFolder())); - builderDir.cd(QString(builder_folder_name)); - if (builderDir.exists()) - { - AZStd::vector tokens; - AZ::StringFunc::Tokenize(AZStd::string_view(LY_ASSET_BUILDERS), tokens, ','); - AZStd::string builderLibrary; - for (const AZStd::string& token : tokens) - { - QString assetBuilderPath(token.c_str()); - if (builderDir.exists(assetBuilderPath)) - { - externalBuilderModules.push_back(builderDir.absoluteFilePath(assetBuilderPath)); - } - } - } - - if (externalBuilderModules.empty()) - { - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor was unable to locate any external builders\n"); - } -} - - - QDir ApplicationManager::GetSystemRoot() const { return m_systemRoot; @@ -459,15 +421,6 @@ void ApplicationManager::PopulateApplicationDependencies() m_filesOfInterest.push_back(dir.absoluteFilePath(pathWithPlatformExtension)); } - // Get the external builder modules to add to the files of interest - QStringList builderModuleFileList; - GetExternalBuilderFileList(builderModuleFileList); - for (const QString& builderModuleFile : builderModuleFileList) - { - m_filesOfInterest.push_back(builderModuleFile); - } - - QDir assetRoot; AssetUtilities::ComputeAssetRoot(assetRoot); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h index 91cf2185b7..56d65d6784 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h @@ -139,7 +139,7 @@ protected: void RegisterObjectForQuit(QObject* source, bool insertInFront = false); bool NeedRestart() const; void addRunningThread(AssetProcessor::ThreadWorker* thread); - + template void RegisterInternalBuilder(const QString& builderName); @@ -151,9 +151,6 @@ protected: bool m_duringStartup = true; AssetProcessorAZApplication m_frameworkApp; QCoreApplication* m_qApp = nullptr; - - //! Get the list of external builder files for this asset processor - void GetExternalBuilderFileList(QStringList& externalBuilderModules); virtual void Reflect() = 0; virtual const char* GetLogBaseName() = 0; diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index 8837e9dc3f..04036602db 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -25,6 +25,7 @@ #include #include #include +#include #include @@ -32,9 +33,6 @@ #include -//! Amount of time to wait between checking the status of the AssetBuilder process -static const int s_MaximumSleepTimeMS = 10; - //! CreateJobs will wait up to 2 minutes before timing out //! This shouldn't need to be so high but very large slices can take a while to process currently //! This should be reduced down to something more reasonable after slice jobs are sped up @@ -64,6 +62,7 @@ ApplicationManagerBase::~ApplicationManagerBase() AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); AssetProcessor::AssetBuilderRegistrationBus::Handler::BusDisconnect(); AssetBuilderSDK::AssetBuilderBus::Handler::BusDisconnect(); + AssetProcessor::AssetBuilderInfoBus::Handler::BusDisconnect(); if (m_settingsRegistryBuilder) { @@ -192,7 +191,7 @@ void ApplicationManagerBase::InitAssetProcessorManager() { m_assetProcessorManager->SetEnableModtimeSkippingFeature(true); } - + if (commandLine->HasSwitch(Command_enableQueryLogging.m_switch)) { m_assetProcessorManager->SetQueryLogging(true); @@ -206,7 +205,7 @@ void ApplicationManagerBase::InitAssetProcessorManager() { m_dependencyScanPattern = commandLine->GetSwitchValue(Command_dsp.m_switch, 0).c_str(); } - + m_fileDependencyScanPattern = "*"; if (commandLine->HasSwitch(Command_fileDependencyScanPattern.m_switch)) @@ -327,7 +326,7 @@ void ApplicationManagerBase::InitAssetCatalog() AssetProcessor::AssetCatalog* catalog = new AssetCatalog(assetCatalogHelper, m_platformConfiguration); // Using a direct connection so we know the catalog has been updated before continuing on with code might depend on the asset being in the catalog - connect(m_assetProcessorManager, &AssetProcessorManager::AssetMessage, catalog, &AssetCatalog::OnAssetMessage, Qt::DirectConnection); + connect(m_assetProcessorManager, &AssetProcessorManager::AssetMessage, catalog, &AssetCatalog::OnAssetMessage, Qt::DirectConnection); connect(m_assetProcessorManager, &AssetProcessorManager::SourceQueued, catalog, &AssetCatalog::OnSourceQueued); connect(m_assetProcessorManager, &AssetProcessorManager::SourceFinished, catalog, &AssetCatalog::OnSourceFinished); connect(m_assetProcessorManager, &AssetProcessorManager::PathDependencyResolved, catalog, &AssetCatalog::OnDependencyResolved); @@ -379,12 +378,12 @@ void ApplicationManagerBase::InitAssetScanner() QObject::connect(m_assetScanner, &AssetScanner::FilesFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); QObject::connect(m_assetScanner, &AssetScanner::ExcludedFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); - + // file table QObject::connect(m_assetScanner, &AssetScanner::AssetScanningStatusChanged, m_fileProcessor.get(), &FileProcessor::OnAssetScannerStatusChange); QObject::connect(m_assetScanner, &AssetScanner::FilesFound, m_fileProcessor.get(), &FileProcessor::AssessFilesFromScanner); QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, m_fileProcessor.get(), &FileProcessor::AssessFoldersFromScanner); - + } void ApplicationManagerBase::DestroyAssetScanner() @@ -591,6 +590,51 @@ void ApplicationManagerBase::InitConnectionManager() }, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4) ); + m_connectionManager->RegisterService( + AssetBuilder::BuilderRegistrationRequest::MessageType, + [this](unsigned int /*connId*/, unsigned int /*type*/, unsigned int /*serial*/, QByteArray payload, QString) + { + AssetBuilder::BuilderRegistrationRequest registrationRequest; + + if (m_builderRegistrationComplete) + { + return; + } + + m_builderRegistrationComplete = true; + + if (AssetProcessor::UnpackMessage(payload, registrationRequest)) + { + for (const auto& builder : registrationRequest.m_builders) + { + AssetBuilderSDK::AssetBuilderDesc desc; + desc.m_name = builder.m_name; + desc.m_patterns = builder.m_patterns; + desc.m_version = builder.m_version; + desc.m_analysisFingerprint = builder.m_analysisFingerprint; + desc.m_flags = builder.m_flags; + desc.m_busId = builder.m_busId; + desc.m_flagsByJobKey = builder.m_flagsByJobKey; + desc.m_productsToKeepOnFailure = builder.m_productsToKeepOnFailure; + + // Builders registered this way are always external builders + desc.m_builderType = AssetBuilderSDK::AssetBuilderDesc::AssetBuilderType::External; + + RegisterBuilderInformation(desc); + } + + QTimer::singleShot( + 0, this, + [this]() + { + if (!PostActivate()) + { + QuitRequested(); + } + }); + } + }); + //You can get Asset Processor Current State using AzFramework::AssetSystem::RequestAssetProcessorStatus; auto GetState = [this](unsigned int connId, unsigned int, unsigned int serial, QByteArray payload, QString) @@ -633,11 +677,11 @@ void ApplicationManagerBase::InitConnectionManager() AssetProcessorPlatformStatusRequest requestMessage; if (AssetProcessor::UnpackMessage(payload, requestMessage)) { - AzToolsFramework::AssetSystemRequestBus::BroadcastResult(responseMessage.m_isPlatformEnabled, + AzToolsFramework::AssetSystemRequestBus::BroadcastResult(responseMessage.m_isPlatformEnabled, &AzToolsFramework::AssetSystemRequestBus::Events::IsAssetPlatformEnabled, requestMessage.m_platform.c_str()); } - AssetProcessor::ConnectionBus::Event(connId, + AssetProcessor::ConnectionBus::Event(connId, &AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage); }); @@ -653,11 +697,11 @@ void ApplicationManagerBase::InitConnectionManager() if (AssetProcessor::UnpackMessage(payload, requestMessage)) { const char* platformIdentifier = requestMessage.m_platform.c_str(); - responseMessage.m_numberOfPendingJobs = + responseMessage.m_numberOfPendingJobs = GetRCController()->NumberOfPendingJobsPerPlatform(platformIdentifier); } - AssetProcessor::ConnectionBus::Event(connId, + AssetProcessor::ConnectionBus::Event(connId, &AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage); }); } @@ -696,7 +740,7 @@ void ApplicationManagerBase::InitAssetRequestHandler(AssetProcessor::AssetReques QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::SendAssetExistsResponse, m_assetRequestHandler, &AssetRequestHandler::OnRequestAssetExistsResponse); QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::FenceFileDetected, m_assetRequestHandler, &AssetRequestHandler::OnFenceFileDetected); - + // connect the Asset Request Handler to RC: QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestCompileGroup, GetRCController(), &RCController::OnRequestCompileGroup); QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestEscalateAssetBySearchTerm, GetRCController(), &RCController::OnEscalateJobsBySearchTerm); @@ -840,14 +884,6 @@ bool ApplicationManagerBase::Run() return false; } - bool startedSuccessfully = true; - - if (!PostActivate()) - { - QuitRequested(); - startedSuccessfully = false; - } - AZ_Printf(AssetProcessor::ConsoleChannel, "Asset Processor Batch Processing Started.\n"); AZ_Printf(AssetProcessor::ConsoleChannel, "-----------------------------------------\n"); QElapsedTimer allAssetsProcessingTimer; @@ -867,7 +903,7 @@ bool ApplicationManagerBase::Run() RemoveOldTempFolders(); Destroy(); - return (startedSuccessfully && FailedAssetsCount() == 0); + return FailedAssetsCount() == 0; } void ApplicationManagerBase::HandleFileRelocation() const @@ -899,7 +935,7 @@ void ApplicationManagerBase::HandleFileRelocation() const while(!m_sourceControlReady) { // We need to wait for source control to be ready before continuing - + if (printCounter % 10 == 0) { AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Waiting for Source Control connection\n"); @@ -1129,7 +1165,7 @@ void ApplicationManagerBase::CheckForIdle() TryScanProductDependencies(); TryHandleFileRelocation(); - + // since we are shutting down, we save the registry and then we quit. AZ_Printf(AssetProcessor::ConsoleChannel, "No assets remain in the build queue. Saving the catalog, and then shutting down.\n"); // stop accepting any further idle messages, as we will shut down - don't want this function to repeat! @@ -1173,7 +1209,7 @@ void ApplicationManagerBase::InitBuilderManager() { m_builderManager->ConnectionLost(connId); }); - + } void ApplicationManagerBase::ShutdownBuilderManager() @@ -1207,7 +1243,7 @@ void ApplicationManagerBase::ShutDownAssetDatabase() AzToolsFramework::AssetDatabase::AssetDatabaseRequests::Bus::Handler::BusDisconnect(); } -void ApplicationManagerBase::InitFileProcessor() +void ApplicationManagerBase::InitFileProcessor() { AssetProcessor::ThreadController* fileProcessorHelper = new AssetProcessor::ThreadController(); @@ -1298,22 +1334,13 @@ bool ApplicationManagerBase::Activate() } InitBuilderConfiguration(); - - m_isCurrentlyLoadingGems = true; - if (!ActivateModules()) - { - // ActivateModules reports any errors it encounters. - m_isCurrentlyLoadingGems = false; - return false; - } - - m_isCurrentlyLoadingGems = false; PopulateApplicationDependencies(); InitAssetProcessorManager(); AssetBuilderSDK::InitializeSerializationContext(); AssetBuilderSDK::InitializeBehaviorContext(); - + AssetBuilder::InitializeSerializationContext(); + InitFileStateCache(); InitFileProcessor(); @@ -1341,7 +1368,7 @@ bool ApplicationManagerBase::Activate() RegisterObjectForQuit(m_rcController); m_connectionsToRemoveOnShutdown << QObject::connect( - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState, + m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState, this, [this](bool state) { if (state) @@ -1362,7 +1389,7 @@ bool ApplicationManagerBase::Activate() }); m_connectionsToRemoveOnShutdown << QObject::connect( - this, &ApplicationManagerBase::CheckAssetProcessorManagerIdleState, + this, &ApplicationManagerBase::CheckAssetProcessorManagerIdleState, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::CheckAssetProcessorIdleState); MakeActivationConnections(); @@ -1376,6 +1403,22 @@ bool ApplicationManagerBase::Activate() return false; } } + + AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Initializing_Builders, 0, QString()); + Q_EMIT AssetProcessorStatusChanged(entry); + + AZStd::thread_desc desc; + desc.m_name = "Builder Component Registration"; + AZStd::thread builderRegistrationThread( + desc, + []() + { + AssetProcessor::BuilderRef builder; + AssetProcessor::BuilderManagerBus::BroadcastResult(builder, &AssetProcessor::BuilderManagerBus::Events::GetBuilder, true); + }); + + builderRegistrationThread.detach(); + return true; } @@ -1384,11 +1427,6 @@ bool ApplicationManagerBase::PostActivate() m_connectionManager->LoadConnections(); InitializeInternalBuilders(); - if (!InitializeExternalBuilders()) - { - AZ_Error("AssetProcessor", false, "AssetProcessor is closing. Failed to initialize and load all the external builders. Please ensure that Builders_Temp directory is not read-only. Please see log for more information.\n"); - return false; - } Q_EMIT OnBuildersRegistered(); @@ -1401,7 +1439,7 @@ bool ApplicationManagerBase::PostActivate() AZ::SystemTickBus::Broadcast(&AZ::SystemTickEvents::OnSystemTick); }); - // now that everything is up and running, we start scanning. Before this, we don't want file events to start percolating through the + // now that everything is up and running, we start scanning. Before this, we don't want file events to start percolating through the // asset system. GetAssetScanner()->StartScan(); @@ -1425,124 +1463,20 @@ bool ApplicationManagerBase::InitializeInternalBuilders() return result; } -bool ApplicationManagerBase::InitializeExternalBuilders() -{ - AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Initializing_Builders); - Q_EMIT AssetProcessorStatusChanged(entry); - QCoreApplication::processEvents(QEventLoop::AllEvents); - - - // Get the list of external build modules (full paths) - QStringList fileList; - GetExternalBuilderFileList(fileList); - - for (const QString& filePath : fileList) - { - if (QLibrary::isLibrary(filePath)) - { - AssetProcessor::ExternalModuleAssetBuilderInfo* externalAssetBuilderInfo = new AssetProcessor::ExternalModuleAssetBuilderInfo(filePath); - AssetProcessor::AssetBuilderType assetBuilderType = externalAssetBuilderInfo->Load(); - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor is loading library %s\n", filePath.toUtf8().data()); - if (assetBuilderType == AssetProcessor::AssetBuilderType::None) - { - AZ_Warning(AssetProcessor::DebugChannel, false, "Non-builder DLL was found in Builders directory %s, skipping. \n", filePath.toUtf8().data()); - delete externalAssetBuilderInfo; - continue; - } - - if (assetBuilderType == AssetProcessor::AssetBuilderType::Invalid) - { - AZ_Warning(AssetProcessor::DebugChannel, false, "AssetProcessor was not able to load the library: %s\n", filePath.toUtf8().data()); - delete externalAssetBuilderInfo; - return false; - } - - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Initializing and registering builder %s\n", externalAssetBuilderInfo->GetName().toUtf8().data()); - - m_currentExternalAssetBuilder = externalAssetBuilderInfo; - - externalAssetBuilderInfo->Initialize(); - - m_currentExternalAssetBuilder = nullptr; - - m_externalAssetBuilders.push_back(externalAssetBuilderInfo); - } - } - - // Also init external builders which may be inside of Gems - AzToolsFramework::ToolsApplicationRequestBus::Broadcast( - &AzToolsFramework::ToolsApplicationRequests::CreateAndAddEntityFromComponentTags, - AZStd::vector({ AssetBuilderSDK::ComponentTags::AssetBuilder }), "AssetBuilders Entity"); - - return true; -} - -bool ApplicationManagerBase::WaitForBuilderExit(AzFramework::ProcessWatcher* processWatcher, AssetBuilderSDK::JobCancelListener* jobCancelListener, AZ::u32 processTimeoutLimitInSeconds) -{ - AZ::u32 exitCode = 0; - bool finishedOK = false; - QElapsedTimer ticker; - ProcessCommunicatorTracePrinter tracer(processWatcher->GetCommunicator(), "AssetBuilder"); - - ticker.start(); - - while (!finishedOK) - { - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_MaximumSleepTimeMS)); - - tracer.Pump(); - - if (ticker.elapsed() > processTimeoutLimitInSeconds * 1000 || (jobCancelListener && jobCancelListener->IsCancelled())) - { - break; - } - - if (!processWatcher->IsProcessRunning(&exitCode)) - { - finishedOK = true; // we either cant wait for it, or it finished. - break; - } - } - - tracer.Pump(); // empty whats left if possible. - - if (processWatcher->IsProcessRunning(&exitCode)) - { - processWatcher->TerminateProcess(1); - } - - if (exitCode != 0) - { - AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder exited with error code %d", exitCode); - return false; - } - else if (jobCancelListener && jobCancelListener->IsCancelled()) - { - AZ_TracePrintf(AssetProcessor::DebugChannel, "AssetBuilder was terminated. There was a request to cancel the job.\n"); - return false; - } - else if (!finishedOK) - { - AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder failed to terminate within %d seconds", processTimeoutLimitInSeconds); - return false; - } - - return true; -} - void ApplicationManagerBase::RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc) { - // Create Job Function validation - AZ_Error(AssetProcessor::ConsoleChannel, - builderDesc.m_createJobFunction, - "Create Job Function (m_createJobFunction) for %s builder is empty.\n", - builderDesc.m_name.c_str()); + if (!builderDesc.IsExternalBuilder()) + { + // Create Job Function validation + AZ_Error( + AssetProcessor::ConsoleChannel, builderDesc.m_createJobFunction, + "Create Job Function (m_createJobFunction) for %s builder is empty.\n", builderDesc.m_name.c_str()); - // Process Job Function validation - AZ_Error(AssetProcessor::ConsoleChannel, - builderDesc.m_processJobFunction, - "Process Job Function (m_processJobFunction) for %s builder is empty.\n", - builderDesc.m_name.c_str()); + // Process Job Function validation + AZ_Error( + AssetProcessor::ConsoleChannel, builderDesc.m_processJobFunction, + "Process Job Function (m_processJobFunction) for %s builder is empty.\n", builderDesc.m_name.c_str()); + } // Bus ID validation AZ_Error(AssetProcessor::ConsoleChannel, @@ -1550,67 +1484,66 @@ void ApplicationManagerBase::RegisterBuilderInformation(const AssetBuilderSDK::A "Bus ID for %s builder is empty.\n", builderDesc.m_name.c_str()); - // This is an external builder registering, we will want to track its builder desc since it can register multiple ones - AZStd::string builderFilePath; - if (m_currentExternalAssetBuilder) - { - m_currentExternalAssetBuilder->RegisterBuilderDesc(builderDesc.m_busId); - builderFilePath = m_currentExternalAssetBuilder->GetModuleFullPath().toUtf8().data(); - } - AssetBuilderSDK::AssetBuilderDesc modifiedBuilderDesc = builderDesc; // Allow for overrides defined in a BuilderConfig.ini file to update our code defined default values AssetProcessor::BuilderConfigurationRequestBus::Broadcast(&AssetProcessor::BuilderConfigurationRequests::UpdateBuilderDescriptor, builderDesc.m_name, modifiedBuilderDesc); if (builderDesc.IsExternalBuilder()) { - // We're going to override the createJob function so we can run it externally in AssetBuilder, rather than having it run inside the AP - modifiedBuilderDesc.m_createJobFunction = [builderFilePath](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) + // We're going to override the createJob function so we can run it externally in AssetBuilder, rather than having it run + // inside the AP + modifiedBuilderDesc.m_createJobFunction = + [](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) + { + AssetProcessor::BuilderRef builderRef; + AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder, false); + + if (builderRef) { - AssetProcessor::BuilderRef builderRef; - AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder); + int retryCount = 0; + AssetProcessor::BuilderRunJobOutcome result; - if (builderRef) + do { - int retryCount = 0; - AssetProcessor::BuilderRunJobOutcome result; - - do - { - retryCount++; - result = builderRef->RunJob(request, response, s_MaximumCreateJobsTimeSeconds, "create", builderFilePath, nullptr); - } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError); - } - else - { - AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); - } - }; + retryCount++; + result = builderRef->RunJob( + request, response, s_MaximumCreateJobsTimeSeconds, "create", "", nullptr); + } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && + retryCount <= AssetProcessor::RetriesForJobNetworkError); + } + else + { + AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); + } + }; // Also override the processJob function to run externally - modifiedBuilderDesc.m_processJobFunction = [builderFilePath](const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) + modifiedBuilderDesc.m_processJobFunction = + [](const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) + { + AssetBuilderSDK::JobCancelListener jobCancelListener(request.m_jobId); + + AssetProcessor::BuilderRef builderRef; + AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder, false); + + if (builderRef) { - AssetBuilderSDK::JobCancelListener jobCancelListener(request.m_jobId); + int retryCount = 0; + AssetProcessor::BuilderRunJobOutcome result; - AssetProcessor::BuilderRef builderRef; - AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder); - - if (builderRef) + do { - int retryCount = 0; - AssetProcessor::BuilderRunJobOutcome result; - - do - { - retryCount++; - result = builderRef->RunJob(request, response, s_MaximumProcessJobsTimeSeconds, "process", builderFilePath, &jobCancelListener, request.m_tempDirPath); - } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError); - } - else - { - AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); - } - }; + retryCount++; + result = builderRef->RunJob( + request, response, s_MaximumProcessJobsTimeSeconds, "process", "", &jobCancelListener, request.m_tempDirPath); + } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && + retryCount <= AssetProcessor::RetriesForJobNetworkError); + } + else + { + AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); + } + }; } if (m_builderDescMap.find(modifiedBuilderDesc.m_busId) != m_builderDescMap.end()) @@ -1768,7 +1701,7 @@ bool ApplicationManagerBase::CheckSufficientDiskSpace(const QString& savePath, q [[maybe_unused]] bool result = AzToolsFramework::ToolsFileUtils::GetFreeDiskSpace(savePath, bytesFree); AZ_Assert(result, "Unable to determine the amount of free space on drive containing path (%s).", savePath.toUtf8().constData()); - + if (bytesFree < requiredSpace + s_ReservedDiskSpaceInBytes) { if (shutdownIfInsufficient) @@ -1806,8 +1739,8 @@ void ApplicationManagerBase::RemoveOldTempFolders() return; } - // We will remove old temp folders if either their modified time is older than the cutoff time or - // if the total number of temp folders have exceeded the maximum number of temp folders. + // We will remove old temp folders if either their modified time is older than the cutoff time or + // if the total number of temp folders have exceeded the maximum number of temp folders. QFileInfoList entries = root.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::Time); // sorting by modification time int folderCount = 0; bool removeFolder = false; @@ -1821,9 +1754,9 @@ void ApplicationManagerBase::RemoveOldTempFolders() // Since we are sorting the folders list from latest to oldest, we will either be in a state where we have to delete all the remaining folders or not // because either we have reached the folder limit or reached the cutoff date limit. - removeFolder = removeFolder || (folderCount++ >= s_MaximumTempFolders) || + removeFolder = removeFolder || (folderCount++ >= s_MaximumTempFolders) || (entry.lastModified() < cutoffTime); - + if (removeFolder) { QDir dir(entry.absoluteFilePath()); @@ -1837,8 +1770,6 @@ void ApplicationManagerBase::ConnectivityStateChanged(const AzToolsFramework::So Q_EMIT SourceControlReady(); } - - void ApplicationManagerBase::OnAssetProcessorManagerIdleState(bool isIdle) { // these can come in during shutdown. diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h index 886880df3a..dbc4841599 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h @@ -149,7 +149,6 @@ protected: void CreateQtApplication() override; bool InitializeInternalBuilders(); - bool InitializeExternalBuilders(); void InitBuilderManager(); void ShutdownBuilderManager(); bool InitAssetDatabase(); @@ -173,8 +172,6 @@ protected: AssetProcessor::AssetCatalog* GetAssetCatalog() const { return m_assetCatalog; } - static bool WaitForBuilderExit(AzFramework::ProcessWatcher* processWatcher, AssetBuilderSDK::JobCancelListener* jobCancelListener, AZ::u32 processTimeoutLimitInSeconds); - ApplicationServer* m_applicationServer = nullptr; ConnectionManager* m_connectionManager = nullptr; @@ -218,6 +215,8 @@ protected: AZStd::shared_ptr m_internalBuilder; AZStd::shared_ptr m_settingsRegistryBuilder; + bool m_builderRegistrationComplete = false; + // Builder description map based on the builder id AZStd::unordered_map m_builderDescMap; @@ -231,7 +230,7 @@ protected: AZStd::list m_externalAssetBuilders; AssetProcessor::ExternalModuleAssetBuilderInfo* m_currentExternalAssetBuilder = nullptr; - + QAtomicInt m_connectionsAwaitingAssetCatalogSave = 0; int m_remainingAPMJobs = 0; bool m_assetProcessorManagerIsReady = false; diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp index ddaa5aa777..75c84630f5 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp @@ -16,6 +16,7 @@ #include #include #include +#include namespace AssetProcessor { @@ -138,7 +139,7 @@ namespace AssetProcessor } } - bool Builder::Start() + bool Builder::Start(bool doRegistration) { // Get the current BinXXX folder based on the current running AP QString applicationDir = QCoreApplication::instance()->applicationDirPath(); @@ -155,7 +156,7 @@ namespace AssetProcessor return false; } - const AZStd::vector params = BuildParams("resident", buildersFolder.c_str(), UuidString(), "", ""); + const AZStd::vector params = BuildParams("resident", buildersFolder.c_str(), UuidString(), "", "", doRegistration); m_processWatcher = LaunchProcess(fullExePathString.c_str(), params); @@ -179,7 +180,7 @@ namespace AssetProcessor return !m_processWatcher || (m_processWatcher && m_processWatcher->IsProcessRunning(exitCode)); } - AZStd::vector Builder::BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile) const + AZStd::vector Builder::BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile, bool doRegistration) const { QDir projectCacheRoot; AssetUtilities::ComputeProjectCacheRoot(projectCacheRoot); @@ -200,6 +201,11 @@ namespace AssetProcessor params.emplace_back(AZStd::string::format(R"(-engine-path="%s")", enginePath.c_str())); params.emplace_back(AZStd::string::format("-port=%d", portNumber)); + if(doRegistration) + { + params.emplace_back("--register"); + } + if (moduleFilePath && moduleFilePath[0]) { params.emplace_back(AZStd::string::format(R"(-module="%s")", moduleFilePath)); @@ -232,7 +238,7 @@ namespace AssetProcessor { AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; processLaunchInfo.m_processExecutableString = fullExePath; - + AZStd::vector commandLineArray{ fullExePath }; commandLineArray.insert(commandLineArray.end(), params.begin(), params.end()); processLaunchInfo.m_commandlineParameters = AZStd::move(commandLineArray); @@ -350,17 +356,19 @@ namespace AssetProcessor BuilderManager::BuilderManager(ConnectionManager* connectionManager) { using namespace AZStd::placeholders; - connectionManager->RegisterService(AssetBuilderSDK::BuilderHelloRequest::MessageType(), AZStd::bind(&BuilderManager::IncomingBuilderPing, this, _1, _2, _3, _4, _5)); + connectionManager->RegisterService(AssetBuilder::BuilderHelloRequest::MessageType(), AZStd::bind(&BuilderManager::IncomingBuilderPing, this, _1, _2, _3, _4, _5)); // Setup a background thread to pump the idle builders so they don't get blocked trying to output to stdout/err - m_pollingThread = AZStd::thread([this]() + AZStd::thread_desc desc; + desc.m_name = "BuilderManager Idle Pump"; + m_pollingThread = AZStd::thread(desc, [this]() + { + while (!m_quitListener.WasQuitRequested()) { - while (!m_quitListener.WasQuitRequested()) - { - PumpIdleBuilders(); - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_IdleBuilderPumpingDelayMS)); - } - }); + PumpIdleBuilders(); + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_IdleBuilderPumpingDelayMS)); + } + }); m_quitListener.BusConnect(); BusConnect(); @@ -399,8 +407,8 @@ namespace AssetProcessor void BuilderManager::IncomingBuilderPing(AZ::u32 connId, AZ::u32 /*type*/, AZ::u32 serial, QByteArray payload, QString platform) { - AssetBuilderSDK::BuilderHelloRequest requestPing; - AssetBuilderSDK::BuilderHelloResponse responsePing; + AssetBuilder::BuilderHelloRequest requestPing; + AssetBuilder::BuilderHelloResponse responsePing; if (!AZ::Utils::LoadObjectFromBufferInPlace(payload.data(), payload.length(), requestPing)) { @@ -476,7 +484,7 @@ namespace AssetProcessor return builder; } - BuilderRef BuilderManager::GetBuilder() + BuilderRef BuilderManager::GetBuilder(bool doRegistration) { AZStd::shared_ptr newBuilder; BuilderRef builderRef; @@ -484,27 +492,30 @@ namespace AssetProcessor { AZStd::unique_lock lock(m_buildersMutex); - for (auto itr = m_builders.begin(); itr != m_builders.end(); ) + if (!doRegistration) { - auto& builder = itr->second; - - if (!builder->m_busy) + for (auto itr = m_builders.begin(); itr != m_builders.end();) { - builder->PumpCommunicator(); + auto& builder = itr->second; - if (builder->IsValid()) + if (!builder->m_busy) { - return BuilderRef(builder); + builder->PumpCommunicator(); + + if (builder->IsValid()) + { + return BuilderRef(builder); + } + else + { + itr = m_builders.erase(itr); + } } else { - itr = m_builders.erase(itr); + ++itr; } } - else - { - ++itr; - } } AZ_TracePrintf("BuilderManager", "Starting new builder for job request\n"); @@ -516,7 +527,7 @@ namespace AssetProcessor builderRef = BuilderRef(newBuilder); } - if (!newBuilder->Start()) + if (!newBuilder->Start(doRegistration)) { AZ_Error("BuilderManager", false, "Builder failed to start"); diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h index 1208345a39..64241b106e 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h @@ -39,7 +39,7 @@ namespace AssetProcessor virtual ~BuilderManagerBusTraits() = default; //! Returns a builder for doing work - virtual BuilderRef GetBuilder() = 0; + virtual BuilderRef GetBuilder(bool doRegistration) = 0; }; using BuilderManagerBus = AZ::EBus; @@ -98,12 +98,12 @@ namespace AssetProcessor private: //! Starts the builder process and waits for it to connect - bool Start(); + bool Start(bool doRegistration); //! Sets the connection id and signals that the builder has connected void SetConnection(AZ::u32 connId); - AZStd::vector BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile) const; + AZStd::vector BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile, bool doRegistration) const; AZStd::unique_ptr LaunchProcess(const char* fullExePath, const AZStd::vector& params) const; //! Waits for the builder exe to send the job response and pumps stdout/err @@ -169,7 +169,7 @@ namespace AssetProcessor void ConnectionLost(AZ::u32 connId); //BuilderManagerBus - BuilderRef GetBuilder() override; + BuilderRef GetBuilder(bool doRegistration) override; private: diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl index 9893f32f6a..039680dfae 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl @@ -50,7 +50,7 @@ namespace AssetProcessor if (!netResponse.m_response.Succeeded() || s_createRequestFileForSuccessfulJob) { - // we write the request out to disk for failure or debugging + // we write the request out to disk for failure or debugging if (!DebugWriteRequestFile(tempFolderPath.c_str(), request, task, modulePath)) { return BuilderRunJobOutcome::FailedToWriteDebugRequest; @@ -83,7 +83,7 @@ namespace AssetProcessor return false; } - auto params = BuildParams(task.c_str(), modulePath.c_str(), "", jobRequestFile, jobResponseFile); + auto params = BuildParams(task.c_str(), modulePath.c_str(), "", jobRequestFile, jobResponseFile, false); AZStd::string paramString; AZ::StringFunc::Join(paramString, params.begin(), params.end(), " "); diff --git a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp index 7652b67db0..13a6b0699a 100644 --- a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp @@ -318,16 +318,8 @@ bool GUIApplicationManager::Run() qApp->setQuitOnLastWindowClosed(false); - QTimer::singleShot(0, this, [this]() - { - if (!PostActivate()) - { - QuitRequested(); - m_startedSuccessfully = false; - } - }); - m_duringStartup = false; + m_startedSuccessfully = true; int resultCode = qApp->exec(); // this blocks until the last window is closed. @@ -483,6 +475,7 @@ bool GUIApplicationManager::PostActivate() { if (!ApplicationManagerBase::PostActivate()) { + m_startedSuccessfully = false; return false; } From 2b9d1ca8132085b6bda548bdefb5a49bd3e63340 Mon Sep 17 00:00:00 2001 From: Vincent Liu <5900509+onecent1101@users.noreply.github.com> Date: Tue, 4 Jan 2022 12:45:51 -0800 Subject: [PATCH 20/47] Update to use AWSNativeSDK 1.9.50 (#6618) * Update to use AWSNativeSDK 1.9.50 * After SDK upgrade, some AWS objects are bound to SDK allocator, init AWS SDK for unit test --- .../AWSNativeSDKInit/AWSLogSystemInterface.h | 2 +- .../AWSNativeSDKInit/AWSMemoryInterface.h | 1 + .../AWSNativeSDKInit/AWSNativeSDKInit.h | 2 +- Gems/AWSCore/Code/CMakeLists.txt | 1 + .../Platform/Windows/AWSCore_Traits_Windows.h | 2 +- .../Code/Tests/AWSCoreSystemComponentTest.cpp | 4 + .../AWSCoreConfigurationTest.cpp | 87 +++----------- .../AWSCVarCredentialHandlerTest.cpp | 5 + .../Tests/Credential/AWSCredentialBusTest.cpp | 20 ++-- .../AWSDefaultCredentialHandlerTest.cpp | 16 ++- .../AWSAttributionServiceApiTest.cpp | 4 +- .../AWSCoreAttributionManagerTest.cpp | 21 ++-- .../Framework/AWSApiClientJobConfigTest.cpp | 13 +-- .../Tests/Framework/AWSApiJobConfigTest.cpp | 7 +- .../Tests/Framework/HttpRequestJobTest.cpp | 6 +- .../Tests/Framework/JsonObjectHandlerTest.cpp | 4 +- .../Code/Tests/Framework/JsonWriterTest.cpp | 4 +- .../Tests/Framework/RequestBuilderTest.cpp | 4 +- .../Framework/ServiceClientJobConfigTest.cpp | 8 +- .../Tests/Framework/ServiceJobUtilTest.cpp | 4 +- .../Tests/Framework/ServiceRequestJobTest.cpp | 4 +- .../AWSCore/Code/Tests/Framework/UtilTest.cpp | 4 +- .../AWSResourceMappingManagerTest.cpp | 110 +++++------------- .../AWSResourceMappingUtilsTest.cpp | 4 +- .../AWSScriptBehaviorDynamoDBTest.cpp | 3 +- .../AWSScriptBehaviorLambdaTest.cpp | 6 +- .../ScriptCanvas/AWSScriptBehaviorS3Test.cpp | 13 ++- .../AWSScriptBehaviorsComponentTest.cpp | 5 +- .../Code/Tests/TestFramework/AWSCoreFixture.h | 15 ++- .../Windows/BuiltInPackages_windows.cmake | 2 +- 30 files changed, 143 insertions(+), 238 deletions(-) diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h index 4982d3efbd..901e37cd7b 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h @@ -10,7 +10,7 @@ #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) -#include +#include AZ_PUSH_DISABLE_WARNING(4251 4996, "-Wunknown-warning-option") #include diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h index 805088563f..26126057e2 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h @@ -8,6 +8,7 @@ #pragma once +#include #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) #include #else diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h index 32bf02a247..f50d7002eb 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h @@ -13,7 +13,7 @@ #include #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) - +#include // The AWS Native SDK AWSAllocator triggers a warning due to accessing members of std::allocator directly. // AWSAllocator.h(70): warning C4996: 'std::allocator::pointer': warning STL4010: Various members of std::allocator are deprecated in C++17. // Use std::allocator_traits instead of accessing these members directly. diff --git a/Gems/AWSCore/Code/CMakeLists.txt b/Gems/AWSCore/Code/CMakeLists.txt index 974f3f03bf..877696e26c 100644 --- a/Gems/AWSCore/Code/CMakeLists.txt +++ b/Gems/AWSCore/Code/CMakeLists.txt @@ -202,6 +202,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) 3rdParty::Qt::Gui 3rdParty::Qt::Widgets AZ::AzTest + AZ::AWSNativeSDKInit Gem::AWSCore.Static Gem::AWSCore.Editor.Static ) diff --git a/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h b/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h index d7b1f32461..2cacfb0d34 100644 --- a/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h +++ b/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h @@ -7,4 +7,4 @@ */ #pragma once -#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 0 +#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 1 diff --git a/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp b/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp index 648648e945..b66b43f735 100644 --- a/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp +++ b/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp @@ -19,6 +19,7 @@ #include #include +#include #include #include #include @@ -103,6 +104,9 @@ public: TEST_F(AWSCoreSystemComponentTest, ComponentActivateTest) { + // Shutdown SDK which is init in fixture setup step + AWSNativeSDKInit::InitializationManager::Shutdown(); + EXPECT_FALSE(m_coreSystemsComponent->IsAWSApiInitialized()); // activate component diff --git a/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp b/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp index e54a55f728..696dfd25d3 100644 --- a/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp +++ b/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include #include @@ -39,12 +38,11 @@ class AWSCoreConfigurationTest : public AWSCoreFixture { public: - void CreateTestSetRegFile(const AZStd::string& setregContent) + AWSCoreConfigurationTest() { - m_normalizedSetRegFilePath = AZStd::string::format("%s/%s", - m_normalizedSetRegFolderPath.c_str(), AWSCore::AWSCoreConfiguration::AWSCoreConfigurationFileName); - AzFramework::StringFunc::Path::Normalize(m_normalizedSetRegFilePath); - CreateTestFile(m_normalizedSetRegFilePath, setregContent); + m_setRegFilePath = (GetTestTempDirectoryPath() / + AZ::SettingsRegistryInterface::RegistryFolder / + AWSCore::AWSCoreConfiguration::AWSCoreConfigurationFileName).LexicallyNormal(); } void SetUp() override @@ -53,22 +51,13 @@ public: m_awsCoreConfiguration = AZStd::make_unique(); - m_normalizedSourceProjectFolder = AZStd::string::format("%s/%s%s/", AZ::Test::GetCurrentExecutablePath().c_str(), - "AWSResourceMappingManager", AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(m_normalizedSourceProjectFolder); - m_normalizedSetRegFolderPath = AZStd::string::format("%s/%s/", - m_normalizedSourceProjectFolder.c_str(), AZ::SettingsRegistryInterface::RegistryFolder); - AzFramework::StringFunc::Path::Normalize(m_normalizedSetRegFolderPath); - - m_localFileIO->SetAlias("@projectroot@", m_normalizedSourceProjectFolder.c_str()); - - CreateTestSetRegFile(TEST_VALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_SETREG); + m_localFileIO->SetAlias("@projectroot@", GetTestTempDirectoryPath().Native().c_str()); } void TearDown() override { - RemoveTestFile(); - RemoveTestDirectory(); + RemoveFile(m_setRegFilePath.Native()); m_awsCoreConfiguration.reset(); @@ -76,52 +65,12 @@ public: } AZStd::unique_ptr m_awsCoreConfiguration; - AZStd::string m_normalizedSetRegFilePath; - -private: - AZStd::string m_normalizedSourceProjectFolder; - AZStd::string m_normalizedSetRegFolderPath; - - void CreateTestFile(const AZStd::string& filePath, const AZStd::string& fileContent) - { - AZ::IO::SystemFile file; - if (!file.Open(filePath.c_str(), - AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY)) - { - AZ_Assert(false, "Failed to open test file"); - } - - if (file.Write(fileContent.c_str(), fileContent.size()) != fileContent.size()) - { - AZ_Assert(false, "Failed to write test file"); - } - file.Close(); - } - - void RemoveTestFile() - { - if (!m_normalizedSetRegFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::Delete(m_normalizedSetRegFilePath.c_str()), - "Failed to delete test settings registry file at %s", m_normalizedSetRegFilePath.c_str()); - } - } - - void RemoveTestDirectory() - { - if (!m_normalizedSetRegFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSetRegFolderPath.c_str()), - "Failed to delete test settings registry folder at %s", m_normalizedSetRegFolderPath.c_str()); - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSourceProjectFolder.c_str()), - "Failed to delete test folder at %s", m_normalizedSourceProjectFolder.c_str()); - } - } + AZ::IO::Path m_setRegFilePath; }; TEST_F(AWSCoreConfigurationTest, InitConfig_NoSourceProjectFolderFound_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_localFileIO->ClearAlias("@projectroot@"); AZ_TEST_START_TRACE_SUPPRESSION; @@ -134,8 +83,8 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_NoSourceProjectFolderFound_ReturnEmp TEST_F(AWSCoreConfigurationTest, InitConfig_SettingsRegistryIsEmpty_ReturnEmptyConfigFilePath) { - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -144,7 +93,7 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_SettingsRegistryIsEmpty_ReturnEmptyC TEST_F(AWSCoreConfigurationTest, InitConfig_LoadValidSettingsRegistry_ReturnNonEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -153,7 +102,7 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_LoadValidSettingsRegistry_ReturnNonE TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_NoSourceProjectFolderFound_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_localFileIO->ClearAlias("@projectroot@"); m_awsCoreConfiguration->ReloadConfiguration(); @@ -163,8 +112,8 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_NoSourceProjectFolderFound_ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAfterInvalidOne_ReturnNonEmptyConfigFilePath) { - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -172,7 +121,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAf EXPECT_TRUE(actualConfigFilePath.empty()); EXPECT_TRUE(actualProfileName == AWSCoreConfiguration::AWSCoreDefaultProfileName); - CreateTestSetRegFile(TEST_VALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_SETREG); m_awsCoreConfiguration->ReloadConfiguration(); actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -183,7 +132,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAf TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadInvalidSettingsRegistryAfterValidOne_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -191,7 +140,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadInvalidSettingsRegistry EXPECT_FALSE(actualConfigFilePath.empty()); EXPECT_TRUE(actualProfileName != AWSCoreConfiguration::AWSCoreDefaultProfileName); - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); m_awsCoreConfiguration->ReloadConfiguration(); actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp index 244c945af9..248737fbe6 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp @@ -25,6 +25,11 @@ public: m_credentialHandler = AZStd::make_unique(); } + void TearDown() override + { + m_credentialHandler.reset(); + } + AZStd::unique_ptr m_credentialHandler; }; diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp index 82c8c84b81..1b4318f472 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -19,14 +17,10 @@ class TestCredentialHandlerOne : AWSCredentialRequestBus::Handler { public: - TestCredentialHandlerOne() + void ActivateHandler() { m_handlerCounter = 0; m_credentialsProvider = std::make_shared(); - } - - void ActivateHandler() - { AWSCredentialRequestBus::Handler::BusConnect(); } @@ -55,14 +49,10 @@ class TestCredentialHandlerTwo : AWSCredentialRequestBus::Handler { public: - TestCredentialHandlerTwo() + void ActivateHandler() { m_handlerCounter = 0; m_credentialsProvider = std::make_shared(); - } - - void ActivateHandler() - { AWSCredentialRequestBus::Handler::BusConnect(); } @@ -88,7 +78,7 @@ public: }; class AWSCredentialBusTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: AWSCredentialBusTest() @@ -99,6 +89,8 @@ public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); + m_handlerOne->ActivateHandler(); m_handlerTwo->ActivateHandler(); } @@ -107,6 +99,8 @@ public: { m_handlerOne->DeactivateHandler(); m_handlerTwo->DeactivateHandler(); + + AWSCoreFixture::TearDownFixture(); } AZStd::unique_ptr m_handlerOne; diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp index af03afb337..4ff82bcb62 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp @@ -6,11 +6,9 @@ * */ -#include -#include - #include #include +#include using namespace AWSCore; @@ -18,13 +16,15 @@ static constexpr char AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG[] = "AWSDefaultC static constexpr const char* AWS_ACCESS_KEY = "AWSACCESSKEY"; static constexpr const char* AWS_SECRET_KEY = "AWSSECRETKEY"; -class EnvironmentAWSCredentialsProviderMock : public Aws::Auth::EnvironmentAWSCredentialsProvider +class EnvironmentAWSCredentialsProviderMock + : public Aws::Auth::EnvironmentAWSCredentialsProvider { public: MOCK_METHOD0(GetAWSCredentials, Aws::Auth::AWSCredentials()); }; -class ProfileConfigFileAWSCredentialsProviderMock : public Aws::Auth::ProfileConfigFileAWSCredentialsProvider +class ProfileConfigFileAWSCredentialsProviderMock + : public Aws::Auth::ProfileConfigFileAWSCredentialsProvider { public: MOCK_METHOD0(GetAWSCredentials, Aws::Auth::AWSCredentials()); @@ -44,7 +44,7 @@ public: }; class AWSDefaultCredentialHandlerTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , public AWSCoreInternalRequestBus::Handler { public: @@ -53,6 +53,8 @@ public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); + AWSCoreInternalRequestBus::Handler::BusConnect(); m_environmentCredentialsProviderMock = Aws::MakeShared(AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG); m_profileCredentialsProviderMock = Aws::MakeShared(AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG); @@ -68,6 +70,8 @@ public: m_profileCredentialsProviderMock.reset(); m_environmentCredentialsProviderMock.reset(); AWSCoreInternalRequestBus::Handler::BusDisconnect(); + + AWSCoreFixture::TearDownFixture(); } // AWSCoreInternalRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp index 4290713e5c..7ce0290ea3 100644 --- a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp +++ b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp @@ -11,7 +11,7 @@ #include #include -#include +#include using namespace AWSCore; @@ -36,7 +36,7 @@ namespace AWSCoreUnitTest }; class AWSAttributionServiceApiTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: testing::NiceMock JsonReader; diff --git a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp index e996e0b9c0..b78bfe29c8 100644 --- a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp @@ -10,7 +10,6 @@ #include #include -#include #include #include #include @@ -23,7 +22,6 @@ #include #include #include -#include #include #include #include @@ -167,7 +165,6 @@ namespace AWSAttributionUnitTest AZStd::unique_ptr m_jobManager; AZStd::array m_resolvedSettingsPath; ModuleManagerRequestBusMock m_moduleManagerRequestBusMock; - AWSCredentialRquestsBusMock m_credentialRequestBusMock; void SetUp() override { @@ -221,6 +218,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, MetricsSettings_ConsentShown_AttributionDisabled_SkipsSend) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -239,7 +237,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -255,6 +253,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_NoPreviousTimeStamp_SendSuccess) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -272,7 +271,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(1); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(1); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -289,6 +288,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_ValidPreviousTimeStamp_SendSuccess) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -308,7 +308,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(1); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(1); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -324,6 +324,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_DelayNotSatisfied_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -346,7 +347,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -362,6 +363,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabledNotFound_ContentShown_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -378,7 +380,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -394,12 +396,13 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabledNotFound_ContentNotShown_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; manager.Init(); EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); EXPECT_CALL(manager, ShowConsentDialog()).Times(1); // WHEN diff --git a/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp index db433062ad..0eca8a37ed 100644 --- a/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp @@ -6,9 +6,6 @@ * */ -#include - -#include #include #include @@ -19,7 +16,7 @@ using namespace AWSCore; class AWSApiClientJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , public AWSCredentialRequestBus::Handler { public: @@ -30,13 +27,9 @@ public: void SetUp() override { - AWSNativeSDKInit::InitializationManager::InitAwsApi(); - m_credentialHandlerCounter = 0; - } + AWSCoreFixture::SetUpFixture(); - void TearDown() override - { - AWSNativeSDKInit::InitializationManager::Shutdown(); + m_credentialHandlerCounter = 0; } // AWSCredentialRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp index 6976856b60..8caf0ac013 100644 --- a/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include @@ -20,14 +19,14 @@ using namespace AWSCore; class AwsApiJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , AWSCredentialRequestBus::Handler , AWSCoreRequestBus::Handler { public: void SetUp() override { - AZ::AllocatorInstance::Create(); + AWSCoreFixture::SetUpFixture(); m_credentialsHandler = std::make_shared(); AZ::JobManagerDesc jobDesc; @@ -45,7 +44,7 @@ public: m_jobManager.reset(); m_credentialsHandler.reset(); - AZ::AllocatorInstance::Destroy(); + AWSCoreFixture::TearDownFixture(); } // AWSCredentialRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp b/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp index e04cdcb2d9..cee5ec0624 100644 --- a/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp @@ -6,24 +6,24 @@ * */ -#include - #include #include using namespace AWSCore; class HttpRequestJobTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { void SetUp() override { + AWSCoreFixture::SetUpFixture(); HttpRequestJob::StaticInit(); } void TearDown() override { HttpRequestJob::StaticShutdown(); + AWSCoreFixture::TearDownFixture(); } }; diff --git a/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp index f7b1546561..49e77be35f 100644 --- a/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -18,7 +16,7 @@ using OBJECT_TYPE = TestObject; using ARRAY_TYPE = AZStd::vector; using ARRAY_OF_ARRAY_TYPE = AZStd::vector>; using ARRAY_OF_OBJECT_TYPE = AZStd::vector>; -using JsonReaderTest = UnitTest::ScopedAllocatorSetupFixture; +using JsonReaderTest = AWSCoreFixture; template void TestJsonReaderSuccess(const ValueType& expectedValue, const char* valueString) diff --git a/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp b/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp index 12ada1188c..9a08e6f111 100644 --- a/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -17,7 +15,7 @@ using namespace AWSCoreTestingUtils; using OBJECT_TYPE = TestObject; using ARRAY_TYPE = AZStd::vector; -using JsonWriterTest = UnitTest::ScopedAllocatorSetupFixture; +using JsonWriterTest = AWSCoreFixture; template void TestJsonWriterSuccess(const ValueType& actualValue, const char* valueString) diff --git a/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp b/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp index 0c08868100..35ce262f30 100644 --- a/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp @@ -6,15 +6,13 @@ * */ -#include - #include #include using namespace AWSCore; using namespace AWSCoreTestingUtils; -using RequestBuilderTest = UnitTest::ScopedAllocatorSetupFixture; +using RequestBuilderTest = AWSCoreFixture; TEST_F(RequestBuilderTest, WriteJsonBodyParameter_UseTestJsonBody_GetExpectedValue) { diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp index 9bc43482cd..3907b097db 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include #include @@ -19,17 +17,21 @@ static constexpr const char TEST_EXPECTED_FEATURE_SERVICE_URL[] = "https://featu static constexpr const char TEST_EXPECTED_CUSTOM_SERVICE_URL[] = "https://custom.service.com"; class ServiceClientJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , AWSResourceMappingRequestBus::Handler { void SetUp() override { + AWSCoreFixture::SetUpFixture(); + AWSResourceMappingRequestBus::Handler::BusConnect(); } void TearDown() override { AWSResourceMappingRequestBus::Handler::BusDisconnect(); + + AWSCoreFixture::TearDownFixture(); } // AWSResourceMappingRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp index 230fd304d2..c162a0fa13 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp @@ -6,12 +6,10 @@ * */ -#include - #include #include -using ServiceJobUtilTest = UnitTest::ScopedAllocatorSetupFixture; +using ServiceJobUtilTest = AWSCoreFixture; TEST_F(ServiceJobUtilTest, DetermineRegionFromRequestUrl_DefaultUrlFormat_Success) { diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp index bf4f6dd4fd..23fa78cc23 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp @@ -6,15 +6,13 @@ * */ -#include - #include #include #include using namespace AWSCore; -using ServiceRequestJobTest = UnitTest::ScopedAllocatorSetupFixture; +using ServiceRequestJobTest = AWSCoreFixture; #define TEST_SERVICE_REQUEST(SERVICE_NAME, METHOD, PATH) \ static const char* Path() { return PATH; } \ diff --git a/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp b/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp index 5a1589c073..a0320a894c 100644 --- a/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp @@ -6,14 +6,12 @@ * */ -#include - #include #include using namespace AWSCoreTestingUtils; -using FrameworkUtilTest = UnitTest::ScopedAllocatorSetupFixture; +using FrameworkUtilTest = AWSCoreFixture; TEST_F(FrameworkUtilTest, ToAwsString_UseAzString_GetExpectedAwsString) { diff --git a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp index fd37e6e228..6c798dbeca 100644 --- a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp +++ b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include #include @@ -112,31 +111,21 @@ public: m_resourceMappingManager = AZStd::make_unique(); } - void CreateTestConfigFile(const AZStd::string& configContent) - { - m_normalizedConfigFilePath = AZStd::string::format("%s/%s", m_normalizedConfigFolderPath.c_str(), "test_aws_resource_mappings.json"); - AzFramework::StringFunc::Path::Normalize(m_normalizedConfigFilePath); - CreateTestFile(m_normalizedConfigFilePath, configContent); - } - void SetUp() override { AWSCoreFixture::SetUpFixture(false); - m_normalizedSourceProjectFolder = AZStd::string::format("%s/%s%s/", AZ::Test::GetCurrentExecutablePath().c_str(), - "AWSResourceMappingManager", AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(m_normalizedSourceProjectFolder); - m_normalizedConfigFolderPath = AZStd::string::format("%s/%s/", - m_normalizedSourceProjectFolder.c_str(), AWSCore::AWSCoreConfiguration::AWSCoreResourceMappingConfigFolderName); - AzFramework::StringFunc::Path::Normalize(m_normalizedConfigFolderPath); + m_configFilePath = (GetTestTempDirectoryPath() / + AWSCore::AWSCoreConfiguration::AWSCoreResourceMappingConfigFolderName / + "test_aws_resource_mappings.json").LexicallyNormal(); AWSCoreInternalRequestBus::Handler::BusConnect(); } void TearDown() override { AWSCoreInternalRequestBus::Handler::BusDisconnect(); - RemoveTestFile(); - RemoveTestDirectory(); + RemoveFile(m_configFilePath.Native()); + m_configFilePath.clear(); m_reloadConfigurationCounter = 0; m_resourceMappingManager->DeactivateManager(); @@ -147,57 +136,17 @@ public: // AWSCoreInternalRequestBus interface implementation AZStd::string GetProfileName() const override { return ""; } - AZStd::string GetResourceMappingConfigFilePath() const override { return m_normalizedConfigFilePath; } + AZStd::string GetResourceMappingConfigFilePath() const override { return m_configFilePath.Native(); } void ReloadConfiguration() override { m_reloadConfigurationCounter++; } AZStd::unique_ptr m_resourceMappingManager; AZ::u8 m_reloadConfigurationCounter; - -private: - AZStd::string m_normalizedSourceProjectFolder; - AZStd::string m_normalizedConfigFolderPath; - AZStd::string m_normalizedConfigFilePath; - - void CreateTestFile(const AZStd::string& filePath, const AZStd::string& fileContent) - { - AZ::IO::SystemFile file; - if (!file.Open(filePath.c_str(), - AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY)) - { - AZ_Assert(false, "Failed to open test file"); - } - - if (file.Write(fileContent.c_str(), fileContent.size()) != fileContent.size()) - { - AZ_Assert(false, "Failed to write test file"); - } - file.Close(); - } - - void RemoveTestFile() - { - if (!m_normalizedConfigFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::Delete(m_normalizedConfigFilePath.c_str()), - "Failed to delete test config file at %s", m_normalizedConfigFilePath.c_str()); - } - } - - void RemoveTestDirectory() - { - if (!m_normalizedConfigFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedConfigFolderPath.c_str()), - "Failed to delete test config folder at %s", m_normalizedConfigFolderPath.c_str()); - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSourceProjectFolder.c_str()), - "Failed to delete test folder at %s", m_normalizedSourceProjectFolder.c_str()); - } - } + AZ::IO::Path m_configFilePath; }; TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseInvalidConfigFile_ConfigDataIsEmpty) { - CreateTestConfigFile(TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -212,7 +161,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseInvalidConfigFile_Con TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_ConfigDataIsNotEmpty) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -227,7 +176,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Confi TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseTemplateConfigFile_ConfigDataIsNotEmpty) { - CreateTestConfigFile(TEST_TEMPLATE_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_TEMPLATE_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -242,7 +191,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseTemplateConfigFile_Co TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_ConfigDataIsNotEmptyWithMultithreadCalls) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); constexpr int testThreadNumber = 10; @@ -267,7 +216,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Confi TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_GlobalAccountIdEmpty) { - CreateTestConfigFile(TEST_VALID_EMPTY_ACCOUNTID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_EMPTY_ACCOUNTID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -282,7 +231,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Globa TEST_F(AWSResourceMappingManagerTest, DeactivateManager_AfterActivatingWithValidConfigFile_ConfigDataGetCleanedUp) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -302,7 +251,7 @@ TEST_F(AWSResourceMappingManagerTest, DeactivateManager_AfterActivatingWithValid TEST_F(AWSResourceMappingManagerTest, GetDefaultAccountId_AfterParsingValidConfigFile_GetExpectedDefaultAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -313,7 +262,7 @@ TEST_F(AWSResourceMappingManagerTest, GetDefaultAccountId_AfterParsingValidConfi TEST_F(AWSResourceMappingManagerTest, GetDefaultRegion_AfterParsingValidConfigFile_GetExpectedDefaultRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -324,7 +273,7 @@ TEST_F(AWSResourceMappingManagerTest, GetDefaultRegion_AfterParsingValidConfigFi TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_AfterParsingValidConfigFile_GetExpectedAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -341,7 +290,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_AfterParsingValidConf TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_QueryNonexistResourceMappingKeyName_GetEmptyAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -352,7 +301,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_QueryNonexistResource TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_AfterParsingValidConfigFile_GetExpectedNameId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualNameId; @@ -369,7 +318,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_AfterParsingValidConfigF TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_QueryNonexistResourceMappingKeyName_GetEmptyNameId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualNameId; @@ -380,7 +329,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_QueryNonexistResourceMap TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_AfterParsingValidConfigFile_GetExpectedRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -397,7 +346,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_AfterParsingValidConfigF TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_QueryNonexistResourceMappingKeyName_GetEmptyRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -408,7 +357,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_QueryNonexistResourceMap TEST_F(AWSResourceMappingManagerTest, GetResourceType_AfterParsingValidConfigFile_GetExpectedType) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualType; @@ -425,7 +374,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceType_AfterParsingValidConfigFil TEST_F(AWSResourceMappingManagerTest, GetResourceType_QueryNonexistResourceMappingKeyName_GetEmptyType) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualType; @@ -436,7 +385,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceType_QueryNonexistResourceMappi TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyServiceName_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -447,7 +396,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyServiceName_GetE TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyRESTApiIdAndStage_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -458,7 +407,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyRESTApiIdAndStag TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_RESTApiIdAndStageHaveInconsistentRegion_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -469,7 +418,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_RESTApiIdAndStageHaveInconsi TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfterParsingInvalid_ConfigDataGetParsed) { - CreateTestConfigFile(TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -481,7 +430,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfter EXPECT_TRUE(actualRegion.empty()); EXPECT_TRUE(m_resourceMappingManager->GetStatus() == AWSResourceMappingManager::Status::Error); - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ReloadConfigFile(); AWSResourceMappingRequestBus::BroadcastResult(actualAccountId, &AWSResourceMappingRequests::GetDefaultAccountId); @@ -494,7 +443,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfter TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ReloadConfigFileNameAndParseValidConfigFile_ConfigDataGetParsed) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ReloadConfigFile(true); EXPECT_EQ(m_reloadConfigurationCounter, 1); @@ -505,6 +454,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ReloadConfigFileNameAndPa TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_MissingSetRegFile_ConfigDataIsNotParsed) { + m_configFilePath.clear(); m_resourceMappingManager->ReloadConfigFile(true); EXPECT_EQ(m_reloadConfigurationCounter, 1); diff --git a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp index f1a90aa2ae..f5215f89c2 100644 --- a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp +++ b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -18,7 +16,7 @@ static constexpr const char TEST_VALID_RESTAPI_REGION[] = "us-west-2"; static constexpr const char TEST_VALID_RESTAPI_CHINA_REGION[] = "cn-north-1"; static constexpr const char TEST_VALID_RESTAPI_STAGE[] = "prod"; -using AWSResourceMappingUtilsTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSResourceMappingUtilsTest = AWSCoreFixture; TEST_F(AWSResourceMappingUtilsTest, FormatRESTApiUrl_PassingValidArguments_ReturnExpectedResult) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp index e42e270bc2..bd66ccb309 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp @@ -7,7 +7,6 @@ */ #include -#include #include #include @@ -32,7 +31,7 @@ public: MOCK_METHOD1(OnGetItemError, void(const AZStd::string&)); }; -using AWSScriptBehaviorDynamoDBTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSScriptBehaviorDynamoDBTest = AWSCoreFixture; TEST_F(AWSScriptBehaviorDynamoDBTest, GetItemRaw_CallWithEmptyTableName_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp index 42ccd6eddc..0b2dc8e30c 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp @@ -7,14 +7,14 @@ */ #include -#include #include #include using namespace AWSCore; -class AWSScriptBehaviorLambdaNotificationBusHandlerMock : public AWSScriptBehaviorLambdaNotificationBusHandler +class AWSScriptBehaviorLambdaNotificationBusHandlerMock + : public AWSScriptBehaviorLambdaNotificationBusHandler { public: AWSScriptBehaviorLambdaNotificationBusHandlerMock() @@ -31,7 +31,7 @@ public: MOCK_METHOD1(OnInvokeError, void(const AZStd::string&)); }; -using AWSScriptBehaviorLambdaTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSScriptBehaviorLambdaTest = AWSCoreFixture; TEST_F(AWSScriptBehaviorLambdaTest, InvokeRaw_CallWithEmptyFunctionName_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp index 34a0166e32..da754a0de6 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp @@ -145,17 +145,18 @@ TEST_F(AWSScriptBehaviorS3Test, GetObjectRaw_CallWithOutfileDirectoryNoExist_Inv AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", dummyDirectory); } +#if defined(AZ_DEBUG_BUILD) || defined(AZ_PROFILE_BUILD) +// The preparation step for this test case does not work in release mode TEST_F(AWSScriptBehaviorS3Test, GetObjectRaw_CallWithOutfileIsReadOnly_InvokeOnError) { AWSScriptBehaviorS3NotificationBusHandlerMock s3HandlerMock; EXPECT_CALL(s3HandlerMock, OnGetObjectError(::testing::_)).Times(1); - AZStd::string randomTestFile = AZStd::string::format("%s/test%s.txt", - AZ::Test::GetCurrentExecutablePath().c_str(), AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(randomTestFile); - CreateReadOnlyTestFile(randomTestFile); - AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", randomTestFile); - RemoveReadOnlyTestFile(randomTestFile); + AZ::IO::Path randomTestFilePath = (GetTestTempDirectoryPath() / "random_test.txt").LexicallyNormal(); + CreateReadOnlyTestFile(randomTestFilePath.Native()); + AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", randomTestFilePath.Native()); + RemoveReadOnlyTestFile(randomTestFilePath.Native()); } +#endif TEST_F(AWSScriptBehaviorS3Test, GetObject_NoBucketNameInResourceMappingFound_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp index caba8b5ae7..387aa932f6 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp @@ -9,7 +9,6 @@ #include #include #include -#include #include #include @@ -17,11 +16,12 @@ using namespace AWSCore; class AWSScriptBehaviorsComponentTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); m_serializeContext = AZStd::make_unique(); m_serializeContext->CreateEditContext(); m_behaviorContext = AZStd::make_unique(); @@ -39,6 +39,7 @@ public: m_componentDescriptor.reset(); m_behaviorContext.reset(); m_serializeContext.reset(); + AWSCoreFixture::TearDownFixture(); } protected: diff --git a/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h b/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h index 65e609b490..6ea5593d0e 100644 --- a/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h +++ b/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h @@ -17,6 +17,8 @@ #include #include +#include + namespace AWSCoreTestingUtils { static const AZStd::string STRING_VALUE{"s"}; @@ -135,6 +137,8 @@ public: { m_app = AZStd::make_unique(); } + + AWSNativeSDKInit::InitializationManager::InitAwsApi(); } void TearDown() override @@ -144,6 +148,8 @@ public: void TearDownFixture(bool mockSettingsRegistry = true) { + AWSNativeSDKInit::InitializationManager::Shutdown(); + if (mockSettingsRegistry) { AZ::SettingsRegistry::Unregister(m_settingsRegistry.get()); @@ -171,7 +177,7 @@ public: bool CreateFile(const AZStd::string& filePath, const AZStd::string& content) { AZ::IO::HandleType fileHandle; - if (!m_localFileIO->Open(filePath.c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText, fileHandle)) + if (!m_localFileIO->Open(filePath.c_str(), AZ::IO::OpenMode::ModeCreatePath | AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText, fileHandle)) { return false; } @@ -197,6 +203,13 @@ private: AZ::IO::FileIOBase* m_otherFileIO = nullptr; protected: + AZ::IO::Path GetTestTempDirectoryPath() + { + AZ::IO::Path testTempDirPath{ m_testTempDirectory.GetDirectory() }; + return testTempDirPath; + } + + AZ::Test::ScopedAutoTempDirectory m_testTempDirectory; AZStd::unique_ptr m_settingsRegistry; AZStd::unique_ptr m_app; }; diff --git a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake index 90d44a3658..5441bcd76f 100644 --- a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake +++ b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake @@ -26,7 +26,7 @@ ly_associate_package(PACKAGE_NAME DirectXShaderCompilerDxc-1.6.2104-o3de-rev3-wi ly_associate_package(PACKAGE_NAME SPIRVCross-2021.04.29-rev1-windows TARGETS SPIRVCross PACKAGE_HASH 7d601ea9d625b1d509d38bd132a1f433d7e895b16adab76bac6103567a7a6817) ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-windows TARGETS TIFF PACKAGE_HASH c6000a906e6d2a0816b652e93dfbeab41c9ed73cdd5a613acd53e553d0510b60) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-windows TARGETS freetype PACKAGE_HASH 9809255f1c59b07875097aa8d8c6c21c97c47a31fb35e30f2bb93188e99a85ff) -ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.7.167-rev4-windows TARGETS AWSNativeSDK PACKAGE_HASH a900e80f7259e43aed5c847afee2599ada37f29db70505481397675bcbb6c76c) +ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.9.50-rev2-windows TARGETS AWSNativeSDK PACKAGE_HASH 047de23fa57d33196666c22f45afc9c628bae354a6c39d774cbeee8054b2eb53) ly_associate_package(PACKAGE_NAME Lua-5.3.5-rev5-windows TARGETS Lua PACKAGE_HASH 136faccf1f73891e3fa3b95f908523187792e56f5b92c63c6a6d7e72d1158d40) ly_associate_package(PACKAGE_NAME PhysX-4.1.2.29882248-rev5-windows TARGETS PhysX PACKAGE_HASH 4e31a3e1f5bf3952d8af8e28d1a29f04167995a6362fc3a7c20c25f74bf01e23) ly_associate_package(PACKAGE_NAME mcpp-2.7.2_az.2-rev1-windows TARGETS mcpp PACKAGE_HASH 794789aba639bfe2f4e8fcb4424d679933dd6290e523084aa0a4e287ac44acb2) From 641037e30c11cac03cb67066cef502c2062d2149 Mon Sep 17 00:00:00 2001 From: rgba16f <82187279+rgba16f@users.noreply.github.com> Date: Tue, 4 Jan 2022 15:40:10 -0600 Subject: [PATCH 21/47] Revert "added pass class (#6244)" This reverts commit 515e363151185c1270838f8155cf08e198549ed5. Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com> --- .../Assets/Passes/DiffuseComposite.pass | 2 +- .../Code/Source/CommonSystemComponent.cpp | 2 - .../DiffuseCompositePass.cpp | 45 ------------------- .../DiffuseCompositePass.h | 36 --------------- .../Code/atom_feature_common_files.cmake | 2 - 5 files changed, 1 insertion(+), 86 deletions(-) delete mode 100644 Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp delete mode 100644 Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h diff --git a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass index 3ad5c06c90..615ee8a162 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass @@ -5,7 +5,7 @@ "ClassData": { "PassTemplate": { "Name": "DiffuseCompositePassTemplate", - "PassClass": "DiffuseCompositePass", + "PassClass": "FullScreenTriangle", "Slots": [ { "Name": "DownsampledIrradianceInput", diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp index 04098f5c20..a06defff08 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp @@ -96,7 +96,6 @@ #include #include #include -#include #include #include #include @@ -279,7 +278,6 @@ namespace AZ passSystem->AddPassCreator(Name("DiffuseProbeGridClassificationPass"), &Render::DiffuseProbeGridClassificationPass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridDownsamplePass"), &Render::DiffuseProbeGridDownsamplePass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridRenderPass"), &Render::DiffuseProbeGridRenderPass::Create); - passSystem->AddPassCreator(Name("DiffuseCompositePass"), &Render::DiffuseCompositePass::Create); passSystem->AddPassCreator(Name("LuminanceHistogramGeneratorPass"), &LuminanceHistogramGeneratorPass::Create); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp deleted file mode 100644 index 0b0dfda391..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp +++ /dev/null @@ -1,45 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include - -namespace AZ -{ - namespace Render - { - // --- Dedicated class for disabling --- - - RPI::Ptr DiffuseCompositePass::Create(const RPI::PassDescriptor& descriptor) - { - RPI::Ptr pass = aznew DiffuseCompositePass(descriptor); - return AZStd::move(pass); - } - - DiffuseCompositePass::DiffuseCompositePass(const RPI::PassDescriptor& descriptor) - : RPI::FullscreenTrianglePass(descriptor) - { } - - bool DiffuseCompositePass::IsEnabled() const - { - const RPI::Scene* scene = GetScene(); - if (!scene) - { - return false; - } - DiffuseProbeGridFeatureProcessor* diffuseProbeGridFeatureProcessor = - scene->GetFeatureProcessor(); - if (!diffuseProbeGridFeatureProcessor || diffuseProbeGridFeatureProcessor->GetVisibleRealTimeProbeGrids().empty()) - { - // no diffuse probe grids - return false; - } - return true; - } - } // namespace Render -} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h deleted file mode 100644 index 333c66ebea..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - -#include - -namespace AZ -{ - namespace Render - { - //! A class for DiffuseComposite to allow for disabling - class DiffuseCompositePass final - : public RPI::FullscreenTrianglePass - { - AZ_RPI_PASS(DiffuseCompositePass); - - public: - AZ_RTTI(DiffuseCompositePass, "{F3DBEBCB-66F8-465C-A06B-DFA76B9D4856}", AZ::RPI::FullscreenTrianglePass); - AZ_CLASS_ALLOCATOR(DiffuseCompositePass, SystemAllocator, 0); - - ~DiffuseCompositePass() = default; - static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); - - bool IsEnabled() const override; - - private: - DiffuseCompositePass(const RPI::PassDescriptor& descriptor); - - }; - } // namespace Render -} // namespace AZ \ No newline at end of file diff --git a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake index 952085e136..375dbd9724 100644 --- a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake +++ b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake @@ -134,8 +134,6 @@ set(FILES Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.h - Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp - Source/DiffuseGlobalIllumination/DiffuseCompositePass.h Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h Source/DiffuseGlobalIllumination/DiffuseProbeGridTextureReadback.cpp From c83bf11a3d81d848d11bfbca56c7ebcc68afbbd4 Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Tue, 4 Jan 2022 14:21:06 -0800 Subject: [PATCH 22/47] on demand reflect az events when they are the return value of ebuses (#6625) Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- .../View/Widgets/NodePalette/NodePaletteModel.cpp | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp index 0efdf071f5..113c43682f 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp @@ -1159,7 +1159,7 @@ namespace ScriptCanvasEditor , AZStd::string_view eventName , const ScriptCanvas::EBusBusId& busId , const ScriptCanvas::EBusEventId& eventId - , const AZ::BehaviorEBusEventSender& + , const AZ::BehaviorEBusEventSender& sender , ScriptCanvas::PropertyStatus propertyStatus , bool isOverload) { @@ -1193,6 +1193,17 @@ namespace ScriptCanvasEditor senderInformation->m_displayName = details.m_name.empty() ? eventName : details.m_name.c_str(); senderInformation->m_toolTip = details.m_tooltip.empty() ? "" : details.m_tooltip; + auto safeRegister = [](AZ::BehaviorMethod* method) + { + if (method && AZ::MethodReturnsAzEventByReferenceOrPointer(*method)) + { + const AZ::BehaviorParameter* resultParameter = method->GetResult(); + ScriptCanvas::ReflectEventTypeOnDemand(resultParameter->m_typeId, resultParameter->m_name, resultParameter->m_azRtti); + } + }; + + safeRegister(sender.m_event); + safeRegister(sender.m_broadcast); m_registeredNodes.emplace(AZStd::make_pair(nodeIdentifier, senderInformation)); } } From c773c9e9aa512062f097ecf3cbb4211500e462a6 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Tue, 4 Jan 2022 16:39:04 -0600 Subject: [PATCH 23/47] Removed some unused classes from Editor/Controls Signed-off-by: Chris Galvan --- Code/Editor/Controls/ConsoleSCBMFC.h | 111 ---- Code/Editor/Controls/ConsoleSCBMFC.ui | 132 ----- Code/Editor/Controls/HotTrackingTreeCtrl.cpp | 48 -- Code/Editor/Controls/HotTrackingTreeCtrl.h | 33 -- Code/Editor/Controls/ImageListCtrl.cpp | 567 ------------------- Code/Editor/Controls/ImageListCtrl.h | 97 ---- Code/Editor/Controls/MultiMonHelper.cpp | 67 --- Code/Editor/Controls/MultiMonHelper.h | 44 -- Code/Editor/Controls/NumberCtrl.cpp | 143 ----- Code/Editor/Controls/NumberCtrl.h | 64 --- Code/Editor/Controls/TextEditorCtrl.cpp | 93 --- Code/Editor/Controls/TextEditorCtrl.h | 42 -- Code/Editor/Controls/TreeCtrlUtils.h | 322 ----------- Code/Editor/EditorPanelUtils.cpp | 542 ------------------ Code/Editor/EditorPanelUtils.h | 16 - Code/Editor/IEditor.h | 3 - Code/Editor/IEditorImpl.cpp | 13 - Code/Editor/IEditorImpl.h | 2 - Code/Editor/IEditorPanelUtils.h | 131 ----- Code/Editor/Lib/Tests/IEditorMock.h | 1 - Code/Editor/editor_lib_files.cmake | 14 - 21 files changed, 2485 deletions(-) delete mode 100644 Code/Editor/Controls/ConsoleSCBMFC.h delete mode 100644 Code/Editor/Controls/ConsoleSCBMFC.ui delete mode 100644 Code/Editor/Controls/HotTrackingTreeCtrl.cpp delete mode 100644 Code/Editor/Controls/HotTrackingTreeCtrl.h delete mode 100644 Code/Editor/Controls/ImageListCtrl.cpp delete mode 100644 Code/Editor/Controls/ImageListCtrl.h delete mode 100644 Code/Editor/Controls/MultiMonHelper.cpp delete mode 100644 Code/Editor/Controls/MultiMonHelper.h delete mode 100644 Code/Editor/Controls/NumberCtrl.cpp delete mode 100644 Code/Editor/Controls/NumberCtrl.h delete mode 100644 Code/Editor/Controls/TextEditorCtrl.cpp delete mode 100644 Code/Editor/Controls/TextEditorCtrl.h delete mode 100644 Code/Editor/Controls/TreeCtrlUtils.h delete mode 100644 Code/Editor/EditorPanelUtils.cpp delete mode 100644 Code/Editor/EditorPanelUtils.h delete mode 100644 Code/Editor/IEditorPanelUtils.h diff --git a/Code/Editor/Controls/ConsoleSCBMFC.h b/Code/Editor/Controls/ConsoleSCBMFC.h deleted file mode 100644 index fcf7f71df7..0000000000 --- a/Code/Editor/Controls/ConsoleSCBMFC.h +++ /dev/null @@ -1,111 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H -#define CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include -#include -#include - -#include "ConsoleSCB.h" -#endif - -class QMenu; -class ConsoleWidget; -class QFocusEvent; - -namespace Ui { - class ConsoleMFC; -} - -namespace MFC -{ - -struct ConsoleLine -{ - QString text; - bool newLine; -}; -typedef std::deque Lines; - -class ConsoleLineEdit - : public QLineEdit -{ - Q_OBJECT -public: - explicit ConsoleLineEdit(QWidget* parent = nullptr); - -protected: - void mousePressEvent(QMouseEvent* ev) override; - void mouseDoubleClickEvent(QMouseEvent* ev) override; - void keyPressEvent(QKeyEvent* ev) override; - bool event(QEvent* ev) override; - -signals: - void variableEditorRequested(); - void setWindowTitle(const QString&); - -private: - void DisplayHistory(bool bForward); - QStringList m_history; - unsigned int m_historyIndex; - bool m_bReusedHistory; -}; - -class ConsoleTextEdit - : public QTextEdit -{ - Q_OBJECT -public: - explicit ConsoleTextEdit(QWidget* parent = nullptr); -}; - -class CConsoleSCB - : public QWidget -{ - Q_OBJECT -public: - explicit CConsoleSCB(QWidget* parent = nullptr); - ~CConsoleSCB(); - - static void RegisterViewClass(); - void SetInputFocus(); - void AddToConsole(const QString& text, bool bNewLine); - void FlushText(); - void showPopupAndSetTitle(); - QSize sizeHint() const override; - QSize minimumSizeHint() const override; - static CConsoleSCB* GetCreatedInstance(); - - static void AddToPendingLines(const QString& text, bool bNewLine); // call this function instead of AddToConsole() until an instance of CConsoleSCB exists to prevent messages from getting lost - -public Q_SLOTS: - void OnStyleSettingsChanged(); - -private Q_SLOTS: - void showVariableEditor(); - -private: - QScopedPointer ui; - int m_richEditTextLength; - - Lines m_lines; - static Lines s_pendingLines; - - QList m_colorTable; - SEditorSettings::ConsoleColorTheme m_backgroundTheme; -}; - -} // namespace MFC - -#endif // CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCB_H - diff --git a/Code/Editor/Controls/ConsoleSCBMFC.ui b/Code/Editor/Controls/ConsoleSCBMFC.ui deleted file mode 100644 index b9386558ed..0000000000 --- a/Code/Editor/Controls/ConsoleSCBMFC.ui +++ /dev/null @@ -1,132 +0,0 @@ - - - ConsoleMFC - - - - 0 - 0 - 400 - 120 - - - - - 0 - 0 - - - - Console - - - - 0 - - - 0 - - - - - - 0 - 0 - - - - - - - - - - - - 0 - 0 - - - - - 0 - 20 - - - - - 16777215 - 20 - - - - true - - - - - - - 0 - - - 0 - - - - - - 0 - 0 - - - - - 20 - 0 - - - - - 20 - 30 - - - - - 0 - 0 - - - - - - - - - - - - 0 - 0 - - - - - - - - - - - - MFC::ConsoleLineEdit - QLineEdit -
ConsoleSCBMFC.h
-
-
- - - - -
diff --git a/Code/Editor/Controls/HotTrackingTreeCtrl.cpp b/Code/Editor/Controls/HotTrackingTreeCtrl.cpp deleted file mode 100644 index 54152a9fd4..0000000000 --- a/Code/Editor/Controls/HotTrackingTreeCtrl.cpp +++ /dev/null @@ -1,48 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "HotTrackingTreeCtrl.h" - -// Qt -#include - - -CHotTrackingTreeCtrl::CHotTrackingTreeCtrl(QWidget* parent) - : QTreeWidget(parent) -{ - setMouseTracking(true); - m_hHoverItem = nullptr; -} - -void CHotTrackingTreeCtrl::mouseMoveEvent(QMouseEvent* event) -{ - QTreeWidgetItem* hItem = itemAt(event->pos()); - - if (m_hHoverItem != nullptr) - { - QFont font = m_hHoverItem->font(0); - font.setBold(false); - m_hHoverItem->setFont(0, font); - m_hHoverItem = nullptr; - } - - if (hItem != nullptr) - { - QFont font = hItem->font(0); - font.setBold(true); - hItem->setFont(0, font); - m_hHoverItem = hItem; - } - - QTreeWidget::mouseMoveEvent(event); -} - -#include diff --git a/Code/Editor/Controls/HotTrackingTreeCtrl.h b/Code/Editor/Controls/HotTrackingTreeCtrl.h deleted file mode 100644 index 2ca7e11a91..0000000000 --- a/Code/Editor/Controls/HotTrackingTreeCtrl.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include -#endif - -class CHotTrackingTreeCtrl - : public QTreeWidget -{ - Q_OBJECT - -public: - CHotTrackingTreeCtrl(QWidget* parent = 0); - virtual ~CHotTrackingTreeCtrl(){}; - -protected: - void mouseMoveEvent(QMouseEvent* event) override; - -private: - QTreeWidgetItem* m_hHoverItem; -}; -#endif // CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H diff --git a/Code/Editor/Controls/ImageListCtrl.cpp b/Code/Editor/Controls/ImageListCtrl.cpp deleted file mode 100644 index 9c8451c2e9..0000000000 --- a/Code/Editor/Controls/ImageListCtrl.cpp +++ /dev/null @@ -1,567 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "ImageListCtrl.h" - -// Qt -#include -#include - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::CImageListCtrl(QWidget* parent) - : QAbstractItemView(parent) - , m_itemSize(60, 60) - , m_borderSize(4, 4) - , m_style(DefaultStyle) -{ - setItemDelegate(new QImageListDelegate(this)); - setAutoFillBackground(false); - - QPalette p = palette(); - p.setColor(QPalette::Highlight, QColor(255, 55, 50)); - setPalette(p); - - horizontalScrollBar()->setRange(0, 0); - verticalScrollBar()->setRange(0, 0); -} - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::~CImageListCtrl() -{ -} - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::ListStyle CImageListCtrl::Style() const -{ - return m_style; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetStyle(ListStyle style) -{ - m_style = style; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -const QSize& CImageListCtrl::ItemSize() const -{ - return m_itemSize; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetItemSize(QSize size) -{ - Q_ASSERT(size.isValid()); - m_itemSize = size; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -const QSize& CImageListCtrl::BorderSize() const -{ - return m_borderSize; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetBorderSize(QSize size) -{ - Q_ASSERT(size.isValid()); - m_borderSize = size; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -QModelIndexList CImageListCtrl::ItemsInRect(const QRect& rect) const -{ - QModelIndexList list; - - if (!model()) - { - return list; - } - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().intersects(rect)) - { - list << model()->index(i.key(), 0, rootIndex()); - } - } - - return list; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::paintEvent(QPaintEvent* event) -{ - QAbstractItemView::paintEvent(event); - - if (!model()) - { - return; - } - - const int rowCount = model()->rowCount(); - - if (m_geometry.isEmpty() && rowCount) - { - updateGeometries(); - } - - QPainter painter(viewport()); - painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing); - painter.setBackground(palette().window()); - painter.setFont(font()); - - QStyleOptionViewItem option; - option.palette = palette(); - option.font = font(); - option.fontMetrics = fontMetrics(); - option.decorationAlignment = Qt::AlignCenter; - - const QRect visibleRect(QPoint(horizontalOffset(), verticalOffset()), viewport()->contentsRect().size()); - - painter.translate(-horizontalOffset(), -verticalOffset()); - - for (int r = 0; r < rowCount; ++r) - { - const QModelIndex& index = model()->index(r, 0, rootIndex()); - - option.rect = m_geometry.value(r); - if (!option.rect.intersects(visibleRect)) - { - continue; - } - - option.state = QStyle::State_None; - - if (selectionModel()->isSelected(index)) - { - option.state |= QStyle::State_Selected; - } - - if (currentIndex() == index) - { - option.state |= QStyle::State_HasFocus; - } - - QAbstractItemDelegate* idt = itemDelegate(index); - idt->paint(&painter, option, index); - } -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::rowsInserted(const QModelIndex& parent, int start, int end) -{ - QAbstractItemView::rowsInserted(parent, start, end); - - if (isVisible()) - { - scheduleDelayedItemsLayout(); - } -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::updateGeometries() -{ - ClearItemGeometries(); - - if (!model()) - { - return; - } - - const int rowCount = model()->rowCount(); - - const int nPageHorz = viewport()->width(); - const int nPageVert = viewport()->height(); - - if (nPageHorz == 0 || nPageVert == 0 || rowCount <= 0) - { - return; - } - - int x = m_borderSize.width(); - int y = m_borderSize.height(); - - const int nItemWidth = m_itemSize.width() + m_borderSize.width(); - - if (m_style == HorizontalStyle) - { - for (int row = 0; row < rowCount; ++row) - { - m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize)); - x += nItemWidth; - } - - horizontalScrollBar()->setPageStep(viewport()->width()); - horizontalScrollBar()->setRange(0, x - viewport()->width()); - } - else - { - const int nTextHeight = fontMetrics().height(); - const int nItemHeight = m_itemSize.height() + m_borderSize.height() + nTextHeight; - - int nNumOfHorzItems = nPageHorz / nItemWidth; - if (nNumOfHorzItems <= 0) - { - nNumOfHorzItems = 1; - } - - for (int row = 0; row < rowCount; ++row) - { - m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize)); - - if ((row + 1) % nNumOfHorzItems == 0) - { - y += nItemHeight; - x = m_borderSize.width(); - } - else - { - x += nItemWidth; - } - } - - verticalScrollBar()->setPageStep(viewport()->height()); - verticalScrollBar()->setRange(0, (y + nItemHeight) - viewport()->height()); - } -} - -////////////////////////////////////////////////////////////////////////// -QModelIndex CImageListCtrl::indexAt(const QPoint& point) const -{ - if (!model()) - { - return QModelIndex(); - } - - const QPoint p = point + - QPoint(horizontalOffset(), verticalOffset()); - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().contains(p)) - { - return model()->index(i.key(), 0, rootIndex()); - } - } - - return QModelIndex(); -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::scrollTo(const QModelIndex& index, ScrollHint hint) -{ - if (!index.isValid()) - { - return; - } - - QRect rect = m_geometry.value(index.row()); - - switch (hint) - { - case EnsureVisible: - if (horizontalOffset() > rect.right()) - { - horizontalScrollBar()->setValue(rect.left()); - } - else if ((horizontalOffset() + viewport()->width()) < rect.left()) - { - horizontalScrollBar()->setValue(rect.right() - viewport()->width()); - } - - if (verticalOffset() > rect.bottom()) - { - verticalScrollBar()->setValue(rect.top()); - } - else if ((verticalOffset() + viewport()->height()) < rect.top()) - { - verticalScrollBar()->setValue(rect.bottom() - viewport()->height()); - } - break; - - case PositionAtTop: - horizontalScrollBar()->setValue(rect.left()); - verticalScrollBar()->setValue(rect.top()); - break; - - case PositionAtBottom: - horizontalScrollBar()->setValue(rect.right() - viewport()->width()); - verticalScrollBar()->setValue(rect.bottom() - viewport()->height()); - break; - - case PositionAtCenter: - horizontalScrollBar()->setValue(rect.center().x() - (viewport()->width() / 2)); - verticalScrollBar()->setValue(rect.center().y() - (viewport()->height() / 2)); - break; - } -} - -////////////////////////////////////////////////////////////////////////// -QRect CImageListCtrl::visualRect(const QModelIndex& index) const -{ - if (!index.isValid()) - { - return QRect(); - } - - - if (!m_geometry.contains(index.row())) - { - return QRect(); - } - - return m_geometry.value(index.row()) - .translated(-horizontalOffset(), -verticalOffset()); -} - -////////////////////////////////////////////////////////////////////////// -QRect CImageListCtrl::ItemGeometry(const QModelIndex& index) const -{ - Q_ASSERT(index.model() == model()); - Q_ASSERT(m_geometry.contains(index.row())); - - return m_geometry.value(index.row()); -} - -void CImageListCtrl::SetItemGeometry(const QModelIndex& index, const QRect& rect) -{ - Q_ASSERT(index.model() == model()); - m_geometry.insert(index.row(), rect); - update(rect); -} - -void CImageListCtrl::ClearItemGeometries() -{ - m_geometry.clear(); -} - -////////////////////////////////////////////////////////////////////////// -int CImageListCtrl::horizontalOffset() const -{ - return horizontalScrollBar()->value(); -} - -////////////////////////////////////////////////////////////////////////// -int CImageListCtrl::verticalOffset() const -{ - return verticalScrollBar()->value(); -} - -////////////////////////////////////////////////////////////////////////// -bool CImageListCtrl::isIndexHidden([[maybe_unused]] const QModelIndex& index) const -{ - return false; /* not supported */ -} - -////////////////////////////////////////////////////////////////////////// -QModelIndex CImageListCtrl::moveCursor(CursorAction cursorAction, [[maybe_unused]] Qt::KeyboardModifiers modifiers) -{ - if (!model()) - { - return QModelIndex(); - } - - const int rowCount = model()->rowCount(); - - if (0 == rowCount) - { - return QModelIndex(); - } - - switch (cursorAction) - { - case MoveHome: - return model()->index(0, 0, rootIndex()); - - case MoveEnd: - return model()->index(rowCount - 1, 0, rootIndex()); - - case MovePrevious: - { - QModelIndex current = currentIndex(); - if (current.isValid()) - { - return model()->index((current.row() - 1) % rowCount, 0, rootIndex()); - } - } break; - - case MoveNext: - { - QModelIndex current = currentIndex(); - if (current.isValid()) - { - return model()->index((current.row() + 1) % rowCount, 0, rootIndex()); - } - } break; - - case MoveUp: - case MoveDown: - case MoveLeft: - case MoveRight: - case MovePageUp: - case MovePageDown: - /* TODO */ - break; - } - return QModelIndex(); -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags) -{ - if (!model()) - { - return; - } - - const QRect lrect = - rect.translated(horizontalOffset(), verticalOffset()); - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().intersects(lrect)) - { - selectionModel()->select(model()->index(i.key(), 0, rootIndex()), flags); - } - } -} - -////////////////////////////////////////////////////////////////////////// -QRegion CImageListCtrl::visualRegionForSelection(const QItemSelection& selection) const -{ - QRegion region; - - foreach(const QModelIndex &index, selection.indexes()) - { - region += visualRect(index); - } - - return region; -} - -////////////////////////////////////////////////////////////////////////// -QImageListDelegate::QImageListDelegate(QObject* parent) - : QAbstractItemDelegate(parent) -{ -} - -////////////////////////////////////////////////////////////////////////// -void QImageListDelegate::paint(QPainter* painter, - const QStyleOptionViewItem& option, const QModelIndex& index) const -{ - painter->save(); - - painter->setFont(option.font); - - if (option.rect.isValid()) - { - painter->setClipRect(option.rect); - } - - QRect innerRect = option.rect.adjusted(1, 1, -1, -1); - - QRect textRect(innerRect.left(), innerRect.bottom() - option.fontMetrics.height(), - innerRect.width(), option.fontMetrics.height() + 1); - - /* fill item background */ - - painter->fillRect(option.rect, option.palette.color(QPalette::Base)); - - /* draw image */ - - if (index.data(Qt::DecorationRole).isValid()) - { - const QPixmap& p = index.data(Qt::DecorationRole).value(); - if (p.isNull() || p.size() == QSize(1, 1)) - { - emit InvalidPixmapGenerated(index); - } - else - { - painter->drawPixmap(innerRect, p); - } - } - - /* draw text */ - - const QColor trColor = option.palette.color(QPalette::Shadow); - painter->fillRect(textRect, (option.state & QStyle::State_Selected) ? - trColor.lighter() : trColor); - - if (option.state & QStyle::State_Selected) - { - painter->setPen(QPen(option.palette.color(QPalette::HighlightedText))); - - QFont f = painter->font(); - f.setBold(true); - painter->setFont(f); - } - else - { - painter->setPen(QPen(option.palette.color(QPalette::Text))); - } - - painter->drawText(textRect, index.data(Qt::DisplayRole).toString(), - QTextOption(option.decorationAlignment)); - - painter->setPen(QPen(option.palette.color(QPalette::Shadow))); - painter->drawRect(textRect); - - /* draw border */ - - if (option.state & QStyle::State_Selected) - { - QPen pen(option.palette.color(QPalette::Highlight)); - pen.setWidth(2); - painter->setPen(pen); - painter->drawRect(innerRect); - } - else - { - painter->setPen(QPen(option.palette.color(QPalette::Shadow))); - painter->drawRect(option.rect); - } - - if (option.state & QStyle::State_HasFocus) - { - QPen pen(Qt::DotLine); - pen.setColor(option.palette.color(QPalette::AlternateBase)); - painter->setPen(pen); - painter->drawRect(option.rect); - } - - painter->restore(); -} - -////////////////////////////////////////////////////////////////////////// -QSize QImageListDelegate::sizeHint(const QStyleOptionViewItem& option, - [[maybe_unused]] const QModelIndex& index) const -{ - return option.rect.size(); -} - -////////////////////////////////////////////////////////////////////////// -QVector QImageListDelegate::paintingRoles() const -{ - return QVector() << Qt::DecorationRole << Qt::DisplayRole; -} - -#include diff --git a/Code/Editor/Controls/ImageListCtrl.h b/Code/Editor/Controls/ImageListCtrl.h deleted file mode 100644 index db393c8497..0000000000 --- a/Code/Editor/Controls/ImageListCtrl.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include - -#include -#endif - -////////////////////////////////////////////////////////////////////////// -// Custom control to display list of images. -////////////////////////////////////////////////////////////////////////// -class CImageListCtrl - : public QAbstractItemView -{ - Q_OBJECT -public: - enum ListStyle - { - DefaultStyle, - HorizontalStyle - }; - -public: - CImageListCtrl(QWidget* parent = nullptr); - ~CImageListCtrl(); - - ListStyle Style() const; - void SetStyle(ListStyle style); - - const QSize& ItemSize() const; - void SetItemSize(QSize size); - - const QSize& BorderSize() const; - void SetBorderSize(QSize size); - - // Get all items inside specified rectangle. - QModelIndexList ItemsInRect(const QRect& rect) const; - - QModelIndex indexAt(const QPoint& point) const override; - void scrollTo(const QModelIndex& index, ScrollHint hint = EnsureVisible) override; - QRect visualRect(const QModelIndex& index) const override; - -protected: - QRect ItemGeometry(const QModelIndex& index) const; - void SetItemGeometry(const QModelIndex& index, const QRect& rect); - void ClearItemGeometries(); - - int horizontalOffset() const override; - int verticalOffset() const override; - bool isIndexHidden(const QModelIndex& index) const override; - QModelIndex moveCursor(CursorAction cursorAction, Qt::KeyboardModifiers modifiers) override; - void setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags) override; - QRegion visualRegionForSelection(const QItemSelection& selection) const override; - - void paintEvent(QPaintEvent* event) override; - void rowsInserted(const QModelIndex& parent, int start, int end) override; - - void updateGeometries() override; - -private: - QHash m_geometry; - QSize m_itemSize; - QSize m_borderSize; - ListStyle m_style; -}; - -class QImageListDelegate - : public QAbstractItemDelegate -{ - Q_OBJECT -signals: - void InvalidPixmapGenerated(const QModelIndex& index) const; -public: - QImageListDelegate(QObject* parent = nullptr); - - void paint(QPainter* painter, - const QStyleOptionViewItem& option, - const QModelIndex& index) const override; - - QSize sizeHint(const QStyleOptionViewItem& option, - const QModelIndex& index) const override; - - QVector paintingRoles() const override; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H diff --git a/Code/Editor/Controls/MultiMonHelper.cpp b/Code/Editor/Controls/MultiMonHelper.cpp deleted file mode 100644 index 5b3ed3a204..0000000000 --- a/Code/Editor/Controls/MultiMonHelper.cpp +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "MultiMonHelper.h" - -// Qt -#include - -//////////////////////////////////////////////////////////////////////////// -void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags) -{ - const QScreen* currentScreen = nullptr; - QRect rc; - - Q_ASSERT(prc); - - const auto screens = qApp->screens(); - for (auto screen : screens) - { - if (screen->geometry().contains(prc->center())) - { - currentScreen = screen; - break; - } - } - - if (!currentScreen) - { - return; - } - - const int w = prc->width(); - const int h = prc->height(); - - if (flags & MONITOR_WORKAREA) - { - rc = currentScreen->availableGeometry(); - } - else - { - rc = currentScreen->geometry(); - } - - // center or clip the passed rect to the monitor rect - if (flags & MONITOR_CENTER) - { - prc->setLeft(rc.left() + (rc.right() - rc.left() - w) / 2); - prc->setTop(rc.top() + (rc.bottom() - rc.top() - h) / 2); - prc->setRight(prc->left() + w); - prc->setBottom(prc->top() + h); - } - else - { - prc->setLeft(qMax(rc.left(), qMin(rc.right() - w, prc->left()))); - prc->setTop(qMax(rc.top(), qMin(rc.bottom() - h, prc->top()))); - prc->setRight(prc->left() + w); - prc->setBottom(prc->top() + h); - } -} diff --git a/Code/Editor/Controls/MultiMonHelper.h b/Code/Editor/Controls/MultiMonHelper.h deleted file mode 100644 index 54e47bf022..0000000000 --- a/Code/Editor/Controls/MultiMonHelper.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H -#define CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H -#pragma once - -// Taken from: http://msdn.microsoft.com/en-us/library/dd162826(v=vs.85).aspx -#define MONITOR_CENTER 0x0001 // center rect to monitor -#define MONITOR_CLIP 0x0000 // clip rect to monitor -#define MONITOR_WORKAREA 0x0002 // use monitor work area -#define MONITOR_AREA 0x0000 // use monitor entire area - -// -// ClipOrCenterRectToMonitor -// -// The most common problem apps have when running on a -// multimonitor system is that they "clip" or "pin" windows -// based on the SM_CXSCREEN and SM_CYSCREEN system metrics. -// Because of app compatibility reasons these system metrics -// return the size of the primary monitor. -// -// This shows how you use the multi-monitor functions -// to do the same thing. -// -// params: -// prc : pointer to QRect to modify -// flags : some combination of the MONITOR_* flags above -// -// example: -// -// ClipOrCenterRectToMonitor(&aRect, MONITOR_CLIP | MONITOR_WORKAREA); -// -// Takes parameter pointer to RECT "aRect" and flags MONITOR_CLIP | MONITOR_WORKAREA -// This will modify aRect without resizing it so that it remains within the on-screen boundaries. -void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags); - -#endif // CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H diff --git a/Code/Editor/Controls/NumberCtrl.cpp b/Code/Editor/Controls/NumberCtrl.cpp deleted file mode 100644 index 473dd7e4af..0000000000 --- a/Code/Editor/Controls/NumberCtrl.cpp +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "NumberCtrl.h" - - -QNumberCtrl::QNumberCtrl(QWidget* parent) - : QDoubleSpinBox(parent) - , m_bMouseDown(false) - , m_bDragged(false) - , m_bUndoEnabled(false) - , m_prevValue(0) -{ - connect(this, &QAbstractSpinBox::editingFinished, this, &QNumberCtrl::onEditingFinished); -} - -void QNumberCtrl::changeEvent(QEvent* event) -{ - if (event->type() == QEvent::EnabledChange) - { - setButtonSymbols(isEnabled() ? UpDownArrows : NoButtons); - } - - QDoubleSpinBox::changeEvent(event); -} - - -void QNumberCtrl::SetRange(double newMin, double newMax) -{ - // Avoid setting this value if its close to the current value, because otherwise qt will pump events into the queue to redraw/etc. - if ( (!AZ::IsClose(this->minimum(), newMin, DBL_EPSILON)) || (!AZ::IsClose(this->maximum(), newMax, DBL_EPSILON)) ) - { - setRange(newMin, newMax); - } -} - - -void QNumberCtrl::mousePressEvent(QMouseEvent* event) -{ - if (event->button() == Qt::LeftButton) - { - emit mousePressed(); - - m_bMouseDown = true; - m_bDragged = false; - m_mousePos = event->pos(); - - if (m_bUndoEnabled && !CUndo::IsRecording()) - { - GetIEditor()->BeginUndo(); - } - - emit dragStarted(); - - grabMouse(); - } - - QDoubleSpinBox::mousePressEvent(event); -} - -void QNumberCtrl::mouseReleaseEvent(QMouseEvent* event) -{ - QDoubleSpinBox::mouseReleaseEvent(event); - - if (event->button() == Qt::LeftButton) - { - m_bMouseDown = m_bDragged = false; - - emit valueUpdated(); - emit valueChanged(); - - if (m_bUndoEnabled && CUndo::IsRecording()) - { - GetIEditor()->AcceptUndo(m_undoText); - } - - emit dragFinished(); - - releaseMouse(); - - m_prevValue = value(); - - emit mouseReleased(); - } -} - -void QNumberCtrl::mouseMoveEvent(QMouseEvent* event) -{ - QDoubleSpinBox::mousePressEvent(event); - - if (m_bMouseDown) - { - m_bDragged = true; - - int dy = event->pos().y() - m_mousePos.y(); - setValue(value() - singleStep() * dy); - - emit valueUpdated(); - - m_mousePos = event->pos(); - } -} - -void QNumberCtrl::EnableUndo(const QString& undoText) -{ - m_undoText = undoText; - m_bUndoEnabled = true; -} - -void QNumberCtrl::focusInEvent(QFocusEvent* event) -{ - m_prevValue = value(); - QDoubleSpinBox::focusInEvent(event); -} - -void QNumberCtrl::onEditingFinished() -{ - bool undo = m_bUndoEnabled && !CUndo::IsRecording() && m_prevValue != value(); - if (undo) - { - GetIEditor()->BeginUndo(); - } - - emit valueUpdated(); - emit valueChanged(); - - if (undo) - { - GetIEditor()->AcceptUndo(m_undoText); - } - - m_prevValue = value(); -} - -#include diff --git a/Code/Editor/Controls/NumberCtrl.h b/Code/Editor/Controls/NumberCtrl.h deleted file mode 100644 index 22ee7b867f..0000000000 --- a/Code/Editor/Controls/NumberCtrl.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H -#pragma once - -// NumberCtrl.h : header file -// - -#if !defined(Q_MOC_RUN) -#include -#endif - -class QNumberCtrl - : public QDoubleSpinBox -{ - Q_OBJECT - -public: - QNumberCtrl(QWidget* parent = nullptr); - - bool IsDragging() const { return m_bDragged; } - - //! If called will enable undo with given text when control is modified. - void EnableUndo(const QString& undoText); - void SetRange(double newMin, double maxRange); - -Q_SIGNALS: - void dragStarted(); - void dragFinished(); - - void valueUpdated(); - void valueChanged(); - - void mouseReleased(); - void mousePressed(); - -protected: - void changeEvent(QEvent* event) override; - void focusInEvent(QFocusEvent* event) override; - void mousePressEvent(QMouseEvent* event) override; - void mouseMoveEvent(QMouseEvent* event) override; - void mouseReleaseEvent(QMouseEvent* event) override; - -private: - void onEditingFinished(); - void onValueChanged(double d); - - bool m_bMouseDown; - bool m_bDragged; - QPoint m_mousePos; - bool m_bUndoEnabled; - double m_prevValue; - QString m_undoText; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H diff --git a/Code/Editor/Controls/TextEditorCtrl.cpp b/Code/Editor/Controls/TextEditorCtrl.cpp deleted file mode 100644 index c372138d80..0000000000 --- a/Code/Editor/Controls/TextEditorCtrl.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "TextEditorCtrl.h" - - -// CTextEditorCtrl -CTextEditorCtrl::CTextEditorCtrl(QWidget* pParent) - : QTextEdit(pParent) -{ - m_bModified = true; - - QFont font; - font.setFamily("Courier New"); - font.setFixedPitch(true); - font.setPointSize(10); - setFont(font); - - setLineWrapMode(NoWrap); - - connect(this, &QTextEdit::textChanged, this, &CTextEditorCtrl::OnChange); -} - -CTextEditorCtrl::~CTextEditorCtrl() -{ -} - - -// CTextEditorCtrl message handlers - -void CTextEditorCtrl::LoadFile(const QString& sFileName) -{ - if (m_filename == sFileName) - { - return; - } - - m_filename = sFileName; - - clear(); - - CCryFile file(sFileName.toUtf8().data(), "rb"); - if (file.Open(sFileName.toUtf8().data(), "rb")) - { - size_t length = file.GetLength(); - - QByteArray text; - text.resize(static_cast(length)); - file.ReadRaw(text.data(), length); - - setPlainText(text); - } - - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -void CTextEditorCtrl::SaveFile(const QString& sFileName) -{ - if (sFileName.isEmpty()) - { - return; - } - - if (!CFileUtil::OverwriteFile(sFileName.toUtf8().data())) - { - return; - } - - QFile file(sFileName); - file.open(QFile::WriteOnly); - - file.write(toPlainText().toUtf8()); - - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -void CTextEditorCtrl::OnChange() -{ - - m_bModified = true; -} - -#include diff --git a/Code/Editor/Controls/TextEditorCtrl.h b/Code/Editor/Controls/TextEditorCtrl.h deleted file mode 100644 index e155185f90..0000000000 --- a/Code/Editor/Controls/TextEditorCtrl.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H -#pragma once - -// CTextEditorCtrl -#if !defined(Q_MOC_RUN) -#include -#endif - -class CTextEditorCtrl - : public QTextEdit -{ - Q_OBJECT - -public: - CTextEditorCtrl(QWidget* pParent = nullptr); - virtual ~CTextEditorCtrl(); - - void LoadFile(const QString& sFileName); - void SaveFile(const QString& sFileName); - QString GetFilename() const { return m_filename; } - - bool IsModified() const { return m_bModified; } - - //! Must be called after OnChange message. - void OnChange(); - -protected: - QString m_filename; - bool m_bModified; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H diff --git a/Code/Editor/Controls/TreeCtrlUtils.h b/Code/Editor/Controls/TreeCtrlUtils.h deleted file mode 100644 index 7498360d2e..0000000000 --- a/Code/Editor/Controls/TreeCtrlUtils.h +++ /dev/null @@ -1,322 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H -#define CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H -#pragma once - -#include - -namespace TreeCtrlUtils -{ - template - class TreeItemIterator - : public P - { - public: - typedef P Traits; - - //iterator traits, required by STL - typedef ptrdiff_t difference_type; - typedef HTREEITEM value_type; - typedef HTREEITEM* pointer; - typedef HTREEITEM& reference; - typedef std::forward_iterator_tag iterator_category; - - TreeItemIterator() - : pCtrl(0) - , hItem(0) {} - explicit TreeItemIterator(const P& traits) - : P(traits) - , pCtrl(0) - , hItem(0) {} - TreeItemIterator(const TreeItemIterator& other) - : P(other) - , pCtrl(other.pCtrl) - , hItem(other.hItem) {} - TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem) - : pCtrl(pCtrl) - , hItem(hItem) {} - TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem, const P& traits) - : P(traits) - , pCtrl(pCtrl) - , hItem(hItem) {} - - HTREEITEM operator*() {return hItem; } - bool operator==(const TreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; } - bool operator!=(const TreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; } - - TreeItemIterator& operator++() - { - HTREEITEM hNextItem = 0; - if (RecurseToChildren(hItem)) - { - hNextItem = (pCtrl ? pCtrl->GetChildItem(hItem) : 0); - } - while (pCtrl && hItem && !hNextItem) - { - hNextItem = pCtrl->GetNextSiblingItem(hItem); - if (!hNextItem) - { - hItem = pCtrl->GetParentItem(hItem); - } - } - hItem = hNextItem; - - return *this; - } - - TreeItemIterator operator++(int) {TreeItemIterator old = *this; ++(*this); return old; } - - CTreeCtrl* pCtrl; - HTREEITEM hItem; - }; - - class NonRecursiveTreeItemIteratorTraits - { - public: - bool RecurseToChildren(HTREEITEM hItem) {return false; } - }; - typedef TreeItemIterator NonRecursiveTreeItemIterator; - - class RecursiveTreeItemIteratorTraits - { - public: - bool RecurseToChildren(HTREEITEM hItem) {return true; } - }; - typedef TreeItemIterator RecursiveTreeItemIterator; - - inline RecursiveTreeItemIterator BeginTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - if (hItem == 0) - { - hItem = (pCtrl ? pCtrl->GetRootItem() : 0); - } - return RecursiveTreeItemIterator(pCtrl, hItem); - } - - inline RecursiveTreeItemIterator EndTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - HTREEITEM hEndItem = 0; - HTREEITEM hParent = hItem; - do - { - if (hParent) - { - hEndItem = pCtrl->GetNextSiblingItem(hParent); - } - hParent = (pCtrl && hParent ? pCtrl->GetParentItem(hParent) : 0); - } - while (hParent && !hEndItem); - return RecursiveTreeItemIterator(pCtrl, hEndItem); - } - - inline NonRecursiveTreeItemIterator BeginTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - if (hItem == 0) - { - hItem = (pCtrl ? pCtrl->GetRootItem() : 0); - } - if (hItem) - { - hItem = pCtrl->GetChildItem(hItem); - } - return NonRecursiveTreeItemIterator(pCtrl, hItem); - } - - inline NonRecursiveTreeItemIterator EndTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - HTREEITEM hEndItem = 0; - HTREEITEM hParent = 0; - while (hParent && !hEndItem) - { - hParent = (pCtrl && hItem ? pCtrl->GetParentItem(hItem) : 0); - if (hParent) - { - hEndItem = pCtrl->GetNextSiblingItem(hParent); - } - } - return NonRecursiveTreeItemIterator(pCtrl, hEndItem); - } - - template - class TreeItemDataIterator - { - public: - typedef T Type; - typedef TreeItemIterator

InternalIterator; - - //iterator traits, required by STL - typedef ptrdiff_t difference_type; - typedef Type* value_type; - typedef Type** pointer; - typedef Type*& reference; - typedef std::forward_iterator_tag iterator_category; - - TreeItemDataIterator() {} - TreeItemDataIterator(const TreeItemDataIterator& other) - : iterator(other.iterator) {AdvanceToValidIterator(); } - explicit TreeItemDataIterator(const InternalIterator& iterator) - : iterator(iterator) {AdvanceToValidIterator(); } - - Type* operator*() {return reinterpret_cast(iterator.pCtrl->GetItemData(iterator.hItem)); } - bool operator==(const TreeItemDataIterator& other) const {return iterator == other.iterator; } - bool operator!=(const TreeItemDataIterator& other) const {return iterator != other.iterator; } - - HTREEITEM GetTreeItem() {return iterator.hItem; } - - TreeItemDataIterator& operator++() - { - ++iterator; - AdvanceToValidIterator(); - return *this; - } - - TreeItemDataIterator operator++(int) {TreeItemDataIterator old = *this; ++(*this); return old; } - - private: - void AdvanceToValidIterator() - { - while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem)) - { - ++iterator; - } - } - - InternalIterator iterator; - }; - - template - class RecursiveItemDataIteratorType - { - public: typedef TreeItemDataIterator type; - }; - template - inline TreeItemDataIterator BeginTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(BeginTreeItemsRecursive(pCtrl, hItem)); - } - - template - inline TreeItemDataIterator EndTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(EndTreeItemsRecursive(pCtrl, hItem)); - } - - template - class NonRecursiveItemDataIteratorType - { - typedef TreeItemDataIterator type; - }; - template - inline TreeItemDataIterator BeginTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(BeginTreeItemsNonRecursive(pCtrl, hItem)); - } - - template - inline TreeItemDataIterator EndTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(EndTreeItemsNonRecursive(pCtrl, hItem)); - } - - class SelectedTreeItemIterator - { - public: - SelectedTreeItemIterator() - : pCtrl(0) - , hItem(0) {} - SelectedTreeItemIterator(const SelectedTreeItemIterator& other) - : pCtrl(other.pCtrl) - , hItem(other.hItem) {} - SelectedTreeItemIterator(CXTTreeCtrl* pCtrl, HTREEITEM hItem) - : pCtrl(pCtrl) - , hItem(hItem) {} - - HTREEITEM operator*() {return hItem; } - bool operator==(const SelectedTreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; } - bool operator!=(const SelectedTreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; } - - SelectedTreeItemIterator& operator++() - { - hItem = (pCtrl ? pCtrl->GetNextSelectedItem(hItem) : 0); - - return *this; - } - - SelectedTreeItemIterator operator++(int) {SelectedTreeItemIterator old = *this; ++(*this); return old; } - - CXTTreeCtrl* pCtrl; - HTREEITEM hItem; - }; - - SelectedTreeItemIterator BeginSelectedTreeItems(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemIterator(pCtrl, (pCtrl ? pCtrl->GetFirstSelectedItem() : 0)); - } - - SelectedTreeItemIterator EndSelectedTreeItems(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemIterator(pCtrl, 0); - } - - template - class SelectedTreeItemDataIterator - { - public: - typedef T Type; - typedef SelectedTreeItemIterator InternalIterator; - - SelectedTreeItemDataIterator() {} - SelectedTreeItemDataIterator(const SelectedTreeItemDataIterator& other) - : iterator(other.iterator) {AdvanceToValidIterator(); } - explicit SelectedTreeItemDataIterator(const InternalIterator& iterator) - : iterator(iterator) {AdvanceToValidIterator(); } - - Type* operator*() {return reinterpret_cast(iterator.pCtrl->GetItemData(iterator.hItem)); } - bool operator==(const SelectedTreeItemDataIterator& other) const {return iterator == other.iterator; } - bool operator!=(const SelectedTreeItemDataIterator& other) const {return iterator != other.iterator; } - - HTREEITEM GetTreeItem() {return iterator.hItem; } - - SelectedTreeItemDataIterator& operator++() - { - ++iterator; - AdvanceToValidIterator(); - return *this; - } - - SelectedTreeItemDataIterator operator++(int) {SelectedTreeItemDataIterator old = *this; ++(*this); return old; } - - private: - void AdvanceToValidIterator() - { - while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem)) - { - ++iterator; - } - } - - InternalIterator iterator; - }; - - template - SelectedTreeItemDataIterator BeginSelectedTreeItemData(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemDataIterator(BeginSelectedTreeItems(pCtrl)); - } - - template - SelectedTreeItemDataIterator EndSelectedTreeItemData(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemDataIterator(EndSelectedTreeItems(pCtrl)); - } -} - -#endif // CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H diff --git a/Code/Editor/EditorPanelUtils.cpp b/Code/Editor/EditorPanelUtils.cpp deleted file mode 100644 index 1a3c9bcb4a..0000000000 --- a/Code/Editor/EditorPanelUtils.cpp +++ /dev/null @@ -1,542 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#include "EditorDefs.h" - -#include "EditorPanelUtils.h" - -#include - -// Qt -#include -#include -#include - -// Editor -#include "IEditorPanelUtils.h" -#include "Objects/EntityObject.h" -#include "CryEditDoc.h" -#include "ViewManager.h" -#include "Controls/QToolTipWidget.h" -#include "Objects/SelectionGroup.h" - - - -#ifndef PI -#define PI 3.14159265358979323f -#endif - - -struct ToolTip -{ - bool isValid; - QString title; - QString content; - QString specialContent; - QString disabledContent; -}; - -// internal implementation for better compile times - should also never be used externally, use IParticleEditorUtils interface for that. -class CEditorPanelUtils_Impl - : public IEditorPanelUtils -{ -public: - void SetViewportDragOperation(void(* dropCallback)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) override - { - for (int i = 0; i < GetIEditor()->GetViewManager()->GetViewCount(); i++) - { - GetIEditor()->GetViewManager()->GetView(i)->SetGlobalDropCallback(dropCallback, custom); - } - } - -public: - - int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) override - { - CRY_ASSERT(settings); - return settings->GetDebugFlags(); - } - - void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) override - { - CRY_ASSERT(settings); - settings->SetDebugFlags(flags); - } - -protected: - QVector hotkeys; - bool m_hotkeysAreEnabled; -public: - - bool HotKey_Import() override - { - QVector > keys; - QString filepath = QFileDialog::getOpenFileName(nullptr, "Select shortcut configuration to load", - QString(), "HotKey Config Files (*.hkxml)"); - QFile file(filepath); - if (!file.open(QIODevice::ReadOnly)) - { - return false; - } - QXmlStreamReader stream(&file); - bool result = true; - - while (!stream.isEndDocument()) - { - if (stream.isStartElement()) - { - if (stream.name() == "HotKey") - { - QPair key; - QXmlStreamAttributes att = stream.attributes(); - for (QXmlStreamAttribute attr : att) - { - if (attr.name().compare(QLatin1String("path"), Qt::CaseInsensitive) == 0) - { - key.first = attr.value().toString(); - } - if (attr.name().compare(QLatin1String("sequence"), Qt::CaseInsensitive) == 0) - { - key.second = attr.value().toString(); - } - } - if (!key.first.isEmpty()) - { - keys.push_back(key); // we allow blank key sequences for unassigned shortcuts - } - else - { - result = false; //but not blank paths! - } - } - } - stream.readNext(); - } - file.close(); - - if (result) - { - HotKey_BuildDefaults(); - for (QPair key : keys) - { - for (int j = 0; j < hotkeys.count(); j++) - { - if (hotkeys[j].path.compare(key.first, Qt::CaseInsensitive) == 0) - { - hotkeys[j].SetPath(key.first.toStdString().c_str()); - hotkeys[j].SetSequenceFromString(key.second.toStdString().c_str()); - } - } - } - } - return result; - } - - void HotKey_Export() override - { - auto settingDir = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / "Editor" / "Plugins" / "ParticleEditorPlugin" / "settings"; - QString filepath = QFileDialog::getSaveFileName(nullptr, "Select shortcut configuration to load", settingDir.c_str(), "HotKey Config Files (*.hkxml)"); - QFile file(filepath); - if (!file.open(QIODevice::WriteOnly)) - { - return; - } - - QXmlStreamWriter stream(&file); - stream.setAutoFormatting(true); - stream.writeStartDocument(); - stream.writeStartElement("HotKeys"); - - for (HotKey key : hotkeys) - { - stream.writeStartElement("HotKey"); - stream.writeAttribute("path", key.path); - stream.writeAttribute("sequence", key.sequence.toString()); - stream.writeEndElement(); - } - stream.writeEndElement(); - stream.writeEndDocument(); - file.close(); - } - - QKeySequence HotKey_GetShortcut(const char* path) override - { - for (HotKey combo : hotkeys) - { - if (combo.IsMatch(path)) - { - return combo.sequence; - } - } - return QKeySequence(); - } - - bool HotKey_IsPressed(const QKeyEvent* event, const char* path) override - { - if (!m_hotkeysAreEnabled) - { - return false; - } - unsigned int keyInt = 0; - //Capture any modifiers - Qt::KeyboardModifiers modifiers = QApplication::keyboardModifiers(); - if (modifiers & Qt::ShiftModifier) - { - keyInt += Qt::SHIFT; - } - if (modifiers & Qt::ControlModifier) - { - keyInt += Qt::CTRL; - } - if (modifiers & Qt::AltModifier) - { - keyInt += Qt::ALT; - } - if (modifiers & Qt::MetaModifier) - { - keyInt += Qt::META; - } - //Capture any key - keyInt += event->key(); - - QString t0 = QKeySequence(keyInt).toString(); - QString t1 = HotKey_GetShortcut(path).toString(); - - //if strings match then shortcut is pressed - if (t1.compare(t0, Qt::CaseInsensitive) == 0) - { - return true; - } - return false; - } - - bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) override - { - if (!m_hotkeysAreEnabled) - { - return false; - } - - QString t0 = event->key().toString(); - QString t1 = HotKey_GetShortcut(path).toString(); - - //if strings match then shortcut is pressed - if (t1.compare(t0, Qt::CaseInsensitive) == 0) - { - return true; - } - return false; - } - - bool HotKey_LoadExisting() override - { - QSettings settings("O3DE", "O3DE"); - QString group = "Hotkeys/"; - - HotKey_BuildDefaults(); - - int size = settings.beginReadArray(group); - - for (int i = 0; i < size; i++) - { - settings.setArrayIndex(i); - QPair hotkey; - hotkey.first = settings.value("name").toString(); - hotkey.second = settings.value("keySequence").toString(); - if (!hotkey.first.isEmpty()) - { - for (int j = 0; j < hotkeys.count(); j++) - { - if (hotkeys[j].path.compare(hotkey.first, Qt::CaseInsensitive) == 0) - { - hotkeys[j].SetPath(hotkey.first.toStdString().c_str()); - hotkeys[j].SetSequenceFromString(hotkey.second.toStdString().c_str()); - } - } - } - } - - settings.endArray(); - if (hotkeys.isEmpty()) - { - return false; - } - return true; - } - - void HotKey_SaveCurrent() override - { - QSettings settings("O3DE", "O3DE"); - QString group = "Hotkeys/"; - settings.remove("Hotkeys/"); - settings.sync(); - settings.beginWriteArray(group); - int saveIndex = 0; - for (HotKey key : hotkeys) - { - if (!key.path.isEmpty()) - { - settings.setArrayIndex(saveIndex++); - settings.setValue("name", key.path); - settings.setValue("keySequence", key.sequence.toString()); - } - } - settings.endArray(); - settings.sync(); - } - - void HotKey_BuildDefaults() override - { - m_hotkeysAreEnabled = true; - QVector > keys; - while (hotkeys.count() > 0) - { - hotkeys.takeAt(0); - } - - //MENU SELECTION SHORTCUTS//////////////////////////////////////////////// - keys.push_back(QPair("Menus.File Menu", "Alt+F")); - keys.push_back(QPair("Menus.Edit Menu", "Alt+E")); - keys.push_back(QPair("Menus.View Menu", "Alt+V")); - //FILE MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("File Menu.Create new emitter", "Ctrl+N")); - keys.push_back(QPair("File Menu.Create new library", "Ctrl+Shift+N")); - keys.push_back(QPair("File Menu.Create new folder", "")); - keys.push_back(QPair("File Menu.Import", "Ctrl+I")); - keys.push_back(QPair("File Menu.Import level library", "Ctrl+Shift+I")); - keys.push_back(QPair("File Menu.Save", "Ctrl+S")); - keys.push_back(QPair("File Menu.Close", "Ctrl+Q")); - //EDIT MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("Edit Menu.Copy", "Ctrl+C")); - keys.push_back(QPair("Edit Menu.Paste", "Ctrl+V")); - keys.push_back(QPair("Edit Menu.Duplicate", "Ctrl+D")); - keys.push_back(QPair("Edit Menu.Undo", "Ctrl+Z")); - keys.push_back(QPair("Edit Menu.Redo", "Ctrl+Shift+Z")); - keys.push_back(QPair("Edit Menu.Group", "Ctrl+Alt+O")); - keys.push_back(QPair("Edit Menu.Ungroup", "Ctrl+Alt+P")); - keys.push_back(QPair("Edit Menu.Rename", "Ctrl+R")); - keys.push_back(QPair("Edit Menu.Reset", "")); - keys.push_back(QPair("Edit Menu.Edit Hotkeys", "")); - keys.push_back(QPair("Edit Menu.Assign to selected", "Ctrl+Space")); - keys.push_back(QPair("Edit Menu.Insert Comment", "Ctrl+Alt+M")); - keys.push_back(QPair("Edit Menu.Enable/Disable Emitter", "Ctrl+E")); - keys.push_back(QPair("File Menu.Enable All", "")); - keys.push_back(QPair("File Menu.Disable All", "")); - keys.push_back(QPair("Edit Menu.Delete", "Del")); - //VIEW MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("View Menu.Reset Layout", "")); - //PLAYBACK CONTROL//////////////////////////////////////////////////////// - keys.push_back(QPair("Previewer.Play/Pause Toggle", "Space")); - keys.push_back(QPair("Previewer.Step forward through time", "c")); - keys.push_back(QPair("Previewer.Loop Toggle", "z")); - keys.push_back(QPair("Previewer.Reset Playback", "x")); - keys.push_back(QPair("Previewer.Focus", "Ctrl+F")); - keys.push_back(QPair("Previewer.Zoom In", "w")); - keys.push_back(QPair("Previewer.Zoom Out", "s")); - keys.push_back(QPair("Previewer.Pan Left", "a")); - keys.push_back(QPair("Previewer.Pan Right", "d")); - - for (QPair key : keys) - { - unsigned int index = hotkeys.count(); - hotkeys.push_back(HotKey()); - hotkeys[index].SetPath(key.first.toStdString().c_str()); - hotkeys[index].SetSequenceFromString(key.second.toStdString().c_str()); - } - } - - void HotKey_SetKeys(QVector keys) override - { - hotkeys = keys; - } - - QVector HotKey_GetKeys() override - { - return hotkeys; - } - - QString HotKey_GetPressedHotkey(const QKeyEvent* event) override - { - if (!m_hotkeysAreEnabled) - { - return ""; - } - for (HotKey key : hotkeys) - { - if (HotKey_IsPressed(event, key.path.toUtf8())) - { - return key.path; - } - } - return ""; - } - QString HotKey_GetPressedHotkey(const QShortcutEvent* event) override - { - if (!m_hotkeysAreEnabled) - { - return ""; - } - for (HotKey key : hotkeys) - { - if (HotKey_IsPressed(event, key.path.toUtf8())) - { - return key.path; - } - } - return ""; - } - //building the default hotkey list re-enables hotkeys - //do not use this when rebuilding the default list is a possibility. - void HotKey_SetEnabled(bool val) override - { - m_hotkeysAreEnabled = val; - } - - bool HotKey_IsEnabled() const override - { - return m_hotkeysAreEnabled; - } - -protected: - QMap m_tooltips; - - void ToolTip_ParseNode(XmlNodeRef node) - { - if (QString(node->getTag()).compare("tooltip", Qt::CaseInsensitive) != 0) - { - unsigned int childCount = node->getChildCount(); - - for (unsigned int i = 0; i < childCount; i++) - { - ToolTip_ParseNode(node->getChild(i)); - } - } - - QString title = node->getAttr("title"); - QString content = node->getAttr("content"); - QString specialContent = node->getAttr("special_content"); - QString disabledContent = node->getAttr("disabled_content"); - - QMap::iterator itr = m_tooltips.insert(node->getAttr("path"), ToolTip()); - itr->isValid = true; - itr->title = title; - itr->content = content; - itr->specialContent = specialContent; - itr->disabledContent = disabledContent; - - unsigned int childCount = node->getChildCount(); - - for (unsigned int i = 0; i < childCount; i++) - { - ToolTip_ParseNode(node->getChild(i)); - } - } - - ToolTip GetToolTip(QString path) - { - if (m_tooltips.contains(path)) - { - return m_tooltips[path]; - } - ToolTip temp; - temp.isValid = false; - return temp; - } - -public: - void ToolTip_LoadConfigXML(QString filepath) override - { - XmlNodeRef node = GetIEditor()->GetSystem()->LoadXmlFromFile(filepath.toStdString().c_str()); - ToolTip_ParseNode(node); - } - - void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) override - { - AZ_Assert(tooltip, "tooltip cannot be null"); - - QString title = ToolTip_GetTitle(path, option); - QString content = ToolTip_GetContent(path, option); - QString specialContent = ToolTip_GetSpecialContentType(path, option); - QString disabledContent = ToolTip_GetDisabledContent(path, option); - - // Even if these items are empty, we set them anyway to clear out any data that was left over from when the tooltip was used for a different object. - tooltip->SetTitle(title); - tooltip->SetContent(content); - - //this only handles simple creation...if you need complex call this then add specials separate - if (!specialContent.contains("::")) - { - tooltip->AddSpecialContent(specialContent, optionalData); - } - - if (!isEnabled) // If disabled, add disabled value - { - tooltip->AppendContent(disabledContent); - } - } - - QString ToolTip_GetTitle(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).title; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).title; - } - return GetToolTip(path).title; - } - - QString ToolTip_GetContent(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).content; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).content; - } - return GetToolTip(path).content; - } - - QString ToolTip_GetSpecialContentType(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).specialContent; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).specialContent; - } - return GetToolTip(path).specialContent; - } - - QString ToolTip_GetDisabledContent(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).disabledContent; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).disabledContent; - } - return GetToolTip(path).disabledContent; - } -}; - -IEditorPanelUtils* CreateEditorPanelUtils() -{ - return new CEditorPanelUtils_Impl(); -} - diff --git a/Code/Editor/EditorPanelUtils.h b/Code/Editor/EditorPanelUtils.h deleted file mode 100644 index 6ac15ebfc9..0000000000 --- a/Code/Editor/EditorPanelUtils.h +++ /dev/null @@ -1,16 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -// Copyright 2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. -#ifndef CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H -#define CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H -#pragma once - -struct IEditorPanelUtils; -IEditorPanelUtils* CreateEditorPanelUtils(); - -#endif diff --git a/Code/Editor/IEditor.h b/Code/Editor/IEditor.h index c6f72a7dbc..d2d4998187 100644 --- a/Code/Editor/IEditor.h +++ b/Code/Editor/IEditor.h @@ -69,7 +69,6 @@ class CSelectionTreeManager; struct SEditorSettings; class CGameExporter; class IAWSResourceManager; -struct IEditorPanelUtils; namespace WinWidget { @@ -526,8 +525,6 @@ struct IEditor virtual IEditorMaterialManager* GetIEditorMaterialManager() = 0; // Vladimir@Conffx //! Returns IconManager. virtual IIconManager* GetIconManager() = 0; - //! Get Panel Editor Utilities - virtual IEditorPanelUtils* GetEditorPanelUtils() = 0; //! Get Music Manager. virtual CMusicManager* GetMusicManager() = 0; virtual float GetTerrainElevation(float x, float y) = 0; diff --git a/Code/Editor/IEditorImpl.cpp b/Code/Editor/IEditorImpl.cpp index 5bd816174c..0846cf8a9e 100644 --- a/Code/Editor/IEditorImpl.cpp +++ b/Code/Editor/IEditorImpl.cpp @@ -81,9 +81,6 @@ AZ_POP_DISABLE_WARNING // AWSNativeSDK #include -#include "IEditorPanelUtils.h" -#include "EditorPanelUtils.h" - #include "Core/QtEditorApplication.h" // for Editor::EditorQtApplication static CCryEditDoc * theDocument; @@ -143,7 +140,6 @@ CEditorImpl::CEditorImpl() , m_QtApplication(static_cast(qApp)) , m_pImageUtil(nullptr) , m_pLogFile(nullptr) - , m_panelEditorUtils(nullptr) { // note that this is a call into EditorCore.dll, which stores the g_pEditorPointer for all shared modules that share EditorCore.dll // this means that they don't need to do SetIEditor(...) themselves and its available immediately @@ -167,8 +163,6 @@ CEditorImpl::CEditorImpl() m_pDisplaySettings->LoadRegistry(); m_pPluginManager = new CPluginManager; - m_panelEditorUtils = CreateEditorPanelUtils(); - m_pObjectManager = new CObjectManager; m_pViewManager = new CViewManager; m_pIconManager = new CIconManager; @@ -301,8 +295,6 @@ CEditorImpl::~CEditorImpl() SAFE_DELETE(m_pViewManager) SAFE_DELETE(m_pObjectManager) // relies on prefab manager - SAFE_DELETE(m_panelEditorUtils); - // some plugins may be exporter - this must be above plugin manager delete. SAFE_DELETE(m_pExportManager); @@ -1658,8 +1650,3 @@ void CEditorImpl::DestroyQMimeData(QMimeData* data) const { delete data; } - -IEditorPanelUtils* CEditorImpl::GetEditorPanelUtils() -{ - return m_panelEditorUtils; -} diff --git a/Code/Editor/IEditorImpl.h b/Code/Editor/IEditorImpl.h index 4976c0c1ca..d99b8ae802 100644 --- a/Code/Editor/IEditorImpl.h +++ b/Code/Editor/IEditorImpl.h @@ -298,7 +298,6 @@ public: IEditorMaterialManager* GetIEditorMaterialManager() override; // Vladimir@Conffx IImageUtil* GetImageUtil() override; // Vladimir@conffx SEditorSettings* GetEditorSettings() override; - IEditorPanelUtils* GetEditorPanelUtils() override; ILogFile* GetLogFile() override { return m_pLogFile; } void UnloadPlugins() override; @@ -356,7 +355,6 @@ protected: CErrorsDlg* m_pErrorsDlg; //! Source control interface. ISourceControl* m_pSourceControl; - IEditorPanelUtils* m_panelEditorUtils; CSelectionTreeManager* m_pSelectionTreeManager; diff --git a/Code/Editor/IEditorPanelUtils.h b/Code/Editor/IEditorPanelUtils.h deleted file mode 100644 index 4649213ae7..0000000000 --- a/Code/Editor/IEditorPanelUtils.h +++ /dev/null @@ -1,131 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - */ - -#ifndef CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H -#define CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H -#pragma once - -#include "Cry_Vector3.h" - -#include "DisplaySettings.h" -#include "Include/IDisplayViewport.h" -#include "Include/IIconManager.h" -#include -#include -#include -#include - -class CBaseObject; -class CViewport; -class IQToolTip; - -struct HotKey -{ - HotKey() - : path("") - , sequence(QKeySequence()) - { - } - void CopyFrom(const HotKey& other) - { - path = other.path; - sequence = other.sequence; - } - void SetPath(const char* _path) - { - path = QString(_path); - } - void SetSequenceFromString(const char* _sequence) - { - sequence = QKeySequence::fromString(_sequence); - } - void SetSequence(const QKeySequence& other) - { - sequence = other; - } - bool IsMatch(QString _path) - { - return path.compare(_path, Qt::CaseInsensitive) == 0; - } - bool IsMatch(QKeySequence _sequence) - { - return sequence.matches(_sequence); - } - bool operator < (const HotKey& other) const - { - //split the paths into lists compare per level - QStringList m_categories = path.split('.'); - QStringList o_categories = other.path.split('.'); - int m_catSize = m_categories.size(); - int o_catSize = o_categories.size(); - int size = (m_catSize < o_catSize) ? m_catSize : o_catSize; - - //sort categories to keep them together - for (int i = 0; i < size; i++) - { - if (m_categories[i] < o_categories[i]) - { - return true; - } - if (m_categories[i] > o_categories[i]) - { - return false; - } - } - //if comparing a category and a item in that category the category is < item - return m_catSize > o_catSize; - } - QKeySequence sequence; - QString path; -}; - -struct IEditorPanelUtils -{ - virtual ~IEditorPanelUtils() {} - virtual void SetViewportDragOperation(void(*)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) = 0; - - //PREVIEW WINDOW UTILS//////////////////////////////////////////////////// - virtual int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) = 0; - virtual void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) = 0; - - //HOTKEY UTILS//////////////////////////////////////////////////////////// - virtual bool HotKey_Import() = 0; - virtual void HotKey_Export() = 0; - virtual QKeySequence HotKey_GetShortcut(const char* path) = 0; - virtual bool HotKey_IsPressed(const QKeyEvent* event, const char* path) = 0; - virtual bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) = 0; - virtual bool HotKey_LoadExisting() = 0; - virtual void HotKey_SaveCurrent() = 0; - virtual void HotKey_BuildDefaults() = 0; - virtual void HotKey_SetKeys(QVector keys) = 0; - virtual QVector HotKey_GetKeys() = 0; - virtual QString HotKey_GetPressedHotkey(const QKeyEvent* event) = 0; - virtual QString HotKey_GetPressedHotkey(const QShortcutEvent* event) = 0; - virtual void HotKey_SetEnabled(bool val) = 0; - virtual bool HotKey_IsEnabled() const = 0; - - //TOOLTIP UTILS/////////////////////////////////////////////////////////// - - //! Loads a table of tooltip configuration data from an xml file. - virtual void ToolTip_LoadConfigXML(QString filepath) = 0; - - //! Initializes a QToolTipWidget from loaded configuration data (see ToolTip_LoadConfigXML()) - //! \param tooltip Will be initialized using loaded configuration data - //! \param path Variable serialization path. Will be used as the key for looking up data in the configuration table. (ex: "Rotation.Rotation_Rate_X") - //! \param option Name of a sub-option of the variable specified by "path". (ex: "Emitter_Strength" will look up the tooltip data for "Rotation.Rotation_Rate_X.Emitter_Strength") - //! \param optionalData The argument to be used with "special_content" feature. See ToolTip_GetSpecialContentType() and QToolTipWidget::AddSpecialContent(). - //! \param isEnabled If false, the tooltip will indicate the reason why the widget is disabled. - virtual void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) = 0; - - virtual QString ToolTip_GetTitle(QString path, QString option = "") = 0; - virtual QString ToolTip_GetContent(QString path, QString option = "") = 0; - virtual QString ToolTip_GetSpecialContentType(QString path, QString option = "") = 0; - virtual QString ToolTip_GetDisabledContent(QString path, QString option = "") = 0; -}; - - -#endif diff --git a/Code/Editor/Lib/Tests/IEditorMock.h b/Code/Editor/Lib/Tests/IEditorMock.h index 390ffebe79..590f98e6d7 100644 --- a/Code/Editor/Lib/Tests/IEditorMock.h +++ b/Code/Editor/Lib/Tests/IEditorMock.h @@ -187,6 +187,5 @@ public: MOCK_METHOD0(UnloadPlugins, void()); MOCK_METHOD0(LoadPlugins, void()); MOCK_METHOD1(GetSearchPath, QString(EEditorPathName)); - MOCK_METHOD0(GetEditorPanelUtils, IEditorPanelUtils* ()); }; diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index a63a74f01d..a018333925 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -334,23 +334,12 @@ set(FILES Controls/ConsoleSCB.qrc Controls/FolderTreeCtrl.cpp Controls/FolderTreeCtrl.h - Controls/HotTrackingTreeCtrl.cpp - Controls/HotTrackingTreeCtrl.h Controls/ImageHistogramCtrl.cpp Controls/ImageHistogramCtrl.h - Controls/ImageListCtrl.cpp - Controls/ImageListCtrl.h - Controls/MultiMonHelper.cpp - Controls/MultiMonHelper.h - Controls/NumberCtrl.cpp - Controls/NumberCtrl.h - Controls/NumberCtrl.h Controls/SplineCtrl.cpp Controls/SplineCtrl.h Controls/SplineCtrlEx.cpp Controls/SplineCtrlEx.h - Controls/TextEditorCtrl.cpp - Controls/TextEditorCtrl.h Controls/TimelineCtrl.cpp Controls/TimelineCtrl.h Controls/WndGridHelper.h @@ -796,9 +785,6 @@ set(FILES ViewportTitleDlg.h EditorEnvironment.cpp EditorEnvironment.h - IEditorPanelUtils.h - EditorPanelUtils.h - EditorPanelUtils.cpp ) From daf4dbb54d94b1c4240a273a9fdd831cce543339 Mon Sep 17 00:00:00 2001 From: michabr <82236305+michabr@users.noreply.github.com> Date: Tue, 4 Jan 2022 15:14:35 -0800 Subject: [PATCH 24/47] Fix LyShine debug display to work with Atom (#6516) * LyShine cleanup pass for Atom conversion Signed-off-by: abrmich * Add GHI numbers to comments Signed-off-by: abrmich * Fix debug texture data Signed-off-by: abrmich * Fix debug canvas and draw call data Signed-off-by: abrmich * Add GHI issue Signed-off-by: abrmich * Address PR feedback Signed-off-by: abrmich * Remove unused variable Signed-off-by: abrmich --- Gems/LyShine/Code/Include/LyShine/Draw2d.h | 3 + Gems/LyShine/Code/Source/Draw2d.cpp | 6 + Gems/LyShine/Code/Source/RenderGraph.cpp | 15 ++- Gems/LyShine/Code/Source/UiCanvasManager.cpp | 30 ++--- Gems/LyShine/Code/Source/UiRenderer.cpp | 123 +++++++++---------- Gems/LyShine/Code/Source/UiRenderer.h | 7 +- 6 files changed, 92 insertions(+), 92 deletions(-) diff --git a/Gems/LyShine/Code/Include/LyShine/Draw2d.h b/Gems/LyShine/Code/Include/LyShine/Draw2d.h index 8123a834a1..881479bd23 100644 --- a/Gems/LyShine/Code/Include/LyShine/Draw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/Draw2d.h @@ -205,6 +205,9 @@ public: // member functions //! Get the height of the rendering viewport (in pixels). float GetViewportHeight() const; + //! Get dpi scale factor + float GetViewportDpiScalingFactor() const; + //! Get the default values that would be used if no image options were passed in // //! This is a convenient way to initialize the imageOptions struct diff --git a/Gems/LyShine/Code/Source/Draw2d.cpp b/Gems/LyShine/Code/Source/Draw2d.cpp index f2c7c360d2..6b6356aa4f 100644 --- a/Gems/LyShine/Code/Source/Draw2d.cpp +++ b/Gems/LyShine/Code/Source/Draw2d.cpp @@ -452,6 +452,12 @@ float CDraw2d::GetViewportHeight() const return viewHeight; } +//////////////////////////////////////////////////////////////////////////////////////////////////// +float CDraw2d::GetViewportDpiScalingFactor() const +{ + return GetViewportContext()->GetDpiScalingFactor(); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// const CDraw2d::ImageOptions& CDraw2d::GetDefaultImageOptions() const { diff --git a/Gems/LyShine/Code/Source/RenderGraph.cpp b/Gems/LyShine/Code/Source/RenderGraph.cpp index db17fde601..c05e87bc64 100644 --- a/Gems/LyShine/Code/Source/RenderGraph.cpp +++ b/Gems/LyShine/Code/Source/RenderGraph.cpp @@ -122,14 +122,10 @@ namespace LyShine uint32_t isClampTextureMode = 0; for (int i = 0; i < m_numTextures; ++i) { - const AZ::RHI::ImageView* imageView = m_textures[i].m_texture ? m_textures[i].m_texture->GetImageView() : nullptr; - - if (!imageView) - { - // Default to white texture - auto image = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); - imageView = image->GetImageView(); - } + // Default to white texture + const AZ::Data::Instance& image = m_textures[i].m_texture ? m_textures[i].m_texture + : AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); + const AZ::RHI::ImageView* imageView = image->GetImageView(); if (imageView) { @@ -138,6 +134,9 @@ namespace LyShine { isClampTextureMode |= (1 << i); } +#ifndef _RELEASE + uiRenderer->DebugUseTexture(image); +#endif } } diff --git a/Gems/LyShine/Code/Source/UiCanvasManager.cpp b/Gems/LyShine/Code/Source/UiCanvasManager.cpp index 62d1c6e2a8..c6564f9b3a 100644 --- a/Gems/LyShine/Code/Source/UiCanvasManager.cpp +++ b/Gems/LyShine/Code/Source/UiCanvasManager.cpp @@ -999,26 +999,23 @@ void UiCanvasManager::DebugDisplayCanvasData(int setting) const CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = draw2d->GetViewportDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; const int elementNameFieldLength = 20; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); - float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect const AZ::Vector3 white(1.0f, 1.0f, 1.0f); const AZ::Vector3 grey(0.5f, 0.5f, 0.5f); const AZ::Vector3 red(1.0f, 0.3f, 0.3f); const AZ::Vector3 blue(0.3f, 0.3f, 1.0f); - // If the viewport is narrow then a font size of 16 might be too large, so we use a size between 12 and 16 depending - // on the viewport width. - float fontSize(draw2d->GetViewportWidth() / 75.f); - fontSize = AZ::GetClamp(fontSize, 12.f, 16.f); - const float lineSpacing = fontSize; + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; // local function to write a line of text (with a background rect) and increment Y offset AZStd::function WriteLine = [&](const char* buffer, const AZ::Vector3& color) @@ -1157,13 +1154,13 @@ void UiCanvasManager::DebugDisplayDrawCallData() const { CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = draw2d->GetViewportDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; - const float lineSpacing = 20.0f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect const AZ::Vector3 white(1,1,1); const AZ::Vector3 red(1,0.3f,0.3f); @@ -1171,16 +1168,19 @@ void UiCanvasManager::DebugDisplayDrawCallData() const const AZ::Vector3 green(0.3f,1,0.3f); const AZ::Vector3 yellow(0.7f,0.7f,0.2f); + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; + // local function to write a line of text (with a background rect) and increment Y offset AZStd::function WriteLine = [&](const char* buffer, const AZ::Vector3& color) { CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); textOptions.color = color; - AZ::Vector2 textSize = draw2d->GetTextSize(buffer, 16, &textOptions); + AZ::Vector2 textSize = draw2d->GetTextSize(buffer, fontSize, &textOptions); AZ::Vector2 rectTopLeft = AZ::Vector2(xOffset - 2, yOffset); AZ::Vector2 rectSize = AZ::Vector2(textSize.GetX() + 4, lineSpacing); draw2d->DrawImage(blackTexture, rectTopLeft, rectSize, backgroundRectOpacity); - draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), 16, textOpacity, &textOptions); + draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), fontSize, textOpacity, &textOptions); yOffset += lineSpacing; }; diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index b43be90a36..64ec1bb485 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -216,17 +216,11 @@ void UiRenderer::BeginUiFrameRender() m_texturesUsedInFrame.clear(); } #endif - - // Various platform drivers expect all texture slots used in the shader to be bound - BindNullTexture(); } //////////////////////////////////////////////////////////////////////////////////////////////////// void UiRenderer::EndUiFrameRender() { - // We never want to leave a texture bound that could get unloaded before the next render - // So bind the global white texture for all the texture units we use. - BindNullTexture(); } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -384,45 +378,6 @@ void UiRenderer::DecrementStencilRef() --m_stencilRef; } -#ifdef LYSHINE_ATOM_TODO -//////////////////////////////////////////////////////////////////////////////////////////////////// -void UiRenderer::SetTexture(ITexture* texture, int texUnit, bool clamp) -{ - if (!texture) - { - texture = m_renderer->GetWhiteTexture(); - } - else - { - texture->SetClamp(clamp); - } - - m_renderer->SetTexture(texture->GetTextureID(), texUnit); - -#ifndef _RELEASE - if (m_debugTextureDataRecordLevel > 0) - { - m_texturesUsedInFrame.insert(texture); - } -#endif -} -#endif - - -//////////////////////////////////////////////////////////////////////////////////////////////////// -void UiRenderer::BindNullTexture() -{ -#ifdef LYSHINE_ATOM_TODO - // Bind the global white texture for all the texture units we use - const int MaxTextures = 16; - int whiteTexId = m_renderer->GetWhiteTextureId(); - for (int texUnit = 0; texUnit < MaxTextures; ++texUnit) - { - m_renderer->SetTexture(whiteTexId, texUnit); - } -#endif -} - #ifndef _RELEASE //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -436,38 +391,42 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) { if (recordingOption > 0) { -#ifdef LYSHINE_ATOM_TODO // [GHI #3568] Support canvas debug display with Atom // compute the total area of all the textures, also create a vector that we can sort by area - AZStd::vector textures; + AZStd::vector, uint32_t>> textures; int totalArea = 0; int totalDataSize = 0; - for (ITexture* texture : m_texturesUsedInFrame) + for (AZ::Data::Instance image : m_texturesUsedInFrame) { - int area = texture->GetWidth() * texture->GetHeight(); - int dataSize = texture->GetDataSize(); + const AZ::RHI::ImageDescriptor& imageDescriptor = image->GetRHIImage()->GetDescriptor(); + AZ::RHI::Size size = imageDescriptor.m_size; + int area = size.m_width * size.m_height; + uint32_t dataSize = AZ::RHI::GetFormatSize(imageDescriptor.m_format) * area; + totalArea += area; totalDataSize += dataSize; - textures.push_back(texture); + textures.push_back(AZStd::pair, uint32_t>(image, dataSize)); } // sort the vector by data size - std::sort( textures.begin( ), textures.end( ), [ ]( const ITexture* lhs, const ITexture* rhs ) + std::sort( textures.begin( ), textures.end( ), [ ]( const AZStd::pair, uint32_t> lhs, const AZStd::pair, uint32_t> rhs ) { - return lhs->GetDataSize() > rhs->GetDataSize(); + return lhs.second > rhs.second; }); CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); // setup to render lines of text for the debug display - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = GetViewportContext()->GetDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; - const float lineSpacing = 20.0f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; const AZ::Vector3 white(1,1,1); const AZ::Vector3 red(1,0.3f,0.3f); @@ -492,29 +451,61 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) { CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); textOptions.color = color; - AZ::Vector2 textSize = draw2d->GetTextSize(buffer, 16, &textOptions); + AZ::Vector2 textSize = draw2d->GetTextSize(buffer, fontSize, &textOptions); AZ::Vector2 rectTopLeft = AZ::Vector2(xOffset - 2, yOffset); AZ::Vector2 rectSize = AZ::Vector2(textSize.GetX() + 4, lineSpacing); draw2d->DrawImage(blackTexture, rectTopLeft, rectSize, backgroundRectOpacity); - draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), 16, textOpacity, &textOptions); + draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), fontSize, textOpacity, &textOptions); yOffset += lineSpacing; }; - int numTexturesUsedInFrame = m_texturesUsedInFrame.size(); + size_t numTexturesUsedInFrame = m_texturesUsedInFrame.size(); char buffer[200]; - sprintf_s(buffer, "There are %d unique UI textures rendered in this frame, the total texture area is %d (%d x %d), total data size is %d (%.2f MB)", + sprintf_s(buffer, "There are %zu unique UI textures rendered in this frame, the total texture area is %d (%d x %d), total data size is %d (%.2f MB)", numTexturesUsedInFrame, totalArea, xDim, yDim, totalDataSize, totalDataSizeMB); WriteLine(buffer, white); - sprintf_s(buffer, "Dimensions Data Size Format Texture name"); + sprintf_s(buffer, "Dimensions Data Size Format Texture name"); WriteLine(buffer, blue); - for (ITexture* texture : textures) + for (auto texture : textures) { - sprintf_s(buffer, "%4d x %4d, %9d %8s %s", - texture->GetWidth(), texture->GetHeight(), texture->GetDataSize(), texture->GetFormatName(), texture->GetName()); + AZ::Data::Instance image = texture.first; + const AZ::RHI::ImageDescriptor& imageDescriptor = image->GetRHIImage()->GetDescriptor(); + uint32_t width = imageDescriptor.m_size.m_width; + uint32_t height = imageDescriptor.m_size.m_height; + uint32_t dataSize = texture.second; + + const char* displayName = "Unnamed Texture"; + AZStd::string imagePath; + // Check if the image has been assigned a name (ex. if it's an attachment image or a cpu generated image) + const AZ::Name& imageName = image->GetRHIImage()->GetName(); + if (!imageName.IsEmpty()) + { + displayName = imageName.GetCStr(); + } + else + { + // Use the image's asset path as the display name + AZ::Data::AssetCatalogRequestBus::BroadcastResult(imagePath, + &AZ::Data::AssetCatalogRequests::GetAssetPathById, image->GetAssetId()); + if (!imagePath.empty()) + { + displayName = imagePath.c_str(); + } + } + + sprintf_s(buffer, "%4u x %4u, %9u %19s %s", + width, height, dataSize, AZ::RHI::ToString(imageDescriptor.m_format), displayName); WriteLine(buffer, white); } -#endif + } +} + +void UiRenderer::DebugUseTexture(AZ::Data::Instance image) +{ + if (m_debugTextureDataRecordLevel > 0) + { + m_texturesUsedInFrame.insert(image); } } diff --git a/Gems/LyShine/Code/Source/UiRenderer.h b/Gems/LyShine/Code/Source/UiRenderer.h index 3ff3de5507..35705441f5 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.h +++ b/Gems/LyShine/Code/Source/UiRenderer.h @@ -19,8 +19,6 @@ #include #endif -class ITexture; - //////////////////////////////////////////////////////////////////////////////////////////////////// //! UI render interface // @@ -137,6 +135,9 @@ public: // member functions //! Display debug texture data after rendering void DebugDisplayTextureData(int recordingOption); + + //! Track textures being used in the current frame + void DebugUseTexture(AZ::Data::Instance image); #endif private: // member functions @@ -179,6 +180,6 @@ protected: // attributes #ifndef _RELEASE int m_debugTextureDataRecordLevel = 0; - AZStd::unordered_set m_texturesUsedInFrame; // [LYN-7857] - Support debug display with Atom + AZStd::unordered_set> m_texturesUsedInFrame; #endif }; From 04f4d5e0318eac4d01f8f72e5a2b06a0da6d5388 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 26 Oct 2021 16:36:35 -0700 Subject: [PATCH 25/47] [Linux] Avoid recursive inotify when a watch folder is set to recursive=false Signed-off-by: Chris Burel --- .../native/FileWatcher/FileWatcher_linux.cpp | 31 +++++++++++++++---- .../native/FileWatcher/FileWatcher.cpp | 6 ++-- .../native/FileWatcher/FileWatcher.h | 5 +-- .../utilities/ApplicationManagerBase.cpp | 2 +- 4 files changed, 32 insertions(+), 12 deletions(-) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index b7f7affd6d..f63282abfc 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -63,7 +63,7 @@ struct FolderRootWatch::PlatformImplementation } } - void AddWatchFolder(QString folder) + void AddWatchFolder(QString folder, bool recursive) { if (m_iNotifyHandle >= 0) { @@ -75,6 +75,11 @@ struct FolderRootWatch::PlatformImplementation cleanPath.toUtf8().constData(), IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + if (watchHandle < 0) + { + AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", cleanPath.toUtf8().constData()); + return; + } if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) { AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); @@ -83,6 +88,11 @@ struct FolderRootWatch::PlatformImplementation m_handleToFolderMap[watchHandle] = cleanPath; m_handleToFolderMapLock.unlock(); + if (!recursive) + { + return; + } + // Add all the subfolders to watch and track them QDirIterator dirIter(folder, QDirIterator::Subdirectories | QDirIterator::FollowSymlinks); @@ -97,6 +107,11 @@ struct FolderRootWatch::PlatformImplementation int watchHandle = inotify_add_watch(m_iNotifyHandle, dirName.toUtf8().constData(), IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + if (watchHandle < 0) + { + AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", dirName.toUtf8().constData()); + return; + } if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) { @@ -133,10 +148,11 @@ struct FolderRootWatch::PlatformImplementation ////////////////////////////////////////////////////////////////////////////// /// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) +FolderRootWatch::FolderRootWatch(const QString rootFolder, bool recursive) : m_root(rootFolder) , m_shutdownThreadSignal(false) , m_fileWatcher(nullptr) + , m_recursive(recursive) , m_platformImpl(new PlatformImplementation()) { } @@ -156,10 +172,13 @@ bool FolderRootWatch::Start() { return false; } - m_platformImpl->AddWatchFolder(m_root); + m_platformImpl->AddWatchFolder(m_root, m_recursive); m_shutdownThreadSignal = false; - m_thread = std::thread([this]() { WatchFolderLoop(); }); + if (m_platformImpl->m_iNotifyHandle >= 0) + { + m_thread = std::thread([this]() { WatchFolderLoop(); }); + } return true; } @@ -200,10 +219,10 @@ void FolderRootWatch::WatchFolderLoop() if (event->mask & (IN_CREATE | IN_MOVED_TO)) { - if ( event->mask & IN_ISDIR ) + if ( event->mask & IN_ISDIR && m_recursive) { // New Directory, add it to the watch - m_platformImpl->AddWatchFolder(pathStr); + m_platformImpl->AddWatchFolder(pathStr, true); } else { diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index ff9876ebdd..4d4b4e9690 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -49,7 +49,7 @@ FileWatcher::~FileWatcher() { } -int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch) +int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive) { if (!pFolderWatch) { @@ -72,7 +72,7 @@ int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch) if (!pFolderRootWatch) { //create a new root and start listening for changes - pFolderRootWatch = new FolderRootWatch(pFolderWatch->m_folder); + pFolderRootWatch = new FolderRootWatch(pFolderWatch->m_folder, recursive); //make sure the folder watcher(s) get deleted before this pFolderRootWatch->setParent(this); @@ -93,7 +93,7 @@ int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch) //of other roots, if it is then then fold those roots into the new super root for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) { - if (FolderWatchBase::IsSubfolder((*rootsIter)->m_root, pFolderWatch->m_folder)) + if (pFolderWatch->m_watchSubtree && FolderWatchBase::IsSubfolder((*rootsIter)->m_root, pFolderWatch->m_folder)) { //union the sub folder map over to the new root pFolderRootWatch->m_subFolderWatchesMap.insert((*rootsIter)->m_subFolderWatchesMap); diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h index 392f8194a6..fc3f109604 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h @@ -33,7 +33,7 @@ class FolderRootWatch friend class FileWatcher; public: - FolderRootWatch(const QString rootFolder); + FolderRootWatch(const QString rootFolder, bool recursive = true); virtual ~FolderRootWatch(); void ProcessNewFileEvent(const QString& file); @@ -54,6 +54,7 @@ private: QMap m_subFolderWatchesMap; volatile bool m_shutdownThreadSignal; FileWatcher* m_fileWatcher; + bool m_recursive; // Can't use unique_ptr because this is a QObject and Qt's magic sauce is // unable to determine the size of the unique_ptr and so fails to compile @@ -76,7 +77,7 @@ public: virtual ~FileWatcher(); ////////////////////////////////////////////////////////////////////////// - virtual int AddFolderWatch(FolderWatchBase* pFolderWatch); + virtual int AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive = true); virtual void RemoveFolderWatch(int handle); ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index 04036602db..f9827bda2e 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -461,7 +461,7 @@ void ApplicationManagerBase::InitFileMonitor() m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessDeletedFile); m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch)); + m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch, info.RecurseSubFolders())); } // also hookup monitoring for the cache (output directory) From 7ac5bc3d5cb54701b9ffea18ebb660d2fa673081 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 15 Nov 2021 11:06:32 -0800 Subject: [PATCH 26/47] [Linux] Display a warning in AP if inotify fails to initialize Signed-off-by: Chris Burel --- .../Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index f63282abfc..d20bb6c5b4 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -34,6 +34,12 @@ struct FolderRootWatch::PlatformImplementation { // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec m_iNotifyHandle = inotify_init1(IN_CLOEXEC); + const auto err = errno; + + if (m_iNotifyHandle < 0) + { + AZ_Warning("FileWatcher", false, "Unable to initialize inotify, file monitoring will not be available: %s\n", strerror(err)); + } } return (m_iNotifyHandle >= 0); } From ce0bb1ca2be99c7677c6a94d9b96bc5796f48e77 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 15 Nov 2021 11:30:37 -0800 Subject: [PATCH 27/47] [AssetProcessor] Refactor the FileWatcher to use only one watch thread This change reworks the AssetProcessor's FileWatcher so that it only uses one thread. This is motivated by getting better support for inotify on Linux. The previous architecture required calling `inotify_init` once for each directory that was being watched, and using separate inotify instances for each watched tree. In addition, having separate threads per watched tree is not necessary, and just consumes system resources. Each platform supports watching multiple directories with the same platform-specific watcher API, so each platform has been updated accordingly. The interface to the FileWatcher class is greatly simplified. Previously, it supported client-supplied filtering of the paths that would generate notifications. This was done by subclassing `FolderWatchBase` and implementing `OnFileChange`. However, only one filter was ever used, so that filter is now hard-coded in the FileWatcher class, and the classes driving the old filtering mechanism are removed. Users of the interface now have a much easier time, they just call `AddFolderWatch` with the path to watch, and only have to connect to one set of signals, instead of separate signals per watched directory. Signed-off-by: Chris Burel --- .../Linux/assetprocessor_linux_files.cmake | 2 + .../native/FileWatcher/FileWatcher_linux.cpp | 325 ++++++++---------- .../native/FileWatcher/FileWatcher_linux.h | 26 ++ .../native/FileWatcher/FileWatcher_platform.h | 11 + .../Mac/assetprocessor_mac_files.cmake | 2 + .../Mac/native/FileWatcher/FileWatcher_mac.h | 20 ++ .../native/FileWatcher/FileWatcher_macos.cpp | 84 ++--- .../native/FileWatcher/FileWatcher_platform.h | 11 + .../native/FileWatcher/FileWatcher_win.cpp | 130 ------- .../assetprocessor_windows_files.cmake | 2 + .../native/FileWatcher/FileWatcher_platform.h | 11 + .../native/FileWatcher/FileWatcher_win.cpp | 209 ++++++----- .../native/FileWatcher/FileWatcher_windows.h | 65 ++++ .../assetprocessor_static_files.cmake | 1 - .../native/FileWatcher/FileWatcher.cpp | 252 +++++++------- .../native/FileWatcher/FileWatcher.h | 98 +++--- .../native/FileWatcher/FileWatcherAPI.h | 222 ------------ .../native/unittests/FileWatcherUnitTests.cpp | 16 +- .../native/utilities/ApplicationManager.h | 1 - .../utilities/ApplicationManagerBase.cpp | 98 +++--- .../native/utilities/ApplicationManagerBase.h | 3 - .../native/utilities/AssetBuilderInfo.h | 1 - 22 files changed, 658 insertions(+), 932 deletions(-) create mode 100644 Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h create mode 100644 Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h create mode 100644 Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h create mode 100644 Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h delete mode 100644 Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp create mode 100644 Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h create mode 100644 Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h delete mode 100644 Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h diff --git a/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake b/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake index 25f5c41445..b21393bcaa 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake @@ -8,4 +8,6 @@ set(FILES native/FileWatcher/FileWatcher_linux.cpp + native/FileWatcher/FileWatcher_linux.h + native/FileWatcher/FileWatcher_platform.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index d20bb6c5b4..7d38372e18 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -5,7 +5,10 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + +#include #include +#include #include #include @@ -15,180 +18,127 @@ #include -static constexpr int s_handleToFolderMapLockTimeout = 1000; // 1 sec timeout for obtaining the handle to folder map lock -static constexpr size_t s_iNotifyMaxEntries = 1024 * 16; // Control the maximum number of entries (from inotify) that can be read at one time -static constexpr size_t s_iNotifyEventSize = sizeof(struct inotify_event); -static constexpr size_t s_iNotifyReadBufferSize = s_iNotifyMaxEntries * s_iNotifyEventSize; +static constexpr size_t s_inotifyMaxEntries = 1024 * 16; // Control the maximum number of entries (from inotify) that can be read at one time +static constexpr size_t s_inotifyEventSize = sizeof(struct inotify_event); +static constexpr size_t s_inotifyReadBufferSize = s_inotifyMaxEntries * s_inotifyEventSize; -struct FolderRootWatch::PlatformImplementation +bool FileWatcher::PlatformImplementation::Initialize() { - PlatformImplementation() = default; - - int m_iNotifyHandle = -1; - QMutex m_handleToFolderMapLock; - QHash m_handleToFolderMap; - - bool Initialize() + if (m_inotifyHandle < 0) { - if (m_iNotifyHandle < 0) - { - // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec - m_iNotifyHandle = inotify_init1(IN_CLOEXEC); - const auto err = errno; + // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec + m_inotifyHandle = inotify_init1(IN_CLOEXEC); - if (m_iNotifyHandle < 0) - { - AZ_Warning("FileWatcher", false, "Unable to initialize inotify, file monitoring will not be available: %s\n", strerror(err)); - } - } - return (m_iNotifyHandle >= 0); + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", (m_inotifyHandle >= 0), "Unable to initialize inotify, file monitoring will not be available: %s\n", strerror_r(err, errorString.data(), errorString.capacity())); } - - void Finalize() - { - if (m_iNotifyHandle >= 0) - { - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - - QHashIterator iter(m_handleToFolderMap); - while (iter.hasNext()) - { - iter.next(); - int watchHandle = iter.key(); - inotify_rm_watch(m_iNotifyHandle, watchHandle); - } - m_handleToFolderMap.clear(); - m_handleToFolderMapLock.unlock(); - - ::close(m_iNotifyHandle); - m_iNotifyHandle = -1; - } - } - - void AddWatchFolder(QString folder, bool recursive) - { - if (m_iNotifyHandle >= 0) - { - // Clean up the path before accepting it as a watch folder - QString cleanPath = QDir::cleanPath(folder); - - // Add the folder to watch and track it - int watchHandle = inotify_add_watch(m_iNotifyHandle, - cleanPath.toUtf8().constData(), - IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); - - if (watchHandle < 0) - { - AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", cleanPath.toUtf8().constData()); - return; - } - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - m_handleToFolderMap[watchHandle] = cleanPath; - m_handleToFolderMapLock.unlock(); - - if (!recursive) - { - return; - } - - // Add all the subfolders to watch and track them - QDirIterator dirIter(folder, QDirIterator::Subdirectories | QDirIterator::FollowSymlinks); - - while (dirIter.hasNext()) - { - QString dirName = dirIter.next(); - if (dirName.endsWith("/.") || dirName.endsWith("/..")) - { - continue; - } - - int watchHandle = inotify_add_watch(m_iNotifyHandle, - dirName.toUtf8().constData(), - IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); - if (watchHandle < 0) - { - AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", dirName.toUtf8().constData()); - return; - } - - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - m_handleToFolderMap[watchHandle] = dirName; - m_handleToFolderMapLock.unlock(); - } - } - } - - void RemoveWatchFolder(int watchHandle) - { - if (m_iNotifyHandle >= 0) - { - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - - QHash::iterator handleToRemove = m_handleToFolderMap.find(watchHandle); - if (handleToRemove != m_handleToFolderMap.end()) - { - inotify_rm_watch(m_iNotifyHandle, watchHandle); - m_handleToFolderMap.erase(handleToRemove); - } - - m_handleToFolderMapLock.unlock(); - } - } -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder, bool recursive) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_recursive(recursive) - , m_platformImpl(new PlatformImplementation()) -{ + return (m_inotifyHandle >= 0); } -FolderRootWatch::~FolderRootWatch() +void FileWatcher::PlatformImplementation::Finalize() { - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); + if (m_inotifyHandle < 0) + { + return; + } - delete m_platformImpl; + { + QMutexLocker lock{&m_handleToFolderMapLock}; + for (const auto& watchHandle : m_handleToFolderMap.keys()) + { + inotify_rm_watch(m_inotifyHandle, watchHandle); + } + m_handleToFolderMap.clear(); + } + + ::close(m_inotifyHandle); + m_inotifyHandle = -1; } -bool FolderRootWatch::Start() +void FileWatcher::PlatformImplementation::AddWatchFolder(QString folder, bool recursive) +{ + if (m_inotifyHandle < 0) + { + return; + } + + // Clean up the path before accepting it as a watch folder + QString cleanPath = QDir::cleanPath(folder); + + // Add the folder to watch and track it + int watchHandle = inotify_add_watch(m_inotifyHandle, + cleanPath.toUtf8().constData(), + IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + + if (watchHandle < 0) + { + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", false, "inotify_add_watch failed for path %s: %s", cleanPath.toUtf8().constData(), strerror_r(err, errorString.data(), errorString.capacity())); + return; + } + { + QMutexLocker lock{&m_handleToFolderMapLock}; + m_handleToFolderMap[watchHandle] = cleanPath; + } + + // Add all the contents (files and directories) to watch and track them + QDirIterator dirIter(folder, QDir::NoDotAndDotDot | QDir::Dirs | QDir::Files, (recursive ? QDirIterator::Subdirectories : QDirIterator::NoIteratorFlags) | QDirIterator::FollowSymlinks); + + while (dirIter.hasNext()) + { + QString dirName = dirIter.next(); + + watchHandle = inotify_add_watch(m_inotifyHandle, + dirName.toUtf8().constData(), + IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + if (watchHandle < 0) + { + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", false, "inotify_add_watch failed for path %s: %s", dirName.toUtf8().constData(), strerror_r(err, errorString.data(), errorString.capacity())); + return; + } + + QMutexLocker lock{&m_handleToFolderMapLock}; + m_handleToFolderMap[watchHandle] = dirName; + } +} + +void FileWatcher::PlatformImplementation::RemoveWatchFolder(int watchHandle) +{ + if (m_inotifyHandle < 0) + { + return; + } + + QMutexLocker lock{&m_handleToFolderMapLock}; + if (m_handleToFolderMap.remove(watchHandle)) + { + inotify_rm_watch(m_inotifyHandle, watchHandle); + } +} + +bool FileWatcher::PlatformStart() { // inotify will be used by linux to monitor file changes within directories under the root folder if (!m_platformImpl->Initialize()) { return false; } - m_platformImpl->AddWatchFolder(m_root, m_recursive); - - m_shutdownThreadSignal = false; - if (m_platformImpl->m_iNotifyHandle >= 0) + for (const auto& [directory, recursive] : m_folderWatchRoots) { - m_thread = std::thread([this]() { WatchFolderLoop(); }); + if (QDir(directory).exists()) + { + m_platformImpl->AddWatchFolder(directory, recursive); + } } + return true; } -void FolderRootWatch::Stop() +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; @@ -197,64 +147,63 @@ void FolderRootWatch::Stop() if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { - char eventBuffer[s_iNotifyReadBufferSize]; + char eventBuffer[s_inotifyReadBufferSize]; while (!m_shutdownThreadSignal) { - ssize_t bytesRead = ::read(m_platformImpl->m_iNotifyHandle, eventBuffer, s_iNotifyReadBufferSize); + ssize_t bytesRead = ::read(m_platformImpl->m_inotifyHandle, eventBuffer, s_inotifyReadBufferSize); if (bytesRead < 0) { // Break out of the loop when the notify handle was closed (outside of this thread) break; } - else if (bytesRead > 0) + if (!bytesRead) { - for (size_t index=0; index(&eventBuffer[index]); + + if (event->mask & (IN_CREATE | IN_DELETE | IN_MODIFY | IN_MOVE)) { - struct inotify_event *event = ( struct inotify_event * ) &eventBuffer[ index ]; + const QString pathStr = QDir(m_platformImpl->m_handleToFolderMap[event->wd]).absoluteFilePath(event->name); - if (event->mask & (IN_CREATE | IN_DELETE | IN_MODIFY | IN_MOVE )) + if (event->mask & (IN_CREATE | IN_MOVED_TO)) { - QString pathStr = QString("%1%2%3").arg(m_platformImpl->m_handleToFolderMap[event->wd], QDir::separator(), event->name); - - if (event->mask & (IN_CREATE | IN_MOVED_TO)) + if (event->mask & IN_ISDIR /*&& m_recursive*/) { - if ( event->mask & IN_ISDIR && m_recursive) - { - // New Directory, add it to the watch - m_platformImpl->AddWatchFolder(pathStr, true); - } - else - { - ProcessNewFileEvent(pathStr); - } + // New Directory, add it to the watch + m_platformImpl->AddWatchFolder(pathStr, true); } - else if (event->mask & (IN_DELETE | IN_MOVED_FROM)) + else { - if (event->mask & IN_ISDIR) - { - // Directory Deleted, remove it from the watch - m_platformImpl->RemoveWatchFolder(event->wd); - } - else - { - ProcessDeleteFileEvent(pathStr); - } - } - else if ((event->mask & IN_MODIFY) && ((event->mask & IN_ISDIR) != IN_ISDIR)) - { - ProcessModifyFileEvent(pathStr); + rawFileAdded(pathStr, {}); } } - index += s_iNotifyEventSize + event->len; + else if (event->mask & (IN_DELETE | IN_MOVED_FROM)) + { + if (event->mask & IN_ISDIR) + { + // Directory Deleted, remove it from the watch + m_platformImpl->RemoveWatchFolder(event->wd); + } + else + { + rawFileRemoved(pathStr, {}); + } + } + else if ((event->mask & IN_MODIFY) && ((event->mask & IN_ISDIR) != IN_ISDIR)) + { + rawFileModified(pathStr, {}); + } } + index += s_inotifyEventSize + event->len; } } } - diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h new file mode 100644 index 0000000000..a6fead401c --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h @@ -0,0 +1,26 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include + +class FileWatcher::PlatformImplementation +{ +public: + bool Initialize(); + void Finalize(); + void AddWatchFolder(QString folder, bool recursive); + void RemoveWatchFolder(int watchHandle); + + int m_inotifyHandle = -1; + QMutex m_handleToFolderMapLock; + QHash m_handleToFolderMap; +}; diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h new file mode 100644 index 0000000000..e3cb91d73a --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h @@ -0,0 +1,11 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include diff --git a/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake b/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake index 0f20ef2f38..476bcde500 100644 --- a/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake @@ -8,4 +8,6 @@ set(FILES native/FileWatcher/FileWatcher_macos.cpp + native/FileWatcher/FileWatcher_mac.h + native/FileWatcher/FileWatcher_platform.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h new file mode 100644 index 0000000000..ade2497c4d --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h @@ -0,0 +1,20 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#include + +class FileWatcher::PlatformImplementation +{ +public: + FSEventStreamRef m_stream = nullptr; + CFRunLoopRef m_runLoop = nullptr; +}; diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp index 1dd6e65a15..47b344ff81 100644 --- a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp @@ -6,47 +6,23 @@ * */ #include +#include #include #include -#include void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents, void *eventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]); -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_stream(nullptr), m_runLoop(nullptr) { } - - FSEventStreamRef m_stream; - CFRunLoopRef m_runLoop; - QString m_renameFileDirectory; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() +bool FileWatcher::PlatformStart() { m_shutdownThreadSignal = false; - CFStringRef rootPath = CFStringCreateWithCString(kCFAllocatorDefault, m_root.toStdString().data(), kCFStringEncodingMacRoman); - CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void **)&rootPath, 1, NULL); + CFMutableArrayRef pathsToWatch = CFArrayCreateMutable(nullptr, this->m_folderWatchRoots.size(), nullptr); + for (const auto& root : this->m_folderWatchRoots) + { + CFArrayAppendValue(pathsToWatch, root.m_directory.toCFString()); + } // The larger this number, the larger the delay between the kernel knowing a file changed // and us actually consuming the event. It is very important for asset processor to deal with @@ -60,11 +36,12 @@ bool FolderRootWatch::Start() // Set ourselves as the value for the context info field so that in the callback // we get passed into it and the callback can call our public API to handle // the file change events - FSEventStreamContext streamContext; - ::memset(&streamContext, 0, sizeof(streamContext)); - streamContext.info = this; + FSEventStreamContext streamContext{ + /*.version =*/ 0, + /*.info =*/ this, + }; - m_platformImpl->m_stream = FSEventStreamCreate(NULL, + m_platformImpl->m_stream = FSEventStreamCreate(nullptr, FileEventStreamCallback, &streamContext, pathsToWatch, @@ -72,24 +49,25 @@ bool FolderRootWatch::Start() timeBetweenKernelUpdateAndNotification, kFSEventStreamCreateFlagFileEvents); - AZ_Error("FileWatcher", (m_platformImpl->m_stream != nullptr), "FSEventStreamCreate returned a nullptr. No file events will be reported for %s", m_root.toStdString().c_str()); - - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); + AZ_Error("FileWatcher", (m_platformImpl->m_stream != nullptr), "FSEventStreamCreate returned a nullptr. No file events will be reported."); + const CFIndex pathCount = CFArrayGetCount(pathsToWatch); + for(CFIndex i = 0; i < pathCount; ++i) + { + CFRelease(CFArrayGetValueAtIndex(pathsToWatch, i)); + } CFRelease(pathsToWatch); - CFRelease(rootPath); - return (m_platformImpl->m_stream != nullptr); + return m_platformImpl->m_stream != nullptr; } -void FolderRootWatch::Stop() +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } FSEventStreamStop(m_platformImpl->m_stream); @@ -97,7 +75,7 @@ void FolderRootWatch::Stop() FSEventStreamRelease(m_platformImpl->m_stream); } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { // Use a half second timeout interval so that we can check if // m_shutdownThreadSignal has been changed while we were running the RunLoop @@ -117,14 +95,14 @@ void FolderRootWatch::WatchFolderLoop() void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents, void *eventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]) { - FolderRootWatch* watcher = reinterpret_cast(clientCallBackInfo); + auto* watcher = reinterpret_cast(clientCallBackInfo); const char** filePaths = reinterpret_cast(eventPaths); for (int i = 0; i < numEvents; ++i) { - QFileInfo fileInfo(QDir::cleanPath(filePaths[i])); - QString fileAndPath = fileInfo.absoluteFilePath(); + const QFileInfo fileInfo(QDir::cleanPath(filePaths[i])); + const QString fileAndPath = fileInfo.absoluteFilePath(); if (!fileInfo.isHidden()) { @@ -133,38 +111,38 @@ void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBa // so check for all of them if (eventFlags[i] & kFSEventStreamEventFlagItemCreated) { - watcher->ProcessNewFileEvent(fileAndPath); + watcher->rawFileAdded(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemModified) { - watcher->ProcessModifyFileEvent(fileAndPath); + watcher->rawFileModified(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemRemoved) { - watcher->ProcessDeleteFileEvent(fileAndPath); + watcher->rawFileRemoved(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemRenamed) { if (fileInfo.exists()) { - watcher->ProcessNewFileEvent(fileAndPath); + watcher->rawFileAdded(fileAndPath, {}); // macOS does not send out an event for the directory being // modified when a file has been renamed but the FileWatcher // API expects it so send out the modification event ourselves. - watcher->ProcessModifyFileEvent(fileInfo.absolutePath()); + watcher->rawFileModified(fileInfo.absolutePath(), {}); } else { - watcher->ProcessDeleteFileEvent(fileAndPath); + watcher->rawFileRemoved(fileAndPath, {}); // macOS does not send out an event for the directory being // modified when a file has been renamed but the FileWatcher // API expects it so send out the modification event ourselves. - watcher->ProcessModifyFileEvent(fileInfo.absolutePath()); + watcher->rawFileModified(fileInfo.absolutePath(), {}); } } } diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h new file mode 100644 index 0000000000..58b60354e7 --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h @@ -0,0 +1,11 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp deleted file mode 100644 index a6b0841f05..0000000000 --- a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include - -#include - -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_directoryHandle(nullptr), m_ioHandle(nullptr) { } - HANDLE m_directoryHandle; - HANDLE m_ioHandle; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() -{ - m_platformImpl->m_directoryHandle = ::CreateFileW(m_root.toStdWString().data(), FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr); - - if (m_platformImpl->m_directoryHandle != INVALID_HANDLE_VALUE) - { - m_platformImpl->m_ioHandle = ::CreateIoCompletionPort(m_platformImpl->m_directoryHandle, nullptr, 1, 0); - if (m_platformImpl->m_ioHandle != INVALID_HANDLE_VALUE) - { - m_shutdownThreadSignal = false; - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); - return true; - } - } - return false; -} - -void FolderRootWatch::Stop() -{ - m_shutdownThreadSignal = true; - CloseHandle(m_platformImpl->m_ioHandle); - m_platformImpl->m_ioHandle = nullptr; - - if (m_thread.joinable()) - { - m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy - } - CloseHandle(m_platformImpl->m_directoryHandle); - m_platformImpl->m_directoryHandle = nullptr; -} - -void FolderRootWatch::WatchFolderLoop() -{ - FILE_NOTIFY_INFORMATION aFileNotifyInformationList[50000]; - QString path; - OVERLAPPED aOverlapped; - LPOVERLAPPED pOverlapped; - DWORD dwByteCount; - ULONG_PTR ulKey; - - while (!m_shutdownThreadSignal) - { - ::memset(aFileNotifyInformationList, 0, sizeof(aFileNotifyInformationList)); - ::memset(&aOverlapped, 0, sizeof(aOverlapped)); - - if (::ReadDirectoryChangesW(m_platformImpl->m_directoryHandle, aFileNotifyInformationList, sizeof(aFileNotifyInformationList), true, FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, nullptr, &aOverlapped, nullptr)) - { - //wait for up to a second for I/O to signal - dwByteCount = 0; - if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle, &dwByteCount, &ulKey, &pOverlapped, INFINITE)) - { - //if we are signaled to shutdown bypass - if (!m_shutdownThreadSignal && ulKey) - { - if (dwByteCount) - { - int offset = 0; - FILE_NOTIFY_INFORMATION* pFileNotifyInformation = aFileNotifyInformationList; - do - { - pFileNotifyInformation = (FILE_NOTIFY_INFORMATION*)((char*)pFileNotifyInformation + offset); - - path.clear(); - path.append(m_root); - path.append(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2)); - - QString file = QDir::toNativeSeparators(QDir::cleanPath(path)); - - switch (pFileNotifyInformation->Action) - { - case FILE_ACTION_ADDED: - case FILE_ACTION_RENAMED_NEW_NAME: - ProcessNewFileEvent(file); - break; - case FILE_ACTION_REMOVED: - case FILE_ACTION_RENAMED_OLD_NAME: - ProcessDeleteFileEvent(file); - break; - case FILE_ACTION_MODIFIED: - ProcessModifyFileEvent(file); - break; - } - - offset = pFileNotifyInformation->NextEntryOffset; - } while (offset); - } - } - } - } - } -} - diff --git a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake index 5d1f4d1eed..2bd9fa6470 100644 --- a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake @@ -7,6 +7,8 @@ # set(FILES + native/FileWatcher/FileWatcher_platform.h native/FileWatcher/FileWatcher_win.cpp + native/FileWatcher/FileWatcher_windows.h native/resource.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h new file mode 100644 index 0000000000..5fe5f05f87 --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h @@ -0,0 +1,11 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp index a6b0841f05..b7d1d4c74c 100644 --- a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp @@ -6,125 +6,148 @@ * */ +#include +#include #include +#include +#include -#include - -struct FolderRootWatch::PlatformImplementation +bool FileWatcher::PlatformStart() { - PlatformImplementation() : m_directoryHandle(nullptr), m_ioHandle(nullptr) { } - HANDLE m_directoryHandle; - HANDLE m_ioHandle; -}; + m_shutdownThreadSignal = false; -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() -{ - m_platformImpl->m_directoryHandle = ::CreateFileW(m_root.toStdWString().data(), FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr); - - if (m_platformImpl->m_directoryHandle != INVALID_HANDLE_VALUE) + bool allSucceeded = true; + for (const auto& [directory, recursive] : m_folderWatchRoots) { - m_platformImpl->m_ioHandle = ::CreateIoCompletionPort(m_platformImpl->m_directoryHandle, nullptr, 1, 0); - if (m_platformImpl->m_ioHandle != INVALID_HANDLE_VALUE) + if (QDir(directory).exists()) { - m_shutdownThreadSignal = false; - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); - return true; + allSucceeded &= m_platformImpl->AddWatchFolder(directory, recursive); } } - return false; + return allSucceeded; } -void FolderRootWatch::Stop() +bool FileWatcher::PlatformImplementation::AddWatchFolder(QString root, bool recursive) +{ + HandleUniquePtr directoryHandle{::CreateFileW( + root.toStdWString().data(), + FILE_LIST_DIRECTORY, + FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, + nullptr, + OPEN_EXISTING, + FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, + nullptr + )}; + + if (directoryHandle.get() == INVALID_HANDLE_VALUE) + { + AZ_Warning("FileWatcher", false, "Failed to start watching %s", root.toUtf8().constData()); + return false; + } + + // Associate this file handle with our existing io completion port handle + if (!::CreateIoCompletionPort(directoryHandle.get(), m_ioHandle.get(), /*CompletionKey =*/ static_cast(PlatformImplementation::EventType::FileRead), 1)) + { + return false; + } + + auto id = AZStd::make_unique(); + auto* idp = id.get(); + const auto& [folderWatch, inserted] = m_folderRootWatches.emplace(AZStd::piecewise_construct, AZStd::forward_as_tuple(idp), + AZStd::forward_as_tuple(AZStd::move(id), AZStd::move(directoryHandle), root, recursive)); + + if (!inserted) + { + return false; + } + + return folderWatch->second.ReadChanges(); +} + +bool FileWatcher::PlatformImplementation::FolderRootWatch::ReadChanges() +{ + // Register to get directory change notifications for our directory handle + return ::ReadDirectoryChangesW( + m_directoryHandle.get(), + &m_fileNotifyInformationList, + sizeof(m_fileNotifyInformationList), + m_recursive, + FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, + nullptr, + m_overlapped.get(), + nullptr + ); +} + +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; - CloseHandle(m_platformImpl->m_ioHandle); - m_platformImpl->m_ioHandle = nullptr; + // Send a special signal to the child thread, that is blocked in a GetQueuedCompletionStatus call, with a completion + // key set to Shutdown. The child thread will stop its processing when it receives this value for the completion key + PostQueuedCompletionStatus(m_platformImpl->m_ioHandle.get(), 0, /*CompletionKey =*/ static_cast(PlatformImplementation::EventType::Shutdown), nullptr); if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } - CloseHandle(m_platformImpl->m_directoryHandle); - m_platformImpl->m_directoryHandle = nullptr; } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { - FILE_NOTIFY_INFORMATION aFileNotifyInformationList[50000]; - QString path; - OVERLAPPED aOverlapped; - LPOVERLAPPED pOverlapped; - DWORD dwByteCount; - ULONG_PTR ulKey; + LPOVERLAPPED directoryId = nullptr; + ULONG_PTR completionKey = 0; while (!m_shutdownThreadSignal) { - ::memset(aFileNotifyInformationList, 0, sizeof(aFileNotifyInformationList)); - ::memset(&aOverlapped, 0, sizeof(aOverlapped)); - - if (::ReadDirectoryChangesW(m_platformImpl->m_directoryHandle, aFileNotifyInformationList, sizeof(aFileNotifyInformationList), true, FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, nullptr, &aOverlapped, nullptr)) + DWORD dwByteCount = 0; + if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle.get(), &dwByteCount, &completionKey, &directoryId, INFINITE)) { - //wait for up to a second for I/O to signal - dwByteCount = 0; - if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle, &dwByteCount, &ulKey, &pOverlapped, INFINITE)) + if (m_shutdownThreadSignal || completionKey == static_cast(PlatformImplementation::EventType::Shutdown)) { - //if we are signaled to shutdown bypass - if (!m_shutdownThreadSignal && ulKey) - { - if (dwByteCount) - { - int offset = 0; - FILE_NOTIFY_INFORMATION* pFileNotifyInformation = aFileNotifyInformationList; - do - { - pFileNotifyInformation = (FILE_NOTIFY_INFORMATION*)((char*)pFileNotifyInformation + offset); - - path.clear(); - path.append(m_root); - path.append(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2)); - - QString file = QDir::toNativeSeparators(QDir::cleanPath(path)); - - switch (pFileNotifyInformation->Action) - { - case FILE_ACTION_ADDED: - case FILE_ACTION_RENAMED_NEW_NAME: - ProcessNewFileEvent(file); - break; - case FILE_ACTION_REMOVED: - case FILE_ACTION_RENAMED_OLD_NAME: - ProcessDeleteFileEvent(file); - break; - case FILE_ACTION_MODIFIED: - ProcessModifyFileEvent(file); - break; - } - - offset = pFileNotifyInformation->NextEntryOffset; - } while (offset); - } - } + break; } + if (dwByteCount == 0) + { + continue; + } + + const auto foundFolderRoot = m_platformImpl->m_folderRootWatches.find(directoryId); + if (foundFolderRoot == end(m_platformImpl->m_folderRootWatches)) + { + continue; + } + + PlatformImplementation::FolderRootWatch& folderRoot = foundFolderRoot->second; + + // Initialize offset to 1 to ensure that the first iteration is always processed + DWORD offset = 1; + for ( + const FILE_NOTIFY_INFORMATION* pFileNotifyInformation = reinterpret_cast(&folderRoot.m_fileNotifyInformationList); + offset; + pFileNotifyInformation = reinterpret_cast(reinterpret_cast(pFileNotifyInformation) + offset) + ){ + const QString file = QDir::toNativeSeparators(QDir(folderRoot.m_directoryRoot) + .filePath(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2))); + + switch (pFileNotifyInformation->Action) + { + case FILE_ACTION_ADDED: + case FILE_ACTION_RENAMED_NEW_NAME: + rawFileAdded(file, {}); + break; + case FILE_ACTION_REMOVED: + case FILE_ACTION_RENAMED_OLD_NAME: + rawFileRemoved(file, {}); + break; + case FILE_ACTION_MODIFIED: + rawFileModified(file, {}); + break; + } + + offset = pFileNotifyInformation->NextEntryOffset; + } + + folderRoot.ReadChanges(); } } } - diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h new file mode 100644 index 0000000000..28092961f5 --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +#include +#include + +struct HandleDeleter +{ + void operator()(HANDLE handle) + { + if (handle && handle != INVALID_HANDLE_VALUE) + { + CloseHandle(handle); + } + } +}; + +using HandleUniquePtr = AZStd::unique_ptr, HandleDeleter>; + +class FileWatcher::PlatformImplementation +{ +public: + bool AddWatchFolder(QString folder, bool recursive); + + struct FolderRootWatch + { + FolderRootWatch(AZStd::unique_ptr&& overlapped, HandleUniquePtr&& directoryHandle, QString root, bool recursive) + : m_overlapped(AZStd::move(overlapped)) + , m_directoryHandle(AZStd::move(directoryHandle)) + , m_directoryRoot(AZStd::move(root)) + , m_recursive(recursive) + { + } + + bool ReadChanges(); + + AZStd::unique_ptr m_overlapped; // Identifies this root watch + HandleUniquePtr m_directoryHandle; + QString m_directoryRoot; + bool m_recursive; + AZStd::aligned_storage_t<64 * 1024, sizeof(DWORD)> m_fileNotifyInformationList{}; + }; + + enum class EventType + { + FileRead, + Shutdown + }; + + AZStd::unordered_map m_folderRootWatches; + + HandleUniquePtr m_ioHandle{CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, /*CompletionKey =*/ static_cast(EventType::FileRead), 1)}; +}; diff --git a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake index 7daca9bbc1..6dda9af682 100644 --- a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake +++ b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake @@ -44,7 +44,6 @@ set(FILES native/FileProcessor/FileProcessor.h native/FileWatcher/FileWatcher.cpp native/FileWatcher/FileWatcher.h - native/FileWatcher/FileWatcherAPI.h native/InternalBuilders/SettingsRegistryBuilder.cpp native/InternalBuilders/SettingsRegistryBuilder.h native/resourcecompiler/JobsModel.cpp diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index 4d4b4e9690..c1c1a29d74 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -6,154 +6,122 @@ * */ #include "FileWatcher.h" +#include "AzCore/std/containers/vector.h" #include +#include +#include -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -void FolderRootWatch::ProcessNewFileEvent(const QString& file) +//! IsSubfolder(folderA, folderB) +//! returns whether folderA is a subfolder of folderB +//! assumptions: absolute paths, case insensitive +static bool IsSubfolder(const QString& folderA, const QString& folderB) { - FileChangeInfo info; - info.m_action = FileAction::FileAction_Added; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); -} + // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! + int sizeB = folderB.length(); + int sizeA = folderA.length(); -void FolderRootWatch::ProcessDeleteFileEvent(const QString& file) -{ - FileChangeInfo info; - info.m_action = FileAction::FileAction_Removed; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); -} + if (sizeA <= sizeB) + { + return false; + } -void FolderRootWatch::ProcessModifyFileEvent(const QString& file) -{ - FileChangeInfo info; - info.m_action = FileAction::FileAction_Modified; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); + QChar slash1 = QChar('\\'); + QChar slash2 = QChar('/'); + int posA = 0; + + // A is going to be the longer one, so use B: + for (int idx = 0; idx < sizeB; ++idx) + { + QChar charAtA = folderA.at(posA); + QChar charAtB = folderB.at(idx); + + if ((charAtB == slash1) || (charAtB == slash2)) + { + if ((charAtA != slash1) && (charAtA != slash2)) + { + return false; + } + ++posA; + } + else + { + if (charAtA.toLower() != charAtB.toLower()) + { + return false; + } + ++posA; + } + } + return true; } ////////////////////////////////////////////////////////////////////////// /// FileWatcher FileWatcher::FileWatcher() - : m_nextHandle(0) + : m_platformImpl(AZStd::make_unique()) { - qRegisterMetaType("FileChangeInfo"); + auto makeFilter = [this](auto signal) + { + return [this, signal](QString path) + { + const auto foundWatchRoot = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [path](const WatchRoot& watchRoot) + { + return Filter(path, watchRoot); + }); + if (foundWatchRoot == end(m_folderWatchRoots)) + { + return; + } + AZStd::invoke(signal, this, path); + }; + }; + + // The rawFileAdded signals are emitted by the watcher thread. Use a queued + // connection so that the consumers of the notification process the + // notification on the main thread. + connect(this, &FileWatcher::rawFileAdded, this, makeFilter(&FileWatcher::fileAdded), Qt::QueuedConnection); + connect(this, &FileWatcher::rawFileRemoved, this, makeFilter(&FileWatcher::fileRemoved), Qt::QueuedConnection); + connect(this, &FileWatcher::rawFileModified, this, makeFilter(&FileWatcher::fileModified), Qt::QueuedConnection); } FileWatcher::~FileWatcher() { + disconnect(); + StopWatching(); } -int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive) +void FileWatcher::AddFolderWatch(QString directory, bool recursive) { - if (!pFolderWatch) + // Search for an already monitored root that is a parent of `directory`, + // that is already watching subdirectories recursively + const auto found = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [directory](const WatchRoot& root) { - return -1; + return root.m_recursive && IsSubfolder(directory, root.m_directory); + }); + + if (found != end(m_folderWatchRoots)) + { + // This directory is already watched + return; } - FolderRootWatch* pFolderRootWatch = nullptr; + //create a new root and start listening for changes + m_folderWatchRoots.push_back({directory, recursive}); - //see if this a sub folder of an already watched root - for (auto rootsIter = m_folderWatchRoots.begin(); !pFolderRootWatch && rootsIter != m_folderWatchRoots.end(); ++rootsIter) + //since we created a new root, see if the new root is a super folder + //of other roots, if it is then then fold those roots into the new super root + if (recursive) { - if (FolderWatchBase::IsSubfolder(pFolderWatch->m_folder, (*rootsIter)->m_root)) + AZStd::erase_if(m_folderWatchRoots, [directory](const WatchRoot& root) { - pFolderRootWatch = *rootsIter; - } + return IsSubfolder(root.m_directory, directory); + }); } - - bool bCreatedNewRoot = false; - //if its not a sub folder - if (!pFolderRootWatch) - { - //create a new root and start listening for changes - pFolderRootWatch = new FolderRootWatch(pFolderWatch->m_folder, recursive); - - //make sure the folder watcher(s) get deleted before this - pFolderRootWatch->setParent(this); - bCreatedNewRoot = true; - } - - pFolderRootWatch->m_fileWatcher = this; - QObject::connect(this, &FileWatcher::AnyFileChange, pFolderWatch, &FolderWatchBase::OnAnyFileChange); - - if (bCreatedNewRoot) - { - if (m_startedWatching) - { - pFolderRootWatch->Start(); - } - - //since we created a new root, see if the new root is a super folder - //of other roots, if it is then then fold those roots into the new super root - for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) - { - if (pFolderWatch->m_watchSubtree && FolderWatchBase::IsSubfolder((*rootsIter)->m_root, pFolderWatch->m_folder)) - { - //union the sub folder map over to the new root - pFolderRootWatch->m_subFolderWatchesMap.insert((*rootsIter)->m_subFolderWatchesMap); - - //clear the old root sub folders map so they don't get deleted when we - //delete the old root as they are now pointed to by the new root - (*rootsIter)->m_subFolderWatchesMap.clear(); - - //delete the empty old root, deleting a root will call Stop() - //automatically which kills the thread - delete *rootsIter; - - //remove the old root pointer form the watched list - rootsIter = m_folderWatchRoots.erase(rootsIter); - } - else - { - ++rootsIter; - } - } - - //add the new root to the watched roots - m_folderWatchRoots.push_back(pFolderRootWatch); - } - - //add to the root - pFolderRootWatch->m_subFolderWatchesMap.insert(m_nextHandle, pFolderWatch); - - m_nextHandle++; - - return m_nextHandle - 1; } -void FileWatcher::RemoveFolderWatch(int handle) +void FileWatcher::ClearFolderWatches() { - for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) - { - //find an element by the handle - auto foundIter = (*rootsIter)->m_subFolderWatchesMap.find(handle); - if (foundIter != (*rootsIter)->m_subFolderWatchesMap.end()) - { - //remove the element - (*rootsIter)->m_subFolderWatchesMap.erase(foundIter); - - //we removed a folder watch, if it's empty then there is no reason to keep watching it. - if ((*rootsIter)->m_subFolderWatchesMap.empty()) - { - delete(*rootsIter); - rootsIter = m_folderWatchRoots.erase(rootsIter); - } - else - { - ++rootsIter; - } - } - else - { - ++rootsIter; - } - } + m_folderWatchRoots.clear(); } void FileWatcher::StartWatching() @@ -164,12 +132,18 @@ void FileWatcher::StartWatching() return; } - for (FolderRootWatch* root : m_folderWatchRoots) + if (PlatformStart()) { - root->Start(); + m_thread = AZStd::thread({/*.name=*/ "AssetProcessor FileWatcher thread"}, [this]{ + WatchFolderLoop(); + }); + AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring started.\n"); + } + else + { + AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring failed to start.\n"); } - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring started.\n"); m_startedWatching = true; } @@ -177,17 +151,35 @@ void FileWatcher::StopWatching() { if (!m_startedWatching) { - AZ_Warning("FileWatcher", false, "StartWatching() called when is not watching for file changes."); + AZ_Warning("FileWatcher", false, "StopWatching() called when is not watching for file changes."); return; } - for (FolderRootWatch* root : m_folderWatchRoots) - { - root->Stop(); - } + PlatformStop(); m_startedWatching = false; } -#include "native/FileWatcher/moc_FileWatcher.cpp" -#include "native/FileWatcher/moc_FileWatcherAPI.cpp" +bool FileWatcher::Filter(QString path, const WatchRoot& watchRoot) +{ + if (!IsSubfolder(path, watchRoot.m_directory)) + { + return false; + } + if (!watchRoot.m_recursive) + { + // filter out subtrees too. + QStringRef subRef = path.rightRef(path.length() - watchRoot.m_directory.length()); + if ((subRef.indexOf('/') != -1) || (subRef.indexOf('\\') != -1)) + { + return false; // filter this out. + } + + // we don't care about subdirs. IsDir is more expensive so we do it after the above filter. + if (QFileInfo(path).isDir()) + { + return false; + } + } + return true; +} diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h index fc3f109604..b7d8cbe1a4 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h @@ -5,63 +5,21 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef FILEWATCHER_COMPONENT_H -#define FILEWATCHER_COMPONENT_H -////////////////////////////////////////////////////////////////////////// + +#pragma once #if !defined(Q_MOC_RUN) -#include "FileWatcherAPI.h" - +#include #include +#include +#include #include #include #include +#include -#include #endif -class FileWatcher; - -////////////////////////////////////////////////////////////////////////// -//! FolderRootWatch -/*! Class used for holding a point in the files system from which file changes are tracked. - * */ -class FolderRootWatch - : public QObject -{ - Q_OBJECT - - friend class FileWatcher; -public: - FolderRootWatch(const QString rootFolder, bool recursive = true); - virtual ~FolderRootWatch(); - - void ProcessNewFileEvent(const QString& file); - void ProcessDeleteFileEvent(const QString& file); - void ProcessModifyFileEvent(const QString& file); - void ProcessRenameFileEvent(const QString& fileOld, const QString& fileNew); - -public Q_SLOTS: - bool Start(); - void Stop(); - -private: - void WatchFolderLoop(); - -private: - std::thread m_thread; - QString m_root; - QMap m_subFolderWatchesMap; - volatile bool m_shutdownThreadSignal; - FileWatcher* m_fileWatcher; - bool m_recursive; - - // Can't use unique_ptr because this is a QObject and Qt's magic sauce is - // unable to determine the size of the unique_ptr and so fails to compile - struct PlatformImplementation; - PlatformImplementation* m_platformImpl; -}; - ////////////////////////////////////////////////////////////////////////// //! FileWatcher /*! Class that handles creation and deletion of FolderRootWatches based on @@ -74,23 +32,47 @@ class FileWatcher public: FileWatcher(); - virtual ~FileWatcher(); + ~FileWatcher() override; ////////////////////////////////////////////////////////////////////////// - virtual int AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive = true); - virtual void RemoveFolderWatch(int handle); + void AddFolderWatch(QString directory, bool recursive = true); + void ClearFolderWatches(); ////////////////////////////////////////////////////////////////////////// - + void StartWatching(); void StopWatching(); Q_SIGNALS: - void AnyFileChange(FileChangeInfo info); + // These signals are emitted when a file under a watched path changes + void fileAdded(QString filePath); + void fileRemoved(QString filePath); + void fileModified(QString filePath); + + // These signals are emitted by the platform implementations when files + // change. Some platforms' file watch APIs do not support non-recursive + // watches, so the signals are filtered before being forwarded to the + // non-"raw" fileAdded/Removed/Modified signals above. + void rawFileAdded(QString filePath, QPrivateSignal); + void rawFileRemoved(QString filePath, QPrivateSignal); + void rawFileModified(QString filePath, QPrivateSignal); private: - int m_nextHandle; - AZStd::vector m_folderWatchRoots; - bool m_startedWatching = false; -}; + bool PlatformStart(); + void PlatformStop(); + void WatchFolderLoop(); -#endif//FILEWATCHER_COMPONENT_H + class PlatformImplementation; + friend class PlatformImplementation; + struct WatchRoot + { + QString m_directory; + bool m_recursive; + }; + static bool Filter(QString path, const WatchRoot& watchRoot); + + AZStd::unique_ptr m_platformImpl; + AZStd::vector m_folderWatchRoots; + AZStd::thread m_thread; + bool m_startedWatching = false; + AZStd::atomic_bool m_shutdownThreadSignal = false; +}; diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h deleted file mode 100644 index 155056d477..0000000000 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h +++ /dev/null @@ -1,222 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef FILEWATCHERAPI_H -#define FILEWATCHERAPI_H - -#include -#include -#include - -////////////////////////////////////////////////////////////////////////// -//! FileAction -/*! Enum for which file changes are tracked. - * */ -enum FileAction -{ - FileAction_None = 0x00, - FileAction_Added = 0x01, - FileAction_Removed = 0x02, - FileAction_Modified = 0x04, - FileAction_Any = 0xFF, -}; -inline FileAction operator | (FileAction a, FileAction b) -{ - return static_cast(static_cast(a) | static_cast(b)); -} -inline FileAction operator & (FileAction a, FileAction b) -{ - return static_cast(static_cast(a) & static_cast(b)); -} - -////////////////////////////////////////////////////////////////////////// -//! FileChangeInfo -/*! Struct for passing along information about file changes. - * */ -struct FileChangeInfo -{ - FileChangeInfo() - : m_action(FileAction::FileAction_None) - {} - FileChangeInfo(const FileChangeInfo& rhs) - : m_action(rhs.m_action) - , m_filePath(rhs.m_filePath) - , m_filePathOld(rhs.m_filePathOld) - { - } - - FileAction m_action; - QString m_filePath; - QString m_filePathOld; -}; - -Q_DECLARE_METATYPE(FileChangeInfo) - -////////////////////////////////////////////////////////////////////////// -//! FolderWatchBase -/*! Class for filtering file changes generated from a root watch. Define your own - *! custom filtering by deriving from this base class and implement your own - *! custom code for what to do when receiving a file change notification. - * */ -class FolderWatchBase - : public QObject -{ - Q_OBJECT - -public: - FolderWatchBase(const QString strFolder, bool bWatchSubtree = true, FileAction fileAction = FileAction::FileAction_Any) - : m_folder(strFolder) - , m_watchSubtree(bWatchSubtree) - , m_fileAction(fileAction) - { - m_folder = QDir::toNativeSeparators(QDir::cleanPath(m_folder) + "/"); - } - - //! IsSubfolder(folderA, folderB) - //! returns whether folderA is a subfolder of folderB - //! assumptions: absolute paths, case insensitive - static bool IsSubfolder(const QString& folderA, const QString& folderB) - { - // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! - int sizeB = folderB.length(); - int sizeA = folderA.length(); - - if (sizeA <= sizeB) - { - return false; - } - - QChar slash1 = QChar('\\'); - QChar slash2 = QChar('/'); - int posA = 0; - - // A is going to be the longer one, so use B: - for (int idx = 0; idx < sizeB; ++idx) - { - QChar charAtA = folderA.at(posA); - QChar charAtB = folderB.at(idx); - - if ((charAtB == slash1) || (charAtB == slash2)) - { - if ((charAtA != slash1) && (charAtA != slash2)) - { - return false; - } - ++posA; - } - else - { - if (charAtA.toLower() != charAtB.toLower()) - { - return false; - } - ++posA; - } - } - return true; - } - - QString m_folder; - bool m_watchSubtree; - FileAction m_fileAction; - -public Q_SLOTS: - void OnAnyFileChange(FileChangeInfo info) - { - //if they set a file action then respect it by rejecting non matching file actions - if (info.m_action & m_fileAction) - { - //is the file is in the folder or subtree (if specified) then call OnFileChange - - if (FolderWatchBase::IsSubfolder(info.m_filePath, m_folder)) - { - OnFileChange(info); - } - } - } - - virtual void OnFileChange(const FileChangeInfo& info) = 0; -}; - -////////////////////////////////////////////////////////////////////////// -//! FolderWatchCallbackEx -/*! Class implements a more complex filtering that can optionally filter for file - *! extension and call different callback for different kinds of file changes - *! generated from a root watch. - *! Notes: - *! - empty extension "" catches all file changes - *! - extension should not include the leading "." - * */ -class FolderWatchCallbackEx - : public FolderWatchBase -{ - Q_OBJECT - -public: - FolderWatchCallbackEx(const QString strFolder, const QString extension, bool bWatchSubtree) - : FolderWatchBase(strFolder, bWatchSubtree) - , m_extension(extension) - { - } - - QString m_extension; - - //on file change call the change callback if passes extension then route - //to specific file action type callback - virtual void OnFileChange(const FileChangeInfo& info) - { - //if they set an extension to watch for only let matching extensions through - QFileInfo fileInfo(info.m_filePath); - - if (!m_watchSubtree) - { - // filter out subtrees too. - QStringRef subRef = info.m_filePath.rightRef(info.m_filePath.length() - m_folder.length()); - if ((subRef.indexOf('/') != -1) || (subRef.indexOf('\\') != -1)) - { - return; // filter this out. - } - - // we don't care about subdirs. IsDir is more expensive so we do it after the above filter. - if (fileInfo.isDir()) - { - return; - } - } - - if (m_extension.isEmpty() || fileInfo.completeSuffix().compare(m_extension, Qt::CaseInsensitive) == 0) - { - if (info.m_action & FileAction::FileAction_Any) - { - Q_EMIT fileChange(info); - } - - if (info.m_action & FileAction::FileAction_Added) - { - Q_EMIT fileAdded(info.m_filePath); - } - - if (info.m_action & FileAction::FileAction_Removed) - { - Q_EMIT fileRemoved(info.m_filePath); - } - - if (info.m_action & FileAction::FileAction_Modified) - { - Q_EMIT fileModified(info.m_filePath); - } - } - } - -Q_SIGNALS: - void fileChange(FileChangeInfo info); - void fileAdded(QString filePath); - void fileRemoved(QString filePath); - void fileModified(QString filePath); -}; - -#endif//FILEWATCHERAPI_H diff --git a/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp b/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp index a68b116f3d..2dd911b662 100644 --- a/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp +++ b/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp @@ -24,14 +24,12 @@ void FileWatcherUnitTestRunner::StartTest() FileWatcher fileWatcher; - FolderWatchCallbackEx folderWatch(tempPath, "", true); - - fileWatcher.AddFolderWatch(&folderWatch); + fileWatcher.AddFolderWatch(tempPath); fileWatcher.StartWatching(); { // test a single file create/write bool foundFile = false; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { AZ_TracePrintf(AssetProcessor::DebugChannel, "Single file test Found asset: %s.\n", filename.toUtf8().data()); foundFile = true; @@ -66,7 +64,7 @@ void FileWatcherUnitTestRunner::StartTest() const unsigned long maxFiles = 10000; QSet outstandingFiles; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { outstandingFiles.remove(filename); }); @@ -122,7 +120,7 @@ void FileWatcherUnitTestRunner::StartTest() { // test deletion bool foundFile = false; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileRemoved, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileRemoved, this, [&](QString filename) { AZ_TracePrintf(AssetProcessor::DebugChannel, "Deleted asset: %s...\n", filename.toUtf8().data()); foundFile = true; @@ -155,7 +153,7 @@ void FileWatcherUnitTestRunner::StartTest() { bool fileAddCalled = false; QString fileAddName; - auto connectionAdd = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connectionAdd = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { fileAddCalled = true; fileAddName = filename; @@ -163,7 +161,7 @@ void FileWatcherUnitTestRunner::StartTest() bool fileRemoveCalled = false; QString fileRemoveName; - auto connectionRemove = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileRemoved, this, [&](QString filename) + auto connectionRemove = QObject::connect(&fileWatcher, &FileWatcher::fileRemoved, this, [&](QString filename) { fileRemoveCalled = true; fileRemoveName = filename; @@ -171,7 +169,7 @@ void FileWatcherUnitTestRunner::StartTest() QStringList fileModifiedNames; bool fileModifiedCalled = false; - auto connectionModified = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileModified, this, [&](QString filename) + auto connectionModified = QObject::connect(&fileWatcher, &FileWatcher::fileModified, this, [&](QString filename) { fileModifiedCalled = true; fileModifiedNames.append(filename); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h index 56d65d6784..2ecea4e512 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h @@ -21,7 +21,6 @@ #include "native/assetprocessor.h" #endif -class FolderWatchCallbackEx; class QCoreApplication; namespace AZ diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index f9827bda2e..36450c4e65 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -433,63 +433,77 @@ void ApplicationManagerBase::DestroyPlatformConfiguration() void ApplicationManagerBase::InitFileMonitor() { - m_folderWatches.reserve(m_platformConfiguration->GetScanFolderCount()); - m_watchHandles.reserve(m_platformConfiguration->GetScanFolderCount()); for (int folderIdx = 0; folderIdx < m_platformConfiguration->GetScanFolderCount(); ++folderIdx) { const AssetProcessor::ScanFolderInfo& info = m_platformConfiguration->GetScanFolderAt(folderIdx); - - FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(info.ScanPath(), "", info.RecurseSubFolders()); - // hook folder watcher to assess files on add/modify - // relevant files will be sent to resource compiler - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessAddedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessModifiedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); }); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [](QString path) { AZ::Interface::Get()->FileAdded(path); }); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, - m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessAddedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessDeletedFile); - - m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch, info.RecurseSubFolders())); + m_fileWatcher.AddFolderWatch(info.ScanPath(), info.RecurseSubFolders()); } - // also hookup monitoring for the cache (output directory) QDir cacheRoot; if (AssetUtilities::ComputeProjectCacheRoot(cacheRoot)) { - FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(cacheRoot.absolutePath(), "", true); + m_fileWatcher.AddFolderWatch(cacheRoot.absolutePath(), true); + } - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); }); + if (m_platformConfiguration->GetScanFolderCount() || !cacheRoot.path().isEmpty()) + { + const auto cachePath = QDir::toNativeSeparators(cacheRoot.absolutePath()); - // we only care about cache root deletions. - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile); + const auto OnFileAdded = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_fileStateCache->AddFile(path); + } + else + { + m_assetProcessorManager->AssessAddedFile(path); + m_fileStateCache->AddFile(path); + AZ::Interface::Get()->FileAdded(path); + m_fileProcessor->AssetProcessor::FileProcessor::AssessAddedFile(path); + } + }; - m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch)); + const auto OnFileModified = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_assetProcessorManager->AssessModifiedFile(path); + } + else + { + m_assetProcessorManager->AssessModifiedFile(path); + m_fileStateCache->UpdateFile(path); + } + }; + + const auto OnFileRemoved = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_fileStateCache->RemoveFile(path); + m_assetProcessorManager->AssessDeletedFile(path); + } + else + { + m_assetProcessorManager->AssessDeletedFile(path); + m_fileStateCache->RemoveFile(path); + m_fileProcessor->AssessDeletedFile(path); + } + }; + + connect(&m_fileWatcher, &FileWatcher::fileAdded, OnFileAdded); + connect(&m_fileWatcher, &FileWatcher::fileModified, OnFileModified); + connect(&m_fileWatcher, &FileWatcher::fileRemoved, OnFileRemoved); } } void ApplicationManagerBase::DestroyFileMonitor() { - for (int watchHandle : m_watchHandles) - { - m_fileWatcher.RemoveFolderWatch(watchHandle); - } - m_folderWatches.resize(0); + m_fileWatcher.ClearFolderWatches(); } void ApplicationManagerBase::DestroyApplicationServer() @@ -798,8 +812,6 @@ ApplicationManager::BeforeRunStatus ApplicationManagerBase::BeforeRun() qRegisterMetaType("AzFramework::AssetSystem::AssetStatus"); qRegisterMetaType("AssetStatus"); - qRegisterMetaType("FileChangeInfo"); - qRegisterMetaType("AssetScanningStatus"); qRegisterMetaType("NetworkRequestID"); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h index dbc4841599..8591228375 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h @@ -47,7 +47,6 @@ namespace AssetProcessor class ApplicationServer; class ConnectionManager; -class FolderWatchCallbackEx; class ControlRequestHandler; class ApplicationManagerBase @@ -192,9 +191,7 @@ protected: bool m_sourceControlReady = false; bool m_fullIdle = false; - AZStd::vector > m_folderWatches; FileWatcher m_fileWatcher; - AZStd::vector m_watchHandles; AssetProcessor::PlatformConfiguration* m_platformConfiguration = nullptr; AssetProcessor::AssetProcessorManager* m_assetProcessorManager = nullptr; AssetProcessor::AssetCatalog* m_assetCatalog = nullptr; diff --git a/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h b/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h index 5ace9e1aaf..20a1d808fd 100644 --- a/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h +++ b/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h @@ -23,7 +23,6 @@ #include #include -class FolderWatchCallbackEx; class QCoreApplication; namespace AssetProcessor From 484e27c109a1f8107730a897f0f23362b912cfb0 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 13 Dec 2021 09:02:03 -0800 Subject: [PATCH 28/47] Use AZStd::equal to implement path comparison Signed-off-by: Chris Burel --- .../native/FileWatcher/FileWatcher.cpp | 49 +++++++++---------- 1 file changed, 23 insertions(+), 26 deletions(-) diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index c1c1a29d74..f802bdbada 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -13,46 +13,43 @@ //! IsSubfolder(folderA, folderB) //! returns whether folderA is a subfolder of folderB -//! assumptions: absolute paths, case insensitive +//! assumptions: absolute paths static bool IsSubfolder(const QString& folderA, const QString& folderB) { // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! - int sizeB = folderB.length(); - int sizeA = folderA.length(); - - if (sizeA <= sizeB) + if (folderA.length() <= folderB.length()) { return false; } - QChar slash1 = QChar('\\'); - QChar slash2 = QChar('/'); - int posA = 0; + using AZStd::begin; + using AZStd::end; - // A is going to be the longer one, so use B: - for (int idx = 0; idx < sizeB; ++idx) + constexpr auto isSlash = [](const QChar c) constexpr { - QChar charAtA = folderA.at(posA); - QChar charAtB = folderB.at(idx); + return c == AZ::IO::WindowsPathSeparator || c == AZ::IO::PosixPathSeparator; + }; - if ((charAtB == slash1) || (charAtB == slash2)) + const auto firstPathSeparator = AZStd::find_if(begin(folderB), end(folderB), [&isSlash](const QChar c) + { + return isSlash(c); + }); + + // Follow the convention used by AZ::IO::Path, and use a case-sensitive comparison on Posix paths + const bool useCaseSensitiveCompare = (firstPathSeparator == end(folderB)) ? true : (*firstPathSeparator == AZ::IO::PosixPathSeparator); + + return AZStd::equal(begin(folderB), end(folderB), begin(folderA), [isSlash, useCaseSensitiveCompare](const QChar charAtB, const QChar charAtA) + { + if (isSlash(charAtA)) { - if ((charAtA != slash1) && (charAtA != slash2)) - { - return false; - } - ++posA; + return isSlash(charAtB); } - else + if (useCaseSensitiveCompare) { - if (charAtA.toLower() != charAtB.toLower()) - { - return false; - } - ++posA; + return charAtA == charAtB; } - } - return true; + return charAtA.toLower() == charAtB.toLower(); + }); } ////////////////////////////////////////////////////////////////////////// From 2bc1d8620e5dc7260a043c7ac89141125930de3f Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 20 Dec 2021 08:13:45 -0800 Subject: [PATCH 29/47] Rename file to adhere to PAL conventions Signed-off-by: Chris Burel --- .../Platform/Windows/assetprocessor_windows_files.cmake | 2 +- .../{FileWatcher_win.cpp => FileWatcher_windows.cpp} | 0 2 files changed, 1 insertion(+), 1 deletion(-) rename Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/{FileWatcher_win.cpp => FileWatcher_windows.cpp} (100%) diff --git a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake index 2bd9fa6470..96dd7434c1 100644 --- a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake @@ -8,7 +8,7 @@ set(FILES native/FileWatcher/FileWatcher_platform.h - native/FileWatcher/FileWatcher_win.cpp + native/FileWatcher/FileWatcher_windows.cpp native/FileWatcher/FileWatcher_windows.h native/resource.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.cpp similarity index 100% rename from Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp rename to Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.cpp From 648a21ab5c310860f9dcf8415aa4f105c5bf982a Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 4 Jan 2022 16:11:45 -0800 Subject: [PATCH 30/47] [Linux] Correct handling of new dirs added to non-recursive watch roots Signed-off-by: Chris Burel --- .../native/FileWatcher/FileWatcher_linux.cpp | 21 ++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index 7d38372e18..4ca41c0cb9 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -176,10 +176,25 @@ void FileWatcher::WatchFolderLoop() if (event->mask & (IN_CREATE | IN_MOVED_TO)) { - if (event->mask & IN_ISDIR /*&& m_recursive*/) + if (event->mask & IN_ISDIR) { - // New Directory, add it to the watch - m_platformImpl->AddWatchFolder(pathStr, true); + // New Directory, see if it should be added to the watched directories + // It is only added if it is a child of a recursively watched directory + const auto found = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [this, event](const WatchRoot& watchRoot) + { + return watchRoot.m_directory == m_platformImpl->m_handleToFolderMap[event->wd]; + }); + + // If the path is not in m_folderWatchRoots, it must + // be a new subdirectory of a subdirectory of some + // other root that is being watched recursively. + // Maintain the recursive nature of that root. + const bool shouldAddFolder = (found == end(m_folderWatchRoots)) ? true : found->m_recursive; + + if (shouldAddFolder) + { + m_platformImpl->AddWatchFolder(pathStr, true); + } } else { From 5eb6c2d24be1805dffce03e9ef773e9f5c69395d Mon Sep 17 00:00:00 2001 From: michabr <82236305+michabr@users.noreply.github.com> Date: Tue, 4 Jan 2022 18:13:44 -0800 Subject: [PATCH 31/47] Update UiCustomImageComponent to use Atom (#6628) Signed-off-by: abrmich --- Gems/LyShine/Code/Source/UiImageComponent.cpp | 10 +----- .../Code/Source/UiCustomImageComponent.cpp | 32 +++++++------------ 2 files changed, 12 insertions(+), 30 deletions(-) diff --git a/Gems/LyShine/Code/Source/UiImageComponent.cpp b/Gems/LyShine/Code/Source/UiImageComponent.cpp index 100bee6bf6..baf210a629 100644 --- a/Gems/LyShine/Code/Source/UiImageComponent.cpp +++ b/Gems/LyShine/Code/Source/UiImageComponent.cpp @@ -353,7 +353,6 @@ void UiImageComponent::SetOverrideSprite(ISprite* sprite, AZ::u32 cellIndex) //////////////////////////////////////////////////////////////////////////////////////////////////// void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) { - // get fade value (tracked by UiRenderer) and compute the desired alpha for the image float fade = renderGraph->GetAlphaFade(); float desiredAlpha = m_overrideAlpha * fade; @@ -376,9 +375,8 @@ void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) ImageType imageType = m_imageType; -#ifdef LYSHINE_ATOM_TODO // support default white texture // if there is no texture we will just use a white texture and want to stretch it - const bool spriteOrTextureIsNull = sprite == nullptr || sprite->GetTexture() == nullptr; + const bool spriteOrTextureIsNull = sprite == nullptr || sprite->GetImage() == nullptr; // Zero texture size may occur even if the UiImageComponent has a valid non-zero-sized texture, // because a canvas can be requested to Render() before the texture asset is done loading. @@ -399,12 +397,6 @@ void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) { imageType = ImageType::Stretched; } -#else - if (sprite == nullptr) - { - imageType = ImageType::Stretched; - } -#endif switch (imageType) { diff --git a/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp b/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp index 09ea375923..542e18b98c 100644 --- a/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp +++ b/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp @@ -72,36 +72,25 @@ namespace LyShineExamples } //////////////////////////////////////////////////////////////////////////////////////////////////// - void UiCustomImageComponent::Render([[maybe_unused]] LyShine::IRenderGraph* renderGraph) + void UiCustomImageComponent::Render(LyShine::IRenderGraph* renderGraph) { -#ifdef LYSHINE_ATOM_TODO // [GHI #3568] Convert draws to use Atom // get fade value (tracked by UiRenderer) and compute the desired alpha for the image float fade = renderGraph->GetAlphaFade(); float desiredAlpha = m_overrideAlpha * fade; uint8 desiredPackedAlpha = static_cast(desiredAlpha * 255.0f); - // if desired alpha is zero then no need to do any more - if (desiredPackedAlpha == 0) - { - return; - } - - ISprite* sprite = (m_overrideSprite) ? m_overrideSprite : m_sprite; - ITexture* texture = (sprite) ? sprite->GetTexture() : nullptr; - - if (!texture) - { - // if there is no texture we will just use a white texture - // TODO: Get a default atom texture here when possible - //texture = ???->EF_GetTextureByID(???->GetWhiteTextureId()); - } - if (m_isRenderCacheDirty) { RenderToCache(renderGraph); m_isRenderCacheDirty = false; } + // if desired alpha is zero then no need to do any more + if (desiredPackedAlpha == 0) + { + return; + } + // Render cache is now valid - render using the cache // If the fade value has changed we need to update the alpha values in the vertex colors but we do @@ -109,7 +98,7 @@ namespace LyShineExamples if (m_cachedPrimitive.m_vertices[0].color.a != desiredPackedAlpha) { // go through all the cached vertices and update the alpha values - UCol desiredPackedColor = m_cachedPrimitive.m_vertices[0].color; + LyShine::UCol desiredPackedColor = m_cachedPrimitive.m_vertices[0].color; desiredPackedColor.a = desiredPackedAlpha; for (int i = 0; i < m_cachedPrimitive.m_numVertices; ++i) { @@ -117,11 +106,12 @@ namespace LyShineExamples } } + ISprite* sprite = (m_overrideSprite) ? m_overrideSprite : m_sprite; + AZ::Data::Instance image = sprite->GetImage(); bool isTextureSRGB = false; bool isTexturePremultipliedAlpha = false; // we are not rendering from a render target with alpha in it LyShine::BlendMode blendMode = LyShine::BlendMode::Normal; - renderGraph->AddPrimitive(&m_cachedPrimitive, texture, m_clamp, isTextureSRGB, isTexturePremultipliedAlpha, blendMode); -#endif + renderGraph->AddPrimitive(&m_cachedPrimitive, image, m_clamp, isTextureSRGB, isTexturePremultipliedAlpha, blendMode); } //////////////////////////////////////////////////////////////////////////////////////////////////// From 40ca1dcbf90a16bae76553f7f184a58d7e5a950b Mon Sep 17 00:00:00 2001 From: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com> Date: Wed, 5 Jan 2022 09:10:12 +0100 Subject: [PATCH 32/47] EMotion FX: Extendable pose data and pose debug visualization (#6639) * Added debug draw function to the pose class for sharable and easy-to-use pose debug visualization that includes pose data debug rendering. * Extended the pose data factory with the ability to add pose data types from outside of the EMFX SDK and external gems. * In order to get access to the pose data factory, it got added to the EMFX manager. Signed-off-by: Benjamin Jillich --- .../EMotionFX/Source/EMotionFXManager.cpp | 7 +++- .../Code/EMotionFX/Source/EMotionFXManager.h | 7 ++++ Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp | 36 ++++++++++++++++++- Gems/EMotionFX/Code/EMotionFX/Source/Pose.h | 14 +++++--- .../Code/EMotionFX/Source/PoseData.h | 4 ++- .../Code/EMotionFX/Source/PoseDataFactory.cpp | 21 +++++++---- .../Code/EMotionFX/Source/PoseDataFactory.h | 13 ++++++- 7 files changed, 86 insertions(+), 16 deletions(-) diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp index 4ecd1c0117..864c193a9a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp @@ -6,7 +6,6 @@ * */ -// include the required headers #include "EMotionFXConfig.h" #include "EMotionFXManager.h" #include "Importer/Importer.h" @@ -29,6 +28,7 @@ #include #include #include +#include #include namespace EMotionFX @@ -76,6 +76,7 @@ namespace EMotionFX gEMFX.Get()->SetRecorder (Recorder::Create()); gEMFX.Get()->SetMotionInstancePool (MotionInstancePool::Create()); gEMFX.Get()->SetDebugDraw (aznew DebugDraw()); + gEMFX.Get()->SetPoseDataFactory (aznew PoseDataFactory()); gEMFX.Get()->SetGlobalSimulationSpeed (1.0f); // set the number of threads @@ -124,6 +125,7 @@ namespace EMotionFX m_recorder = nullptr; m_motionInstancePool = nullptr; m_debugDraw = nullptr; + m_poseDataFactory = nullptr; m_unitType = MCore::Distance::UNITTYPE_METERS; m_globalSimulationSpeed = 1.0f; m_isInEditorMode = false; @@ -170,6 +172,9 @@ namespace EMotionFX delete m_debugDraw; m_debugDraw = nullptr; + delete m_poseDataFactory; + m_poseDataFactory = nullptr; + m_renderActorSettings.reset(); m_eventManager->Destroy(); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h index 4d55143b2f..7276516739 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h @@ -37,6 +37,7 @@ namespace EMotionFX class MotionInstancePool; class EventDataFactory; class DebugDraw; + class PoseDataFactory; // versions #define EMFX_HIGHVERSION 4 @@ -188,6 +189,8 @@ namespace EMotionFX */ MCORE_INLINE DebugDraw* GetDebugDraw() const { return m_debugDraw; } + MCORE_INLINE PoseDataFactory* GetPoseDataFactory() const { return m_poseDataFactory; } + /** * Get the render actor settings * @result A pointer to global render actor settings. @@ -357,6 +360,7 @@ namespace EMotionFX EventManager* m_eventManager; /**< The motion event manager. */ SoftSkinManager* m_softSkinManager; /**< The softskin manager. */ AnimGraphManager* m_animGraphManager; /**< The animgraph manager. */ + PoseDataFactory* m_poseDataFactory; Recorder* m_recorder; /**< The recorder. */ MotionInstancePool* m_motionInstancePool; /**< The motion instance pool. */ DebugDraw* m_debugDraw; /**< The debug drawing system. */ @@ -433,6 +437,8 @@ namespace EMotionFX */ void SetMotionInstancePool(MotionInstancePool* pool); + void SetPoseDataFactory(PoseDataFactory* poseDataFactory) { m_poseDataFactory = poseDataFactory; } + /** * Set the number of threads to use. * @param numThreads The number of threads to use internally. This must be a value of 1 or above. @@ -520,5 +526,6 @@ namespace EMotionFX MCORE_INLINE Recorder& GetRecorder() { return *GetEMotionFX().GetRecorder(); } /**< Get the recorder. */ MCORE_INLINE MotionInstancePool& GetMotionInstancePool() { return *GetEMotionFX().GetMotionInstancePool(); } /**< Get the motion instance pool. */ MCORE_INLINE DebugDraw& GetDebugDraw() { return *GetEMotionFX().GetDebugDraw(); } /**< Get the debug drawing. */ + MCORE_INLINE PoseDataFactory& GetPoseDataFactory() { return *GetEMotionFX().GetPoseDataFactory(); } MCORE_INLINE AZ::Render::RenderActorSettings& GetRenderActorSettings() { return *GetEMotionFX().GetRenderActorSettings(); }/**< Get the render actor settings. */ } // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp index e2bff677ad..232bdacfd1 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp @@ -1428,4 +1428,38 @@ namespace EMotionFX GetEMotionFX().GetThreadData(m_actorInstance->GetThreadIndex())->GetPosePool().FreePose(tempPose); } -} // namespace EMotionFX + + void Pose::DebugDraw(AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Color& color, bool drawPoseDatas) const + { + debugDisplay.SetColor(color); + debugDisplay.DepthTestOff(); + + const Skeleton* skeleton = m_actorInstance->GetActor()->GetSkeleton(); + const size_t numEnabledJoints = m_actorInstance->GetNumEnabledNodes(); + for (size_t i = 0; i < numEnabledJoints; ++i) + { + const size_t jointIndex = m_actorInstance->GetEnabledNode(i); + const size_t parentIndex = skeleton->GetNode(jointIndex)->GetParentIndex(); + if (parentIndex != InvalidIndex) + { + const AZ::Vector3 startPos = GetWorldSpaceTransform(jointIndex).m_position; + const AZ::Vector3 endPos = GetWorldSpaceTransform(parentIndex).m_position; + + debugDisplay.DrawSolidCylinder(/*center=*/(startPos + endPos) * 0.5f, + /*direction=*/(endPos - startPos).GetNormalizedSafe(), + /*radius=*/0.005f, + /*height=*/(endPos - startPos).GetLength(), + /*drawShaded=*/false); + } + } + + if (drawPoseDatas) + { + for (const auto& poseDataItem : m_poseDatas) + { + PoseData* poseData = poseDataItem.second.get(); + poseData->DebugDraw(debugDisplay, color); + } + } + } +} // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h index b7844276be..451e855150 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h @@ -10,10 +10,10 @@ #include #include +#include #include #include - namespace EMotionFX { // forward declarations @@ -25,10 +25,6 @@ namespace EMotionFX class Skeleton; class MotionLinkData; - /** - * - * - */ class EMFX_API Pose { MCORE_MEMORYOBJECTCATEGORY(Pose, EMFX_DEFAULT_ALIGNMENT, EMFX_MEMCATEGORY_POSE); @@ -192,6 +188,14 @@ namespace EMotionFX template T* GetAndPreparePoseData(ActorInstance* linkToActorInstance) { return azdynamic_cast(GetAndPreparePoseData(azrtti_typeid(), linkToActorInstance)); } + /** + * Draw debug visualization for the given pose. + * @param[in] debugDisplay Debug display request bus to spawn the render commands. + * @param[in] color The color the skeletal pose should be in. + * @param[in] drawPoseDatas Draw the pose data debug visualizations (e.g. joint velocities) along with the actual skeletal pose. [Default = false] + */ + void DebugDraw(AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Color& color, bool drawPoseDatas = false) const; + private: mutable AZStd::vector m_localSpaceTransforms; mutable AZStd::vector m_modelSpaceTransforms; diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h b/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h index 31c22a3839..69e8800c0a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h @@ -12,9 +12,9 @@ #include #include #include +#include #include - namespace EMotionFX { class Actor; @@ -40,6 +40,8 @@ namespace EMotionFX virtual void Blend(const Pose* destPose, float weight) = 0; + virtual void DebugDraw([[maybe_unused]] AzFramework::DebugDisplayRequests& debugDisplay, [[maybe_unused]] const AZ::Color& color) const {} + bool IsUsed() const { return m_isUsed; } void SetIsUsed(bool isUsed) { m_isUsed = isUsed; } diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp index c1c2627c8d..857cc7da7e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp @@ -8,13 +8,20 @@ #include #include +#include #include #include #include - namespace EMotionFX { + AZ_CLASS_ALLOCATOR_IMPL(PoseDataFactory, PoseAllocator, 0) + + PoseDataFactory::PoseDataFactory() + { + AddPoseDataType(azrtti_typeid()); + } + PoseData* PoseDataFactory::Create(Pose* pose, const AZ::TypeId& type) { AZ::SerializeContext* context = nullptr; @@ -34,13 +41,13 @@ namespace EMotionFX return result; } - const AZStd::unordered_set& PoseDataFactory::GetTypeIds() + void PoseDataFactory::AddPoseDataType(const AZ::TypeId& poseDataType) { - static AZStd::unordered_set typeIds = - { - azrtti_typeid() - }; + m_poseDataTypeIds.emplace(poseDataType); + } - return typeIds; + const AZStd::unordered_set& PoseDataFactory::GetTypeIds() const + { + return m_poseDataTypeIds; } } // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h index 31bc3e0d3f..624f0aeebf 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h @@ -25,7 +25,18 @@ namespace EMotionFX class EMFX_API PoseDataFactory { public: + AZ_RTTI(PoseDataFactory, "{F10014A0-2B6A-44E5-BA53-0E11ED566701}") + AZ_CLASS_ALLOCATOR_DECL + + PoseDataFactory(); + virtual ~PoseDataFactory() = default; + static PoseData* Create(Pose* pose, const AZ::TypeId& type); - static const AZStd::unordered_set& GetTypeIds(); + + void AddPoseDataType(const AZ::TypeId& poseDataType); + const AZStd::unordered_set& GetTypeIds() const; + + private: + AZStd::unordered_set m_poseDataTypeIds; }; } // namespace EMotionFX From 4695d36ea5fc5b60a4bf4edb7649ca7cbce3fb1d Mon Sep 17 00:00:00 2001 From: tjmgd <92784061+tjmgd@users.noreply.github.com> Date: Wed, 5 Jan 2022 08:54:34 +0000 Subject: [PATCH 33/47] Fix: Blend node applies both poses at value 1 (#6292) Signed-off-by: T.J. McGrath-Daly Co-authored-by: Tobias Alexander Franke --- Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp index 7720822655..f4f96e6b93 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp @@ -224,6 +224,11 @@ namespace EMotionFX poseIndexB = poseIndexA; *outWeight = 0.0f; } + else if ((*outWeight > 1.0f - MCore::Math::epsilon)) + { + poseIndexA = poseIndexB; + *outWeight = 0.0f; + } // Search complete: the input weight is between m_paramWeights[i] and m_paramWeights[i - 1] // Calculate the blend weight and get the nodes and then return From 21d73033b7bd22a7c73bafa97bc082f46389df43 Mon Sep 17 00:00:00 2001 From: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com> Date: Wed, 5 Jan 2022 16:53:49 +0100 Subject: [PATCH 34/47] Atom: Frame counter string sometimes extends across the whole width of the viewport (#6689) When going into game mode or after initializing some system that takes a few seconds, the FPS counter showed really large numbers, extending across the whole with of the viewport. In this case, values show "inf" now. Signed-off-by: Benjamin Jillich --- .../AtomViewportDisplayInfoSystemComponent.cpp | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp index 91844c9b2f..0b11437620 100644 --- a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp +++ b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp @@ -285,13 +285,19 @@ namespace AZ::Render const double frameIntervalSeconds = m_fpsInterval.count(); + auto ClampedFloatDisplay = [](double value, const char* format) -> AZStd::string + { + constexpr float upperLimit = 10000.0f; + return value > upperLimit ? "inf" : AZStd::string::format(format, value); + }; + DrawLine( AZStd::string::format( - "FPS %.1f [%.0f..%.0f], %.1fms/frame, avg over %.1fs", - averageFPS, - minFPS, - maxFPS, - averageFrameMs, + "FPS %s [%s..%s], %sms/frame, avg over %.1fs", + ClampedFloatDisplay(averageFPS, "%.1f").c_str(), + ClampedFloatDisplay(minFPS, "%.0f").c_str(), + ClampedFloatDisplay(maxFPS, "%.0f").c_str(), + ClampedFloatDisplay(averageFrameMs, "%.1f").c_str(), frameIntervalSeconds), AZ::Colors::Yellow); } From c548fd7682b2223647410d4e6e18931f4f11877d Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 08:15:08 -0800 Subject: [PATCH 35/47] Death test relies on an exception from ocurring, that exception is an access violation, which could not happen (i.e. the memory could be valid for the process) (#6683) The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)" Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../Serialization/Json/RegistrationContext.h | 5 ++--- .../Json/JsonRegistrationContextTests.cpp | 16 ++++++---------- 2 files changed, 8 insertions(+), 13 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h b/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h index dd10e2bff6..202efd3749 100644 --- a/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h @@ -45,9 +45,8 @@ namespace AZ } else { - SerializerMap::const_iterator serializerIter = m_jsonSerializers.find(typeId); - AZ_Assert(serializerIter != m_jsonSerializers.end(), "Attempting to unregister a serializer that has not been registered yet with typeid %s", typeId.ToString().c_str()); - m_jsonSerializers.erase(serializerIter); + [[maybe_unused]] size_t erased = m_jsonSerializers.erase(typeId); + AZ_Assert(erased == 1, "Attempting to unregister a serializer that has not been registered yet with typeid %s", typeId.ToString().c_str()); return SerializerBuilder(this, m_jsonSerializers.end()); } } diff --git a/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp b/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp index 9d4af1def5..9b44f10e89 100644 --- a/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp +++ b/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp @@ -327,17 +327,13 @@ namespace JsonSerializationTests SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); } -#if GTEST_HAS_DEATH_TEST - using JsonSerializationDeathTests = JsonRegistrationContextTests; - TEST_F(JsonSerializationDeathTests, DoubleUnregisterSerializer_Asserts) + TEST_F(JsonRegistrationContextTests, DoubleUnregisterSerializer_Asserts) { - ASSERT_DEATH({ - SerializerWithOneType::Reflect(m_jsonRegistrationContext.get()); - SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); - SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); - }, ".*" - ); + SerializerWithOneType::Reflect(m_jsonRegistrationContext.get()); + SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); + AZ_TEST_START_ASSERTTEST; + SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); + AZ_TEST_STOP_ASSERTTEST(1); } -#endif // GTEST_HAS_DEATH_TEST } //namespace JsonSerializationTests From e3bf4311eb1a0c02e5cccc4b01666c1796f069e1 Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Wed, 5 Jan 2022 08:22:47 -0800 Subject: [PATCH 36/47] bugfix: update attenuation when light intensity changed for mode Automatic (#6499) REF: https://github.com/o3de/o3de/issues/6128 Signed-off-by: Michael Pollind --- .../Code/Source/CoreLights/AreaLightComponentController.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp index 7668477690..d67548c3e9 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp @@ -261,6 +261,11 @@ namespace AZ::Render m_lightShapeDelegate->SetPhotometricUnit(m_configuration.m_intensityMode); m_lightShapeDelegate->SetIntensity(m_configuration.m_intensity); } + + if (m_configuration.m_attenuationRadiusMode == LightAttenuationRadiusMode::Automatic) + { + AttenuationRadiusChanged(); + } } void AreaLightComponentController::ChromaChanged() From 4ce6909aafc4d25c535233666385542e75c11076 Mon Sep 17 00:00:00 2001 From: SWMasterson Date: Wed, 5 Jan 2022 09:03:28 -0800 Subject: [PATCH 37/47] Move, convert, and rename Lucy level to Hermanubis in AutomatedTesting (#6627) Signed-off-by: Sean Masterson --- .../Graphics/hermanubis/hermanubis.prefab | 705 +++++++++++++ .../Levels/Graphics/hermanubis/tags.txt | 12 + .../hermanubis_high/hermanubis_high.prefab | 943 ++++++++++++++++++ .../Levels/Graphics/hermanubis_high/tags.txt | 12 + .../Hermanubis_Curvature.tif} | 0 .../Objects/Hermanubis/Hermanubis_High.fbx | 3 + .../Hermanubis_Normal.png} | 0 .../Hermanubis_Stone_BaseColor.png} | 0 .../Hermanubis_ao.tif} | 0 .../Hermanubis_brass.material} | 26 +- .../Hermanubis_brass_cavity.tif} | 0 .../Hermanubis_bronze_BaseColor.png} | 0 .../Hermanubis_bronze_Metallic.png} | 0 .../Hermanubis_bronze_Roughness.png} | 0 .../Hermanubis_convexity.tif} | 0 .../Objects/Hermanubis/Hermanubis_low.fbx | 3 + .../Hermanubis_stone.material} | 20 +- .../Hermanubis_thickness.tif} | 0 .../Assets/Objects/Lucy/Lucy_High.fbx | 3 - .../Assets/Objects/Lucy/Lucy_low.fbx | 3 - 20 files changed, 1698 insertions(+), 32 deletions(-) create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis/hermanubis.prefab create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis/tags.txt create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis_high/hermanubis_high.prefab create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis_high/tags.txt rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_Curvature.tif => Hermanubis/Hermanubis_Curvature.tif} (100%) create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_Normal.png => Hermanubis/Hermanubis_Normal.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_Stone_BaseColor.png => Hermanubis/Hermanubis_Stone_BaseColor.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_ao.tif => Hermanubis/Hermanubis_ao.tif} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/lucy_brass.material => Hermanubis/Hermanubis_brass.material} (59%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_brass_cavity.tif => Hermanubis/Hermanubis_brass_cavity.tif} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_bronze_BaseColor.png => Hermanubis/Hermanubis_bronze_BaseColor.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_bronze_Metallic.png => Hermanubis/Hermanubis_bronze_Metallic.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_bronze_Roughness.png => Hermanubis/Hermanubis_bronze_Roughness.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_convexity.tif => Hermanubis/Hermanubis_convexity.tif} (100%) create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx rename 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diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx new file mode 100644 index 0000000000..79960433dd --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c9d1030b9467b58d640fbedf1bc58ab9a5f7d68811b2452dd8d60114287b731 +size 12410812 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material similarity index 77% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material index a0e54d9d0e..1ba59a50c5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material @@ -1,13 +1,9 @@ { "description": "", - "materialType": "Materials/Types/StandardPBR.materialtype", "parentMaterial": "Materials/Presets/PBR/metal_brass.material", - "propertyLayoutVersion": 3, + "materialType": "Materials/Types/StandardPBR.materialtype", + "materialTypeVersion": 4, "properties": { - "occlusion": { - "diffuseTextureMap": "Objects/Lucy/Lucy_ao.tif", - "diffuseTextureMapUv": "Unwrapped" - }, "baseColor": { "color": [ 1.0, @@ -17,7 +13,7 @@ ], "factor": 1.0, "textureBlendMode": "Lerp", - "textureMap": "Objects/Lucy/Lucy_Stone_BaseColor.png", + "textureMap": "Hermanubis_Stone_BaseColor.png", "textureMapUv": "Unwrapped" }, "clearCoat": { @@ -39,13 +35,17 @@ }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, + "occlusion": { + "diffuseTextureMap": "Hermanubis_ao.tif", + 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+++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:00e19e317613be5420fd78bac1159e66d1c4deeb1f32cd4fc8c20b1ea3a5ead1 -size 153114272 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx deleted file mode 100644 index 46f5d1cfbd..0000000000 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6a4a65d139a6088dd4ac34f3ba3f6a7a98b8fe9545150ee7d9879fbc2a55d8d4 -size 9022128 From 05da6aaa67423cb0afd9957f92488288f7816b5c Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 09:26:08 -0800 Subject: [PATCH 38/47] Removes unnecessary loop (#6684) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/AzAutoGen.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/cmake/AzAutoGen.py b/cmake/AzAutoGen.py index 19b9711325..782419a6f2 100755 --- a/cmake/AzAutoGen.py +++ b/cmake/AzAutoGen.py @@ -287,8 +287,7 @@ def ProcessExpansionRule(sourceFiles, templateFiles, templateCache, outputDir, p else: # Process all matches in one batch # Due to the lack of wildcards in the output file, we've determined we'll glob all matching input files into the template conversion - for filename in fnmatch.filter(sourceFiles, inputFiles): - dataInputFiles = [os.path.abspath(file) for file in fnmatch.filter(sourceFiles, inputFiles)] + dataInputFiles = [os.path.abspath(file) for file in fnmatch.filter(sourceFiles, inputFiles)] outputFileAbsolute = outputFile.replace("$path", ComputeOutputPath(dataInputFiles, projectDir, outputDir)) outputFileAbsolute = SanitizePath(outputFileAbsolute) ProcessTemplateConversion(dataInputSet, dataInputFiles, templateFile, outputFileAbsolute, templateCache, dryrun, verbose) From 1d0cd46cb7b727384b84bc201a98461df84689ea Mon Sep 17 00:00:00 2001 From: Shirang Jia Date: Wed, 5 Jan 2022 09:54:52 -0800 Subject: [PATCH 39/47] Escape % for windows batch in palSh (#6688) Signed-off-by: Shirang Jia --- scripts/build/Jenkins/Jenkinsfile | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile index ec40840fa6..570c553444 100644 --- a/scripts/build/Jenkins/Jenkinsfile +++ b/scripts/build/Jenkins/Jenkinsfile @@ -42,10 +42,11 @@ def palSh(cmd, lbl = '', winSlashReplacement = true) { if (env.IS_UNIX) { sh label: lbl, script: cmd - } else if (winSlashReplacement) { - bat label: lbl, - script: cmd.replace('/','\\') } else { + if (winSlashReplacement) { + cmd = cmd.replace('/','\\') + } + cmd = cmd.replace('%', '%%') bat label: lbl, script: cmd } From 89067fe667d481f43628f9fd0431aa3d94e92bbf Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 10:40:03 -0800 Subject: [PATCH 40/47] Memory/benchmarks (#5896) * initial version ported from an old implementation Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * simplification of code Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes a recursive loop Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removing commented code of different options for getting memory usage of a process Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * PR comment (NULL->nullptr) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Adds mulit-threaded tests Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Improving runtime and making the whole duration manageable Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes Linux build Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes for mac Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes for HeapSchema to get a default block if none is passed Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Adds recording functionality (disabled) and a benchmark that can run recordings Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removes Heap allocator from being possible to use as a SystemAllocator since it doesnt allow dynamic allocating (only works with pre-allocated blocks) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * WIP trying to use SystemAllocator instead of raw reads Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Makes the recorded benchmark more stable Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * More stability changes, improvement on type usage within the benchmark, cleanup of unstable stats Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Adds benchmark files for Android Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes Linux nounity build Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * PR comments Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Death test relies on an exception from ocurring, that exception is an access violation, which could not happen (i.e. the memory could be valid for the process) The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)" Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../AzCore/AzCore/Memory/AllocatorBase.cpp | 163 ++++- .../AzCore/AzCore/Memory/HeapSchema.cpp | 12 +- .../AzCore/AzCore/Memory/HeapSchema.h | 14 +- .../AzCore/AzCore/Memory/SystemAllocator.cpp | 16 - Code/Framework/AzCore/CMakeLists.txt | 5 + .../Memory/AllocatorBenchmarkRecordings.bin | 3 + .../Tests/Memory/AllocatorBenchmarks.cpp | 591 ++++++++++++++++++ .../AzCore/Tests/Memory/HphaSchema.cpp | 88 --- .../Memory/AllocatorBenchmarks_Android.cpp | 31 + .../Android/platform_android_files.cmake | 1 + .../Memory/AllocatorBenchmarks_Linux.cpp | 31 + .../Platform/Linux/platform_linux_files.cmake | 1 + .../Tests/Memory/AllocatorBenchmarks_Mac.cpp | 31 + .../Platform/Mac/platform_mac_files.cmake | 1 + .../Memory/AllocatorBenchmarks_Windows.cpp | 40 ++ .../Windows/platform_windows_files.cmake | 1 + .../AzCore/Tests/azcoretests_files.cmake | 1 + 17 files changed, 904 insertions(+), 126 deletions(-) create mode 100644 Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin create mode 100644 Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp diff --git a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp index 5c510f67c1..c2bf9fe45c 100644 --- a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp @@ -6,8 +6,155 @@ * */ -#include #include +#include + +#define RECORDING_ENABLED 0 + +#if RECORDING_ENABLED + +#include +#include +#include +#include + +namespace +{ + class DebugAllocator + { + public: + using pointer_type = void*; + using size_type = AZStd::size_t; + using difference_type = AZStd::ptrdiff_t; + using allow_memory_leaks = AZStd::false_type; ///< Regular allocators should not leak. + + AZ_FORCE_INLINE pointer_type allocate(size_t byteSize, size_t alignment, int = 0) + { + return AZ_OS_MALLOC(byteSize, alignment); + } + AZ_FORCE_INLINE size_type resize(pointer_type, size_type) + { + return 0; + } + AZ_FORCE_INLINE void deallocate(pointer_type ptr, size_type, size_type) + { + AZ_OS_FREE(ptr); + } + }; + + #pragma pack(push, 1) + struct alignas(1) AllocatorOperation + { + enum OperationType : size_t + { + ALLOCATE, + DEALLOCATE + }; + OperationType m_type: 1; + size_t m_size : 28; // Can represent up to 256Mb requests + size_t m_alignment : 7; // Can represent up to 128 alignment + size_t m_recordId : 28; // Can represent up to 256M simultaneous requests, we reuse ids + }; + #pragma pack(pop) + static_assert(sizeof(AllocatorOperation) == 8); + + static AZStd::mutex s_operationsMutex = {}; + + static constexpr size_t s_maxNumberOfAllocationsToRecord = 16384; + static size_t s_numberOfAllocationsRecorded = 0; + static constexpr size_t s_allocationOperationCount = 5 * 1024; + static AZStd::array s_operations = {}; + static uint64_t s_operationCounter = 0; + + static unsigned int s_nextRecordId = 1; + using AllocatorOperationByAddress = AZStd::unordered_map, DebugAllocator>; + static AllocatorOperationByAddress s_allocatorOperationByAddress; + using AvailableRecordIds = AZStd::vector; + AvailableRecordIds s_availableRecordIds; + + void RecordAllocatorOperation(AllocatorOperation::OperationType type, void* ptr, size_t size = 0, size_t alignment = 0) + { + AZStd::scoped_lock lock(s_operationsMutex); + if (s_operationCounter == s_allocationOperationCount) + { + AZ::IO::SystemFile file; + int mode = AZ::IO::SystemFile::OpenMode::SF_OPEN_APPEND | AZ::IO::SystemFile::OpenMode::SF_OPEN_WRITE_ONLY; + if (!file.Exists("memoryrecordings.bin")) + { + mode |= AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE; + } + file.Open("memoryrecordings.bin", mode); + if (file.IsOpen()) + { + file.Write(&s_operations, sizeof(AllocatorOperation) * s_allocationOperationCount); + file.Close(); + } + s_operationCounter = 0; + } + AllocatorOperation& operation = s_operations[s_operationCounter++]; + operation.m_type = type; + if (type == AllocatorOperation::OperationType::ALLOCATE) + { + if (s_numberOfAllocationsRecorded > s_maxNumberOfAllocationsToRecord) + { + // reached limit of allocations, dont record anymore + --s_operationCounter; + return; + } + ++s_numberOfAllocationsRecorded; + operation.m_size = size; + operation.m_alignment = alignment; + unsigned int recordId = 0; + if (!s_availableRecordIds.empty()) + { + recordId = s_availableRecordIds.back(); + s_availableRecordIds.pop_back(); + } + else + { + recordId = s_nextRecordId; + ++s_nextRecordId; + } + operation.m_recordId = recordId; + auto it = s_allocatorOperationByAddress.emplace(ptr, operation); + if (!it.second) + { + // double alloc or resize, leave the current record and return the id + operation = it.first->second; + s_availableRecordIds.emplace_back(recordId); + } + } + else + { + if (ptr == nullptr) + { + // common scenario, just record the operation + operation.m_size = 0; + operation.m_alignment = 0; + operation.m_recordId = 0; // recordId = 0 will flag this case + } + else + { + auto it = s_allocatorOperationByAddress.find(ptr); + if (it != s_allocatorOperationByAddress.end()) + { + operation.m_size = it->second.m_size; + operation.m_alignment = it->second.m_alignment; + operation.m_recordId = it->second.m_recordId; + s_availableRecordIds.push_back(it->second.m_recordId); + s_allocatorOperationByAddress.erase(it); + } + else + { + // just dont record this operation + --s_operationCounter; + } + } + } + + } +} +#endif namespace AZ { @@ -150,6 +297,10 @@ namespace AZ records->RegisterAllocation(ptr, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1); } } + +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, ptr, byteSize, alignment); +#endif } void AllocatorBase::ProfileDeallocation(void* ptr, size_t byteSize, size_t alignment, Debug::AllocationInfo* info) @@ -162,6 +313,9 @@ namespace AZ records->UnregisterAllocation(ptr, byteSize, alignment, info); } } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::DEALLOCATE, ptr, byteSize, alignment); +#endif } void AllocatorBase::ProfileReallocationBegin([[maybe_unused]] void* ptr, [[maybe_unused]] size_t newSize) @@ -176,6 +330,10 @@ namespace AZ ProfileDeallocation(ptr, 0, 0, &info); ProfileAllocation(newPtr, newSize, newAlignment, info.m_name, info.m_fileName, info.m_lineNum, 0); } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::DEALLOCATE, ptr); + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, newPtr, newSize, newAlignment); +#endif } void AllocatorBase::ProfileReallocation(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) @@ -193,6 +351,9 @@ namespace AZ records->ResizeAllocation(ptr, newSize); } } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, ptr, newSize); +#endif } bool AllocatorBase::OnOutOfMemory(size_t byteSize, size_t alignment, int flags, const char* name, const char* fileName, int lineNum) diff --git a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp index aceafa1b28..1f0fc59a97 100644 --- a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp @@ -115,6 +115,7 @@ namespace AZ m_ownMemoryBlock[i] = false; } + AZ_Assert(m_desc.m_numMemoryBlocks > 0, "At least one memory block is required"); for (int i = 0; i < m_desc.m_numMemoryBlocks; ++i) { if (m_desc.m_memoryBlocks[i] == nullptr) // Allocate memory block if requested! @@ -131,17 +132,6 @@ namespace AZ m_capacity += m_desc.m_memoryBlocksByteSize[i]; } - - if (m_desc.m_numMemoryBlocks == 0) - { - // Create default memory space if we can to serve for default allocations - m_memSpaces[0] = AZDLMalloc::create_mspace(0, m_desc.m_isMultithreadAlloc); - if (m_memSpaces[0]) - { - AZDLMalloc::mspace_az_set_expandable(m_memSpaces[0], true); - m_capacity = Platform::GetHeapCapacity(); - } - } } HeapSchema::~HeapSchema() diff --git a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h index f72ae31057..3a7716a127 100644 --- a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h +++ b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h @@ -32,17 +32,11 @@ namespace AZ */ struct Descriptor { - Descriptor() - : m_numMemoryBlocks(0) - , m_isMultithreadAlloc(true) - {} - - static const int m_memoryBlockAlignment = 64 * 1024; static const int m_maxNumBlocks = 5; - int m_numMemoryBlocks; ///< Number of memory blocks to use. - void* m_memoryBlocks[m_maxNumBlocks]; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator. - size_t m_memoryBlocksByteSize[m_maxNumBlocks]; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator. - bool m_isMultithreadAlloc; ///< Set to true to enable multi threading safe allocation. + int m_numMemoryBlocks = 1; ///< Number of memory blocks to use. + void* m_memoryBlocks[m_maxNumBlocks] = {}; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator. + size_t m_memoryBlocksByteSize[m_maxNumBlocks] = {4 * 1024}; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator. + bool m_isMultithreadAlloc = true; ///< Set to true to enable multi threading safe allocation. }; HeapSchema(const Descriptor& desc); diff --git a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp index 15cf5de8bc..41099f7a38 100644 --- a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp @@ -18,7 +18,6 @@ #define AZCORE_SYSTEM_ALLOCATOR_HPHA 1 #define AZCORE_SYSTEM_ALLOCATOR_MALLOC 2 -#define AZCORE_SYSTEM_ALLOCATOR_HEAP 3 #if !defined(AZCORE_SYSTEM_ALLOCATOR) // define the default @@ -29,8 +28,6 @@ #include #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC #include -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - #include #else #error "Invalid allocator selected for SystemAllocator" #endif @@ -44,8 +41,6 @@ namespace AZ static AZStd::aligned_storage::value>::type g_systemSchema; #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC static AZStd::aligned_storage::value>::type g_systemSchema; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - static AZStd::aligned_storage::value>::type g_systemSchema; #endif ////////////////////////////////////////////////////////////////////////// @@ -118,11 +113,6 @@ namespace AZ heapDesc.m_systemChunkSize = desc.m_heap.m_systemChunkSize; #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC MallocSchema::Descriptor heapDesc; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - HeapSchema::Descriptor heapDesc; - memcpy(heapDesc.m_memoryBlocks, desc.m_heap.m_memoryBlocks, sizeof(heapDesc.m_memoryBlocks)); - memcpy(heapDesc.m_memoryBlocksByteSize, desc.m_heap.m_memoryBlocksByteSize, sizeof(heapDesc.m_memoryBlocksByteSize)); - heapDesc.m_numMemoryBlocks = desc.m_heap.m_numMemoryBlocks; #endif if (&AllocatorInstance::Get() == this) // if we are the system allocator { @@ -132,8 +122,6 @@ namespace AZ m_allocator = new (&g_systemSchema) HphaSchema(heapDesc); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC m_allocator = new (&g_systemSchema) MallocSchema(heapDesc); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = new (&g_systemSchema) HeapSchema(heapDesc); #endif g_isSystemSchemaUsed = true; isReady = true; @@ -149,8 +137,6 @@ namespace AZ m_allocator = azcreate(HphaSchema, (heapDesc), SystemAllocator); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC m_allocator = azcreate(MallocSchema, (heapDesc), SystemAllocator); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = azcreate(HeapSchema, (heapDesc), SystemAllocator); #endif if (m_allocator == nullptr) { @@ -186,8 +172,6 @@ namespace AZ static_cast(m_allocator)->~HphaSchema(); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC static_cast(m_allocator)->~MallocSchema(); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - static_cast(m_allocator)->~HeapSchema(); #endif g_isSystemSchemaUsed = false; } diff --git a/Code/Framework/AzCore/CMakeLists.txt b/Code/Framework/AzCore/CMakeLists.txt index 96ed838ccc..838142f0df 100644 --- a/Code/Framework/AzCore/CMakeLists.txt +++ b/Code/Framework/AzCore/CMakeLists.txt @@ -146,6 +146,11 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) PROPERTY COMPILE_DEFINITIONS VALUES AZCORETEST_DLL_NAME=\"$\" ) + ly_add_target_files( + TARGETS AzCore.Tests + FILES ${CMAKE_CURRENT_SOURCE_DIR}/Tests/Memory/AllocatorBenchmarkRecordings.bin + OUTPUT_SUBDIRECTORY Tests/AzCore/Memory + ) endif() diff --git a/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin new file mode 100644 index 0000000000..ec5de82e83 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:281ba03e79ecba90b313a0b17bdba87c57d76b504b6e38d579b5eabd995902cc +size 245760 diff --git a/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp new file mode 100644 index 0000000000..bc477e41dc --- /dev/null +++ b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp @@ -0,0 +1,591 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#if defined(HAVE_BENCHMARK) + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes(); + size_t GetMemorySize(void* memory); + } + + ///

+ /// Test allocator wrapper that redirects the calls to the passed TAllocator by using AZ::AllocatorInstance. + /// It also creates/destroys the TAllocator type (to reflect what happens at runtime) + /// + /// Allocator type to wrap + template + class TestAllocatorWrapper + { + public: + static void SetUp() + { + AZ::AllocatorInstance::Create(); + } + + static void TearDown() + { + AZ::AllocatorInstance::Destroy(); + } + + static void* Allocate(size_t byteSize, size_t alignment) + { + return AZ::AllocatorInstance::Get().Allocate(byteSize, alignment); + } + + static void DeAllocate(void* ptr, size_t byteSize = 0) + { + AZ::AllocatorInstance::Get().DeAllocate(ptr, byteSize); + } + + static void* ReAllocate(void* ptr, size_t newSize, size_t newAlignment) + { + return AZ::AllocatorInstance::Get().ReAllocate(ptr, newSize, newAlignment); + } + + static size_t Resize(void* ptr, size_t newSize) + { + return AZ::AllocatorInstance::Get().Resize(ptr, newSize); + } + + static void GarbageCollect() + { + AZ::AllocatorInstance::Get().GarbageCollect(); + } + + static size_t NumAllocatedBytes() + { + return AZ::AllocatorInstance::Get().NumAllocatedBytes() + + AZ::AllocatorInstance::Get().GetUnAllocatedMemory(); + } + + static size_t GetSize(void* ptr) + { + return AZ::AllocatorInstance::Get().AllocationSize(ptr); + } + }; + + /// + /// Basic allocator used as a baseline. This allocator is the most basic allocation possible with the OS (AZ_OS_MALLOC). + /// MallocSchema cannot be used here because it has extra logic that we don't want to use as a baseline. + /// + class RawMallocAllocator {}; + + template<> + class TestAllocatorWrapper + { + public: + TestAllocatorWrapper() + { + s_numAllocatedBytes = 0; + } + + static void SetUp() + { + s_numAllocatedBytes = 0; + } + + static void TearDown() + { + } + + // IAllocatorAllocate + static void* Allocate(size_t byteSize, size_t) + { + s_numAllocatedBytes += byteSize; + // Don't pass an alignment since we wont be able to get the memory size without also passing the alignment + return AZ_OS_MALLOC(byteSize, 1); + } + + static void DeAllocate(void* ptr, size_t = 0) + { + s_numAllocatedBytes -= Platform::GetMemorySize(ptr); + AZ_OS_FREE(ptr); + } + + static void* ReAllocate(void* ptr, size_t newSize, size_t) + { + s_numAllocatedBytes -= Platform::GetMemorySize(ptr); + AZ_OS_FREE(ptr); + + s_numAllocatedBytes += newSize; + return AZ_OS_MALLOC(newSize, 1); + } + + static size_t Resize(void* ptr, size_t newSize) + { + AZ_UNUSED(ptr); + AZ_UNUSED(newSize); + + return 0; + } + + static void GarbageCollect() {} + + static size_t NumAllocatedBytes() + { + return s_numAllocatedBytes; + } + + static size_t GetSize(void* ptr) + { + return Platform::GetMemorySize(ptr); + } + + private: + static size_t s_numAllocatedBytes; + }; + + size_t TestAllocatorWrapper::s_numAllocatedBytes = 0; + + // Some allocator are not fully declared, those we simply setup from the schema + class MallocSchemaAllocator : public AZ::SimpleSchemaAllocator + { + public: + AZ_TYPE_INFO(MallocSchemaAllocator, "{3E68224F-E676-402C-8276-CE4B49C05E89}"); + + MallocSchemaAllocator() + : AZ::SimpleSchemaAllocator("MallocSchemaAllocator", "") + {} + }; + + // We use both this HphaSchemaAllocator and the SystemAllocator configured with Hpha because the SystemAllocator + // has extra things + class HphaSchemaAllocator : public AZ::SimpleSchemaAllocator + { + public: + AZ_TYPE_INFO(HphaSchemaAllocator, "{6563AB4B-A68E-4499-8C98-D61D640D1F7F}"); + + HphaSchemaAllocator() + : AZ::SimpleSchemaAllocator("TestHphaSchemaAllocator", "") + {} + }; + + // For the SystemAllocator we inherit so we have a different stack. The SystemAllocator is used globally so we dont want + // to get that data affecting the benchmark + class TestSystemAllocator : public AZ::SystemAllocator + { + public: + AZ_TYPE_INFO(TestSystemAllocator, "{360D4DAA-D65D-4D5C-A6FA-1A4C5261C35C}"); + + TestSystemAllocator() + : AZ::SystemAllocator() + { + } + }; + + // Allocated bytes reported by the allocator + static const char* s_counterAllocatorMemory = "Allocator_Memory"; + + // Allocated bytes as counted by the benchmark + static const char* s_counterBenchmarkMemory = "Benchmark_Memory"; + + enum AllocationSize + { + SMALL, + BIG, + MIXED, + COUNT + }; + + static const size_t s_kiloByte = 1024; + static const size_t s_megaByte = s_kiloByte * s_kiloByte; + using AllocationSizeArray = AZStd::array; + static const AZStd::array s_allocationSizes = { + /* SMALL */ AllocationSizeArray{ 2, 16, 20, 59, 100, 128, 160, 250, 300, 512 }, + /* BIG */ AllocationSizeArray{ 513, s_kiloByte, 2 * s_kiloByte, 4 * s_kiloByte, 10 * s_kiloByte, 64 * s_kiloByte, 128 * s_kiloByte, 200 * s_kiloByte, s_megaByte, 2 * s_megaByte }, + /* MIXED */ AllocationSizeArray{ 2, s_kiloByte, 59, 4 * s_kiloByte, 128, 200 * s_kiloByte, 250, s_megaByte, 512, 2 * s_megaByte } + }; + + template + class AllocatorBenchmarkFixture + : public ::benchmark::Fixture + { + protected: + using TestAllocatorType = TestAllocatorWrapper; + + virtual void internalSetUp(const ::benchmark::State& state) + { + if (state.thread_index == 0) // Only setup in the first thread + { + TestAllocatorType::SetUp(); + + m_allocations.resize(state.threads); + for (auto& perThreadAllocations : m_allocations) + { + perThreadAllocations.resize(state.range(0), nullptr); + } + } + } + + virtual void internalTearDown(const ::benchmark::State& state) + { + if (state.thread_index == 0) // Only setup in the first thread + { + m_allocations.clear(); + m_allocations.shrink_to_fit(); + + TestAllocatorType::TearDown(); + } + } + + AZStd::vector& GetPerThreadAllocations(size_t threadIndex) + { + return m_allocations[threadIndex]; + } + + public: + void SetUp(const ::benchmark::State& state) override + { + internalSetUp(state); + } + void SetUp(::benchmark::State& state) override + { + internalSetUp(state); + } + + void TearDown(const ::benchmark::State& state) override + { + internalTearDown(state); + } + void TearDown(::benchmark::State& state) override + { + internalTearDown(state); + } + + private: + AZStd::vector> m_allocations; + }; + + template + class AllocationBenchmarkFixture + : public AllocatorBenchmarkFixture + { + using base = AllocatorBenchmarkFixture; + using TestAllocatorType = typename base::TestAllocatorType; + + public: + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + + AZStd::vector& perThreadAllocations = base::GetPerThreadAllocations(state.thread_index); + const size_t numberOfAllocations = perThreadAllocations.size(); + size_t totalAllocationSize = 0; + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + totalAllocationSize += allocationSize; + + state.ResumeTiming(); + perThreadAllocations[allocationIndex] = TestAllocatorType::Allocate(allocationSize, 0); + state.PauseTiming(); + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + TestAllocatorType::DeAllocate(perThreadAllocations[allocationIndex], allocationSize); + perThreadAllocations[allocationIndex] = nullptr; + } + TestAllocatorType::GarbageCollect(); + + state.SetItemsProcessed(numberOfAllocations); + } + } + }; + + template + class DeAllocationBenchmarkFixture + : public AllocatorBenchmarkFixture + { + using base = AllocatorBenchmarkFixture; + using TestAllocatorType = typename base::TestAllocatorType; + + public: + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + AZStd::vector& perThreadAllocations = base::GetPerThreadAllocations(state.thread_index); + + const size_t numberOfAllocations = perThreadAllocations.size(); + size_t totalAllocationSize = 0; + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + totalAllocationSize += allocationSize; + perThreadAllocations[allocationIndex] = TestAllocatorType::Allocate(allocationSize, 0); + } + + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + state.ResumeTiming(); + TestAllocatorType::DeAllocate(perThreadAllocations[allocationIndex], allocationSize); + state.PauseTiming(); + perThreadAllocations[allocationIndex] = nullptr; + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + state.SetItemsProcessed(numberOfAllocations); + + TestAllocatorType::GarbageCollect(); + } + } + }; + + template + class RecordedAllocationBenchmarkFixture : public ::benchmark::Fixture + { + using TestAllocatorType = TestAllocatorWrapper; + + virtual void internalSetUp() + { + TestAllocatorType::SetUp(); + } + + void internalTearDown() + { + TestAllocatorType::TearDown(); + } + + #pragma pack(push, 1) + struct alignas(1) AllocatorOperation + { + enum OperationType : size_t + { + ALLOCATE, + DEALLOCATE + }; + OperationType m_type : 1; + size_t m_size : 28; // Can represent up to 256Mb requests + size_t m_alignment : 7; // Can represent up to 128 alignment + size_t m_recordId : 28; // Can represent up to 256M simultaneous requests, we reuse ids + }; + #pragma pack(pop) + static_assert(sizeof(AllocatorOperation) == 8); + + public: + void SetUp(const ::benchmark::State&) override + { + internalSetUp(); + } + void SetUp(::benchmark::State&) override + { + internalSetUp(); + } + + void TearDown(const ::benchmark::State&) override + { + internalTearDown(); + } + void TearDown(::benchmark::State&) override + { + internalTearDown(); + } + + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + + AZStd::unordered_map pointerRemapping; + constexpr size_t allocationOperationCount = 5 * 1024; + AZStd::array m_operations = {}; + [[maybe_unused]] const size_t operationSize = sizeof(AllocatorOperation); + + size_t totalAllocationSize = 0; + size_t itemsProcessed = 0; + + for (size_t i = 0; i < 100; ++i) // play the recording multiple times to get a good stable sample, this way we can keep a smaller recording + { + AZ::IO::SystemFile file; + AZ::IO::FixedMaxPathString filePath = AZ::Utils::GetExecutableDirectory(); + filePath += "/Tests/AzCore/Memory/AllocatorBenchmarkRecordings.bin"; + if (!file.Open(filePath.c_str(), AZ::IO::SystemFile::OpenMode::SF_OPEN_READ_ONLY)) + { + return; + } + size_t elementsRead = + file.Read(sizeof(AllocatorOperation) * allocationOperationCount, &m_operations) / sizeof(AllocatorOperation); + itemsProcessed += elementsRead; + + while (elementsRead > 0) + { + for (size_t operationIndex = 0; operationIndex < elementsRead; ++operationIndex) + { + const AllocatorOperation& operation = m_operations[operationIndex]; + if (operation.m_type == AllocatorOperation::ALLOCATE) + { + const auto it = pointerRemapping.emplace(operation.m_recordId, nullptr); + if (it.second) // otherwise already allocated + { + state.ResumeTiming(); + void* ptr = TestAllocatorType::Allocate(operation.m_size, operation.m_alignment); + state.PauseTiming(); + totalAllocationSize += operation.m_size; + it.first->second = ptr; + } + else + { + // Doing a resize, dont account for this memory change, this operation is rare and we dont have + // the size of the previous allocation + state.ResumeTiming(); + TestAllocatorType::Resize(it.first->second, operation.m_size); + state.PauseTiming(); + } + } + else // AllocatorOperation::DEALLOCATE: + { + if (operation.m_recordId) + { + const auto ptrIt = pointerRemapping.find(operation.m_recordId); + if (ptrIt != pointerRemapping.end()) + { + totalAllocationSize -= operation.m_size; + state.ResumeTiming(); + TestAllocatorType::DeAllocate( + ptrIt->second, + /*operation.m_size*/ 0); // size is not correct after a resize, a 0 size deals with it + state.PauseTiming(); + pointerRemapping.erase(ptrIt); + } + } + else // deallocate(nullptr) are recorded + { + // Just to account of the call of deallocate(nullptr); + state.ResumeTiming(); + TestAllocatorType::DeAllocate(nullptr, /*operation.m_size*/ 0); + state.PauseTiming(); + } + } + } + + elementsRead = + file.Read(sizeof(AllocatorOperation) * allocationOperationCount, &m_operations) / sizeof(AllocatorOperation); + itemsProcessed += elementsRead; + } + file.Close(); + + // Deallocate the remainder (since we stopped the recording middle-game)(there are leaks as well) + for (const auto& pointerMapping : pointerRemapping) + { + state.ResumeTiming(); + TestAllocatorType::DeAllocate(pointerMapping.second); + state.PauseTiming(); + } + itemsProcessed += pointerRemapping.size(); + pointerRemapping.clear(); + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + state.SetItemsProcessed(itemsProcessed); + + TestAllocatorType::GarbageCollect(); + } + } + }; + + // For non-threaded ranges, run 100, 400, 1600 amounts + static void RunRanges(benchmark::internal::Benchmark* b) + { + for (int i = 0; i < 6; i += 2) + { + b->Arg((1 << i) * 100); + } + } + static void RecordedRunRanges(benchmark::internal::Benchmark* b) + { + b->Iterations(1); + } + + // For threaded ranges, run just 200, multi-threaded will already multiply by thread + static void ThreadedRunRanges(benchmark::internal::Benchmark* b) + { + b->Arg(100); + } + + // Test under and over-subscription of threads vs the amount of CPUs available + static const unsigned int MaxThreadRange = 2 * AZStd::thread::hardware_concurrency(); + +#define BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME, ...) \ + BENCHMARK_TEMPLATE_DEFINE_F(FIXTURE, TESTNAME, __VA_ARGS__)(benchmark::State& state) { Benchmark(state); } \ + BENCHMARK_REGISTER_F(FIXTURE, TESTNAME) + + // We test small/big/mixed allocations in single-threaded environments. For multi-threaded environments, we test mixed since + // the multi threaded fixture will run multiple passes (1, 2, 4, ... until 2*hardware_concurrency) +#define BM_REGISTER_SIZE_FIXTURES(FIXTURE, TESTNAME, ALLOCATORTYPE) \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_SMALL, ALLOCATORTYPE, SMALL)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_BIG, ALLOCATORTYPE, BIG)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_MIXED, ALLOCATORTYPE, MIXED)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_MIXED_THREADED, ALLOCATORTYPE, MIXED)->ThreadRange(2, MaxThreadRange)->Apply(ThreadedRunRanges); + +#define BM_REGISTER_ALLOCATOR(TESTNAME, ALLOCATORTYPE) \ + namespace BM_##TESTNAME \ + { \ + BM_REGISTER_SIZE_FIXTURES(AllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE); \ + BM_REGISTER_SIZE_FIXTURES(DeAllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE); \ + BM_REGISTER_TEMPLATE(RecordedAllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE)->Apply(RecordedRunRanges); \ + } + + /// Warm up benchmark used to prepare the OS for allocations. Most OS keep allocations for a process somehow + /// reserved. So the first allocations run always get a bigger impact in a process. This warm up allocator runs + /// all the benchmarks and is just used for the the next allocators to report more consistent results. + BM_REGISTER_ALLOCATOR(WarmUpAllocator, RawMallocAllocator); + + BM_REGISTER_ALLOCATOR(RawMallocAllocator, RawMallocAllocator); + BM_REGISTER_ALLOCATOR(MallocSchemaAllocator, MallocSchemaAllocator); + BM_REGISTER_ALLOCATOR(HphaSchemaAllocator, HphaSchemaAllocator); + BM_REGISTER_ALLOCATOR(SystemAllocator, TestSystemAllocator); + + //BM_REGISTER_ALLOCATOR(BestFitExternalMapAllocator, BestFitExternalMapAllocator); // Requires to pre-allocate blocks and cannot work as a general-purpose allocator + //BM_REGISTER_ALLOCATOR(HeapSchemaAllocator, TestHeapSchemaAllocator); // Requires to pre-allocate blocks and cannot work as a general-purpose allocator + //BM_REGISTER_SCHEMA(PoolSchema); // Requires special alignment requests while allocating + +#undef BM_REGISTER_ALLOCATOR +#undef BM_REGISTER_SIZE_FIXTURES +#undef BM_REGISTER_TEMPLATE + +} // Benchmark + +#endif // HAVE_BENCHMARK diff --git a/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp b/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp index 85dd79931d..08b84416e6 100644 --- a/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp +++ b/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp @@ -10,10 +10,6 @@ #include #include -#if defined(HAVE_BENCHMARK) -#include -#endif // HAVE_BENCHMARK - class HphaSchema_TestAllocator : public AZ::SimpleSchemaAllocator { @@ -112,87 +108,3 @@ namespace UnitTest HphaSchemaTestFixture, ::testing::ValuesIn(s_mixedInstancesParameters)); } - - -#if defined(HAVE_BENCHMARK) -namespace Benchmark -{ - class HphaSchemaBenchmarkFixture - : public ::benchmark::Fixture - { - void internalSetUp() - { - AZ::AllocatorInstance::Create(); - } - - void internalTearDown() - { - AZ::AllocatorInstance::Destroy(); - } - - public: - void SetUp(const benchmark::State&) override - { - internalSetUp(); - } - void SetUp(benchmark::State&) override - { - internalSetUp(); - } - void TearDown(const benchmark::State&) override - { - internalTearDown(); - } - void TearDown(benchmark::State&) override - { - internalTearDown(); - } - - static void BM_Allocations(benchmark::State& state, const AllocationSizeArray& allocationArray) - { - AZStd::vector allocations; - while (state.KeepRunning()) - { - state.PauseTiming(); - const size_t allocationIndex = allocations.size(); - const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; - - state.ResumeTiming(); - void* allocation = AZ::AllocatorInstance::Get().Allocate(allocationSize, 0); - - state.PauseTiming(); - allocations.emplace_back(allocation); - - state.ResumeTiming(); - } - - const size_t numberOfAllocations = allocations.size(); - state.SetItemsProcessed(numberOfAllocations); - - for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) - { - AZ::AllocatorInstance::Get().DeAllocate(allocations[allocationIndex], allocationArray[allocationIndex % allocationArray.size()]); - } - AZ::AllocatorInstance::Get().GarbageCollect(); - } - }; - - // Small allocations, these are allocations that are going to end up in buckets in the HphaSchema - BENCHMARK_F(HphaSchemaBenchmarkFixture, SmallAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_smallAllocationSizes); - } - - BENCHMARK_F(HphaSchemaBenchmarkFixture, BigAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_bigAllocationSizes); - } - - BENCHMARK_F(HphaSchemaBenchmarkFixture, MixedAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_mixedAllocationSizes); - } - - -} // Benchmark -#endif // HAVE_BENCHMARK diff --git a/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp b/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp new file mode 100644 index 0000000000..636d5519d8 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss * 1024L; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_usable_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake b/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake index ed54a84dbf..3ad1bd3185 100644 --- a/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake @@ -8,4 +8,5 @@ set(FILES Tests/UtilsTests_Android.cpp + Tests/Memory/AllocatorBenchmarks_Android.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp b/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp new file mode 100644 index 0000000000..636d5519d8 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss * 1024L; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_usable_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake b/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake index 844b621e05..953dbb7791 100644 --- a/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake @@ -9,4 +9,5 @@ set(FILES Tests/UtilsTests_Linux.cpp ../Common/UnixLike/Tests/UtilsTests_UnixLike.cpp + Tests/Memory/AllocatorBenchmarks_Linux.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp b/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp new file mode 100644 index 0000000000..932252985a --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake b/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake index 93d2daf2b8..14e39d47f4 100644 --- a/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake @@ -9,4 +9,5 @@ set(FILES ../Common/Apple/Tests/UtilsTests_Apple.cpp ../Common/UnixLike/Tests/UtilsTests_UnixLike.cpp + Tests/Memory/AllocatorBenchmarks_Mac.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp b/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp new file mode 100644 index 0000000000..e9571a7e5b --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp @@ -0,0 +1,40 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + EmptyWorkingSet(GetCurrentProcess()); + + size_t memoryUsage = 0; + MEMORY_BASIC_INFORMATION mbi = { 0 }; + unsigned char* pEndRegion = nullptr; + while (sizeof(mbi) == VirtualQuery(pEndRegion, &mbi, sizeof(mbi))) { + pEndRegion += mbi.RegionSize; + if ((mbi.AllocationProtect & PAGE_READWRITE) && (mbi.State & MEM_COMMIT)) { + memoryUsage += mbi.RegionSize; + } + } + return memoryUsage; + } + + size_t GetMemorySize(void* memory) + { + return memory ? _aligned_msize(memory, 1, 0) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake b/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake index 0a96dad34e..97b12b28e6 100644 --- a/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake @@ -9,6 +9,7 @@ set(FILES ../Common/WinAPI/Tests/UtilsTests_WinAPI.cpp Tests/IO/Streamer/StorageDriveTests_Windows.cpp + Tests/Memory/AllocatorBenchmarks_Windows.cpp Tests/Memory/OverrunDetectionAllocator_Windows.cpp Tests/Serialization_Windows.cpp ) diff --git a/Code/Framework/AzCore/Tests/azcoretests_files.cmake b/Code/Framework/AzCore/Tests/azcoretests_files.cmake index 98f268b61a..3777071168 100644 --- a/Code/Framework/AzCore/Tests/azcoretests_files.cmake +++ b/Code/Framework/AzCore/Tests/azcoretests_files.cmake @@ -170,6 +170,7 @@ set(FILES Math/Vector3Tests.cpp Math/Vector4PerformanceTests.cpp Math/Vector4Tests.cpp + Memory/AllocatorBenchmarks.cpp Memory/AllocatorManager.cpp Memory/HphaSchema.cpp Memory/HphaSchemaErrorDetection.cpp From 233349ffe3117bb7da54af3404660c7c1126224c Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Wed, 5 Jan 2022 13:35:09 -0600 Subject: [PATCH 41/47] Removed unused Editor code from EditMode/Geometry/Include/LightmapCompiler Signed-off-by: Chris Galvan --- Code/Editor/EditMode/DeepSelection.cpp | 138 ---- Code/Editor/EditMode/DeepSelection.h | 87 --- Code/Editor/Geometry/TriMesh.cpp | 587 ------------------ Code/Editor/Geometry/TriMesh.h | 238 ------- Code/Editor/Include/HitContext.h | 4 - .../Include/IAnimationCompressionManager.h | 20 - Code/Editor/Include/IAssetItem.h | 433 ------------- Code/Editor/Include/IAssetItemDatabase.h | 259 -------- Code/Editor/Include/IAssetViewer.h | 46 -- Code/Editor/Include/IFileUtil.h | 3 - .../SimpleTriangleRasterizer.cpp | 506 --------------- .../SimpleTriangleRasterizer.h | 181 ------ Code/Editor/Objects/ObjectManager.cpp | 1 - Code/Editor/Util/FileUtil.cpp | 102 --- Code/Editor/Util/FileUtil.h | 6 - Code/Editor/Util/FileUtil_impl.cpp | 5 - Code/Editor/Util/FileUtil_impl.h | 3 - Code/Editor/editor_lib_files.cmake | 9 - 18 files changed, 2628 deletions(-) delete mode 100644 Code/Editor/EditMode/DeepSelection.cpp delete mode 100644 Code/Editor/EditMode/DeepSelection.h delete mode 100644 Code/Editor/Geometry/TriMesh.cpp delete mode 100644 Code/Editor/Geometry/TriMesh.h delete mode 100644 Code/Editor/Include/IAnimationCompressionManager.h delete mode 100644 Code/Editor/Include/IAssetItem.h delete mode 100644 Code/Editor/Include/IAssetItemDatabase.h delete mode 100644 Code/Editor/Include/IAssetViewer.h delete mode 100644 Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp delete mode 100644 Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h diff --git a/Code/Editor/EditMode/DeepSelection.cpp b/Code/Editor/EditMode/DeepSelection.cpp deleted file mode 100644 index 3e232a230c..0000000000 --- a/Code/Editor/EditMode/DeepSelection.cpp +++ /dev/null @@ -1,138 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "DeepSelection.h" - -// Editor -#include "Objects/BaseObject.h" - - -//! Functor for sorting selected objects on deep selection mode. -struct NearDistance -{ - NearDistance(){} - bool operator()(const CDeepSelection::RayHitObject& lhs, const CDeepSelection::RayHitObject& rhs) const - { - return lhs.distance < rhs.distance; - } -}; - -//----------------------------------------------------------------------------- -CDeepSelection::CDeepSelection() - : m_Mode(DSM_NONE) - , m_previousMode(DSM_NONE) - , m_CandidateObjectCount(0) - , m_CurrentSelectedPos(-1) -{ - m_LastPickPoint = QPoint(-1, -1); -} - -//----------------------------------------------------------------------------- -CDeepSelection::~CDeepSelection() -{ -} - -//----------------------------------------------------------------------------- -void CDeepSelection::Reset(bool bResetLastPick) -{ - for (int i = 0; i < m_CandidateObjectCount; ++i) - { - m_RayHitObjects[i].object->ClearFlags(OBJFLAG_NO_HITTEST); - } - - m_CandidateObjectCount = 0; - m_CurrentSelectedPos = -1; - - m_RayHitObjects.clear(); - - if (bResetLastPick) - { - m_LastPickPoint = QPoint(-1, -1); - } -} - -//----------------------------------------------------------------------------- -void CDeepSelection::AddObject(float distance, CBaseObject* pObj) -{ - m_RayHitObjects.push_back(RayHitObject(distance, pObj)); -} - -//----------------------------------------------------------------------------- -bool CDeepSelection::OnCycling (const QPoint& pt) -{ - QPoint diff = m_LastPickPoint - pt; - LONG epsilon = 2; - m_LastPickPoint = pt; - - if (abs(diff.x()) < epsilon && abs(diff.y()) < epsilon) - { - return true; - } - else - { - return false; - } -} - -//----------------------------------------------------------------------------- -void CDeepSelection::ExcludeHitTest(int except) -{ - int nExcept = except % m_CandidateObjectCount; - - for (int i = 0; i < m_CandidateObjectCount; ++i) - { - m_RayHitObjects[i].object->SetFlags(OBJFLAG_NO_HITTEST); - } - - m_RayHitObjects[nExcept].object->ClearFlags(OBJFLAG_NO_HITTEST); -} - -//----------------------------------------------------------------------------- -int CDeepSelection::CollectCandidate(float fMinDistance, float fRange) -{ - m_CandidateObjectCount = 0; - - if (!m_RayHitObjects.empty()) - { - std::sort(m_RayHitObjects.begin(), m_RayHitObjects.end(), NearDistance()); - - for (std::vector::iterator itr = m_RayHitObjects.begin(); - itr != m_RayHitObjects.end(); ++itr) - { - if (itr->distance - fMinDistance < fRange) - { - ++m_CandidateObjectCount; - } - else - { - break; - } - } - } - - return m_CandidateObjectCount; -} - -//----------------------------------------------------------------------------- -CBaseObject* CDeepSelection::GetCandidateObject(int index) -{ - m_CurrentSelectedPos = index % m_CandidateObjectCount; - - return m_RayHitObjects[m_CurrentSelectedPos].object; -} - -//----------------------------------------------------------------------------- -//! -void CDeepSelection::SetMode(EDeepSelectionMode mode) -{ - m_previousMode = m_Mode; - m_Mode = mode; -} diff --git a/Code/Editor/EditMode/DeepSelection.h b/Code/Editor/EditMode/DeepSelection.h deleted file mode 100644 index b6f652abc5..0000000000 --- a/Code/Editor/EditMode/DeepSelection.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Deep Selection Header - - -#ifndef CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H -#define CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H -#pragma once - -class CBaseObject; - -//! Deep Selection -//! Additional output information of HitContext on using "deep selection mode". -//! At the deep selection mode, it supports second selection pass for easy -//! selection on crowded area with two different method. -//! One is to show pop menu of candidate objects list. Another is the cyclic -//! selection on pick clicking. -class CDeepSelection - : public _i_reference_target_t -{ -public: - //! Deep Selection Mode Definition - enum EDeepSelectionMode - { - DSM_NONE = 0, // Not using deep selection. - DSM_POP = 1, // Deep selection mode with pop context menu. - DSM_CYCLE = 2 // Deep selection mode with cyclic selection on each clinking same point. - }; - - //! Subclass for container of the selected object with hit distance. - struct RayHitObject - { - RayHitObject(float dist, CBaseObject* pObj) - : distance(dist) - , object(pObj) - { - } - - float distance; - CBaseObject* object; - }; - - //! Constructor - CDeepSelection(); - virtual ~CDeepSelection(); - - void Reset(bool bResetLastPick = false); - void AddObject(float distance, CBaseObject* pObj); - //! Check if clicking point is same position with last position, - //! to decide whether to continue cycling mode. - bool OnCycling (const QPoint& pt); - //! All objects in list are excluded for hitting test except one, current selection. - void ExcludeHitTest(int except); - void SetMode(EDeepSelectionMode mode); - inline EDeepSelectionMode GetMode() const { return m_Mode; } - inline EDeepSelectionMode GetPreviousMode() const { return m_previousMode; } - //! Collect object in the deep selection range. The distance from the minimum - //! distance is less than deep selection range. - int CollectCandidate(float fMinDistance, float fRange); - //! Return the candidate object in index position, then it is to be current - //! selection position. - CBaseObject* GetCandidateObject(int index); - //! Return the current selection position that is update in "GetCandidateObject" - //! function call. - inline int GetCurrentSelectPos() const { return m_CurrentSelectedPos; } - //! Return the number of objects in the deep selection range. - inline int GetCandidateObjectCount() const { return m_CandidateObjectCount; } - -private: - //! Current mode - EDeepSelectionMode m_Mode; - EDeepSelectionMode m_previousMode; - //! Last picking point to check whether cyclic selection continue. - QPoint m_LastPickPoint; - //! List of the selected objects with ray hitting - std::vector m_RayHitObjects; - int m_CandidateObjectCount; - int m_CurrentSelectedPos; -}; -#endif // CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H diff --git a/Code/Editor/Geometry/TriMesh.cpp b/Code/Editor/Geometry/TriMesh.cpp deleted file mode 100644 index efc201095d..0000000000 --- a/Code/Editor/Geometry/TriMesh.cpp +++ /dev/null @@ -1,587 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "TriMesh.h" - -// Editor -#include "Util/fastlib.h" -#include "Objects/SubObjSelection.h" - - -////////////////////////////////////////////////////////////////////////// -CTriMesh::CTriMesh() -{ - pFaces = nullptr; - pVertices = nullptr; - pWSVertices = nullptr; - pUV = nullptr; - pColors = nullptr; - pEdges = nullptr; - pWeights = nullptr; - - nFacesCount = 0; - nVertCount = 0; - nUVCount = 0; - nEdgeCount = 0; - - selectionType = SO_ELEM_NONE; - - memset(m_streamSize, 0, sizeof(m_streamSize)); - memset(m_streamSel, 0, sizeof(m_streamSel)); - streamSelMask = 0; - - m_streamSel[VERTICES] = &vertSel; - m_streamSel[EDGES] = &edgeSel; - m_streamSel[FACES] = &faceSel; -} - -////////////////////////////////////////////////////////////////////////// -CTriMesh::~CTriMesh() -{ - free(pFaces); - free(pEdges); - free(pVertices); - free(pUV); - free(pColors); - free(pWSVertices); - free(pWeights); -} - -// Set stream size. -void CTriMesh::ReallocStream(int stream, int nNewCount) -{ - assert(stream >= 0 && stream < LAST_STREAM); - if (stream < 0 || stream >= LAST_STREAM) - { - return; - } - if (m_streamSize[stream] == nNewCount) - { - return; // Stream already have required size. - } - void* pStream = nullptr; - int nElementSize = 0; - GetStreamInfo(stream, pStream, nElementSize); - pStream = ReAllocElements(pStream, nNewCount, nElementSize); - m_streamSize[stream] = nNewCount; - - switch (stream) - { - case VERTICES: - pVertices = (CTriVertex*)pStream; - nVertCount = nNewCount; - vertSel.resize(nNewCount); - break; - case FACES: - pFaces = (CTriFace*)pStream; - nFacesCount = nNewCount; - faceSel.resize(nNewCount); - break; - case EDGES: - pEdges = (CTriEdge*)pStream; - nEdgeCount = nNewCount; - edgeSel.resize(nNewCount); - break; - case TEXCOORDS: - pUV = (SMeshTexCoord*)pStream; - nUVCount = nNewCount; - break; - case COLORS: - pColors = (SMeshColor*)pStream; - break; - case WEIGHTS: - pWeights = (float*)pStream; - break; - case LINES: - pLines = (CTriLine*)pStream; - break; - case WS_POSITIONS: - pWSVertices = (Vec3*)pStream; - break; - default: - assert(0); // unknown stream. - } - m_streamSize[stream] = nNewCount; -} - -// Set stream size. -void CTriMesh::GetStreamInfo(int stream, void*& pStream, int& nElementSize) const -{ - assert(stream >= 0 && stream < LAST_STREAM); - switch (stream) - { - case VERTICES: - pStream = pVertices; - nElementSize = sizeof(CTriVertex); - break; - case FACES: - pStream = pFaces; - nElementSize = sizeof(CTriFace); - break; - case EDGES: - pStream = pEdges; - nElementSize = sizeof(CTriEdge); - break; - case TEXCOORDS: - pStream = pUV; - nElementSize = sizeof(SMeshTexCoord); - break; - case COLORS: - pStream = pColors; - nElementSize = sizeof(SMeshColor); - break; - case WEIGHTS: - pStream = pWeights; - nElementSize = sizeof(float); - break; - case LINES: - pStream = pLines; - nElementSize = sizeof(CTriLine); - break; - case WS_POSITIONS: - pStream = pWSVertices; - nElementSize = sizeof(Vec3); - break; - default: - assert(0); // unknown stream. - } -} - -////////////////////////////////////////////////////////////////////////// -void* CTriMesh::ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element) -{ - return realloc(old_ptr, new_elem_num * size_of_element); -} - -///////////////////////////////////////////////////////////////////////////////////// -inline int FindVertexInHash(const Vec3& vPosToFind, const CTriVertex* pVectors, std::vector& hash, float fEpsilon) -{ - for (uint32 i = 0; i < hash.size(); i++) - { - const Vec3& v0 = pVectors[hash[i]].pos; - const Vec3& v1 = vPosToFind; - if (fabsf(v0.y - v1.y) < fEpsilon && fabsf(v0.x - v1.x) < fEpsilon && fabsf(v0.z - v1.z) < fEpsilon) - { - return hash[i]; - } - } - return -1; -} - -///////////////////////////////////////////////////////////////////////////////////// -inline int FindTexCoordInHash(const SMeshTexCoord& coordToFind, const SMeshTexCoord* pCoords, std::vector& hash, float fEpsilon) -{ - for (uint32 i = 0; i < hash.size(); i++) - { - const SMeshTexCoord& t0 = pCoords[hash[i]]; - const SMeshTexCoord& t1 = coordToFind; - - if (t0.IsEquivalent(t1, fEpsilon)) - { - return hash[i]; - } - } - return -1; -} - - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::SharePositions() -{ - float fEpsilon = 0.0001f; - float fHashScale = 256.0f / MAX(bbox.GetSize().GetLength(), fEpsilon); - std::vector arrHashTable[256]; - - CTriVertex* pNewVerts = new CTriVertex[GetVertexCount()]; - SMeshColor* pNewColors = nullptr; - if (pColors) - { - pNewColors = new SMeshColor[GetVertexCount()]; - } - - int nLastIndex = 0; - for (int f = 0; f < GetFacesCount(); f++) - { - CTriFace& face = pFaces[f]; - for (int i = 0; i < 3; i++) - { - const Vec3& v = pVertices[face.v[i]].pos; - uint8 nHash = static_cast(RoundFloatToInt((v.x + v.y + v.z) * fHashScale)); - - int find = FindVertexInHash(v, pNewVerts, arrHashTable[nHash], fEpsilon); - if (find < 0) - { - pNewVerts[nLastIndex] = pVertices[face.v[i]]; - if (pColors) - { - pNewColors[nLastIndex] = pColors[face.v[i]]; - } - face.v[i] = nLastIndex; - // Reserve some space already. - arrHashTable[nHash].reserve(100); - arrHashTable[nHash].push_back(nLastIndex); - nLastIndex++; - } - else - { - face.v[i] = find; - } - } - } - - SetVertexCount(nLastIndex); - memcpy(pVertices, pNewVerts, nLastIndex * sizeof(CTriVertex)); - delete []pNewVerts; - - if (pColors) - { - SetColorsCount(nLastIndex); - memcpy(pColors, pNewColors, nLastIndex * sizeof(SMeshColor)); - delete []pNewColors; - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::ShareUV() -{ - float fEpsilon = 0.0001f; - float fHashScale = 256.0f; - std::vector arrHashTable[256]; - - SMeshTexCoord* pNewUV = new SMeshTexCoord[GetUVCount()]; - - int nLastIndex = 0; - for (int f = 0; f < GetFacesCount(); f++) - { - CTriFace& face = pFaces[f]; - for (int i = 0; i < 3; i++) - { - const Vec2 uv = pUV[face.uv[i]].GetUV(); - uint8 nHash = static_cast(RoundFloatToInt((uv.x + uv.y) * fHashScale)); - - int find = FindTexCoordInHash(pUV[face.uv[i]], pNewUV, arrHashTable[nHash], fEpsilon); - if (find < 0) - { - pNewUV[nLastIndex] = pUV[face.uv[i]]; - face.uv[i] = nLastIndex; - arrHashTable[nHash].reserve(100); - arrHashTable[nHash].push_back(nLastIndex); - nLastIndex++; - } - else - { - face.uv[i] = find; - } - } - } - - SetUVCount(nLastIndex); - memcpy(pUV, pNewUV, nLastIndex * sizeof(SMeshTexCoord)); - delete []pNewUV; -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::CalcFaceNormals() -{ - for (int i = 0; i < nFacesCount; i++) - { - CTriFace& face = pFaces[i]; - Vec3 p1 = pVertices[face.v[0]].pos; - Vec3 p2 = pVertices[face.v[1]].pos; - Vec3 p3 = pVertices[face.v[2]].pos; - face.normal = (p2 - p1).Cross(p3 - p1); - face.normal.Normalize(); - } -} - -#define TEX_EPS 0.001f -#define VER_EPS 0.001f - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::CopyStream(CTriMesh& fromMesh, int stream) -{ - void* pTrgStream = nullptr; - void* pSrcStream = nullptr; - int nElemSize = 0; - fromMesh.GetStreamInfo(stream, pSrcStream, nElemSize); - if (pSrcStream) - { - ReallocStream(stream, fromMesh.GetStreamSize(stream)); - GetStreamInfo(stream, pTrgStream, nElemSize); - memcpy(pTrgStream, pSrcStream, nElemSize * fromMesh.GetStreamSize(stream)); - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::Copy(CTriMesh& fromMesh, int nCopyFlags) -{ - streamSelMask = fromMesh.streamSelMask; - - if (nCopyFlags & COPY_VERTICES) - { - CopyStream(fromMesh, VERTICES); - } - if (nCopyFlags & COPY_FACES) - { - CopyStream(fromMesh, FACES); - } - if (nCopyFlags & COPY_EDGES) - { - CopyStream(fromMesh, EDGES); - } - if (nCopyFlags & COPY_TEXCOORDS) - { - CopyStream(fromMesh, TEXCOORDS); - } - if (nCopyFlags & COPY_COLORS) - { - CopyStream(fromMesh, COLORS); - } - if (nCopyFlags & COPY_WEIGHTS) - { - CopyStream(fromMesh, WEIGHTS); - } - if (nCopyFlags & COPY_LINES) - { - CopyStream(fromMesh, LINES); - } - - if (nCopyFlags & COPY_VERT_SEL) - { - vertSel = fromMesh.vertSel; - } - if (nCopyFlags & COPY_EDGE_SEL) - { - edgeSel = fromMesh.edgeSel; - } - if (nCopyFlags & COPY_FACE_SEL) - { - faceSel = fromMesh.faceSel; - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::UpdateEdges() -{ - SetEdgeCount(GetFacesCount() * 3); - - std::map edgemap; - - int nEdges = 0; - for (int i = 0; i < GetFacesCount(); i++) - { - CTriFace& face = pFaces[i]; - for (int j = 0; j < 3; j++) - { - int v0 = j; - int v1 = (j != 2) ? j + 1 : 0; - CTriEdge edge; - edge.flags = 0; - - // First vertex index must always be smaller. - if (face.v[v0] < face.v[v1]) - { - edge.v[0] = face.v[v0]; - edge.v[1] = face.v[v1]; - } - else - { - edge.v[0] = face.v[v1]; - edge.v[1] = face.v[v0]; - } - edge.face[0] = i; - edge.face[1] = -1; - int nedge = stl::find_in_map(edgemap, edge, -1); - if (nedge >= 0) - { - // Assign this face as a second member of the edge. - if (pEdges[nedge].face[1] < 0) - { - pEdges[nedge].face[1] = i; - } - - face.edge[j] = nedge; - } - else - { - edgemap[edge] = nEdges; - pEdges[nEdges] = edge; - face.edge[j] = nEdges; - nEdges++; - } - } - } - - SetEdgeCount(nEdges); -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::SoftSelection(const SSubObjSelOptions& options) -{ - int i; - int nVerts = GetVertexCount(); - CTriVertex* pVerts = pVertices; - - for (i = 0; i < nVerts; i++) - { - if (pWeights[i] == 1.0f) - { - const Vec3& vp = pVerts[i].pos; - for (int j = 0; j < nVerts; j++) - { - if (pWeights[j] != 1.0f) - { - if (vp.IsEquivalent(pVerts[j].pos, options.fSoftSelFalloff)) - { - float fDist = vp.GetDistance(pVerts[j].pos); - if (fDist < options.fSoftSelFalloff) - { - float fWeight = 1.0f - (fDist / options.fSoftSelFalloff); - if (fWeight > pWeights[j]) - { - pWeights[j] = fWeight; - } - } - } - } - } - } - } -} - -////////////////////////////////////////////////////////////////////////// -bool CTriMesh::UpdateSelection() -{ - bool bAnySelected = false; - if (selectionType == SO_ELEM_VERTEX) - { - for (int i = 0; i < GetVertexCount(); i++) - { - if (vertSel[i]) - { - bAnySelected = true; - pWeights[i] = 1.0f; - } - else - { - pWeights[i] = 0; - } - } - } - if (selectionType == SO_ELEM_EDGE) - { - // Clear weights. - for (int i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - - for (int i = 0; i < GetEdgeCount(); i++) - { - if (edgeSel[i]) - { - bAnySelected = true; - CTriEdge& edge = pEdges[i]; - for (int j = 0; j < 2; j++) - { - pWeights[edge.v[j]] = 1.0f; - } - } - } - } - else if (selectionType == SO_ELEM_FACE) - { - // Clear weights. - for (int i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - - for (int i = 0; i < GetFacesCount(); i++) - { - if (faceSel[i]) - { - bAnySelected = true; - CTriFace& face = pFaces[i]; - for (int j = 0; j < 3; j++) - { - pWeights[face.v[j]] = 1.0f; - } - } - } - } - return bAnySelected; -} - - -////////////////////////////////////////////////////////////////////////// -bool CTriMesh::ClearSelection() -{ - bool bWasSelected = false; - // Remove all selections. - int i; - for (i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - streamSelMask = 0; - for (int ii = 0; ii < LAST_STREAM; ii++) - { - if (m_streamSel[ii] && !m_streamSel[ii]->is_zero()) - { - bWasSelected = true; - m_streamSel[ii]->clear(); - } - } - return bWasSelected; -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges) -{ - // Brute force algorithm using binary search. - // for every edge check if edge vertex is inside inVertices array. - std::sort(inVertices.begin(), inVertices.end()); - for (int i = 0; i < GetEdgeCount(); i++) - { - if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pEdges[i].v[0])) != inVertices.end()) - { - outEdges.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pEdges[i].v[1])) != inVertices.end()) - { - outEdges.push_back(i); - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces) -{ - // Brute force algorithm using binary search. - // for every face check if face vertex is inside inVertices array. - std::sort(inVertices.begin(), inVertices.end()); - for (int i = 0; i < GetFacesCount(); i++) - { - if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[0])) != inVertices.end()) - { - outFaces.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[1])) != inVertices.end()) - { - outFaces.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[2])) != inVertices.end()) - { - outFaces.push_back(i); - } - } -} diff --git a/Code/Editor/Geometry/TriMesh.h b/Code/Editor/Geometry/TriMesh.h deleted file mode 100644 index a6c58b8f9d..0000000000 --- a/Code/Editor/Geometry/TriMesh.h +++ /dev/null @@ -1,238 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H -#define CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H -#pragma once - -#include -#include "Util/bitarray.h" - -struct SSubObjSelOptions; - -typedef std::vector MeshElementsArray; - -////////////////////////////////////////////////////////////////////////// -// Vertex used in the TriMesh. -////////////////////////////////////////////////////////////////////////// -struct CTriVertex -{ - Vec3 pos; - //float weight; // Selection weight in 0-1 range. -}; - -////////////////////////////////////////////////////////////////////////// -// Triangle face used by the Triangle mesh. -////////////////////////////////////////////////////////////////////////// -struct CTriFace -{ - uint32 v[3]; // Indices to vertices array. - uint32 uv[3]; // Indices to texture coordinates array. - Vec3 n[3]; // Vertex normals at face vertices. - Vec3 normal; // Face normal. - uint32 edge[3]; // Indices to the face edges. - unsigned char MatID; // Index of face sub material. - unsigned char flags; // see ETriMeshFlags -}; - -////////////////////////////////////////////////////////////////////////// -// Mesh edge. -////////////////////////////////////////////////////////////////////////// -struct CTriEdge -{ - uint32 v[2]; // Indices to edge vertices. - int face[2]; // Indices to edge faces (-1 if no face). - uint32 flags; // see ETriMeshFlags - - CTriEdge() {} - bool operator==(const CTriEdge& edge) const - { - if ((v[0] == edge.v[0] && v[1] == edge.v[1]) || - (v[0] == edge.v[1] && v[1] == edge.v[0])) - { - return true; - } - return false; - } - bool operator!=(const CTriEdge& edge) const { return !(*this == edge); } - bool operator<(const CTriEdge& edge) const { return (*(uint64*)v < *(uint64*)edge.v); } - bool operator>(const CTriEdge& edge) const { return (*(uint64*)v > *(uint64*)edge.v); } -}; - -////////////////////////////////////////////////////////////////////////// -// Mesh line. -////////////////////////////////////////////////////////////////////////// -struct CTriLine -{ - uint32 v[2]; // Indices to edge vertices. - - CTriLine() {} - bool operator==(const CTriLine& edge) const - { - if ((v[0] == edge.v[0] && v[1] == edge.v[1]) || - (v[0] == edge.v[1] && v[1] == edge.v[0])) - { - return true; - } - return false; - } - bool operator!=(const CTriLine& edge) const { return !(*this == edge); } - bool operator<(const CTriLine& edge) const { return (*(uint64*)v < *(uint64*)edge.v); } - bool operator>(const CTriLine& edge) const { return (*(uint64*)v > *(uint64*)edge.v); } -}; - -////////////////////////////////////////////////////////////////////////// -struct CTriMeshPoly -{ - std::vector v; // Indices to vertices array. - std::vector uv; // Indices to texture coordinates array. - std::vector n; // Vertex normals at face vertices. - Vec3 normal; // Polygon normal. - uint32 edge[3]; // Indices to the face edges. - unsigned char MatID; // Index of face sub material. - unsigned char flags; // optional flags. -}; - -////////////////////////////////////////////////////////////////////////// -// CTriMesh is used in the Editor as a general purpose editable triangle mesh. -////////////////////////////////////////////////////////////////////////// -class CTriMesh -{ -public: - enum EStream - { - VERTICES, - FACES, - EDGES, - TEXCOORDS, - COLORS, - WEIGHTS, - LINES, - WS_POSITIONS, - LAST_STREAM, - }; - enum ECopyFlags - { - COPY_VERTICES = BIT(1), - COPY_FACES = BIT(2), - COPY_EDGES = BIT(3), - COPY_TEXCOORDS = BIT(4), - COPY_COLORS = BIT(5), - COPY_VERT_SEL = BIT(6), - COPY_EDGE_SEL = BIT(7), - COPY_FACE_SEL = BIT(8), - COPY_WEIGHTS = BIT(9), - COPY_LINES = BIT(10), - COPY_ALL = 0xFFFF, - }; - // geometry data - CTriFace* pFaces; - CTriEdge* pEdges; - CTriVertex* pVertices; - SMeshTexCoord* pUV; - SMeshColor* pColors; // If allocated same size as pVerts array. - Vec3* pWSVertices; // World space vertices. - float* pWeights; - CTriLine* pLines; - - int nFacesCount; - int nVertCount; - int nUVCount; - int nEdgeCount; - int nLinesCount; - - AABB bbox; - - ////////////////////////////////////////////////////////////////////////// - // Selections. - ////////////////////////////////////////////////////////////////////////// - CBitArray vertSel; - CBitArray edgeSel; - CBitArray faceSel; - // Every bit of the selection mask correspond to a stream, if bit is set this stream have some elements selected - int streamSelMask; - - // Selection element type. - // see ESubObjElementType - int selectionType; - - ////////////////////////////////////////////////////////////////////////// - // Vertices of the front facing triangles. - CBitArray frontFacingVerts; - - ////////////////////////////////////////////////////////////////////////// - // Functions. - ////////////////////////////////////////////////////////////////////////// - CTriMesh(); - ~CTriMesh(); - - int GetFacesCount() const { return nFacesCount; } - int GetVertexCount() const { return nVertCount; } - int GetUVCount() const { return nUVCount; } - int GetEdgeCount() const { return nEdgeCount; } - int GetLinesCount() const { return nLinesCount; } - - ////////////////////////////////////////////////////////////////////////// - void SetFacesCount(int nNewCount) { ReallocStream(FACES, nNewCount); } - void SetVertexCount(int nNewCount) - { - ReallocStream(VERTICES, nNewCount); - if (pColors) - { - ReallocStream(COLORS, nNewCount); - } - ReallocStream(WEIGHTS, nNewCount); - } - void SetColorsCount(int nNewCount) { ReallocStream(COLORS, nNewCount); } - void SetUVCount(int nNewCount) { ReallocStream(TEXCOORDS, nNewCount); } - void SetEdgeCount(int nNewCount) { ReallocStream(EDGES, nNewCount); } - void SetLinesCount(int nNewCount) { ReallocStream(LINES, nNewCount); } - - void ReallocStream(int stream, int nNewCount); - void GetStreamInfo(int stream, void*& pStream, int& nElementSize) const; - int GetStreamSize(int stream) const { return m_streamSize[stream]; }; - - // Calculate per face normal. - void CalcFaceNormals(); - - ////////////////////////////////////////////////////////////////////////// - // Welding functions. - ////////////////////////////////////////////////////////////////////////// - void SharePositions(); - void ShareUV(); - ////////////////////////////////////////////////////////////////////////// - // Recreate edges of the mesh. - void UpdateEdges(); - - void Copy(CTriMesh& fromMesh, int nCopyFlags = COPY_ALL); - - ////////////////////////////////////////////////////////////////////////// - // Sub-object selection specific methods. - ////////////////////////////////////////////////////////////////////////// - // Return true if something is selected. - bool UpdateSelection(); - // Clear all selections, return true if something was selected. - bool ClearSelection(); - void SoftSelection(const SSubObjSelOptions& options); - CBitArray* GetStreamSelection(int nStream) { return m_streamSel[nStream]; }; - // Returns true if specified stream have any selected elements. - bool StreamHaveSelection(int nStream) { return streamSelMask & (1 << nStream); } - void GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges); - void GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces); - -private: - void* ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element); - void CopyStream(CTriMesh& fromMesh, int stream); - - // For internal use. - int m_streamSize[LAST_STREAM]; - CBitArray* m_streamSel[LAST_STREAM]; -}; - -#endif // CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H diff --git a/Code/Editor/Include/HitContext.h b/Code/Editor/Include/HitContext.h index ceff0adb22..b49117bb60 100644 --- a/Code/Editor/Include/HitContext.h +++ b/Code/Editor/Include/HitContext.h @@ -17,7 +17,6 @@ class CGizmo; class CBaseObject; struct IDisplayViewport; -class CDeepSelection; struct AABB; #include @@ -105,8 +104,6 @@ struct HitContext CBaseObject* object; //! gizmo object that have been hit. CGizmo* gizmo; - //! for deep selection mode - CDeepSelection* pDeepSelection; //! For linking tool const char* name; //! true if this hit was from the object icon @@ -131,7 +128,6 @@ struct HitContext bIgnoreAxis = false; bOnlyGizmo = false; bUseSelectionHelpers = false; - pDeepSelection = 0; name = nullptr; iconHit = false; } diff --git a/Code/Editor/Include/IAnimationCompressionManager.h b/Code/Editor/Include/IAnimationCompressionManager.h deleted file mode 100644 index 64cebf620a..0000000000 --- a/Code/Editor/Include/IAnimationCompressionManager.h +++ /dev/null @@ -1,20 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H -#pragma once - -struct IAnimationCompressionManager -{ - virtual bool IsEnabled() const = 0; - virtual void UpdateLocalAnimations() = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H diff --git a/Code/Editor/Include/IAssetItem.h b/Code/Editor/Include/IAssetItem.h deleted file mode 100644 index ff80331af5..0000000000 --- a/Code/Editor/Include/IAssetItem.h +++ /dev/null @@ -1,433 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for asset display in the asset browser, -// this header should be used to create plugins. -// The method Release of this interface should NOT be called. -// Instead, the FreeData from the database (from IAssetItemDatabase) should -// be used as it will safely release all the items from the database. -// It is still possible to call the release method, but this is not the -// recomended method, specially for usage outside of the plugins because there -// is no guarantee that a the asset will be properly removed from the database -// manager. - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H -#pragma once - -struct IAssetItemDatabase; - -namespace AssetViewer -{ - // Used in GetAssetFieldValue for each asset type to check if field name is the right one - inline bool IsFieldName(const char* pIncomingFieldName, const char* pFieldName) - { - return !strncmp(pIncomingFieldName, pFieldName, strlen(pIncomingFieldName)); - } -} - -// Description: -// This interface allows the programmer to extend asset display types visible in the asset browser. -struct IAssetItem - : public IUnknown -{ - DEFINE_UUID(0x04F20346, 0x2EC3, 0x43f2, 0xBD, 0xA1, 0x2C, 0x0B, 0x97, 0x76, 0xF3, 0x84); - - // The supported asset flags - enum EAssetFlags - { - // asset is visible in the database for filtering and sorting (not asset view control related) - eFlag_Visible = BIT(0), - // the asset is loaded - eFlag_Loaded = BIT(1), - // the asset is loaded - eFlag_Cached = BIT(2), - // the asset is selected in a selection set - eFlag_Selected = BIT(3), - // this asset is invalid, no thumb is shown/available - eFlag_Invalid = BIT(4), - // this asset has some errors/warnings, in the asset browser it will show some blinking/red elements - // and the user can check out the errors. Error text will be fetched using GetAssetFieldValue( "errors", &someStringVar ) - eFlag_HasErrors = BIT(5), - // this flag is set when the asset is rendering its contents using GDI, and not the engine's rendering capabilities - // (this flags is used as hint for the preview tool, which will use a double-buffer canvas if this flag is set, - // and send a memory HDC to the OnBeginPreview method, for drawing of the asset) - eFlag_UseGdiRendering = BIT(6), - // set if this asset is draggable into the render viewports, and can be created there - eFlag_CanBeDraggedInViewports = BIT(7), - // set if this asset can be moved after creation, otherwise the asset instance will just be created where user clicked - eFlag_CanBeMovedAfterDroppedIntoViewport = BIT(8), - // the asset thumbnail image is loaded - eFlag_ThumbnailLoaded = BIT(9), - // the asset thumbnail image is loaded - eFlag_UsedInLevel = BIT(10) - }; - - // Asset field name and field values map - typedef std::map < QString/*fieldName*/, QString/*value*/ > TAssetFieldValuesMap; - // Dependency category names and corresponding files map, example: "Textures"=>{ "foam.dds","water.dds","normal.dds" } - typedef std::map < QString/*dependencyCategory*/, std::set/*dependency filenames*/ > TAssetDependenciesMap; - - virtual ~IAssetItem() { - } - - // Description: - // Get the hash number/key used for database thumbnail and info records management - virtual uint32 GetHash() const = 0; - // Description: - // Set the hash number/key used for database thumbnail and info records management - virtual void SetHash(uint32 hash) = 0; - // Description: - // Get the owner database for this asset - // Return Value: - // The owner database for this asset - // See Also: - // SetOwnerDatabase() - virtual IAssetItemDatabase* GetOwnerDatabase() const = 0; - // Description: - // Set the owner database for this asset - // Arguments: - // piOwnerDisplayDatabase - the owner database - // See Also: - // GetOwnerDatabase() - virtual void SetOwnerDatabase(IAssetItemDatabase* pOwnerDisplayDatabase) = 0; - // Description: - // Get the asset's dependency files / objects - // Return Value: - // The vector with filenames which this asset is dependent upon, ex.: ["Textures"].(vector of textures) - virtual const TAssetDependenciesMap& GetDependencies() const = 0; - // Description: - // Set the file size of this asset in bytes - // Arguments: - // aSize - size of the file in bytes - // See Also: - // GetFileSize() - virtual void SetFileSize(quint64 aSize) = 0; - // Description: - // Get the file size of this asset in bytes - // Return Value: - // The file size of this asset in bytes - // See Also: - // SetFileSize() - virtual quint64 GetFileSize() const = 0; - // Description: - // Set asset filename (extension included and no path) - // Arguments: - // pName - the asset filename (extension included and no path) - // See Also: - // GetFilename() - virtual void SetFilename(const char* pName) = 0; - // Description: - // Get asset filename (extension included and no path) - // Return Value: - // The asset filename (extension included and no path) - // See Also: - // SetFilename() - virtual QString GetFilename() const = 0; - // Description: - // Set the asset's relative path - // Arguments: - // pName - file's relative path - // See Also: - // GetRelativePath() - virtual void SetRelativePath(const char* pName) = 0; - // Description: - // Get the asset's relative path - // Return Value: - // The asset's relative path - // See Also: - // SetRelativePath() - virtual QString GetRelativePath() const = 0; - // Description: - // Set the file extension ( dot(s) must be included ) - // Arguments: - // pExt - the file's extension - // See Also: - // GetFileExtension() - virtual void SetFileExtension(const char* pExt) = 0; - // Description: - // Get the file extension ( dot(s) included ) - // Return Value: - // The file extension ( dot(s) included ) - // See Also: - // SetFileExtension() - virtual QString GetFileExtension() const = 0; - // Description: - // Get the asset flags, with values from IAssetItem::EAssetFlags - // Return Value: - // The asset flags, with values from IAssetItem::EAssetFlags - // See Also: - // SetFlags(), SetFlag(), IsFlagSet() - virtual UINT GetFlags() const = 0; - // Description: - // Set the asset flags - // Arguments: - // aFlags - flags, OR-ed values from IAssetItem::EAssetFlags - // See Also: - // GetFlags(), SetFlag(), IsFlagSet() - virtual void SetFlags(UINT aFlags) = 0; - // Description: - // Set/clear a single flag bit for the asset - // Arguments: - // aFlag - the flag to set/clear, with values from IAssetItem::EAssetFlags - // See Also: - // GetFlags(), SetFlags(), IsFlagSet() - virtual void SetFlag(EAssetFlags aFlag, bool bSet = true) = 0; - // Description: - // Check if a specified flag is set - // Arguments: - // aFlag - the flag to check, with values from IAssetItem::EAssetFlags - // Return Value: - // True if the flag is set - // See Also: - // GetFlags(), SetFlags(), SetFlag() - virtual bool IsFlagSet(EAssetFlags aFlag) const = 0; - // Description: - // Set this asset's index; used in sorting, selections, and to know where an asset is in the current list - // Arguments: - // aIndex - the asset's index - // See Also: - // GetIndex() - virtual void SetIndex(UINT aIndex) = 0; - // Description: - // Get the asset's index in the current list - // Return Value: - // The asset's index in the current list - // See Also: - // SetIndex() - virtual UINT GetIndex() const = 0; - // Description: - // Get the asset's field raw data value into a user location, you must check the field's type ( from asset item's owner database ) - // before using this function and send the correct pointer to destination according to the type ( int8, float32, string, etc. ) - // Arguments: - // pFieldName - the asset field name to query the value for - // pDest - the destination variable address, must be the same type as the field type - // Return Value: - // True if the asset field name is found and the value is returned correctly - // See Also: - // SetAssetFieldValue() - virtual QVariant GetAssetFieldValue(const char* pFieldName) const = 0; - // Description: - // Set the asset's field raw data value from a user location, you must check the field's type ( from asset item's owner database ) - // before using this function and send the correct pointer to source according to the type ( int8, float32, string, etc. ) - // Arguments: - // pFieldName - the asset field name to set the value for - // pSrc - the source variable address, must be the same type as the field type - // Return Value: - // True if the asset field name is found and the value is set correctly - // See Also: - // GetAssetFieldValue() - virtual bool SetAssetFieldValue(const char* pFieldName, void* pSrc) = 0; - // Description: - // Get the drawing rectangle for the asset's thumb ( absolute viewer canvas location ) - // Arguments: - // rstDrawingRectangle - destination location to set with the asset's thumbnail rectangle location - // See Also: - // SetDrawingRectangle() - virtual void GetDrawingRectangle(QRect& rstDrawingRectangle) const = 0; - // Description: - // Set the drawing rectangle for the asset's thumb ( absolute viewer canvas location ) - // Arguments: - // crstDrawingRectangle - source to set the asset's thumbnail rectangle - // See Also: - // GetDrawingRectangle() - virtual void SetDrawingRectangle(const QRect& crstDrawingRectangle) = 0; - // Description: - // Checks if the given 2D point is inside the asset's thumb rectangle - // Arguments: - // nX - mouse pointer position on X axis, relative to the asset viewer control - // nY - mouse pointer position on Y axis, relative to the asset viewer control - // Return Value: - // True if the given 2D point is inside the asset's thumb rectangle - // See Also: - // HitTest(CRect) - virtual bool HitTest(int nX, int nY) const = 0; - // Description: - // Checks if the given rectangle intersects the asset thumb's rectangle - // Arguments: - // nX - mouse pointer position on X axis, relative to the asset viewer control - // nY - mouse pointer position on Y axis, relative to the asset viewer control - // Return Value: - // True if the given rectangle intersects the asset thumb's rectangle - // See Also: - // HitTest(int nX,int nY) - virtual bool HitTest(const QRect& roTestRect) const = 0; - // Description: - // When user drags this asset item into a viewport, this method is called when the dragging operation ends - // and the mouse button is released, for the asset to return an instance of the asset object to be placed in the level - // Arguments: - // aX - instance's X position component in world coordinates - // aY - instance's Y position component in world coordinates - // aZ - instance's Z position component in world coordinates - // Return Value: - // The newly created asset instance (Example: BrushObject*) - // See Also: - // MoveInstanceInViewport() - virtual void* CreateInstanceInViewport(float aX, float aY, float aZ) = 0; - // Description: - // When the mouse button is released after level object creation, the user now can move the mouse - // and move the asset instance in the 3D world - // Arguments: - // pDraggedObject - the actual entity or brush object (CBaseObject* usually) to be moved around with the mouse - // returned by the CreateInstanceInViewport() - // aNewX - the new X world coordinates of the asset instance - // aNewY - the new Y world coordinates of the asset instance - // aNewZ - the new Z world coordinates of the asset instance - // Return Value: - // True if asset instance was moved properly - // See Also: - // CreateInstanceInViewport() - virtual bool MoveInstanceInViewport(const void* pDraggedObject, float aNewX, float aNewY, float aNewZ) = 0; - // Description: - // This will be called when the user presses ESCAPE key when dragging the asset in the viewport, you must delete the given object - // because the creation was aborted - // Arguments: - // pDraggedObject - the asset instance to be deleted ( you must cast to the needed type, and delete it properly ) - // See Also: - // CreateInstanceInViewport() - virtual void AbortCreateInstanceInViewport(const void* pDraggedObject) = 0; - // Description: - // This method is used to cache/load asset's data, so it can be previewed/rendered - // Return Value: - // True if the asset was successfully cached - // See Also: - // UnCache() - virtual bool Cache() = 0; - // Description: - // This method is used to force cache/load asset's data, so it can be previewed/rendered - // Return Value: - // True if the asset was successfully forced cached - // See Also: - // UnCache(), Cache() - virtual bool ForceCache() = 0; - // Description: - // This method is used to load the thumbnail image of the asset - // Return Value: - // True if thumb loaded ok - // See Also: - // UnloadThumbnail() - virtual bool LoadThumbnail() = 0; - // Description: - // This method is used to unload the thumbnail image of the asset - // See Also: - // LoadThumbnail() - virtual void UnloadThumbnail() = 0; - // Description: - // This is called when the asset starts to be previewed in full detail, so here you can load the whole asset, in fine detail - // ( textures are fully loaded, models etc. ). It is called once, when the Preview dialog is shown - // Arguments: - // hPreviewWnd - the window handle of the quick preview dialog - // hMemDC - the memory DC used to render assets that can render themselves in the DC, otherwise they will render in the dialog's HWND - // See Also: - // OnEndPreview(), GetCustomPreviewPanelHeader() - virtual void OnBeginPreview(QWidget* hPreviewWnd) = 0; - // Description: - // Called when the Preview dialog is closed, you may release the detail asset data here - // See Also: - // OnBeginPreview(), GetCustomPreviewPanelHeader() - virtual void OnEndPreview() = 0; - // Description: - // If the asset has a special preview panel with utility controls, to be placed at the top of the Preview window, it can return an child dialog window - // otherwise it can return nullptr, if no panel is available - // Arguments: - // pParentWnd - a valid CDialog*, or nullptr - // Return Value: - // A valid child dialog window handle, if this asset wants to have a custom panel in the top side of the Asset Preview window, - // otherwise it can return nullptr, if no panel is available - // See Also: - // OnBeginPreview(), OnEndPreview() - virtual QWidget* GetCustomPreviewPanelHeader(QWidget* pParentWnd) = 0; - virtual QWidget* GetCustomPreviewPanelFooter(QWidget* pParentWnd) = 0; - // Description: - // Used when dragging/rotate/zoom a model, or other asset that can support preview - // Arguments: - // hRenderWindow - the rendering window handle - // rstViewport - the viewport rectangle - // aMouseX - the render window relative mouse pointer X coordinate - // aMouseY - the render window relative mouse pointer Y coordinate - // aMouseDeltaX - the X coordinate delta between two mouse movements - // aMouseDeltaY - the Y coordinate delta between two mouse movements - // aMouseWheelDelta - the mouse wheel scroll delta/step - // aKeyFlags - the key flags, see WM_LBUTTONUP - // See Also: - // OnPreviewRenderKeyEvent() - virtual void PreviewRender( - QWidget* hRenderWindow, - const QRect& rstViewport, - int aMouseX = 0, int aMouseY = 0, - int aMouseDeltaX = 0, int aMouseDeltaY = 0, - int aMouseWheelDelta = 0, UINT aKeyFlags = 0) = 0; - // Description: - // This is called when the user manipulates the assets in interactive render and a key is pressed ( with down or up state ) - // Arguments: - // bKeyDown - true if this is a WM_KEYDOWN event, else it is a WM_KEYUP event - // aChar - the char/key code pressed/released - // aKeyFlags - the key flags, compatible with WM_KEYDOWN/UP events - // See Also: - // InteractiveRender() - virtual void OnPreviewRenderKeyEvent(bool bKeyDown, UINT aChar, UINT aKeyFlags) = 0; - // Description: - // Called when user clicked once on the thumb image - // Arguments: - // point - mouse coordinates relative to the thumbnail rectangle - // aKeyFlags - the key flags, see WM_LBUTTONDOWN - // See Also: - // OnThumbDblClick() - virtual void OnThumbClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0; - // Description: - // Called when user double clicked on the thumb image - // Arguments: - // point - mouse coordinates relative to the thumbnail rectangle - // aKeyFlags - the key flags, see WM_LBUTTONDOWN - // See Also: - // OnThumbClick() - //! called when user clicked twice on the thumb image - virtual void OnThumbDblClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0; - // Description: - // Draw the cached thumb bitmap only, if any, no other kind of rendering - // Arguments: - // hDC - the destination DC, where to draw the thumb - // rRect - the destination rectangle - // Return Value: - // True if drawing of the thumbnail was done OK - // See Also: - // Render() - virtual bool DrawThumbImage(QPainter* painter, const QRect& rRect) = 0; - // Description: - // Writes asset info to a XML node. - // This is needed to save cached info as a persistent XML file for the next run of the editor. - // Arguments: - // node - An XML node to contain the info - // See Also: - // FromXML() - virtual void ToXML(XmlNodeRef& node) const = 0; - // Description: - // Gets asset info from a XML node. - // This is needed to get the asset info from previous runs of the editor without re-caching it. - // Arguments: - // node - An XML node that contains info for this asset - // See Also: - // ToXML() - virtual void FromXML(const XmlNodeRef& node) = 0; - - // From IUnknown - virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] const IID& riid, [[maybe_unused]] void** ppvObject) - { - return E_NOINTERFACE; - }; - virtual ULONG STDMETHODCALLTYPE AddRef() - { - return 0; - }; - virtual ULONG STDMETHODCALLTYPE Release() - { - return 0; - }; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H diff --git a/Code/Editor/Include/IAssetItemDatabase.h b/Code/Editor/Include/IAssetItemDatabase.h deleted file mode 100644 index 39fd60e8c6..0000000000 --- a/Code/Editor/Include/IAssetItemDatabase.h +++ /dev/null @@ -1,259 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for asset database creators used to -// create an asset plugin for the asset browser -// The category of the plugin must be Asset Item DB - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H -#pragma once -struct IAssetItem; -struct IAssetViewer; - -class QString; -class QStringList; - -// Description: -// This struct keeps the info, filter and sorting settings for an asset field -struct SAssetField -{ - // the condition for the current filter on the field - enum EAssetFilterCondition - { - eCondition_Any = 0, - // string conditions - // this also supports '*' and '?' as wildcards inside text - eCondition_Contains, - // this filter will search the target for at least one of the words specified - // ( ex: filter: "water car moon" , field value : "the_great_moon.dds", this will pass the test - // it also supports '*' and '?' as wildcards inside words text - eCondition_ContainsOneOfTheWords, - eCondition_StartsWith, - eCondition_EndsWith, - // string & numerical conditions - eCondition_Equal, - eCondition_Greater, - eCondition_Less, - eCondition_GreaterOrEqual, - eCondition_LessOrEqual, - eCondition_Not, - eCondition_InsideRange - }; - - // the asset field type - enum EAssetFieldType - { - eType_None = 0, - eType_Bool, - eType_Int8, - eType_Int16, - eType_Int32, - eType_Int64, - eType_Float, - eType_Double, - eType_String - }; - - // used when a field can have different specific values - typedef QStringList TFieldEnumValues; - - SAssetField( - const char* pFieldName = "", - const char* pDisplayName = "Unnamed field", - EAssetFieldType aFieldType = eType_None, - UINT aColumnWidth = 50, - bool bVisibleInUI = true, - bool bReadOnly = true) - { - m_fieldName = pFieldName; - m_displayName = pDisplayName; - m_fieldType = aFieldType; - m_filterCondition = eCondition_Equal; - m_bUseEnumValues = false; - m_bReadOnly = bReadOnly; - m_listColumnWidth = aColumnWidth; - m_bFieldVisibleInUI = bVisibleInUI; - m_bPostFilter = false; - - SetupEnumValues(); - } - - void SetupEnumValues() - { - m_bUseEnumValues = true; - - if (m_fieldType == eType_Bool) - { - m_enumValues.clear(); - m_enumValues.push_back("Yes"); - m_enumValues.push_back("No"); - } - } - - // the field's display name, used in UI - QString m_displayName, - // the field internal name, used in C++ code - m_fieldName, - // the current filter value, if its empty "" then no filter is applied - m_filterValue, - // the field's max value, valid when the field's filter condition is eAssertFilterCondition_InsideRange - m_maxFilterValue, - // the name of the database holding this field, used in Asset Browser preset editor, if its "" then the field - // is common to all current databases - m_parentDatabaseName; - // is this field visible in the UI ? - bool m_bFieldVisibleInUI, - // if true, then you cannot modify this field of an asset item, only use it - m_bReadOnly, - // this field filter is applied after the other filters - m_bPostFilter; - // the field data type - EAssetFieldType m_fieldType; - // the filter's condition - EAssetFilterCondition m_filterCondition; - // use the enum list values to choose a value for the field ? - bool m_bUseEnumValues; - // this map is used when asset field has m_bUseEnumValues on true, - // choose a value for the field from this list in the UI - TFieldEnumValues m_enumValues; - // recommended list column width - unsigned int m_listColumnWidth; -}; - -struct SFieldFiltersPreset -{ - QString presetName2; - QStringList checkedDatabaseNames; - bool bUsedInLevel; - std::vector fields; -}; - -// Description: -// This interface allows the programmer to extend asset display types -// visible in the asset browser. -struct IAssetItemDatabase - : public IUnknown -{ - DEFINE_UUID(0xFB09B039, 0x1D9D, 0x4057, 0xA5, 0xF0, 0xAA, 0x3C, 0x7B, 0x97, 0xAE, 0xA8) - - typedef std::vector TAssetFields; - typedef std::map < QString/*field name*/, SAssetField > TAssetFieldFiltersMap; - typedef std::map < QString/*asset filename*/, IAssetItem* > TFilenameAssetMap; - typedef AZStd::function MetaDataChangeListener; - - // Description: - // Refresh the database by scanning the folders/paks for files, does not load the files, only filename and filesize are fetched - virtual void Refresh() = 0; - // Description: - // Fills the asset meta data from the loaded xml meta data DB. - // Arguments: - // db - the database XML node from where to cache the info - virtual void PrecacheFieldsInfoFromFileDB(const XmlNodeRef& db) = 0; - // Description: - // Return all assets loaded/scanned by this database - // Return Value: - // The assets map reference (filename-asset) - virtual TFilenameAssetMap& GetAssets() = 0; - // Description: - // Get an asset item by its filename - // Return Value: - // A single asset from the database given the filename - virtual IAssetItem* GetAsset(const char* pAssetFilename) = 0; - // Description: - // Return the asset fields this database's items support - // Return Value: - // The asset fields vector reference - virtual TAssetFields& GetAssetFields() = 0; - // Description: - // Return an asset field object pointer by the field internal name - // Arguments: - // pFieldName - the internal field's name (ex: "filename", "relativepath") - // Return Value: - // The asset field object pointer - virtual SAssetField* GetAssetFieldByName(const char* pFieldName) = 0; - // Description: - // Get the database name - // Return Value: - // Returns the database name, ex: "Textures" - virtual const char* GetDatabaseName() const = 0; - // Description: - // Get the database supported file name extension(s) - // Return Value: - // Returns the supported extensions, separated by comma, ex: "tga,bmp,dds" - virtual const char* GetSupportedExtensions() const = 0; - // Description: - // Free the database internal data structures - virtual void FreeData() = 0; - // Description: - // Apply filters to this database which will set/unset the IAssetItem::eAssetFlag_Visible of each asset, based - // on the given field filters - // Arguments: - // rFieldFilters - a reference to the field filters map (fieldname-field) - // See Also: - // ClearFilters() - virtual void ApplyFilters(const TAssetFieldFiltersMap& rFieldFilters) = 0; - // Description: - // Clear the current filters, by setting the IAssetItem::eAssetFlag_Visible of each asset to true - // See Also: - // ApplyFilters() - virtual void ClearFilters() = 0; - virtual QWidget* CreateDbFilterDialog(QWidget* pParent, IAssetViewer* pViewerCtrl) = 0; - virtual void UpdateDbFilterDialogUI(QWidget* pDlg) = 0; - virtual void OnAssetBrowserOpen() = 0; - virtual void OnAssetBrowserClose() = 0; - // Description: - // Gets the filename for saving new cached asset info. - // Return Value: - // A file name to save new transactions to the persistent asset info DB - // See Also: - // CAssetInfoFileDB, IAssetItem::ToXML(), IAssetItem::FromXML() - virtual const char* GetTransactionFilename() const = 0; - // Description: - // Adds a callback to be called when the meta data of this asset changed. - // Arguments: - // callBack - A functor to be added - // Return Value: - // True if successful, false otherwise. - // See Also: - // RemoveMetaDataChangeListener() - virtual bool AddMetaDataChangeListener(MetaDataChangeListener callBack) = 0; - // Description: - // Removes a callback from the list of meta data change listeners. - // Arguments: - // callBack - A functor to be removed - // Return Value: - // True if successful, false otherwise. - // See Also: - // AddMetaDataCHangeListener() - virtual bool RemoveMetaDataChangeListener(MetaDataChangeListener callBack) = 0; - // Description: - // The method that should be called when the meta data of an asset item changes to notify all listeners - // Arguments: - // pAssetItem - An asset item whose meta data have changed - // See Also: - // AddMetaDataCHangeListener(), RemoveMetaDataChangeListener() - virtual void OnMetaDataChange(const IAssetItem* pAssetItem) = 0; - - //! from IUnknown - virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] REFIID riid, [[maybe_unused]] void** ppvObject) - { - return E_NOINTERFACE; - }; - virtual ULONG STDMETHODCALLTYPE AddRef() - { - return 0; - }; - virtual ULONG STDMETHODCALLTYPE Release() - { - return 0; - }; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H diff --git a/Code/Editor/Include/IAssetViewer.h b/Code/Editor/Include/IAssetViewer.h deleted file mode 100644 index 488ee8e508..0000000000 --- a/Code/Editor/Include/IAssetViewer.h +++ /dev/null @@ -1,46 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : This file declares a control which objective is to display -// multiple assets allowing selection and preview of such things -// It also handles scrolling and changes in the thumbnail display size - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H -#pragma once -#include "IObservable.h" -#include "IAssetItemDatabase.h" - -struct IAssetItem; -struct IAssetItemDatabase; - -// Description: -// Observer for the asset viewer events -struct IAssetViewerObserver -{ - virtual void OnChangeStatusBarInfo(UINT nSelectedItems, UINT nVisibleItems, UINT nTotalItems) {}; - virtual void OnSelectionChanged() {}; - virtual void OnChangedPreviewedAsset(IAssetItem* pAsset) {}; - virtual void OnAssetDblClick(IAssetItem* pAsset) {}; - virtual void OnAssetFilterChanged() {}; -}; - -// Description: -// The asset viewer interface for the asset database plugins to use -struct IAssetViewer -{ - DEFINE_OBSERVABLE_PURE_METHODS(IAssetViewerObserver); - - virtual HWND GetRenderWindow() = 0; - virtual void ApplyFilters(const IAssetItemDatabase::TAssetFieldFiltersMap& rFieldFilters) = 0; - virtual const IAssetItemDatabase::TAssetFieldFiltersMap& GetCurrentFilters() = 0; - virtual void ClearFilters() = 0; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H diff --git a/Code/Editor/Include/IFileUtil.h b/Code/Editor/Include/IFileUtil.h index 036a0bc5ee..ea2fe1f1a3 100644 --- a/Code/Editor/Include/IFileUtil.h +++ b/Code/Editor/Include/IFileUtil.h @@ -116,9 +116,6 @@ struct IFileUtil virtual bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) = 0; virtual void EditTextureFile(const char* txtureFile, bool bUseGameFolder) = 0; - //! dcc filename calculation and extraction sub-routines - virtual bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename) = 0; - //! Reformat filter string for (MFC) CFileDialog style file filtering virtual void FormatFilterString(QString& filter) = 0; diff --git a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp b/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp deleted file mode 100644 index 736465cac1..0000000000 --- a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp +++ /dev/null @@ -1,506 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "SimpleTriangleRasterizer.h" - -#include - -#if !defined FLT_MAX -#define FLT_MAX 3.402823466e+38F -#endif - -void CSimpleTriangleRasterizer::lambertHorizlineConservative(float fx1, float fx2, int yy, IRasterizeSink* inpSink) -{ - int x1 = (int)floorf(fx1 + 0.25f), x2 = (int)floorf(fx2 + .75f); - - if (x1 < m_iMinX) - { - x1 = m_iMinX; - } - if (x2 > m_iMaxX + 1) - { - x2 = m_iMaxX + 1; - } - if (x1 > m_iMaxX + 1) - { - x1 = m_iMaxX + 1; - } - if (x2 < m_iMinX) - { - x2 = m_iMinX; - } - - - inpSink->Line(fx1, fx2, x1, x2, yy); -} - -void CSimpleTriangleRasterizer::lambertHorizlineSubpixelCorrect(float fx1, float fx2, int yy, IRasterizeSink* inpSink) -{ - int x1 = (int)floorf(fx1 + 0.5f), x2 = (int)floorf(fx2 + 0.5f); - // int x1=(int)floorf(fx1*1023.f/1024.f+1.f),x2=(int)floorf(fx2*1023.f/1024.f+1.f); - - if (x1 < m_iMinX) - { - x1 = m_iMinX; - } - if (x2 > m_iMaxX) - { - x2 = m_iMaxX; - } - if (x1 > m_iMaxX) - { - x1 = m_iMaxX; - } - if (x2 < m_iMinX) - { - x2 = m_iMinX; - } - - inpSink->Line(fx1, fx2, x1, x2, yy); -} - -// optimizable -void CSimpleTriangleRasterizer::CopyAndSortY(const float infX[3], const float infY[3], float outfX[3], float outfY[3]) -{ - outfX[0] = infX[0]; - outfY[0] = infY[0]; - outfX[1] = infX[1]; - outfY[1] = infY[1]; - outfX[2] = infX[2]; - outfY[2] = infY[2]; - - // Sort the coordinates, so that (x[1], y[1]) becomes the highest coord - float tmp; - - if (outfY[0] > outfY[1]) - { - if (outfY[1] > outfY[2]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - - if (outfY[0] > outfY[1]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - } - } - else - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - - if (outfY[1] > outfY[2]) - { - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - } - } - } - else - { - if (outfY[1] > outfY[2]) - { - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - - if (outfY[0] > outfY[1]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - } - } - } -} - -void CSimpleTriangleRasterizer::CallbackFillRectConservative(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - inpSink->Triangle(m_iMinY); - - float fMinX = (std::min)(_x[0], (std::min)(_x[1], _x[2])); - float fMaxX = (std::max)(_x[0], (std::max)(_x[1], _x[2])); - float fMinY = (std::min)(_y[0], (std::min)(_y[1], _y[2])); - float fMaxY = (std::max)(_y[0], (std::max)(_y[1], _y[2])); - - int iMinX = (std::max)(m_iMinX, (int)floorf(fMinX)); - int iMaxX = (std::min)(m_iMaxX + 1, (int)ceilf(fMaxX)); - int iMinY = (std::max)(m_iMinY, (int)floorf(fMinY)); - int iMaxY = (std::min)(m_iMaxY + 1, (int)ceilf(fMaxY)); - - for (int y = iMinY; y < iMaxY; y++) - { - inpSink->Line(fMinX, fMaxX, iMinX, iMaxX, y); - } -} - - - - -void CSimpleTriangleRasterizer::CallbackFillConservative(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - float x[3], y[3]; - - CopyAndSortY(_x, _y, x, y); - - // Calculate interpolation steps - float fX1toX2step = 0.0f; - float fX1toX3step = 0.0f; - float fX2toX3step = 0.0f; - if (fabsf(y[1] - y[0]) > FLT_EPSILON) - { - fX1toX2step = (x[1] - x[0]) / (float)(y[1] - y[0]); - } - if (fabsf(y[2] - y[0]) > FLT_EPSILON) - { - fX1toX3step = (x[2] - x[0]) / (float)(y[2] - y[0]); - } - if (fabsf(y[2] - y[1]) > FLT_EPSILON) - { - fX2toX3step = (x[2] - x[1]) / (float)(y[2] - y[1]); - } - - float fX1toX2 = x[0], fX1toX3 = x[0], fX2toX3 = x[1]; - bool bFirstLine = true; - bool bTriangleCallDone = false; - - // Go through the scanlines of the triangle - int yy = (int)floorf(y[0]); // was floor - - for (; yy <= (int)floorf(y[2]); yy++) - // for(yy=m_iMinY; yy<=m_iMaxY; yy++) // juhu - { - float fSubPixelYStart = 0.0f, fSubPixelYEnd = 1.0f; - float start, end; - - // first line - if (bFirstLine) - { - fSubPixelYStart = y[0] - floorf(y[0]); - start = x[0]; - end = x[0]; - bFirstLine = false; - } - else - { - // top part without middle corner line - if (yy <= (int)floorf(y[1])) - { - start = (std::min)(fX1toX2, fX1toX3); - end = (std::max)(fX1toX2, fX1toX3); - } - else - { - start = (std::min)(fX2toX3, fX1toX3); - end = (std::max)(fX2toX3, fX1toX3); - } - } - - // middle corner line - if (yy == (int)floorf(y[1])) - { - fSubPixelYEnd = y[1] - floorf(y[1]); - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX3); - end = (std::max)(end, fX1toX3); - start = (std::min)(start, x[1]); - end = (std::max)(end, x[1]); - - fSubPixelYStart = fSubPixelYEnd; - fSubPixelYEnd = 1.0f; - } - - // last line - if (yy == (int)floorf(y[2])) - { - start = (std::min)(start, x[2]); - end = (std::max)(end, x[2]); - } - else - { - // top part without middle corner line - if (yy < (int)floorf(y[1])) - { - fX1toX2 += fX1toX2step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX2); - end = (std::max)(end, fX1toX2); - } - else - { - fX2toX3 += fX2toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX2toX3); - end = (std::max)(end, fX2toX3); - } - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX3); - end = (std::max)(end, fX1toX3); - } - - if (yy >= m_iMinY && yy <= m_iMaxY) - { - if (!bTriangleCallDone) - { - inpSink->Triangle(yy); - bTriangleCallDone = true; - } - - lambertHorizlineConservative(start, end, yy, inpSink); - } - } -} - - - -void CSimpleTriangleRasterizer::CallbackFillSubpixelCorrect(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - float x[3], y[3]; - - CopyAndSortY(_x, _y, x, y); - - if (fabs(y[0] - floorf(y[0])) < FLT_EPSILON) - { - y[0] -= FLT_EPSILON; - } - - // Calculate interpolation steps - float fX1toX2step = 0.0f; - float fX1toX3step = 0.0f; - float fX2toX3step = 0.0f; - if (fabsf(y[1] - y[0]) > FLT_EPSILON) - { - fX1toX2step = (x[1] - x[0]) / (y[1] - y[0]); - } - if (fabsf(y[2] - y[0]) > FLT_EPSILON) - { - fX1toX3step = (x[2] - x[0]) / (y[2] - y[0]); - } - if (fabsf(y[2] - y[1]) > FLT_EPSILON) - { - fX2toX3step = (x[2] - x[1]) / (y[2] - y[1]); - } - - float fX1toX2 = x[0], fX1toX3 = x[0], fX2toX3 = x[1]; - bool bFirstLine = true; - bool bTriangleCallDone = false; - - y[0] -= 0.5f; - y[1] -= 0.5f; - y[2] -= 0.5f; - // y[0]=y[0]*1023.f/1024.f+1.f; - // y[1]=y[1]*1023.f/1024.f+1.f; - // y[2]=y[2]*1023.f/1024.f+1.f; - - for (int yy = (int)floorf(y[0]); yy <= (int)floorf(y[2]); yy++) - { - float fSubPixelYStart = 0.0f, fSubPixelYEnd = 1.0f; - float start, end; - - // first line - if (bFirstLine) - { - fSubPixelYStart = y[0] - floorf(y[0]); - start = x[0]; - end = x[0]; - bFirstLine = false; - } - else - { - // top part without middle corner line - if (yy <= (int)floorf(y[1])) - { - start = (std::min)(fX1toX2, fX1toX3); - end = (std::max)(fX1toX2, fX1toX3); - } - else - { - start = (std::min)(fX2toX3, fX1toX3); - end = (std::max)(fX2toX3, fX1toX3); - } - } - - // middle corner line - if (yy == (int)floorf(y[1])) - { - fSubPixelYEnd = y[1] - floorf(y[1]); - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - - fSubPixelYStart = fSubPixelYEnd; - fSubPixelYEnd = 1.0f; - } - - // last line - if (yy != (int)floorf(y[2])) - { - // top part without middle corner line - if (yy < (int)floorf(y[1])) - { - fX1toX2 += fX1toX2step * (fSubPixelYEnd - fSubPixelYStart); - } - else - { - fX2toX3 += fX2toX3step * (fSubPixelYEnd - fSubPixelYStart); - } - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - } - - if (start != end) - { - if (yy >= m_iMinY && yy <= m_iMaxY) - { - if (!bTriangleCallDone) - { - inpSink->Triangle(yy); - bTriangleCallDone = true; - } - - lambertHorizlineSubpixelCorrect(start, end, yy, inpSink); - } - } - } -} - - - - -// shrink triangle by n pixel, optimizable -void CSimpleTriangleRasterizer::ShrinkTriangle(float inoutfX[3], float inoutfY[3], float infAmount) -{ - float fX[3] = { inoutfX[0], inoutfX[1], inoutfX[2] }; - float fY[3] = { inoutfY[0], inoutfY[1], inoutfY[2] }; - - /* - // move edge to opposing vertex - float dx,dy,fLength; - - for(int a=0;a<3;a++) - { - int b=a+1;if(b>=3)b=0; - int c=b+1;if(c>=3)c=0; - - dx=fX[a]-(fX[b]+fX[c])*0.5f; - dy=fY[a]-(fY[b]+fY[c])*0.5f; - fLength=(float)sqrt(dx*dx+dy*dy); - if(fLength>1.0f) - { - dx/=fLength;dy/=fLength; - inoutfX[b]+=dx;inoutfY[b]+=dy; - inoutfX[c]+=dx;inoutfY[c]+=dy; - } - } - */ - - /* - // move vertex to opposing edge - float dx,dy,fLength; - - for(int a=0;a<3;a++) - { - int b=a+1;if(b>=3)b=0; - int c=b+1;if(c>=3)c=0; - - dx=fX[a]-(fX[b]+fX[c])*0.5f; - dy=fY[a]-(fY[b]+fY[c])*0.5f; - fLength=(float)sqrt(dx*dx+dy*dy); - if(fLength>1.0f) - { - dx/=fLength;dy/=fLength; - inoutfX[a]-=dx;inoutfY[a]-=dy; - } - } - */ - - // move vertex to get edges shifted perpendicular for 1 unit - for (int a = 0; a < 3; a++) - { - float dx1, dy1, dx2, dy2, fLength; - - int b = a + 1; - if (b >= 3) - { - b = 0; - } - int c = b + 1; - if (c >= 3) - { - c = 0; - } - - dx1 = fX[b] - fX[a]; - dy1 = fY[b] - fY[a]; - fLength = (float)sqrt(dx1 * dx1 + dy1 * dy1); - if (infAmount > 0) - { - if (fLength < infAmount) - { - continue; - } - } - if (fLength == 0.0f) - { - continue; - } - dx1 /= fLength; - dy1 /= fLength; - - dx2 = fX[c] - fX[a]; - dy2 = fY[c] - fY[a]; - fLength = (float)sqrt(dx2 * dx2 + dy2 * dy2); - if (infAmount > 0) - { - if (fLength < infAmount) - { - continue; - } - } - if (fLength == 0.0f) - { - continue; - } - dx2 /= fLength; - dy2 /= fLength; - - inoutfX[a] += (dx1 + dx2) * infAmount; - inoutfY[a] += (dy1 + dy2) * infAmount; - } -} diff --git a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h b/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h deleted file mode 100644 index bcfdd7b6da..0000000000 --- a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h +++ /dev/null @@ -1,181 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H -#define CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H -#pragma once - -class CSimpleTriangleRasterizer -{ -public: - - class IRasterizeSink - { - public: - - //! is called once per triangel for the first possible visible line - //! /param iniStartY - virtual void Triangle([[maybe_unused]] const int iniStartY) - { - } - - //! callback function - //! /param infXLeft included - not clipped against left and reight border - //! /param infXRight excluded - not clipped against left and reight border - //! /param iniXLeft included - //! /param iniXRight excluded - //! /param iniY - virtual void Line(const float infXLeft, const float infXRight, - const int iniXLeft, const int iniXRight, const int iniY) = 0; - }; - - typedef unsigned long DWORD; - - // ----------------------------------------------------- - - //! implementation sink sample - class CDWORDFlatFill - : public IRasterizeSink - { - public: - - //! constructor - CDWORDFlatFill(DWORD* inpBuffer, const DWORD indwPitchInPixels, DWORD indwValue) - { - m_dwValue = indwValue; - m_pBuffer = inpBuffer; - m_dwPitchInPixels = indwPitchInPixels; - } - - virtual void Triangle(const int iniY) - { - m_pBufferLine = &m_pBuffer[iniY * m_dwPitchInPixels]; - } - - virtual void Line([[maybe_unused]] const float infXLeft, [[maybe_unused]] const float infXRight, - const int iniLeft, const int iniRight, [[maybe_unused]] const int iniY) - { - DWORD* mem = &m_pBufferLine[iniLeft]; - - for (int x = iniLeft; x < iniRight; x++) - { - *mem++ = m_dwValue; - } - - m_pBufferLine += m_dwPitchInPixels; - } - - private: - DWORD m_dwValue; //!< fill value - DWORD* m_pBufferLine; //!< to get rid of the multiplication per line - - DWORD m_dwPitchInPixels; //!< in DWORDS, not in Bytes - DWORD* m_pBuffer; //!< pointer to the buffer - }; - - // ----------------------------------------------------- - - //! constructor - //! /param iniWidth excluded - //! /param iniHeight excluded - CSimpleTriangleRasterizer(const int iniWidth, const int iniHeight) - { - m_iMinX = 0; - m_iMinY = 0; - m_iMaxX = iniWidth - 1; - m_iMaxY = iniHeight - 1; - } - /* - //! constructor - //! /param iniMinX included - //! /param iniMinY included - //! /param iniMaxX included - //! /param iniMaxY included - CSimpleTriangleRasterizer( const int iniMinX, const int iniMinY, const int iniMaxX, const int iniMaxY ) - { - m_iMinX=iniMinX; - m_iMinY=iniMinY; - m_iMaxX=iniMaxX; - m_iMaxY=iniMaxY; - } - */ - //! simple triangle filler with clipping (optimizable), not subpixel correct - //! /param pBuffer pointer o the color buffer - //! /param indwWidth width of the color buffer - //! /param indwHeight height of the color buffer - //! /param x array of the x coordiantes of the three vertices - //! /param y array of the x coordiantes of the three vertices - //! /param indwValue value of the triangle - void DWORDFlatFill(DWORD* inpBuffer, const DWORD indwPitchInPixels, float x[3], float y[3], DWORD indwValue, bool inbConservative) - { - CDWORDFlatFill pix(inpBuffer, indwPitchInPixels, indwValue); - - if (inbConservative) - { - CallbackFillConservative(x, y, &pix); - } - else - { - CallbackFillSubpixelCorrect(x, y, &pix); - } - } - - // Rectangle around triangle - more stable - use for debugging purpose - void CallbackFillRectConservative(float x[3], float y[3], IRasterizeSink * inpSink); - - - //! subpixel correct triangle filler (conservative or not conservative) - //! \param pBuffer pointe to the DWORD - //! \param indwWidth width of the buffer pBuffer pointes to - //! \param indwHeight height of the buffer pBuffer pointes to - //! \param x array of the x coordiantes of the three vertices - //! \param y array of the x coordiantes of the three vertices - //! \param inpSink pointer to the sink interface (is called per triangle and per triangle line) - void CallbackFillConservative(float x[3], float y[3], IRasterizeSink * inpSink); - - //! subpixel correct triangle filler (conservative or not conservative) - //! \param pBuffer pointe to the DWORD - //! \param indwWidth width of the buffer pBuffer pointes to - //! \param indwHeight height of the buffer pBuffer pointes to - //! \param x array of the x coordiantes of the three vertices - //! \param y array of the x coordiantes of the three vertices - //! \param inpSink pointer to the sink interface (is called per triangle and per triangle line) - void CallbackFillSubpixelCorrect(float x[3], float y[3], IRasterizeSink * inpSink); - - //! - //! /param inoutfX - //! /param inoutfY - //! /param infAmount could be positive or negative - static void ShrinkTriangle(float inoutfX[3], float inoutfY[3], float infAmount); - -private: - - // Clipping Rect; - - int m_iMinX; //!< minimum x value included - int m_iMinY; //!< minimum y value included - int m_iMaxX; //!< maximum x value included - int m_iMaxY; //!< maximum x value included - - void lambertHorizlineConservative(float fx1, float fx2, int y, IRasterizeSink* inpSink); - void lambertHorizlineSubpixelCorrect(float fx1, float fx2, int y, IRasterizeSink* inpSink); - void CopyAndSortY(const float infX[3], const float infY[3], float outfX[3], float outfY[3]); -}; - - -// extension ideas: -// * callback with coverage mask (possible non ordered sampling) -// * z-buffer behaviour -// * gouraud shading -// * texture mapping with nearest/bicubic/bilinear filter -// * further primitives: thick line, ellipse -// * build a template version -// * - -#endif // CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H diff --git a/Code/Editor/Objects/ObjectManager.cpp b/Code/Editor/Objects/ObjectManager.cpp index 1dea6ece7f..06233d4dd2 100644 --- a/Code/Editor/Objects/ObjectManager.cpp +++ b/Code/Editor/Objects/ObjectManager.cpp @@ -26,7 +26,6 @@ #include "Util/Image.h" #include "ObjectManagerLegacyUndo.h" #include "Include/HitContext.h" -#include "EditMode/DeepSelection.h" #include "Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h" #include diff --git a/Code/Editor/Util/FileUtil.cpp b/Code/Editor/Util/FileUtil.cpp index 182a122ea8..ce2d399dcc 100644 --- a/Code/Editor/Util/FileUtil.cpp +++ b/Code/Editor/Util/FileUtil.cpp @@ -42,8 +42,6 @@ #include "CheckOutDialog.h" #include "ISourceControl.h" #include "Dialogs/Generic/UserOptions.h" -#include "IAssetItem.h" -#include "IAssetItemDatabase.h" #include "Include/IObjectManager.h" #include "UsedResources.h" #include "Objects/BaseObject.h" @@ -223,106 +221,6 @@ void CFileUtil::EditTextureFile(const char* textureFile, [[maybe_unused]] bool b } } - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::CalculateDccFilename(const QString& assetFilename, QString& dccFilename) -{ - if (ExtractDccFilenameFromAssetDatabase(assetFilename, dccFilename)) - { - return true; - } - - if (ExtractDccFilenameUsingNamingConventions(assetFilename, dccFilename)) - { - return true; - } - - GetIEditor()->GetEnv()->pLog->LogError("Failed to find psd file for texture: '%s'", assetFilename.toUtf8().data()); - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::ExtractDccFilenameFromAssetDatabase(const QString& assetFilename, QString& dccFilename) -{ - IAssetItemDatabase* pCurrentDatabaseInterface = nullptr; - std::vector assetDatabasePlugins; - IEditorClassFactory* pClassFactory = GetIEditor()->GetClassFactory(); - pClassFactory->GetClassesByCategory("Asset Item DB", assetDatabasePlugins); - - for (size_t i = 0; i < assetDatabasePlugins.size(); ++i) - { - if (assetDatabasePlugins[i]->QueryInterface(__az_uuidof(IAssetItemDatabase), (void**)&pCurrentDatabaseInterface) == S_OK) - { - if (!pCurrentDatabaseInterface) - { - continue; - } - - QString assetDatabaseDccFilename; - IAssetItem* pAssetItem = pCurrentDatabaseInterface->GetAsset(assetFilename.toUtf8().data()); - if (pAssetItem) - { - if ((pAssetItem->GetFlags() & IAssetItem::eFlag_Cached)) - { - QVariant v = pAssetItem->GetAssetFieldValue("dccfilename"); - assetDatabaseDccFilename = v.toString(); - if (!v.isNull()) - { - dccFilename = assetDatabaseDccFilename; - dccFilename = Path::GetRelativePath(dccFilename, false); - - uint32 attr = CFileUtil::GetAttributes(dccFilename.toUtf8().data()); - - if (CFileUtil::FileExists(dccFilename)) - { - return true; - } - else if (GetIEditor()->IsSourceControlAvailable() && (attr & SCC_FILE_ATTRIBUTE_MANAGED)) - { - return CFileUtil::GetLatestFromSourceControl(dccFilename.toUtf8().data()); - } - } - } - } - } - } - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::ExtractDccFilenameUsingNamingConventions(const QString& assetFilename, QString& dccFilename) -{ - //else to try find it by naming conventions - QString tempStr = assetFilename; - int foundSplit = -1; - if ((foundSplit = tempStr.lastIndexOf('.')) > 0) - { - QString first = tempStr.mid(0, foundSplit); - tempStr = first + ".psd"; - } - if (CFileUtil::FileExists(tempStr)) - { - dccFilename = tempStr; - return true; - } - - //else try to find it by replacing post fix _ with .psd - tempStr = assetFilename; - foundSplit = -1; - if ((foundSplit = tempStr.lastIndexOf('_')) > 0) - { - QString first = tempStr.mid(0, foundSplit); - tempStr = first + ".psd"; - } - if (CFileUtil::FileExists(tempStr)) - { - dccFilename = tempStr; - return true; - } - - return false; -} - ////////////////////////////////////////////////////////////////////////// void CFileUtil::FormatFilterString(QString& filter) { diff --git a/Code/Editor/Util/FileUtil.h b/Code/Editor/Util/FileUtil.h index fc0fc942fe..a4ff5009a2 100644 --- a/Code/Editor/Util/FileUtil.h +++ b/Code/Editor/Util/FileUtil.h @@ -29,9 +29,6 @@ public: static void EditTextFile(const char* txtFile, int line = 0, IFileUtil::ETextFileType fileType = IFileUtil::FILE_TYPE_SCRIPT); static void EditTextureFile(const char* txtureFile, bool bUseGameFolder); - //! dcc filename calculation and extraction sub-routines - static bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename); - //! Reformat filter string for (MFC) CFileDialog style file filtering static void FormatFilterString(QString& filter); @@ -155,9 +152,6 @@ private: // Keep this variant of this method private! pIsSelected is captured in a lambda, and so requires menu use exec() and never use show() static void PopulateQMenu(QWidget* caller, QMenu* menu, AZStd::string_view fullGamePath, bool* pIsSelected); - - static bool ExtractDccFilenameFromAssetDatabase(const QString& assetFilename, QString& dccFilename); - static bool ExtractDccFilenameUsingNamingConventions(const QString& assetFilename, QString& dccFilename); }; class CAutoRestorePrimaryCDRoot diff --git a/Code/Editor/Util/FileUtil_impl.cpp b/Code/Editor/Util/FileUtil_impl.cpp index 28090d28d5..31e3532f33 100644 --- a/Code/Editor/Util/FileUtil_impl.cpp +++ b/Code/Editor/Util/FileUtil_impl.cpp @@ -30,11 +30,6 @@ void CFileUtil_impl::EditTextureFile(const char* txtureFile, bool bUseGameFolder CFileUtil::EditTextureFile(txtureFile, bUseGameFolder); } -bool CFileUtil_impl::CalculateDccFilename(const QString& assetFilename, QString& dccFilename) -{ - return CFileUtil::CalculateDccFilename(assetFilename, dccFilename); -} - void CFileUtil_impl::FormatFilterString(QString& filter) { CFileUtil::FormatFilterString(filter); diff --git a/Code/Editor/Util/FileUtil_impl.h b/Code/Editor/Util/FileUtil_impl.h index aa8d0bf3b5..3c8e138dab 100644 --- a/Code/Editor/Util/FileUtil_impl.h +++ b/Code/Editor/Util/FileUtil_impl.h @@ -39,9 +39,6 @@ public: bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) override; void EditTextureFile(const char* txtureFile, bool bUseGameFolder) override; - //! dcc filename calculation and extraction sub-routines - bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename) override; - //! Reformat filter string for (MFC) CFileDialog style file filtering void FormatFilterString(QString& filter) override; diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index a018333925..c81a326aff 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -269,9 +269,6 @@ set(FILES LevelTreeModel.h Include/Command.h Include/HitContext.h - Include/IAnimationCompressionManager.h - Include/IAssetItem.h - Include/IAssetItemDatabase.h Include/ICommandManager.h Include/IConsoleConnectivity.h Include/IDataBaseItem.h @@ -457,18 +454,14 @@ set(FILES GameResourcesExporter.cpp GameExporter.h GameResourcesExporter.h - Geometry/TriMesh.cpp - Geometry/TriMesh.h AboutDialog.h AboutDialog.ui DocMultiArchive.h - EditMode/DeepSelection.h FBXExporterDialog.h FileTypeUtils.h GridUtils.h IObservable.h IPostRenderer.h - LightmapCompiler/SimpleTriangleRasterizer.h ToolBox.h TrackViewNewSequenceDialog.h UndoConfigSpec.h @@ -559,11 +552,9 @@ set(FILES AboutDialog.cpp ErrorReportTableModel.h ErrorReportTableModel.cpp - EditMode/DeepSelection.cpp FBXExporterDialog.cpp FBXExporterDialog.ui FileTypeUtils.cpp - LightmapCompiler/SimpleTriangleRasterizer.cpp ToolBox.cpp TrackViewNewSequenceDialog.cpp TrackViewNewSequenceDialog.ui From 55fb63da48bae2efeb76478480b09e0e1b8d70e3 Mon Sep 17 00:00:00 2001 From: Roman <69218254+amzn-rhhong@users.noreply.github.com> Date: Wed, 5 Jan 2022 12:54:41 -0800 Subject: [PATCH 42/47] Debug render aabb now include node, mesh and static aabb. (#6685) Signed-off-by: rhhong --- .../Code/Source/AtomActorDebugDraw.cpp | 46 +++++++++++++++++-- .../Code/Source/AtomActorDebugDraw.h | 8 +++- .../Source/RenderPlugin/RenderOptions.cpp | 2 + .../Rendering/RenderActorSettings.h | 9 +++- 4 files changed, 59 insertions(+), 6 deletions(-) diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp index 421e5828b1..21f9f69f7c 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp @@ -63,7 +63,10 @@ namespace AZ::Render // Render aabb if (renderFlags[EMotionFX::ActorRenderFlag::RENDER_AABB]) { - RenderAABB(instance, renderActorSettings.m_staticAABBColor); + RenderAABB(instance, + renderActorSettings.m_enabledNodeBasedAabb, renderActorSettings.m_nodeAABBColor, + renderActorSettings.m_enabledMeshBasedAabb, renderActorSettings.m_meshAABBColor, + renderActorSettings.m_enabledStaticBasedAabb, renderActorSettings.m_staticAABBColor); } // Render simple line skeleton @@ -201,11 +204,46 @@ namespace AZ::Render return AzFramework::DebugDisplayRequestBus::FindFirstHandler(debugDisplayBus); } - void AtomActorDebugDraw::RenderAABB(EMotionFX::ActorInstance* instance, const AZ::Color& aabbColor) + void AtomActorDebugDraw::RenderAABB(EMotionFX::ActorInstance* instance, + bool enableNodeAabb, + const AZ::Color& nodeAabbColor, + bool enableMeshAabb, + const AZ::Color& meshAabbColor, + bool enableStaticAabb, + const AZ::Color& staticAabbColor) { RPI::AuxGeomDrawPtr auxGeom = m_auxGeomFeatureProcessor->GetDrawQueue(); - const AZ::Aabb& aabb = instance->GetAabb(); - auxGeom->DrawAabb(aabb, aabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + + if (enableNodeAabb) + { + AZ::Aabb aabb; + instance->CalcNodeBasedAabb(&aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, nodeAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } + + if (enableMeshAabb) + { + AZ::Aabb aabb; + const size_t lodLevel = instance->GetLODLevel(); + instance->CalcMeshBasedAabb(lodLevel, &aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, meshAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } + + if (enableStaticAabb) + { + AZ::Aabb aabb; + instance->CalcStaticBasedAabb(&aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, staticAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } } void AtomActorDebugDraw::RenderLineSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor) diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h index 3c0258cfef..8e985fdbc6 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h @@ -49,7 +49,13 @@ namespace AZ::Render void PrepareForMesh(EMotionFX::Mesh* mesh, const AZ::Transform& worldTM); AzFramework::DebugDisplayRequests* GetDebugDisplay(AzFramework::ViewportId viewportId); - void RenderAABB(EMotionFX::ActorInstance* instance, const AZ::Color& aabbColor); + void RenderAABB(EMotionFX::ActorInstance* instance, + bool enableNodeAabb, + const AZ::Color& nodeAabbColor, + bool enableMeshAabb, + const AZ::Color& meshAabbColor, + bool enableStaticAabb, + const AZ::Color& staticAabbColor); void RenderLineSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor); void RenderSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor); void RenderEMFXDebugDraw(EMotionFX::ActorInstance* instance); diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp index 241412c6c8..cc344db488 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp @@ -1071,6 +1071,8 @@ namespace EMStudio settings.m_mirroredBitangentsColor = m_mirroredBitangentsColor; settings.m_bitangentsColor = m_bitangentsColor; settings.m_wireframeColor = m_wireframeColor; + settings.m_nodeAABBColor = m_nodeAABBColor; + settings.m_meshAABBColor = m_meshAABBColor; settings.m_staticAABBColor = m_staticAABBColor; settings.m_skeletonColor = m_skeletonColor; settings.m_lineSkeletonColor = m_lineSkeletonColor; diff --git a/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h b/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h index 0260d1aae5..8663b768c8 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h +++ b/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h @@ -28,6 +28,10 @@ namespace AZ::Render float m_wireframeScale = 1.0f; float m_nodeOrientationScale = 1.0f; + bool m_enabledNodeBasedAabb = true; + bool m_enabledMeshBasedAabb = true; + bool m_enabledStaticBasedAabb = true; + AZ::Color m_hitDetectionColliderColor{0.44f, 0.44f, 0.44f, 1.0f}; AZ::Color m_selectedHitDetectionColliderColor{ 0.3f, 0.56f, 0.88f, 1.0f }; AZ::Color m_ragdollColliderColor{ 0.44f, 0.44f, 0.44f, 1.0f }; @@ -44,9 +48,12 @@ namespace AZ::Render AZ::Color m_mirroredBitangentsColor{ 1.0f, 1.0f, 0.0f, 1.0f }; AZ::Color m_bitangentsColor{ 1.0f, 1.0f, 1.0f, 1.0f }; AZ::Color m_wireframeColor{ 0.0f, 0.0f, 0.0f, 1.0f }; - AZ::Color m_staticAABBColor{ 0.0f, 0.7f, 0.7f, 1.0f }; AZ::Color m_lineSkeletonColor{ 0.33333f, 1.0f, 0.0f, 1.0f }; AZ::Color m_skeletonColor{ 0.19f, 0.58f, 0.19f, 1.0f }; AZ::Color m_jointNameColor{ 1.0f, 1.0f, 1.0f, 1.0f }; + + AZ::Color m_nodeAABBColor{ 1.0f, 0.0f, 0.0f, 1.0f }; + AZ::Color m_meshAABBColor{ 0.0f, 0.0f, 0.7f, 1.0f }; + AZ::Color m_staticAABBColor{ 0.0f, 0.7f, 0.7f, 1.0f }; }; } // namespace AZ::Render From 6c3d5c434ebf166f3632f8a4e8257d0f8d09f440 Mon Sep 17 00:00:00 2001 From: Allen Jackson <23512001+jackalbe@users.noreply.github.com> Date: Wed, 5 Jan 2022 16:08:58 -0600 Subject: [PATCH 43/47] {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396) * {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic - Give the user an option how to handle fallback logic for script rules Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com> * the new code found an error in a Python script... it seems to work! Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com> * fixing up the regression test Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com> * dump version number Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com> --- .../python_builder.py | 2 +- .../TestAssets/test_chunks_builder.py | 2 +- .../DataTypes/Rules/IScriptProcessorRule.h | 8 ++ .../Behaviors/ScriptProcessorRuleBehavior.cpp | 26 ++++++- .../Behaviors/ScriptProcessorRuleBehavior.h | 2 +- .../SceneData/Rules/ScriptProcessorRule.cpp | 17 ++++- .../SceneData/Rules/ScriptProcessorRule.h | 3 + .../SceneManifest/SceneManifestRuleTests.cpp | 75 +++++++++++++++++++ 8 files changed, 126 insertions(+), 9 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py index 7ad5894a86..a9759e3d33 100644 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py @@ -23,7 +23,7 @@ def output_test_data(scene): # Just write something to the file, but the filename is the main information # used for the test. f.write(f"scene.sourceFilename: {scene.sourceFilename}\n") - return True + return '' mySceneJobHandler = None diff --git a/AutomatedTesting/TestAssets/test_chunks_builder.py b/AutomatedTesting/TestAssets/test_chunks_builder.py index 2fd1ad9db9..b18902a34c 100755 --- a/AutomatedTesting/TestAssets/test_chunks_builder.py +++ b/AutomatedTesting/TestAssets/test_chunks_builder.py @@ -28,7 +28,7 @@ def update_manifest(scene): meshGroup = sceneManifest.add_mesh_group(chunkName) meshGroup['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, scene.sourceFilename + chunkName)) + '}' sceneManifest.mesh_group_add_comment(meshGroup, 'auto generated by test_chunks_builder') - sceneManifest.mesh_group_set_origin(meshGroup, None, 0, 0, 0, 1.0) + sceneManifest.mesh_group_add_advanced_coordinate_system(meshGroup) for meshIndex in range(len(chunkNameList)): if (activeMeshIndex == meshIndex): sceneManifest.mesh_group_select_node(meshGroup, chunkNameList[meshIndex]) diff --git a/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h b/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h index 36be5f61d3..2b2abae561 100644 --- a/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h +++ b/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h @@ -17,6 +17,12 @@ namespace AZ { namespace DataTypes { + enum class ScriptProcessorFallbackLogic + { + FailBuild, // this will log error & fail the build + ContinueBuild // this will log the errors but continue the build logic + }; + class IScriptProcessorRule : public IRule { @@ -26,6 +32,8 @@ namespace AZ virtual ~IScriptProcessorRule() override = default; virtual const AZStd::string& GetScriptFilename() const = 0; + + virtual ScriptProcessorFallbackLogic GetScriptProcessorFallbackLogic() const = 0; }; } // DataTypes } // SceneAPI diff --git a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp index 8d413b6038..6046bfa620 100644 --- a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp +++ b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp @@ -173,10 +173,13 @@ namespace AZ::SceneAPI::Behaviors UnloadPython(); } - bool ScriptProcessorRuleBehavior::LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath) + bool ScriptProcessorRuleBehavior::LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath, Events::ProcessingResult& fallbackResult) { + using namespace AZ::SceneAPI; + + fallbackResult = Events::ProcessingResult::Failure; int scriptDiscoveryAttempts = 0; - const AZ::SceneAPI::Containers::SceneManifest& manifest = scene.GetManifest(); + const Containers::SceneManifest& manifest = scene.GetManifest(); auto view = Containers::MakeDerivedFilterView(manifest.GetValueStorage()); for (const auto& scriptItem : view) { @@ -188,6 +191,8 @@ namespace AZ::SceneAPI::Behaviors } ++scriptDiscoveryAttempts; + fallbackResult = (scriptItem.GetScriptProcessorFallbackLogic() == DataTypes::ScriptProcessorFallbackLogic::ContinueBuild) ? + Events::ProcessingResult::Ignored : Events::ProcessingResult::Failure; // check for file exist via absolute path if (!IO::FileIOBase::GetInstance()->Exists(scriptFilename.c_str())) @@ -301,7 +306,8 @@ namespace AZ::SceneAPI::Behaviors } }; - if (LoadPython(context.GetScene(), scriptPath)) + [[maybe_unused]] Events::ProcessingResult fallbackResult; + if (LoadPython(context.GetScene(), scriptPath, fallbackResult)) { EditorPythonConsoleNotificationHandler logger; m_editorPythonEventsInterface->ExecuteWithLock(executeCallback); @@ -333,8 +339,9 @@ namespace AZ::SceneAPI::Behaviors return Events::ProcessingResult::Ignored; } + Events::ProcessingResult fallbackResult; AZStd::string scriptPath; - if (LoadPython(scene, scriptPath)) + if (LoadPython(scene, scriptPath, fallbackResult)) { AZStd::string manifestUpdate; auto executeCallback = [&scene, &manifestUpdate, &scriptPath]() @@ -349,6 +356,12 @@ namespace AZ::SceneAPI::Behaviors EditorPythonConsoleNotificationHandler logger; m_editorPythonEventsInterface->ExecuteWithLock(executeCallback); + // if the returned scene manifest is empty then ignore the script update + if (manifestUpdate.empty()) + { + return Events::ProcessingResult::Ignored; + } + EntityUtilityBus::Broadcast(&EntityUtilityBus::Events::ResetEntityContext); AZ::Interface::Get()->RemoveAllTemplates(); @@ -364,6 +377,11 @@ namespace AZ::SceneAPI::Behaviors } return Events::ProcessingResult::Success; } + else + { + // if the manifest was not updated by the script, then return back the fallback result + return fallbackResult; + } } return Events::ProcessingResult::Ignored; } diff --git a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h index a9ddf88df9..8903a8f257 100644 --- a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h +++ b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h @@ -54,7 +54,7 @@ namespace AZ::SceneAPI::Behaviors SCENE_DATA_API void GetManifestDependencyPaths(AZStd::vector& paths) override; protected: - bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath); + bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath, Events::ProcessingResult& fallbackResult); void UnloadPython(); bool DoPrepareForExport(Events::PreExportEventContext& context); diff --git a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp index 5893764eb1..15c8c1b7f3 100644 --- a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp +++ b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp @@ -14,6 +14,9 @@ namespace AZ { + // Enum types must have a TypeId tied to it in order for the reflection to succeed. + AZ_TYPE_INFO_SPECIALIZE(SceneAPI::DataTypes::ScriptProcessorFallbackLogic, "{3DCABF3D-E8EF-43E7-B3C7-373E05825F60}"); + namespace SceneAPI { namespace SceneData @@ -23,13 +26,23 @@ namespace AZ return m_scriptFilename; } + DataTypes::ScriptProcessorFallbackLogic ScriptProcessorRule::GetScriptProcessorFallbackLogic() const + { + return m_fallbackLogic; + } + void ScriptProcessorRule::Reflect(AZ::ReflectContext* context) { AZ::SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) { - serializeContext->Class()->Version(1) - ->Field("scriptFilename", &ScriptProcessorRule::m_scriptFilename); + serializeContext->Class()->Version(2) + ->Field("scriptFilename", &ScriptProcessorRule::m_scriptFilename) + ->Field("fallbackLogic", &ScriptProcessorRule::m_fallbackLogic); + + serializeContext->Enum() + ->Value("FailBuild", DataTypes::ScriptProcessorFallbackLogic::FailBuild) + ->Value("ContinueBuild", DataTypes::ScriptProcessorFallbackLogic::ContinueBuild); AZ::EditContext* editContext = serializeContext->GetEditContext(); if (editContext) diff --git a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h index ad5e1de063..80cb670f9f 100644 --- a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h +++ b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h @@ -35,10 +35,13 @@ namespace AZ m_scriptFilename = AZStd::move(scriptFilename); } + DataTypes::ScriptProcessorFallbackLogic GetScriptProcessorFallbackLogic() const override; + static void Reflect(ReflectContext* context); protected: AZStd::string m_scriptFilename; + DataTypes::ScriptProcessorFallbackLogic m_fallbackLogic = DataTypes::ScriptProcessorFallbackLogic::FailBuild; }; } // SceneData } // SceneAPI diff --git a/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp b/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp index e0d5cca484..2bbbc1054a 100644 --- a/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp +++ b/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include #include #include @@ -271,5 +272,79 @@ namespace AZ auto update = scriptProcessorRuleBehavior.UpdateManifest(scene, AssetImportRequest::Update, AssetImportRequest::Generic); EXPECT_EQ(update, ProcessingResult::Ignored); } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_DefaultFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* defaultJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(defaultJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::FailBuild); + } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_ExplicitFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* fallbackLogicJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py", + "fallbackLogic": "FailBuild" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(fallbackLogicJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::FailBuild); + } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_ContinueBuildFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* fallbackLogicJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py", + "fallbackLogic": "ContinueBuild" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(fallbackLogicJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::ContinueBuild); + } } } From 01c5fb78178eeefd74172ba0556461dcc5c6b0b2 Mon Sep 17 00:00:00 2001 From: michabr <82236305+michabr@users.noreply.github.com> Date: Wed, 5 Jan 2022 15:27:52 -0800 Subject: [PATCH 44/47] Add clamp mode to Draw2d (#6630) Signed-off-by: abrmich --- Gems/LyShine/Code/Include/LyShine/Draw2d.h | 11 ++++++++++- Gems/LyShine/Code/Source/Draw2d.cpp | 22 +++++++++++++++++----- Gems/LyShine/Code/Source/LyShine.cpp | 10 ++++++++-- 3 files changed, 35 insertions(+), 8 deletions(-) diff --git a/Gems/LyShine/Code/Include/LyShine/Draw2d.h b/Gems/LyShine/Code/Include/LyShine/Draw2d.h index 881479bd23..f92c6ce2e1 100644 --- a/Gems/LyShine/Code/Include/LyShine/Draw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/Draw2d.h @@ -50,6 +50,7 @@ public: // types { AZ::Vector3 color = AZ::Vector3(1.0f, 1.0f, 1.0f); Rounding pixelRounding = Rounding::Nearest; + bool m_clamp = false; RenderState m_renderState; }; @@ -145,6 +146,7 @@ public: // member functions virtual void DrawQuad(AZ::Data::Instance image, VertexPosColUV* verts, Rounding pixelRounding = Rounding::Nearest, + bool clamp = false, const RenderState& renderState = RenderState{}); //! Draw a line @@ -257,6 +259,8 @@ protected: // types and constants { AZ::RHI::ShaderInputImageIndex m_imageInputIndex; AZ::RHI::ShaderInputConstantIndex m_viewProjInputIndex; + AZ::RPI::ShaderVariantId m_shaderOptionsClamp; + AZ::RPI::ShaderVariantId m_shaderOptionsWrap; }; class DeferredPrimitive @@ -281,6 +285,7 @@ protected: // types and constants AZ::Vector2 m_texCoords[4]; uint32 m_packedColors[4]; AZ::Data::Instance m_image; + bool m_clamp; RenderState m_renderState; }; @@ -455,11 +460,12 @@ public: // member functions //! See IDraw2d:DrawQuad for parameter descriptions void DrawQuad(AZ::Data::Instance image, CDraw2d::VertexPosColUV* verts, IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + bool clamp = false, const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) { if (m_draw2d) { - m_draw2d->DrawQuad(image, verts, pixelRounding, renderState); + m_draw2d->DrawQuad(image, verts, pixelRounding, clamp, renderState); } } @@ -545,6 +551,9 @@ public: // member functions //! Set the base state (that blend mode etc is combined with) used for images, default is GS_NODEPTHTEST. void SetImageDepthState(const AZ::RHI::DepthState& depthState) { m_imageOptions.m_renderState.m_depthState = depthState; } + //! Set image clamp mode + void SetImageClamp(bool clamp) { m_imageOptions.m_clamp = clamp; } + //! Set the text font. void SetTextFont(AZStd::string_view fontName) { m_textOptions.fontName = fontName; } diff --git a/Gems/LyShine/Code/Source/Draw2d.cpp b/Gems/LyShine/Code/Source/Draw2d.cpp index 6b6356aa4f..917c1bb168 100644 --- a/Gems/LyShine/Code/Source/Draw2d.cpp +++ b/Gems/LyShine/Code/Source/Draw2d.cpp @@ -103,10 +103,7 @@ void CDraw2d::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) LyShinePassRequestBus::EventResult(uiCanvasPass, sceneId, &LyShinePassRequestBus::Events::GetUiCanvasPass); m_dynamicDraw = AZ::RPI::DynamicDrawInterface::Get()->CreateDynamicDrawContext(); - AZ::RPI::ShaderOptionList shaderOptions; - shaderOptions.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); - shaderOptions.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("false"))); - m_dynamicDraw->InitShaderWithVariant(shader, &shaderOptions); + m_dynamicDraw->InitShader(shader); m_dynamicDraw->InitVertexFormat( { {"POSITION", AZ::RHI::Format::R32G32B32_FLOAT}, {"COLOR", AZ::RHI::Format::B8G8R8A8_UNORM}, @@ -136,6 +133,16 @@ void CDraw2d::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) m_shaderData.m_viewProjInputIndex = layout->FindShaderInputConstantIndex(AZ::Name(worldToProjIndexName)); AZ_Error("Draw2d", m_shaderData.m_viewProjInputIndex.IsValid(), "Failed to find shader input constant %s.", worldToProjIndexName); + + // Cache shader variants that will be used + AZ::RPI::ShaderOptionList shaderOptionsClamp; + shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("true"))); + shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); + m_shaderData.m_shaderOptionsClamp = m_dynamicDraw->UseShaderVariant(shaderOptionsClamp); + AZ::RPI::ShaderOptionList shaderOptionsWrap; + shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("false"))); + shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); + m_shaderData.m_shaderOptionsWrap = m_dynamicDraw->UseShaderVariant(shaderOptionsWrap); } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -181,6 +188,8 @@ void CDraw2d::DrawImage(AZ::Data::Instance image, AZ::Vector2 po quad.m_image = image; + quad.m_clamp = actualImageOptions->m_clamp; + // add the blendMode flags to the base state quad.m_renderState = actualImageOptions->m_renderState; @@ -206,7 +215,7 @@ void CDraw2d::DrawImageAligned(AZ::Data::Instance image, AZ::Vec //////////////////////////////////////////////////////////////////////////////////////////////////// void CDraw2d::DrawQuad(AZ::Data::Instance image, VertexPosColUV* verts, Rounding pixelRounding, - const CDraw2d::RenderState& renderState) + bool clamp, const CDraw2d::RenderState& renderState) { // define quad DeferredQuad quad; @@ -217,6 +226,7 @@ void CDraw2d::DrawQuad(AZ::Data::Instance image, VertexPosColUV* quad.m_packedColors[i] = PackARGB8888(verts[i].color); } quad.m_image = image; + quad.m_clamp = clamp; // add the blendMode flags to the base state quad.m_renderState = renderState; @@ -766,6 +776,8 @@ void CDraw2d::DeferredQuad::Draw(AZ::RHI::Ptr dynam vertices[i].st = Vec2(m_texCoords[j].GetX(), m_texCoords[j].GetY()); } + dynamicDraw->SetShaderVariant(m_clamp ? shaderData.m_shaderOptionsClamp : shaderData.m_shaderOptionsWrap); + // Set up per draw SRG AZ::Data::Instance drawSrg = dynamicDraw->NewDrawSrg(); diff --git a/Gems/LyShine/Code/Source/LyShine.cpp b/Gems/LyShine/Code/Source/LyShine.cpp index d19bc3f92d..683d72f4ab 100644 --- a/Gems/LyShine/Code/Source/LyShine.cpp +++ b/Gems/LyShine/Code/Source/LyShine.cpp @@ -668,7 +668,7 @@ void CLyShine::LoadUiCursor() { if (!m_cursorImagePathToLoad.empty()) { - m_uiCursorTexture = CDraw2d::LoadTexture(m_cursorImagePathToLoad); // LYSHINE_ATOM_TODO - add clamp option to draw2d and set cursor to clamp + m_uiCursorTexture = CDraw2d::LoadTexture(m_cursorImagePathToLoad); m_cursorImagePathToLoad.clear(); } } @@ -691,7 +691,13 @@ void CLyShine::RenderUiCursor() AZ::RHI::Size cursorSize = m_uiCursorTexture->GetDescriptor().m_size; const AZ::Vector2 dimensions(aznumeric_cast(cursorSize.m_width), aznumeric_cast(cursorSize.m_height)); - m_draw2d->DrawImage(m_uiCursorTexture, position, dimensions); + CDraw2d::ImageOptions imageOptions; + imageOptions.m_clamp = true; + const float opacity = 1.0f; + const float rotation = 0.0f; + const AZ::Vector2* pivotPoint = nullptr; + const AZ::Vector2* minMaxTexCoords = nullptr; + m_draw2d->DrawImage(m_uiCursorTexture, position, dimensions, opacity, rotation, pivotPoint, minMaxTexCoords, &imageOptions); } #ifndef _RELEASE From 09fd52ef73e199137bb1a38abcba7cd1242604a6 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 16:07:52 -0800 Subject: [PATCH 45/47] AzCore Math tests produce errors that need to be disabled in debug (#6678) * Tests produce errors that need to be disabled in debug Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * PR suggestion Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- Code/Framework/AzCore/AzCore/Math/Plane.inl | 8 +++----- Code/Framework/AzCore/Tests/Math/MathTest.h | 19 +++++++++++++++++++ .../AzCore/Tests/Math/PlaneTests.cpp | 11 ++++++++++- Code/Framework/AzCore/Tests/ScriptMath.cpp | 8 ++++++++ .../AzCore/Tests/azcoretests_files.cmake | 1 + 5 files changed, 41 insertions(+), 6 deletions(-) create mode 100644 Code/Framework/AzCore/Tests/Math/MathTest.h diff --git a/Code/Framework/AzCore/AzCore/Math/Plane.inl b/Code/Framework/AzCore/AzCore/Math/Plane.inl index 795ee8b4bc..22c449dc6f 100644 --- a/Code/Framework/AzCore/AzCore/Math/Plane.inl +++ b/Code/Framework/AzCore/AzCore/Math/Plane.inl @@ -26,7 +26,6 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromNormalAndDistance(const Vector3& normal, float dist) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); Plane result; result.Set(normal, dist); return result; @@ -35,7 +34,6 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromCoefficients(const float a, const float b, const float c, const float d) { - AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is notormalized"); Plane result; result.Set(a, b, c, d); return result; @@ -68,21 +66,21 @@ namespace AZ AZ_MATH_INLINE void Plane::Set(const Vector3& normal, float d) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is notormalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.Set(normal, d); } AZ_MATH_INLINE void Plane::Set(float a, float b, float c, float d) { - AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is notormalized"); + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); m_plane.Set(a, b, c, d); } AZ_MATH_INLINE void Plane::SetNormal(const Vector3& normal) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is notormalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.SetX(normal.GetX()); m_plane.SetY(normal.GetY()); m_plane.SetZ(normal.GetZ()); diff --git a/Code/Framework/AzCore/Tests/Math/MathTest.h b/Code/Framework/AzCore/Tests/Math/MathTest.h new file mode 100644 index 0000000000..783c08a553 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Math/MathTest.h @@ -0,0 +1,19 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#if AZ_DEBUG_BUILD + #define AZ_MATH_TEST_START_TRACE_SUPPRESSION AZ_TEST_START_TRACE_SUPPRESSION + #define AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(x) AZ_TEST_STOP_TRACE_SUPPRESSION(x) +#else + #define AZ_MATH_TEST_START_TRACE_SUPPRESSION + #define AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(x) +#endif diff --git a/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp b/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp index 016a7ec6e2..398c1320ed 100644 --- a/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp +++ b/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp @@ -12,6 +12,7 @@ #include #include #include +#include using namespace AZ; @@ -47,7 +48,9 @@ namespace UnitTest TEST(MATH_Plane, TestSet) { Plane pl; + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(12.0f, 13.0f, 14.0f, 15.0f); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetDistance(), 15.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetX(), 12.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetY(), 13.0f); @@ -57,7 +60,9 @@ namespace UnitTest TEST(MATH_Plane, TestSetVector3) { Plane pl; + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(Vector3(22.0f, 23.0f, 24.0f), 25.0f); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetDistance(), 25.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetX(), 22.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetY(), 23.0f); @@ -177,17 +182,21 @@ namespace UnitTest pl.Set(1.0f, 0.0f, 0.0f, 0.0f); AZ_TEST_ASSERT(pl.IsFinite()); const float infinity = std::numeric_limits::infinity(); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(infinity, infinity, infinity, infinity); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT(!pl.IsFinite()); } TEST(MATH_Plane, CreateFromVectorCoefficients_IsEquivalentToCreateFromCoefficients) { + AZ_MATH_TEST_START_TRACE_SUPPRESSION; Plane planeFromCoefficients = Plane::CreateFromCoefficients(1.0, 2.0, 3.0, 4.0); - + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); Vector4 coefficients(1.0, 2.0, 3.0, 4.0); Plane planeFromVectorCoefficients = Plane::CreateFromVectorCoefficients(coefficients); + EXPECT_EQ(planeFromVectorCoefficients, planeFromCoefficients); } } diff --git a/Code/Framework/AzCore/Tests/ScriptMath.cpp b/Code/Framework/AzCore/Tests/ScriptMath.cpp index 35541c5eec..927ea4a3cd 100644 --- a/Code/Framework/AzCore/Tests/ScriptMath.cpp +++ b/Code/Framework/AzCore/Tests/ScriptMath.cpp @@ -15,6 +15,8 @@ #include #include +#include + using namespace AZ; namespace UnitTest @@ -1409,13 +1411,17 @@ namespace UnitTest script->Execute("AZTestAssertFloatClose(pl:GetNormal().y,-1)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().z,0)"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(12, 13, 14, 15)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssertFloatClose(pl:GetDistance(), 15)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().x, 12)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().y, 13)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().z, 14)"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(Vector3(22, 23, 24), 25)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssertFloatClose(pl:GetDistance(), 25)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().x, 22)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().y, 23)"); @@ -1493,7 +1499,9 @@ namespace UnitTest script->Execute("pl:Set(1, 0, 0, 0)"); script->Execute("AZTestAssert(pl:IsFinite())"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(math.huge, math.huge, math.huge, math.huge)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssert( not pl:IsFinite())"); } diff --git a/Code/Framework/AzCore/Tests/azcoretests_files.cmake b/Code/Framework/AzCore/Tests/azcoretests_files.cmake index 3777071168..834e3431b6 100644 --- a/Code/Framework/AzCore/Tests/azcoretests_files.cmake +++ b/Code/Framework/AzCore/Tests/azcoretests_files.cmake @@ -148,6 +148,7 @@ set(FILES Math/Matrix4x4PerformanceTests.cpp Math/Matrix4x4Tests.cpp Math/MatrixUtilsTests.cpp + Math/MathTest.h Math/MathTestData.h Math/ObbPerformanceTests.cpp Math/ObbTests.cpp From da0a10bb4cde930c7266bbb24d2cd6f5f7dedfbf Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Wed, 5 Jan 2022 19:04:55 -0800 Subject: [PATCH 46/47] fix for edit SC action in entity context menu (#6686) * on demand reflect az events when they are the return value of ebuses Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> * fix crash and functionality for edit sc editor context menu action Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp | 6 ++++-- Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp | 2 +- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp index 9bbdddfedb..1b5e97ba36 100644 --- a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp @@ -265,11 +265,13 @@ namespace ScriptCanvasEditor action = entityMenu->addAction(QString("%1").arg(QString(displayName.c_str()))); - QObject::connect(action, &QAction::triggered, [assetId] + QObject::connect(action, &QAction::triggered, [assetInfo] { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); + SourceHandle sourceHandle(nullptr, assetInfo.m_assetId.m_guid, ""); + CompleteDescriptionInPlace(sourceHandle); GeneralRequestBus::Broadcast(&GeneralRequests::OpenScriptCanvasAsset - , SourceHandle(nullptr, assetId.m_guid, "") + , sourceHandle , Tracker::ScriptCanvasFileState::UNMODIFIED, -1); }); } diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp index 6222d902da..1176df61dc 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp @@ -1139,7 +1139,7 @@ namespace ScriptCanvasEditor auto loadedGraphOutcome = LoadFromFile(fileAssetId.Path().c_str()); if (!loadedGraphOutcome.IsSuccess()) { - return AZ::Failure(AZStd::string("Failed to load graph at %s", fileAssetId.Path().c_str())); + return AZ::Failure(AZStd::string::format("Failed to load graph at %s", fileAssetId.Path().c_str())); } auto loadedGraph = loadedGraphOutcome.TakeValue(); From 66985e3569c13ab7b640ef31667e25b18bccd668 Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Thu, 6 Jan 2022 09:26:16 +0000 Subject: [PATCH 47/47] Updates to ViewportTitleDlg to better expose grid snapping visualization (#6700) * updates to ViewportTitleDlg to better expose grid snapping visualization Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * small typo fix Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add escape handling for widget to be more consistent with other QMenu behavior Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * remove unneeded [[maybe_unused]] Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- Code/Editor/ViewportTitleDlg.cpp | 117 ++++++++++++++++++++++--------- Code/Editor/ViewportTitleDlg.h | 11 +-- 2 files changed, 88 insertions(+), 40 deletions(-) diff --git a/Code/Editor/ViewportTitleDlg.cpp b/Code/Editor/ViewportTitleDlg.cpp index 888089fd72..90aa044d25 100644 --- a/Code/Editor/ViewportTitleDlg.cpp +++ b/Code/Editor/ViewportTitleDlg.cpp @@ -14,6 +14,7 @@ #include "ViewportTitleDlg.h" // Qt +#include #include #include @@ -43,6 +44,7 @@ #include #include #include +#include #include @@ -51,6 +53,8 @@ AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING #endif //! defined(Q_MOC_RUN) +static constexpr int MiniumOverflowMenuWidth = 200; + // CViewportTitleDlg dialog namespace @@ -257,21 +261,56 @@ void CViewportTitleDlg::SetupHelpersButton() void CViewportTitleDlg::SetupOverflowMenu() { - // Setup the overflow menu - QMenu* overFlowMenu = new QMenu(this); + // simple override of QMenu that does not respond to keyboard events + // note: this prevents the menu from being prematurely closed + class IgnoreKeyboardMenu : public QMenu + { + public: + IgnoreKeyboardMenu(QWidget *parent = nullptr) : QMenu(parent) + { + } - m_audioMuteAction = new QAction("Mute Audio", overFlowMenu); + private: + void keyPressEvent(QKeyEvent* event) override + { + // regular escape key handling + if (event->key() == Qt::Key_Escape) + { + QMenu::keyPressEvent(event); + } + } + }; + + // setup the overflow menu + auto* overflowMenu = new IgnoreKeyboardMenu(this); + overflowMenu->setMinimumWidth(MiniumOverflowMenuWidth); + + m_audioMuteAction = new QAction("Mute Audio", overflowMenu); connect(m_audioMuteAction, &QAction::triggered, this, &CViewportTitleDlg::OnBnClickedMuteAudio); - overFlowMenu->addAction(m_audioMuteAction); + overflowMenu->addAction(m_audioMuteAction); - overFlowMenu->addSeparator(); + overflowMenu->addSeparator(); - m_enableGridSnappingAction = new QAction("Enable Grid Snapping", overFlowMenu); - connect(m_enableGridSnappingAction, &QAction::triggered, this, &CViewportTitleDlg::OnGridSnappingToggled); - m_enableGridSnappingAction->setCheckable(true); - overFlowMenu->addAction(m_enableGridSnappingAction); + m_enableGridSnappingCheckBox = new QCheckBox("Enable Grid Snapping", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableGridSnappingCheckBox); + auto gridSnappingWidgetAction = new QWidgetAction(overflowMenu); + gridSnappingWidgetAction->setDefaultWidget(m_enableGridSnappingCheckBox); + connect(m_enableGridSnappingCheckBox, &QCheckBox::stateChanged, this, &CViewportTitleDlg::OnGridSnappingToggled); + overflowMenu->addAction(gridSnappingWidgetAction); - m_gridSizeActionWidget = new QWidgetAction(overFlowMenu); + m_enableGridVisualizationCheckBox = new QCheckBox("Show Grid", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableGridVisualizationCheckBox); + auto gridVisualizationWidgetAction = new QWidgetAction(overflowMenu); + gridVisualizationWidgetAction->setDefaultWidget(m_enableGridVisualizationCheckBox); + connect( + m_enableGridVisualizationCheckBox, &QCheckBox::stateChanged, + [](const int state) + { + SandboxEditor::SetShowingGrid(state == Qt::Checked); + }); + overflowMenu->addAction(gridVisualizationWidgetAction); + + m_gridSizeActionWidget = new QWidgetAction(overflowMenu); m_gridSpinBox = new AzQtComponents::DoubleSpinBox(); m_gridSpinBox->setValue(SandboxEditor::GridSnappingSize()); m_gridSpinBox->setMinimum(1e-2f); @@ -281,31 +320,33 @@ void CViewportTitleDlg::SetupOverflowMenu() m_gridSpinBox, QOverload::of(&AzQtComponents::DoubleSpinBox::valueChanged), this, &CViewportTitleDlg::OnGridSpinBoxChanged); m_gridSizeActionWidget->setDefaultWidget(m_gridSpinBox); - overFlowMenu->addAction(m_gridSizeActionWidget); + overflowMenu->addAction(m_gridSizeActionWidget); - overFlowMenu->addSeparator(); + overflowMenu->addSeparator(); - m_enableAngleSnappingAction = new QAction("Enable Angle Snapping", overFlowMenu); - connect(m_enableAngleSnappingAction, &QAction::triggered, this, &CViewportTitleDlg::OnAngleSnappingToggled); - m_enableAngleSnappingAction->setCheckable(true); - overFlowMenu->addAction(m_enableAngleSnappingAction); + m_enableAngleSnappingCheckBox = new QCheckBox("Enable Angle Snapping", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableAngleSnappingCheckBox); + auto angleSnappingWidgetAction = new QWidgetAction(overflowMenu); + angleSnappingWidgetAction->setDefaultWidget(m_enableAngleSnappingCheckBox); + connect(m_enableAngleSnappingCheckBox, &QCheckBox::stateChanged, this, &CViewportTitleDlg::OnAngleSnappingToggled); + overflowMenu->addAction(angleSnappingWidgetAction); - m_angleSizeActionWidget = new QWidgetAction(overFlowMenu); + m_angleSizeActionWidget = new QWidgetAction(overflowMenu); m_angleSpinBox = new AzQtComponents::DoubleSpinBox(); m_angleSpinBox->setValue(SandboxEditor::AngleSnappingSize()); m_angleSpinBox->setMinimum(1e-2f); - m_angleSpinBox->setToolTip(tr("Angle Snapping")); + m_angleSpinBox->setToolTip(tr("Angle size")); QObject::connect( m_angleSpinBox, QOverload::of(&AzQtComponents::DoubleSpinBox::valueChanged), this, &CViewportTitleDlg::OnAngleSpinBoxChanged); m_angleSizeActionWidget->setDefaultWidget(m_angleSpinBox); - overFlowMenu->addAction(m_angleSizeActionWidget); + overflowMenu->addAction(m_angleSizeActionWidget); - m_ui->m_overflowBtn->setMenu(overFlowMenu); + m_ui->m_overflowBtn->setMenu(overflowMenu); m_ui->m_overflowBtn->setPopupMode(QToolButton::InstantPopup); - connect(overFlowMenu, &QMenu::aboutToShow, this, &CViewportTitleDlg::UpdateOverFlowMenuState); + connect(overflowMenu, &QMenu::aboutToShow, this, &CViewportTitleDlg::UpdateOverFlowMenuState); UpdateMuteActionText(); } @@ -982,43 +1023,49 @@ void CViewportTitleDlg::CheckForCameraSpeedUpdate() } } -void CViewportTitleDlg::OnGridSnappingToggled() +void CViewportTitleDlg::OnGridSnappingToggled(const int state) { - m_gridSizeActionWidget->setEnabled(m_enableGridSnappingAction->isChecked()); + m_gridSizeActionWidget->setEnabled(state == Qt::Checked); + m_enableGridVisualizationCheckBox->setEnabled(state == Qt::Checked); MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->trigger(); } -void CViewportTitleDlg::OnAngleSnappingToggled() +void CViewportTitleDlg::OnAngleSnappingToggled(const int state) { - m_angleSizeActionWidget->setEnabled(m_enableAngleSnappingAction->isChecked()); + m_angleSizeActionWidget->setEnabled(state == Qt::Checked); MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->trigger(); } -void CViewportTitleDlg::OnGridSpinBoxChanged(double value) +void CViewportTitleDlg::OnGridSpinBoxChanged(const double value) { - SandboxEditor::SetGridSnappingSize(static_cast(value)); + SandboxEditor::SetGridSnappingSize(aznumeric_cast(value)); } -void CViewportTitleDlg::OnAngleSpinBoxChanged(double value) +void CViewportTitleDlg::OnAngleSpinBoxChanged(const double value) { - SandboxEditor::SetAngleSnappingSize(static_cast(value)); + SandboxEditor::SetAngleSnappingSize(aznumeric_cast(value)); } void CViewportTitleDlg::UpdateOverFlowMenuState() { - bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->isChecked(); + const bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->isChecked(); { - QSignalBlocker signalBlocker(m_enableGridSnappingAction); - m_enableGridSnappingAction->setChecked(gridSnappingActive); + QSignalBlocker signalBlocker(m_enableGridSnappingCheckBox); + m_enableGridSnappingCheckBox->setChecked(gridSnappingActive); } m_gridSizeActionWidget->setEnabled(gridSnappingActive); - bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->isChecked(); + const bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->isChecked(); { - QSignalBlocker signalBlocker(m_enableAngleSnappingAction); - m_enableAngleSnappingAction->setChecked(angleSnappingActive); + QSignalBlocker signalBlocker(m_enableAngleSnappingCheckBox); + m_enableAngleSnappingCheckBox->setChecked(angleSnappingActive); } m_angleSizeActionWidget->setEnabled(angleSnappingActive); + + { + QSignalBlocker signalBlocker(m_enableGridVisualizationCheckBox); + m_enableGridVisualizationCheckBox->setChecked(SandboxEditor::ShowingGrid()); + } } namespace diff --git a/Code/Editor/ViewportTitleDlg.h b/Code/Editor/ViewportTitleDlg.h index ba3dba858a..b8da7f20ea 100644 --- a/Code/Editor/ViewportTitleDlg.h +++ b/Code/Editor/ViewportTitleDlg.h @@ -140,8 +140,8 @@ protected: void CheckForCameraSpeedUpdate(); - void OnGridSnappingToggled(); - void OnAngleSnappingToggled(); + void OnGridSnappingToggled(int state); + void OnAngleSnappingToggled(int state); void OnGridSpinBoxChanged(double value); void OnAngleSpinBoxChanged(double value); @@ -160,8 +160,9 @@ protected: QAction* m_fullInformationAction = nullptr; QAction* m_compactInformationAction = nullptr; QAction* m_audioMuteAction = nullptr; - QAction* m_enableGridSnappingAction = nullptr; - QAction* m_enableAngleSnappingAction = nullptr; + QCheckBox* m_enableGridSnappingCheckBox = nullptr; + QCheckBox* m_enableGridVisualizationCheckBox = nullptr; + QCheckBox* m_enableAngleSnappingCheckBox = nullptr; QComboBox* m_cameraSpeed = nullptr; AzQtComponents::DoubleSpinBox* m_gridSpinBox = nullptr; AzQtComponents::DoubleSpinBox* m_angleSpinBox = nullptr; @@ -175,7 +176,7 @@ protected: namespace AzToolsFramework { - //! A component to reflect scriptable commands for the Editor + //! A component to reflect scriptable commands for the Editor. class ViewportTitleDlgPythonFuncsHandler : public AZ::Component {