Various fixes and empty boilerplate files required for restricted platforms. (#3610)
* Various fixes and empty boilerplate files required for restricted platforms. Signed-off-by: bosnichd <bosnichd@amazon.com> * Add comments to address review feedback. Signed-off-by: bosnichd <bosnichd@amazon.com>
This commit is contained in:
@@ -97,7 +97,7 @@ void UiImageSequenceComponent::Render(LyShine::IRenderGraph* renderGraph)
|
||||
return;
|
||||
}
|
||||
|
||||
CSprite* sprite = dynamic_cast<CSprite*>(m_spriteList[m_sequenceIndex]);
|
||||
CSprite* sprite = static_cast<CSprite*>(m_spriteList[m_sequenceIndex]); // LYSHINE_ATOM_TODO - find a different solution from downcasting - GHI #3570
|
||||
|
||||
// get fade value (tracked by UiRenderer) and compute the desired alpha for the image
|
||||
float fade = renderGraph->GetAlphaFade();
|
||||
@@ -165,7 +165,7 @@ void UiImageSequenceComponent::Render(LyShine::IRenderGraph* renderGraph)
|
||||
LyShine::BlendMode blendMode = LyShine::BlendMode::Normal;
|
||||
|
||||
// Add the quad to the render graph
|
||||
LyShine::RenderGraph* lyRenderGraph = dynamic_cast<LyShine::RenderGraph*>(renderGraph);
|
||||
LyShine::RenderGraph* lyRenderGraph = static_cast<LyShine::RenderGraph*>(renderGraph); // LYSHINE_ATOM_TODO - find a different solution from downcasting - GHI #3570
|
||||
if (lyRenderGraph)
|
||||
{
|
||||
lyRenderGraph->AddPrimitiveAtom(&m_cachedPrimitive, image,
|
||||
|
||||
Reference in New Issue
Block a user