Merge branch 'development' into lyn5017_LockSelection/UnlockAll_bug

This commit is contained in:
aaguilea
2021-07-09 13:47:22 +01:00
529 changed files with 3163 additions and 13996 deletions
+2 -2
View File
@@ -714,7 +714,7 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
if (m_renderViewport)
{
m_renderViewport->GetControllerList()->SetEnabled(false);
m_renderViewport->SetInputProcessingEnabled(false);
}
}
break;
@@ -738,7 +738,7 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
if (m_renderViewport)
{
m_renderViewport->GetControllerList()->SetEnabled(true);
m_renderViewport->SetInputProcessingEnabled(true);
}
break;
@@ -404,7 +404,7 @@ bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFra
}
else if (auto key = GetKeyboardKey(event.m_inputChannel); key != Qt::Key_unknown)
{
if (state == InputChannel::State::Ended)
if (!event.m_inputChannel.IsActive())
{
m_pressedKeys.erase(key);
}
@@ -1,6 +0,0 @@
; EditorCommon.def : Declares the module parameters for the DLL.
LIBRARY
EXPORTS
; Explicit exports can go here
@@ -585,31 +585,11 @@ namespace ProjectSettingsTool
ShowAllErrorsThenExitIfInvalid();
m_ui->reconfigureLog->setText("");
int result = QMessageBox::question
(
this,
tr("Reconfigure Project"),
tr("For new settings to be applied the project must be reconfigured. Would you like run configure now?"),
QMessageBox::Yes,
QMessageBox::No
);
QMessageBox::information(this, tr("Project Settings Saved"),
tr("The project may need to be manually reconfigured for the new settings to be applied."));
if (QMessageBox::Yes == result)
{
m_ui->reconfigureLog->show();
#if defined(AZ_PLATFORM_WINDOWS)
m_reconfigureProcess.start("cmd.exe", { QString("/C %1").arg("lmbr_waf.bat configure") });
#elif defined(AZ_PLATFORM_MAC) || defined(AZ_PLATFORM_LINUX)
m_reconfigureProcess.start("/bin/sh", { QString("%1").arg("lmbr_waf.sh configure") });
#else
#error "Needs to be implemented"
#endif
}
else
{
m_ui->reloadButton->setEnabled(true);
m_ui->saveButton->setEnabled(true);
}
m_ui->reloadButton->setEnabled(true);
m_ui->saveButton->setEnabled(true);
}
// Show a message box telling user settings failed to save
else
@@ -172,8 +172,9 @@ namespace ProjectSettingsTool
// Returns true if valid ios version number
RetType IOSVersionNumber(const QString& value)
{
// support up to 4-component numerical-only version strings
return RegularExpressionValidator
("(0|[1-9][0-9]{0,8}|[1-2][0-1][0-9]{0,8})(\\.(0|[1-9][0-9]{0,8}|[1-2][0-1][0-9]{0,8})){0,2}",
("^(\\d+)(\\.\\d+){0,3}$",
value,
maxIosVersionLength);
}
-10
View File
@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<QtMOC>
<OutputFileName>%(RootDir)%(Directory)%(FileName).moc</OutputFileName>
<CommandLineTemplate>$(QTDIR)\bin\moc.exe [AllOptions] [Inputs]</CommandLineTemplate>
<ExecutionDescription>Moc'ing %(Filename)%(Extension)...</ExecutionDescription>
</QtMOC>
</ItemDefinitionGroup>
</Project>
-46
View File
@@ -1,46 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<PropertyPageSchema
Include="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml" />
<AvailableItemName Include="QtMOC">
<Targets>_QtMOC</Targets>
</AvailableItemName>
</ItemGroup>
<UsingTask
TaskName="QtMOC"
TaskFactory="XamlTaskFactory"
AssemblyName="Microsoft.Build.Tasks.v4.0">
<Task>$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml</Task>
</UsingTask>
<Target
Name="_QtMOC"
BeforeTargets="ClCompile"
AfterTargets="CustomBuild"
Condition="'@(QtMOC)' != ''"
Outputs="%(QtMOC.OutputFileName)"
Inputs="%(QtMOC.Identity);$(MSBuildProjectFile)"
DependsOnTargets="_SelectedFiles">
<ItemGroup Condition="'@(SelectedFiles)' != ''">
<QtMOC Remove="@(QtMOC)" Condition="'%(Identity)' != '@(SelectedFiles)'" />
</ItemGroup>
<ItemGroup>
<QtMOC_tlog Include="%(QtMOC.OutputFileName)" Condition="'%(QtMOC.OutputFileName)' != '' and '%(QtMOC.ExcludedFromBuild)' != 'true'">
<Source>@(QtMOC, '|')</Source>
</QtMOC_tlog>
</ItemGroup>
<Message
Importance="High"
Text="%(QtMOC.ExecutionDescription)" />
<WriteLinesToFile
Condition="'@(QtMOC_tlog)' != '' and '%(QtMOC_tlog.ExcludedFromBuild)' != 'true'"
File="$(IntDir)$(ProjectName).moc.1.tlog"
Lines="^%(QtMOC_tlog.Source);@(QtMOC_tlog-&gt;'%(Fullpath)')"/>
<QtMOC
Condition="'@(QtMOC)' != '' and '%(QtMOC.ExcludedFromBuild)' != 'true'"
CommandLineTemplate="%(QtMOC.CommandLineTemplate)"
OutputFileName="%(QtMOC.OutputFileName)"
AdditionalOptions="%(QtMOC.AdditionalOptions)"
Inputs="%(QtMOC.Fullpath)" />
</Target>
</Project>
-74
View File
@@ -1,74 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProjectSchemaDefinitions xmlns="http://schemas.microsoft.com/build/2009/properties" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<Rule
Name="QtMOC"
PageTemplate="tool"
DisplayName="Qt MOC"
Order="200">
<Rule.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="QtMOC" />
</Rule.DataSource>
<Rule.Categories>
<Category
Name="General">
<Category.DisplayName>
<sys:String>General</sys:String>
</Category.DisplayName>
</Category>
<Category
Name="Command Line"
Subtype="CommandLine">
<Category.DisplayName>
<sys:String>Command Line</sys:String>
</Category.DisplayName>
</Category>
</Rule.Categories>
<StringProperty
Name="OutputFileName"
Category="General"
DisplayName="Output File Name"
Description="Specifies the name of the output file."
Switch="-o&quot;[value]&quot;"/>
<StringProperty
Name="Inputs"
Category="Command Line"
IsRequired="true">
<StringProperty.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="QtMOC"
SourceType="Item" />
</StringProperty.DataSource>
</StringProperty>
<StringProperty
Name="CommandLineTemplate"
DisplayName="Command Line"
Visible="False"
IncludeInCommandLine="False" />
<StringProperty
Name="ExecutionDescription"
DisplayName="Execution Description"
IncludeInCommandLine="False"
Visible="False" />
<StringProperty
Subtype="AdditionalOptions"
Name="AdditionalOptions"
Category="Command Line">
<StringProperty.DisplayName>
<sys:String>Additional Options</sys:String>
</StringProperty.DisplayName>
<StringProperty.Description>
<sys:String>Additional Options</sys:String>
</StringProperty.Description>
</StringProperty>
</Rule>
<ItemType
Name="QtMOC"
DisplayName="Qt MOC" />
<ContentType
Name="QtMOC"
DisplayName="Qt MOC"
ItemType="QtMOC" />
</ProjectSchemaDefinitions>
-10
View File
@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<QtRCC>
<OutputFileName>%(RootDir)%(Directory)rcc_%(FileName).h</OutputFileName>
<CommandLineTemplate>$(QTDIR)\bin\rcc.exe [AllOptions] [Inputs]</CommandLineTemplate>
<ExecutionDescription>Rcc'ing %(Filename)%(Extension)...</ExecutionDescription>
</QtRCC>
</ItemDefinitionGroup>
</Project>
-46
View File
@@ -1,46 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<PropertyPageSchema
Include="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml" />
<AvailableItemName Include="QtRCC">
<Targets>_QtRCC</Targets>
</AvailableItemName>
</ItemGroup>
<UsingTask
TaskName="QtRCC"
TaskFactory="XamlTaskFactory"
AssemblyName="Microsoft.Build.Tasks.v4.0">
<Task>$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml</Task>
</UsingTask>
<Target
Name="_QtRCC"
BeforeTargets="ClCompile"
AfterTargets="CustomBuild"
Condition="'@(QtRCC)' != ''"
Outputs="%(QtRCC.OutputFileName)"
Inputs="%(QtRCC.Identity);$(MSBuildProjectFile)"
DependsOnTargets="_SelectedFiles">
<ItemGroup Condition="'@(SelectedFiles)' != ''">
<QtRCC Remove="@(QtRCC)" Condition="'%(Identity)' != '@(SelectedFiles)'" />
</ItemGroup>
<ItemGroup>
<QtRCC_tlog Include="%(QtRCC.OutputFileName)" Condition="'%(QtRCC.OutputFileName)' != '' and '%(QtRCC.ExcludedFromBuild)' != 'true'">
<Source>@(QtRCC, '|')</Source>
</QtRCC_tlog>
</ItemGroup>
<Message
Importance="High"
Text="%(QtRCC.ExecutionDescription)" />
<WriteLinesToFile
Condition="'@(QtRCC_tlog)' != '' and '%(QtRCC_tlog.ExcludedFromBuild)' != 'true'"
File="$(IntDir)$(ProjectName).rcc.1.tlog"
Lines="^%(QtRCC_tlog.Source);@(QtRCC_tlog-&gt;'%(Fullpath)')"/>
<QtRCC
Condition="'@(QtRCC)' != '' and '%(QtRCC.ExcludedFromBuild)' != 'true'"
CommandLineTemplate="%(QtRCC.CommandLineTemplate)"
OutputFileName="%(QtRCC.OutputFileName)"
AdditionalOptions="%(QtRCC.AdditionalOptions)"
Inputs="%(QtRCC.Fullpath)" />
</Target>
</Project>
-74
View File
@@ -1,74 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProjectSchemaDefinitions xmlns="http://schemas.microsoft.com/build/2009/properties" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<Rule
Name="QtRCC"
PageTemplate="tool"
DisplayName="Qt RCC"
Order="200">
<Rule.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="QtRCC" />
</Rule.DataSource>
<Rule.Categories>
<Category
Name="General">
<Category.DisplayName>
<sys:String>General</sys:String>
</Category.DisplayName>
</Category>
<Category
Name="Command Line"
Subtype="CommandLine">
<Category.DisplayName>
<sys:String>Command Line</sys:String>
</Category.DisplayName>
</Category>
</Rule.Categories>
<StringProperty
Name="OutputFileName"
Category="General"
DisplayName="Output File Name"
Description="Specifies the name of the output file."
Switch="-o &quot;[value]&quot;"/>
<StringProperty
Name="Inputs"
Category="Command Line"
IsRequired="true">
<StringProperty.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="QtRCC"
SourceType="Item" />
</StringProperty.DataSource>
</StringProperty>
<StringProperty
Name="CommandLineTemplate"
DisplayName="Command Line"
Visible="False"
IncludeInCommandLine="False" />
<StringProperty
Name="ExecutionDescription"
DisplayName="Execution Description"
IncludeInCommandLine="False"
Visible="False" />
<StringProperty
Subtype="AdditionalOptions"
Name="AdditionalOptions"
Category="Command Line">
<StringProperty.DisplayName>
<sys:String>Additional Options</sys:String>
</StringProperty.DisplayName>
<StringProperty.Description>
<sys:String>Additional Options</sys:String>
</StringProperty.Description>
</StringProperty>
</Rule>
<ItemType
Name="QtRCC"
DisplayName="Qt RCC" />
<ContentType
Name="QtRCC"
DisplayName="Qt RCC"
ItemType="QtRCC" />
</ProjectSchemaDefinitions>
-10
View File
@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<QtUIC>
<OutputFileName>%(RootDir)%(Directory)ui_%(FileName).h</OutputFileName>
<CommandLineTemplate>$(QTDIR)\bin\uic.exe [AllOptions] [Inputs]</CommandLineTemplate>
<ExecutionDescription>Uic'ing %(Filename)%(Extension)...</ExecutionDescription>
</QtUIC>
</ItemDefinitionGroup>
</Project>
-47
View File
@@ -1,47 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<PropertyPageSchema
Include="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml" />
<AvailableItemName Include="QtUIC">
<Targets>_QtUIC</Targets>
</AvailableItemName>
</ItemGroup>
<UsingTask
TaskName="QtUIC"
TaskFactory="XamlTaskFactory"
AssemblyName="Microsoft.Build.Tasks.v4.0">
<Task>$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml</Task>
</UsingTask>
<Target
Name="_QtUIC"
BeforeTargets="ClCompile"
AfterTargets="CustomBuild"
Condition="'@(QtUIC)' != ''"
Outputs="%(QtUIC.OutputFileName)"
Inputs="%(QtUIC.Identity);$(MSBuildProjectFile)"
DependsOnTargets="_SelectedFiles">
<ItemGroup Condition="'@(SelectedFiles)' != ''">
<QtUIC Remove="@(QtUIC)" Condition="'%(Identity)' != '@(SelectedFiles)'" />
</ItemGroup>
<ItemGroup>
<QtUIC_tlog Include="%(QtUIC.OutputFileName)" Condition="'%(QtUIC.OutputFileName)' != '' and '%(QtUIC.ExcludedFromBuild)' != 'true'">
<Source>@(QtUIC, '|')</Source>
</QtUIC_tlog>
</ItemGroup>
<Message
Importance="High"
Text="%(QtUIC.ExecutionDescription)" />
<WriteLinesToFile
Condition="'@(QtUIC_tlog)' != '' and '%(QtUIC_tlog.ExcludedFromBuild)' != 'true'"
File="$(IntDir)$(ProjectName).uic.1.tlog"
Lines="^%(QtUIC_tlog.Source);@(QtUIC_tlog-&gt;'%(Fullpath)')"/>
<QtUIC
Condition="'@(QtUIC)' != '' and '%(QtUIC.ExcludedFromBuild)' != 'true'"
CommandLineTemplate="%(QtUIC.CommandLineTemplate)"
OutputFileName="%(QtUIC.OutputFileName)"
AdditionalOptions="%(QtUIC.AdditionalOptions)"
Inputs="%(QtUIC.Fullpath)" /> <!-- CRC TODO: Should use identity instead? Inputs="%(QtUIC.Identity)" /> -->
</Target>
</Project>
-74
View File
@@ -1,74 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ProjectSchemaDefinitions xmlns="http://schemas.microsoft.com/build/2009/properties" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
<Rule
Name="QtUIC"
PageTemplate="tool"
DisplayName="Qt UIC"
Order="200">
<Rule.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="QtUIC" />
</Rule.DataSource>
<Rule.Categories>
<Category
Name="General">
<Category.DisplayName>
<sys:String>General</sys:String>
</Category.DisplayName>
</Category>
<Category
Name="Command Line"
Subtype="CommandLine">
<Category.DisplayName>
<sys:String>Command Line</sys:String>
</Category.DisplayName>
</Category>
</Rule.Categories>
<StringProperty
Name="OutputFileName"
Category="General"
DisplayName="Output File Name"
Description="Specifies the name of the output file."
Switch="-o &quot;[value]&quot;"/>
<StringProperty
Name="Inputs"
Category="Command Line"
IsRequired="true">
<StringProperty.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="QtUIC"
SourceType="Item" />
</StringProperty.DataSource>
</StringProperty>
<StringProperty
Name="CommandLineTemplate"
DisplayName="Command Line"
Visible="False"
IncludeInCommandLine="False" />
<StringProperty
Name="ExecutionDescription"
DisplayName="Execution Description"
IncludeInCommandLine="False"
Visible="False" />
<StringProperty
Subtype="AdditionalOptions"
Name="AdditionalOptions"
Category="Command Line">
<StringProperty.DisplayName>
<sys:String>Additional Options</sys:String>
</StringProperty.DisplayName>
<StringProperty.Description>
<sys:String>Additional Options</sys:String>
</StringProperty.Description>
</StringProperty>
</Rule>
<ItemType
Name="QtUIC"
DisplayName="Qt UIC" />
<ContentType
Name="QtUIC"
DisplayName="Qt UIC"
ItemType="QtUIC" />
</ProjectSchemaDefinitions>
+1
View File
@@ -219,6 +219,7 @@ public:
void SetFullScreenState(bool fullScreenState) override;
bool CanToggleFullScreenState() const override;
void ToggleFullScreenState() override;
float GetDpiScaleFactor() const override { return 1.0f; };
void ConnectViewportInteractionRequestBus();
void DisconnectViewportInteractionRequestBus();
@@ -73,7 +73,7 @@ namespace TrackView
bool startedCapture = false;
AZ::Render::FrameCaptureRequestBus::BroadcastResult(
startedCapture, &AZ::Render::FrameCaptureRequestBus::Events::CapturePassAttachmentWithCallback, m_passHierarchy,
AZStd::string("Output"), attachmentReadbackCallback);
AZStd::string("Output"), attachmentReadbackCallback, AZ::RPI::PassAttachmentReadbackOption::Output);
return startedCapture;
}
@@ -216,7 +216,8 @@ namespace SandboxEditor
interactionHandled, AzToolsFramework::GetEntityContextId(), targetInteractionEvent, mouseInteractionEvent);
}
return interactionHandled;
// Only filter button/key press events, not release events
return interactionHandled && event.m_inputChannel.IsActive();
}
void ViewportManipulatorControllerInstance::ResetInputChannels()
-4
View File
@@ -21,7 +21,6 @@ set(FILES
res/TreeView.bmp
res/VisualLog_PlayerButtons.bmp
res/ab_toolbar.bmp
res/about_dark.bmp
res/anim.bmp
res/animatio.bmp
res/animations_tree_soundevent.bmp
@@ -137,7 +136,6 @@ set(FILES
res/litebulb.bmp
res/lock_sel.bmp
res/locksele.bmp
res/logo.bmp
res/mainfram.bmp
res/mann_tagdef_toolbar.bmp
res/mann_tagdef_tree.bmp
@@ -184,8 +182,6 @@ set(FILES
res/rename.ico
res/replace.ico
res/ribbon_system_button.png
res/sandbox_dark.bmp
res/sb_welcome_dark.bmp
res/selectobj.bmp
res/seq_1_colour_keys.bmp
res/seq_2_colour_keys.bmp
-3
View File
@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:887d184cf49cf78c62a1fe53eac3cb8e7b071bb67e09b801a4893445ac4c800f
size 542456
-3
View File
@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:8b65af2765042354ae4110dc7bcbde905e4a55a4995f66b626d15ec6c0fa18c1
size 96056
-3
View File
@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:79412e83b32bb6712d9701f78465878a2057a590698a4dc8d8c7aa11de2623ef
size 4227
-3
View File
@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:887d184cf49cf78c62a1fe53eac3cb8e7b071bb67e09b801a4893445ac4c800f
size 542456
-3
View File
@@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:704faeb96d930d3e6992a1449908aa6d7860b648e2feb38da8bf37cd7268a694
size 184856
@@ -1155,7 +1155,7 @@ namespace Benchmark
class StorageDriveWindowsFixture : public benchmark::Fixture
{
public:
constexpr static char* TestFileName = "StreamerBenchmark.bin";
constexpr static const char* TestFileName = "StreamerBenchmark.bin";
constexpr static size_t FileSize = 64_mib;
void SetupStreamer(bool enableFileSharing)
@@ -454,8 +454,8 @@ namespace AzFramework
}
////////////////////////////////////////////////////////////////////////////////////////////////
InputDeviceKeyboard::InputDeviceKeyboard()
: InputDevice(Id)
InputDeviceKeyboard::InputDeviceKeyboard(AzFramework::InputDeviceId id)
: InputDevice(id)
, m_modifierKeyStates(AZStd::make_shared<ModifierKeyStates>())
, m_allChannelsById()
, m_keyChannelsById()
@@ -240,7 +240,7 @@ namespace AzFramework
////////////////////////////////////////////////////////////////////////////////////////////
//! Constructor
InputDeviceKeyboard();
InputDeviceKeyboard(AzFramework::InputDeviceId id = Id);
////////////////////////////////////////////////////////////////////////////////////////////
// Disable copying
@@ -95,8 +95,8 @@ namespace AzFramework
}
////////////////////////////////////////////////////////////////////////////////////////////////
InputDeviceMouse::InputDeviceMouse()
: InputDevice(Id)
InputDeviceMouse::InputDeviceMouse(AzFramework::InputDeviceId id)
: InputDevice(id)
, m_allChannelsById()
, m_buttonChannelsById()
, m_movementChannelsById()
@@ -111,7 +111,7 @@ namespace AzFramework
////////////////////////////////////////////////////////////////////////////////////////////
//! Constructor
explicit InputDeviceMouse();
explicit InputDeviceMouse(AzFramework::InputDeviceId id = Id);
////////////////////////////////////////////////////////////////////////////////////////////
// Disable copying
@@ -504,7 +504,7 @@ namespace Physics
}
}
const AZ::Data::Asset<Physics::MaterialLibraryAsset>& MaterialSelection::GetMaterialLibrary()
AZ::Data::Asset<Physics::MaterialLibraryAsset> MaterialSelection::GetMaterialLibrary()
{
if (auto* physicsSystem = AZ::Interface<AzPhysics::SystemInterface>::Get())
{
@@ -516,7 +516,7 @@ namespace Physics
return s_invalidMaterialLibrary;
}
const AZ::Data::AssetId& MaterialSelection::GetMaterialLibraryId()
AZ::Data::AssetId MaterialSelection::GetMaterialLibraryId()
{
return GetMaterialLibrary().GetId();
}
@@ -306,8 +306,8 @@ namespace Physics
void SyncSelectionToMaterialLibrary();
static const AZ::Data::Asset<Physics::MaterialLibraryAsset>& GetMaterialLibrary();
static const AZ::Data::AssetId& GetMaterialLibraryId();
static AZ::Data::Asset<Physics::MaterialLibraryAsset> GetMaterialLibrary();
static AZ::Data::AssetId GetMaterialLibraryId();
bool AreMaterialSlotsReadOnly() const;
@@ -27,7 +27,7 @@ namespace AzFramework
AZStd::string m_ipAddress;
// The port number for the session.
uint16_t m_port;
uint16_t m_port = 0;
};
//! SessionConnectionConfig
@@ -35,7 +35,7 @@ namespace AzFramework
struct PlayerConnectionConfig
{
// A unique identifier for player connection.
uint32_t m_playerConnectionId;
uint32_t m_playerConnectionId = 0;
// A unique identifier for registered player in session.
AZStd::string m_playerSessionId;
@@ -37,7 +37,7 @@ namespace AzFramework
AZStd::string m_sessionName;
// The maximum number of players that can be connected simultaneously to the session.
uint64_t m_maxPlayer;
uint64_t m_maxPlayer = 0;
};
//! SearchSessionsRequest
@@ -58,7 +58,7 @@ namespace AzFramework
AZStd::string m_sortExpression;
// The maximum number of results to return.
uint8_t m_maxResult;
uint8_t m_maxResult = 0;
// A token that indicates the start of the next sequential page of results.
AZStd::string m_nextToken;
@@ -24,10 +24,10 @@ namespace AzFramework
virtual ~SessionConfig() = default;
// A time stamp indicating when this session was created. Format is a number expressed in Unix time as milliseconds.
uint64_t m_creationTime;
uint64_t m_creationTime = 0;
// A time stamp indicating when this data object was terminated. Same format as creation time.
uint64_t m_terminationTime;
uint64_t m_terminationTime = 0;
// A unique identifier for a player or entity creating the session.
AZStd::string m_creatorId;
@@ -48,13 +48,13 @@ namespace AzFramework
AZStd::string m_ipAddress;
// The port number for the session.
uint16_t m_port;
uint16_t m_port = 0;
// The maximum number of players that can be connected simultaneously to the session.
uint64_t m_maxPlayer;
uint64_t m_maxPlayer = 0;
// Number of players currently in the session.
uint64_t m_currentPlayer;
uint64_t m_currentPlayer = 0;
// Current status of the session.
AZStd::string m_status;
@@ -747,19 +747,24 @@ namespace AzFramework
return button == inputChannelId;
});
if (inputChannelId == InputDeviceMouse::Movement::X)
// accept active mouse channel updates, inactive movement channels will just have a 0 delta
if (inputChannel.IsActive())
{
return HorizontalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
if (inputChannelId == InputDeviceMouse::Movement::X)
{
return HorizontalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
}
else if (inputChannelId == InputDeviceMouse::Movement::Y)
{
return VerticalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
}
else if (inputChannelId == InputDeviceMouse::Movement::Z)
{
return ScrollEvent{ inputChannel.GetValue() };
}
}
else if (inputChannelId == InputDeviceMouse::Movement::Y)
{
return VerticalMotionEvent{ aznumeric_cast<int>(inputChannel.GetValue()) };
}
else if (inputChannelId == InputDeviceMouse::Movement::Z)
{
return ScrollEvent{ inputChannel.GetValue() };
}
else if (wasMouseButton || InputDeviceKeyboard::IsKeyboardDevice(inputDeviceId))
if (wasMouseButton || InputDeviceKeyboard::IsKeyboardDevice(inputDeviceId))
{
return DiscreteInputEvent{ inputChannelId, inputChannel.GetState() };
}
@@ -116,6 +116,11 @@ namespace AzFramework
SetFullScreenState(!GetFullScreenState());
}
float NativeWindow::GetDpiScaleFactor() const
{
return m_pimpl->GetDpiScaleFactor();
}
/*static*/ bool NativeWindow::GetFullScreenStateOfDefaultWindow()
{
NativeWindowHandle defaultWindowHandle = nullptr;
@@ -228,4 +233,10 @@ namespace AzFramework
return false;
}
float NativeWindow::Implementation::GetDpiScaleFactor() const
{
// For platforms that aren't DPI-aware, we simply return a 1.0 ratio for no scaling
return 1.0f;
}
} // namespace AzFramework
@@ -128,6 +128,7 @@ namespace AzFramework
void SetFullScreenState(bool fullScreenState) override;
bool CanToggleFullScreenState() const override;
void ToggleFullScreenState() override;
float GetDpiScaleFactor() const override;
//! Get the full screen state of the default window.
//! \return True if the default window is currently in full screen, false otherwise.
@@ -169,6 +170,7 @@ namespace AzFramework
virtual bool GetFullScreenState() const;
virtual void SetFullScreenState(bool fullScreenState);
virtual bool CanToggleFullScreenState() const;
virtual float GetDpiScaleFactor() const;
protected:
uint32_t m_width = 0;
@@ -68,6 +68,11 @@ namespace AzFramework
//! Toggle the full screen state of the window.
virtual void ToggleFullScreenState() = 0;
//! Returns a scalar multiplier representing how many dots-per-inch this window has, compared
//! to a "standard" value of 96, the default for Windows in a DPI unaware setting. This can
//! be used to scale user interface elements to ensure legibility on high density displays.
virtual float GetDpiScaleFactor() const = 0;
};
using WindowRequestBus = AZ::EBus<WindowRequests>;
@@ -87,6 +92,9 @@ namespace AzFramework
//! This is called once when the window is Activated and also called if the user resizes the window.
virtual void OnWindowResized(uint32_t width, uint32_t height) { AZ_UNUSED(width); AZ_UNUSED(height); };
//! This is called if the window's underyling DPI scaling factor changes.
virtual void OnDpiScaleFactorChanged(float dpiScaleFactor) { AZ_UNUSED(dpiScaleFactor); }
//! This is called when the window is deactivated from code or if the user closes the window.
virtual void OnWindowClosed() {};
};
@@ -8,6 +8,7 @@
#include <AzFramework/Input/Buses/Notifications/RawInputNotificationBus_Windows.h>
#include <AzFramework/Windowing/NativeWindow.h>
#include <AzCore/Module/DynamicModuleHandle.h>
#include <AzCore/PlatformIncl.h>
namespace AzFramework
@@ -17,7 +18,7 @@ namespace AzFramework
{
public:
AZ_CLASS_ALLOCATOR(NativeWindowImpl_Win32, AZ::SystemAllocator, 0);
NativeWindowImpl_Win32() = default;
NativeWindowImpl_Win32();
~NativeWindowImpl_Win32() override;
// NativeWindow::Implementation overrides...
@@ -33,6 +34,7 @@ namespace AzFramework
bool GetFullScreenState() const override;
void SetFullScreenState(bool fullScreenState) override;
bool CanToggleFullScreenState() const override { return true; }
float GetDpiScaleFactor() const override;
private:
static DWORD ConvertToWin32WindowStyleMask(const WindowStyleMasks& styleMasks);
@@ -49,6 +51,9 @@ namespace AzFramework
RECT m_windowRectToRestoreOnFullScreenExit; //!< The position and size of the window to restore when exiting full screen.
UINT m_windowStyleToRestoreOnFullScreenExit; //!< The style(s) of the window to restore when exiting full screen.
bool m_isInBorderlessWindowFullScreenState = false; //!< Was a borderless window used to enter full screen state?
using GetDpiForWindowType = UINT(HWND hwnd);
GetDpiForWindowType* m_getDpiFunction = nullptr;
};
const char* NativeWindowImpl_Win32::s_defaultClassName = "O3DEWin32Class";
@@ -58,6 +63,15 @@ namespace AzFramework
return aznew NativeWindowImpl_Win32();
}
NativeWindowImpl_Win32::NativeWindowImpl_Win32()
{
// Attempt to load GetDpiForWindow from user32 at runtime, available on Windows 10+ versions >= 1607
if (auto user32module = AZ::DynamicModuleHandle::Create("user32"); user32module->Load(false))
{
m_getDpiFunction = user32module->GetFunction<GetDpiForWindowType*>("GetDpiForWindow");
}
}
NativeWindowImpl_Win32::~NativeWindowImpl_Win32()
{
DestroyWindow(m_win32Handle);
@@ -237,6 +251,12 @@ namespace AzFramework
// Send all other WM_SYSKEYDOWN messages to the default WndProc.
break;
}
case WM_DPICHANGED:
{
const float newScaleFactor = nativeWindowImpl->GetDpiScaleFactor();
WindowNotificationBus::Event(nativeWindowImpl->GetWindowHandle(), &WindowNotificationBus::Events::OnDpiScaleFactorChanged, newScaleFactor);
break;
}
default:
return DefWindowProc(hWnd, message, wParam, lParam);
break;
@@ -330,6 +350,17 @@ namespace AzFramework
}
}
float NativeWindowImpl_Win32::GetDpiScaleFactor() const
{
constexpr UINT defaultDotsPerInch = 96;
UINT dotsPerInch = defaultDotsPerInch;
if (m_getDpiFunction)
{
dotsPerInch = m_getDpiFunction(m_win32Handle);
}
return aznumeric_cast<float>(dotsPerInch) / aznumeric_cast<float>(defaultDotsPerInch);
}
void NativeWindowImpl_Win32::EnterBorderlessWindowFullScreen()
{
if (m_isInBorderlessWindowFullScreenState)
@@ -3288,15 +3288,20 @@ namespace AzQtComponents
}
// Untab tabbed dock widgets before restoring, as the restore only works on dock widgets parented directly to the main window
const QList<QDockWidget*> dockWidgets = m_mainWindow->findChildren<QDockWidget*>();
for (QDockWidget* dockWidget : dockWidgets)
for (QDockWidget* dockWidget : m_mainWindow->findChildren<QDockWidget*>(
QRegularExpression(QString("%1.*").arg(m_tabContainerIdentifierPrefix)), Qt::FindChildrenRecursively))
{
if (QStackedWidget* stackedWidget = qobject_cast<QStackedWidget*>(dockWidget->parentWidget()))
DockTabWidget* tabWidget = qobject_cast<DockTabWidget*>(dockWidget->widget());
if (!tabWidget)
{
if (AzQtComponents::DockTabWidget* tabWidget = qobject_cast<AzQtComponents::DockTabWidget*>(stackedWidget->parentWidget()))
{
tabWidget->removeTab(dockWidget);
}
continue;
}
// Remove the tabs from the tab widget (we don't actually want to close them, which could delete them at this point)
int numTabs = tabWidget->count();
for (int i = 0; i < numTabs; ++i)
{
tabWidget->removeTab(0);
}
}
@@ -1303,6 +1303,10 @@ namespace AzQtComponents
}
break;
case QStyle::SP_MessageBoxInformation:
return QIcon(QString::fromUtf8(":/stylesheet/img/UI20/Info.svg"));
break;
default:
break;
}
@@ -123,6 +123,7 @@ QPlainTextEdit:focus
@import "LineEdit.qss";
@import "Menu.qss";
@import "MenuBar.qss";
@import "MessageBox.qss";
@import "ProgressBar.qss";
@import "PushButton.qss";
@import "QDockWidget.qss";
@@ -0,0 +1,21 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
/* correct the padding around the two main labels to give space at the borders */
QMessageBox QLabel#qt_msgbox_label
{
padding-top: 20px;
padding-right: 20px;
padding-bottom: 20px;
}
QMessageBox QLabel#qt_msgboxex_icon_label
{
padding-left: 20px;
padding-top: 20px;
}
@@ -354,17 +354,17 @@
<file>img/UI20/toolbar/Grid.svg</file>
<file>img/UI20/toolbar/Lighting.svg</file>
<file>img/UI20/toolbar/Load.svg</file>
<file>img/UI20/toolbar/Local.svg</file>
<file>img/UI20/toolbar/Local.svg</file>
<file>img/UI20/toolbar/Locked.svg</file>
<file>img/UI20/toolbar/Locked_Status.svg</file>
<file>img/UI20/toolbar/LUA.svg</file>
<file>img/UI20/toolbar/LUA.svg</file>
<file>img/UI20/toolbar/Material.svg</file>
<file>img/UI20/toolbar/Measure.svg</file>
<file>img/UI20/toolbar/Move.svg</file>
<file>img/UI20/toolbar/Object_follow_terrain.svg</file>
<file>img/UI20/toolbar/Object_height.svg</file>
<file>img/UI20/toolbar/Object_list.svg</file>
<file>img/UI20/toolbar/Parent.svg</file>
<file>img/UI20/toolbar/Parent.svg</file>
<file>img/UI20/toolbar/particle.svg</file>
<file>img/UI20/toolbar/Play.svg</file>
<file>img/UI20/toolbar/Redo.svg</file>
@@ -385,7 +385,7 @@
<file>img/UI20/toolbar/undo.svg</file>
<file>img/UI20/toolbar/Unlocked.svg</file>
<file>img/UI20/toolbar/Vertex_snapping.svg</file>
<file>img/UI20/toolbar/World.svg</file>
<file>img/UI20/toolbar/World.svg</file>
<file>img/UI20/toolbar/X_axis.svg</file>
<file>img/UI20/toolbar/Y_axis.svg</file>
<file>img/UI20/toolbar/Z_axis.svg</file>
@@ -459,6 +459,7 @@
<file>Widgets/ComboBoxConfig.ini</file>
<file>Widgets/Menu.qss</file>
<file>Widgets/MenuBar.qss</file>
<file>Widgets/MessageBox.qss</file>
<file>Widgets/ProgressBarConfig.ini</file>
<file>Widgets/ProgressBar.qss</file>
<file>Widgets/PushButton.qss</file>
@@ -222,6 +222,21 @@ namespace AzToolsFramework
void AssetBrowserTreeView::UpdateAfterFilter(bool hasFilter, bool selectFirstValidEntry)
{
const QModelIndexList& selectedIndexes = selectionModel()->selectedRows();
// If we've cleared the filter but had something selected, ensure it stays selected and visible.
if (!hasFilter && !selectedIndexes.isEmpty())
{
QModelIndex curIndex = selectedIndexes[0];
m_expandToEntriesByDefault = true;
m_treeStateSaver->ApplySnapshot();
setCurrentIndex(curIndex);
scrollTo(curIndex);
return;
}
// Flag our default expansion state so that we expand down to source entries after filtering
m_expandToEntriesByDefault = hasFilter;
// Then ask our state saver to apply its current snapshot again, falling back on asking us if entries should be expanded or not
@@ -0,0 +1,397 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/Input/QtEventToAzInputManager.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzFramework/Input/Buses/Notifications/InputChannelNotificationBus.h>
#include <AzFramework/Input/Buses/Requests/InputChannelRequestBus.h>
#include <QApplication>
#include <QCursor>
#include <QEvent>
#include <QKeyEvent>
#include <QMouseEvent>
#include <QWheelEvent>
#include <QWidget>
namespace AzToolsFramework
{
void QtEventToAzInputMapper::InitializeKeyMappings()
{
// This assumes modifier keys (ctrl/shift/alt) map to the left control/shift/alt keys as Qt provides no way to disambiguate
// in a platform agnostic manner. This could be expanded later with a PAL mapping from native scan codes acquired from
// QKeyEvents, if needed.
m_keyMappings = { {
{ Qt::Key_0, AzFramework::InputDeviceKeyboard::Key::Alphanumeric0 },
{ Qt::Key_1, AzFramework::InputDeviceKeyboard::Key::Alphanumeric1 },
{ Qt::Key_2, AzFramework::InputDeviceKeyboard::Key::Alphanumeric2 },
{ Qt::Key_3, AzFramework::InputDeviceKeyboard::Key::Alphanumeric3 },
{ Qt::Key_4, AzFramework::InputDeviceKeyboard::Key::Alphanumeric4 },
{ Qt::Key_5, AzFramework::InputDeviceKeyboard::Key::Alphanumeric5 },
{ Qt::Key_6, AzFramework::InputDeviceKeyboard::Key::Alphanumeric6 },
{ Qt::Key_7, AzFramework::InputDeviceKeyboard::Key::Alphanumeric7 },
{ Qt::Key_8, AzFramework::InputDeviceKeyboard::Key::Alphanumeric8 },
{ Qt::Key_9, AzFramework::InputDeviceKeyboard::Key::Alphanumeric9 },
{ Qt::Key_A, AzFramework::InputDeviceKeyboard::Key::AlphanumericA },
{ Qt::Key_B, AzFramework::InputDeviceKeyboard::Key::AlphanumericB },
{ Qt::Key_C, AzFramework::InputDeviceKeyboard::Key::AlphanumericC },
{ Qt::Key_D, AzFramework::InputDeviceKeyboard::Key::AlphanumericD },
{ Qt::Key_E, AzFramework::InputDeviceKeyboard::Key::AlphanumericE },
{ Qt::Key_F, AzFramework::InputDeviceKeyboard::Key::AlphanumericF },
{ Qt::Key_G, AzFramework::InputDeviceKeyboard::Key::AlphanumericG },
{ Qt::Key_H, AzFramework::InputDeviceKeyboard::Key::AlphanumericH },
{ Qt::Key_I, AzFramework::InputDeviceKeyboard::Key::AlphanumericI },
{ Qt::Key_J, AzFramework::InputDeviceKeyboard::Key::AlphanumericJ },
{ Qt::Key_K, AzFramework::InputDeviceKeyboard::Key::AlphanumericK },
{ Qt::Key_L, AzFramework::InputDeviceKeyboard::Key::AlphanumericL },
{ Qt::Key_M, AzFramework::InputDeviceKeyboard::Key::AlphanumericM },
{ Qt::Key_N, AzFramework::InputDeviceKeyboard::Key::AlphanumericN },
{ Qt::Key_O, AzFramework::InputDeviceKeyboard::Key::AlphanumericO },
{ Qt::Key_P, AzFramework::InputDeviceKeyboard::Key::AlphanumericP },
{ Qt::Key_Q, AzFramework::InputDeviceKeyboard::Key::AlphanumericQ },
{ Qt::Key_R, AzFramework::InputDeviceKeyboard::Key::AlphanumericR },
{ Qt::Key_S, AzFramework::InputDeviceKeyboard::Key::AlphanumericS },
{ Qt::Key_T, AzFramework::InputDeviceKeyboard::Key::AlphanumericT },
{ Qt::Key_U, AzFramework::InputDeviceKeyboard::Key::AlphanumericU },
{ Qt::Key_V, AzFramework::InputDeviceKeyboard::Key::AlphanumericV },
{ Qt::Key_W, AzFramework::InputDeviceKeyboard::Key::AlphanumericW },
{ Qt::Key_X, AzFramework::InputDeviceKeyboard::Key::AlphanumericX },
{ Qt::Key_Y, AzFramework::InputDeviceKeyboard::Key::AlphanumericY },
{ Qt::Key_Z, AzFramework::InputDeviceKeyboard::Key::AlphanumericZ },
{ Qt::Key_Backspace, AzFramework::InputDeviceKeyboard::Key::EditBackspace },
{ Qt::Key_CapsLock, AzFramework::InputDeviceKeyboard::Key::EditCapsLock },
{ Qt::Key_Enter, AzFramework::InputDeviceKeyboard::Key::EditEnter },
{ Qt::Key_Space, AzFramework::InputDeviceKeyboard::Key::EditSpace },
{ Qt::Key_Tab, AzFramework::InputDeviceKeyboard::Key::EditTab },
{ Qt::Key_Escape, AzFramework::InputDeviceKeyboard::Key::Escape },
{ Qt::Key_F1, AzFramework::InputDeviceKeyboard::Key::Function01 },
{ Qt::Key_F2, AzFramework::InputDeviceKeyboard::Key::Function02 },
{ Qt::Key_F3, AzFramework::InputDeviceKeyboard::Key::Function03 },
{ Qt::Key_F4, AzFramework::InputDeviceKeyboard::Key::Function04 },
{ Qt::Key_F5, AzFramework::InputDeviceKeyboard::Key::Function05 },
{ Qt::Key_F6, AzFramework::InputDeviceKeyboard::Key::Function06 },
{ Qt::Key_F7, AzFramework::InputDeviceKeyboard::Key::Function07 },
{ Qt::Key_F8, AzFramework::InputDeviceKeyboard::Key::Function08 },
{ Qt::Key_F9, AzFramework::InputDeviceKeyboard::Key::Function09 },
{ Qt::Key_F10, AzFramework::InputDeviceKeyboard::Key::Function10 },
{ Qt::Key_F11, AzFramework::InputDeviceKeyboard::Key::Function11 },
{ Qt::Key_F12, AzFramework::InputDeviceKeyboard::Key::Function12 },
{ Qt::Key_F13, AzFramework::InputDeviceKeyboard::Key::Function13 },
{ Qt::Key_F14, AzFramework::InputDeviceKeyboard::Key::Function14 },
{ Qt::Key_F15, AzFramework::InputDeviceKeyboard::Key::Function15 },
{ Qt::Key_F16, AzFramework::InputDeviceKeyboard::Key::Function16 },
{ Qt::Key_F17, AzFramework::InputDeviceKeyboard::Key::Function17 },
{ Qt::Key_F18, AzFramework::InputDeviceKeyboard::Key::Function18 },
{ Qt::Key_F19, AzFramework::InputDeviceKeyboard::Key::Function19 },
{ Qt::Key_F20, AzFramework::InputDeviceKeyboard::Key::Function20 },
{ Qt::Key_Alt, AzFramework::InputDeviceKeyboard::Key::ModifierAltL },
{ Qt::Key_Control, AzFramework::InputDeviceKeyboard::Key::ModifierCtrlL },
{ Qt::Key_Shift, AzFramework::InputDeviceKeyboard::Key::ModifierShiftL },
{ Qt::Key_Super_L, AzFramework::InputDeviceKeyboard::Key::ModifierSuperL },
{ Qt::Key_Super_R, AzFramework::InputDeviceKeyboard::Key::ModifierSuperR },
{ Qt::Key_Down, AzFramework::InputDeviceKeyboard::Key::NavigationArrowDown },
{ Qt::Key_Left, AzFramework::InputDeviceKeyboard::Key::NavigationArrowLeft },
{ Qt::Key_Right, AzFramework::InputDeviceKeyboard::Key::NavigationArrowRight },
{ Qt::Key_Up, AzFramework::InputDeviceKeyboard::Key::NavigationArrowUp },
{ Qt::Key_Delete, AzFramework::InputDeviceKeyboard::Key::NavigationDelete },
{ Qt::Key_End, AzFramework::InputDeviceKeyboard::Key::NavigationEnd },
{ Qt::Key_Home, AzFramework::InputDeviceKeyboard::Key::NavigationHome },
{ Qt::Key_Insert, AzFramework::InputDeviceKeyboard::Key::NavigationInsert },
{ Qt::Key_PageDown, AzFramework::InputDeviceKeyboard::Key::NavigationPageDown },
{ Qt::Key_PageUp, AzFramework::InputDeviceKeyboard::Key::NavigationPageUp },
{ Qt::Key_Apostrophe, AzFramework::InputDeviceKeyboard::Key::PunctuationApostrophe },
{ Qt::Key_Backslash, AzFramework::InputDeviceKeyboard::Key::PunctuationBackslash },
{ Qt::Key_BracketLeft, AzFramework::InputDeviceKeyboard::Key::PunctuationBracketL },
{ Qt::Key_BracketRight, AzFramework::InputDeviceKeyboard::Key::PunctuationBracketR },
{ Qt::Key_Comma, AzFramework::InputDeviceKeyboard::Key::PunctuationComma },
{ Qt::Key_Equal, AzFramework::InputDeviceKeyboard::Key::PunctuationEquals },
{ Qt::Key_hyphen, AzFramework::InputDeviceKeyboard::Key::PunctuationHyphen },
{ Qt::Key_Period, AzFramework::InputDeviceKeyboard::Key::PunctuationPeriod },
{ Qt::Key_Semicolon, AzFramework::InputDeviceKeyboard::Key::PunctuationSemicolon },
{ Qt::Key_Slash, AzFramework::InputDeviceKeyboard::Key::PunctuationSlash },
{ Qt::Key_QuoteLeft, AzFramework::InputDeviceKeyboard::Key::PunctuationTilde },
{ Qt::Key_Pause, AzFramework::InputDeviceKeyboard::Key::WindowsSystemPause },
{ Qt::Key_Print, AzFramework::InputDeviceKeyboard::Key::WindowsSystemPrint },
{ Qt::Key_ScrollLock, AzFramework::InputDeviceKeyboard::Key::WindowsSystemScrollLock },
} };
}
void QtEventToAzInputMapper::InitializeMouseButtonMappings()
{
m_mouseButtonMappings = { {
{ Qt::MouseButton::LeftButton, AzFramework::InputDeviceMouse::Button::Left },
{ Qt::MouseButton::RightButton, AzFramework::InputDeviceMouse::Button::Right },
{ Qt::MouseButton::MiddleButton, AzFramework::InputDeviceMouse::Button::Middle },
{ Qt::MouseButton::ExtraButton1, AzFramework::InputDeviceMouse::Button::Other1 },
{ Qt::MouseButton::ExtraButton2, AzFramework::InputDeviceMouse::Button::Other2 },
} };
}
// Currently this is only set for modifier keys.
// This should only be expanded sparingly, any keys handled here will not be bubbled up to the shortcut system.
// ex: If Key_S was here, the viewport would consume S key presses before the application could process a QAction with a Ctrl+S
// shortcut.
void QtEventToAzInputMapper::InitializeHighPriorityKeys()
{
m_highPriorityKeys = { Qt::Key_Alt, Qt::Key_Control, Qt::Key_Shift, Qt::Key_Super_L, Qt::Key_Super_R };
}
QtEventToAzInputMapper::EditorQtKeyboardDevice::EditorQtKeyboardDevice(AzFramework::InputDeviceId id)
: AzFramework::InputDeviceKeyboard(id)
{
// Disable all platform native processing in favor of our Qt event handling
SetImplementation(nullptr);
}
QtEventToAzInputMapper::EditorQtMouseDevice::EditorQtMouseDevice(AzFramework::InputDeviceId id)
: AzFramework::InputDeviceMouse(id)
{
// Disable all platform native processing in favor of our Qt event handling
SetImplementation(nullptr);
}
QtEventToAzInputMapper::QtEventToAzInputMapper(QWidget* sourceWidget, int syntheticDeviceId)
: QObject(sourceWidget)
, m_sourceWidget(sourceWidget)
, m_keyboardModifiers(AZStd::make_shared<AzFramework::ModifierKeyStates>())
, m_cursorPosition(AZStd::make_shared<AzFramework::InputChannel::PositionData2D>())
{
InitializeKeyMappings();
InitializeMouseButtonMappings();
InitializeHighPriorityKeys();
// Add an arbitrary offset to our device index to avoid collision with real physical device index.
// We still have to use the keyboard and mouse device channel names because input channels are only addressed
// by their own name and their device index, so overlapping input channels between devices would conflict.
constexpr AZ::u32 syntheticDeviceOffset = 1000;
const AzFramework::InputDeviceId keyboardDeviceId(
AzFramework::InputDeviceKeyboard::Id.GetName(), syntheticDeviceId + syntheticDeviceOffset);
const AzFramework::InputDeviceId mouseDeviceId(
AzFramework::InputDeviceMouse::Id.GetName(), syntheticDeviceId + syntheticDeviceOffset);
m_keyboardDevice = AZStd::make_unique<EditorQtKeyboardDevice>(keyboardDeviceId);
m_mouseDevice = AZStd::make_unique<EditorQtMouseDevice>(mouseDeviceId);
AddChannels(m_keyboardDevice->m_allChannelsById);
AddChannels(m_mouseDevice->m_allChannelsById);
// Install a global event filter to ensure we don't miss mouse and key release events.
QApplication::instance()->installEventFilter(this);
}
bool QtEventToAzInputMapper::HandlesInputEvent(const AzFramework::InputChannel& channel) const
{
const AzFramework::InputChannelId& channelId = channel.GetInputChannelId();
if (channelId == AzFramework::InputDeviceMouse::Movement::X || channelId == AzFramework::InputDeviceMouse::Movement::Y)
{
return false;
}
// We map keyboard and mouse events from Qt, so flag all events coming from those devices
// as handled by our synthetic event system.
const AzFramework::InputDeviceId& deviceId = channel.GetInputDevice().GetInputDeviceId();
return deviceId.GetNameCrc32() == AzFramework::InputDeviceMouse::Id.GetNameCrc32() ||
deviceId.GetNameCrc32() == AzFramework::InputDeviceKeyboard::Id.GetNameCrc32();
}
void QtEventToAzInputMapper::SetEnabled(bool enabled)
{
m_enabled = enabled;
if (!enabled)
{
// Send an internal focus change event to reset our input state to fresh if we're disabled.
HandleFocusChange(nullptr);
}
}
bool QtEventToAzInputMapper::eventFilter(QObject* object, QEvent* event)
{
// Abort if processing isn't enabled.
if (!m_enabled)
{
return false;
}
// Because there's no "end" to mouse movement and wheel events, we reset mouse movement channels that have been opened
// during the next processed non-mouse event.
if (m_mouseChannelsNeedUpdate && event->type() != QEvent::Type::MouseMove && event->type() != QEvent::Type::Wheel)
{
m_cursorPosition->m_normalizedPositionDelta = AZ::Vector2::CreateZero();
ProcessPendingMouseEvents();
m_mouseChannelsNeedUpdate = false;
}
// Only accept mouse & key release events that originate from an object that is not our target widget,
// as we don't want to erroneously intercept user input meant for another component.
if (object != m_sourceWidget && event->type() != QEvent::Type::KeyRelease && event->type() != QEvent::Type::MouseButtonRelease)
{
return false;
}
// If our focus changes, go ahead and reset all input devices.
if (event->type() == QEvent::FocusIn || event->type() == QEvent::FocusOut)
{
HandleFocusChange(event);
}
// Map key events to input channels.
// ShortcutOverride is used in lieu of KeyPress for high priority input channels like Alt
// that need to be accepted and stopped before they bubble up and cause unintended behavior.
else if (
event->type() == QEvent::Type::KeyPress || event->type() == QEvent::Type::KeyRelease ||
event->type() == QEvent::Type::ShortcutOverride)
{
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
HandleKeyEvent(keyEvent);
}
// Map mouse events to input channels.
else if (event->type() == QEvent::Type::MouseButtonPress || event->type() == QEvent::Type::MouseButtonRelease || event->type() == QEvent::Type::MouseButtonDblClick)
{
QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
HandleMouseButtonEvent(mouseEvent);
}
// Map mouse movement to the movement input channels.
// This includes SystemCursorPosition alongside Movement::X and Movement::Y.
else if (event->type() == QEvent::Type::MouseMove)
{
QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
HandleMouseMoveEvent(mouseEvent);
}
// Map wheel events to the mouse Z movement channel.
else if (event->type() == QEvent::Type::Wheel)
{
QWheelEvent* wheelEvent = static_cast<QWheelEvent*>(event);
HandleWheelEvent(wheelEvent);
}
return false;
}
void QtEventToAzInputMapper::NotifyUpdateChannelIfNotIdle(const AzFramework::InputChannel* channel, QEvent* event)
{
if (channel->GetState() != AzFramework::InputChannel::State::Idle)
{
emit InputChannelUpdated(channel, event);
}
}
void QtEventToAzInputMapper::ProcessPendingMouseEvents()
{
auto systemCursorChannel =
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::SystemCursorPosition);
auto mouseWheelChannel =
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::Movement::Z);
systemCursorChannel->ProcessRawInputEvent(m_cursorPosition->m_normalizedPositionDelta.GetLength());
mouseWheelChannel->ProcessRawInputEvent(0.f);
NotifyUpdateChannelIfNotIdle(systemCursorChannel, nullptr);
NotifyUpdateChannelIfNotIdle(mouseWheelChannel, nullptr);
}
void QtEventToAzInputMapper::HandleMouseButtonEvent(QMouseEvent* mouseEvent)
{
const Qt::MouseButton button = mouseEvent->button();
if (auto buttonIt = m_mouseButtonMappings.find(button); buttonIt != m_mouseButtonMappings.end())
{
auto buttonChannel = GetInputChannel<AzFramework::InputChannelDigitalWithSharedPosition2D>(buttonIt->second);
if (buttonChannel)
{
if (mouseEvent->type() != QEvent::Type::MouseButtonRelease)
{
buttonChannel->UpdateState(true);
}
else
{
buttonChannel->UpdateState(false);
}
NotifyUpdateChannelIfNotIdle(buttonChannel, mouseEvent);
}
}
}
void QtEventToAzInputMapper::HandleMouseMoveEvent(QMouseEvent* mouseEvent)
{
const QPoint mousePos = mouseEvent->pos();
const float normalizedX = aznumeric_cast<float>(mousePos.x()) / aznumeric_cast<float>(m_sourceWidget->width());
const float normalizedY = aznumeric_cast<float>(mousePos.y()) / aznumeric_cast<float>(m_sourceWidget->height());
const AZ::Vector2 normalizedPosition(normalizedX, normalizedY);
m_cursorPosition->m_normalizedPositionDelta = normalizedPosition - m_cursorPosition->m_normalizedPosition;
m_cursorPosition->m_normalizedPosition = normalizedPosition;
ProcessPendingMouseEvents();
m_mouseChannelsNeedUpdate = true;
}
void QtEventToAzInputMapper::HandleKeyEvent(QKeyEvent* keyEvent)
{
// Ignore key repeat events, they're unrelated to actual physical button presses.
if (keyEvent->isAutoRepeat())
{
return;
}
const Qt::Key key = static_cast<Qt::Key>(keyEvent->key());
// For ShortcutEvent, only continue processing if we're in the HighPriorityKeys set.
if (keyEvent->type() != QEvent::Type::ShortcutOverride || m_highPriorityKeys.find(key) != m_highPriorityKeys.end())
{
if (auto keyIt = m_keyMappings.find(key); keyIt != m_keyMappings.end())
{
auto keyChannel = GetInputChannel<AzFramework::InputChannelDigitalWithSharedModifierKeyStates>(keyIt->second);
if (keyChannel)
{
if (keyEvent->type() == QEvent::Type::KeyPress || keyEvent->type() == QEvent::Type::ShortcutOverride)
{
keyChannel->UpdateState(true);
}
else
{
keyChannel->UpdateState(false);
}
NotifyUpdateChannelIfNotIdle(keyChannel, keyEvent);
}
}
}
}
void QtEventToAzInputMapper::HandleWheelEvent(QWheelEvent* wheelEvent)
{
auto cursorZChannel =
GetInputChannel<AzFramework::InputChannelDeltaWithSharedPosition2D>(AzFramework::InputDeviceMouse::Movement::Z);
const QPoint angleDelta = wheelEvent->angleDelta();
// Check both angles, as the alt modifier can change the wheel direction.
int wheelAngle = angleDelta.x();
if (wheelAngle == 0)
{
wheelAngle = angleDelta.y();
}
cursorZChannel->ProcessRawInputEvent(aznumeric_cast<float>(wheelAngle));
NotifyUpdateChannelIfNotIdle(cursorZChannel, wheelEvent);
m_mouseChannelsNeedUpdate = true;
}
void QtEventToAzInputMapper::HandleFocusChange(QEvent* event)
{
for (auto& channelData : m_channels)
{
// If resetting the input device changed the channel state, submit it to the mapped channel list
// for processing.
if (channelData.second->IsActive())
{
channelData.second->UpdateState(false);
NotifyUpdateChannelIfNotIdle(channelData.second, event);
}
}
m_mouseChannelsNeedUpdate = false;
}
} // namespace AzToolsFramework
@@ -0,0 +1,152 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzFramework/Input/Channels/InputChannel.h>
#include <AzFramework/Input/Channels/InputChannelDeltaWithSharedPosition2D.h>
#include <AzFramework/Input/Channels/InputChannelDigitalWithSharedModifierKeyStates.h>
#include <AzFramework/Input/Channels/InputChannelDigitalWithSharedPosition2D.h>
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
#include <QEvent>
#include <QObject>
#endif //! defined(Q_MOC_RUN)
class QWidget;
class QKeyEvent;
class QMouseEvent;
class QWheelEvent;
namespace AzToolsFramework
{
//! Maps events from the Qt input system to synthetic InputChannels in AzFramework
//! that can be used by AzFramework::ViewportControllers.
class QtEventToAzInputMapper final : public QObject
{
Q_OBJECT
public:
QtEventToAzInputMapper(QWidget* sourceWidget, int syntheticDeviceId = 0);
~QtEventToAzInputMapper() = default;
//! Queries whether a given input channel has a synthetic equivalent mapped
//! by this system.
//! \returns true if the channel is handled by MapQtEventToAzInput.
bool HandlesInputEvent(const AzFramework::InputChannel& channel) const;
//! Sets whether or not this input mapper should be updating its input channels from Qt events.
void SetEnabled(bool enabled);
// QObject overrides...
bool eventFilter(QObject* object, QEvent* event) override;
signals:
//! This signal fires whenever the state of the specified input channel changes.
//! This is determined by Qt events dispatched to the source widget.
//! \param channel The AZ input channel that has been updated.
//! \param event The underlying Qt event that triggered this change, if applicable.
void InputChannelUpdated(const AzFramework::InputChannel* channel, QEvent* event);
private:
// Gets an input channel of the specified type by ID.
template<class TInputChannel>
TInputChannel* GetInputChannel(const AzFramework::InputChannelId& id)
{
auto channelIt = m_channels.find(id);
if (channelIt != m_channels.end())
{
return static_cast<TInputChannel*>(channelIt->second);
}
return nullptr;
}
// Adds channels from the specified channel container to our input channel ID -> input channel lookup table.
// Used for rapid lookup.
template <class TContainer>
void AddChannels(const TContainer& container)
{
for (const auto& channelData : container)
{
// Break const as we're taking these input channels from devices we own.
m_channels.emplace(channelData.first, const_cast<AzFramework::InputChannel*>(channelData.second));
}
}
// Our synthetic Keyboard device, does no internal keyboard handling and instead listens to this class for updates.
class EditorQtKeyboardDevice : public AzFramework::InputDeviceKeyboard
{
public:
EditorQtKeyboardDevice(AzFramework::InputDeviceId id);
friend class QtEventToAzInputMapper;
};
// Our synthetic Mouse device, does no internal keyboard handling and instead listens to this class for updates.
class EditorQtMouseDevice : public AzFramework::InputDeviceMouse
{
public:
EditorQtMouseDevice(AzFramework::InputDeviceId id);
friend class QtEventToAzInputMapper;
};
// Emits InputChannelUpdated if channel has transitioned in state (i.e. has gone from active to inactive or vice versa).
void NotifyUpdateChannelIfNotIdle(const AzFramework::InputChannel* channel, QEvent* event);
// Processes any pending mouse movement events, this allows mouse movement channels to close themselves.
void ProcessPendingMouseEvents();
// Handle mouse click events.
void HandleMouseButtonEvent(QMouseEvent* mouseEvent);
// Handle mouse move events.
void HandleMouseMoveEvent(QMouseEvent* mouseEvent);
// Handles key press / release events (or ShortcutOverride events for keys listed in m_highPriorityKeys).
void HandleKeyEvent(QKeyEvent* keyEvent);
// Handles mouse wheel events.
void HandleWheelEvent(QWheelEvent* wheelEvent);
// Handles focus change events.
void HandleFocusChange(QEvent* event);
// Populates m_keyMappings.
void InitializeKeyMappings();
// Populates m_mouseButtonMappings.
void InitializeMouseButtonMappings();
// Populates m_highPriorityKeys.
void InitializeHighPriorityKeys();
// The current keyboard modifier state used by our synthetic key input channels.
AZStd::shared_ptr<AzFramework::ModifierKeyStates> m_keyboardModifiers;
// The current normalized cursor position used by our synthetic system cursor event.
AZStd::shared_ptr<AzFramework::InputChannel::PositionData2D> m_cursorPosition;
// A lookup table for Qt key -> AZ input channel.
AZStd::unordered_map<Qt::Key, AzFramework::InputChannelId> m_keyMappings;
// A lookup table for Qt mouse button -> AZ input channel.
AZStd::unordered_map<Qt::MouseButton, AzFramework::InputChannelId> m_mouseButtonMappings;
// A set of high priority keys that need to be processed at the ShortcutOverride level instead of the
// KeyEvent level. This prevents e.g. the main menu bar from processing a press of the "alt" key when the
// viewport consumes the event.
AZStd::unordered_set<Qt::Key> m_highPriorityKeys;
// A lookup table for AZ input channel ID -> physical input channel on our mouse or keyboard device.
AZStd::unordered_map<AzFramework::InputChannelId, AzFramework::InputChannel*> m_channels;
// The source widget to map events from, used to calculate the relative mouse position within the widget bounds.
QWidget* m_sourceWidget;
// Flags when mouse movement channels have been opened and may need to be closed (as there are no movement ended events).
bool m_mouseChannelsNeedUpdate = false;
// Flags whether or not Qt events should currently be processed.
bool m_enabled = true;
// Our viewport-specific AZ devices. We control their internal input channel states.
AZStd::unique_ptr<EditorQtMouseDevice> m_mouseDevice;
AZStd::unique_ptr<EditorQtKeyboardDevice> m_keyboardDevice;
};
} // namespace AzToolsFramework
@@ -151,6 +151,12 @@ namespace LegacyFramework
specializations.Append("tools");
}
void Application::CreateReflectionManager()
{
AZ::ComponentApplication::CreateReflectionManager();
GetSerializeContext()->CreateEditContext();
}
int Application::Run(const ApplicationDesc& desc)
{
if (!AZ::AllocatorInstance<AZ::OSAllocator>::IsReady())
@@ -56,6 +56,8 @@ namespace LegacyFramework
virtual int Run(const ApplicationDesc& desc);
Application();
void CreateReflectionManager() override;
protected:
// ------------------------------------------------------------------
@@ -724,6 +724,8 @@ set(FILES
PythonTerminal/ScriptTermDialog.cpp
PythonTerminal/ScriptTermDialog.h
PythonTerminal/ScriptTermDialog.ui
Input/QtEventToAzInputManager.h
Input/QtEventToAzInputManager.cpp
)
# Prevent the following files from being grouped in UNITY builds
@@ -6,7 +6,7 @@
*/
#import <UIKit/UIKit.h>
#include <AzCore/Math/Vector2.h>
int main(int argc, char* argv[])
{
@@ -122,6 +122,8 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC
FOLDER ${project_name}
)
# After ensuring that we correctly support DPI scaling, this should be switched to "PerMonitor"
set_property(TARGET ${project_name}.GameLauncher APPEND PROPERTY VS_DPI_AWARE "OFF")
if(LY_DEFAULT_PROJECT_PATH)
set_property(TARGET ${project_name}.GameLauncher APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${LY_DEFAULT_PROJECT_PATH}\"")
endif()
+1 -1
View File
@@ -1043,7 +1043,7 @@ string GetUniqueLogFileName(string logFileName)
logFileNamePrefix = logFileName.substr(0, extensionIndex);
}
logFileName.Format("%s(%d)%s", logFileNamePrefix.c_str(), instance, logFileExtension.c_str());
logFileName = AZStd::string::format("%s(%d)%s", logFileNamePrefix.c_str(), instance, logFileExtension.c_str()).c_str();
return logFileName;
}
@@ -346,7 +346,8 @@ namespace TestImpact
return orphans;
}
ChangeDependencyList DynamicDependencyMap::ApplyAndResoveChangeList(const ChangeList& changeList)
ChangeDependencyList DynamicDependencyMap::ApplyAndResoveChangeList(
const ChangeList& changeList, Policy::IntegrityFailure integrityFailurePolicy)
{
AZStd::vector<SourceDependency> createDependencies;
AZStd::vector<SourceDependency> updateDependencies;
@@ -364,11 +365,15 @@ namespace TestImpact
{
if (sourceDependency->GetNumCoveringTestTargets())
{
const AZStd::string msg = AZStd::string::format("The newly-created file %s belongs to a build target yet "
const AZStd::string msg = AZStd::string::format("The newly-created file '%s' belongs to a build target yet "
"still has coverage data in the source covering test list implying that a delete CRUD operation has been "
"missed, thus the integrity of the source covering test list has been compromised", createdFile.c_str());
"missed, thus the integrity of the source covering test list has been compromised.", createdFile.c_str());
AZ_Error("File Creation", false, msg.c_str());
throw DependencyException(msg);
if (integrityFailurePolicy == Policy::IntegrityFailure::Abort)
{
throw DependencyException(msg);
}
}
if (sourceDependency->GetNumParentTargets())
@@ -418,18 +423,26 @@ namespace TestImpact
{
if (sourceDependency->GetNumCoveringTestTargets())
{
const AZStd::string msg = AZStd::string::format("The deleted file %s still belongs to a build target and still "
const AZStd::string msg = AZStd::string::format("The deleted file '%s' still belongs to a build target and still "
"has coverage data in the source covering test list, implying that the integrity of both the source to target "
"mappings and the source covering test list has been compromised", deletedFile.c_str());
"mappings and the source covering test list has been compromised.", deletedFile.c_str());
AZ_Error("File Delete", false, msg.c_str());
throw DependencyException(msg);
if (integrityFailurePolicy == Policy::IntegrityFailure::Abort)
{
throw DependencyException(msg);
}
}
else
{
const AZStd::string msg = AZStd::string::format("The deleted file %s still belongs to a build target implying "
"that the integrity of the source to target mappings has been compromised", deletedFile.c_str());
const AZStd::string msg = AZStd::string::format("The deleted file '%s' still belongs to a build target implying "
"that the integrity of the source to target mappings has been compromised.", deletedFile.c_str());
AZ_Error("File Delete", false, msg.c_str());
throw DependencyException(msg);
if (integrityFailurePolicy == Policy::IntegrityFailure::Abort)
{
throw DependencyException(msg);
}
}
}
else
@@ -8,6 +8,7 @@
#pragma once
#include <TestImpactFramework/TestImpactChangeList.h>
#include <TestImpactFramework/TestImpactTestSequence.h>
#include <Artifact/Static/TestImpactProductionTargetDescriptor.h>
#include <Artifact/Static/TestImpactTestTargetDescriptor.h>
@@ -91,8 +92,10 @@ namespace TestImpact
//! Applies the specified change list to the dependency map and resolves the change list to a change dependency list
//! containing the updated source dependencies for each source file in the change list.
//! @param changeList The change list to apply and resolve.
//! @param integrityFailurePolicy The policy to use for handling integrity errors in the source dependency map.
//! @returns The change list as resolved to the appropriate source dependencies.
[[nodiscard]] ChangeDependencyList ApplyAndResoveChangeList(const ChangeList& changeList);
[[nodiscard]] ChangeDependencyList ApplyAndResoveChangeList(
const ChangeList& changeList, Policy::IntegrityFailure integrityFailurePolicy);
//! Removes the specified test target from all source coverage.
void RemoveTestTargetFromSourceCoverage(const TestTarget* testTarget);
@@ -205,7 +205,7 @@ namespace TestImpact
AZStd::vector<const TestTarget*> discardedTestTargets;
// Select and prioritize the test targets pertinent to this change list
const auto changeDependencyList = m_dynamicDependencyMap->ApplyAndResoveChangeList(changeList);
const auto changeDependencyList = m_dynamicDependencyMap->ApplyAndResoveChangeList(changeList, m_integrationFailurePolicy);
const auto selectedTestTargets = m_testSelectorAndPrioritizer->SelectTestTargets(changeDependencyList, testPrioritizationPolicy);
// Populate a set with the selected test targets so that we can infer the discarded test target not selected for this change list