Initial saving/loading of JSON serialization of sc editor assets

Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
This commit is contained in:
chcurran
2021-08-17 13:47:20 -07:00
parent 5044204839
commit 0270fb7fbe
33 changed files with 418 additions and 154 deletions
@@ -333,7 +333,7 @@ namespace AZ
// validate class name
auto classData = loadSettings.m_serializeContext->FindClassData(classId);
if (azstricmp(classData->m_name, className) != 0)
if (!classData || azstricmp(classData->m_name, className) != 0)
{
return AZ::Failure(AZStd::string::format("Try to load class %s from class %s data", classData->m_name, className));
}