Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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@@ -30,7 +30,7 @@ namespace Multiplayer
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ConnectionDataType GetConnectionDataType() const override;
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AzNetworking::IConnection* GetConnection() const override;
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EntityReplicationManager& GetReplicationManager() override;
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void Update(AZ::TimeMs hostTimeMs) override;
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void Update() override;
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bool CanSendUpdates() const override;
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void SetCanSendUpdates(bool canSendUpdates) override;
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//! @}
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