diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_test_utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_test_utils.py index 3d4d9ea419..54bc118f48 100644 --- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_test_utils.py +++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/hydra_test_utils.py @@ -81,7 +81,8 @@ def launch_and_validate_results(request, test_directory, editor, editor_script, def launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines, null_renderer=True, - port_listener_timeout=120, log_monitor_timeout=300, remote_console_port=4600): + port_listener_timeout=120, log_monitor_timeout=300, remote_console_port=4600, + launch_ap=True): """ Runs the launcher with the specified level, and monitors Game.log for expected lines. :param launcher: Configured launcher object to run test against. @@ -92,6 +93,7 @@ def launch_and_validate_results_launcher(launcher, level, remote_console_instanc :param port_listener_timeout: Timeout for verifying successful connection to Remote Console. :param log_monitor_timeout: Timeout for monitoring for lines in Game.log :param remote_console_port: The port used to communicate with the Remote Console. + :param launch_ap: Whether or not to launch AP. Defaults to True. """ def _check_for_listening_port(port): @@ -110,7 +112,7 @@ def launch_and_validate_results_launcher(launcher, level, remote_console_instanc launcher.args.extend(["-rhi=Null"]) # Start the Launcher - with launcher.start(): + with launcher.start(launch_ap=launch_ap): # Ensure Remote Console can be reached waiter.wait_for( diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/largeworlds/CMakeLists.txt index b3030e84ac..f1299ddc2d 100644 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/CMakeLists.txt @@ -14,8 +14,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_ NAME AutomatedTesting::DynamicVegetationTests_Main TEST_SERIAL TEST_SUITE main - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "not SUITE_sandbox and not SUITE_periodic and not SUITE_benchmark" + PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Main.py RUNTIME_DEPENDENCIES AZ::AssetProcessor Legacy::Editor @@ -27,104 +26,33 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_ ly_add_pytest( - NAME AutomatedTesting::DynamicVegetationTests_Sandbox + NAME AutomatedTesting::DynamicVegetationTests_Periodic TEST_SERIAL - TEST_SUITE sandbox - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "SUITE_sandbox" + TEST_SUITE periodic + PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Periodic.py RUNTIME_DEPENDENCIES AZ::AssetProcessor Legacy::Editor + AutomatedTesting.Assets AutomatedTesting.GameLauncher - AutomatedTesting.Assets COMPONENT LargeWorlds ) ly_add_pytest( - NAME AutomatedTesting::DynamicVegetationFilterTests_Periodic + NAME AutomatedTesting::DynamicVegetationTests_Main_Optimized TEST_SERIAL - TEST_SUITE periodic - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "SUITE_periodic and dynveg_filter" + TEST_SUITE main + PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Main_Optimized.py RUNTIME_DEPENDENCIES - AZ::AssetProcessor - Legacy::Editor - AutomatedTesting.Assets + AZ::AssetProcessor + Legacy::Editor + AutomatedTesting.Assets + AutomatedTesting.GameLauncher COMPONENT LargeWorlds ) - ly_add_pytest( - NAME AutomatedTesting::DynamicVegetationModifierTests_Periodic - TEST_SERIAL - TEST_SUITE periodic - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "SUITE_periodic and dynveg_modifier" - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - Legacy::Editor - AutomatedTesting.Assets - COMPONENT - LargeWorlds - ) - - ly_add_pytest( - NAME AutomatedTesting::DynamicVegetationRegressionTests_Periodic - TEST_SERIAL - TEST_SUITE periodic - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "SUITE_periodic and dynveg_regression" - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - Legacy::Editor - AutomatedTesting.Assets - COMPONENT - LargeWorlds - ) - - ly_add_pytest( - NAME AutomatedTesting::DynamicVegetationAreaTests_Periodic - TEST_SERIAL - TEST_SUITE periodic - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "SUITE_periodic and dynveg_area" - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - Legacy::Editor - AutomatedTesting.Assets - COMPONENT - LargeWorlds - ) - - ly_add_pytest( - NAME AutomatedTesting::DynamicVegetationMiscTests_Periodic - TEST_SERIAL - TEST_SUITE periodic - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "SUITE_periodic and dynveg_misc" - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - Legacy::Editor - AutomatedTesting.Assets - COMPONENT - LargeWorlds - ) - - ly_add_pytest( - NAME AutomatedTesting::DynamicVegetationSurfaceTagTests_Periodic - TEST_SERIAL - TEST_SUITE periodic - PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg - PYTEST_MARKS "SUITE_periodic and dynveg_surfacetagemitter" - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - Legacy::Editor - AutomatedTesting.Assets - COMPONENT - LargeWorlds - ) - ## LandscapeCanvas ## ly_add_pytest( diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude.py index 928d38ac5a..e404624c93 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude.py @@ -5,119 +5,119 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C4814463 - Altitude Filter overrides function as expected -C4847477 - Altitude Min/Max can be manually set -""" -import os -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + prefilter_instance_count = ( + "Pre-filter instance counts are accurate", + "Unexpected number of pre-filter instances found" + ) + postfilter_instance_count = ( + "Post-filter instance counts are accurate", + "Unexpected number of post-filter instances found" + ) + postfilter_overrides_instance_count = ( + "Override instance counts are accurate", + "Unexpected number of override instances found" + ) -class TestAltitudeFilterComponentAndOverrides(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="AltitudeFilterComponentAndOverrides", args=["level"]) +def AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude(): + """ + Summary: + A new level is created. A spawner entity is added, along with a planting surface at 32 on Z, and another at 36 + on Z. An Altitude Filter is added to the spawner entity, and Altitude Min/Max values are set. Instance counts + are validated. The same test is then performed for Altitude Filter overrides. - def run_test(self): - """ - Summary: - A new level is created. A spawner entity is added, along with a planting surface at 32 on Z, and another at 36 - on Z. An Altitude Filter is added to the spawner entity, and Altitude Min/Max values are set. Instance counts - are validated. The same test is then performed for Altitude Filter overrides. + Expected Behavior: + Instances are only spawned within the specified altitude ranges. - Expected Behavior: - Instances are only spawned within the specified altitude ranges. + Test Steps: + 1) Open a simple level + 2) Create an instance spawner entity + 3) Create surfaces to plant on, one at 32 on Z and another at 36 on Z. + 4) Initial instance counts pre-filter are verified. + 5) Altitude Min/Max is set on the Vegetation Altitude Filter component. + 6) Instance counts post-filter are verified. + 7) Altitude Min/Max is set on descriptor overrides. + 8) Instance counts post-filter are verified. - Test Steps: - 1) Create a new level - 2) Create an instance spawner entity - 3) Create surfaces to plant on, one at 32 on Z and another at 36 on Z. - 4) Initial instance counts pre-filter are verified. - 5) Altitude Min/Max is set on the Vegetation Altitude Filter component. - 6) Instance counts post-filter are verified. - 7) Altitude Min/Max is set on descriptor overrides. - 8) Instance counts post-filter are verified. + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 32.0, 32.0, 32.0, asset_path) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Add a Vegetation Altitude Filter - spawner_entity.add_component("Vegetation Altitude Filter") + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 3) Add surfaces to plant on - dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) - elevated_surface_center_point = math.Vector3(512.0, 512.0, 36.0) - dynveg.create_surface_entity("Planting Surface Elevated", elevated_surface_center_point, 32.0, 32.0, 1.0) + # 2) Create a new entity with required vegetation area components + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 32.0, 32.0, 32.0, asset_path) - # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + # Add a Vegetation Altitude Filter + spawner_entity.add_component("Vegetation Altitude Filter") - # 4) Verify initial instance counts pre-filter - num_expected = (40 * 40) * 2 # 20 instances per 16m per side x 2 surfaces - spawner_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and spawner_success + # 3) Add surfaces to plant on + dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) + elevated_surface_center_point = math.Vector3(512.0, 512.0, 36.0) + dynveg.create_surface_entity("Planting Surface Elevated", elevated_surface_center_point, 32.0, 32.0, 1.0) - # 5) Set min/max vegetation altitude, instances should now only appear between 35-37m on the Z-axis - spawner_entity.get_set_test(3, "Configuration|Altitude Min", 35) - spawner_entity.get_set_test(3, "Configuration|Altitude Max", 37) + # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) - # 6) Validate expected instance counts - num_expected = 40 * 40 # Instances should now only plant on the elevated surface - altitude_min_max_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and altitude_min_max_success + # 4) Verify initial instance counts pre-filter + num_expected = (40 * 40) * 2 # 20 instances per 16m per side x 2 surfaces + spawner_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.prefilter_instance_count, spawner_success) - # Resize Spawner Entity's Box Shape component to allow monitoring for a different instance count - box_size = math.Vector3(16.0, 16.0, 16.0) - spawner_entity.get_set_test(1, "Box Shape|Box Configuration|Dimensions", box_size) + # 5) Set min/max vegetation altitude, instances should now only appear between 35-37m on the Z-axis + spawner_entity.get_set_test(3, "Configuration|Altitude Min", 35) + spawner_entity.get_set_test(3, "Configuration|Altitude Max", 37) - # 7) Allow overrides on Altitude Filter and set Altitude Filter Min/Max overrides on descriptor - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Altitude Filter|Override Enabled", True) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Altitude Filter|Min", 35) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Altitude Filter|Max", 37) + # 6) Validate expected instance counts + num_expected = 40 * 40 # Instances should now only plant on the elevated surface + altitude_min_max_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.postfilter_instance_count, altitude_min_max_success) - # 8) Validate expected instances at specified elevations - num_expected = 20 * 20 # 20 instances per 16m per side - overrides_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and overrides_success + # Resize Spawner Entity's Box Shape component to allow monitoring for a different instance count + box_size = math.Vector3(16.0, 16.0, 16.0) + spawner_entity.get_set_test(1, "Box Shape|Box Configuration|Dimensions", box_size) + + # 7) Allow overrides on Altitude Filter and set Altitude Filter Min/Max overrides on descriptor + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Altitude Filter|Override Enabled", True) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Altitude Filter|Min", 35) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Altitude Filter|Max", 37) + + # 8) Validate expected instances at specified elevations + num_expected = 20 * 20 # 20 instances per 16m per side + overrides_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.postfilter_overrides_instance_count, overrides_success) -test = TestAltitudeFilterComponentAndOverrides() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_FilterStageToggle.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_FilterStageToggle.py index 2ef72f72eb..3fc6a0afde 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_FilterStageToggle.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_FilterStageToggle.py @@ -5,90 +5,88 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.bus as bus -import azlmbr.components as components -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + preprocess_instance_count = ( + "Pre-process instance counts are accurate", + "Unexpected number of pre-process instances found" + ) + postprocess_instance_count = ( + "Post-process instance counts are accurate", + "Unexpected number of post-process instances found" + ) -class TestAltitudeFilterFilterStageToggle(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="AltitudeFilter_FilterStageToggle", args=["level"]) +def AltitudeFilter_FilterStageToggle(): + """ + Summary: + Filter Stage toggle affects final vegetation position - def run_test(self): - """ - Summary: - Filter Stage toggle affects final vegetation position + Expected Result: + Vegetation instances plant differently depending on the Filter Stage setting. + PostProcess should cause some number of plants that appear above and below the desired altitude range to disappear. - Expected Result: - Vegetation instances plant differently depending on the Filter Stage setting. - PostProcess should cause some number of plants that appear above and below the desired altitude range to disappear. + :return: None + """ - :return: None - """ + import os - PREPROCESS_INSTANCE_COUNT = 44 - POSTPROCESS_INSTANCE_COUNT = 34 + import azlmbr.legacy.general as general + import azlmbr.math as math - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - general.set_current_view_position(512.0, 480.0, 38.0) + PREPROCESS_INSTANCE_COUNT = 44 + POSTPROCESS_INSTANCE_COUNT = 34 - # Create basic vegetation entity - position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - vegetation = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 16.0, asset_path) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + general.set_current_view_position(512.0, 480.0, 38.0) - # Add a Vegetation Altitude Filter to the vegetation area entity - vegetation.add_component("Vegetation Altitude Filter") + # Create basic vegetation entity + position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + vegetation = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 16.0, asset_path) - # Create Surface for instances to plant on - dynveg.create_surface_entity("Surface_Entity_Parent", position, 16.0, 16.0, 1.0) + # Add a Vegetation Altitude Filter to the vegetation area entity + vegetation.add_component("Vegetation Altitude Filter") - # Add entity with Mesh to replicate creation of hills - hill_entity = dynveg.create_mesh_surface_entity_with_slopes("hill", position, 10.0) + # Create Surface for instances to plant on + dynveg.create_surface_entity("Surface_Entity_Parent", position, 16.0, 16.0, 1.0) - # Set a Min Altitude of 38 and Max of 40 in Vegetation Altitude Filter - vegetation.get_set_test(3, "Configuration|Altitude Min", 38.0) - vegetation.get_set_test(3, "Configuration|Altitude Max", 40.0) + # Add entity with Mesh to replicate creation of hills + hill_entity = dynveg.create_mesh_surface_entity_with_slopes("hill", position, 10.0) - # Create a new entity as a child of the vegetation area entity with Random Noise Gradient Generator, Gradient - # Transform Modifier, and Box Shape component - random_noise = hydra.Entity("random_noise") - random_noise.create_entity(position, ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]) - random_noise.set_test_parent_entity(vegetation) + # Set a Min Altitude of 38 and Max of 40 in Vegetation Altitude Filter + vegetation.get_set_test(3, "Configuration|Altitude Min", 38.0) + vegetation.get_set_test(3, "Configuration|Altitude Max", 40.0) - # Add a Vegetation Position Modifier to the vegetation area entity. - vegetation.add_component("Vegetation Position Modifier") + # Create a new entity as a child of the vegetation area entity with Random Noise Gradient Generator, Gradient + # Transform Modifier, and Box Shape component + random_noise = hydra.Entity("random_noise") + random_noise.create_entity(position, ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]) + random_noise.set_test_parent_entity(vegetation) - # Pin the Random Noise entity to the Gradient Entity Id field of the Position Modifier's Gradient X - vegetation.get_set_test(4, "Configuration|Position X|Gradient|Gradient Entity Id", random_noise.id) + # Add a Vegetation Position Modifier to the vegetation area entity. + vegetation.add_component("Vegetation Position Modifier") - # Toggle between PreProcess and PostProcess in Vegetation Altitude Filter - vegetation.get_set_test(3, "Configuration|Filter Stage", 1) - result = self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 30.0, PREPROCESS_INSTANCE_COUNT), 2.0) - self.log(f"Vegetation instances count equal to expected value for PREPROCESS filter stage: {result}") - vegetation.get_set_test(3, "Configuration|Filter Stage", 2) - result = self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 30.0, POSTPROCESS_INSTANCE_COUNT), 2.0) - self.log(f"Vegetation instances count equal to expected value for POSTPROCESS filter stage: {result}") + # Pin the Random Noise entity to the Gradient Entity Id field of the Position Modifier's Gradient X + vegetation.get_set_test(4, "Configuration|Position X|Gradient|Gradient Entity Id", random_noise.id) + + # Toggle between PreProcess and PostProcess in Vegetation Altitude Filter + vegetation.get_set_test(3, "Configuration|Filter Stage", 1) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 30.0, PREPROCESS_INSTANCE_COUNT), 2.0) + Report.result(Tests.preprocess_instance_count, result) + vegetation.get_set_test(3, "Configuration|Filter Stage", 2) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 30.0, POSTPROCESS_INSTANCE_COUNT), 2.0) + Report.result(Tests.postprocess_instance_count, result) -test = TestAltitudeFilterFilterStageToggle() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(AltitudeFilter_FilterStageToggle) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude.py index 8139ec5cac..bcd42b7fbb 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude.py @@ -5,104 +5,105 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + prefilter_instance_count = ( + "Pre-filter instance counts are accurate", + "Unexpected number of pre-filter instances found" + ) + postfilter_instance_count = ( + "Post-filter instance counts are accurate", + "Unexpected number of post-filter instances found" + ) -class TestAltitudeFilterShapeSample(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="AltitudeFilterShapeSample", args=["level"]) +def AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude(): + """ + Summary: + A new level is created. A spawner entity is added, along with a planting surface at 32 on Z, and another at 36 + on Z. An Altitude Filter is added to the spawner entity, and set to sample a shape entity. Instance counts are + validated. - def run_test(self): - """ - Summary: - A new level is created. A spawner entity is added, along with a planting surface at 32 on Z, and another at 36 - on Z. An Altitude Filter is added to the spawner entity, and set to sample a shape entity. Instance counts are - validated. + Expected Behavior: + Instances are only spawned within the altitude range specified by the sampled shape. - Expected Behavior: - Instances are only spawned within the altitude range specified by the sampled shape. + Test Steps: + 1) Open a simple level + 2) Create an instance spawner entity + 3) Create surfaces to plant on, one at 32 on Z and another at 36 on Z. + 4) Initial instance counts pre-filter are verified. + 5) A new entity with shape is created, an sampled on the Vegetation Altitude Filter. + 6) Instance counts post-filter are verified. - Test Steps: - 1) Create a new level - 2) Create an instance spawner entity - 3) Create surfaces to plant on, one at 32 on Z and another at 36 on Z. - 4) Initial instance counts pre-filter are verified. - 5) A new entity with shape is created, an sampled on the Vegetation Altitude Filter. - 6) Instance counts post-filter are verified. + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 16.0, asset_path) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Add a Vegetation Altitude Filter - spawner_entity.add_component("Vegetation Altitude Filter") + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 3) Add surfaces to plant on - dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) - elevated_surface_center_point = math.Vector3(512.0, 512.0, 36.0) - dynveg.create_surface_entity("Planting Surface Elevated", elevated_surface_center_point, 32.0, 32.0, 1.0) + # 2) Create a new entity with required vegetation area components + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 16.0, asset_path) - # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + # Add a Vegetation Altitude Filter + spawner_entity.add_component("Vegetation Altitude Filter") - # 4) Verify initial instance counts pre-filter - num_expected = (20 * 20) * 2 # 20 instances per 16m per side x 2 surfaces - spawner_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and spawner_success + # 3) Add surfaces to plant on + dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) + elevated_surface_center_point = math.Vector3(512.0, 512.0, 36.0) + dynveg.create_surface_entity("Planting Surface Elevated", elevated_surface_center_point, 32.0, 32.0, 1.0) - # 5) Create a new entity with a shape at 36 on the Z-axis, and pin the entity to the Vegetation Altitude Filter - shape_sampler_center_point = math.Vector3(512.0, 512.0, 36.0) - shape_sampler = hydra.Entity("Shape Sampler") - shape_sampler.create_entity( - shape_sampler_center_point, - ["Box Shape"] - ) - if shape_sampler.id.IsValid(): - print(f"'{shape_sampler.name}' created") - spawner_entity.get_set_test(3, 'Configuration|Pin To Shape Entity Id', shape_sampler.id) + # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) - # 6) Validate expected instance counts - num_expected = 20 * 20 # Instances should now only plant on the elevated surface - sampler_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and sampler_success + # 4) Verify initial instance counts pre-filter + num_expected = (20 * 20) * 2 # 20 instances per 16m per side x 2 surfaces + spawner_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.prefilter_instance_count, spawner_success) + + # 5) Create a new entity with a shape at 36 on the Z-axis, and pin the entity to the Vegetation Altitude Filter + shape_sampler_center_point = math.Vector3(512.0, 512.0, 36.0) + shape_sampler = hydra.Entity("Shape Sampler") + shape_sampler.create_entity( + shape_sampler_center_point, + ["Box Shape"] + ) + if shape_sampler.id.IsValid(): + print(f"'{shape_sampler.name}' created") + spawner_entity.get_set_test(3, 'Configuration|Pin To Shape Entity Id', shape_sampler.id) + + # 6) Validate expected instance counts + num_expected = 20 * 20 # Instances should now only plant on the elevated surface + sampler_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.postfilter_instance_count, sampler_success) -test = TestAltitudeFilterShapeSample() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AreaComponentSlices_SliceCreationAndVisibilityToggle.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AreaComponentSlices_SliceCreationAndVisibilityToggle.py deleted file mode 100755 index 095024cca1..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AreaComponentSlices_SliceCreationAndVisibilityToggle.py +++ /dev/null @@ -1,125 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import sys - -import azlmbr.math as math -import azlmbr.legacy.general as general -import azlmbr.slice as slice -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.asset as asset -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg - - -class TestAreaComponentsSliceCreationAndVisibilityToggle(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__( - self, log_prefix="AreaComponentSlices_SliceCreationAndVisibilityToggle", args=["level"] - ) - - def run_test(self): - """ - Summary: - C2627900 Verifies if a slice containing the component can be created. - C2627905 A slice containing the Vegetation Layer Blender component can be created. - C2627904: Hiding a slice containing the component clears any visuals from the Viewport. - - Expected Result: - C2627900, C2627905: Slice is created, and is properly processed in the Asset Processor. - C2627904: Vegetation area visuals are hidden from the Viewport. - - :return: None - """ - - def path_is_valid_asset(asset_path): - asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", asset_path, math.Uuid(), False) - return asset_id.invoke("IsValid") - - # 1) Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) - - general.set_current_view_position(512.0, 480.0, 38.0) - - # 2) C2627900 Verifies if a slice containing the Vegetation Layer Spawner component can be created. - # 2.1) Create basic vegetation entity - position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - veg_1 = dynveg.create_vegetation_area("vegetation_1", position, 16.0, 16.0, 16.0, asset_path) - - # 2.2) Create slice from the entity - slice_path = os.path.join("slices", "TestSlice_1.slice") - slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", veg_1.id, slice_path) - - # 2.3) Verify if the slice has been created successfully - self.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0) - self.log( - f"Slice has been created successfully (entity with spawner component): {path_is_valid_asset(slice_path)}" - ) - - # 3) C2627904: Hiding a slice containing the component clears any visuals from the Viewport - # 3.1) Create Surface for instances to plant on - dynveg.create_surface_entity("Surface_Entity", position, 16.0, 16.0, 1.0) - - # 3.2) Initially verify instance count before hiding slice - self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, 400)) - self.log( - f"Vegetation plants initially when slice is shown: {dynveg.validate_instance_count(position, 16.0, 400)}" - ) - - # 3.3) Hide the slice and verify instance count - editor.EditorEntityAPIBus(bus.Event, "SetVisibilityState", veg_1.id, False) - self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, 0)) - self.log(f"Vegetation is cleared when slice is hidden: {dynveg.validate_instance_count(position, 16.0, 0)}") - - # 3.4) Unhide the slice - editor.EditorEntityAPIBus(bus.Event, "SetVisibilityState", veg_1.id, True) - - # 4) C2627905 A slice containing the Vegetation Layer Blender component can be created. - # 4.1) Create another vegetation entity to add to blender component - veg_2 = dynveg.create_vegetation_area("vegetation_2", position, 1.0, 1.0, 1.0, "") - - # 4.2) Create entity with Vegetation Layer Blender - components_to_add = ["Box Shape", "Vegetation Layer Blender"] - blender_entity = hydra.Entity("blender_entity") - blender_entity.create_entity(position, components_to_add) - - # 4.3) Pin both the vegetation areas to the blender entity - pte = hydra.get_property_tree(blender_entity.components[1]) - path = "Configuration|Vegetation Areas" - pte.update_container_item(path, 0, veg_1.id) - pte.add_container_item(path, 1, veg_2.id) - - # 4.4) Drag the simple vegetation areas under the Vegetation Layer Blender entity to create an entity hierarchy. - veg_1.set_test_parent_entity(blender_entity) - veg_2.set_test_parent_entity(blender_entity) - - # 4.5) Create slice from blender entity - slice_path = os.path.join("slices", "TestSlice_2.slice") - slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", blender_entity.id, slice_path) - - # 4.6) Verify if the slice has been created successfully - self.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0) - self.log( - f"Slice has been created successfully (entity with blender component): {path_is_valid_asset(slice_path)}" - ) - - -test = TestAreaComponentsSliceCreationAndVisibilityToggle() -test.run() diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea.py index 5242160b35..7f6ce87110 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea.py @@ -5,162 +5,167 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths -import azlmbr.vegetation as vegetation - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + combined_instance_count_validation = ( + "Combined instance counts are as expected", + "Found an unexpected number of instances" + ) + replaced_asset_list_combined_instance_count_validation = ( + "Combined instance counts are as expected after replacing an Asset List reference", + "Found an unexpected number of instances after replacing an Asset List reference" + ) + removed_asset_lists_combined_instance_count_validation = ( + "Instance counts are as expected after removing the referenced Asset Lists", + "Found an unexpected number of instances after removing the referenced Asset Lists" + ) -class TestAssetListCombiner(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="AssetListCombiner_CombinedDescriptors", args=["level"]) +def AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(): + """ + Summary: + Combined descriptors appear as expected in a vegetation area. Also verifies remove/replace of assigned Asset + Lists. - def run_test(self): - """ - Summary: - Combined descriptors appear as expected in a vegetation area. Also verifies remove/replace of assigned Asset - Lists. + Expected Behavior: + Vegetation fills in the area using the assets assigned to both Vegetation Asset Lists. - Expected Behavior: - Vegetation fills in the area using the assets assigned to both Vegetation Asset Lists. + Test Steps: + 1) Open a simple level + 2) Create 3 entities with Vegetation Asset List components set to spawn different descriptors + 3) Create a planting surface and add a Vegetation System Settings level component with instances set to spawn + on center instead of corner + 4) Create a spawner using a Vegetation Asset List Combiner component and a Weight Selector, and disallow + spawning empty assets + 5) Add 2 of the Asset List entities to the Vegetation Asset List Combiner component (PinkFlower and Empty) + 6) Create a Constant Gradient entity as a child of the spawner entity, and a Dither Gradient Modifier entity + as a child of the Constant Gradient entity, and configure for a checkerboard pattern + 7) Pin the Dither Gradient Entity to the Asset Weight Selector of the spawner entity + 8) Validate instance count with configured Asset List Combiner + 9) Replace the reference to the 2nd asset list on the Vegetation Asset List Combiner component and validate + instance count + 10) Remove the referenced Asset Lists on the Asset List Combiner, Disable/Re-enable the Asset List + Combiner component to force a refresh, and validate instance count - Test Steps: - 1) Create a new, temporary level - 2) Create 3 entities with Vegetation Asset List components set to spawn different descriptors - 3) Create a planting surface and add a Vegetation System Settings level component with instances set to spawn - on center instead of corner - 4) Create a spawner using a Vegetation Asset List Combiner component and a Weight Selector, and disallow - spawning empty assets - 5) Add 2 of the Asset List entities to the Vegetation Asset List Combiner component (PinkFlower and Empty) - 6) Create a Constant Gradient entity as a child of the spawner entity, and a Dither Gradient Modifier entity - as a child of the Constant Gradient entity, and configure for a checkerboard pattern - 7) Pin the Dither Gradient Entity to the Asset Weight Selector of the spawner entity - 8) Validate instance count with configured Asset List Combiner - 9) Replace the reference to the 2nd asset list on the Vegetation Asset List Combiner component and validate - instance count - 10) Remove the referenced Asset Lists on the Asset List Combiner, Disable/Re-enable the Asset List - Combiner component to force a refresh, and validate instance count + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - def create_asset_list_entity(name, center, dynamic_slice_asset_path): - asset_list_entity = hydra.Entity(name) - asset_list_entity.create_entity( - center, - ["Vegetation Asset List"] - ) - if asset_list_entity.id.IsValid(): - print(f"'{asset_list_entity.name}' created") + import azlmbr.bus as bus + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.math as math + import azlmbr.vegetation as vegetation - # Set the Asset List to a Dynamic Slice spawner with a specific slice asset selected - dynamic_slice_spawner = vegetation.DynamicSliceInstanceSpawner() - dynamic_slice_spawner.SetSliceAssetPath(dynamic_slice_asset_path) - descriptor = hydra.get_component_property_value(asset_list_entity.components[0], - "Configuration|Embedded Assets|[0]") - descriptor.spawner = dynamic_slice_spawner - asset_list_entity.get_set_test(0, "Configuration|Embedded Assets|[0]", descriptor) - return asset_list_entity + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, + def create_asset_list_entity(name, center, dynamic_slice_asset_path): + asset_list_entity = hydra.Entity(name) + asset_list_entity.create_entity( + center, + ["Vegetation Asset List"] ) + if asset_list_entity.id.IsValid(): + print(f"'{asset_list_entity.name}' created") - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + # Set the Asset List to a Dynamic Slice spawner with a specific slice asset selected + dynamic_slice_spawner = vegetation.DynamicSliceInstanceSpawner() + dynamic_slice_spawner.SetSliceAssetPath(dynamic_slice_asset_path) + descriptor = hydra.get_component_property_value(asset_list_entity.components[0], + "Configuration|Embedded Assets|[0]") + descriptor.spawner = dynamic_slice_spawner + asset_list_entity.get_set_test(0, "Configuration|Embedded Assets|[0]", descriptor) + return asset_list_entity - # 2) Create 3 entities with Vegetation Asset List components set to spawn different descriptors - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - asset_path2 = os.path.join("Slices", "PurpleFlower.dynamicslice") - asset_list_entity = create_asset_list_entity("Asset List 1", center_point, asset_path) - asset_list_entity2 = create_asset_list_entity("Asset List 2", center_point, None) - asset_list_entity3 = create_asset_list_entity("Asset List 3", center_point, asset_path2) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 3) Create a planting surface and add a Vegetation System Settings level component with instances set to spawn - # on center instead of corner - dynveg.create_surface_entity("Surface Entity", center_point, 32.0, 32.0, 1.0) - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 4) Create a spawner using a Vegetation Asset List Combiner component and a Weight Selector, and disallow - # spawning empty assets - spawner_entity = dynveg.create_vegetation_area("Spawner Entity", center_point, 16.0, 16.0, 16.0, None) - spawner_entity.remove_component("Vegetation Asset List") - spawner_entity.add_component("Vegetation Asset List Combiner") - spawner_entity.add_component("Vegetation Asset Weight Selector") - spawner_entity.get_set_test(0, "Configuration|Allow Empty Assets", False) + # 2) Create 3 entities with Vegetation Asset List components set to spawn different descriptors + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + asset_path2 = os.path.join("Slices", "PurpleFlower.dynamicslice") + asset_list_entity = create_asset_list_entity("Asset List 1", center_point, asset_path) + asset_list_entity2 = create_asset_list_entity("Asset List 2", center_point, None) + asset_list_entity3 = create_asset_list_entity("Asset List 3", center_point, asset_path2) - # 5) Add the Asset List entities to the Vegetation Asset List Combiner component - asset_list_entities = [asset_list_entity.id, asset_list_entity2.id] - spawner_entity.get_set_test(2, "Configuration|Descriptor Providers", asset_list_entities) + # 3) Create a planting surface and add a Vegetation System Settings level component with instances set to spawn + # on center instead of corner + dynveg.create_surface_entity("Surface Entity", center_point, 32.0, 32.0, 1.0) + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) - # 6) Create a Constant Gradient entity as a child of the spawner entity, and a Dither Gradient Modifier entity - # as a child of the Constant Gradient entity, and configure for a checkerboard pattern - components_to_add = ["Constant Gradient"] - constant_gradient_entity = hydra.Entity("Constant Gradient Entity") - constant_gradient_entity.create_entity(center_point, components_to_add, parent_id=spawner_entity.id) - constant_gradient_entity.get_set_test(0, "Configuration|Value", 0.5) + # 4) Create a spawner using a Vegetation Asset List Combiner component and a Weight Selector, and disallow + # spawning empty assets + spawner_entity = dynveg.create_vegetation_area("Spawner Entity", center_point, 16.0, 16.0, 16.0, None) + spawner_entity.remove_component("Vegetation Asset List") + spawner_entity.add_component("Vegetation Asset List Combiner") + spawner_entity.add_component("Vegetation Asset Weight Selector") + spawner_entity.get_set_test(0, "Configuration|Allow Empty Assets", False) - components_to_add = ["Dither Gradient Modifier"] - dither_gradient_entity = hydra.Entity("Dither Gradient Entity") - dither_gradient_entity.create_entity(center_point, components_to_add, parent_id=constant_gradient_entity.id) - dither_gradient_entity.get_set_test(0, "Configuration|Gradient|Gradient Entity Id", constant_gradient_entity.id) + # 5) Add the Asset List entities to the Vegetation Asset List Combiner component + asset_list_entities = [asset_list_entity.id, asset_list_entity2.id] + spawner_entity.get_set_test(2, "Configuration|Descriptor Providers", asset_list_entities) - # 7) Pin the Dither Gradient Entity to the Asset Weight Selector of the spawner entity - spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", dither_gradient_entity.id) + # 6) Create a Constant Gradient entity as a child of the spawner entity, and a Dither Gradient Modifier entity + # as a child of the Constant Gradient entity, and configure for a checkerboard pattern + components_to_add = ["Constant Gradient"] + constant_gradient_entity = hydra.Entity("Constant Gradient Entity") + constant_gradient_entity.create_entity(center_point, components_to_add, parent_id=spawner_entity.id) + constant_gradient_entity.get_set_test(0, "Configuration|Value", 0.5) - # 8) Validate instance count. We should now have 200 instances in the spawner area as every other instance - # should be an empty asset which the spawner is set to disallow - num_expected = 20 * 20 / 2 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success + components_to_add = ["Dither Gradient Modifier"] + dither_gradient_entity = hydra.Entity("Dither Gradient Entity") + dither_gradient_entity.create_entity(center_point, components_to_add, parent_id=constant_gradient_entity.id) + dither_gradient_entity.get_set_test(0, "Configuration|Gradient|Gradient Entity Id", constant_gradient_entity.id) - # 9) Replace the reference to the 2nd asset list on the Vegetation Asset List Combiner component and validate - # instance count. Should now be 400 instances as the empty spaces can now be claimed by the new descriptor - spawner_entity.get_set_test(2, "Configuration|Descriptor Providers|[1]", asset_list_entity3.id) - num_expected = 20 * 20 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success + # 7) Pin the Dither Gradient Entity to the Asset Weight Selector of the spawner entity + spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", dither_gradient_entity.id) - # 10) Remove the referenced Asset Lists on the Asset List Combiner, Disable/Re-enable the Asset List - # Combiner component to force a refresh, and validate instance count. We should now have 0 instances. - pte = hydra.get_property_tree(spawner_entity.components[2]) - path = "Configuration|Descriptor Providers" - pte.reset_container(path) - # Component refresh is currently necessary due to container operations not causing a refresh (LY-120947) - editor.EditorComponentAPIBus(bus.Broadcast, "DisableComponents", [spawner_entity.components[2]]) - editor.EditorComponentAPIBus(bus.Broadcast, "EnableComponents", [spawner_entity.components[2]]) - num_expected = 0 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success + # 8) Validate instance count. We should now have 200 instances in the spawner area as every other instance + # should be an empty asset which the spawner is set to disallow + num_expected = 20 * 20 / 2 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.combined_instance_count_validation, success) + + # 9) Replace the reference to the 2nd asset list on the Vegetation Asset List Combiner component and validate + # instance count. Should now be 400 instances as the empty spaces can now be claimed by the new descriptor + spawner_entity.get_set_test(2, "Configuration|Descriptor Providers|[1]", asset_list_entity3.id) + num_expected = 20 * 20 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.replaced_asset_list_combined_instance_count_validation, success) + + # 10) Remove the referenced Asset Lists on the Asset List Combiner, Disable/Re-enable the Asset List + # Combiner component to force a refresh, and validate instance count. We should now have 0 instances. + pte = hydra.get_property_tree(spawner_entity.components[2]) + path = "Configuration|Descriptor Providers" + pte.reset_container(path) + # Component refresh is currently necessary due to container operations not causing a refresh (LY-120947) + editor.EditorComponentAPIBus(bus.Broadcast, "DisableComponents", [spawner_entity.components[2]]) + editor.EditorComponentAPIBus(bus.Broadcast, "EnableComponents", [spawner_entity.components[2]]) + num_expected = 0 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.removed_asset_lists_combined_instance_count_validation, success) -test = TestAssetListCombiner() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetWeightSelector_InstancesExpressBasedOnWeight.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetWeightSelector_InstancesExpressBasedOnWeight.py index 113bbc8ea8..53b45e8470 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetWeightSelector_InstancesExpressBasedOnWeight.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/AssetWeightSelector_InstancesExpressBasedOnWeight.py @@ -5,112 +5,110 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C6269654: Vegetation areas using weight selectors properly distribute instances according to Sort By Weight setting -""" -import os -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + highest_weight_instance_count = ( + "Found the expected number of instances when sorting by highest weight", + "Found an unexpected number of instances when sorting by highest weight" + ) + lowest_weight_instance_count = ( + "Found the expected number of instances when sorting by lowest weight", + "Found an unexpected number of instances when sorting by lowest weight" + ) -class TestAssetWeightSelectorSortByWeight(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="AssetWeightSelector_SortByWeight", args=["level"]) +def AssetWeightSelector_InstancesExpressBasedOnWeight(): + """ + Summary: + Vegetation areas using weight selectors properly distribute instances according to Sort By Weight setting - def run_test(self): - """ - Summary: - Vegetation areas using weight selectors properly distribute instances according to Sort By Weight setting + Expected Behavior: + Vegetation is planted in the area according to the generated gradient pattern. + Higher weight assets are more likely to express when "Descending (highest first)" is selected. + Lower weight assets are more likely to express when "Ascending (lowest first)" is selected. - Expected Behavior: - Vegetation is planted in the area according to the generated gradient pattern. - Higher weight assets are more likely to express when "Descending (highest first)" is selected. - Lower weight assets are more likely to express when "Ascending (lowest first)" is selected. + Test Steps: + 1) Open a simple level + 2) Create instance spawner with 2 descriptors, one with an Empty Asset + 3) Create a planting surface + 4) Create a child entity of the instance spawner with a Constant Gradient component with default values (1.0) + 5) Pin the child entity to Vegetation Asset Weight Selector of the instance spawner entity + 6) Set first descriptor to a higher weight, and toggle off Allow Empty Assets + 7) Validate instance count with initial setup/sort values + 8) Change sort values and validate instance count - Test Steps: - 1) Create new level - 2) Create instance spawner with 2 descriptors, one with an Empty Asset - 3) Create a planting surface - 4) Create a child entity of the instance spawner with a Constant Gradient component with default values (1.0) - 5) Pin the child entity to Vegetation Asset Weight Selector of the instance spawner entity - 6) Set first descriptor to a higher weight, and toggle off Allow Empty Assets - 7) Validate instance count with initial setup/sort values - 8) Change sort values and validate instance count + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import os - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import azlmbr.legacy.general as general + import azlmbr.math as math - # 2) Create a new instance spawner entity with multiple Dynamic Slice Instance Spawner descriptors, one set to a - # valid slice entity, and one set to None - spawner_center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, - asset_path) - desc_asset = hydra.get_component_property_value(spawner_entity.components[2], - "Configuration|Embedded Assets")[0] - desc_list = [desc_asset, desc_asset] - spawner_entity.get_set_test(2, "Configuration|Embedded Assets", desc_list) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[1]|Instance|Slice Asset", None) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # Add an Asset Weight Selector component to the spawner entity - spawner_entity.add_component("Vegetation Asset Weight Selector") + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 3) Create a planting surface - dynveg.create_surface_entity("Planting Surface", spawner_center_point, 32.0, 32.0, 1.0) + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 4) Create a child entity of the spawner entity with a Constant Gradient component - components_to_add = ["Constant Gradient"] - gradient_entity = hydra.Entity("Gradient Entity") - gradient_entity.create_entity(spawner_center_point, components_to_add, parent_id=spawner_entity.id) + # 2) Create a new instance spawner entity with multiple Dynamic Slice Instance Spawner descriptors, one set to a + # valid slice entity, and one set to None + spawner_center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, + asset_path) + desc_asset = hydra.get_component_property_value(spawner_entity.components[2], + "Configuration|Embedded Assets")[0] + desc_list = [desc_asset, desc_asset] + spawner_entity.get_set_test(2, "Configuration|Embedded Assets", desc_list) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[1]|Instance|Slice Asset", None) - # 5) Pin the Constant Gradient to the Vegetation Asset Weight Selector - spawner_entity.get_set_test(3, 'Configuration|Gradient|Gradient Entity Id', gradient_entity.id) + # Add an Asset Weight Selector component to the spawner entity + spawner_entity.add_component("Vegetation Asset Weight Selector") - # 6) Set the first descriptor weight to a higher value and toggle off Allow Empty Assets on the Layer Spawner - # component - spawner_entity.get_set_test(2, 'Configuration|Embedded Assets|[0]|Weight', 50) - spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) + # 3) Create a planting surface + dynveg.create_surface_entity("Planting Surface", spawner_center_point, 32.0, 32.0, 1.0) - # 7) Query for expected instances with default settings. We should have 0 instances with default Constant - # Gradient setup sorting by higher weight first - num_expected = 0 - initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = initial_success and self.test_success + # 4) Create a child entity of the spawner entity with a Constant Gradient component + components_to_add = ["Constant Gradient"] + gradient_entity = hydra.Entity("Gradient Entity") + gradient_entity.create_entity(spawner_center_point, components_to_add, parent_id=spawner_entity.id) - # 8) Sort by lowest weight first, and verify instance counts. We should now have 400 instances as the highest - # priority instance won't be allowed to claim space due to "Allow Empty Assets" being False - spawner_entity.get_set_test(3, 'Configuration|Sort By Weight', 1) - num_expected = 20 * 20 - final_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = final_success and self.test_success + # 5) Pin the Constant Gradient to the Vegetation Asset Weight Selector + spawner_entity.get_set_test(3, 'Configuration|Gradient|Gradient Entity Id', gradient_entity.id) + + # 6) Set the first descriptor weight to a higher value and toggle off Allow Empty Assets on the Layer Spawner + # component + spawner_entity.get_set_test(2, 'Configuration|Embedded Assets|[0]|Weight', 50) + spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) + + # 7) Query for expected instances with default settings. We should have 0 instances with default Constant + # Gradient setup sorting by higher weight first + num_expected = 0 + initial_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.highest_weight_instance_count, initial_success) + + # 8) Sort by lowest weight first, and verify instance counts. We should now have 400 instances as the highest + # priority instance won't be allowed to claim space due to "Allow Empty Assets" being False + spawner_entity.get_set_test(3, 'Configuration|Sort By Weight', 1) + num_expected = 20 * 20 + final_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.lowest_weight_instance_count, final_success) -test = TestAssetWeightSelectorSortByWeight() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(AssetWeightSelector_InstancesExpressBasedOnWeight) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius.py index 12fb6d8eff..c2adffc6ca 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius.py @@ -5,108 +5,118 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_instance_counts = ( + "Initial instance counts are as expected", + "Unexpected number of initial instances found" + ) + instance_counts_1m = ( + "Instance counts with 1 meters between instances are as expected", + "Unexpected number of instances found with 1 meters between instances" + ) + instance_counts_2m = ( + "Instance counts with 2 meters between instances are as expected", + "Unexpected number of instances found with 2 meters between instances" + ) + instance_counts_16m = ( + "Instance counts with 16 meters between instances are as expected", + "Unexpected number of instances found with 16 meters between instances" + ) -class TestDistanceBetweenFilterComponentOverrides(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="DistanceBetweenFilterComponentOverrides", args=["level"]) +def DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius(): + """ + Summary: Creates a level with a simple vegetation area. A Vegetation Distance Between Filter is + added and the min radius is changed as an override on the descriptor. Instance counts at specific points are + validated. - def run_test(self): - """ - Summary: Creates a level with a simple vegetation area. A Vegetation Distance Between Filter is - added and the min radius is changed as an override on the descriptor. Instance counts at specific points are - validated. + Test Steps: + 1) Open a simple level + 2) Create a vegetation area + 3) Create a surface for planting + 4) Add the Vegetation System Settings component and setup for the test + 5-8) Add the Distance Between Filter, setup overrides on both the component and descriptor, and validate + expected instance counts with a few different Radius values - Test Steps: - 1) Create a new level - 2) Create a vegetation area - 3) Create a surface for planting - 4) Add the Vegetation System Settings component and setup for the test - 5-8) Add the Distance Between Filter, setup overrides on both the component and descriptor, and validate - expected instance counts with a few different Radius values + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ - instance_query_point_a = math.Vector3(512.5, 512.5, 32.0) - instance_query_point_b = math.Vector3(514.0, 512.5, 32.0) - instance_query_point_c = math.Vector3(515.0, 512.5, 32.0) + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - general.set_current_view_position(512.0, 480.0, 38.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components - spawner_center_point = math.Vector3(520.0, 520.0, 32.0) - asset_path = os.path.join("Slices", "1m_cube.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, - asset_path) + instance_query_point_a = math.Vector3(512.5, 512.5, 32.0) + instance_query_point_b = math.Vector3(514.0, 512.5, 32.0) + instance_query_point_c = math.Vector3(515.0, 512.5, 32.0) - # 3) Create a surface to plant on - surface_center_point = math.Vector3(512.0, 512.0, 32.0) - dynveg.create_surface_entity("Planting Surface", surface_center_point, 128.0, 128.0, 1.0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 4) Add a Vegetation System Settings Level component and set Sector Point Snap Mode to Center - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Density', 16) + general.set_current_view_position(512.0, 480.0, 38.0) - # 5) Add a Vegetation Distance Between Filter, toggle overrides on both the component and descriptor, - # and verify initial instance counts are accurate - spawner_entity.add_component("Vegetation Distance Between Filter") - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Override Enabled", True) - num_expected = 16 * 16 - initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and initial_success + # 2) Create a new entity with required vegetation area components + spawner_center_point = math.Vector3(520.0, 520.0, 32.0) + asset_path = os.path.join("Slices", "1m_cube.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, + asset_path) - # 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 1.0) - point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) - point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) - point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) - self.test_success = self.test_success and point_a_success and point_b_success and point_c_success + # 3) Create a surface to plant on + surface_center_point = math.Vector3(512.0, 512.0, 32.0) + dynveg.create_surface_entity("Planting Surface", surface_center_point, 128.0, 128.0, 1.0) - # 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 2.0) - point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) - point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) - point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) - self.test_success = self.test_success and point_a_success and point_b_success and point_c_success + # 4) Add a Vegetation System Settings Level component and set Sector Point Snap Mode to Center + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Density', 16) - # 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate, only a single instance should plant - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 16.0) - num_expected_instances = 1 - final_check_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) - self.test_success = self.test_success and final_check_success + # 5) Add a Vegetation Distance Between Filter, toggle overrides on both the component and descriptor, + # and verify initial instance counts are accurate + spawner_entity.add_component("Vegetation Distance Between Filter") + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Override Enabled", True) + num_expected = 16 * 16 + initial_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.initial_instance_counts, initial_success) + + # 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 1.0) + point_a_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) + point_b_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) + point_c_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) + Report.result(Tests.instance_counts_1m, point_a_success and point_b_success and point_c_success) + + # 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 2.0) + point_a_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) + point_b_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) + point_c_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) + Report.result(Tests.instance_counts_2m, point_a_success and point_b_success and point_c_success) + + # 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate, only a single instance should plant + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 16.0) + num_expected_instances = 1 + final_check_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) + Report.result(Tests.instance_counts_16m, final_check_success) -test = TestDistanceBetweenFilterComponentOverrides() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius.py index 5b978c6212..de0d9a14fe 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius.py @@ -5,104 +5,113 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_instance_counts = ( + "Initial instance counts are as expected", + "Unexpected number of initial instances found" + ) + instance_counts_1m = ( + "Instance counts with 1 meters between instances are as expected", + "Unexpected number of instances found with 1 meters between instances" + ) + instance_counts_2m = ( + "Instance counts with 2 meters between instances are as expected", + "Unexpected number of instances found with 2 meters between instances" + ) + instance_counts_16m = ( + "Instance counts with 16 meters between instances are as expected", + "Unexpected number of instances found with 16 meters between instances" + ) -class TestDistanceBetweenFilterComponent(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="DistanceBetweenFilterComponent", args=["level"]) +def DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius(): + """ + Summary: Creates a level with a simple vegetation area. A Vegetation Distance Between Filter is + added and the min radius is changed. Instance counts at specific points are validated. - def run_test(self): - """ - Summary: Creates a level with a simple vegetation area. A Vegetation Distance Between Filter is - added and the min radius is changed. Instance counts at specific points are validated. + Test Steps: + 1) Open a simple level + 2) Create a vegetation area + 3) Create a surface for planting + 4) Add the Vegetation System Settings component and setup for the test + 5-8) Add the Distance Between Filter, and validate expected instance counts with a few different Radius values - Test Steps: - 1) Create a new level - 2) Create a vegetation area - 3) Create a surface for planting - 4) Add the Vegetation System Settings component and setup for the test - 5-8) Add the Distance Between Filter, and validate expected instance counts with a few different Radius values + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ - instance_query_point_a = math.Vector3(512.5, 512.5, 32.0) - instance_query_point_b = math.Vector3(514.0, 512.5, 32.0) - instance_query_point_c = math.Vector3(515.0, 512.5, 32.0) + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - general.set_current_view_position(512.0, 480.0, 38.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components - spawner_center_point = math.Vector3(520.0, 520.0, 32.0) - asset_path = os.path.join("Slices", "1m_cube.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, - asset_path) + instance_query_point_a = math.Vector3(512.5, 512.5, 32.0) + instance_query_point_b = math.Vector3(514.0, 512.5, 32.0) + instance_query_point_c = math.Vector3(515.0, 512.5, 32.0) - # 3) Create a surface to plant on - surface_center_point = math.Vector3(512.0, 512.0, 32.0) - dynveg.create_surface_entity("Planting Surface", surface_center_point, 128.0, 128.0, 1.0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 4) Add a Vegetation System Settings Level component and set Sector Point Snap Mode to Center - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Density', 16) + general.set_current_view_position(512.0, 480.0, 38.0) - # 5) Add a Vegetation Distance Between Filter and verify initial instance counts are accurate - spawner_entity.add_component("Vegetation Distance Between Filter") - num_expected = 16 * 16 - num_expected = 16 * 16 - initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and initial_success + # 2) Create a new entity with required vegetation area components + spawner_center_point = math.Vector3(520.0, 520.0, 32.0) + asset_path = os.path.join("Slices", "1m_cube.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, + asset_path) - # 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate - spawner_entity.get_set_test(3, "Configuration|Radius Min", 1.0) - point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) - point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) - point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) - self.test_success = self.test_success and point_a_success and point_b_success and point_c_success + # 3) Create a surface to plant on + surface_center_point = math.Vector3(512.0, 512.0, 32.0) + dynveg.create_surface_entity("Planting Surface", surface_center_point, 128.0, 128.0, 1.0) - # 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate - spawner_entity.get_set_test(3, "Configuration|Radius Min", 2.0) - point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) - point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) - point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) - self.test_success = self.test_success and point_a_success and point_b_success and point_c_success + # 4) Add a Vegetation System Settings Level component and set Sector Point Snap Mode to Center + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Density', 16) - # 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate - spawner_entity.get_set_test(3, "Configuration|Radius Min", 16.0) - num_expected_instances = 1 - final_check_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) - self.test_success = final_check_success and self.test_success + # 5) Add a Vegetation Distance Between Filter and verify initial instance counts are accurate + spawner_entity.add_component("Vegetation Distance Between Filter") + num_expected = 16 * 16 + initial_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.initial_instance_counts, initial_success) + + # 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate + spawner_entity.get_set_test(3, "Configuration|Radius Min", 1.0) + point_a_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) + point_b_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) + point_c_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) + Report.result(Tests.instance_counts_1m, point_a_success and point_b_success and point_c_success) + + # 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate + spawner_entity.get_set_test(3, "Configuration|Radius Min", 2.0) + point_a_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) + point_b_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) + point_c_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) + Report.result(Tests.instance_counts_2m, point_a_success and point_b_success and point_c_success) + + # 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate + spawner_entity.get_set_test(3, "Configuration|Radius Min", 16.0) + num_expected_instances = 1 + final_check_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) + Report.result(Tests.instance_counts_16m, final_check_success) -test = TestDistanceBetweenFilterComponent() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks.py index 173be62829..fcbf85c59d 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks.py @@ -5,140 +5,178 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class BehaviorContextTests: + spawner_initialized = ( + "Successfully initialized a Dynamic Slice Instance Spawner", + "Failed to initialize a Dynamic Slice Instance Spawner" + ) + spawner_slice_asset_path_set = ( + "Successfully set a Dynamic Slice asset path", + "Failed to set a Dynamic Slice asset path" + ) + spawner_empty_slice_asset_path_set = ( + "Successfully set an empty Dynamic Slice asset path", + "Failed to set an empty Dynamic Slice asset path" + ) + desc_spawnertype_sets_spawner = ( + "Setting spawnerType sets spawner too", + "Setting spawnerType failed to set spawner to expected value" + ) + desc_spawner_sets_spawnertype = ( + "Setting spawner sets spawnerType too", + "Setting spawner failed to set spawnerType to expected value" + ) -class TestDynamicSliceInstanceSpawner(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="DynamicSliceInstanceSpawner", args=["level"]) +class PropertyTreeTests: + entity_created = ( + "Spawner entity created successfully", + "Failed to create spawner entity" + ) + spawner_type_set = ( + "Successfully set spawner type", + "Failed to set spawner type" + ) + empty_instance_count_validation = ( + "Expected number of empty instances planted", + "Unexpected number of empty instances planted" + ) + no_instances_when_empty_disallowed = ( + "No empty instances found when Empty Assets are not allowed", + "Unexpectedly found empty instances when Empty Assets are not allowed" + ) + nonempty_asset_instance_count_validation = ( + "Expected number of instances planted", + "Unexpected number of instances planted" + ) - def run_test(self): - """ - Summary: - Test aspects of the DynamicSliceInstanceSpawner through the BehaviorContext and the Property Tree. - :return: None - """ - # 1) Open an empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, +def DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(): + """ + Summary: + Test aspects of the DynamicSliceInstanceSpawner through the BehaviorContext and the Property Tree. + + :return: None + """ + + import os + + import azlmbr.legacy.general as general + import azlmbr.math as math + + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + general.set_current_view_position(512.0, 480.0, 38.0) + + # Grab the UUID that we need for creating an Dynamic Slice Instance Spawner + dynamic_slice_spawner_uuid = azlmbr.math.Uuid_CreateString('{BBA5CC1E-B4CA-4792-89F7-93711E98FBD1}', 0) + + # Grab a path to a test dynamic slice asset + test_slice_asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + + # 2) Test DynamicSliceInstanceSpawner BehaviorContext + behavior_context_test_success = True + dynamic_slice_spawner = azlmbr.vegetation.DynamicSliceInstanceSpawner() + behavior_context_test_success = behavior_context_test_success and (dynamic_slice_spawner is not None) + behavior_context_test_success = behavior_context_test_success and (dynamic_slice_spawner.typename == 'DynamicSliceInstanceSpawner') + Report.critical_result(BehaviorContextTests.spawner_initialized, behavior_context_test_success) + # Try to get/set the slice asset path with a valid asset + dynamic_slice_spawner.SetSliceAssetPath(test_slice_asset_path) + validate_path = dynamic_slice_spawner.GetSliceAssetPath() + # We expect the path to get lowercased and normalized with a forward slash, so we compare our result + # vs that instead of directly against test_slice_asset_path. + behavior_context_test_success = behavior_context_test_success and hydra.compare_values('slices/pinkflower.dynamicslice', validate_path, 'GetSliceAssetPath - valid') + Report.result(BehaviorContextTests.spawner_slice_asset_path_set, behavior_context_test_success) + # Try to get/set the slice asset path with an empty path + dynamic_slice_spawner.SetSliceAssetPath('') + validate_path = dynamic_slice_spawner.GetSliceAssetPath() + behavior_context_test_success = behavior_context_test_success and hydra.compare_values('', validate_path, 'GetSliceAssetPath - empty') + Report.result(BehaviorContextTests.spawner_empty_slice_asset_path_set, behavior_context_test_success) + Report.info(f'DynamicSliceInstanceSpawner() BehaviorContext test: {behavior_context_test_success}') + + # 3) Test Descriptor BehaviorContext - setting spawnerType sets spawner too + spawner_type_test_success = True + descriptor = azlmbr.vegetation.Descriptor() + spawner_type_test_success = spawner_type_test_success and hydra.get_set_property_test(descriptor, 'spawnerType', dynamic_slice_spawner_uuid) + spawner_type_test_success = spawner_type_test_success and (descriptor.spawner.typename == 'DynamicSliceInstanceSpawner') + Report.result(BehaviorContextTests.desc_spawnertype_sets_spawner, spawner_type_test_success) + Report.info(f'Descriptor() BehaviorContext spawnerType test: {spawner_type_test_success}') + + # 4) Test Descriptor BehaviorContext - setting spawner sets spawnerType too + spawner_test_success = True + descriptor = azlmbr.vegetation.Descriptor() + descriptor.spawner = dynamic_slice_spawner + spawner_test_success = spawner_test_success and (descriptor.spawnerType.Equal(dynamic_slice_spawner_uuid)) + spawner_test_success = spawner_test_success and (descriptor.spawner.typename == 'DynamicSliceInstanceSpawner') + Report.result(BehaviorContextTests.desc_spawner_sets_spawnertype, spawner_test_success) + Report.info(f'Descriptor() BehaviorContext spawner test: {spawner_test_success}') + + ### Setup for Property Tree set of tests + + # Create a new entity with required vegetation area components + spawner_entity = hydra.Entity("Veg Area") + spawner_entity.create_entity( + math.Vector3(512.0, 512.0, 32.0), + ["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List"] ) - general.idle_wait(1.0) - general.set_current_view_position(512.0, 480.0, 38.0) + Report.critical_result(PropertyTreeTests.entity_created, spawner_entity.id.IsValid()) - # Grab the UUID that we need for creating an Dynamic Slice Instance Spawner - dynamic_slice_spawner_uuid = azlmbr.math.Uuid_CreateString('{BBA5CC1E-B4CA-4792-89F7-93711E98FBD1}', 0) + # Resize the Box Shape component + new_box_dimensions = math.Vector3(16.0, 16.0, 16.0) + box_dimensions_path = "Box Shape|Box Configuration|Dimensions" + spawner_entity.get_set_test(1, box_dimensions_path, new_box_dimensions) - # Grab a path to a test dynamic slice asset - test_slice_asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + # Create a surface to plant on + dynveg.create_surface_entity("Surface Entity", math.Vector3(512.0, 512.0, 32.0), 1024.0, 1024.0, 1.0) - # 2) Test DynamicSliceInstanceSpawner BehaviorContext - behavior_context_test_success = True - dynamic_slice_spawner = azlmbr.vegetation.DynamicSliceInstanceSpawner() - behavior_context_test_success = behavior_context_test_success and (dynamic_slice_spawner is not None) - behavior_context_test_success = behavior_context_test_success and (dynamic_slice_spawner.typename == 'DynamicSliceInstanceSpawner') - # Try to get/set the slice asset path with a valid asset - dynamic_slice_spawner.SetSliceAssetPath(test_slice_asset_path) - validate_path = dynamic_slice_spawner.GetSliceAssetPath() - # We expect the path to get lowercased and normalized with a forward slash, so we compare our result - # vs that instead of directly against test_slice_asset_path. - behavior_context_test_success = behavior_context_test_success and hydra.compare_values('slices/pinkflower.dynamicslice', validate_path, 'GetSliceAssetPath - valid') - # Try to get/set the slice asset path with an empty path - dynamic_slice_spawner.SetSliceAssetPath('') - validate_path = dynamic_slice_spawner.GetSliceAssetPath() - behavior_context_test_success = behavior_context_test_success and hydra.compare_values('', validate_path, 'GetSliceAssetPath - empty') - self.test_success = self.test_success and behavior_context_test_success - self.log(f'DynamicSliceInstanceSpawner() BehaviorContext test: {behavior_context_test_success}') + # 5) Descriptor Property Tree test: spawner type can be set - # 3) Test Descriptor BehaviorContext - setting spawnerType sets spawner too - spawner_type_test_success = True - descriptor = azlmbr.vegetation.Descriptor() - spawner_type_test_success = spawner_type_test_success and hydra.get_set_property_test(descriptor, 'spawnerType', dynamic_slice_spawner_uuid) - spawner_type_test_success = spawner_type_test_success and (descriptor.spawner.typename == 'DynamicSliceInstanceSpawner') - self.test_success = self.test_success and spawner_type_test_success - self.log(f'Descriptor() BehaviorContext spawnerType test: {spawner_type_test_success}') + # - Validate the dynamic slice spawner type can be set correctly. + property_tree_success = True + property_tree_success = property_tree_success and spawner_entity.get_set_test(2, 'Configuration|Embedded Assets|[0]|Instance Spawner', dynamic_slice_spawner_uuid) + Report.result(PropertyTreeTests.spawner_type_set, property_tree_success) - # 4) Test Descriptor BehaviorContext - setting spawner sets spawnerType too - spawner_test_success = True - descriptor = azlmbr.vegetation.Descriptor() - descriptor.spawner = dynamic_slice_spawner - spawner_test_success = spawner_test_success and (descriptor.spawnerType.Equal(dynamic_slice_spawner_uuid)) - spawner_test_success = spawner_test_success and (descriptor.spawner.typename == 'DynamicSliceInstanceSpawner') - self.test_success = self.test_success and spawner_test_success - self.log(f'Descriptor() BehaviorContext spawner test: {spawner_test_success}') + # This should result in 400 instances, since our box is 16 m x 16 m and by default the veg system plants + # 20 instances per 16 meters + spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', True) + num_expected_instances = 20 * 20 + property_tree_success = property_tree_success and helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) + Report.result(PropertyTreeTests.empty_instance_count_validation, property_tree_success) + Report.info(f'Property Tree spawner type test: {property_tree_success}') - ### Setup for Property Tree set of tests + # 6) Validate that the "Allow Empty Assets" setting affects the DynamicSliceInstanceSpawner + allow_empty_assets_success = True + # Since we have an empty slice path, we should have 0 instances once we disable 'Allow Empty Assets' + num_expected_instances = 0 + allow_empty_assets_success = allow_empty_assets_success and spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) + Report.info('Allow Empty Assets test:') + allow_empty_assets_success = allow_empty_assets_success and helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) + Report.result(PropertyTreeTests.no_instances_when_empty_disallowed, allow_empty_assets_success) + Report.info(f'Allow Empty Assets test: {allow_empty_assets_success}') - # Create a new entity with required vegetation area components - spawner_entity = hydra.Entity("Veg Area") - spawner_entity.create_entity( - math.Vector3(512.0, 512.0, 32.0), - ["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List"] - ) - if (spawner_entity.id.IsValid()): - self.log(f"'{spawner_entity.name}' created") - - # Resize the Box Shape component - new_box_dimensions = math.Vector3(16.0, 16.0, 16.0) - box_dimensions_path = "Box Shape|Box Configuration|Dimensions" - spawner_entity.get_set_test(1, box_dimensions_path, new_box_dimensions) - - # Create a surface to plant on - dynveg.create_surface_entity("Surface Entity", math.Vector3(512.0, 512.0, 32.0), 1024.0, 1024.0, 1.0) - - # 5) Descriptor Property Tree test: spawner type can be set - - # - Validate the dynamic slice spawner type can be set correctly. - property_tree_success = True - property_tree_success = property_tree_success and spawner_entity.get_set_test(2, 'Configuration|Embedded Assets|[0]|Instance Spawner', dynamic_slice_spawner_uuid) - - # This should result in 400 instances, since our box is 16 m x 16 m and by default the veg system plants - # 20 instances per 16 meters - spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', True) - num_expected_instances = 20 * 20 - property_tree_success = property_tree_success and self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) - self.test_success = self.test_success and property_tree_success - self.log(f'Property Tree spawner type test: {property_tree_success}') - - # 6) Validate that the "Allow Empty Assets" setting affects the DynamicSliceInstanceSpawner - allow_empty_assets_success = True - # Since we have an empty slice path, we should have 0 instances once we disable 'Allow Empty Assets' - num_expected_instances = 0 - allow_empty_assets_success = allow_empty_assets_success and spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) - self.log('Allow Empty Assets test:') - allow_empty_assets_success = allow_empty_assets_success and self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) - self.test_success = self.test_success and allow_empty_assets_success - self.log(f'Allow Empty Assets test: {allow_empty_assets_success}') - - # 7) Validate that with 'Allow Empty Assets' set to False, a non-empty slice asset gives us the number - # of instances we expect. - spawns_slices_success = True - num_expected_instances = 20 * 20 - dynamic_slice_spawner.SetSliceAssetPath(test_slice_asset_path) - spawns_slices_success = spawns_slices_success and spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) - descriptor = hydra.get_component_property_value(spawner_entity.components[2], 'Configuration|Embedded Assets|[0]') - descriptor.spawner = dynamic_slice_spawner - spawns_slices_success = spawns_slices_success and spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]", descriptor) - self.log('Spawn dynamic slices test:') - spawns_slices_success = spawns_slices_success and self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) - self.test_success = self.test_success and spawns_slices_success - self.log(f'Spawn dynamic slices test: {spawns_slices_success}') + # 7) Validate that with 'Allow Empty Assets' set to False, a non-empty slice asset gives us the number + # of instances we expect. + spawns_slices_success = True + num_expected_instances = 20 * 20 + dynamic_slice_spawner.SetSliceAssetPath(test_slice_asset_path) + spawns_slices_success = spawns_slices_success and spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) + descriptor = hydra.get_component_property_value(spawner_entity.components[2], 'Configuration|Embedded Assets|[0]') + descriptor.spawner = dynamic_slice_spawner + spawns_slices_success = spawns_slices_success and spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]", descriptor) + Report.info('Spawn dynamic slices test:') + spawns_slices_success = spawns_slices_success and helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) + Report.result(PropertyTreeTests.nonempty_asset_instance_count_validation, spawns_slices_success) + Report.info(f'Spawn dynamic slices test: {spawns_slices_success}') -test = TestDynamicSliceInstanceSpawner() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py index 6f2e711387..e51be58ec6 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_Embedded_E2E.py @@ -5,99 +5,115 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.asset as asset -import azlmbr.components as components -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.entity as entity -import azlmbr.editor as editor -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + level_created = ( + "Successfully created level", + "Failed to create level" + ) + spawner_entity_created = ( + "Spawner entity created successfully", + "Failed to create spawner entity" + ) + surface_entity_created = ( + "Surface entity created successfully", + "Failed to create surface entity" + ) + instance_count = ( + "Found the expected number of instances", + "Found an unexpected number of instances" + ) + saved_and_exported = ( + "Saved and exported level successfully", + "Failed to save and export level" + ) -class TestDynamicSliceInstanceSpawnerEmbeddedEditor(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="DynamicSliceInstanceSpawnerEmbeddedEditor", args=["level"]) +def DynamicSliceInstanceSpawner_Embedded_E2E(): + """ + Summary: + A new temporary level is created. Surface for planting is created. Simple vegetation area is created using + Dynamic Slice Instance Spawner type. - def run_test(self): - """ - Summary: - A new temporary level is created. Surface for planting is created. Simple vegetation area is created using - Dynamic Slice Instance Spawner type. + Expected Behavior: + Instances plant as expected in the assigned area. - Expected Behavior: - Instances plant as expected in the assigned area. + Test Steps: + 1) Create level + 2) Create a Vegetation Layer Spawner setup using Dynamic Slice Instance Spawner type assets + 3) Create a surface to plant on + 4) Verify expected instance counts + 5) Add a camera component looking at the planting area for visual debugging + 6) Save and export to engine - Test Steps: - 1) Create level - 2) Create a Vegetation Layer Spawner setup using Dynamic Slice Instance Spawner type assets - 3) Create a surface to plant on - 4) Verify expected instance counts - 5) Add a camera component looking at the planting area for visual debugging - 6) Save and export to engine + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.asset as asset + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.components as components + import azlmbr.entity as entity + import azlmbr.math as math + import azlmbr.paths as paths - general.set_current_view_position(512.0, 480.0, 38.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components and Script Canvas component for launcher test - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 1.0, asset_path) - spawner_entity.add_component("Script Canvas") - instance_counter_path = os.path.join("scriptcanvas", "instance_counter.scriptcanvas") - instance_counter_script = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", instance_counter_path, - math.Uuid(), False) - spawner_entity.get_set_test(3, "Script Canvas Asset|Script Canvas Asset", instance_counter_script) + # 1) Create a new, temporary level + lvl_name = "tmp_level" + helper.init_idle() + level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False) + general.idle_wait(1.0) + Report.critical_result(Tests.level_created, level_created == 0) + general.set_current_view_position(512.0, 480.0, 38.0) - # 3) Create a surface to plant on - dynveg.create_surface_entity("Planting Surface", center_point, 128.0, 128.0, 1.0) + # 2) Create a new entity with required vegetation area components and Script Canvas component for launcher test + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 1.0, asset_path) + spawner_entity.add_component("Script Canvas") + instance_counter_path = os.path.join("scriptcanvas", "instance_counter.scriptcanvas") + instance_counter_script = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", instance_counter_path, + math.Uuid(), False) + spawner_entity.get_set_test(3, "Script Canvas Asset|Script Canvas Asset", instance_counter_script) + Report.result(Tests.spawner_entity_created, spawner_entity.id.IsValid() and hydra.has_components(spawner_entity.id, + ["Script Canvas"])) - # 4) Verify instance counts are accurate - general.idle_wait(3.0) # Allow a few seconds for instances to spawn - num_expected_instances = 20 * 20 - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - num_found = azlmbr.areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstanceCountInAabb', box) - self.log(f"Expected {num_expected_instances} instances - Found {num_found} instances") - self.test_success = self.test_success and num_found == num_expected_instances + # 3) Create a surface to plant on + surface_entity = dynveg.create_surface_entity("Planting Surface", center_point, 128.0, 128.0, 1.0) + Report.result(Tests.surface_entity_created, surface_entity.id.IsValid()) - # 5) Move the default Camera entity for testing in the launcher - cam_position = math.Vector3(512.0, 500.0, 35.0) - search_filter = entity.SearchFilter() - search_filter.names = ["Camera"] - search_entity_ids = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter) - components.TransformBus(bus.Event, "MoveEntity", search_entity_ids[0], cam_position) + # 4) Verify instance counts are accurate + num_expected_instances = 20 * 20 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected_instances), 5.0) + Report.result(Tests.instance_count, success) - # 6) Save and export to engine - general.save_level() - general.idle_wait(1.0) - general.export_to_engine() - general.idle_wait(1.0) + # 5) Move the default Camera entity for testing in the launcher + cam_position = math.Vector3(512.0, 500.0, 35.0) + search_filter = entity.SearchFilter() + search_filter.names = ["Camera"] + search_entity_ids = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter) + components.TransformBus(bus.Event, "MoveEntity", search_entity_ids[0], cam_position) + + # 6) Save and export to engine + general.save_level() + general.export_to_engine() + pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak") + Report.result(Tests.saved_and_exported, os.path.exists(pak_path)) -test = TestDynamicSliceInstanceSpawnerEmbeddedEditor() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(DynamicSliceInstanceSpawner_Embedded_E2E) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py index dfa4d8191e..7a0abdd969 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/DynamicSliceInstanceSpawner_External_E2E.py @@ -5,122 +5,137 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.legacy.general as general -import azlmbr.asset as asset -import azlmbr.bus as bus -import azlmbr.components as components -import azlmbr.entity as entity -import azlmbr.editor as editor -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + level_created = ( + "Successfully created level", + "Failed to create level" + ) + spawner_entity_created = ( + "Spawner entity created successfully", + "Failed to create spawner entity" + ) + surface_entity_created = ( + "Surface entity created successfully", + "Failed to create surface entity" + ) + instance_count = ( + "Found the expected number of instances", + "Found an unexpected number of instances" + ) + saved_and_exported = ( + "Saved and exported level successfully", + "Failed to save and export level" + ) -class TestDynamicSliceInstanceSpawnerExternalEditor(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="DynamicSliceInstanceSpawnerExternalEditor", args=["level"]) +def DynamicSliceInstanceSpawner_External_E2E(): + """ + Summary: + A new temporary level is created. Surface for planting is created. Simple vegetation area is created using + Dynamic Slice Instance Spawner type using external assets. - def run_test(self): - """ - Summary: - A new temporary level is created. Surface for planting is created. Simple vegetation area is created using - Dynamic Slice Instance Spawner type using external assets. + Expected Behavior: + Instances plant as expected in the assigned area. - Expected Behavior: - Instances plant as expected in the assigned area. + Test Steps: + 1) Create level + 2) Create a Vegetation Layer Spawner setup using Dynamic Slice Instance Spawner type assets + 3) Create a surface to plant on + 4) Verify expected instance counts + 5) Add a camera component looking at the planting area for visual debugging + 6) Save and export to engine - Test Steps: - 1) Create level - 2) Create a Vegetation Layer Spawner setup using Dynamic Slice Instance Spawner type assets - 3) Create a surface to plant on - 4) Verify expected instance counts - 5) Add a camera component looking at the planting area for visual debugging - 6) Save and export to engine + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.asset as asset + import azlmbr.components as components + import azlmbr.editor as editor + import azlmbr.entity as entity + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math + import azlmbr.paths as paths - general.set_current_view_position(512.0, 480.0, 38.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components and switch the Vegetation Asset List Source - # Type to External - entity_position = math.Vector3(512.0, 512.0, 32.0) - veg_area_required_components = ["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List", - "Script Canvas"] - new_entity_id = editor.ToolsApplicationRequestBus( - bus.Broadcast, "CreateNewEntityAtPosition", entity_position, entity.EntityId() - ) - if new_entity_id.IsValid(): - self.log("Spawner entity created") - spawner_entity = hydra.Entity("Spawner Entity", new_entity_id) - spawner_entity.components = [] - for component in veg_area_required_components: - spawner_entity.components.append(hydra.add_component(component, new_entity_id)) - hydra.get_set_test(spawner_entity, 2, "Configuration|Source Type", 1) + # 1) Create a new, temporary level + lvl_name = "tmp_level" + helper.init_idle() + level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False) + general.idle_wait(1.0) + Report.critical_result(Tests.level_created, level_created == 0) + general.set_current_view_position(512.0, 480.0, 38.0) - # Add a Script Canvas component with instance_counter script for launcher tests - instance_counter_path = os.path.join("scriptcanvas", "instance_counter.scriptcanvas") - instance_counter_script = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", instance_counter_path, - math.Uuid(), False) - spawner_entity.get_set_test(3, "Script Canvas Asset|Script Canvas Asset", instance_counter_script) + # 2) Create a new entity with required vegetation area components and switch the Vegetation Asset List Source + # Type to External + entity_position = math.Vector3(512.0, 512.0, 32.0) + veg_area_required_components = ["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List", + "Script Canvas"] + new_entity_id = editor.ToolsApplicationRequestBus( + bus.Broadcast, "CreateNewEntityAtPosition", entity_position, entity.EntityId() + ) + spawner_entity = hydra.Entity("Spawner Entity", new_entity_id) + spawner_entity.components = [] + for component in veg_area_required_components: + spawner_entity.components.append(hydra.add_component(component, new_entity_id)) + hydra.get_set_test(spawner_entity, 2, "Configuration|Source Type", 1) - # Assign a Vegetation Descriptor List asset to the Vegetation Asset List component - descriptor_asset = asset.AssetCatalogRequestBus( - bus.Broadcast, "GetAssetIdByPath", os.path.join("Assets", "VegDescriptorLists", "flower_pink.vegdescriptorlist"), math.Uuid(), - False) - hydra.get_set_test(spawner_entity, 2, "Configuration|External Assets", descriptor_asset) + # Add a Script Canvas component with instance_counter script for launcher tests + instance_counter_path = os.path.join("scriptcanvas", "instance_counter.scriptcanvas") + instance_counter_script = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", instance_counter_path, + math.Uuid(), False) + spawner_entity.get_set_test(3, "Script Canvas Asset|Script Canvas Asset", instance_counter_script) + Report.result(Tests.spawner_entity_created, spawner_entity.id.IsValid() and hydra.has_components(spawner_entity.id, + ["Script Canvas"])) - # Resize the Box Shape component - new_box_dimensions = math.Vector3(16.0, 16.0, 16.0) - box_dimensions_path = "Box Shape|Box Configuration|Dimensions" - hydra.get_set_test(spawner_entity, 1, box_dimensions_path, new_box_dimensions) + # Assign a Vegetation Descriptor List asset to the Vegetation Asset List component + descriptor_asset = asset.AssetCatalogRequestBus( + bus.Broadcast, "GetAssetIdByPath", os.path.join("Assets", "VegDescriptorLists", "flower_pink.vegdescriptorlist"), math.Uuid(), + False) + hydra.get_set_test(spawner_entity, 2, "Configuration|External Assets", descriptor_asset) - # 3) Create a surface to plant on - dynveg.create_surface_entity("Planting Surface", entity_position, 128.0, 128.0, 1.0) + # Resize the Box Shape component + new_box_dimensions = math.Vector3(16.0, 16.0, 16.0) + box_dimensions_path = "Box Shape|Box Configuration|Dimensions" + hydra.get_set_test(spawner_entity, 1, box_dimensions_path, new_box_dimensions) - # 4) Verify instance counts are accurate - general.idle_wait(3.0) # Allow a few seconds for instances to spawn - num_expected_instances = 20 * 20 - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - num_found = azlmbr.areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstanceCountInAabb', box) - self.log(f"Expected {num_expected_instances} instances - Found {num_found} instances") - self.test_success = self.test_success and num_found == num_expected_instances + # 3) Create a surface to plant on + surface_entity = dynveg.create_surface_entity("Planting Surface", entity_position, 128.0, 128.0, 1.0) + Report.result(Tests.surface_entity_created, surface_entity.id.IsValid()) - # 5) Move the default Camera entity for testing in the launcher - cam_position = math.Vector3(512.0, 500.0, 35.0) - search_filter = entity.SearchFilter() - search_filter.names = ["Camera"] - search_entity_ids = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter) - components.TransformBus(bus.Event, "MoveEntity", search_entity_ids[0], cam_position) + # 4) Verify instance counts are accurate + num_expected_instances = 20 * 20 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected_instances), 5.0) + Report.result(Tests.instance_count, success) - # 6) Save and export to engine - general.save_level() - general.idle_wait(1.0) - general.export_to_engine() - general.idle_wait(1.0) + # 5) Move the default Camera entity for testing in the launcher + cam_position = math.Vector3(512.0, 500.0, 35.0) + search_filter = entity.SearchFilter() + search_filter.names = ["Camera"] + search_entity_ids = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter) + components.TransformBus(bus.Event, "MoveEntity", search_entity_ids[0], cam_position) + + # 6) Save and export to engine + general.save_level() + general.export_to_engine() + pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak") + Report.result(Tests.saved_and_exported, os.path.exists(pak_path)) -test = TestDynamicSliceInstanceSpawnerExternalEditor() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(DynamicSliceInstanceSpawner_External_E2E) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/EmptyInstanceSpawner_EmptySpawnerWorks.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/EmptyInstanceSpawner_EmptySpawnerWorks.py index 721d06f858..d0a51809b4 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/EmptyInstanceSpawner_EmptySpawnerWorks.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/EmptyInstanceSpawner_EmptySpawnerWorks.py @@ -5,109 +5,131 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class BehaviorContextTests: + spawner_initialized = ( + "Successfully initialized an Empty Instance Spawner", + "Failed to initialize an Empty Instance Spawner" + ) + desc_spawnertype_sets_spawner = ( + "Setting spawnerType sets spawner too", + "Setting spawnerType failed to set spawner to expected value" + ) + desc_spawner_sets_spawnertype = ( + "Setting spawner sets spawnerType too", + "Setting spawner failed to set spawnerType to expected value" + ) -class TestEmptyInstanceSpawner(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="EmptyInstanceSpawner", args=["level"]) +class PropertyTreeTests: + entity_created = ( + "Spawner entity created successfully", + "Failed to create spawner entity" + ) + spawner_type_set = ( + "Successfully set spawner type", + "Failed to set spawner type" + ) + empty_instance_count_validation = ( + "Expected number of empty instances planted", + "Unexpected number of empty instances planted" + ) + not_affected_by_allow_empty_assets = ( + "Instance count unaffected by Allow Empty Assets toggle", + "Instance count was unexpectedly affected by Allow Empty Assets toggle" + ) - def run_test(self): - """ - Summary: - Test aspects of the EmptyInstanceSpawner through the BehaviorContext and the Property Tree. - :return: None - """ - # 1) Open an empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, +def EmptyInstanceSpawner_EmptySpawnerWorks(): + """ + Summary: + Test aspects of the EmptyInstanceSpawner through the BehaviorContext and the Property Tree. + + :return: None + """ + + import azlmbr.legacy.general as general + import azlmbr.math as math + + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + general.set_current_view_position(512.0, 480.0, 38.0) + + # Grab the UUID that we need for creating an Empty Spawner + empty_spawner_uuid = azlmbr.math.Uuid_CreateString('{23C40FD4-A55F-4BD3-BE5B-DC5423F217C2}', 0) + + # 2) Test EmptyInstanceSpawner BehaviorContext + behavior_context_test_success = True + empty_spawner = azlmbr.vegetation.EmptyInstanceSpawner() + behavior_context_test_success = behavior_context_test_success and (empty_spawner is not None) + behavior_context_test_success = behavior_context_test_success and (empty_spawner.typename == 'EmptyInstanceSpawner') + Report.critical_result(BehaviorContextTests.spawner_initialized, behavior_context_test_success) + Report.info(f'EmptyInstanceSpawner() BehaviorContext test: {behavior_context_test_success}') + + # 3) Test Descriptor BehaviorContext - setting spawnerType sets spawner too + spawner_type_test_success = True + descriptor = azlmbr.vegetation.Descriptor() + spawner_type_test_success = spawner_type_test_success and hydra.get_set_property_test(descriptor, 'spawnerType', empty_spawner_uuid) + spawner_type_test_success = spawner_type_test_success and (descriptor.spawner.typename == 'EmptyInstanceSpawner') + Report.result(BehaviorContextTests.desc_spawnertype_sets_spawner, spawner_type_test_success) + Report.info(f'Descriptor() BehaviorContext spawnerType test: {spawner_type_test_success}') + + # 4) Test Descriptor BehaviorContext - setting spawner sets spawnerType too + spawner_test_success = True + descriptor = azlmbr.vegetation.Descriptor() + descriptor.spawner = empty_spawner + spawner_test_success = spawner_test_success and (descriptor.spawnerType.Equal(empty_spawner_uuid)) + spawner_test_success = spawner_test_success and (descriptor.spawner.typename == 'EmptyInstanceSpawner') + Report.result(BehaviorContextTests.desc_spawner_sets_spawnertype, spawner_test_success) + Report.info(f'Descriptor() BehaviorContext spawner test: {spawner_test_success}') + + ### Setup for Property Tree set of tests + + # Create a new entity with required vegetation area components + spawner_entity = hydra.Entity("Veg Area") + spawner_entity.create_entity( + math.Vector3(512.0, 512.0, 32.0), + ["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List"] ) - general.idle_wait(1.0) - general.set_current_view_position(512.0, 480.0, 38.0) + Report.critical_result(PropertyTreeTests.entity_created, spawner_entity.id.IsValid()) - # Grab the UUID that we need for creating an Empty Spawner - empty_spawner_uuid = azlmbr.math.Uuid_CreateString('{23C40FD4-A55F-4BD3-BE5B-DC5423F217C2}', 0) + # Resize the Box Shape component + new_box_dimensions = math.Vector3(16.0, 16.0, 16.0) + box_dimensions_path = "Box Shape|Box Configuration|Dimensions" + spawner_entity.get_set_test(1, box_dimensions_path, new_box_dimensions) - # 2) Test EmptyInstanceSpawner BehaviorContext - behavior_context_test_success = True - empty_spawner = azlmbr.vegetation.EmptyInstanceSpawner() - behavior_context_test_success = behavior_context_test_success and (empty_spawner is not None) - behavior_context_test_success = behavior_context_test_success and (empty_spawner.typename == 'EmptyInstanceSpawner') - self.test_success = self.test_success and behavior_context_test_success - self.log(f'EmptyInstanceSpawner() BehaviorContext test: {behavior_context_test_success}') + # Create a surface to plant on + dynveg.create_surface_entity("Surface Entity", math.Vector3(512.0, 512.0, 32.0), 1024.0, 1024.0, 1.0) - # 3) Test Descriptor BehaviorContext - setting spawnerType sets spawner too - spawner_type_test_success = True - descriptor = azlmbr.vegetation.Descriptor() - spawner_type_test_success = spawner_type_test_success and hydra.get_set_property_test(descriptor, 'spawnerType', empty_spawner_uuid) - spawner_type_test_success = spawner_type_test_success and (descriptor.spawner.typename == 'EmptyInstanceSpawner') - self.test_success = self.test_success and spawner_type_test_success - self.log(f'Descriptor() BehaviorContext spawnerType test: {spawner_type_test_success}') + # 5) Descriptor Property Tree test: spawner type can be set - # 4) Test Descriptor BehaviorContext - setting spawner sets spawnerType too - spawner_test_success = True - descriptor = azlmbr.vegetation.Descriptor() - descriptor.spawner = empty_spawner - spawner_test_success = spawner_test_success and (descriptor.spawnerType.Equal(empty_spawner_uuid)) - spawner_test_success = spawner_test_success and (descriptor.spawner.typename == 'EmptyInstanceSpawner') - self.test_success = self.test_success and spawner_test_success - self.log(f'Descriptor() BehaviorContext spawner test: {spawner_test_success}') + # - Validate the empty spawner type can be set correctly. + property_tree_success = True + property_tree_success = property_tree_success and spawner_entity.get_set_test(2, 'Configuration|Embedded Assets|[0]|Instance Spawner', empty_spawner_uuid) + Report.result(PropertyTreeTests.spawner_type_set, property_tree_success) - ### Setup for Property Tree set of tests + # This should result in 400 instances, since our box is 16 m x 16 m and by default the veg system plants + # 20 instances per 16 meters + num_expected_instances = 20 * 20 + property_tree_success = property_tree_success and helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) + Report.result(PropertyTreeTests.empty_instance_count_validation, property_tree_success) + Report.info(f'Property Tree spawner type test: {property_tree_success}') - # Create a new entity with required vegetation area components - spawner_entity = hydra.Entity("Veg Area") - spawner_entity.create_entity( - math.Vector3(512.0, 512.0, 32.0), - ["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List"] - ) - if spawner_entity.id.IsValid(): - self.log(f"'{spawner_entity.name}' created") - - # Resize the Box Shape component - new_box_dimensions = math.Vector3(16.0, 16.0, 16.0) - box_dimensions_path = "Box Shape|Box Configuration|Dimensions" - spawner_entity.get_set_test(1, box_dimensions_path, new_box_dimensions) - - # Create a surface to plant on - dynveg.create_surface_entity("Surface Entity", math.Vector3(512.0, 512.0, 32.0), 1024.0, 1024.0, 1.0) - - # 5) Descriptor Property Tree test: spawner type can be set - - # - Validate the empty spawner type can be set correctly. - property_tree_success = True - property_tree_success = property_tree_success and spawner_entity.get_set_test(2, 'Configuration|Embedded Assets|[0]|Instance Spawner', empty_spawner_uuid) - - # This should result in 400 instances, since our box is 16 m x 16 m and by default the veg system plants - # 20 instances per 16 meters - num_expected_instances = 20 * 20 - property_tree_success = property_tree_success and self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) - self.test_success = self.test_success and property_tree_success - self.log(f'Property Tree spawner type test: {property_tree_success}') - - # 6) Validate that the "Allow Empty Assets" setting doesn't affect the EmptyInstanceSpawner - allow_empty_assets_success = True - spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) - allow_empty_assets_success = allow_empty_assets_success and self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) - self.test_success = self.test_success and allow_empty_assets_success - self.log(f'Allow Empty Assets test: {allow_empty_assets_success}') + # 6) Validate that the "Allow Empty Assets" setting doesn't affect the EmptyInstanceSpawner + allow_empty_assets_success = True + spawner_entity.get_set_test(0, 'Configuration|Allow Empty Assets', False) + allow_empty_assets_success = allow_empty_assets_success and helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0) + Report.result(PropertyTreeTests.not_affected_by_allow_empty_assets, allow_empty_assets_success) + Report.info(f'Allow Empty Assets test: {allow_empty_assets_success}') -test = TestEmptyInstanceSpawner() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(EmptyInstanceSpawner_EmptySpawnerWorks) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/InstanceSpawnerPriority_LayerAndSubPriority.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/InstanceSpawnerPriority_LayerAndSubPriority.py index e5ff0bf86f..98418c2432 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/InstanceSpawnerPriority_LayerAndSubPriority.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/InstanceSpawnerPriority_LayerAndSubPriority.py @@ -5,111 +5,115 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths -import azlmbr.vegetation as vegetation - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_instance_count = ( + "Initial instance count is as expected", + "Initial instance count does not match expected results" + ) + layer_priority_instance_count = ( + "Instance count is as expected after updating layer priorities", + "Instance count does not match expected results after updating layer priorities" + ) + sub_priority_instance_count = ( + "Instance count is as expected after updating sub priorities", + "Instance count does not match expected results after updating sub priorities" + ) -class TestInstanceSpawnerPriority(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="InstanceSpawnerPriority", args=["level"]) +def InstanceSpawnerPriority_LayerAndSubPriority(): + """ + Summary: + A new level is created. An instance spawner area and blocker area are setup to overlap. Instance counts are + verified with the initial setup. Layer priority on the blocker area is set to lower than the instance spawner + area, and instance counts are re-verified. - def run_test(self): - """ - Summary: - A new level is created. An instance spawner area and blocker area are setup to overlap. Instance counts are - verified with the initial setup. Layer priority on the blocker area is set to lower than the instance spawner - area, and instance counts are re-verified. + Expected Behavior: + Vegetation areas with a higher Layer Priority plant over those with a lower Layer Priority - Expected Behavior: - Vegetation areas with a higher Layer Priority plant over those with a lower Layer Priority + Test Steps: + 1) Open a simple level + 2) Create overlapping instance spawner and blocker areas + 3) Create a surface to plant on + 4) Validate initial instance counts in the spawner area + 5) Reduce the Layer Priority of the blocker area + 6) Validate instance counts in the spawner area - Test Steps: - 1) Create a new level - 2) Create overlapping instance spawner and blocker areas - 3) Create a surface to plant on - 4) Validate initial instance counts in the spawner area - 5) Reduce the Layer Priority of the blocker area - 6) Validate instance counts in the spawner area - - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - :return: None - """ + :return: None + """ - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import os - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - # 2) Create overlapping areas: 1 instance spawner area, and 1 blocker area - spawner_center_point = math.Vector3(508.0, 508.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 1.0, - asset_path) - blocker_center_point = math.Vector3(516.0, 516.0, 32.0) - blocker_entity = dynveg.create_blocker_area("Instance Blocker", blocker_center_point, 16.0, 16.0, 1.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 3) Create a surface for planting - planting_surface_center_point = math.Vector3(512.0, 512.0, 32.0) - dynveg.create_surface_entity("Planting Surface", planting_surface_center_point, 64.0, 64.0, 1.0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 4) Validate the expected instance count with initial setup. GetAreaProductCount is used as - # GetInstanceCountInAabb does not filter out blocked instances - num_expected = (20 * 20) - (10 * 10) # 20 instances per 16m per side minus 1 blocked quadrant - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = self.test_success and result + # 2) Create overlapping areas: 1 instance spawner area, and 1 blocker area + spawner_center_point = math.Vector3(508.0, 508.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 1.0, + asset_path) + blocker_center_point = math.Vector3(516.0, 516.0, 32.0) + blocker_entity = dynveg.create_blocker_area("Instance Blocker", blocker_center_point, 16.0, 16.0, 1.0) - # 5) Change the Instance Spawner area to a higher layer priority than the Instance Blocker - blocker_entity.get_set_test(0, 'Configuration|Layer Priority', 0) + # 3) Create a surface for planting + planting_surface_center_point = math.Vector3(512.0, 512.0, 32.0) + dynveg.create_surface_entity("Planting Surface", planting_surface_center_point, 64.0, 64.0, 1.0) - # 6) Validate the expected instance count with changed area priorities - num_expected = 20 * 20 # 20 instances per 16m per side, no instances should be blocked at this point - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = self.test_success and result + # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) - # 7) Revert Layer Priority changes so both areas are equal, and change Sub Priority to a higher value on the - # Instance Spawner area - blocker_entity.get_set_test(0, 'Configuration|Layer Priority', 1) - spawner_entity.get_set_test(0, 'Configuration|Sub Priority', 100) - blocker_entity.get_set_test(0, 'Configuration|Sub Priority', 1) + # 4) Validate the expected instance count with initial setup. GetAreaProductCount is used as + # GetInstanceCountInAabb does not filter out blocked instances + num_expected = (20 * 20) - (10 * 10) # 20 instances per 16m per side minus 1 blocked quadrant + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.initial_instance_count, result) - # 8) Validate the expected instance count with changed area priorities - num_expected = 20 * 20 # 20 instances per 16m per side, no instances should be blocked at this point - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = self.test_success and result + # 5) Change the Instance Spawner area to a higher layer priority than the Instance Blocker + blocker_entity.get_set_test(0, 'Configuration|Layer Priority', 0) + + # 6) Validate the expected instance count with changed area priorities + num_expected = 20 * 20 # 20 instances per 16m per side, no instances should be blocked at this point + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.layer_priority_instance_count, result) + + # 7) Revert Layer Priority changes so both areas are equal, and change Sub Priority to a higher value on the + # Instance Spawner area + blocker_entity.get_set_test(0, 'Configuration|Layer Priority', 1) + spawner_entity.get_set_test(0, 'Configuration|Sub Priority', 100) + blocker_entity.get_set_test(0, 'Configuration|Sub Priority', 1) + + # 8) Validate the expected instance count with changed area priorities + num_expected = 20 * 20 # 20 instances per 16m per side, no instances should be blocked at this point + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.sub_priority_instance_count, result) -test = TestInstanceSpawnerPriority() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(InstanceSpawnerPriority_LayerAndSubPriority) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py index f03ea29613..f56c0b836e 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlender_E2E_Editor.py @@ -5,151 +5,161 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C2627906: A simple Vegetation Layer Blender area can be created -""" -import os -from math import radians -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.asset as asset -import azlmbr.areasystem as areasystem -import azlmbr.legacy.general as general -import azlmbr -import azlmbr.bus as bus -import azlmbr.components as components -import azlmbr.math as math -import azlmbr.entity as entity -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + level_created = ( + "Successfully created level", + "Failed to create level" + ) + blender_entity_created = ( + "Blender entity created successfully", + "Failed to create Blender entity" + ) + instance_count = ( + "Found the expected number of instances in the Blender area", + "Found an unexpected number of instances in the Blender area" + ) + instances_blended = ( + "Instances from each spawner are blended as expected", + "Found an unexpected number of instances from each spawner" + ) + saved_and_exported = ( + "Saved and exported level successfully", + "Failed to save and export level" + ) -class TestVegLayerBlenderCreated(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="LayerBlender_E2E_Editor", args=["level"]) - self.screenshot_count = 0 +def LayerBlender_E2E_Editor(): + """ + Summary: + A temporary level is loaded. Two vegetation areas with different meshes are added and then + pinned to a vegetation blender. Screenshots are taken in the editor normal mode and in game mode. - def run_test(self): - """ - Summary: - A temporary level is loaded. Two vegetation areas with different meshes are added and then - pinned to a vegetation blender. Screenshots are taken in the editor normal mode and in game mode. + Expected Behavior: + The specified assets plant in the specified blend area and are visible in the Viewport in + Edit Mode, Game Mode. - Expected Behavior: - The specified assets plant in the specified blend area and are visible in the Viewport in - Edit Mode, Game Mode. + Test Steps: + 1) Create level + 2) Create 2 vegetation areas with different meshes + 3) Create Blender entity and pin the vegetation areas + 4) Take screenshot in normal mode + 5) Create a new entity with a Camera component for testing in the launcher + 6) Save level and take screenshot in game mode + 7) Export to engine - Test Steps: - 1) Create level - 2) Create 2 vegetation areas with different meshes - 3) Create Blender entity and pin the vegetation areas - 4) Take screenshot in normal mode - 5) Create a new entity with a Camera component for testing in the launcher - 6) Save level and take screenshot in game mode - 7) Export to engine + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os + from math import radians - # 1) Create/prepare a new level and set an appropriate view of blender area - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.asset as asset + import azlmbr.areasystem as areasystem + import azlmbr.legacy.general as general + import azlmbr.paths as paths + import azlmbr.bus as bus + import azlmbr.components as components + import azlmbr.math as math + import azlmbr.entity as entity - general.set_current_view_position(500.49, 498.69, 46.66) - general.set_current_view_rotation(-42.05, 0.00, -36.33) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create 2 vegetation areas with different meshes - purple_position = math.Vector3(504.0, 512.0, 32.0) - purple_asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity_1 = dynveg.create_vegetation_area("Purple Spawner", - purple_position, - 16.0, 16.0, 1.0, - purple_asset_path) + # 1) Create a new, temporary level + lvl_name = "tmp_level" + helper.init_idle() + level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False) + general.idle_wait(1.0) + Report.critical_result(Tests.level_created, level_created == 0) - pink_position = math.Vector3(520.0, 512.0, 32.0) - pink_asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity_2 = dynveg.create_vegetation_area("Pink Spawner", - pink_position, - 16.0, 16.0, 1.0, - pink_asset_path) + general.set_current_view_position(500.49, 498.69, 46.66) + general.set_current_view_rotation(-42.05, 0.00, -36.33) - base_position = math.Vector3(512.0, 512.0, 32.0) - dynveg.create_surface_entity("Surface Entity", - base_position, - 16.0, 16.0, 1.0) + # 2) Create 2 vegetation areas with different meshes + purple_position = math.Vector3(504.0, 512.0, 32.0) + purple_asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity_1 = dynveg.create_vegetation_area("Purple Spawner", + purple_position, + 16.0, 16.0, 1.0, + purple_asset_path) - hydra.add_level_component("Vegetation Debugger") + pink_position = math.Vector3(520.0, 512.0, 32.0) + pink_asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity_2 = dynveg.create_vegetation_area("Pink Spawner", + pink_position, + 16.0, 16.0, 1.0, + pink_asset_path) - # 3) Create Blender entity and pin the vegetation areas. We also add and attach a Lua script to validate in the - # launcher for the follow-up test - blender_entity = hydra.Entity("Blender") - blender_entity.create_entity( - base_position, - ["Box Shape", "Vegetation Layer Blender", "Lua Script"] - ) - if blender_entity.id.IsValid(): - print(f"'{blender_entity.name}' created") + base_position = math.Vector3(512.0, 512.0, 32.0) + dynveg.create_surface_entity("Surface Entity", + base_position, + 16.0, 16.0, 1.0) - blender_entity.get_set_test(0, "Box Shape|Box Configuration|Dimensions", math.Vector3(16.0, 16.0, 1.0)) - blender_entity.get_set_test(1, "Configuration|Vegetation Areas", [spawner_entity_1.id, spawner_entity_2.id]) - instance_counter_path = os.path.join("luascripts", "instance_counter_blender.lua") - instance_counter_script = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", instance_counter_path, - math.Uuid(), False) - blender_entity.get_set_test(2, "Script properties|Asset", instance_counter_script) + hydra.add_level_component("Vegetation Debugger") - # 4) Verify instances in blender area are equally represented by both descriptors + # 3) Create Blender entity and pin the vegetation areas. We also add and attach a Lua script to validate in the + # launcher for the follow-up test + blender_entity = hydra.Entity("Blender") + blender_entity.create_entity( + base_position, + ["Box Shape", "Vegetation Layer Blender", "Lua Script"] + ) + Report.result(Tests.blender_entity_created, blender_entity.id.IsValid()) - # Wait for instances to spawn - general.run_console('veg_debugClearAllAreas') - num_expected = 20 * 20 - self.test_success = self.test_success and self.wait_for_condition( - lambda: dynveg.validate_instance_count(base_position, 8.0, num_expected), 5.0) + blender_entity.get_set_test(0, "Box Shape|Box Configuration|Dimensions", math.Vector3(16.0, 16.0, 1.0)) + blender_entity.get_set_test(1, "Configuration|Vegetation Areas", [spawner_entity_1.id, spawner_entity_2.id]) + instance_counter_path = os.path.join("luascripts", "instance_counter_blender.lua") + instance_counter_script = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", instance_counter_path, + math.Uuid(), False) + blender_entity.get_set_test(2, "Script properties|Asset", instance_counter_script) - if self.test_success: - box = math.Aabb_CreateCenterRadius(base_position, 8.0) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) - pink_count = 0 - purple_count = 0 - for instance in instances: - purple_asset_path = purple_asset_path.replace("\\", "/").lower() - pink_asset_path = pink_asset_path.replace("\\", "/").lower() - if instance.descriptor.spawner.GetSliceAssetPath() == pink_asset_path: - pink_count += 1 - elif instance.descriptor.spawner.GetSliceAssetPath() == purple_asset_path: - purple_count += 1 - self.test_success = pink_count == purple_count and (pink_count + purple_count == num_expected) and self.test_success + # 4) Verify instances in blender area are equally represented by both descriptors - # 5) Move the default Camera entity for testing in the launcher - cam_position = math.Vector3(500.0, 500.0, 47.0) - cam_rot_degrees_vector = math.Vector3(radians(-55.0), radians(28.5), radians(-17.0)) - search_filter = entity.SearchFilter() - search_filter.names = ["Camera"] - search_entity_ids = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter) - components.TransformBus(bus.Event, "MoveEntity", search_entity_ids[0], cam_position) - azlmbr.components.TransformBus(bus.Event, "SetLocalRotation", search_entity_ids[0], cam_rot_degrees_vector) + # Wait for instances to spawn + general.run_console('veg_debugClearAllAreas') + num_expected = 20 * 20 + success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count(base_position, 8.0, num_expected), 5.0) + Report.critical_result(Tests.instance_count, success) - # 6) Save and export level - general.save_level() - general.idle_wait(1.0) - general.export_to_engine() - general.idle_wait(1.0) + box = math.Aabb_CreateCenterRadius(base_position, 8.0) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + pink_count = 0 + purple_count = 0 + for instance in instances: + purple_asset_path = purple_asset_path.replace("\\", "/").lower() + pink_asset_path = pink_asset_path.replace("\\", "/").lower() + if instance.descriptor.spawner.GetSliceAssetPath() == pink_asset_path: + pink_count += 1 + elif instance.descriptor.spawner.GetSliceAssetPath() == purple_asset_path: + purple_count += 1 + Report.result(Tests.instances_blended, pink_count == purple_count and (pink_count + purple_count == num_expected)) + + # 5) Move the default Camera entity for testing in the launcher + cam_position = math.Vector3(500.0, 500.0, 47.0) + cam_rot_degrees_vector = math.Vector3(radians(-55.0), radians(28.5), radians(-17.0)) + search_filter = entity.SearchFilter() + search_filter.names = ["Camera"] + search_entity_ids = entity.SearchBus(bus.Broadcast, 'SearchEntities', search_filter) + components.TransformBus(bus.Event, "MoveEntity", search_entity_ids[0], cam_position) + azlmbr.components.TransformBus(bus.Event, "SetLocalRotation", search_entity_ids[0], cam_rot_degrees_vector) + + # 6) Save and export to engine + general.save_level() + general.export_to_engine() + pak_path = os.path.join(paths.devroot, "AutomatedTesting", "cache", "pc", "levels", lvl_name, "level.pak") + Report.result(Tests.saved_and_exported, os.path.exists(pak_path)) -test = TestVegLayerBlenderCreated() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(LayerBlender_E2E_Editor) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlocker_InstancesBlockedInConfiguredArea.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlocker_InstancesBlockedInConfiguredArea.py index 138ac27700..625b7d2265 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlocker_InstancesBlockedInConfiguredArea.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerBlocker_InstancesBlockedInConfiguredArea.py @@ -5,102 +5,105 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.math as math -import azlmbr.legacy.general as general -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_instance_count = ( + "Initial instance count is as expected", + "Unexpected number of initial instances found" + ) + blocked_instance_count = ( + "Expected number of instances found after configuring Blocker", + "Unexpected number of instances found after configuring Blocker" + ) -class TestLayerBlocker(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="LayerBlocker_InstancesBlocked", args=["level"]) - def run_test(self): - """ - Summary: - An empty level is created. A Vegetation Layer Spawner area is configured. A Vegetation Layer Blocker area is - configured to block instances in the spawner area. +def LayerBlocker_InstancesBlockedInConfiguredArea(): + """ + Summary: + An empty level is created. A Vegetation Layer Spawner area is configured. A Vegetation Layer Blocker area is + configured to block instances in the spawner area. - Expected Behavior: - Vegetation is blocked by the configured Blocker area. + Expected Behavior: + Vegetation is blocked by the configured Blocker area. - Test Steps: - 1. A new level is created - 2. Vegetation Layer Spawner area is created - 3. Planting surface is created - 4. Vegetation System Settings level component is added, and Snap Mode set to center to ensure expected instance - counts are accurate in the configured vegetation area - 5. Initial instance counts pre-blocker are validated - 6. A Vegetation Layer Blocker area is created, overlapping the spawner area - 7. Post-blocker instance counts are validated + Test Steps: + 1. A simple level is opened + 2. Vegetation Layer Spawner area is created + 3. Planting surface is created + 4. Vegetation System Settings level component is added, and Snap Mode set to center to ensure expected instance + counts are accurate in the configured vegetation area + 5. Initial instance counts pre-blocker are validated + 6. A Vegetation Layer Blocker area is created, overlapping the spawner area + 7. Post-blocker instance counts are validated - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - :return: None - """ + :return: None + """ - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import os - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import azlmbr.bus as bus + import azlmbr.editor as editor + import azlmbr.math as math + import azlmbr.legacy.general as general - # 2) Create a new instance spawner entity - spawner_center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, - asset_path) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 3) Create surface for planting on - dynveg.create_surface_entity("Surface Entity", spawner_center_point, 32.0, 32.0, 1.0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 4) Add a Vegetation System Settings Level component and set Sector Point Snap Mode to Center - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 5) Verify initial instance counts - num_expected = 20 * 20 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success + # 2) Create a new instance spawner entity + spawner_center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, + asset_path) - # 6) Create a new Vegetation Layer Blocker area overlapping the spawner area - blocker_entity = hydra.Entity("Blocker Area") - blocker_entity.create_entity( - spawner_center_point, - ["Vegetation Layer Blocker", "Box Shape"] - ) - if blocker_entity.id.IsValid(): - print(f"'{blocker_entity.name}' created") - blocker_entity.get_set_test(1, "Box Shape|Box Configuration|Dimensions", - math.Vector3(3.0, 3.0, 3.0)) + # 3) Create surface for planting on + dynveg.create_surface_entity("Surface Entity", spawner_center_point, 32.0, 32.0, 1.0) - # 7) Validate instance counts post-blocker. 16 instances should now be blocked in the center of the spawner area - num_expected = (20 * 20) - 16 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success + # 4) Add a Vegetation System Settings Level component and set Sector Point Snap Mode to Center + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + + # 5) Verify initial instance counts + num_expected = 20 * 20 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.initial_instance_count, success) + + # 6) Create a new Vegetation Layer Blocker area overlapping the spawner area + blocker_entity = hydra.Entity("Blocker Area") + blocker_entity.create_entity( + spawner_center_point, + ["Vegetation Layer Blocker", "Box Shape"] + ) + if blocker_entity.id.IsValid(): + print(f"'{blocker_entity.name}' created") + blocker_entity.get_set_test(1, "Box Shape|Box Configuration|Dimensions", + math.Vector3(3.0, 3.0, 3.0)) + + # 7) Validate instance counts post-blocker. 16 instances should now be blocked in the center of the spawner area + num_expected = (20 * 20) - 16 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.blocked_instance_count, success) -test = TestLayerBlocker() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(LayerBlocker_InstancesBlockedInConfiguredArea) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_FilterStageToggle.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_FilterStageToggle.py index a52f91ae5f..8592692c4b 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_FilterStageToggle.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_FilterStageToggle.py @@ -5,85 +5,83 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + preprocess_instance_count = ( + "Preprocess filter stage vegetation instance count is as expected", + "Preprocess filter stage instance count found an unexpected number of instances" + ) + postprocess_instance_count = ( + "Postprocess filter stage vegetation instance count is as expected", + "Postprocess filter stage instance count found an unexpected number of instances" + ) -class TestLayerSpawnerFilterStageToggle(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="LayerSpawner_FilterStageToggle", args=["level"]) +def LayerSpawner_FilterStageToggle(): + """ + Summary: + Filter Stage toggle affects final vegetation position. - def run_test(self): - """ - Summary: - C4765973 Filter Stage toggle affects final vegetation position. + Expected Result: + Vegetation instances plant differently depending on the Filter Stage setting. - Expected Result: - Vegetation instances plant differently depending on the Filter Stage setting. + :return: None + """ - :return: None - """ + import os - PREPROCESS_INSTANCE_COUNT = 21 - POSTPROCESS_INSTANCE_COUNT = 19 + import azlmbr.legacy.general as general + import azlmbr.math as math - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - general.set_current_view_position(500.49, 498.69, 46.66) - general.set_current_view_rotation(-42.05, 0.00, -36.33) + PREPROCESS_INSTANCE_COUNT = 21 + POSTPROCESS_INSTANCE_COUNT = 19 - # Create a vegetation area with all needed components - position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - vegetation_entity = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 16.0, asset_path) - vegetation_entity.add_component("Vegetation Altitude Filter") - vegetation_entity.add_component("Vegetation Position Modifier") + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Create a child entity under vegetation area - child_entity = hydra.Entity("child_entity") - components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"] - child_entity.create_entity(position, components_to_add, vegetation_entity.id) + general.set_current_view_position(500.49, 498.69, 46.66) + general.set_current_view_rotation(-42.05, 0.00, -36.33) - # Set the Gradient Id in X and Y direction - vegetation_entity.get_set_test(4, "Configuration|Position X|Gradient|Gradient Entity Id", child_entity.id) - vegetation_entity.get_set_test(4, "Configuration|Position Y|Gradient|Gradient Entity Id", child_entity.id) + # Create a vegetation area with all needed components + position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + vegetation_entity = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 16.0, asset_path) + vegetation_entity.add_component("Vegetation Altitude Filter") + vegetation_entity.add_component("Vegetation Position Modifier") - # Set the min and max values for Altitude Filter - vegetation_entity.get_set_test(3, "Configuration|Altitude Min", 34.0) - vegetation_entity.get_set_test(3, "Configuration|Altitude Max", 38.0) + # Create a child entity under vegetation area + child_entity = hydra.Entity("child_entity") + components_to_add = ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"] + child_entity.create_entity(position, components_to_add, vegetation_entity.id) - # Add entity with Mesh to replicate creation of hills and a flat surface to plant on - dynveg.create_surface_entity("Flat Surface", position, 32.0, 32.0, 1.0) - hill_entity = dynveg.create_mesh_surface_entity_with_slopes("hill", position, 4.0) + # Set the Gradient Id in X and Y direction + vegetation_entity.get_set_test(4, "Configuration|Position X|Gradient|Gradient Entity Id", child_entity.id) + vegetation_entity.get_set_test(4, "Configuration|Position Y|Gradient|Gradient Entity Id", child_entity.id) - # Set the filter stage to preprocess and postprocess respectively and verify instance count - vegetation_entity.get_set_test(0, "Configuration|Filter Stage", 1) - self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, PREPROCESS_INSTANCE_COUNT), 3.0) - result = dynveg.validate_instance_count(position, 16.0, PREPROCESS_INSTANCE_COUNT) - self.log(f"Preprocess filter stage vegetation instance count is as expected: {result}") - vegetation_entity.get_set_test(0, "Configuration|Filter Stage", 2) - self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, POSTPROCESS_INSTANCE_COUNT), 3.0) - result = dynveg.validate_instance_count(position, 16.0, POSTPROCESS_INSTANCE_COUNT) - self.log(f"Postprocess filter vegetation instance stage count is as expected: {result}") + # Set the min and max values for Altitude Filter + vegetation_entity.get_set_test(3, "Configuration|Altitude Min", 34.0) + vegetation_entity.get_set_test(3, "Configuration|Altitude Max", 38.0) + + # Add entity with Mesh to replicate creation of hills and a flat surface to plant on + dynveg.create_surface_entity("Flat Surface", position, 32.0, 32.0, 1.0) + hill_entity = dynveg.create_mesh_surface_entity_with_slopes("hill", position, 4.0) + + # Set the filter stage to preprocess and postprocess respectively and verify instance count + vegetation_entity.get_set_test(0, "Configuration|Filter Stage", 1) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, PREPROCESS_INSTANCE_COUNT), 3.0) + Report.result(Tests.preprocess_instance_count, result) + vegetation_entity.get_set_test(0, "Configuration|Filter Stage", 2) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, POSTPROCESS_INSTANCE_COUNT), 3.0) + Report.result(Tests.postprocess_instance_count, result) -test = TestLayerSpawnerFilterStageToggle() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(LayerSpawner_FilterStageToggle) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InheritBehaviorFlag.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InheritBehaviorFlag.py index 5e5c6410b0..649c7d0776 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InheritBehaviorFlag.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InheritBehaviorFlag.py @@ -5,118 +5,116 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.math as math -import azlmbr.legacy.general as general -import azlmbr.paths -import azlmbr.surface_data as surface_data -import azlmbr.vegetation as vegetation - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + inherit_behavior_checked = ( + "Found no instances with Inherit Behavior checked as expected", + "Unexpectedly found instances with Inherit Behavior checked" + ) + inherit_behavior_unchecked = ( + "Found instances with Inherit Behavior unchecked as expected", + "Unexpectedly found no instances with Inherit Behavior unchecked" + ) -class TestLayerSpawnerInheritBehavior(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="LayerSpawner_InheritBehavior", args=["level"]) +def LayerSpawner_InheritBehaviorFlag(): + """ + Summary: + Verifies if Inherit Behavior Flag works as expected. - def run_test(self): - """ - Summary: - C4762381 Verifies if Inherit Behavior Flag works as expected. + Expected Result: + The spawner with Inherit Behavior toggled off no longer obeys + Vegetation Surface Mask Filter of the Vegetation Layer Blender entity and plants on the surface. - Expected Result: - The spawner with Inherit Behavior toggled off no longer obeys - Vegetation Surface Mask Filter of the Vegetation Layer Blender entity and plants on the surface. + :return: None + """ + import os - :return: None - """ + import azlmbr.math as math + import azlmbr.legacy.general as general + import azlmbr.surface_data as surface_data + import azlmbr.vegetation as vegetation - SURFACE_TAG = "test_tag" + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - def set_dynamic_slice_asset(entity_obj, component_index, dynamic_slice_asset_path): - dynamic_slice_spawner = vegetation.DynamicSliceInstanceSpawner() - dynamic_slice_spawner.SetSliceAssetPath(dynamic_slice_asset_path) - descriptor = hydra.get_component_property_value( - entity_obj.components[component_index], "Configuration|Embedded Assets|[0]" - ) - descriptor.spawner = dynamic_slice_spawner - entity_obj.get_set_test(2, "Configuration|Embedded Assets|[0]", descriptor) + SURFACE_TAG = "test_tag" - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, + def set_dynamic_slice_asset(entity_obj, component_index, dynamic_slice_asset_path): + dynamic_slice_spawner = vegetation.DynamicSliceInstanceSpawner() + dynamic_slice_spawner.SetSliceAssetPath(dynamic_slice_asset_path) + descriptor = hydra.get_component_property_value( + entity_obj.components[component_index], "Configuration|Embedded Assets|[0]" ) + descriptor.spawner = dynamic_slice_spawner + entity_obj.get_set_test(2, "Configuration|Embedded Assets|[0]", descriptor) - general.set_current_view_position(512.0, 480.0, 38.0) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Create Emitter entity and add the required components - position = math.Vector3(512.0, 512.0, 32.0) - emitter_entity = dynveg.create_surface_entity("emitter_entity", position, 16.0, 16.0, 1.0) + general.set_current_view_position(512.0, 480.0, 38.0) - # Add surface tag to the Surface Tag Emitter - tag = surface_data.SurfaceTag() - tag.SetTag(SURFACE_TAG) - pte = hydra.get_property_tree(emitter_entity.components[1]) - path = "Configuration|Generated Tags" - pte.add_container_item(path, 0, tag) - emitter_entity.get_set_test(1, "Configuration|Generated Tags|[0]", tag) + # Create Emitter entity and add the required components + position = math.Vector3(512.0, 512.0, 32.0) + emitter_entity = dynveg.create_surface_entity("emitter_entity", position, 16.0, 16.0, 1.0) - # Create Blender entity and add required components - components_to_add = ["Box Shape", "Vegetation Layer Blender"] - blender_entity = hydra.Entity("blender_entity") - blender_entity.create_entity(position, components_to_add) - blender_entity.get_set_test(0, "Box Shape|Box Configuration|Dimensions", math.Vector3(16.0, 16.0, 1.0)) + # Add surface tag to the Surface Tag Emitter + tag = surface_data.SurfaceTag() + tag.SetTag(SURFACE_TAG) + pte = hydra.get_property_tree(emitter_entity.components[1]) + path = "Configuration|Generated Tags" + pte.add_container_item(path, 0, tag) + emitter_entity.get_set_test(1, "Configuration|Generated Tags|[0]", tag) - # Create Vegetation area and assign a valid asset - veg_1 = hydra.Entity("veg_1") - veg_1.create_entity( - position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"] - ) - set_dynamic_slice_asset(veg_1, 2, os.path.join("Slices", "PinkFlower.dynamicslice")) - veg_1.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id) + # Create Blender entity and add required components + components_to_add = ["Box Shape", "Vegetation Layer Blender"] + blender_entity = hydra.Entity("blender_entity") + blender_entity.create_entity(position, components_to_add) + blender_entity.get_set_test(0, "Box Shape|Box Configuration|Dimensions", math.Vector3(16.0, 16.0, 1.0)) - # Create second vegetation area and assign a valid asset - veg_2 = hydra.Entity("veg_2") - veg_2.create_entity( - position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"] - ) - set_dynamic_slice_asset(veg_2, 2, os.path.join("Slices", "PurpleFlower.dynamicslice")) - veg_2.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id) + # Create Vegetation area and assign a valid asset + veg_1 = hydra.Entity("veg_1") + veg_1.create_entity( + position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"] + ) + set_dynamic_slice_asset(veg_1, 2, os.path.join("Slices", "PinkFlower.dynamicslice")) + veg_1.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id) - # Assign the vegetation areas to the Blender entity - pte = hydra.get_property_tree(blender_entity.components[1]) - path = "Configuration|Vegetation Areas" - pte.update_container_item(path, 0, veg_1.id) - pte.add_container_item(path, 1, veg_2.id) + # Create second vegetation area and assign a valid asset + veg_2 = hydra.Entity("veg_2") + veg_2.create_entity( + position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"] + ) + set_dynamic_slice_asset(veg_2, 2, os.path.join("Slices", "PurpleFlower.dynamicslice")) + veg_2.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id) - # Add Vegetation Surface Mask Filter to the blender entity and add a Exclusion tag - tag = surface_data.SurfaceTag() - tag.SetTag(SURFACE_TAG) - blender_entity.add_component("Vegetation Surface Mask Filter") - pte = hydra.get_property_tree(blender_entity.components[2]) - path = "Configuration|Exclusion|Surface Tags" - pte.add_container_item(path, 0, tag) - blender_entity.get_set_test(2, "Configuration|Exclusion|Surface Tags|[0]", tag) + # Assign the vegetation areas to the Blender entity + pte = hydra.get_property_tree(blender_entity.components[1]) + path = "Configuration|Vegetation Areas" + pte.update_container_item(path, 0, veg_1.id) + pte.add_container_item(path, 1, veg_2.id) - # Toggle Inherit Behavior flag and verify vegetation instances - self.log( - f"Vegetation is not planted when Inherit Behavior flag is checked: {dynveg.validate_instance_count(position, 16.0, 0)}" - ) - veg_1.get_set_test(0, "Configuration|Inherit Behavior", False) - self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, 400), 2.0) - self.log( - f"Vegetation plant when Inherit Behavior flag is unchecked: {dynveg.validate_instance_count(position, 16.0, 400)}" - ) + # Add Vegetation Surface Mask Filter to the blender entity and add a Exclusion tag + tag = surface_data.SurfaceTag() + tag.SetTag(SURFACE_TAG) + blender_entity.add_component("Vegetation Surface Mask Filter") + pte = hydra.get_property_tree(blender_entity.components[2]) + path = "Configuration|Exclusion|Surface Tags" + pte.add_container_item(path, 0, tag) + blender_entity.get_set_test(2, "Configuration|Exclusion|Surface Tags|[0]", tag) + + # Toggle Inherit Behavior flag and verify vegetation instances + flag_checked_instance_count = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, 0), 2.0) + Report.result(Tests.inherit_behavior_checked, flag_checked_instance_count) + veg_1.get_set_test(0, "Configuration|Inherit Behavior", False) + flag_unchecked_instance_count = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, 400), 2.0) + Report.result(Tests.inherit_behavior_unchecked, flag_unchecked_instance_count) -test = TestLayerSpawnerInheritBehavior() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(LayerSpawner_InheritBehaviorFlag) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesPlantInAllSupportedShapes.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesPlantInAllSupportedShapes.py index 8310583fe6..0da200d87a 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesPlantInAllSupportedShapes.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesPlantInAllSupportedShapes.py @@ -5,134 +5,128 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr -import azlmbr.legacy.general as general -import azlmbr.entity as EntityId -import azlmbr.math as math +def LayerSpawner_InstancesPlantInAllSupportedShapes(): + """ + Summary: + The level is loaded and vegetation area is created. Then the Vegetation Reference Shape + component of vegetation area is pinned with entities of different shape components to check + if the vegetation plants in different shaped areas. -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + Expected Behavior: + Vegetation properly plants in areas of any shape. + Test Steps: + 1) Open a level + 2) Create basic vegetation area entity and set the properties + 3) Box Shape Entity: create, set properties and pin to vegetation + 4) Capsule Shape Entity: create, set properties and pin to vegetation + 5) Tube Shape Entity: create, set properties and pin to vegetation + 6) Sphere Shape Entity: create, set properties and pin to vegetation + 7) Cylinder Shape Entity: create, set properties and pin to vegetation + 8) Prism Shape Entity: create, set properties and pin to vegetation + 9) Compound Shape Entity: create, set properties and pin to vegetation -class TestLayerSpawner_AllShapesPlant(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="TestLayerSpawner_AllShapesPlant", args=["level"]) + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - def run_test(self): - """ - Summary: - The level is loaded and vegetation area is created. Then the Vegetation Reference Shape - component of vegetation area is pinned with entities of different shape components to check - if the vegetation plants in different shaped areas. + :return: None + """ - Expected Behavior: - Vegetation properly plants in areas of any shape. + import os - Test Steps: - 1) Create level - 2) Create basic vegetation area entity and set the properties - 3) Box Shape Entity: create, set properties and pin to vegetation - 4) Capsule Shape Entity: create, set properties and pin to vegetation - 5) Tube Shape Entity: create, set properties and pin to vegetation - 6) Sphere Shape Entity: create, set properties and pin to vegetation - 7) Cylinder Shape Entity: create, set properties and pin to vegetation - 8) Prism Shape Entity: create, set properties and pin to vegetation - 9) Compound Shape Entity: create, set properties and pin to vegetation + import azlmbr.legacy.general as general + import azlmbr.entity as EntityId + import azlmbr.math as math - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - :return: None - """ - - def pin_shape_and_check_count(entity_id, count): - hydra.get_set_test(vegetation, 2, "Configuration|Shape Entity Id", entity_id) - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(vegetation.id, - count), 2.0) - self.test_success = self.test_success and result - - # 1) Create level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, + def pin_shape_and_check_count(entity, count): + hydra.get_set_test(vegetation, 2, "Configuration|Shape Entity Id", entity.id) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(vegetation.id, + count), 2.0) + success = ( + f"Found the expected number of instances in {entity.name} shape", + f"Unexpected number of instances found in {entity.name} shape" ) + Report.result(success, result) - # 2) Create basic vegetation area entity and set the properties - entity_position = math.Vector3(125.0, 136.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - vegetation = dynveg.create_vegetation_area("Instance Spawner", - entity_position, - 10.0, 10.0, 10.0, - asset_path) - vegetation.remove_component("Box Shape") - vegetation.add_component("Vegetation Reference Shape") + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Create surface for planting on - dynveg.create_surface_entity("Surface Entity", entity_position, 60.0, 60.0, 1.0) + # 2) Create basic vegetation area entity and set the properties + entity_position = math.Vector3(125.0, 136.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + vegetation = dynveg.create_vegetation_area("Instance Spawner", + entity_position, + 10.0, 10.0, 10.0, + asset_path) + vegetation.remove_component("Box Shape") + vegetation.add_component("Vegetation Reference Shape") - # Adjust camera to be close to the vegetation entity - general.set_current_view_position(135.0, 102.0, 39.0) - general.set_current_view_rotation(-15.0, 0, 0) + # Create surface for planting on + dynveg.create_surface_entity("Surface Entity", entity_position, 60.0, 60.0, 1.0) - # 3) Box Shape Entity: create, set properties and pin to vegetation - box = hydra.Entity("box") - box.create_entity(math.Vector3(124.0, 126.0, 32.0), ["Box Shape"]) - new_box_dimension = math.Vector3(10.0, 10.0, 1.0) - hydra.get_set_test(box, 0, "Box Shape|Box Configuration|Dimensions", new_box_dimension) - # This and subsequent counts are the number of "PurpleFlower" that spawn in the shape with given dimensions - pin_shape_and_check_count(box.id, 156) + # Adjust camera to be close to the vegetation entity + general.set_current_view_position(135.0, 102.0, 39.0) + general.set_current_view_rotation(-15.0, 0, 0) - # 4) Capsule Shape Entity: create, set properties and pin to vegetation - capsule = hydra.Entity("capsule") - capsule.create_entity(math.Vector3(120.0, 142.0, 32.0), ["Capsule Shape"]) - hydra.get_set_test(capsule, 0, "Capsule Shape|Capsule Configuration|Height", 10.0) - hydra.get_set_test(capsule, 0, "Capsule Shape|Capsule Configuration|Radius", 2.0) - pin_shape_and_check_count(capsule.id, 20) + # 3) Box Shape Entity: create, set properties and pin to vegetation + box = hydra.Entity("Box") + box.create_entity(math.Vector3(124.0, 126.0, 32.0), ["Box Shape"]) + new_box_dimension = math.Vector3(10.0, 10.0, 1.0) + hydra.get_set_test(box, 0, "Box Shape|Box Configuration|Dimensions", new_box_dimension) + # This and subsequent counts are the number of "PurpleFlower" that spawn in the shape with given dimensions + pin_shape_and_check_count(box, 156) - # 5) Tube Shape Entity: create, set properties and pin to vegetation - tube = hydra.Entity("tube") - tube.create_entity(math.Vector3(124.0, 136.0, 32.0), ["Tube Shape", "Spline"]) - pin_shape_and_check_count(tube.id, 27) + # 4) Capsule Shape Entity: create, set properties and pin to vegetation + capsule = hydra.Entity("Capsule") + capsule.create_entity(math.Vector3(120.0, 142.0, 32.0), ["Capsule Shape"]) + hydra.get_set_test(capsule, 0, "Capsule Shape|Capsule Configuration|Height", 10.0) + hydra.get_set_test(capsule, 0, "Capsule Shape|Capsule Configuration|Radius", 2.0) + pin_shape_and_check_count(capsule, 20) - # 6) Sphere Shape Entity: create, set properties and pin to vegetation - sphere = hydra.Entity("sphere") - sphere.create_entity(math.Vector3(112.0, 143.0, 32.0), ["Sphere Shape"]) - hydra.get_set_test(sphere, 0, "Sphere Shape|Sphere Configuration|Radius", 5.0) - pin_shape_and_check_count(sphere.id, 122) + # 5) Tube Shape Entity: create, set properties and pin to vegetation + tube = hydra.Entity("Tube") + tube.create_entity(math.Vector3(124.0, 136.0, 32.0), ["Tube Shape", "Spline"]) + pin_shape_and_check_count(tube, 27) - # 7) Cylinder Shape Entity: create, set properties and pin to vegetation - cylinder = hydra.Entity("cylinder") - cylinder.create_entity(math.Vector3(136.0, 143.0, 32.0), ["Cylinder Shape"]) - hydra.get_set_test(cylinder, 0, "Cylinder Shape|Cylinder Configuration|Radius", 5.0) - hydra.get_set_test(cylinder, 0, "Cylinder Shape|Cylinder Configuration|Height", 5.0) - pin_shape_and_check_count(cylinder.id, 124) + # 6) Sphere Shape Entity: create, set properties and pin to vegetation + sphere = hydra.Entity("Sphere") + sphere.create_entity(math.Vector3(112.0, 143.0, 32.0), ["Sphere Shape"]) + hydra.get_set_test(sphere, 0, "Sphere Shape|Sphere Configuration|Radius", 5.0) + pin_shape_and_check_count(sphere, 122) - # 8) Prism Shape Entity: create, set properties and pin to vegetation - polygon_prism = hydra.Entity("polygonprism") - polygon_prism.create_entity(math.Vector3(127.0, 142.0, 32.0), ["Polygon Prism Shape"]) - pin_shape_and_check_count(polygon_prism.id, 20) + # 7) Cylinder Shape Entity: create, set properties and pin to vegetation + cylinder = hydra.Entity("Cylinder") + cylinder.create_entity(math.Vector3(136.0, 143.0, 32.0), ["Cylinder Shape"]) + hydra.get_set_test(cylinder, 0, "Cylinder Shape|Cylinder Configuration|Radius", 5.0) + hydra.get_set_test(cylinder, 0, "Cylinder Shape|Cylinder Configuration|Height", 5.0) + pin_shape_and_check_count(cylinder, 124) - # 9) Compound Shape Entity: create, set properties and pin to vegetation - compound = hydra.Entity("Compound") - compound.create_entity(math.Vector3(125.0, 136.0, 32.0), ["Compound Shape"]) - pte = hydra.get_property_tree(compound.components[0]) - shapes = [box.id, capsule.id, tube.id, sphere.id, cylinder.id, polygon_prism.id] - for index in range(6): - pte.add_container_item("Configuration|Child Shape Entities", index, EntityId.EntityId()) - for index, element in enumerate(shapes): - hydra.get_set_test(compound, 0, f"Configuration|Child Shape Entities|[{index}]", element) - pin_shape_and_check_count(compound.id, 469) + # 8) Prism Shape Entity: create, set properties and pin to vegetation + polygon_prism = hydra.Entity("Polygon Prism") + polygon_prism.create_entity(math.Vector3(127.0, 142.0, 32.0), ["Polygon Prism Shape"]) + pin_shape_and_check_count(polygon_prism, 20) + + # 9) Compound Shape Entity: create, set properties and pin to vegetation + compound = hydra.Entity("Compound") + compound.create_entity(math.Vector3(125.0, 136.0, 32.0), ["Compound Shape"]) + pte = hydra.get_property_tree(compound.components[0]) + shapes = [box.id, capsule.id, tube.id, sphere.id, cylinder.id, polygon_prism.id] + for index in range(6): + pte.add_container_item("Configuration|Child Shape Entities", index, EntityId.EntityId()) + for index, element in enumerate(shapes): + hydra.get_set_test(compound, 0, f"Configuration|Child Shape Entities|[{index}]", element) + pin_shape_and_check_count(compound, 469) -test = TestLayerSpawner_AllShapesPlant() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(LayerSpawner_InstancesPlantInAllSupportedShapes) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesRefreshUsingCorrectViewportCamera.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesRefreshUsingCorrectViewportCamera.py index f17956e066..02d30fb0f3 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesRefreshUsingCorrectViewportCamera.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/LayerSpawner_InstancesRefreshUsingCorrectViewportCamera.py @@ -5,115 +5,131 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr -import azlmbr.legacy.general as general -import azlmbr.math as math - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + viewport_config_updated = ( + "Viewport is now configured for test", + "Failed to configure viewport for test" + ) + first_viewport_active_instance_count = ( + "Expected number of instances found in left viewport", + "Unexpected number of instances found in left viewport" + ) + second_viewport_inactive_instance_count = ( + "No instances found in right viewport", + "Unexpectedly found instances in right viewport while not active" + ) + first_viewport_inactive_instance_count = ( + "No instances found in left viewport", + "Unexpectedly found instances in left viewport while not active" + ) + second_viewport_active_instance_count = ( + "Expected number of instances found in right viewport", + "Unexpected number of instances found in right viewport" + ) -class TestLayerSpawnerInstanceCameraRefresh(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="LayerSpawner_InstanceCameraRefresh", args=["level"]) +def LayerSpawner_InstancesRefreshUsingCorrectViewportCamera(): + """ + Summary: + Test that the Dynamic Vegetation System is using the current Editor viewport camera as the center + of the spawn area for vegetation. To verify this, we create two separate Editor viewports pointed + at two different vegetation areas, and verify that as we switch between active viewports, only the + area directly underneath that viewport's camera has vegetation. + """ - def run_test(self): - """ - Summary: - Test that the Dynamic Vegetation System is using the current Editor viewport camera as the center - of the spawn area for vegetation. To verify this, we create two separate Editor viewports pointed - at two different vegetation areas, and verify that as we switch between active viewports, only the - area directly underneath that viewport's camera has vegetation. - """ - # Create an empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=128, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) - # Set up a test environment to validate that switching viewports correctly changes which camera - # the vegetation system uses. - # The test environment consists of the following: - # - two 32 x 32 x 1 box shapes located far apart that emit a surface with no tags - # - two 32 x 32 x 32 vegetation areas that place vegetation on the boxes + import os - # Initialize some constants for our test. - # The boxes are intentionally shifted by 0.5 meters to ensure that we get a predictable number - # of vegetation points. By default, vegetation plants on grid corners, so if our boxes are aligned - # with grid corner points, the right/bottom edges will include more points than we might intuitively expect. - # By shifting by 0.5 meters, the vegetation grid points don't fall on the box edges, making the total count - # more predictable. - first_entity_center_point = math.Vector3(0.5, 0.5, 100.0) - # The second box needs to be far enough away from the first that the vegetation system will never spawn instances - # in both at the same time. - second_entity_center_point = math.Vector3(1024.5, 1024.5, 100.0) - box_size = 32.0 - surface_height = 1.0 - # By default, vegetation spawns 20 instances per 16 meters, so for our box of 32 meters, we should have - # ((20 instances / 16 m) * 32 m) ^ 2 instances. - filled_vegetation_area_instance_count = (20 * 2) * (20 * 2) + import azlmbr.legacy.general as general + import azlmbr.math as math - # Change the Editor view to contain two viewports - general.set_view_pane_layout(1) - get_view_pane_layout_success = self.wait_for_condition(lambda: (general.get_view_pane_layout() == 1), 2) - get_viewport_count_success = self.wait_for_condition(lambda: (general.get_viewport_count() == 2), 2) - self.test_success = get_view_pane_layout_success and self.test_success - self.test_success = get_viewport_count_success and self.test_success + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # Set the view in the first viewport to point down at the first box - general.set_active_viewport(0) - self.wait_for_condition(lambda: general.get_active_viewport() == 0, 2) - general.set_current_view_position(first_entity_center_point.x, first_entity_center_point.y, - first_entity_center_point.z + 30.0) - general.set_current_view_rotation(-85.0, 0.0, 0.0) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Set the view in the second viewport to point down at the second box - general.set_active_viewport(1) - self.wait_for_condition(lambda: general.get_active_viewport() == 1, 2) - general.set_current_view_position(second_entity_center_point.x, second_entity_center_point.y, - second_entity_center_point.z + 30.0) - general.set_current_view_rotation(-85.0, 0.0, 0.0) + # Set up a test environment to validate that switching viewports correctly changes which camera + # the vegetation system uses. + # The test environment consists of the following: + # - two 32 x 32 x 1 box shapes located far apart that emit a surface with no tags + # - two 32 x 32 x 32 vegetation areas that place vegetation on the boxes - # Create the "flat surface" entities to use as our vegetation surfaces - first_surface_entity = dynveg.create_surface_entity("Surface 1", first_entity_center_point, box_size, box_size, - surface_height) - second_surface_entity = dynveg.create_surface_entity("Surface 2", second_entity_center_point, box_size, box_size, - surface_height) + # Initialize some constants for our test. + # The boxes are intentionally shifted by 0.5 meters to ensure that we get a predictable number + # of vegetation points. By default, vegetation plants on grid corners, so if our boxes are aligned + # with grid corner points, the right/bottom edges will include more points than we might intuitively expect. + # By shifting by 0.5 meters, the vegetation grid points don't fall on the box edges, making the total count + # more predictable. + first_entity_center_point = math.Vector3(0.5, 0.5, 100.0) + # The second box needs to be far enough away from the first that the vegetation system will never spawn instances + # in both at the same time. + second_entity_center_point = math.Vector3(1024.5, 1024.5, 100.0) + box_size = 32.0 + surface_height = 1.0 + # By default, vegetation spawns 20 instances per 16 meters, so for our box of 32 meters, we should have + # ((20 instances / 16 m) * 32 m) ^ 2 instances. + filled_vegetation_area_instance_count = (20 * 2) * (20 * 2) - # Create the two vegetation areas - test_slice_asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - first_veg_entity = dynveg.create_vegetation_area("Veg Area 1", first_entity_center_point, box_size, box_size, - box_size, test_slice_asset_path) - second_veg_entity = dynveg.create_vegetation_area("Veg Area 2", second_entity_center_point, box_size, box_size, - box_size, test_slice_asset_path) + # Change the Editor view to contain two viewports + general.set_view_pane_layout(1) + get_view_pane_layout_success = helper.wait_for_condition(lambda: (general.get_view_pane_layout() == 1), 2) + get_viewport_count_success = helper.wait_for_condition(lambda: (general.get_viewport_count() == 2), 2) + Report.critical_result(Tests.viewport_config_updated, get_view_pane_layout_success and get_viewport_count_success) - # When the first viewport is active, the first area should be full of instances, and the second should be empty - general.set_active_viewport(0) - viewport_0_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(first_entity_center_point, - box_size / 2.0, - filled_vegetation_area_instance_count), 5) - self.test_success = viewport_0_success and self.test_success - viewport_1_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(second_entity_center_point, - box_size / 2.0, 0), 5) - self.test_success = viewport_1_success and self.test_success + # Set the view in the first viewport to point down at the first box + general.set_active_viewport(0) + helper.wait_for_condition(lambda: general.get_active_viewport() == 0, 2) + general.set_current_view_position(first_entity_center_point.x, first_entity_center_point.y, + first_entity_center_point.z + 30.0) + general.set_current_view_rotation(-85.0, 0.0, 0.0) - # When the second viewport is active, the second area should be full of instances, and the first should be empty - general.set_active_viewport(1) - viewport_0_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(first_entity_center_point, - box_size / 2.0, 0), 5) - self.test_success = viewport_0_success and self.test_success - viewport_1_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(second_entity_center_point, - box_size / 2.0, - filled_vegetation_area_instance_count), 5) - self.test_success = viewport_1_success and self.test_success + # Set the view in the second viewport to point down at the second box + general.set_active_viewport(1) + helper.wait_for_condition(lambda: general.get_active_viewport() == 1, 2) + general.set_current_view_position(second_entity_center_point.x, second_entity_center_point.y, + second_entity_center_point.z + 30.0) + general.set_current_view_rotation(-85.0, 0.0, 0.0) + + # Create the "flat surface" entities to use as our vegetation surfaces + first_surface_entity = dynveg.create_surface_entity("Surface 1", first_entity_center_point, box_size, box_size, + surface_height) + second_surface_entity = dynveg.create_surface_entity("Surface 2", second_entity_center_point, box_size, box_size, + surface_height) + + # Create the two vegetation areas + test_slice_asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + first_veg_entity = dynveg.create_vegetation_area("Veg Area 1", first_entity_center_point, box_size, box_size, + box_size, test_slice_asset_path) + second_veg_entity = dynveg.create_vegetation_area("Veg Area 2", second_entity_center_point, box_size, box_size, + box_size, test_slice_asset_path) + + # When the first viewport is active, the first area should be full of instances, and the second should be empty + general.set_active_viewport(0) + helper.wait_for_condition(lambda: general.get_active_viewport() == 0, 2) + viewport_0_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(first_entity_center_point, + box_size / 2.0, + filled_vegetation_area_instance_count), 5) + viewport_1_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(second_entity_center_point, + box_size / 2.0, 0), 5) + Report.result(Tests.first_viewport_active_instance_count, viewport_0_success) + Report.result(Tests.second_viewport_inactive_instance_count, viewport_1_success) + + # When the second viewport is active, the second area should be full of instances, and the first should be empty + general.set_active_viewport(1) + helper.wait_for_condition(lambda: general.get_active_viewport() == 1, 2) + viewport_0_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(first_entity_center_point, + box_size / 2.0, 0), 5) + Report.result(Tests.first_viewport_inactive_instance_count, viewport_0_success) + viewport_1_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(second_entity_center_point, + box_size / 2.0, + filled_vegetation_area_instance_count), 5) + Report.result(Tests.second_viewport_active_instance_count, viewport_1_success) -test = TestLayerSpawnerInstanceCameraRefresh() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(LayerSpawner_InstancesRefreshUsingCorrectViewportCamera) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMesh.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMesh.py index 47e9c857c2..415673c215 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMesh.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMesh.py @@ -5,92 +5,90 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os, sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.asset as asset -import azlmbr.bus as bus -import azlmbr.components as components -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + blocked_instance_count = ( + "Instance count is as expected wih a Blocker setup", + "Found unexpected instances with a Blocker setup" + ) -class test_MeshBlocker_InstancesBlockedByMesh(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="MeshBlocker_InstancesBlockedByMesh", args=["level"]) +def MeshBlocker_InstancesBlockedByMesh(): + """ + Summary: + Level is created. An entity with a vegetation spawner and entity with vegetation blocker (Mesh) component are + added. Finally, the instance counts are checked to verify expected numbers after blocker is applied. - def run_test(self): - """ - Summary: - Level is created. An entity with a vegetation spawner and entity with vegetation blocker (Mesh) component are - added. Finally, the instance counts are checked to verify expected numbers after blocker is applied. + Expected Behavior: + The vegetation planted in the Spawner area is blocked by the Mesh of the Vegetation Blocker Mesh component. - Expected Behavior: - The vegetation planted in the Spawner area is blocked by the Mesh of the Vegetation Blocker Mesh component. + Test Steps: + --> Open a level + --> Create Spawner Entity + --> Create Surface Entity to spawn vegetation instances on + --> Create Blocker Entity with cube mesh + --> Verify spawned vegetation instance counts - Test Steps: - --> Create level - --> Create Spawner Entity - --> Create Surface Entity to spawn vegetation instances on - --> Create Blocker Entity with cube mesh - --> Verify spawned vegetation instance counts + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - # Create a new level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.asset as asset + import azlmbr.bus as bus + import azlmbr.components as components + import azlmbr.legacy.general as general + import azlmbr.math as math - general.set_current_view_position(500.49, 498.69, 46.66) - general.set_current_view_rotation(-42.05, 0.00, -36.33) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - entity_position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", - entity_position, - 10.0, 10.0, 10.0, - asset_path) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Create surface entity to plant on - dynveg.create_surface_entity("Surface Entity", entity_position, 10.0, 10.0, 1.0) + general.set_current_view_position(500.49, 498.69, 46.66) + general.set_current_view_rotation(-42.05, 0.00, -36.33) - # Create blocker entity with cube mesh - mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId - blocker_entity = hydra.Entity("Blocker Entity") - blocker_entity.create_entity(entity_position, - ["Vegetation Layer Blocker (Mesh)"]) - blocker_entity.add_component_of_type(mesh_type_id) - if blocker_entity.id.IsValid(): - print(f"'{blocker_entity.name}' created") - cubeId = asset.AssetCatalogRequestBus( - bus.Broadcast, "GetAssetIdByPath", os.path.join("objects", "_primitives", "_box_1x1.azmodel"), math.Uuid(), - False) - blocker_entity.get_set_test(1, "Controller|Configuration|Mesh Asset", cubeId) - components.TransformBus(bus.Event, "SetLocalUniformScale", blocker_entity.id, 2.0) + # Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + entity_position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", + entity_position, + 10.0, 10.0, 10.0, + asset_path) - # Verify spawned instance counts are accurate after addition of Blocker Entity - num_expected = 160 # Number of "PurpleFlower"s that plant on a 10 x 10 surface minus 2m blocker cube - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 2.0) - self.test_success = self.test_success and result + # Create surface entity to plant on + dynveg.create_surface_entity("Surface Entity", entity_position, 10.0, 10.0, 1.0) + + # Create blocker entity with cube mesh + mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId + blocker_entity = hydra.Entity("Blocker Entity") + blocker_entity.create_entity(entity_position, + ["Vegetation Layer Blocker (Mesh)"]) + blocker_entity.add_component_of_type(mesh_type_id) + if blocker_entity.id.IsValid(): + print(f"'{blocker_entity.name}' created") + cubeId = asset.AssetCatalogRequestBus( + bus.Broadcast, "GetAssetIdByPath", os.path.join("objects", "_primitives", "_box_1x1.azmodel"), math.Uuid(), + False) + blocker_entity.get_set_test(1, "Controller|Configuration|Mesh Asset", cubeId) + components.TransformBus(bus.Event, "SetLocalUniformScale", blocker_entity.id, 2.0) + + # Verify spawned instance counts are accurate after addition of Blocker Entity + num_expected = 160 # Number of "PurpleFlower"s that plant on a 10 x 10 surface minus 2m blocker cube + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 2.0) + Report.result(Tests.blocked_instance_count, result) -test = test_MeshBlocker_InstancesBlockedByMesh() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(MeshBlocker_InstancesBlockedByMesh) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMeshHeightTuning.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMeshHeightTuning.py index f5dad6b64d..be15c9967c 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMeshHeightTuning.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshBlocker_InstancesBlockedByMeshHeightTuning.py @@ -5,104 +5,100 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import math as pymath -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr -import azlmbr.asset as asset -import azlmbr.bus as bus -import azlmbr.components as components -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math +class Tests: + blocked_instance_count = ( + "Instance count is as expected wih a Blocker setup", + "Found unexpected instances with a Blocker setup" + ) -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +def MeshBlocker_InstancesBlockedByMeshHeightTuning(): + """ + Summary: + A temporary level is created, then a simple vegetation area is created. A blocker area is created and it is + verified that the tuning of the height percent blocker setting works as expected. + + Expected Behavior: + Vegetation is blocked only around the trunk of the tree, while it still plants under the areas covered by branches. + + Test Steps: + 1) Open a level + 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + 3) Create surface entity + 4) Create blocker entity with sphere mesh + 5) Adjust the height Min/Max percentage values of blocker + 6) Verify spawned instance counts are accurate after adjusting height Max percentage of Blocker Entity + + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. + + :return: None + """ + + import os + import math as pymath + + import azlmbr + import azlmbr.asset as asset + import azlmbr.bus as bus + import azlmbr.components as components + import azlmbr.legacy.general as general + import azlmbr.math as math + + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + + general.set_current_view_position(500.49, 498.69, 46.66) + general.set_current_view_rotation(-42.05, 0.00, -36.33) + + # 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + entity_position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", + entity_position, + 10.0, 10.0, 10.0, + asset_path) + + # 3) Create surface entity to plant on + dynveg.create_surface_entity("Surface Entity", entity_position, 10.0, 10.0, 1.0) + + # 4) Create blocker entity with rotated cube mesh + y_rotation = pymath.radians(45.0) + mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId + blocker_entity = hydra.Entity("Blocker Entity") + blocker_entity.create_entity(entity_position, + ["Vegetation Layer Blocker (Mesh)"]) + blocker_entity.add_component_of_type(mesh_type_id) + if blocker_entity.id.IsValid(): + Report.info(f"'{blocker_entity.name}' created") + sphere_id = asset.AssetCatalogRequestBus( + bus.Broadcast, "GetAssetIdByPath", os.path.join("objects", "_primitives", "_box_1x1.azmodel"), math.Uuid(), + False) + blocker_entity.get_set_test(1, "Controller|Configuration|Mesh Asset", sphere_id) + components.TransformBus(bus.Event, "SetLocalUniformScale", blocker_entity.id, 5.0) + components.TransformBus(bus.Event, "SetLocalRotation", blocker_entity.id, math.Vector3(0.0, y_rotation, 0.0)) + + # 5) Adjust the height Max percentage values of blocker + blocker_entity.get_set_test(0, "Configuration|Mesh Height Percent Max", 0.8) + + # 6) Verify spawned instance counts are accurate after adjusting height Max percentage of Blocker Entity + # The number of "PurpleFlower" instances that plant on a 10 x 10 surface minus those blocked by the rotated at + # 80% max height factored in. + num_expected = 127 + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.blocked_instance_count, result) -class test_MeshBlocker_InstancesBlockedByMeshHeightTuning(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="MeshBlocker_InstancesBlockedByMeshHeightTuning", args=["level"]) +if __name__ == "__main__": - def run_test(self): - """ - Summary: - A temporary level is created, then a simple vegetation area is created. A blocker area is created and it is - verified that the tuning of the height percent blocker setting works as expected. - - Expected Behavior: - Vegetation is blocked only around the trunk of the tree, while it still plants under the areas covered by branches. - - Test Steps: - 1) Create level - 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - 3) Create surface entity - 4) Create blocker entity with sphere mesh - 5) Adjust the height Min/Max percentage values of blocker - 6) Verify spawned instance counts are accurate after adjusting height Max percentage of Blocker Entity - - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. - - :return: None - """ - - # 1) Create level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) - - general.set_current_view_position(500.49, 498.69, 46.66) - general.set_current_view_rotation(-42.05, 0.00, -36.33) - - # 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - entity_position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", - entity_position, - 10.0, 10.0, 10.0, - asset_path) - - # 3) Create surface entity to plant on - dynveg.create_surface_entity("Surface Entity", entity_position, 10.0, 10.0, 1.0) - - # 4) Create blocker entity with rotated cube mesh - y_rotation = pymath.radians(45.0) - mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId - blocker_entity = hydra.Entity("Blocker Entity") - blocker_entity.create_entity(entity_position, - ["Vegetation Layer Blocker (Mesh)"]) - blocker_entity.add_component_of_type(mesh_type_id) - if blocker_entity.id.IsValid(): - print(f"'{blocker_entity.name}' created") - sphere_id = asset.AssetCatalogRequestBus( - bus.Broadcast, "GetAssetIdByPath", os.path.join("objects", "_primitives", "_box_1x1.azmodel"), math.Uuid(), - False) - blocker_entity.get_set_test(1, "Controller|Configuration|Mesh Asset", sphere_id) - components.TransformBus(bus.Event, "SetLocalUniformScale", blocker_entity.id, 5.0) - components.TransformBus(bus.Event, "SetLocalRotation", blocker_entity.id, math.Vector3(0.0, y_rotation, 0.0)) - - # 5) Adjust the height Max percentage values of blocker - blocker_entity.get_set_test(0, "Configuration|Mesh Height Percent Max", 0.8) - - # 6) Verify spawned instance counts are accurate after adjusting height Max percentage of Blocker Entity - # The number of "PurpleFlower" instances that plant on a 10 x 10 surface minus those blocked by the rotated at - # 80% max height factored in. - num_expected = 127 - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = self.test_success and result - - -test = test_MeshBlocker_InstancesBlockedByMeshHeightTuning() -test.run() + from editor_python_test_tools.utils import Report + Report.start_test(MeshBlocker_InstancesBlockedByMeshHeightTuning) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_DependentOnMeshComponent.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_DependentOnMeshComponent.py index c093529888..cee8ebe5b6 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_DependentOnMeshComponent.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_DependentOnMeshComponent.py @@ -5,93 +5,87 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.entity as EntityId -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper +class Tests: + new_entity_created = ( + "Successfully created new entity", + "Failed to create new entity" + ) + emitter_disabled_before_mesh = ( + "Mesh Surface Tag Emitter is disabled without a Mesh component", + "Mesh Surface Tag Emitter is unexpectedly enabled without a Mesh component" + ) + emitter_enabled_after_mesh = ( + "Mesh Surface Tag Emitter is enabled after adding a Mesh component", + "Mesh Surface Tag Emitter is unexpectedly disabled after adding a Mesh component" + ) -class TestMeshSurfaceTagEmitter(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="MeshSurfaceTagEmitter_DependentOnMeshComponent", args=["level"]) +def MeshSurfaceTagEmitter_DependentOnMeshComponent(): + """ + Summary: + A New level is loaded. A New entity is created with component "Mesh Surface Tag Emitter". Adding a component + "Mesh" to the same entity. - def run_test(self): - """ - Summary: - A New level is loaded. A New entity is created with component "Mesh Surface Tag Emitter". Adding a component - "Mesh" to the same entity. + Expected Behavior: + Mesh Surface Tag Emitter is disabled until the required Mesh component is added to the entity. - Expected Behavior: - Mesh Surface Tag Emitter is disabled until the required Mesh component is added to the entity. + Test Steps: + 1) Open level + 2) Create a new entity with component "Mesh Surface Tag Emitter" + 3) Make sure Mesh Surface Tag Emitter is disabled + 4) Add Mesh to the same entity + 5) Make sure Mesh Surface Tag Emitter is enabled after adding Mesh - Test Steps: - 1) Open level - 2) Create a new entity with component "Mesh Surface Tag Emitter" - 3) Make sure Mesh Surface Tag Emitter is disabled - 4) Add Mesh to the same entity - 5) Make sure Mesh Surface Tag Emitter is enabled after adding Mesh + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import azlmbr.bus as bus + import azlmbr.editor as editor + import azlmbr.entity as EntityId + import azlmbr.math as math - def is_component_enabled(EntityComponentIdPair): - return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair) + import editor_python_test_tools.hydra_editor_utils as hydra + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 1) Open level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + def is_component_enabled(EntityComponentIdPair): + return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", EntityComponentIdPair) - # 2) Create a new entity with component "Mesh Surface Tag Emitter" - entity_position = math.Vector3(125.0, 136.0, 32.0) - component_to_add = "Mesh Surface Tag Emitter" - entity_id = editor.ToolsApplicationRequestBus( - bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId() - ) - meshentity = hydra.Entity("meshentity", entity_id) - meshentity.components = [] - meshentity.components.append(hydra.add_component(component_to_add, entity_id)) - if entity_id.IsValid(): - print("New Entity Created") + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 3) Make sure Mesh Surface Tag Emitter is disabled - is_enabled = is_component_enabled(meshentity.components[0]) - self.test_success = self.test_success and not is_enabled - if not is_enabled: - print(f"{component_to_add} is Disabled") - elif is_enabled: - print(f"{component_to_add} is Enabled. But It should be disabled before adding Mesh") + # 2) Create a new entity with component "Mesh Surface Tag Emitter" + entity_position = math.Vector3(125.0, 136.0, 32.0) + component_to_add = "Mesh Surface Tag Emitter" + entity_id = editor.ToolsApplicationRequestBus( + bus.Broadcast, "CreateNewEntityAtPosition", entity_position, EntityId.EntityId() + ) + meshentity = hydra.Entity("meshentity", entity_id) + meshentity.components = [] + meshentity.components.append(hydra.add_component(component_to_add, entity_id)) + Report.critical_result(Tests.new_entity_created, entity_id.IsValid()) - # 4) Add Mesh to the same entity - component = "Mesh" - meshentity.components.append(hydra.add_component(component, entity_id)) + # 3) Make sure Mesh Surface Tag Emitter is disabled + is_enabled = is_component_enabled(meshentity.components[0]) + Report.result(Tests.emitter_disabled_before_mesh, not is_enabled) - # 5) Make sure Mesh Surface Tag Emitter is enabled after adding Mesh - is_enabled = is_component_enabled(meshentity.components[0]) - self.test_success = self.test_success and is_enabled - if is_enabled: - print(f"{component_to_add} is Enabled") - elif not is_enabled: - print(f"{component_to_add} is Disabled. But It should be enabled after adding Mesh") + # 4) Add Mesh to the same entity + component = "Mesh" + meshentity.components.append(hydra.add_component(component, entity_id)) + + # 5) Make sure Mesh Surface Tag Emitter is enabled after adding Mesh + is_enabled = is_component_enabled(meshentity.components[0]) + Report.result(Tests.emitter_enabled_after_mesh, is_enabled) -test = TestMeshSurfaceTagEmitter() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(MeshSurfaceTagEmitter_DependentOnMeshComponent) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully.py index 83beb5d0c2..d7abc66106 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully.py @@ -5,75 +5,71 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.math as math -import azlmbr.paths -import azlmbr.surface_data as surface_data - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper +class Tests: + add_surface_tag = ( + "Surface Tag added successfully", + "Failed to add Surface Tag" + ) + remove_surface_tag = ( + "Successfully removed Surface Tag", + "Failed to remove Surface Tag" + ) -class TestMeshSurfaceTagEmitter(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSucessfully", - args=["level"]) +def MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(): + """ + Summary: + An enity with Mesh Tag Emitter and a Mesh is added to the viewport to verify if we are able to + add/remove surface tags. - def run_test(self): - """ - Summary: - An enity with Mesh Tag Emitter and a Mesh is added to the viewport to verify if we are able to - add/remove surface tags. + Expected Behavior: + A new Surface Tag can be added and removed from the component. - Expected Behavior: - A new Surface Tag can be added and removed from the component. + Test Steps: + 1) Open level + 2) Create a new entity with components "Mesh Surface Tag Emitter", "Mesh" + 3) Add/ remove Surface Tags - Test Steps: - 1) Open level - 2) Create a new entity with components "Mesh Surface Tag Emitter", "Mesh" - 3) Add/ remove Surface Tags + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import azlmbr.math as math + import azlmbr.surface_data as surface_data - # 1) Open level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import editor_python_test_tools.hydra_editor_utils as hydra + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with components "Mesh Surface Tag Emitter", "Mesh" - entity_position = math.Vector3(125.0, 136.0, 32.0) - components_to_add = ["Mesh Surface Tag Emitter", "Mesh"] - entity = hydra.Entity("entity") - entity.create_entity(entity_position, components_to_add) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 3) Add/ remove Surface Tags - tag = surface_data.SurfaceTag() - tag.SetTag("water") - pte = hydra.get_property_tree(entity.components[0]) - path = "Configuration|Generated Tags" - pte.add_container_item(path, 0, tag) - success = self.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 1, 5.0) - self.test_success = self.test_success and success - print(f"Added SurfaceTag: container count is {pte.get_container_count(path).GetValue()}") - pte.remove_container_item(path, 0) - success = self.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 0, 5.0) - self.test_success = self.test_success and success - print(f"Removed SurfaceTag: container count is {pte.get_container_count(path).GetValue()}") + # 2) Create a new entity with components "Mesh Surface Tag Emitter", "Mesh" + entity_position = math.Vector3(125.0, 136.0, 32.0) + components_to_add = ["Mesh Surface Tag Emitter", "Mesh"] + entity = hydra.Entity("entity") + entity.create_entity(entity_position, components_to_add) + + # 3) Add/ remove Surface Tags + tag = surface_data.SurfaceTag() + tag.SetTag("water") + pte = hydra.get_property_tree(entity.components[0]) + path = "Configuration|Generated Tags" + pte.add_container_item(path, 0, tag) + success = helper.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 1, 5.0) + Report.result(Tests.add_surface_tag, success) + pte.remove_container_item(path, 0) + success = helper.wait_for_condition(lambda: pte.get_container_count(path).GetValue() == 0, 5.0) + Report.result(Tests.remove_surface_tag, success) -test = TestMeshSurfaceTagEmitter() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PhysXColliderSurfaceTagEmitter_E2E_Editor.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PhysXColliderSurfaceTagEmitter_E2E_Editor.py index 361dbdaea9..b5739c2386 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PhysXColliderSurfaceTagEmitter_E2E_Editor.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PhysXColliderSurfaceTagEmitter_E2E_Editor.py @@ -5,27 +5,30 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.asset as asset -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math +def PhysXColliderSurfaceTagEmitter_E2E_Editor(): + """ + Summary: + Test aspects of the PhysX Collider Surface Tag Emitter Component through the BehaviorContext and the Property + Tree. -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + :return: None + """ + import os -class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="PhysXColliderSurfaceTagEmitter_E2E_Editor", args=["level"]) + import azlmbr.asset as asset + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - def validate_behavior_context(self): + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + def validate_behavior_context(): # Verify that we can create the component through the BehaviorContext behavior_context_test_success = True test_component = azlmbr.surface_data.SurfaceDataColliderComponent() @@ -38,163 +41,181 @@ class TestPhysXColliderSurfaceTagEmitter(EditorTestHelper): provider_tag2 = azlmbr.surface_data.SurfaceTag('provider_tag2') modifier_tag1 = azlmbr.surface_data.SurfaceTag('modifier_tag1') modifier_tag2 = azlmbr.surface_data.SurfaceTag('modifier_tag2') - behavior_context_test_success = behavior_context_test_success and hydra.get_set_property_test(test_component, - 'providerTags', - [provider_tag1, - provider_tag2]) - behavior_context_test_success = behavior_context_test_success and hydra.get_set_property_test(test_component, - 'modifierTags', - [modifier_tag1, - modifier_tag2]) - self.log(f'SurfaceDataColliderComponent() BehaviorContext test: {behavior_context_test_success}') + behavior_context_test_success = behavior_context_test_success and hydra.get_set_property_test( + test_component, + 'providerTags', + [provider_tag1, + provider_tag2]) + behavior_context_test_success = behavior_context_test_success and hydra.get_set_property_test( + test_component, + 'modifierTags', + [modifier_tag1, + modifier_tag2]) + Report.info(f'SurfaceDataColliderComponent() BehaviorContext test: {behavior_context_test_success}') return behavior_context_test_success - def run_test(self): - """ - Summary: - Test aspects of the PhysX Collider Surface Tag Emitter Component through the BehaviorContext and the Property Tree. + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - :return: None - """ - # Create an empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, + # Verify all of the BehaviorContext API: + behavior_context = ( + "SurfaceDataColliderComponent() Behavior Context tests were successful", + "SurfaceDataColliderComponent() Behavior Context tests failed" + ) + Report.result(behavior_context, validate_behavior_context()) + + # Set up a test environment to validate the PhysX Collider Surface Tag Emitter Component. + # The test environment will consist of the following: + # - a 32 x 32 x 1 box shape that emits a surface with no tags + # - a 32 x 32 x 32 vegetation area that will only place vegetation on surfaces with the 'test' tag + # With this setup, no vegetation will appear until a Surface Tag Emitter either emits new points with + # the correct tag, or modifies points on our box shape to emit the correct tag. + + # Initialize some arbitrary constants for our test + entity_center_point = math.Vector3(512.0, 512.0, 100.0) + invalid_tag = azlmbr.surface_data.SurfaceTag('invalid') + surface_tag = azlmbr.surface_data.SurfaceTag('test') + test_box_size = 32.0 + baseline_surface_height = 1.0 + collider_radius = 4.0 + collider_diameter = collider_radius * 2.0 + + # Set viewport view of area under test, and toggle helpers back on + general.set_current_view_position(512.0, 485.0, 110.0) + general.set_current_view_rotation(-35.0, 0.0, 0.0) + general.toggle_helpers() + + # Create the "flat surface" entity to use as our baseline surface + dynveg.create_surface_entity("Baseline Surface", entity_center_point, 32.0, 32.0, 1.0) + + # Create a new entity with required vegetation area components + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Veg Area", entity_center_point, 32.0, 32.0, 32.0, asset_path) + + # Add a Vegetation Surface Mask Filter component to the spawner entity and set it to include the "test" tag + spawner_entity.add_component("Vegetation Surface Mask Filter") + spawner_entity.get_set_test(3, "Configuration|Inclusion|Surface Tags", [surface_tag]) + + # At this point, there should be 0 instances within our entire veg area + initial_instance_count = ( + "Found no instances as expected with initial setup", + "Unexpected found instances with initial setup" + ) + initial_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(entity_center_point, 16.0, 0), + 5.0) + Report.result(initial_instance_count, initial_success) + + # Create an entity with a PhysX Collider and our PhysX Collider Surface Tag Emitter + collider_entity_created = ( + "Successfully created a Collider entity", + "Failed to create Collider entity" + ) + collider_entity = hydra.Entity("Collider Surface") + collider_entity.create_entity( + entity_center_point, + ["PhysX Collider", "PhysX Collider Surface Tag Emitter"] ) + Report.result(collider_entity_created, collider_entity.id.IsValid()) - # Verify all of the BehaviorContext API: - self.test_success = self.test_success and self.validate_behavior_context() + # Set up the PhysX Collider so that each shape type (sphere, box, capsule) has the same test height. + hydra.get_set_test(collider_entity, 0, "Shape Configuration|Sphere|Radius", collider_radius) + hydra.get_set_test(collider_entity, 0, "Shape Configuration|Box|Dimensions", math.Vector3(collider_diameter, + collider_diameter, + collider_diameter)) + hydra.get_set_test(collider_entity, 0, "Shape Configuration|Capsule|Height", collider_diameter) - # Set up a test environment to validate the PhysX Collider Surface Tag Emitter Component. - # The test environment will consist of the following: - # - a 32 x 32 x 1 box shape that emits a surface with no tags - # - a 32 x 32 x 32 vegetation area that will only place vegetation on surfaces with the 'test' tag - # With this setup, no vegetation will appear until a Surface Tag Emitter either emits new points with - # the correct tag, or modifies points on our box shape to emit the correct tag. - - # Initialize some arbitrary constants for our test - entity_center_point = math.Vector3(512.0, 512.0, 100.0) - invalid_tag = azlmbr.surface_data.SurfaceTag('invalid') - surface_tag = azlmbr.surface_data.SurfaceTag('test') - test_box_size = 32.0 - baseline_surface_height = 1.0 - collider_radius = 4.0 - collider_diameter = collider_radius * 2.0 - - # Set viewport view of area under test, and toggle helpers back on - general.set_current_view_position(512.0, 485.0, 110.0) - general.set_current_view_rotation(-35.0, 0.0, 0.0) - general.toggle_helpers() - - # Create the "flat surface" entity to use as our baseline surface - dynveg.create_surface_entity("Baseline Surface", entity_center_point, 32.0, 32.0, 1.0) - - # Create a new entity with required vegetation area components - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Veg Area", entity_center_point, 32.0, 32.0, 32.0, asset_path) - - # Add a Vegetation Surface Mask Filter component to the spawner entity and set it to include the "test" tag - spawner_entity.add_component("Vegetation Surface Mask Filter") - spawner_entity.get_set_test(3, "Configuration|Inclusion|Surface Tags", [surface_tag]) - - # At this point, there should be 0 instances within our entire veg area - initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(entity_center_point, 16.0, 0), - 5.0) - self.test_success = self.test_success and initial_success - - # Create an entity with a PhysX Collider and our PhysX Collider Surface Tag Emitter - collider_entity = hydra.Entity("Collider Surface") - collider_entity.create_entity( - entity_center_point, - ["PhysX Collider", "PhysX Collider Surface Tag Emitter"] - ) - if collider_entity.id.IsValid(): - self.log(f"'{collider_entity.name}' created") - - # Set up the PhysX Collider so that each shape type (sphere, box, capsule) has the same test height. - hydra.get_set_test(collider_entity, 0, "Shape Configuration|Sphere|Radius", collider_radius) - hydra.get_set_test(collider_entity, 0, "Shape Configuration|Box|Dimensions", math.Vector3(collider_diameter, - collider_diameter, - collider_diameter)) - hydra.get_set_test(collider_entity, 0, "Shape Configuration|Capsule|Height", collider_diameter) - - # Run through each collider shape type (sphere, box, capsule) and verify the surface generation - # and surface modification of the PhysX Collision Surface Tag Emitter Component. - for collider_shape in range(0, 3): - hydra.get_set_test(collider_entity, 0, "Shape Configuration|Shape", collider_shape) - - # Test: Generate a new surface on the collider. - # There should be one instance at the very top of the collider sphere, and none on the baseline surface - # (We use a small query box to only check for one placed instance point) - hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [surface_tag]) - hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [invalid_tag]) - top_point = math.Vector3(entity_center_point.x, entity_center_point.y, entity_center_point.z + - collider_radius) - baseline_surface_point = math.Vector3(entity_center_point.x, entity_center_point.y, entity_center_point.z + - (baseline_surface_height / 2.0)) - top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 1), 5.0) - self.test_success = self.test_success and top_point_success - baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, - 0.25, 0), 5.0) - self.test_success = self.test_success and baseline_success - - # Test: Modify an existing surface inside the collider. - # There should be no instances at the very top of the collider sphere, and one on the baseline surface - # within our query box. - # (We use a small query box to only check for one placed instance point) - hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [invalid_tag]) - hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [surface_tag]) - top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 0), 5.0) - self.test_success = self.test_success and top_point_success - baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, - 0.25, 1), 5.0) - self.test_success = self.test_success and baseline_success - - # Setup collider entity with a PhysX Mesh - test_physx_mesh_asset_id = asset.AssetCatalogRequestBus( - bus.Broadcast, "GetAssetIdByPath", os.path.join("levels", "physics", - "Material_PerFaceMaterialGetsCorrectMaterial", - "test.pxmesh"), math.Uuid(), False) - - # Remove/re-add component due to LYN-5496 - collider_entity.remove_component("PhysX Collider") - collider_entity.add_component("PhysX Collider") - self.wait_for_condition(lambda: editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', - collider_entity.components[1]), 5.0) - hydra.get_set_test(collider_entity, 1, "Shape Configuration|Shape", 7) - hydra.get_set_test(collider_entity, 1, "Shape Configuration|Asset|PhysX Mesh", test_physx_mesh_asset_id) - - # Set the asset scale to match the test heights of the shapes tested - asset_scale = math.Vector3(1.0, 1.0, 9.0) - collider_entity.get_set_test(1, "Shape Configuration|Asset|Configuration|Asset Scale", asset_scale) + # Run through each collider shape type (sphere, box, capsule) and verify the surface generation + # and surface modification of the PhysX Collision Surface Tag Emitter Component. + for collider_shape in range(0, 3): + collider_shapes = {0: "Sphere", 1: "Box", 2: "Capsule"} + hydra.get_set_test(collider_entity, 0, "Shape Configuration|Shape", collider_shape) # Test: Generate a new surface on the collider. - # There should be one instance at the very top of the collider mesh, and none on the baseline surface + # There should be one instance at the very top of the collider sphere, and none on the baseline surface # (We use a small query box to only check for one placed instance point) - self.log("Starting PhysX Mesh Collider Test") - hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [surface_tag]) - hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [invalid_tag]) - top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 1), 5.0) - self.test_success = self.test_success and top_point_success - baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, - 0.25, 0), 5.0) - self.test_success = self.test_success and baseline_success + on_collider_top_point_count = ( + f"Expected number of instances found on the top point for {collider_shapes[collider_shape]} shape", + f"Found an unexpected number of instances on the top point for {collider_shapes[collider_shape]} shape" + ) + on_collider_baseline_count = ( + f"Expected number of instances found on the baseline point for {collider_shapes[collider_shape]} shape", + f"Found an unexpected number of instances on the baseline point for {collider_shapes[collider_shape]} shape" + ) + hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [surface_tag]) + hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [invalid_tag]) + top_point = math.Vector3(entity_center_point.x, entity_center_point.y, entity_center_point.z + + collider_radius) + baseline_surface_point = math.Vector3(entity_center_point.x, entity_center_point.y, entity_center_point.z + + (baseline_surface_height / 2.0)) + top_point_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 1), 5.0) + Report.result(on_collider_top_point_count, top_point_success) + baseline_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, + 0.25, 0), 5.0) + Report.result(on_collider_baseline_count, baseline_success) # Test: Modify an existing surface inside the collider. - # There should be no instances at the very top of the collider mesh, and none on the baseline surface within - # our query box as PhysX meshes are treated as hollow shells, not solid volumes. + # There should be no instances at the very top of the collider sphere, and one on the baseline surface + # within our query box. # (We use a small query box to only check for one placed instance point) - hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [invalid_tag]) - hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [surface_tag]) - top_point_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 0), 5.0) - self.test_success = self.test_success and top_point_success - baseline_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, - 0.25, 0), 5.0) - self.test_success = self.test_success and baseline_success + hydra.get_set_test(collider_entity, 1, "Configuration|Generated Tags", [invalid_tag]) + hydra.get_set_test(collider_entity, 1, "Configuration|Extended Tags", [surface_tag]) + top_point_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 0), 5.0) + Report.result(on_collider_top_point_count, top_point_success) + baseline_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, + 0.25, 1), 5.0) + Report.result(on_collider_baseline_count, baseline_success) + + # Setup collider entity with a PhysX Mesh + test_physx_mesh_asset_id = asset.AssetCatalogRequestBus( + bus.Broadcast, "GetAssetIdByPath", os.path.join("levels", "physics", + "Material_PerFaceMaterialGetsCorrectMaterial", + "test.pxmesh"), math.Uuid(), False) + collider_entity.remove_component("PhysX Collider") + collider_entity.add_component("PhysX Collider") + helper.wait_for_condition(lambda: editor.EditorComponentAPIBus(bus.Broadcast, 'IsComponentEnabled', + collider_entity.components[1]), 5.0) + hydra.get_set_test(collider_entity, 1, "Shape Configuration|Shape", 7) + hydra.get_set_test(collider_entity, 1, "Shape Configuration|Asset|PhysX Mesh", test_physx_mesh_asset_id) + + # Set the asset scale to match the test heights of the shapes tested + asset_scale = math.Vector3(1.0, 1.0, 9.0) + collider_entity.get_set_test(1, "Shape Configuration|Asset|Configuration|Asset Scale", asset_scale) + + # Test: Generate a new surface on the collider. + # There should be one instance at the very top of the collider mesh, and none on the baseline surface + # (We use a small query box to only check for one placed instance point) + Report.info("Starting PhysX Mesh Collider Test") + on_collider_top_point_count = ( + f"Expected number of instances found on the top point for a PhysX Mesh", + f"Found an unexpected number of instances on the top point for a PhysX Mesh" + ) + on_collider_baseline_count = ( + f"Expected number of instances found on the baseline point for a PhysX Mesh", + f"Found an unexpected number of instances on the baseline point for a PhysX Mesh" + ) + hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [surface_tag]) + hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [invalid_tag]) + top_point_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 1), 5.0) + Report.result(on_collider_top_point_count, top_point_success) + baseline_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, + 0.25, 0), 5.0) + Report.result(on_collider_baseline_count, baseline_success) + + # Test: Modify an existing surface inside the collider. + # There should be no instances at the very top of the collider mesh, and none on the baseline surface within + # our query box as PhysX meshes are treated as hollow shells, not solid volumes. + # (We use a small query box to only check for one placed instance point) + hydra.get_set_test(collider_entity, 0, "Configuration|Generated Tags", [invalid_tag]) + hydra.get_set_test(collider_entity, 0, "Configuration|Extended Tags", [surface_tag]) + top_point_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, 0.25, 0), 5.0) + Report.result(on_collider_top_point_count, top_point_success) + baseline_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(baseline_surface_point, + 0.25, 0), 5.0) + Report.result(on_collider_baseline_count, baseline_success) -test = TestPhysXColliderSurfaceTagEmitter() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(PhysXColliderSurfaceTagEmitter_E2E_Editor) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_AutoSnapToSurfaceWorks.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_AutoSnapToSurfaceWorks.py index a55e88488c..5a3ee70d22 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_AutoSnapToSurfaceWorks.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_AutoSnapToSurfaceWorks.py @@ -5,136 +5,133 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.bus as bus -import azlmbr.legacy.general as general -import azlmbr.editor as editor -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_instance_count = ( + "Initial instance count is as expected", + "Found an unexpected number of initial instances" + ) + autosnap_enabled_instance_count = ( + "Found the expected number of instances with Auto Snap to Surface enabled", + "Found an unexpected number of instances with Auto Snap to Surface enabled" + ) + autosnap_disabled_instance_count = ( + "Found the expected number of instances with Auto Snap to Surface disabled", + "Found an unexpected number of instances with Auto Snap to Surface disabled" + ) -class TestPositionModifierAutoSnapToSurface(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="PositionModifier_AutoSnapToSurface", args=["level"]) +def PositionModifier_AutoSnapToSurfaceWorks(): + """ + Summary: + Instance spawner is setup to plant on a spherical mesh. Offsets are set on the x-axis, and checks are performed + to ensure instances plant where expected depending on the toggle setting. - def run_test(self): - """ - Summary: - Instance spawner is setup to plant on a spherical mesh. Offsets are set on the x-axis, and checks are performed - to ensure instances plant where expected depending on the toggle setting. + Expected Behavior: + Offset instances snap to the expected surface when Auto Snap to Surface is enabled, and offset away from surface + when it is disabled. - Expected Behavior: - Offset instances snap to the expected surface when Auto Snap to Surface is enabled, and offset away from surface - when it is disabled. + Test Steps: + 1) Open a simple level + 2) Create a new entity with required vegetation area components and a Position Modifier + 3) Create a spherical planting surface + 4) Verify initial instance counts pre-filter + 5) Create a child entity of the spawner entity with a Constant Gradient component and pin to spawner + 6) Set the Position Modifier offset to 5 on the x-axis + 7) Validate instance counts on top of and inside the sphere mesh with Auto Snap to Surface enabled + 8) Validate instance counts on top of and inside the sphere mesh with Auto Snap to Surface disabled - Test Steps: - 1) Create a new, temporary level - 2) Create a new entity with required vegetation area components and a Position Modifier - 3) Create a spherical planting surface - 4) Verify initial instance counts pre-filter - 5) Create a child entity of the spawner entity with a Constant Gradient component and pin to spawner - 6) Set the Position Modifier offset to 5 on the x-axis - 7) Validate instance counts on top of and inside the sphere mesh with Auto Snap to Surface enabled - 8) Validate instance counts on top of and inside the sphere mesh with Auto Snap to Surface disabled + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ - position_modifier_paths = ['Configuration|Position X|Range Min', 'Configuration|Position X|Range Max', - 'Configuration|Position Y|Range Min', 'Configuration|Position Y|Range Max', - 'Configuration|Position Z|Range Min', 'Configuration|Position Z|Range Max'] + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.legacy.general as general + import azlmbr.math as math - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components and a Position Modifier - spawner_center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, - asset_path) + position_modifier_paths = ['Configuration|Position X|Range Min', 'Configuration|Position X|Range Max', + 'Configuration|Position Y|Range Min', 'Configuration|Position Y|Range Max', + 'Configuration|Position Z|Range Min', 'Configuration|Position Z|Range Max'] - # Add a Vegetation Position Modifier and set offset values to 0 - spawner_entity.add_component("Vegetation Position Modifier") - for path in position_modifier_paths: - spawner_entity.get_set_test(3, path, 0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 3) Create a spherical planting surface and a flat surface - flat_entity = dynveg.create_surface_entity("Flat Surface", spawner_center_point, 32.0, 32.0, 1.0) - hill_entity = dynveg.create_mesh_surface_entity_with_slopes("Planting Surface", spawner_center_point, 5.0) + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # Disable the Flat Surface Box Shape component, and temporarily ignore initial instance counts due to LYN-2245 - editor.EditorComponentAPIBus(bus.Broadcast, 'DisableComponents', [flat_entity.components[0]]) - """ - # 4) Verify initial instance counts pre-filter - num_expected = 121 - spawner_success = self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and spawner_success - """ + # 2) Create a new entity with required vegetation area components and a Position Modifier + spawner_center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, + asset_path) - # 5) Create a child entity of the spawner entity with a Constant Gradient component and pin to spawner - components_to_add = ["Constant Gradient"] - gradient_entity = hydra.Entity("Gradient Entity") - gradient_entity.create_entity(spawner_center_point, components_to_add, parent_id=spawner_entity.id) + # Add a Vegetation Position Modifier and set offset values to 0 + spawner_entity.add_component("Vegetation Position Modifier") + for path in position_modifier_paths: + spawner_entity.get_set_test(3, path, 0) - # Pin the Constant Gradient to the X axis of the spawner's Position Modifier component - spawner_entity.get_set_test(3, 'Configuration|Position X|Gradient|Gradient Entity Id', gradient_entity.id) + # 3) Create a spherical planting surface + hill_entity = dynveg.create_mesh_surface_entity_with_slopes("Planting Surface", spawner_center_point, 5.0) - # 6) Set the Position Modifier offset to 2.5 on the x-axis - spawner_entity.get_set_test(3, position_modifier_paths[0], 2.5) - spawner_entity.get_set_test(3, position_modifier_paths[1], 2.5) + # 4) Verify initial instance counts pre-filter + num_expected = 29 + spawner_success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.initial_instance_count, spawner_success) - # 7) Validate instance count at the top of the sphere mesh and inside the sphere mesh while Auto Snap to Surface - # is enabled - top_point = math.Vector3(512.0, 512.0, 37.0) - inside_point = math.Vector3(512.0, 512.0, 35.0) - radius = 0.5 - num_expected = 1 - self.log(f"Checking for instances in a {radius * 2}m area at {top_point.ToString()}") - top_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, radius, num_expected), - 5.0) - self.test_success = top_success and self.test_success - num_expected = 0 - self.log(f"Checking for instances in a {radius * 2}m area at {inside_point.ToString()}") - inside_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(inside_point, radius, - num_expected), 5.0) - self.test_success = inside_success and self.test_success + # 5) Create a child entity of the spawner entity with a Constant Gradient component and pin to spawner + components_to_add = ["Constant Gradient"] + gradient_entity = hydra.Entity("Gradient Entity") + gradient_entity.create_entity(spawner_center_point, components_to_add, parent_id=spawner_entity.id) - # 8) Toggle off Auto Snap to Surface. Instances should now plant inside the sphere and no longer on top - spawner_entity.get_set_test(3, "Configuration|Auto Snap To Surface", False) - num_expected = 0 - self.log(f"Checking for instances in a {radius * 2}m area at {top_point.ToString()}") - top_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, radius, num_expected), - 5.0) - self.test_success = top_success and self.test_success - num_expected = 1 - self.log(f"Checking for instances in a {radius * 2}m area at {inside_point.ToString()}") - inside_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(inside_point, radius, - num_expected), 5.0) - self.test_success = inside_success and self.test_success + # Pin the Constant Gradient to the X axis of the spawner's Position Modifier component + spawner_entity.get_set_test(3, 'Configuration|Position X|Gradient|Gradient Entity Id', gradient_entity.id) + + # 6) Set the Position Modifier offset to 2.5 on the x-axis + spawner_entity.get_set_test(3, position_modifier_paths[0], 2.5) + spawner_entity.get_set_test(3, position_modifier_paths[1], 2.5) + + # 7) Validate instance count at the top of the sphere mesh and inside the sphere mesh while Auto Snap to Surface + # is enabled + top_point = math.Vector3(512.0, 512.0, 37.0) + inside_point = math.Vector3(512.0, 512.0, 35.0) + radius = 0.5 + num_expected = 1 + Report.info(f"Checking for instances in a {radius * 2}m area at {top_point.ToString()}") + top_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, radius, num_expected), + 5.0) + num_expected = 0 + Report.info(f"Checking for instances in a {radius * 2}m area at {inside_point.ToString()}") + inside_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(inside_point, radius, + num_expected), 5.0) + Report.result(Tests.autosnap_enabled_instance_count, top_success and inside_success) + + # 8) Toggle off Auto Snap to Surface. Instances should now plant inside the sphere and no longer on top + spawner_entity.get_set_test(3, "Configuration|Auto Snap To Surface", False) + num_expected = 0 + Report.info(f"Checking for instances in a {radius * 2}m area at {top_point.ToString()}") + top_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(top_point, radius, num_expected), + 5.0) + num_expected = 1 + Report.info(f"Checking for instances in a {radius * 2}m area at {inside_point.ToString()}") + inside_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(inside_point, radius, + num_expected), 5.0) + Report.result(Tests.autosnap_disabled_instance_count, top_success and inside_success) -test = TestPositionModifierAutoSnapToSurface() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(PositionModifier_AutoSnapToSurfaceWorks) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets.py index 9597f79339..c4fa91f886 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets.py @@ -5,159 +5,164 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import random -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_instance_count = ( + "Initial instance count is as expected", + "Found an unexpected number of initial instances" + ) + position_offset = ( + "Found instances at all expected locations with Position Modifier offsets configured", + "Failed to find all expected instances at all locations with Position Modifier offsets configured" + ) + position_offset_overrides = ( + "Found instances at all expected locations with Position Modifier offset overrides configured", + "Failed to find all expected instances at all locations with Position Modifier offset overrides configured" + ) -class TestPositionModifierComponentAndOverrides(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="PositionModifierComponentAndOverrides_InstanceOffset", args=["level"]) +def PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets(): + """ + Summary: Range Min/Max in the Vegetation Position Modifier component and component overrides can be set for all + axes, and functions as expected when fed a gradient signal. - def run_test(self): - """ - Summary: Range Min/Max in the Vegetation Position Modifier component and component overrides can be set for all - axes, and functions as expected when fed a gradient signal. + Expected Behavior: Instances are offset by the specified amount. - Expected Behavior: Instances are offset by the specified amount. + Test Steps: + 1) Open an existing level + 2) Spawner area is setup with all necessary components + 3) Surface for planting is created + 4) Initial instance count validation pre-filter is performed + 5) An entity with a Constant Gradient of 1 is added as a child to the spawner entity, and pinned to the Position + Modifier Gradient Entity Id fields + 6) Sector size is adjusted on a Vegetation System Settings component to allow for offset instances to not fall + outside of the queried sector + 7) Random offsets are set for each axis of the Position Modifier component, and instance counts are validated + 8) Overrides are enabled on the Position Modifier component + 9) Random offsets are set for each axis of the descriptor's Position Modifier overrides, and instance counts + are validated - Test Steps: - 1) New test level is created - 2) Spawner area is setup with all necessary components - 3) Surface for planting is created - 4) Initial instance count validation pre-filter is performed - 5) An entity with a Constant Gradient of 1 is added as a child to the spawner entity, and pinned to the Position - Modifier Gradient Entity Id fields - 6) Sector size is adjusted on a Vegetation System Settings component to allow for offset instances to not fall - outside of the queried sector - 7) Random offsets are set for each axis of the Position Modifier component, and instance counts are validated - 8) Overrides are enabled on the Position Modifier component - 9) Random offsets are set for each axis of the descriptor's Position Modifier overrides, and instance counts - are validated + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ - position_modifier_paths = ['Configuration|Position X|Range Min', 'Configuration|Position X|Range Max', - 'Configuration|Position Y|Range Min', 'Configuration|Position Y|Range Max', - 'Configuration|Position Z|Range Min', 'Configuration|Position Z|Range Max'] + import os + import random - override_position_modifier_paths = ['Configuration|Embedded Assets|[0]|Position Modifier|Min X', - 'Configuration|Embedded Assets|[0]|Position Modifier|Max X', - 'Configuration|Embedded Assets|[0]|Position Modifier|Min Y', - 'Configuration|Embedded Assets|[0]|Position Modifier|Max Y', - 'Configuration|Embedded Assets|[0]|Position Modifier|Min Z', - 'Configuration|Embedded Assets|[0]|Position Modifier|Max Z'] + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - def generate_random_offset_list(): - offset_list = [] - while len(offset_list) < 10: - offset = round(random.uniform(-8.0, 8.0), 2) - if not -1.0 <= offset <= 1.0: - offset_list.append(offset) - print("List of values to test against = " + str(offset_list)) - return offset_list + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - def set_offset_and_verify_instance_counts(offset_to_test, center, is_override=False): - print(f"Starting test with an offset of {offset_to_test}") - # Set min/max values to the offset value - if not is_override: - for path in position_modifier_paths: - spawner_entity.get_set_test(3, path, offset_to_test) - else: - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Position Modifier|Override Enabled", - True) - for path in override_position_modifier_paths: - spawner_entity.get_set_test(2, path, offset_to_test) - center_point = math.Vector3(center.x + offset_to_test, center.y + offset_to_test, center.z + offset_to_test) - radius = 0.5 - print(f"Querying for instances in a {radius * 2}m area around {center_point.ToString()}") - offset_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(center_point, radius, 1), 5.0) - offset_success2 = self.wait_for_condition(lambda: dynveg.validate_instance_count(center, radius, 0), 5.0) - self.test_success = offset_success and offset_success2 and self.test_success + position_modifier_paths = ['Configuration|Position X|Range Min', 'Configuration|Position X|Range Max', + 'Configuration|Position Y|Range Min', 'Configuration|Position Y|Range Max', + 'Configuration|Position Z|Range Min', 'Configuration|Position Z|Range Max'] - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + override_position_modifier_paths = ['Configuration|Embedded Assets|[0]|Position Modifier|Min X', + 'Configuration|Embedded Assets|[0]|Position Modifier|Max X', + 'Configuration|Embedded Assets|[0]|Position Modifier|Min Y', + 'Configuration|Embedded Assets|[0]|Position Modifier|Max Y', + 'Configuration|Embedded Assets|[0]|Position Modifier|Min Z', + 'Configuration|Embedded Assets|[0]|Position Modifier|Max Z'] - # Set view of planting area for visual debugging - general.set_current_view_position(16.0, -5.0, 32.0) + def generate_random_offset_list(): + offset_list = [] + while len(offset_list) < 10: + offset = round(random.uniform(-8.0, 8.0), 2) + if not -1.0 <= offset <= 1.0: + offset_list.append(offset) + Report.info("List of values to test against = " + str(offset_list)) + return offset_list - # 2) Create a new entity with required vegetation area components - spawner_center_point = math.Vector3(16.0, 16.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 1.0, 1.0, 1.0, asset_path) + def set_offset_and_verify_instance_counts(offset_to_test, center, is_override=False): + Report.info(f"Starting test with an offset of {offset_to_test}") + # Set min/max values to the offset value + if not is_override: + for path in position_modifier_paths: + spawner_entity.get_set_test(3, path, offset_to_test) + else: + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Position Modifier|Override Enabled", + True) + for path in override_position_modifier_paths: + spawner_entity.get_set_test(2, path, offset_to_test) + center_point = math.Vector3(center.x + offset_to_test, center.y + offset_to_test, center.z + offset_to_test) + radius = 0.5 + Report.info(f"Querying for instances in a {radius * 2}m area around {center_point.ToString()}") + offset_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(center_point, radius, 1), 5.0) + offset_success2 = helper.wait_for_condition(lambda: dynveg.validate_instance_count(center, radius, 0), 5.0) + return offset_success and offset_success2 - # Add a Vegetation Position Modifier and set offset values to 0 - spawner_entity.add_component("Vegetation Position Modifier") - for path in position_modifier_paths: - spawner_entity.get_set_test(3, path, 0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 3) Add flat surface to plant on - dynveg.create_surface_entity("Planting Surface", spawner_center_point, 32.0, 32.0, 0.0) + # Set view of planting area for visual debugging + general.set_current_view_position(16.0, -5.0, 32.0) - # 4) Verify initial instance counts pre-filter - num_expected = 1 # Single instance planted - spawner_success = self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = self.test_success and spawner_success + # 2) Create a new entity with required vegetation area components + spawner_center_point = math.Vector3(16.0, 16.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 1.0, 1.0, 1.0, asset_path) - # 5) Create a child entity of the spawner entity with a Constant Gradient component - components_to_add = ["Constant Gradient"] - gradient_entity = hydra.Entity("Gradient Entity") - gradient_entity.create_entity(spawner_center_point, components_to_add, parent_id=spawner_entity.id) + # Add a Vegetation Position Modifier and set offset values to 0 + spawner_entity.add_component("Vegetation Position Modifier") + for path in position_modifier_paths: + spawner_entity.get_set_test(3, path, 0) - # Pin the Constant Gradient to each axis of the Position Modifier - position_modifier_gradient_paths = ['Configuration|Position X|Gradient|Gradient Entity Id', - 'Configuration|Position Y|Gradient|Gradient Entity Id', - 'Configuration|Position Z|Gradient|Gradient Entity Id'] - for path in position_modifier_gradient_paths: - spawner_entity.get_set_test(3, path, gradient_entity.id) + # 3) Add flat surface to plant on + dynveg.create_surface_entity("Planting Surface", spawner_center_point, 32.0, 32.0, 0.0) - # 6) Add a Vegetation System Settings Level component and change sector size to 32 sq meters so instances can - # offset to a greater range and still be validated - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - "Configuration|Area System Settings|Sector Size In Meters", 32) - sector_size = hydra.get_component_property_value(veg_system_settings_component, - "Configuration|Area System Settings|Sector Size In Meters") - self.test_success = (sector_size == 32) and self.test_success + # 4) Verify initial instance counts pre-filter + num_expected = 1 # Single instance planted + spawner_success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.initial_instance_count, spawner_success) - # 7) Set offsets on all axes and verify instance counts - offsets_to_test = generate_random_offset_list() - for offset in offsets_to_test: - if self.test_success: - set_offset_and_verify_instance_counts(offset, spawner_center_point) + # 5) Create a child entity of the spawner entity with a Constant Gradient component + components_to_add = ["Constant Gradient"] + gradient_entity = hydra.Entity("Gradient Entity") + gradient_entity.create_entity(spawner_center_point, components_to_add, parent_id=spawner_entity.id) - # 8) Toggle on allow overrides on the Position Modifier Component - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + # Pin the Constant Gradient to each axis of the Position Modifier + position_modifier_gradient_paths = ['Configuration|Position X|Gradient|Gradient Entity Id', + 'Configuration|Position Y|Gradient|Gradient Entity Id', + 'Configuration|Position Z|Gradient|Gradient Entity Id'] + for path in position_modifier_gradient_paths: + spawner_entity.get_set_test(3, path, gradient_entity.id) - # 9) Set offsets on all axes on descriptor overrides and verify instance counts - for offset in offsets_to_test: - if self.test_success: - set_offset_and_verify_instance_counts(offset, spawner_center_point, is_override=True) + # 6) Add a Vegetation System Settings Level component and change sector size to 32 sq meters so instances can + # offset to a greater range and still be validated + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + "Configuration|Area System Settings|Sector Size In Meters", 32) + + # 7) Set offsets on all axes and verify instance counts + offsets_to_test = generate_random_offset_list() + success = True + for offset in offsets_to_test: + success = success and set_offset_and_verify_instance_counts(offset, spawner_center_point) + Report.result(Tests.position_offset, success) + + # 8) Toggle on allow overrides on the Position Modifier Component + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + + # 9) Set offsets on all axes on descriptor overrides and verify instance counts + success = True + for offset in offsets_to_test: + success = success and set_offset_and_verify_instance_counts(offset, spawner_center_point, is_override=True) + Report.result(Tests.position_offset_overrides, success) -test = TestPositionModifierComponentAndOverrides() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifierOverrides_InstancesRotateWithinRange.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifierOverrides_InstancesRotateWithinRange.py index b428459032..4d8019bb33 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifierOverrides_InstancesRotateWithinRange.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifierOverrides_InstancesRotateWithinRange.py @@ -5,139 +5,138 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C4814460: A level with simple vegetation is created. A child entity with required components is then created, -and pinned to the gradient entity id in Z direction for vegetation entity. The changes in vegetation area are observed. -""" -import os -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.bus as bus -import azlmbr.areasystem as areasystem - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + gradient_entity_created = ( + "Successfully created new Gradient entity", + "Failed to create Gradient entity" + ) + non_override_rotation_check = ( + "Instances are rotated at expected values after initial setup", + "Found unexpectedly rotated instances after initial setup" + ) + override_rotation_check = ( + "Instances are rotated at expected values after configuring overrides", + "Found unexpectedly rotated instances after configuring overrides" + ) -class TestRotationModifierOverrides_InstancesRotateWithinRange(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="RotationModifierOverrides_InstancesRotateWithinRange", args=["level"]) +def RotationModifierOverrides_InstancesRotateWithinRange(): + """ + Summary: + A level with simple vegetation is created. A child entity with required components is then created, + and pinned to the gradient entity id in Z direction for vegetation entity. The changes in vegetation + area are observed. - def run_test(self): - """ - Summary: - A level with simple vegetation is created. A child entity with required components is then created, - and pinned to the gradient entity id in Z direction for vegetation entity. The changes in vegetation - area are observed. + Expected Behavior: + Vegetation instances all rotate randomly between 0-360 degrees on the Z-axis. - Expected Behavior: - Vegetation instances all rotate randomly between 0-360 degrees on the Z-axis. + Test Steps: + 1) Open a new level + 2) Create vegetation entity and add components + 3) Set properties for vegetation entity + 4) Create new child entity + 5) Pin the child entity to vegetation entity as gradient entity id + 6) Verify rotation without per-item overrides + 7) Verify rotation with per-item overrides - Test Steps: - 1) Create level - 2) Create vegetation entity and add components - 3) Set properties for vegetation entity - 4) Create new child entity - 5) Pin the child entity to vegetation entity as gradient entity id - 6) Verify rotation without per-item overrides - 7) Verify rotation with per-item overrides + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - def get_expected_rotation(min, max, gradient_value): - return min + ((max - min) * gradient_value) + import azlmbr.legacy.general as general + import azlmbr.math as math + import azlmbr.bus as bus + import azlmbr.areasystem as areasystem - def validate_rotation(center, radius, num_expected, rot_degrees_vector): - # Verify that every instance in the given area has the expected rotation. - box = math.Aabb_CreateCenterRadius(center, radius) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) - num_found = len(instances) - num_validated = 0 - result = (num_found == num_expected) - print(f'instance count validation: {result} (found={num_found}, expected={num_expected})') - expected_rotation = math.Quaternion() - expected_rotation.SetFromEulerDegrees(rot_degrees_vector) - for instance in instances: - is_close = instance.rotation.IsClose(expected_rotation) - result = result and is_close - if is_close: - num_validated = num_validated + 1 - #else: - # print(f'instance rotation validation: {is_close} (rotation={instance.rotation} expected={expected_rotation})') - print(f'instance rotation validation: {result} (num_validated={num_validated})') - return result + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 1) Create level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) - general.set_current_view_position(512.0, 480.0, 38.0) + def get_expected_rotation(min, max, gradient_value): + return min + ((max - min) * gradient_value) - # 2) Create vegetation entity and add components - entity_position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Spawner Entity", entity_position, 16.0, 16.0, 16.0, asset_path) - spawner_entity.add_component("Vegetation Rotation Modifier") - # Our default vegetation settings places 20 instances per 16 meters, so we expect 20 * 20 total instances. - num_expected = 20 * 20 - # This is technically twice as big as we need, but we want to make sure our query radius is large enough to discover every - # instance we've created. - area_radius = 16.0 + def validate_rotation(center, radius, num_expected, rot_degrees_vector): + # Verify that every instance in the given area has the expected rotation. + box = math.Aabb_CreateCenterRadius(center, radius) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + num_found = len(instances) + num_validated = 0 + result = (num_found == num_expected) + Report.info(f'instance count validation: {result} (found={num_found}, expected={num_expected})') + expected_rotation = math.Quaternion() + expected_rotation.SetFromEulerDegrees(rot_degrees_vector) + for instance in instances: + is_close = instance.rotation.IsClose(expected_rotation) + result = result and is_close + if is_close: + num_validated = num_validated + 1 + Report.info(f'instance rotation validation: {result} (num_validated={num_validated})') + return result - # Create surface to spawn on - dynveg.create_surface_entity("Surface Entity", entity_position, 16.0, 16.0, 1.0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + general.set_current_view_position(512.0, 480.0, 38.0) - # 3) Set properties for the rotation override on the descriptor, but don't set "allow overrides" on the rotation modifier yet. - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Rotation Modifier|Override Enabled", True) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Rotation Modifier|Min Z", -70.0) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Rotation Modifier|Max Z", 30.0) + # 2) Create vegetation entity and add components + entity_position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Spawner Entity", entity_position, 16.0, 16.0, 16.0, asset_path) + spawner_entity.add_component("Vegetation Rotation Modifier") + # Our default vegetation settings places 20 instances per 16 meters, so we expect 20 * 20 total instances. + num_expected = 20 * 20 + # This is technically twice as big as we need, but we want to make sure our query radius is large enough to discover + # every instance we've created. + area_radius = 16.0 - # 4) Create new child entity with a constant gradient - constant_gradient_value = 0.25 - gradient_entity = hydra.Entity("Gradient Entity") - gradient_entity.create_entity( - entity_position, - ["Constant Gradient"], - parent_id=spawner_entity.id - ) - if gradient_entity.id.IsValid(): - self.log(f"'{gradient_entity.name}' created") - gradient_entity.get_set_test(0, "Configuration|Value", constant_gradient_value) + # Create surface to spawn on + dynveg.create_surface_entity("Surface Entity", entity_position, 16.0, 16.0, 1.0) - # 5) Pin the child entity to vegetation entity as gradient entity id - spawner_entity.get_set_test(3, "Configuration|Rotation Z|Gradient|Gradient Entity Id", gradient_entity.id) + # 3) Set properties for the rotation override on the descriptor, but don't set "allow overrides" on the rotation + # modifier yet + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Rotation Modifier|Override Enabled", True) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Rotation Modifier|Min Z", -70.0) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Rotation Modifier|Max Z", 30.0) - # 6) Verify that without per-item overrides, the rotation matches the one calculated from the default rotation range. - general.idle_wait(1.0) - rotation_degrees = get_expected_rotation(-180.0, 180.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(entity_position, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), - 5.0) - self.test_success = self.test_success and rotation_success + # 4) Create new child entity with a constant gradient + constant_gradient_value = 0.25 + gradient_entity = hydra.Entity("Gradient Entity") + gradient_entity.create_entity( + entity_position, + ["Constant Gradient"], + parent_id=spawner_entity.id + ) + Report.critical_result(Tests.gradient_entity_created, gradient_entity.id.IsValid()) + gradient_entity.get_set_test(0, "Configuration|Value", constant_gradient_value) - # 7) Verify that with per-item overrides enabled, the rotation matches the one calculated from the override range. - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) - rotation_degrees = get_expected_rotation(-70.0, 30.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(entity_position, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), - 5.0) - self.test_success = self.test_success and rotation_success + # 5) Pin the child entity to vegetation entity as gradient entity id + spawner_entity.get_set_test(3, "Configuration|Rotation Z|Gradient|Gradient Entity Id", gradient_entity.id) + + # 6) Verify that without per-item overrides, the rotation matches the one calculated from the default rotation range + general.idle_wait(1.0) + rotation_degrees = get_expected_rotation(-180.0, 180.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(entity_position, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), + 5.0) + Report.result(Tests.non_override_rotation_check, rotation_success) + + # 7) Verify that with per-item overrides enabled, the rotation matches the one calculated from the override range. + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + rotation_degrees = get_expected_rotation(-70.0, 30.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(entity_position, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), + 5.0) + Report.result(Tests.override_rotation_check, rotation_success) -test = TestRotationModifierOverrides_InstancesRotateWithinRange() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(RotationModifierOverrides_InstancesRotateWithinRange) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifier_InstancesRotateWithinRange.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifier_InstancesRotateWithinRange.py index 6b6f66467b..c261415958 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifier_InstancesRotateWithinRange.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/RotationModifier_InstancesRotateWithinRange.py @@ -5,207 +5,226 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.math as math -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.areasystem as areasystem - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + gradient_entity_created = ( + "Successfully created new Gradient entity", + "Failed to create Gradient entity" + ) + rotation_baseline = ( + "Instances are not rotated after initial setup", + "Unexpectedly found rotated instances after initial setup" + ) + x_axis_rotation_180 = ( + "Instances rotated 180 degrees on X-axis as expected", + "Found unexpected instance rotation on X-axis" + ) + x_axis_rotation_90 = ( + "Instances rotated 90 degrees on X-axis as expected", + "Found unexpected instance rotation on X-axis" + ) + y_axis_rotation_180 = ( + "Instances rotated 180 degrees on Y-axis as expected", + "Found unexpected instance rotation on Y-axis" + ) + y_axis_rotation_90 = ( + "Instances rotated 90 degrees on Y-axis as expected", + "Found unexpected instance rotation on Y-axis" + ) + z_axis_rotation_180 = ( + "Instances rotated 180 degrees on Z-axis as expected", + "Found unexpected instance rotation on Z-axis" + ) + z_axis_rotation_90 = ( + "Instances rotated 90 degrees on Z-axis as expected", + "Found unexpected instance rotation on Z-axis" + ) -class TestRotationModifier_InstancesRotateWithinRange(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="RotationModifier_InstancesRotateWithinRange", args=["level"]) +def RotationModifier_InstancesRotateWithinRange(): + """ + Summary: Range Min/Max in the Vegetation Rotation Modifier component can be set for all axes, + and functions as expected when fed a gradient signal - def run_test(self): - """ - Summary: Range Min/Max in the Vegetation Rotation Modifier component can be set for all axes, - and functions as expected when fed a gradient signal - - Vegetation Entity: Set in the middle of the level it holds a child entity and the following components: - Vegetation Asset List - Box Shape (size: <10, 10, 10>) - Vegetation Layer Spawner - Vegetation Rotation Modifier - Rotation X (gradient: child, Range Min: Variable, Range Max: Variable) - Rotation Y (gradient: child, Range Min: Variable, Range Max: Variable) - Rotation Z (gradient: child, Range Min: Variable, Range Max: Variable) + Vegetation Entity: Set in the middle of the level it holds a child entity and the following components: + Vegetation Asset List + Box Shape (size: <10, 10, 10>) + Vegetation Layer Spawner + Vegetation Rotation Modifier + Rotation X (gradient: child, Range Min: Variable, Range Max: Variable) + Rotation Y (gradient: child, Range Min: Variable, Range Max: Variable) + Rotation Z (gradient: child, Range Min: Variable, Range Max: Variable) - Child Entity: Child to Vegetation Entity has the following components: - Box Shape (size: <10, 10, 10>) - Gradient Transform Modifier - Constant Gradient + Child Entity: Child to Vegetation Entity has the following components: + Box Shape (size: <10, 10, 10>) + Gradient Transform Modifier + Constant Gradient - Expected Behavior: The vegetation area adjusts rotation based on the Constant Gradient component - and the min and max values for each component. Min max of each axis is checked + Expected Behavior: The vegetation area adjusts rotation based on the Constant Gradient component + and the min and max values for each component. Min max of each axis is checked - Test Steps: - 1) Create level - 2) Set up vegetation entities - 3) X-axis Check - 4) Y-axis Check - 5) Z-axis Check + Test Steps: + 1) Open a new level + 2) Set up vegetation entities + 3) X-axis Check + 4) Y-axis Check + 5) Z-axis Check - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - :return: None - """ + :return: None + """ - # Test Constants - LEVEL_CENTER = math.Vector3(512.0, 512.0, 32.0) - constant_gradient_value = 0.15 + import os - # Helper Functions - def change_range_max(axis, value): - spawner_entity.get_set_test(3, f"Configuration|Rotation {axis}|Range Max", value) + import azlmbr.math as math + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.areasystem as areasystem - def change_range_min(axis, value): - spawner_entity.get_set_test(3, f"Configuration|Rotation {axis}|Range Min", value) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - def get_expected_rotation(min, max, gradient_value): - return min + ((max - min) * gradient_value) + # Test Constants + LEVEL_CENTER = math.Vector3(512.0, 512.0, 32.0) + constant_gradient_value = 0.15 - def validate_rotation(center, radius, num_expected, rot_degrees_vector): - # Verify that every instance in the given area has the expected rotation. - box = math.Aabb_CreateCenterRadius(center, radius) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) - num_found = len(instances) - result = (num_found == num_expected) - print(f'instance count validation: {result} (found={num_found}, expected={num_expected})') - expected_rotation = math.Quaternion() - expected_rotation.SetFromEulerDegrees(rot_degrees_vector) - for instance in instances: - result = result and instance.rotation.IsClose(expected_rotation) - print(f'instance rotation validation: {result} (rotation={instance.rotation} expected={expected_rotation})') - return result + # Helper Functions + def change_range_max(axis, value): + spawner_entity.get_set_test(3, f"Configuration|Rotation {axis}|Range Max", value) + def change_range_min(axis, value): + spawner_entity.get_set_test(3, f"Configuration|Rotation {axis}|Range Min", value) - # Main Script - # 1) Create Level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, + def get_expected_rotation(min, max, gradient_value): + return min + ((max - min) * gradient_value) + + def validate_rotation(center, radius, num_expected, rot_degrees_vector): + # Verify that every instance in the given area has the expected rotation. + box = math.Aabb_CreateCenterRadius(center, radius) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + num_found = len(instances) + result = (num_found == num_expected) + Report.info(f'instance count validation: {result} (found={num_found}, expected={num_expected})') + expected_rotation = math.Quaternion() + expected_rotation.SetFromEulerDegrees(rot_degrees_vector) + for instance in instances: + result = result and instance.rotation.IsClose(expected_rotation) + Report.info(f'instance rotation validation: {result} (rotation={instance.rotation} expected={expected_rotation})') + return result + + # Main Script + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + general.set_current_view_position(512.0, 480.0, 38.0) + + # 2) Set up vegetation entities + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Spawner Entity", LEVEL_CENTER, 2.0, 2.0, 2.0, asset_path) + + additional_components = [ + "Vegetation Rotation Modifier" + ] + for component in additional_components: + spawner_entity.add_component(component) + + # Create surface to spawn vegetation on + dynveg.create_surface_entity("Surface Entity", LEVEL_CENTER, 10.0, 10.0, 1.0) + + # Create Gradient Entity + gradient_entity = hydra.Entity("Gradient Entity") + gradient_entity.create_entity( + LEVEL_CENTER, + ["Constant Gradient"], + parent_id=spawner_entity.id + ) + Report.critical_result(Tests.gradient_entity_created, gradient_entity.id.IsValid()) + gradient_entity.get_set_test(0, "Configuration|Value", constant_gradient_value) + + # Vegetation Rotation Modifier + for axis in ["X", "Y", "Z"]: + spawner_entity.get_set_test( + 3, f"Configuration|Rotation {axis}|Gradient|Gradient Entity Id", gradient_entity.id ) - general.set_current_view_position(512.0, 480.0, 38.0) - # 2) Set up vegetation entities - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Spawner Entity", LEVEL_CENTER, 2.0, 2.0, 2.0, asset_path) + # Set up constants used across all the rotation checks - additional_components = [ - "Vegetation Rotation Modifier" - ] - for component in additional_components: - spawner_entity.add_component(component) + # Choose an area large enough to contain all of the instances we spawned. + area_center = LEVEL_CENTER + area_radius = 20.0 + # We're spawning a 2x2 area, which will have 3 rows of 3 instances due to default vegetation system spacing, so + # we should have a total of 9 instances. + num_expected = 9 - # Create surface to spawn vegetation on - dynveg.create_surface_entity("Surface Entity", LEVEL_CENTER, 10.0, 10.0, 1.0) + # 3) X-axis check + # baseline, verify that we initially have no rotation + change_range_min("Z", 0.0) + change_range_max("Z", 0.0) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, 0.0, 0.0)), 5.0) + Report.result(Tests.rotation_baseline, rotation_success) - # Create Gradient Entity - gradient_entity = hydra.Entity("Gradient Entity") - gradient_entity.create_entity( - LEVEL_CENTER, - ["Constant Gradient"], - parent_id=spawner_entity.id - ) - if gradient_entity.id.IsValid(): - self.log(f"'{gradient_entity.name}' created") - gradient_entity.get_set_test(0, "Configuration|Value", constant_gradient_value) + # Adjust x-axis range min / max to (-180, 0). + # Because we have a constant gradient of 0.25, our actual rotation should be (min + (max - min) * gradient), + # or (-180 + (0 - -180) * 0.25) + change_range_min("X", -180.0) + rotation_degrees = get_expected_rotation(-180.0, 0.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(rotation_degrees, 0.0, 0.0)), + 5.0) + Report.result(Tests.x_axis_rotation_180, rotation_success) - # Vegetation Rotation Modifier - for axis in ["X", "Y", "Z"]: - spawner_entity.get_set_test( - 3, f"Configuration|Rotation {axis}|Gradient|Gradient Entity Id", gradient_entity.id - ) + # Set the min / max to (0, 90), with an expected result of (0 + (90 - 0) * 0.25) + change_range_min("X", 0.0) + change_range_max("X", 90.0) + rotation_degrees = get_expected_rotation(0.0, 90.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(rotation_degrees, 0.0, 0.0)), + 5.0) + Report.result(Tests.x_axis_rotation_90, rotation_success) + change_range_max("X", 0.0) - # Set up constants used across all the rotation checks + # 4) Y-axis check + change_range_min("Y", -180.0) + rotation_degrees = get_expected_rotation(-180.0, 0.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, rotation_degrees, 0.0)), + 5.0) + Report.result(Tests.y_axis_rotation_180, rotation_success) - # Choose an area large enough to contain all of the instances we spawned. - area_center = LEVEL_CENTER - area_radius = 20.0 - # We're spawning a 2x2 area, which will have 3 rows of 3 instances due to default vegetation system spacing, so - # we should have a total of 9 instances. - num_expected = 9 - - # 3) X-axis check - general.idle_wait(3.0) # Allow mesh to load + change_range_min("Y", 0.0) + change_range_max("Y", 90.0) + rotation_degrees = get_expected_rotation(0.0, 90.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, rotation_degrees, 0.0)), + 5.0) + Report.result(Tests.y_axis_rotation_90, rotation_success) + change_range_max("Y", 0.0) - # baseline, verify that we initially have no rotation - change_range_min("Z", 0.0) - change_range_max("Z", 0.0) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, 0.0, 0.0)), - 5.0) - self.test_success = self.test_success and rotation_success + # 5) Z-axis check + change_range_min("Z", -180.0) + rotation_degrees = get_expected_rotation(-180.0, 0.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), + 5.0) + Report.result(Tests.z_axis_rotation_180, rotation_success) - # Adjust x-axis range min / max to (-180, 0). - # Because we have a constant gradient of 0.25, our actual rotation should be (min + (max - min) * gradient), - # or (-180 + (0 - -180) * 0.25) - change_range_min("X", -180.0) - rotation_degrees = get_expected_rotation(-180.0, 0.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(rotation_degrees, 0.0, 0.0)), - 5.0) - self.test_success = self.test_success and rotation_success - - # Set the min / max to (0, 90), with an expected result of (0 + (90 - 0) * 0.25) - change_range_min("X", 0.0) - change_range_max("X", 90.0) - rotation_degrees = get_expected_rotation(0.0, 90.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(rotation_degrees, 0.0, 0.0)), - 5.0) - self.test_success = self.test_success and rotation_success - - change_range_max("X", 0.0) - - # 4) Y-axis check - change_range_min("Y", -180.0) - rotation_degrees = get_expected_rotation(-180.0, 0.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, rotation_degrees, 0.0)), - 5.0) - self.test_success = self.test_success and rotation_success - - change_range_min("Y", 0.0) - change_range_max("Y", 90.0) - rotation_degrees = get_expected_rotation(0.0, 90.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, rotation_degrees, 0.0)), - 5.0) - self.test_success = self.test_success and rotation_success - - change_range_max("Y", 0.0) - - # 5) Z-axis check - change_range_min("Z", -180.0) - rotation_degrees = get_expected_rotation(-180.0, 0.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), - 5.0) - self.test_success = self.test_success and rotation_success - - change_range_min("Z", 0.0) - change_range_max("Z", 90.0) - rotation_degrees = get_expected_rotation(0.0, 90.0, constant_gradient_value) - rotation_success = self.wait_for_condition( - lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), - 5.0) - self.test_success = self.test_success and rotation_success + change_range_min("Z", 0.0) + change_range_max("Z", 90.0) + rotation_degrees = get_expected_rotation(0.0, 90.0, constant_gradient_value) + rotation_success = helper.wait_for_condition( + lambda: validate_rotation(area_center, area_radius, num_expected, math.Vector3(0.0, 0.0, rotation_degrees)), + 5.0) + Report.result(Tests.z_axis_rotation_90, rotation_success) -test = TestRotationModifier_InstancesRotateWithinRange() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(RotationModifier_InstancesRotateWithinRange) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifierOverrides_InstancesProperlyScale.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifierOverrides_InstancesProperlyScale.py index d065c821bf..9f2359ebe2 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifierOverrides_InstancesProperlyScale.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifierOverrides_InstancesProperlyScale.py @@ -5,153 +5,155 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.areasystem as areasystem -import azlmbr.bus as bus -import azlmbr.legacy.general as general -import azlmbr.math as math - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg - -# Constants -CLOSE_ENOUGH_THRESHOLD = 0.01 +class Tests: + gradient_entity_created = ( + "Successfully created Gradient entity", + "Failed to create Gradient entity" + ) + scale_values_set = ( + "Scale Min and Scale Max are set to 0.1 and 1.0 in Vegetation Asset List", + "Scale Min and Scale Max are not set to 0.1 and 1.0 in Vegetation Asset List" + ) + instance_count = ( + "Found the expected number of instances", + "Found an unexpected number of instances" + ) + instances_properly_scaled = ( + "All instances scaled within appropriate range", + "Found instances scaled outside of the appropriate range" + ) -class TestScaleModifierOverrides_InstancesProperlyScale(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="ScaleModifierOverrides_InstancesProperlyScale", args=["level"]) +def ScaleModifierOverrides_InstancesProperlyScale(): + """ + Summary: + A level is created, then as simple vegetation area is created. Vegetation Scale Modifier component is + added to the vegetation area. A new child entity is created with Random Noise Gradient Generator, + Gradient Transform Modifier, and Box Shape. Child entity is set as gradient entity id in Vegetation + Scale Modifier, and scale of instances is validated to fall within expected range. - def run_test(self): - """ - Summary: - A level is created, then as simple vegetation area is created. Vegetation Scale Modifier component is - added to the vegetation area. A new child entity is created with Random Noise Gradient Generator, - Gradient Transform Modifier, and Box Shape. Child entity is set as gradient entity id in Vegetation - Scale Modifier, and scale of instances is validated to fall within expected range. + Expected Behavior: + Vegetation instances have random scale between Range Min and Range Max applied. - Expected Behavior: - Vegetation instances have random scale between Range Min and Range Max applied. + Test Steps: + 1) Open an existing level + 2) Create a new entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + 3) Set a valid mesh asset on the Vegetation Asset List + 4) Add Vegetation Scale Modifier component to the vegetation and set the values + 5) Toggle on Scale Modifier Override and verify Scale Min and Scale Max are set 0.1 and 1.0 + 6) Create a new child entity and add components + 7) Add child entity as gradient entity id in Vegetation Scale Modifier + 8) Validate scale of instances with a few different min/max override values - Test Steps: - 1) Create level - 2) Create a new entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - 3) Set a valid mesh asset on the Vegetation Asset List - 4) Add Vegetation Scale Modifier component to the vegetation and set the values - 5) Toggle on Scale Modifier Override and verify Scale Min and Scale Max are set 0.1 and 1.0 - 6) Create a new child entity and add components - 7) Add child entity as gradient entity id in Vegetation Scale Modifier - 8) Validate scale of instances with a few different min/max override values + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - def set_and_validate_scale(entity, min_scale, max_scale): - # Set Range Min/Max - entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Scale Modifier|Min", min_scale) - entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Scale Modifier|Max", max_scale) + import azlmbr.areasystem as areasystem + import azlmbr.bus as bus + import azlmbr.legacy.general as general + import azlmbr.math as math - # Clear all areas to force a refresh - general.run_console('veg_debugClearAllAreas') + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # Wait for instances to spawn - num_expected = 20 * 20 - self.test_success = self.test_success and self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + # Constants + CLOSE_ENOUGH_THRESHOLD = 0.01 - # Validate scale values of instances - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', entity.id) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) - if len(instances) == num_expected: - for instance in instances: - if min_scale <= instance.scale <= max_scale: - self.log("All instances scaled within appropriate range") - return True - self.log(f"Instance at {instance.position} scale is {instance.scale}. Expected between " - f"{min_scale}/{max_scale}") - return False - self.log(f"Failed to find all instances! Found {len(instances)}, expected {num_expected}.") - return False + def set_and_validate_scale(entity, min_scale, max_scale): + # Set Range Min/Max + entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Scale Modifier|Min", min_scale) + entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Scale Modifier|Max", max_scale) - # 1) Create level and set an appropriate view of spawner area - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, + # Refresh the planted instances + general.run_console("veg_DebugClearAllAreas") + + # Check the initial instance count + num_expected = 20 * 20 + success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.critical_result(Tests.instance_count, success) + + # Validate scale values of instances + box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', entity.id) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + for instance in instances: + if min_scale <= instance.scale <= max_scale: + return True + return False + + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + + general.set_current_view_position(500.49, 498.69, 46.66) + general.set_current_view_rotation(-42.05, 0.00, -36.33) + + # 2) Create a new entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + entity_position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Spawner Entity", entity_position, 16.0, 16.0, 10.0, asset_path) + + # Create a surface to plant on and add a Vegetation Debugger Level component to allow refreshes + dynveg.create_surface_entity("Surface Entity", entity_position, 20.0, 20.0, 1.0) + hydra.add_level_component("Vegetation Debugger") + + # 4) Add Vegetation Scale Modifier component to the vegetation and set the values + spawner_entity.add_component("Vegetation Scale Modifier") + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + + # 5) Toggle on Scale Modifier Override and verify Scale Min and Scale Max are set 0.1 and 1.0 + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Scale Modifier|Override Enabled", True) + scale_min = float( + format( + ( + hydra.get_component_property_value( + spawner_entity.components[2], "Configuration|Embedded Assets|[0]|Scale Modifier|Min" + ) + ), + ".1f", ) - - general.set_current_view_position(500.49, 498.69, 46.66) - general.set_current_view_rotation(-42.05, 0.00, -36.33) - - # 2) Create a new entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - entity_position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Spawner Entity", entity_position, 16.0, 16.0, 10.0, asset_path) - - # Create a surface to plant on and add a Vegetation Debugger Level component to allow refreshes - dynveg.create_surface_entity("Surface Entity", entity_position, 20.0, 20.0, 1.0) - hydra.add_level_component("Vegetation Debugger") - - # 4) Add Vegetation Scale Modifier component to the vegetation and set the values - spawner_entity.add_component("Vegetation Scale Modifier") - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) - - # 5) Toggle on Scale Modifier Override and verify Scale Min and Scale Max are set 0.1 and 1.0 - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Scale Modifier|Override Enabled", True) - scale_min = float( - format( - ( - hydra.get_component_property_value( - spawner_entity.components[2], "Configuration|Embedded Assets|[0]|Scale Modifier|Min" - ) - ), - ".1f", - ) + ) + scale_max = float( + format( + ( + hydra.get_component_property_value( + spawner_entity.components[2], "Configuration|Embedded Assets|[0]|Scale Modifier|Max" + ) + ), + ".1f", ) - scale_max = float( - format( - ( - hydra.get_component_property_value( - spawner_entity.components[2], "Configuration|Embedded Assets|[0]|Scale Modifier|Max" - ) - ), - ".1f", - ) - ) - if ((scale_max - 1.0) < CLOSE_ENOUGH_THRESHOLD) and ((scale_min - 0.1) < CLOSE_ENOUGH_THRESHOLD): - self.log("Scale Min and Scale Max are set to 0.1 and 1.0 in Vegetation Asset List") - else: - self.log("Scale Min and Scale Max are not set to 0.1 and 1.0 in Vegetation Asset List") + ) + Report.result(Tests.scale_values_set, ((scale_max - 1.0) < CLOSE_ENOUGH_THRESHOLD) and + ((scale_min - 0.1) < CLOSE_ENOUGH_THRESHOLD)) - # 6) Create a new child entity and add components - gradient_entity = hydra.Entity("Gradient Entity") - gradient_entity.create_entity( - entity_position, - ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], - parent_id=spawner_entity.id - ) - if gradient_entity.id.IsValid(): - self.log(f"'{gradient_entity.name}' created") + # 6) Create a new child entity and add components + gradient_entity = hydra.Entity("Gradient Entity") + gradient_entity.create_entity( + entity_position, + ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], + parent_id=spawner_entity.id + ) + Report.result(Tests.gradient_entity_created, gradient_entity.id.IsValid()) - # 7) Add child entity as gradient entity id in Vegetation Scale Modifier - spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", gradient_entity.id) + # 7) Add child entity as gradient entity id in Vegetation Scale Modifier + spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", gradient_entity.id) - # 8) Validate instances are scaled properly via a few different Range Min/Max settings on the override - self.test_success = set_and_validate_scale(spawner_entity, 0.1, 1.0) and self.test_success - self.test_success = set_and_validate_scale(spawner_entity, 2.0, 2.5) and self.test_success - self.test_success = set_and_validate_scale(spawner_entity, 1.0, 5.0) and self.test_success + # 8) Validate instances are scaled properly via a few different Range Min/Max settings on the override + Report.result(Tests.instances_properly_scaled, set_and_validate_scale(spawner_entity, 0.1, 1.0)) + Report.result(Tests.instances_properly_scaled, set_and_validate_scale(spawner_entity, 2.0, 2.5)) + Report.result(Tests.instances_properly_scaled, set_and_validate_scale(spawner_entity, 1.0, 5.0)) -test = TestScaleModifierOverrides_InstancesProperlyScale() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(ScaleModifierOverrides_InstancesProperlyScale) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifier_InstancesProperlyScale.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifier_InstancesProperlyScale.py index e579495e42..b2fadaa703 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifier_InstancesProperlyScale.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ScaleModifier_InstancesProperlyScale.py @@ -5,123 +5,123 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.areasystem as areasystem -import azlmbr.bus as bus -import azlmbr.legacy.general as general -import azlmbr.math as math - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + gradient_entity_created = ( + "Successfully created Gradient entity", + "Failed to create Gradient entity" + ) + instance_count = ( + "Found the expected number of instances", + "Found an unexpected number of instances" + ) + instances_properly_scaled = ( + "All instances scaled within appropriate range", + "Found instances scaled outside of the appropriate range" + ) -class TestScaleModifier_InstancesProperlyScale(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="ScaleModifier_InstancesProperlyScale", args=["level"]) +def ScaleModifier_InstancesProperlyScale(): + """ + Summary: + A New level is created. A New entity is created with components Vegetation Layer Spawner, Vegetation Asset List, + Box Shape and Vegetation Scale Modifier. A New child entity is created with components Random Noise Gradient, + Gradient Transform Modifier, and Box Shape. Pin the Random Noise entity to the Gradient Entity Id field for + the Gradient group. Range Min and Range Max are set to few values and values are validated. Range Min and Range + Max are set to few other values and values are validated. - def run_test(self): - """ - Summary: - A New level is created. A New entity is created with components Vegetation Layer Spawner, Vegetation Asset List, - Box Shape and Vegetation Scale Modifier. A New child entity is created with components Random Noise Gradient, - Gradient Transform Modifier, and Box Shape. Pin the Random Noise entity to the Gradient Entity Id field for - the Gradient group. Range Min and Range Max are set to few values and values are validated. Range Min and Range - Max are set to few other values and values are validated. + Expected Behavior: + Vegetation instances are scaled within Range Min/Range Max. - Expected Behavior: - Vegetation instances are scaled within Range Min/Range Max. + Test Steps: + 1) Open an existing level + 2) Create a new entity with components Vegetation Layer Spawner, Vegetation Asset List, Box Shape and + Vegetation Scale Modifier + 3) Create child entity with components Random Noise Gradient, Gradient Transform Modifier and Box Shape + 4) Pin the Random Noise entity to the Gradient Entity Id field for the Gradient group. + 5) Range Min/Max is set to few different values on the Vegetation Scale Modifier component and + scale of instances is validated - Test Steps: - 1) Create level - 2) Create a new entity with components Vegetation Layer Spawner, Vegetation Asset List, Box Shape and - Vegetation Scale Modifier - 3) Create child entity with components Random Noise Gradient, Gradient Transform Modifier and Box Shape - 4) Pin the Random Noise entity to the Gradient Entity Id field for the Gradient group. - 5) Range Min/Max is set to few different values on the Vegetation Scale Modifier component and - scale of instances is validated + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - def set_and_validate_scale(entity, min_scale, max_scale): - # Set Range Min/Max - entity.get_set_test(3, "Configuration|Range Min", min_scale) - entity.get_set_test(3, "Configuration|Range Max", max_scale) + import azlmbr.areasystem as areasystem + import azlmbr.bus as bus + import azlmbr.legacy.general as general + import azlmbr.math as math - # Clear all areas to force a refresh - general.run_console('veg_debugClearAllAreas') + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # Wait for instances to spawn - num_expected = 20 * 20 - self.test_success = self.test_success and self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + def set_and_validate_scale(entity, min_scale, max_scale): + # Set Range Min/Max + entity.get_set_test(3, "Configuration|Range Min", min_scale) + entity.get_set_test(3, "Configuration|Range Max", max_scale) - # Validate scale values of instances - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', entity.id) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) - if len(instances) == num_expected: - for instance in instances: - if min_scale <= instance.scale <= max_scale: - self.log("All instances scaled within appropriate range") - return True - self.log(f"Instance at {instance.position} scale is {instance.scale}. Expected between " - f"{min_scale}/{max_scale}") - return False - self.log(f"Failed to find all instances! Found {len(instances)}, expected {num_expected}.") - return False + # Refresh the planted instances + general.run_console("veg_DebugClearAllAreas") - # 1) Create level and set an appropriate view of spawner area - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + # Check the initial instance count + num_expected = 20 * 20 + success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.critical_result(Tests.instance_count, success) - general.set_current_view_position(500.49, 498.69, 46.66) - general.set_current_view_rotation(-42.05, 0.00, -36.33) + # Validate scale values of instances + box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', entity.id) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + for instance in instances: + if min_scale <= instance.scale <= max_scale: + return True + return False - # 2) Create a new entity with components Vegetation Layer Spawner, Vegetation Asset List, Box Shape and - # Vegetation Scale Modifier - entity_position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Spawner Entity", entity_position, 16.0, 16.0, 16.0, - asset_path) - spawner_entity.add_component("Vegetation Scale Modifier") + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Create a surface to plant on and add a Vegetation Debugger Level component to allow refreshes - dynveg.create_surface_entity("Surface Entity", entity_position, 20.0, 20.0, 1.0) - hydra.add_level_component("Vegetation Debugger") + general.set_current_view_position(500.49, 498.69, 46.66) + general.set_current_view_rotation(-42.05, 0.00, -36.33) - # 3) Create child entity with components Random Noise Gradient, Gradient Transform Modifier and Box Shape - gradient_entity = hydra.Entity("Gradient Entity") - gradient_entity.create_entity( - entity_position, - ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], - parent_id=spawner_entity.id - ) - if gradient_entity.id.IsValid(): - self.log(f"'{gradient_entity.name}' created") + # 2) Create a new entity with components Vegetation Layer Spawner, Vegetation Asset List, Box Shape and + # Vegetation Scale Modifier + entity_position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Spawner Entity", entity_position, 16.0, 16.0, 16.0, + asset_path) + spawner_entity.add_component("Vegetation Scale Modifier") - # 4) Pin the Random Noise entity to the Gradient Entity Id field for the Gradient group. - spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", gradient_entity.id) + # Create a surface to plant on and add a Vegetation Debugger Level component to allow refreshes + dynveg.create_surface_entity("Surface Entity", entity_position, 20.0, 20.0, 1.0) + hydra.add_level_component("Vegetation Debugger") - # 5) Set Range Min/Max on the Vegetation Scale Modifier component to diff values, and verify instance scale is - # within bounds - self.test_success = set_and_validate_scale(spawner_entity, 2.0, 4.0) and self.test_success - self.test_success = set_and_validate_scale(spawner_entity, 12.0, 40.0) and self.test_success - self.test_success = set_and_validate_scale(spawner_entity, 0.5, 2.5) and self.test_success + # 3) Create child entity with components Random Noise Gradient, Gradient Transform Modifier and Box Shape + gradient_entity = hydra.Entity("Gradient Entity") + gradient_entity.create_entity( + entity_position, + ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"], + parent_id=spawner_entity.id + ) + Report.critical_result(Tests.gradient_entity_created, gradient_entity.id.IsValid()) + + # 4) Pin the Random Noise entity to the Gradient Entity Id field for the Gradient group. + spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", gradient_entity.id) + + # 5) Set Range Min/Max on the Vegetation Scale Modifier component to diff values, and verify instance scale is + # within bounds + Report.result(Tests.instances_properly_scaled, set_and_validate_scale(spawner_entity, 2.0, 4.0)) + Report.result(Tests.instances_properly_scaled, set_and_validate_scale(spawner_entity, 12.0, 40.0)) + Report.result(Tests.instances_properly_scaled, set_and_validate_scale(spawner_entity, 0.5, 2.5)) -test = TestScaleModifier_InstancesProperlyScale() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(ScaleModifier_InstancesProperlyScale) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ShapeIntersectionFilter_FilterStageToggle.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ShapeIntersectionFilter_FilterStageToggle.py new file mode 100644 index 0000000000..1b9c6aa5ea --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ShapeIntersectionFilter_FilterStageToggle.py @@ -0,0 +1,113 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + + +class Tests: + instance_count_in_box_shape = ( + "Only found instances in the configured Box Shape intersection area", + "Found instances outside of the configured Box Shape intersection area" + ) + instance_count_in_cylinder_shape = ( + "Only found instances in the configured Cylinder Shape intersection area", + "Found instances outside of the configured Cylinder Shape intersection area" + ) + preprocess_instance_count = ( + "Found the expected number of instances with preprocessing filter stage", + "Found an unexpected number of instances with preprocessing filter stage" + ) + postprocess_instance_count = ( + "Found the expected number of instances with postprocessing filter stage", + "Found an unexpected number of instances with postprocessing filter stage" + ) + + +def ShapeIntersectionFilter_FilterStageToggle(): + """ + Summary: + Filter Stage toggle affects final vegetation position + + Expected Result: + Vegetation instances plant differently depending on the Filter Stage setting. With PreProcess, some vegetation + instances can appear on slopes outside the filtered values. With PostProcess, vegetation instances only appear on + the correct slope values. + + :return: None + """ + + import os + + import azlmbr.math as math + import azlmbr.legacy.general as general + + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + + general.set_current_view_position(512.0, 480.0, 38.0) + + # Create basic vegetation entity + position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + vegetation = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 16.0, asset_path) + + # Create Surface for instances to plant on + dynveg.create_surface_entity("Surface_Entity_Parent", position, 16.0, 16.0, 1.0) + + # Add a Vegetation Shape Intersection Filter to the vegetation area entity + vegetation.add_component("Vegetation Shape Intersection Filter") + + # Create a new entity as a child of the vegetation area entity with Box Shape + box = hydra.Entity("box") + box.create_entity(position, ["Box Shape"]) + box.get_set_test(0, "Box Shape|Box Configuration|Dimensions", math.Vector3(8.0, 8.0, 1.0)) + + # Create a new entity as a child of the vegetation area entity with Cylinder Shape. + cylinder = hydra.Entity("cylinder") + cylinder.create_entity(position, ["Cylinder Shape"]) + cylinder.get_set_test(0, "Cylinder Shape|Cylinder Configuration|Radius", 5.0) + cylinder.get_set_test(0, "Cylinder Shape|Cylinder Configuration|Height", 5.0) + box.set_test_parent_entity(vegetation) + cylinder.set_test_parent_entity(vegetation) + + # On the Shape Intersection Filter component, click the crosshair button, and add child entities one by one + vegetation.get_set_test(3, "Configuration|Shape Entity Id", box.id) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 8.0, 100), 2.0) + Report.result(Tests.instance_count_in_box_shape, result) + vegetation.get_set_test(3, "Configuration|Shape Entity Id", cylinder.id) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 5.0, 100), 2.0) + Report.result(Tests.instance_count_in_cylinder_shape, result) + + # Create a new entity as a child of the area entity with Random Noise Gradient, Gradient Transform Modifier, + # and Box Shape component + random_noise = hydra.Entity("random_noise") + random_noise.create_entity(position, ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]) + random_noise.set_test_parent_entity(vegetation) + + # Add a Vegetation Position Modifier to the vegetation area entity + vegetation.add_component("Vegetation Position Modifier") + + # Pin the Random Noise entity to the Gradient Entity Id field of the Position Modifier's Gradient X + vegetation.get_set_test(4, "Configuration|Position X|Gradient|Gradient Entity Id", random_noise.id) + + # Toggle between PreProcess and PostProcess + vegetation.get_set_test(3, "Configuration|Filter Stage", 1) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 5.0, 117), 2.0) + Report.result(Tests.preprocess_instance_count, result) + vegetation.get_set_test(3, "Configuration|Filter Stage", 2) + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 5.0, 122), 2.0) + Report.result(Tests.postprocess_instance_count, result) + + +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(ShapeIntersectionFilter_FilterStageToggle) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ShapeIntersectionFilter_InstancesPlantInAssignedShape.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ShapeIntersectionFilter_InstancesPlantInAssignedShape.py index 83458fe153..e872b23054 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ShapeIntersectionFilter_InstancesPlantInAssignedShape.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/ShapeIntersectionFilter_InstancesPlantInAssignedShape.py @@ -5,124 +5,126 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C4874094: Shape reference can be replaced/removed -""" -import os -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.bus as bus -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + instance_count_in_box_shape = ( + "Only found instances in the configured Box Shape intersection area", + "Found instances outside of the configured Box Shape intersection area" + ) + instance_count_in_cylinder_shape = ( + "Only found instances in the configured Cylinder Shape intersection area", + "Found instances outside of the configured Cylinder Shape intersection area" + ) + unfiltered_instance_count = ( + "Found instances in the entire Spawner area with no filter set", + "Failed to find all expected instances in the Spawner area with no filter set" + ) -class TestShapeIntersectionFilter(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="ShapeIntersectionFilter_InstancePlanting", args=["level"]) +def ShapeIntersectionFilter_InstancesPlantInAssignedShape(): + """ + Summary: + A spawner area is created with a Vegetation Shape Intersection Filter. 2 different shape entities are created, + pinned to the Shape Intersection Filter, and instance counts are verified. - def run_test(self): - """ - Summary: - A spawner area is created with a Vegetation Shape Intersection Filter. 2 different shape entities are created, - pinned to the Shape Intersection Filter, and instance counts are verified. + Expected Behavior: + The Shape Entity Id reference can be successfully set/updated. Instances spawn only in the specified shape area. - Expected Behavior: - The Shape Entity Id reference can be successfully set/updated. Instances spawn only in the specified shape area. + Test Steps: + 1) Open an existing level, and set view for visual debugging + 2) Create an instance spawner and planting surface + 3) Create child entity with Box Shape + 4) Create child entity with Cylinder Shape + 5) Assign the Intersection Filter to the Box Shape and validate instance counts + 6) Assign the Intersection Filter to the Cylinder Shape and validate instance counts + 7) Remove the shape reference on the Intersection Filter and validate instance counts - Test Steps: - 1) Create a new level, and set view for visual debugging - 2) Create an instance spawner and planting surface - 3) Create child entity with Box Shape - 4) Create child entity with Cylinder Shape - 5) Assign the Intersection Filter to the Box Shape and validate instance counts - 6) Assign the Intersection Filter to the Cylinder Shape and validate instance counts - 7) Remove the shape reference on the Intersection Filter and validate instance counts + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import os - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.bus as bus + import azlmbr.math as math - # 2) Create a new entity with required vegetation area components and Vegetation Shape Intersection Filter - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 1.0, - asset_path) - spawner_entity.add_component("Vegetation Shape Intersection Filter") + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # Create a planting surface - dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 3) Create a child entity with Box Shape - components_to_add = ["Box Shape"] - box_id = editor.ToolsApplicationRequestBus(bus.Broadcast, "CreateNewEntity", spawner_entity.id) - box = hydra.Entity("Box", box_id) - box.components = [] - for component in components_to_add: - box.components.append(hydra.add_component(component, box_id)) - new_box_dimension = math.Vector3(5.0, 5.0, 5.0) - hydra.get_set_test(box, 0, "Box Shape|Box Configuration|Dimensions", new_box_dimension) + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 4) Create a child entity with Cylinder Shape - components_to_add = ["Cylinder Shape"] - cylinder_id = editor.ToolsApplicationRequestBus(bus.Broadcast, "CreateNewEntity", spawner_entity.id) - cylinder = hydra.Entity("Cylinder", cylinder_id) - cylinder.components = [] - for component in components_to_add: - cylinder.components.append(hydra.add_component(component, cylinder_id)) - hydra.get_set_test(cylinder, 0, "Cylinder Shape|Cylinder Configuration|Radius", 5.0) + # 2) Create a new entity with required vegetation area components and Vegetation Shape Intersection Filter + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 1.0, + asset_path) + spawner_entity.add_component("Vegetation Shape Intersection Filter") - # 5) Set the Intersection Filter's Shape Entity Id to the Box Shape entity - spawner_entity.get_set_test(3, "Configuration|Shape Entity Id", box_id) + # Create a planting surface + dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) - # Validate instance counts. Instances should only plant in the Box Shape area - num_expected = 49 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success - - # 6) Set the Intersection Filter's Shape Entity Id to the Cylinder Shape entity - spawner_entity.get_set_test(3, "Configuration|Shape Entity Id", cylinder_id) + # 3) Create a child entity with Box Shape + components_to_add = ["Box Shape"] + box_id = editor.ToolsApplicationRequestBus(bus.Broadcast, "CreateNewEntity", spawner_entity.id) + box = hydra.Entity("Box", box_id) + box.components = [] + for component in components_to_add: + box.components.append(hydra.add_component(component, box_id)) + new_box_dimension = math.Vector3(5.0, 5.0, 5.0) + hydra.get_set_test(box, 0, "Box Shape|Box Configuration|Dimensions", new_box_dimension) - # Validate instance counts. Instances should only plant in the Cylinder Shape area - num_expected = 121 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success + # 4) Create a child entity with Cylinder Shape + components_to_add = ["Cylinder Shape"] + cylinder_id = editor.ToolsApplicationRequestBus(bus.Broadcast, "CreateNewEntity", spawner_entity.id) + cylinder = hydra.Entity("Cylinder", cylinder_id) + cylinder.components = [] + for component in components_to_add: + cylinder.components.append(hydra.add_component(component, cylinder_id)) + hydra.get_set_test(cylinder, 0, "Cylinder Shape|Cylinder Configuration|Radius", 5.0) - # 7) Clear the Intersection Filter's Shape Entity Id reference - spawner_entity.get_set_test(3, "Configuration|Shape Entity Id", None) + # 5) Set the Intersection Filter's Shape Entity Id to the Box Shape entity + spawner_entity.get_set_test(3, "Configuration|Shape Entity Id", box_id) - # Validate instance counts. Instances should now fill the entire spawner_entity's area - num_expected = 20 * 20 - success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 5.0) - self.test_success = success and self.test_success + # Validate instance counts. Instances should only plant in the Box Shape area + num_expected = 49 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.instance_count_in_box_shape, success) + + # 6) Set the Intersection Filter's Shape Entity Id to the Cylinder Shape entity + spawner_entity.get_set_test(3, "Configuration|Shape Entity Id", cylinder_id) + + # Validate instance counts. Instances should only plant in the Cylinder Shape area + num_expected = 121 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.instance_count_in_cylinder_shape, success) + + # 7) Clear the Intersection Filter's Shape Entity Id reference + spawner_entity.get_set_test(3, "Configuration|Shape Entity Id", None) + + # Validate instance counts. Instances should now fill the entire spawner_entity's area + num_expected = 20 * 20 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 5.0) + Report.result(Tests.unfiltered_instance_count, success) -test = TestShapeIntersectionFilter() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(ShapeIntersectionFilter_InstancesPlantInAssignedShape) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment.py index abd3dc35d5..5855972f0c 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment.py @@ -5,121 +5,132 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -from math import radians -import sys -import azlmbr.areasystem as areasystem -import azlmbr.asset as asset -import azlmbr.bus as bus -import azlmbr.components as components -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + surface_entity_created = ( + "Successfully created Surface entity", + "Failed to create Surface entity" + ) + instance_count = ( + "Found the expected number of instances", + "Unexpected number of instances found" + ) + instances_aligned_0 = ( + "All instances are pointed straight up", + "Found instances not aligned to surface pointing straight up" + ) + instances_aligned_1 = ( + "All instances are planted perpendicularly to the surface", + "Found instances not aligned to surface perpendicularly" + ) -class TestSlopeAlignmentModifierOverrides(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SlopeAlignmentModifierOverrides", args=["level"]) +def SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment(): + """ + Summary: + Verifies instances properly align to surfaces based on configuration of descriptor overrides of the + Vegetation Slope Alignment Modifier component. - def run_test(self): - """ - Summary: - C4814459 Verifies instances properly align to surfaces based on configuration of descriptor overrides of the - Vegetation Slope Alignment Modifier component. + :return: None + """ - :return: None - """ + import os + from math import radians - def verify_proper_alignment(instance, rot_degrees_vec): - expected_rotation = math.Quaternion() - expected_rotation.SetFromEulerDegrees(rot_degrees_vec) - if instance.alignment.IsClose(expected_rotation): - return True - self.log(f"Expected rotation of {expected_rotation}, Found {instance.alignment}") - return False + import azlmbr.areasystem as areasystem + import azlmbr.asset as asset + import azlmbr.bus as bus + import azlmbr.components as components + import azlmbr.legacy.general as general + import azlmbr.math as math - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - general.set_current_view_position(512.0, 480.0, 38.0) + def verify_proper_alignment(instance, rot_degrees_vec): + expected_rotation = math.Quaternion() + expected_rotation.SetFromEulerDegrees(rot_degrees_vec) + if instance.alignment.IsClose(expected_rotation): + return True + Report.info(f"Expected rotation of {expected_rotation}, Found {instance.alignment}") + return False - # Create a spawner entity setup with all needed components - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 32.0, asset_path) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Create a sloped mesh surface for the instances to plant on - center_point = math.Vector3(502.0, 512.0, 24.0) - mesh_asset_path = os.path.join("objects", "_primitives", "_box_1x1.azmodel") - mesh_asset = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", mesh_asset_path, math.Uuid(), - False) - rotation = math.Vector3(0.0, radians(45.0), 0.0) - surface_entity = hydra.Entity("Surface Entity") - surface_entity.create_entity( - center_point, - ["Mesh", "Mesh Surface Tag Emitter"] - ) - if surface_entity.id.IsValid(): - print(f"'{surface_entity.name}' created") - hydra.get_set_test(surface_entity, 0, "Controller|Configuration|Mesh Asset", mesh_asset) - components.TransformBus(bus.Event, "SetLocalRotation", surface_entity.id, rotation) - components.TransformBus(bus.Event, "SetLocalUniformScale", surface_entity.id, 30.0) + general.set_current_view_position(512.0, 480.0, 38.0) - # Add a Vegetation Debugger component to allow refreshing instances - hydra.add_level_component("Vegetation Debugger") + # Create a spawner entity setup with all needed components + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 32.0, asset_path) - # Add Vegetation Slope Alignment Modifier to the spawner entity and toggle on Allow Per-Item Overrides - spawner_entity.add_component("Vegetation Slope Alignment Modifier") - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + # Create a sloped mesh surface for the instances to plant on + center_point = math.Vector3(502.0, 512.0, 24.0) + mesh_asset_path = os.path.join("objects", "_primitives", "_box_1x1.azmodel") + mesh_asset = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", mesh_asset_path, math.Uuid(), + False) + rotation = math.Vector3(0.0, radians(45.0), 0.0) + surface_entity = hydra.Entity("Surface Entity") + surface_entity.create_entity( + center_point, + ["Mesh", "Mesh Surface Tag Emitter"] + ) + Report.critical_result(Tests.surface_entity_created, surface_entity.id.IsValid()) + hydra.get_set_test(surface_entity, 0, "Controller|Configuration|Mesh Asset", mesh_asset) + components.TransformBus(bus.Event, "SetLocalRotation", surface_entity.id, rotation) + components.TransformBus(bus.Event, "SetLocalUniformScale", surface_entity.id, 30.0) - # Toggle on Surface Slope Alignment Override Enabled on the Vegetation Asset List component - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Override Enabled", - True) + # Add a Vegetation Debugger component to allow refreshing instances + hydra.add_level_component("Vegetation Debugger") - # Set Surface Slope Alignment Override Min and Max to 0 and validate instance alignment - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Max", 0.0) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Max", 0.0) + # Add Vegetation Slope Alignment Modifier to the spawner entity and toggle on Allow Per-Item Overrides + spawner_entity.add_component("Vegetation Slope Alignment Modifier") + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) - # Verify instances are have planted and are aligned to slope as expected - num_expected = 20 * 20 - self.test_success = self.test_success and self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + # Toggle on Surface Slope Alignment Override Enabled on the Vegetation Asset List component + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Override Enabled", + True) - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + # Set Surface Slope Alignment Override Min and Max to 0 and validate instance alignment + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Max", 0.0) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Max", 0.0) - if self.test_success and num_expected == len(instances): - for instance in instances: - self.test_success = verify_proper_alignment(instance, - math.Vector3(0.0, 0.0, 0.0)) and self.test_success + # Verify instances are have planted and are aligned to slope as expected + num_expected = 20 * 20 + instances_planted = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.critical_result(Tests.instance_count, instances_planted) - # Set Surface Slope Alignment Min and Max to 1 and validate instance alignment - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Min", 1.0) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Max", 1.0) - general.run_console('veg_debugClearAllAreas') - self.test_success = self.test_success and self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + success = True + for instance in instances: + success = verify_proper_alignment(instance, math.Vector3(0.0, 0.0, 0.0)) + Report.result(Tests.instances_aligned_0, success) - if self.test_success and num_expected == len(instances): - for instance in instances: - self.test_success = verify_proper_alignment(instance, math.Vector3(0.0, 45.0, 0.0)) and \ - self.test_success + # Set Surface Slope Alignment Min and Max to 1 and validate instance alignment + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Min", 1.0) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Surface Slope Alignment|Max", 1.0) + general.run_console('veg_debugClearAllAreas') + instances_planted = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.critical_result(Tests.instance_count, instances_planted) + + box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + + success = True + for instance in instances: + success = verify_proper_alignment(instance, math.Vector3(0.0, 45.0, 0.0)) + Report.result(Tests.instances_aligned_1, success) -test = TestSlopeAlignmentModifierOverrides() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifier_InstanceSurfaceAlignment.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifier_InstanceSurfaceAlignment.py index 6e9e36957f..11427b9b0e 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifier_InstanceSurfaceAlignment.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeAlignmentModifier_InstanceSurfaceAlignment.py @@ -5,127 +5,139 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -from math import radians -import sys -import azlmbr.areasystem as areasystem -import azlmbr.asset as asset -import azlmbr.bus as bus -import azlmbr.components as components -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + surface_entity_created = ( + "Successfully created Surface entity", + "Failed to create Surface entity" + ) + instance_count = ( + "Found the expected number of instances", + "Unexpected number of instances found" + ) + instances_aligned_1 = ( + "All instances are planted perpendicularly to the surface", + "Found instances not aligned to surface perpendicularly" + ) + instances_aligned_0 = ( + "All instances are pointed straight up", + "Found instances not aligned to surface pointing straight up" + ) -class TestSlopeAlignmentModifier(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SlopeAlignmentModifier", args=["level"]) +def SlopeAlignmentModifier_InstanceSurfaceAlignment(): + """ + Summary: + Verifies instances properly align to surfaces based on configuration of the Vegetation Slope Alignment + Modifier. - def run_test(self): - """ - Summary: - C4896941 Verifies instances properly align to surfaces based on configuration of the Vegetation Slope Alignment - Modifier. + :return: None + """ - :return: None - """ + import os + from math import radians - def verify_proper_alignment(instance, rot_degrees_vec): - expected_rotation = math.Quaternion() - expected_rotation.SetFromEulerDegrees(rot_degrees_vec) - if instance.alignment.IsClose(expected_rotation): - return True - self.log(f"Expected rotation of {expected_rotation}, Found {instance.alignment}") - return False + import azlmbr.areasystem as areasystem + import azlmbr.asset as asset + import azlmbr.bus as bus + import azlmbr.components as components + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.math as math - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - general.set_current_view_position(512.0, 480.0, 38.0) + def verify_proper_alignment(instance, rot_degrees_vec): + expected_rotation = math.Quaternion() + expected_rotation.SetFromEulerDegrees(rot_degrees_vec) + if instance.alignment.IsClose(expected_rotation): + return True + Report.info(f"Expected rotation of {expected_rotation}, Found {instance.alignment}") + return False - # Create a spawner entity setup with all needed components - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 32.0, asset_path) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Create a sloped mesh surface for the instances to plant on - center_point = math.Vector3(502.0, 512.0, 24.0) - mesh_asset_path = os.path.join("objects", "_primitives", "_box_1x1.azmodel") - mesh_asset = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", mesh_asset_path, math.Uuid(), - False) - rotation = math.Vector3(0.0, radians(45.0), 0.0) - surface_entity = hydra.Entity("Surface Entity") - surface_entity.create_entity( - center_point, - ["Mesh", "Mesh Surface Tag Emitter"] - ) - if surface_entity.id.IsValid(): - print(f"'{surface_entity.name}' created") - hydra.get_set_test(surface_entity, 0, "Controller|Configuration|Mesh Asset", mesh_asset) - components.TransformBus(bus.Event, "SetLocalRotation", surface_entity.id, rotation) - components.TransformBus(bus.Event, "SetLocalUniformScale", surface_entity.id, 30.0) + general.set_current_view_position(512.0, 480.0, 38.0) - # Add a Vegetation Debugger component to allow refreshing instances - hydra.add_level_component("Vegetation Debugger") + # Create a spawner entity setup with all needed components + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 16.0, 16.0, 32.0, asset_path) - # Add Vegetation Slope Alignment Modifier to the spawner entity - spawner_entity.add_component("Vegetation Slope Alignment Modifier") + # Create a sloped mesh surface for the instances to plant on + center_point = math.Vector3(502.0, 512.0, 24.0) + mesh_asset_path = os.path.join("objects", "_primitives", "_box_1x1.azmodel") + mesh_asset = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", mesh_asset_path, math.Uuid(), + False) + rotation = math.Vector3(0.0, radians(45.0), 0.0) + surface_entity = hydra.Entity("Surface Entity") + surface_entity.create_entity( + center_point, + ["Mesh", "Mesh Surface Tag Emitter"] + ) + Report.critical_result(Tests.surface_entity_created, surface_entity.id.IsValid()) + hydra.get_set_test(surface_entity, 0, "Controller|Configuration|Mesh Asset", mesh_asset) + components.TransformBus(bus.Event, "SetLocalRotation", surface_entity.id, rotation) + components.TransformBus(bus.Event, "SetLocalUniformScale", surface_entity.id, 30.0) - # Set Alignment Coefficient Min/Max to 1 on the Slope Alignment Modifier - spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Min", 1.0) - spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Max", 1.0) + # Add a Vegetation Debugger component to allow refreshing instances + hydra.add_level_component("Vegetation Debugger") - # Create new child entity with a Constant Gradient - child_vegetation_id = editor.ToolsApplicationRequestBus(bus.Broadcast, "CreateNewEntity", spawner_entity.id) - child_vegetation = hydra.Entity("Child Vegetation Entity", child_vegetation_id) - components_to_add = ["Constant Gradient"] - child_vegetation.components = [] - for component in components_to_add: - child_vegetation.components.append(hydra.add_component(component, child_vegetation_id)) + # Add Vegetation Slope Alignment Modifier to the spawner entity + spawner_entity.add_component("Vegetation Slope Alignment Modifier") - # Reference the Constant Gradient on the Slope Alignment Modifier component - spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", child_vegetation_id) + # Set Alignment Coefficient Min/Max to 1 on the Slope Alignment Modifier + spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Min", 1.0) + spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Max", 1.0) - # Verify instances are have planted and are aligned to slope as expected - num_expected = 20 * 20 - self.test_success = self.test_success and self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + # Create new child entity with a Constant Gradient + child_vegetation_id = editor.ToolsApplicationRequestBus(bus.Broadcast, "CreateNewEntity", spawner_entity.id) + child_vegetation = hydra.Entity("Child Vegetation Entity", child_vegetation_id) + components_to_add = ["Constant Gradient"] + child_vegetation.components = [] + for component in components_to_add: + child_vegetation.components.append(hydra.add_component(component, child_vegetation_id)) - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + # Reference the Constant Gradient on the Slope Alignment Modifier component + spawner_entity.get_set_test(3, "Configuration|Gradient|Gradient Entity Id", child_vegetation_id) - if self.test_success and num_expected == len(instances): - for instance in instances: - self.test_success = verify_proper_alignment(instance, math.Vector3(0.0, 45.0, 0.0)) and \ - self.test_success + # Verify instances are have planted and are aligned to slope as expected + num_expected = 20 * 20 + instances_planted = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.critical_result(Tests.instance_count, instances_planted) - # Change Min/Max to 0.0 and verify proper alignment - spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Min", 0.0) - spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Max", 0.0) - general.run_console('veg_debugClearAllAreas') - self.test_success = self.test_success and self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) - box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + success = True + for instance in instances: + success = verify_proper_alignment(instance, math.Vector3(0.0, 45.0, 0.0)) + Report.result(Tests.instances_aligned_1, success) - if self.test_success and num_expected == len(instances): - for instance in instances: - self.test_success = verify_proper_alignment(instance, math.Vector3(0.0, 0.0, 0.0)) and self.test_success + # Change Min/Max to 0.0 and verify proper alignment + spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Min", 0.0) + spawner_entity.get_set_test(3, "Configuration|Alignment Coefficient Max", 0.0) + general.run_console('veg_debugClearAllAreas') + instances_planted = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.critical_result(Tests.instance_count, instances_planted) + + box = azlmbr.shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) + instances = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstancesInAabb', box) + + success = True + for instance in instances: + success = verify_proper_alignment(instance, math.Vector3(0.0, 0.0, 0.0)) + Report.result(Tests.instances_aligned_0, success) -test = TestSlopeAlignmentModifier() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SlopeAlignmentModifier_InstanceSurfaceAlignment) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope.py index d66716cee3..ee0851d552 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope.py @@ -5,121 +5,122 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C4874096 - Slope Min/Max properties can be set, and properly affect planted vegetation -C4814464 - Slope Filter overrides function as expected -""" -import os -import sys - -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + prefilter_instance_count = ( + "Found the expected number of instances before applying the Slope Filter", + "Found an unexpected number of instances before applying the Slope Filter" + ) + postfilter_instance_count = ( + "Found the expected number of instances after applying the Slope Filter", + "Found an unexpected number of instances after applying the Slope Filter" + ) + postfilter_overrides_instance_count = ( + "Found the expected number of instances after applying descriptor overrides to the Slope Filter", + "Found an unexpected number of instances after applying descriptor overrides to the Slope Filter" + ) -class TestSlopeFilterComponentAndOverrides(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SlopeFilter_InstancesPlantOnValidSlope", args=["level"]) +def SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes(): + """ + Summary: + An existing level is opened. A spawner entity is added, along with a flat planting surface at 32 on Z, and sphere + mesh at 38 on Z to provide a sloped surface. A Slope Filter is added to the spawner entity, and Slope Min/Max + values are set. Instance counts are validated. The same test is then performed for Slope Filter overrides. - def run_test(self): - """ - Summary: - A new level is created. A spawner entity is added, along with a flat planting surface at 32 on Z, and sphere - mesh at 38 on Z to provide a sloped surface. A Slope Filter is added to the spawner entity, and Slope Min/Max - values are set. Instance counts are validated. The same test is then performed for Slope Filter overrides. + Expected Behavior: + Instances plant only on surfaces that fall between the Slope Filter Min/Max settings - Expected Behavior: - Instances plant only on surfaces that fall between the Slope Filter Min/Max settings + Test Steps: + 1) Open an existing level + 2) Create an instance spawner entity + 3) Create surfaces to plant on, one at 32 on Z and another sloped surface at 38 on Z. + 4) Initial instance counts pre-filter are verified. + 5) Slope Min/Max values are set on the Slope Filter component + 6) Instance counts are validated + 7) Setup for overrides tests + 8) Slope Min/Max values are set on the descriptor overrides + 9) Instance counts are validated - Test Steps: - 1) Create a new level - 2) Create an instance spawner entity - 3) Create surfaces to plant on, one at 32 on Z and another sloped surface at 38 on Z. - 4) Initial instance counts pre-filter are verified. - 5) Slope Min/Max values are set on the Slope Filter component - 6) Instance counts are validated - 7) Setup for overrides tests - 8) Slope Min/Max values are set on the descriptor overrides - 9) Instance counts are validated + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.bus as bus + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.math as math - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 475.0, 38.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new entity with required vegetation area components - center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 32.0, 32.0, 32.0, asset_path) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Add a Vegetation Slope Filter - spawner_entity.add_component("Vegetation Slope Filter") + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 475.0, 38.0) - # 3) Add surfaces to plant on. This will include a flat surface and a sphere mesh to provide a sloped surface - dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) - sloped_surface_center = math.Vector3(512.0, 512.0, 38.0) - dynveg.create_mesh_surface_entity_with_slopes("Sloped Planting Surface", sloped_surface_center, 10.0) + # 2) Create a new entity with required vegetation area components + center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", center_point, 32.0, 32.0, 32.0, asset_path) - # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, - 'Configuration|Area System Settings|Sector Point Snap Mode', 1) + # Add a Vegetation Slope Filter + spawner_entity.add_component("Vegetation Slope Filter") - # 4) Validate instance counts pre-filter - num_expected_flat_surface = 40 * 40 # 20x20 instances per 16m - num_expected_slopes_pre_filter = 120 # Unfiltered planting on the top of the sphere mesh - num_expected = num_expected_flat_surface + num_expected_slopes_pre_filter - initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape( - spawner_entity.id, num_expected), 5.0) - self.test_success = initial_success and self.test_success + # 3) Add surfaces to plant on. This will include a flat surface and a sphere mesh to provide a sloped surface + dynveg.create_surface_entity("Planting Surface", center_point, 32.0, 32.0, 1.0) + sloped_surface_center = math.Vector3(512.0, 512.0, 38.0) + dynveg.create_mesh_surface_entity_with_slopes("Sloped Planting Surface", sloped_surface_center, 10.0) - # 5) Change Slope Min/Max on the Vegetation Slope Filter component - spawner_entity.get_set_test(3, "Configuration|Slope Min", 20) - spawner_entity.get_set_test(3, "Configuration|Slope Max", 45) + # Set instances to spawn on a center snap point to avoid unexpected instances around the edges of the box shape + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component, + 'Configuration|Area System Settings|Sector Point Snap Mode', 1) - # 6) Validate instance counts post-filter: instances should only plant on slopes between 20-45 degrees - num_expected_slopes_post_filter = 48 - slope_min_max_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape( - spawner_entity.id, num_expected_slopes_post_filter), 5.0) - self.test_success = slope_min_max_success and self.test_success + # 4) Validate instance counts pre-filter + num_expected_flat_surface = 40 * 40 # 20x20 instances per 16m + num_expected_slopes_pre_filter = 120 # Unfiltered planting on the top of the sphere mesh + num_expected = num_expected_flat_surface + num_expected_slopes_pre_filter + initial_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape( + spawner_entity.id, num_expected), 5.0) + Report.result(Tests.prefilter_instance_count, initial_success) - # 7) Setup for overrides on the Slope Filter component and the spawner entity's descriptor - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Slope Filter|Override Enabled", True) + # 5) Change Slope Min/Max on the Vegetation Slope Filter component + spawner_entity.get_set_test(3, "Configuration|Slope Min", 20) + spawner_entity.get_set_test(3, "Configuration|Slope Max", 45) - # 8) Set Slope Filter Min/Max overrides on the spawner entity's descriptor - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Slope Filter|Min", 5) - spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Slope Filter|Max", 20) + # 6) Validate instance counts post-filter: instances should only plant on slopes between 20-45 degrees + num_expected_slopes_post_filter = 48 + slope_min_max_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape( + spawner_entity.id, num_expected_slopes_post_filter), 5.0) + Report.result(Tests.postfilter_instance_count, slope_min_max_success) - # 9) Validate instance counts post-filter: instances should only plant on slopes between 5-20 degrees - num_expected_slopes_post_filter_overrides = 12 - overrides_min_max_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape( - spawner_entity.id, num_expected_slopes_post_filter_overrides), 5.0) - self.test_success = overrides_min_max_success and self.test_success + # 7) Setup for overrides on the Slope Filter component and the spawner entity's descriptor + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Slope Filter|Override Enabled", True) + + # 8) Set Slope Filter Min/Max overrides on the spawner entity's descriptor + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Slope Filter|Min", 5) + spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Slope Filter|Max", 20) + + # 9) Validate instance counts post-filter: instances should only plant on slopes between 5-20 degrees + num_expected_slopes_post_filter_overrides = 12 + overrides_min_max_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape( + spawner_entity.id, num_expected_slopes_post_filter_overrides), 5.0) + Report.result(Tests.postfilter_overrides_instance_count, overrides_min_max_success) -test = TestSlopeFilterComponentAndOverrides() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeFilter_FilterStageToggle.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeFilter_FilterStageToggle.py deleted file mode 100755 index 33275f2992..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SlopeFilter_FilterStageToggle.py +++ /dev/null @@ -1,103 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import sys -import azlmbr.math as math -import azlmbr.bus as bus -import azlmbr.paths -import azlmbr.editor as editor -import azlmbr.entity as EntityId -import azlmbr.components as components -import azlmbr.legacy.general as general - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg - -class TestSlopeFilterFilterStageToggle(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SlopeFilter_FilterStageToggle", args=["level"]) - - def run_test(self): - """ - Summary: - Filter Stage toggle affects final vegetation position - - Expected Result: - Vegetation instances plant differently depending on the Filter Stage setting. With PreProcess, some vegetation instances can - appear on slopes outside the filtered values. With PostProcess, vegetation instances only appear on the correct slope values. - - :return: None - """ - - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) - - general.set_current_view_position(512.0, 480.0, 38.0) - - # Create basic vegetation entity - position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - vegetation = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 16.0, asset_path) - - # Create Surface for instances to plant on - dynveg.create_surface_entity("Surface_Entity_Parent", position, 16.0, 16.0, 1.0) - - # Add a Vegetation Shape Intersection Filter to the vegetation area entity - vegetation.add_component("Vegetation Shape Intersection Filter") - - # Create a new entity as a child of the vegetation area entity with Box Shape - box = hydra.Entity("box") - box.create_entity(position, ["Box Shape"]) - box.get_set_test(0, "Box Shape|Box Configuration|Dimensions", math.Vector3(8.0, 8.0, 1.0)) - - # Create a new entity as a child of the vegetation area entity with Cylinder Shape. - cylinder = hydra.Entity("cylinder") - cylinder.create_entity(position, ["Cylinder Shape"]) - cylinder.get_set_test(0, "Cylinder Shape|Cylinder Configuration|Radius", 5.0) - cylinder.get_set_test(0, "Cylinder Shape|Cylinder Configuration|Height", 5.0) - box.set_test_parent_entity(vegetation) - cylinder.set_test_parent_entity(vegetation) - - # # On the Vegetation Shape Intersection Filter component, click the crosshair button, and add child entities one by one - vegetation.get_set_test(3, "Configuration|Shape Entity Id", box.id) - result = self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 8.0, 100), 2.0) - self.log(f"Vegetation plant only in the areas where the Box overlaps with the vegetation area's boundaries: {result}") - vegetation.get_set_test(3, "Configuration|Shape Entity Id", cylinder.id) - result = self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 5.0, 100), 2.0) - self.log(f"Vegetation plant only in the areas where the Cylinder overlaps with the vegetation area's boundaries: {result}") - - # Create a new entity as a child of the vegetation area entity with Random Noise Gradient Generator, Gradient Transform Modifier, - # and Box Shape component - random_noise = hydra.Entity("random_noise") - random_noise.create_entity(position, ["Random Noise Gradient", "Gradient Transform Modifier", "Box Shape"]) - random_noise.set_test_parent_entity(vegetation) - - # Add a Vegetation Position Modifier to the vegetation area entity - vegetation.add_component("Vegetation Position Modifier") - - # Pin the Random Noise entity to the Gradient Entity Id field of the Position Modifier's Gradient X - vegetation.get_set_test(4, "Configuration|Position X|Gradient|Gradient Entity Id", random_noise.id) - - # Toggle between PreProcess and PostProcess - vegetation.get_set_test(3, "Configuration|Filter Stage", 1) - result = self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 5.0, 117), 2.0) - self.log(f"Vegetation instances count equal to expected value for PREPROCESS filter stage: {result}") - vegetation.get_set_test(3, "Configuration|Filter Stage", 2) - result = self.wait_for_condition(lambda: dynveg.validate_instance_count(position, 5.0, 122), 2.0) - self.log(f"Vegetation instances count equal to expected value for POSTPROCESS filter stage: {result}") - -test = TestSlopeFilterFilterStageToggle() -test.run() \ No newline at end of file diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SpawnerSlices_SliceCreationAndVisibilityToggleWorks.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SpawnerSlices_SliceCreationAndVisibilityToggleWorks.py new file mode 100644 index 0000000000..1658ffc532 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SpawnerSlices_SliceCreationAndVisibilityToggleWorks.py @@ -0,0 +1,126 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + + +class Tests: + spawner_slice_created = ( + "Spawner slice created successfully", + "Failed to create Spawner slice" + ) + instance_count_unhidden = ( + "Initial instance counts are as expected", + "Found an unexpected number of initial instances" + ) + instance_count_hidden = ( + "Instance counts upon hiding the Spawner slice are as expected", + "Unexpectedly found instances with the Spawner slice hidden" + ) + blender_slice_created = ( + "Blender slice created successfully", + "Failed to create Blender slice" + ) + + +def SpawnerSlices_SliceCreationAndVisibilityToggleWorks(): + """ + Summary: + C2627900 Verifies if a slice containing the component can be created. + C2627905 A slice containing the Vegetation Layer Blender component can be created. + C2627904: Hiding a slice containing the component clears any visuals from the Viewport. + + Expected Result: + C2627900, C2627905: Slice is created, and is properly processed in the Asset Processor. + C2627904: Vegetation area visuals are hidden from the Viewport. + + :return: None + """ + + import os + + import azlmbr.math as math + import azlmbr.legacy.general as general + import azlmbr.slice as slice + import azlmbr.bus as bus + import azlmbr.editor as editor + import azlmbr.asset as asset + + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + def path_is_valid_asset(asset_path): + asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", asset_path, math.Uuid(), False) + return asset_id.invoke("IsValid") + + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + general.set_current_view_position(512.0, 480.0, 38.0) + + # 2) C2627900 Verifies if a slice containing the Vegetation Layer Spawner component can be created. + # 2.1) Create basic vegetation entity + position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + veg_1 = dynveg.create_vegetation_area("vegetation_1", position, 16.0, 16.0, 16.0, asset_path) + + # 2.2) Create slice from the entity + slice_path = os.path.join("slices", "TestSlice_1.slice") + slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", veg_1.id, slice_path) + + # 2.3) Verify if the slice has been created successfully + spawner_slice_success = helper.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0) + Report.result(Tests.spawner_slice_created, spawner_slice_success) + + # 3) C2627904: Hiding a slice containing the component clears any visuals from the Viewport + # 3.1) Create Surface for instances to plant on + dynveg.create_surface_entity("Surface_Entity", position, 16.0, 16.0, 1.0) + + # 3.2) Initially verify instance count before hiding slice + initial_count_success = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, 400), 5.0) + Report.result(Tests.instance_count_unhidden, initial_count_success) + + # 3.3) Hide the slice and verify instance count + editor.EditorEntityAPIBus(bus.Event, "SetVisibilityState", veg_1.id, False) + hidden_instance_count = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 16.0, 0), 5.0) + Report.result(Tests.instance_count_hidden, hidden_instance_count) + + # 3.4) Unhide the slice + editor.EditorEntityAPIBus(bus.Event, "SetVisibilityState", veg_1.id, True) + + # 4) C2627905 A slice containing the Vegetation Layer Blender component can be created. + # 4.1) Create another vegetation entity to add to blender component + veg_2 = dynveg.create_vegetation_area("vegetation_2", position, 1.0, 1.0, 1.0, "") + + # 4.2) Create entity with Vegetation Layer Blender + components_to_add = ["Box Shape", "Vegetation Layer Blender"] + blender_entity = hydra.Entity("blender_entity") + blender_entity.create_entity(position, components_to_add) + + # 4.3) Pin both the vegetation areas to the blender entity + pte = hydra.get_property_tree(blender_entity.components[1]) + path = "Configuration|Vegetation Areas" + pte.update_container_item(path, 0, veg_1.id) + pte.add_container_item(path, 1, veg_2.id) + + # 4.4) Drag the simple vegetation areas under the Vegetation Layer Blender entity to create an entity hierarchy. + veg_1.set_test_parent_entity(blender_entity) + veg_2.set_test_parent_entity(blender_entity) + + # 4.5) Create slice from blender entity + slice_path = os.path.join("slices", "TestSlice_2.slice") + slice.SliceRequestBus(bus.Broadcast, "CreateNewSlice", blender_entity.id, slice_path) + + # 4.6) Verify if the slice has been created successfully + blender_slice_success = helper.wait_for_condition(lambda: path_is_valid_asset(slice_path), 5.0) + Report.result(Tests.blender_slice_created, blender_slice_success) + + +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SpawnerSlices_SliceCreationAndVisibilityToggleWorks) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceDataRefreshes_RemainsStable.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceDataRefreshes_RemainsStable.py index 2f08d3963d..1ad4f305c3 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceDataRefreshes_RemainsStable.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceDataRefreshes_RemainsStable.py @@ -5,99 +5,97 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.legacy.general as general -import azlmbr.math as math +class Tests: + editor_remains_stable = ( + "Editor did not crash following rapid surface data updates", + "Editor crashed" + ) -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +def SurfaceDataRefreshes_RemainsStable(): + """ + Summary: + The Vegetation Area System can intermittently crash when updating surface data and moving the camera + around rapidly. The situation occurs across multiple frames - the surface data updates, which triggers a bunch + of sector updates getting added to the update queue. Then in a subsequent frame, there is no active vegetation + area or surface data updates, which triggers "delete all sectors". The "delete all" wasn't deleting entries from + the update queue, so any unprocessed updates would continue to get processed. If any of those updates referenced + a sector that no longer exists, because the camera changed position, then it would assert and crash. + + To repro this bug, this test loads an empty level with a large box shape emitting a surface, and then runs a tight + loop of camera movements and "surface changed" events that invalidate all surface points. Because this is a timing + issue, there's no guarantee that the test below will successfully cause the condition to occur, but it successfully + crashed every time it was tested locally prior to the bugfix. + + :return: None + """ + + import azlmbr.legacy.general as general + import azlmbr.math as math + + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + + world_center = math.Vector3(512.0, 512.0, 32.0) + + # Add an entity with a 1024 x 1024 box centered at 512,512. + surface_entity = dynveg.create_surface_entity("Surface Data", world_center, 1024.0, 1024.0, 1.0) + + # Move the camera to the world center + general.set_current_view_position(world_center.x, world_center.y, world_center.z) + + # 2) Perform the test. Since the conditions are extremely timing related, and every machine + # running the test can have different timing conditions, we run through a set of different + # combinations to try and cause the crash under as many scenarios as possible + + loops_per_surface_changed = [3, 5, 5] + loops_per_camera_reset = [20, 20, 20] + camera_speed_per_loop = [10.0, 10.0, 15.0] + + # Setting test success to false to make sure the toggle at the end accurately conveys the loop being successful + test_success = False + + # Loop through all our attempted timing test cases to cause the crash pretty consistently. + for test_case in range(0,3): + Report.info(f'Starting test case {test_case}') + Report.info(f'Loops per surface changed: {loops_per_surface_changed[test_case]}') + Report.info(f'Loops per camera reset: {loops_per_camera_reset[test_case]}') + Report.info(f'Camera speed per loop: {camera_speed_per_loop[test_case]}') + for test_counter in range(0, 100): + + # Every N loops, invalidate the entire set of surface data. It's mostly just important for this + # not to happen *every* iteration, since we need the vegetation system to bounce between having + # dirty surface points that cause sectors to be refreshed, and having no dirty surface points or + # active surface areas to trigger a "delete all sectors" condition. + if (test_counter % loops_per_surface_changed[test_case]) == 0: + azlmbr.surface_data.SurfaceDataSystemNotificationBus(azlmbr.bus.Broadcast, + 'OnSurfaceChanged', + surface_entity.id, + azlmbr.math.Aabb(), + azlmbr.math.Aabb()) + + # Move the camera back and forth along the X axis at just the right speed to invalidate sectors that are + # queued for updating but haven't updated yet, so that when they try to update they crash. + x_pos = world_center.x + ((test_counter % loops_per_camera_reset[test_case]) * camera_speed_per_loop[test_case]) + general.set_current_view_position(x_pos, world_center.y, world_center.z) + + Report.info(f'{test_counter}: {x_pos}') + + # Give a little processing time each iteration. + general.idle_wait(0.01) + + # If we haven't crashed, then we've succeeded. + test_success = True + Report.result(Tests.editor_remains_stable, test_success) -class TestSurfaceDataRefreshes_RemainsStable(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SurfaceDataRefreshes_RemainsStable", args=["level"]) +if __name__ == "__main__": - def run_test(self): - """ - Summary: - The Vegetation Area System can intermittently crash when updating surface data and moving the camera - around rapidly. The situation occurs across multiple frames - the surface data updates, which triggers a bunch - of sector updates getting added to the update queue. Then in a subsequent frame, there is no active vegetation - area or surface data updates, which triggers "delete all sectors". The "delete all" wasn't deleting entries from - the update queue, so any unprocessed updates would continue to get processed. If any of those updates referenced - a sector that no longer exists, because the camera changed position, then it would assert and crash. - - To repro this bug, this test creates an empty level with a large box shape emitting a surface, and then runs a tight - loop of camera movements and "surface changed" events that invalidate all surface points. Because this is a timing - issue, there's no guarantee that the test below will successfully cause the condition to occur, but it successfully - crashed every time it was tested locally prior to the bugfix. - - :return: None - """ - # 1) Create a test level with the needed test setup - self.test_success = self.create_level( - self.get_arg('level'), - heightmap_resolution=128, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=128, - use_terrain=False) - - world_center = math.Vector3(512.0, 512.0, 32.0) - - # Add an entity with a 1024 x 1024 box centered at 512,512. - surface_entity = dynveg.create_surface_entity("Surface Data", world_center, 1024.0, 1024.0, 1.0) - - # Move the camera to the world center - general.set_current_view_position(world_center.x, world_center.y, world_center.z) - - # 2) Perform the test. Since the conditions are extremely timing related, and every machine - # running the test can have different timing conditions, we run through a set of different - # combinations to try and cause the crash under as many scenarios as possible - - loops_per_surface_changed = [3, 5, 5] - loops_per_camera_reset = [20, 20, 20] - camera_speed_per_loop = [10.0, 10.0, 15.0] - - # Setting test success to false to make sure the toggle at the end accurately conveys the loop being successful - self.test_success = False - - # Loop through all our attempted timing test cases to cause the crash pretty consistently. - for test_case in range(0,3): - self.log(f'Starting test case {test_case}') - self.log(f'Loops per surface changed: {loops_per_surface_changed[test_case]}') - self.log(f'Loops per camera reset: {loops_per_camera_reset[test_case]}') - self.log(f'Camera speed per loop: {camera_speed_per_loop[test_case]}') - for test_counter in range (0,100): - - # Every N loops, invalidate the entire set of surface data. It's mostly just important for this - # not to happen *every* iteration, since we need the vegetation system to bounce between having - # dirty surface points that cause sectors to be refreshed, and having no dirty surface points or - # active surface areas to trigger a "delete all sectors" condition. - if (test_counter % loops_per_surface_changed[test_case]) == 0: - azlmbr.surface_data.SurfaceDataSystemNotificationBus(azlmbr.bus.Broadcast, - 'OnSurfaceChanged', - surface_entity.id, - azlmbr.math.Aabb(), - azlmbr.math.Aabb()) - - # Move the camera back and forth along the X axis at just the right speed to invalidate sectors that are - # queued for updating but haven't updated yet, so that when they try to update they crash. - x_pos = world_center.x + ((test_counter % loops_per_camera_reset[test_case]) * camera_speed_per_loop[test_case]) - general.set_current_view_position(x_pos, world_center.y, world_center.z) - - self.log(f'{test_counter}: {x_pos}') - - # Give a little processing time each iteration. - general.idle_wait(0.01) - - # If we haven't crashed, then we've succeeded. - self.test_success = True - - -test = TestSurfaceDataRefreshes_RemainsStable() -test.run() + from editor_python_test_tools.utils import Report + Report.start_test(SurfaceDataRefreshes_RemainsStable) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected.py index 87aa7946b3..ba0f3e05e3 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected.py @@ -5,153 +5,160 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C3711666: Multiple Descriptors with different Surface Mask Filter overrides plant as expected. -""" -import os -import sys - -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.paths -import azlmbr.surface_data as surface_data - -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_surface_validation = ( + "Found all expected instances on all surfaces with initial setup", + "Found an unexpected number of instances on all surfaces with initial setup" + ) + surface_a_validation = ( + "Found the expected number of instances on Surface A", + "Found an unexpected number of instances on Surface A" + ) + surface_b_validation = ( + "Found the expected number of instances on Surface B", + "Found an unexpected number of instances on Surface B" + ) + surface_c_validation = ( + "Found the expected number of instances on Surface C", + "Found an unexpected number of instances on Surface C" + ) -class TestSurfaceMaskFilterMultipleOverrides(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SurfaceMaskFilter_MultipleDescriptorOverrides", args=["level"]) +def SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected(): + """ + Summary: + A new level is created. An instance spawner with 3 descriptors is created. 3 planting surfaces of different + sizes are created and different surface tags are applied to each. Descriptor surface mask filter overrides are + set and instance counts are validated. - def run_test(self): - """ - Summary: - A new level is created. An instance spawner with 3 descriptors is created. 3 planting surfaces of different - sizes are created and different surface tags are applied to each. Descriptor surface mask filter overrides are - set and instance counts are validated. + Expected Behavior: + Instances plant on surfaces based on surface mask filter overrides. - Expected Behavior: - Instances plant on surfaces based on surface mask filter overrides. + Test Steps: + 1) Open an existing level + 2) An instance spawner with 3 descriptors is created, and a Surface Mask Filter is added to the entity + 3) 3 surfaces of different sizes are created, and set to emit different tags + 4) Pre-test validation of instances + 5) Test 1 setup and validation: Inclusion tag matching surface a is set on a single descriptor + 6) Test 2 setup and validation: Inclusion tag matching surface b is set on a single descriptor + 7) Test 3 setup and validation: Inclusion tag matching surface c is set on a single descriptor - Test Steps: - 1) A new level is created - 2) An instance spawner with 3 descriptors is created, and a Surface Mask Filter is added to the entity - 3) 3 surfaces of different sizes are created, and set to emit different tags - 4) Pre-test validation of instances - 5) Test 1 setup and validation: Inclusion tag matching surface a is set on a single descriptor - 6) Test 2 setup and validation: Inclusion tag matching surface b is set on a single descriptor - 7) Test 3 setup and validation: Inclusion tag matching surface c is set on a single descriptor + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ - surface_tag_list = [surface_data.SurfaceTag("test_tag"), surface_data.SurfaceTag("test_tag2"), - surface_data.SurfaceTag("test_tag3")] + import os - # 1) Create a new, temporary level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import azlmbr.legacy.general as general + import azlmbr.math as math + import azlmbr.surface_data as surface_data - # Set view of planting area for visual debugging - general.set_current_view_position(512.0, 500.0, 38.0) - general.set_current_view_rotation(-20.0, 0.0, 0.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # 2) Create a new instance spawner entity with multiple Dynamic Slice Instance Spawner descriptors - spawner_center_point = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, - asset_path) - asset_list_component = spawner_entity.components[2] - desc_asset = hydra.get_component_property_value(asset_list_component, - "Configuration|Embedded Assets")[0] - desc_list = [desc_asset, desc_asset, desc_asset] - spawner_entity.get_set_test(2, "Configuration|Embedded Assets", desc_list) - - # Add a Surface Mask Filter component to the spawner entity and toggle on Allow Overrides - spawner_entity.add_component("Vegetation Surface Mask Filter") - spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) + surface_tag_list = [surface_data.SurfaceTag("test_tag"), surface_data.SurfaceTag("test_tag2"), + surface_data.SurfaceTag("test_tag3")] - # 3) Create 3 surfaces for planting, spaced out vertically, and set expected instance counts for each surface - surface_entity_a = dynveg.create_surface_entity("Surface Entity A", math.Vector3(512.0, 512.0, 32.0), - 16.0, 16.0, 1.0) - num_expected_surface_a = 20 * 20 # 20x20 instances on a 16x16 meter surface - surface_entity_b = dynveg.create_surface_entity("Surface Entity B", math.Vector3(512.0, 512.0, 35.0), - 12.0, 12.0, 1.0) - num_expected_surface_b = 15 * 15 # 15x15 instances on a 12x12 meter surface - surface_entity_c = dynveg.create_surface_entity("Surface Entity C", math.Vector3(512.0, 512.0, 38.0), - 8.0, 8.0, 1.0) - num_expected_surface_c = 10 * 10 # 10x10 instances on a 8x8 meter surface + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Set each surface to emit a different tag - surface_entity_a.get_set_test(1, "Configuration|Generated Tags", [surface_tag_list[0]]) - surface_entity_b.get_set_test(1, "Configuration|Generated Tags", [surface_tag_list[1]]) - surface_entity_c.get_set_test(1, "Configuration|Generated Tags", [surface_tag_list[2]]) + # Set view of planting area for visual debugging + general.set_current_view_position(512.0, 500.0, 38.0) + general.set_current_view_rotation(-20.0, 0.0, 0.0) - # 4) Initial Validation: Validate instance count in the spawner area. Instances should plant on all surfaces - num_expected = num_expected_surface_a + num_expected_surface_b + num_expected_surface_c - initial_success = self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) - self.test_success = initial_success and self.test_success + # 2) Create a new instance spawner entity with multiple Dynamic Slice Instance Spawner descriptors + spawner_center_point = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", spawner_center_point, 16.0, 16.0, 16.0, + asset_path) + asset_list_component = spawner_entity.components[2] + desc_asset = hydra.get_component_property_value(asset_list_component, + "Configuration|Embedded Assets")[0] + desc_list = [desc_asset, desc_asset, desc_asset] + spawner_entity.get_set_test(2, "Configuration|Embedded Assets", desc_list) - # 5) - # Test #1 Setup: Set test_tag to inclusion list for descriptor 1. Set other descriptors to exclude all surfaces + # Add a Surface Mask Filter component to the spawner entity and toggle on Allow Overrides + spawner_entity.add_component("Vegetation Surface Mask Filter") + spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True) - # Toggle on Display Per-Item Overrides and Surface Mask Filter Override for each descriptor - for index in range(3): - spawner_entity.get_set_test(2, f"Configuration|Embedded Assets|[{index}]|Display Per-Item Overrides", True) - spawner_entity.get_set_test(2, - f"Configuration|Embedded Assets|[{index}]|Surface Mask Filter|Override Mode", 1) + # 3) Create 3 surfaces for planting, spaced out vertically, and set expected instance counts for each surface + surface_entity_a = dynveg.create_surface_entity("Surface Entity A", math.Vector3(512.0, 512.0, 32.0), + 16.0, 16.0, 1.0) + num_expected_surface_a = 20 * 20 # 20x20 instances on a 16x16 meter surface + surface_entity_b = dynveg.create_surface_entity("Surface Entity B", math.Vector3(512.0, 512.0, 35.0), + 12.0, 12.0, 1.0) + num_expected_surface_b = 15 * 15 # 15x15 instances on a 12x12 meter surface + surface_entity_c = dynveg.create_surface_entity("Surface Entity C", math.Vector3(512.0, 512.0, 38.0), + 8.0, 8.0, 1.0) + num_expected_surface_c = 10 * 10 # 10x10 instances on a 8x8 meter surface + # Set each surface to emit a different tag + surface_entity_a.get_set_test(1, "Configuration|Generated Tags", [surface_tag_list[0]]) + surface_entity_b.get_set_test(1, "Configuration|Generated Tags", [surface_tag_list[1]]) + surface_entity_c.get_set_test(1, "Configuration|Generated Tags", [surface_tag_list[2]]) + + # 4) Initial Validation: Validate instance count in the spawner area. Instances should plant on all surfaces + num_expected = num_expected_surface_a + num_expected_surface_b + num_expected_surface_c + initial_success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0) + Report.result(Tests.initial_surface_validation, initial_success) + + # 5) + # Test #1 Setup: Set test_tag to inclusion list for descriptor 1. Set other descriptors to exclude all surfaces + + # Toggle on Display Per-Item Overrides and Surface Mask Filter Override for each descriptor + for index in range(3): + spawner_entity.get_set_test(2, f"Configuration|Embedded Assets|[{index}]|Display Per-Item Overrides", True) spawner_entity.get_set_test(2, - "Configuration|Embedded Assets|[0]|Surface Mask Filter|Inclusion Tags", - [surface_tag_list[0]]) - spawner_entity.get_set_test(2, - "Configuration|Embedded Assets|[1]|Surface Mask Filter|Exclusion Tags", - surface_tag_list) - spawner_entity.get_set_test(2, - "Configuration|Embedded Assets|[2]|Surface Mask Filter|Exclusion Tags", - surface_tag_list) + f"Configuration|Embedded Assets|[{index}]|Surface Mask Filter|Override Mode", 1) - # Test #1 Validation: Validate instance count. Should only plant on a single surface for 400 instances - test_1_success = self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_surface_a), 5.0) - self.test_success = test_1_success and self.test_success + spawner_entity.get_set_test(2, + "Configuration|Embedded Assets|[0]|Surface Mask Filter|Inclusion Tags", + [surface_tag_list[0]]) + spawner_entity.get_set_test(2, + "Configuration|Embedded Assets|[1]|Surface Mask Filter|Exclusion Tags", + surface_tag_list) + spawner_entity.get_set_test(2, + "Configuration|Embedded Assets|[2]|Surface Mask Filter|Exclusion Tags", + surface_tag_list) - # 6) - # Test #2 Setup: Set test_tag2 to inclusion for descriptor 1. - spawner_entity.get_set_test(2, - "Configuration|Embedded Assets|[0]|Surface Mask Filter|Inclusion Tags", - [surface_tag_list[1]]) + # Test #1 Validation: Validate instance count. Should only plant on a single surface for 400 instances + test_1_success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_surface_a), 5.0) + Report.result(Tests.surface_a_validation, test_1_success) - # Test #2 Validation: Validate instance count. Should only plant on a single surface for 225 instances - test_2_success = self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_surface_b), 5.0) - self.test_success = test_2_success and self.test_success + # 6) + # Test #2 Setup: Set test_tag2 to inclusion for descriptor 1. + spawner_entity.get_set_test(2, + "Configuration|Embedded Assets|[0]|Surface Mask Filter|Inclusion Tags", + [surface_tag_list[1]]) - # 7) - # Test #3 Setup: Set test_tag3 to inclusion for descriptor 1. - spawner_entity.get_set_test(2, - "Configuration|Embedded Assets|[0]|Surface Mask Filter|Inclusion Tags", - [surface_tag_list[2]]) + # Test #2 Validation: Validate instance count. Should only plant on a single surface for 225 instances + test_2_success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_surface_b), 5.0) + Report.result(Tests.surface_b_validation, test_2_success) - # Test #3 Validation: Validate instance count. Should only plant on a single surface for 100 instances - test_3_success = self.wait_for_condition( - lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_surface_c), 5.0) - self.test_success = test_3_success and self.test_success + # 7) + # Test #3 Setup: Set test_tag3 to inclusion for descriptor 1. + spawner_entity.get_set_test(2, + "Configuration|Embedded Assets|[0]|Surface Mask Filter|Inclusion Tags", + [surface_tag_list[2]]) + + # Test #3 Validation: Validate instance count. Should only plant on a single surface for 100 instances + test_3_success = helper.wait_for_condition( + lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_surface_c), 5.0) + Report.result(Tests.surface_c_validation, test_3_success) -test = TestSurfaceMaskFilterMultipleOverrides() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_BasicSurfaceTagCreation.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_BasicSurfaceTagCreation.py index 1baec7694d..fee62c04d1 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_BasicSurfaceTagCreation.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_BasicSurfaceTagCreation.py @@ -5,66 +5,61 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.surface_data as surface_data - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -from editor_python_test_tools.editor_test_helper import EditorTestHelper +class Tests: + tags_same_value_equal = ( + "Two Surface Tags of the same value evaluated as equal", + "Two Surface Tags of the same value unexpectedly evaluated as unequal" + ) + tags_different_value_unequal = ( + "Two Surface Tags of different values evaluated as unequal", + "Two Surface Tags of different values unexpectedly evaluated as equal" + ) -class TestSurfaceMaskFilter_BasicSurfaceTagCreation(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="TestSurfaceMaskFilter_BasicSurfaceTagCreation", args=["level"]) - - def run_test(self): - """ - Summary: - Verifies basic surface tag value equality +def SurfaceMaskFilter_BasicSurfaceTagCreation(): + """ + Summary: + Verifies basic surface tag value equality - Expected Behavior: - Surface tags of the same name are equal, and different names aren't. + Expected Behavior: + Surface tags of the same name are equal, and different names aren't. - Test Steps: - 1) Open level - 2) Create 2 new surface tags of identical names and verify they resolve as equal. - 3) Create another new tag of a different name and verify they resolve as different. + Test Steps: + 1) Open level + 2) Create 2 new surface tags of identical names and verify they resolve as equal. + 3) Create another new tag of a different name and verify they resolve as different. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - :return: None - """ - self.log("SurfaceTag test started") - - # Create a level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) - - tag1 = surface_data.SurfaceTag() - tag2 = surface_data.SurfaceTag() - - # Test 1: Verify that two tags with the same value are equal - tag1.SetTag('equal_test') - tag2.SetTag('equal_test') - self.log("SurfaceTag equal tag comparison is {} expected True".format(tag1.Equal(tag2))) - self.test_success = self.test_success and tag1.Equal(tag2) - - # Test 2: Verify that two tags with different values are not equal - tag2.SetTag('not_equal_test') - self.log("SurfaceTag not equal tag comparison is {} expected False".format(tag1.Equal(tag2))) - self.test_success = self.test_success and not tag1.Equal(tag2) - - self.log("SurfaceTag test finished") + :return: None + """ + + import azlmbr.surface_data as surface_data + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper + + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") + + tag1 = surface_data.SurfaceTag() + tag2 = surface_data.SurfaceTag() + + # Test 1: Verify that two tags with the same value are equal + tag1.SetTag('equal_test') + tag2.SetTag('equal_test') + Report.result(Tests.tags_same_value_equal, tag1.Equal(tag2)) + + # Test 2: Verify that two tags with different values are not equal + tag2.SetTag('not_equal_test') + Report.result(Tests.tags_different_value_unequal, not tag1.Equal(tag2)) -test = TestSurfaceMaskFilter_BasicSurfaceTagCreation() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SurfaceMaskFilter_BasicSurfaceTagCreation) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_ExclusionList.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_ExclusionList.py index 1ce7962e6a..6438124698 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_ExclusionList.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_ExclusionList.py @@ -4,147 +4,141 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C2561342: Exclusive Surface Masks tags function -""" -import os -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.areasystem as areasystem -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.shape as shape -import azlmbr.surface_data as surface_data -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + default_exclusion_weight = ( + "Found the expected number of instances with Exclusion Weight set to defaults", + "Found an unexpected number of instances with Exclusion Weight set to defaults" + ) + exclusion_weight_below_one = ( + "Found the expected number of instances with Exclusion Weight set below 1", + "Found an unexpected number of instances with Exclusion Weight set below 1" + ) -class TestExclusiveSurfaceMasksTag(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SurfaceMaskFilter_ExclusionList", args=["level"]) +def SurfaceMaskFilter_ExclusionList(): + """ + Summary: + New level is created and set up with surface shapes with varying surface tags. A simple vegetation area has been + created and Vegetation Surface Mask Filter component is added to entity with terrain hole exclusion tag. - def run_test(self): - """ - Summary: - New level is created and set up with surface shapes with varying surface tags. A simple vegetation area has been - created and Vegetation Surface Mask Filter component is added to entity with terrain hole exclusion tag. + Expected Behavior: + With default Exclusion settings, vegetation does not plant over the terrain holes. + With Exclusion Weight Max below 1.0, vegetation plants over the terrain holes. - Expected Behavior: - With default Exclusion settings, vegetation does not plant over the terrain holes. - With Exclusion Weight Max below 1.0, vegetation plants over the terrain holes. + Test Steps: + 1) Open an existing level + 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + 3) Add a Vegetation Surface Mask Filter component to the entity. + 4) Create 2 surface entities to represent terrain and terrain hole surfaces + 5) Add an Exclusion List tag to the component, and set it to terrainHole. + 6) Check spawn count with default Exclusion Weights + 7) Check spawn count with Exclusion Weight Max set below 1.0 - Test Steps: - 1) Create a new level. - 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - 3) Add a Vegetation Surface Mask Filter component to the entity. - 4) Create 2 surface entities to represent terrain and terrain hole surfaces - 5) Add an Exclusion List tag to the component, and set it to terrainHole. - 6) Check spawn count with default Exclusion Weights - 7) Check spawn count with Exclusion Weight Max set below 1.0 - - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - :return: None - """ + :return: None + """ - def update_surface_tag_exclusion_list(Entity, component_index, surface_tag): - tag_list = [surface_data.SurfaceTag()] + import os - # assign list with one surface tag to exclusion list - hydra.get_set_test(Entity, component_index, "Configuration|Exclusion|Surface Tags", tag_list) + import azlmbr.bus as bus + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.math as math + import azlmbr.surface_data as surface_data - # set that one surface tag element to required surface tag - component = Entity.components[component_index] - path = "Configuration|Exclusion|Surface Tags|[0]|Surface Tag" - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) - new_value = hydra.get_component_property_value(component, path) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - if new_value == surface_tag: - self.log(f"Exclusive surface mask filter of {surface_tag} is added successfully") - else: - self.log(f"Failed to add an Exclusive surface mask filter of {surface_tag}") + def update_surface_tag_exclusion_list(Entity, component_index, surface_tag): + tag_list = [surface_data.SurfaceTag()] - def update_generated_surface_tag(Entity, component_index, surface_tag): - tag_list = [surface_data.SurfaceTag()] + # assign list with one surface tag to exclusion list + hydra.get_set_test(Entity, component_index, "Configuration|Exclusion|Surface Tags", tag_list) - # assign list with one surface tag to Generated Tags list - hydra.get_set_test(Entity, component_index, "Configuration|Generated Tags", tag_list) + # set that one surface tag element to required surface tag + component = Entity.components[component_index] + path = "Configuration|Exclusion|Surface Tags|[0]|Surface Tag" + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) + new_value = hydra.get_component_property_value(component, path) - # set that one surface tag element to required surface tag - component = Entity.components[component_index] - path = "Configuration|Generated Tags|[0]|Surface Tag" - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) - new_value = hydra.get_component_property_value(component, path) + if new_value == surface_tag: + Report.info(f"Exclusive surface mask filter of {surface_tag} is added successfully") + else: + Report.info(f"Failed to add an Exclusive surface mask filter of {surface_tag}") - if new_value == surface_tag: - self.log(f"Generated surface tag of {surface_tag} is added successfully") - else: - self.log(f"Failed to add Generated surface tag of {surface_tag}") + def update_generated_surface_tag(Entity, component_index, surface_tag): + tag_list = [surface_data.SurfaceTag()] - # 1) Create a new level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + # assign list with one surface tag to Generated Tags list + hydra.get_set_test(Entity, component_index, "Configuration|Generated Tags", tag_list) - general.set_current_view_position(512.0, 480.0, 38.0) + # set that one surface tag element to required surface tag + component = Entity.components[component_index] + path = "Configuration|Generated Tags|[0]|Surface Tag" + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) + new_value = hydra.get_component_property_value(component, path) - # 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - entity_position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", - entity_position, - 10.0, 10.0, 10.0, - asset_path) + if new_value == surface_tag: + Report.info(f"Generated surface tag of {surface_tag} is added successfully") + else: + Report.info(f"Failed to add Generated surface tag of {surface_tag}") - # 3) Add a Vegetation Surface Mask Filter component to the entity. - spawner_entity.add_component("Vegetation Surface Mask Filter") + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # 4) Create 2 surface entities to represent terrain and terrain hole surfaces - surface_tags: dict = {"terrainHole": 1327698037, "terrain": 3363197873} - entity_position = math.Vector3(510.0, 512.0, 32.0) - surface_entity_1 = dynveg.create_surface_entity("Surface Entity 1", - entity_position, - 10.0, 10.0, 1.0) - update_generated_surface_tag(surface_entity_1, 1, surface_tags["terrainHole"]) + general.set_current_view_position(512.0, 480.0, 38.0) - entity_position = math.Vector3(520.0, 512.0, 32.0) - surface_entity_2 = dynveg.create_surface_entity("Surface Entity 2", - entity_position, - 10.0, 10.0, 1.0) - update_generated_surface_tag(surface_entity_2, 1, surface_tags["terrain"]) + # 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + entity_position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", + entity_position, + 10.0, 10.0, 10.0, + asset_path) - # 5) Add an Exclusion List tag to the component, and set it to "terrainHole". - update_surface_tag_exclusion_list(spawner_entity, 3, surface_tags["terrainHole"]) + # 3) Add a Vegetation Surface Mask Filter component to the entity. + spawner_entity.add_component("Vegetation Surface Mask Filter") - # 6) Check spawn count with default Exclusion Weights - general.idle_wait(2.0) # Allow a few seconds for instances to spawn - num_expected_instances = 39 - box = shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - num_found = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstanceCountInAabb', box) - self.log(f"Expected {num_expected_instances} instances - Found {num_found} instances") - self.test_success = self.test_success and num_found == num_expected_instances + # 4) Create 2 surface entities to represent terrain and terrain hole surfaces + surface_tags: dict = {"terrainHole": 1327698037, "terrain": 3363197873} + entity_position = math.Vector3(510.0, 512.0, 32.0) + surface_entity_1 = dynveg.create_surface_entity("Surface Entity 1", + entity_position, + 10.0, 10.0, 1.0) + update_generated_surface_tag(surface_entity_1, 1, surface_tags["terrainHole"]) - # 7) Check spawn count with Exclusion Weight Max set below 1.0 - hydra.get_set_test(spawner_entity, 3, "Configuration|Exclusion|Weight Max", 0.9) - general.idle_wait(2.0) # Allow a few seconds for instances to spawn - num_expected_instances = 169 - num_found = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstanceCountInAabb', box) - self.log(f"Expected {num_expected_instances} instances - Found {num_found} instances") - self.test_success = self.test_success and num_found == num_expected_instances + entity_position = math.Vector3(520.0, 512.0, 32.0) + surface_entity_2 = dynveg.create_surface_entity("Surface Entity 2", + entity_position, + 10.0, 10.0, 1.0) + update_generated_surface_tag(surface_entity_2, 1, surface_tags["terrain"]) + + # 5) Add an Exclusion List tag to the component, and set it to "terrainHole". + update_surface_tag_exclusion_list(spawner_entity, 3, surface_tags["terrainHole"]) + + # 6) Check spawn count with default Exclusion Weights + num_expected_instances = 39 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected_instances), 2.0) + Report.result(Tests.default_exclusion_weight, success) + + # 7) Check spawn count with Exclusion Weight Max set below 1.0 + hydra.get_set_test(spawner_entity, 3, "Configuration|Exclusion|Weight Max", 0.9) + num_expected_instances = 169 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected_instances), 2.0) + Report.result(Tests.exclusion_weight_below_one, success) -test = TestExclusiveSurfaceMasksTag() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SurfaceMaskFilter_ExclusionList) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_InclusionList.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_InclusionList.py index e394bc0cde..bbd1235abc 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_InclusionList.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SurfaceMaskFilter_InclusionList.py @@ -4,148 +4,142 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -C2561341: Inclusive Surface Masks tags function -""" -import os -import sys - -sys.path.append(os.path.dirname(os.path.abspath(__file__))) -import azlmbr.areasystem as areasystem -import azlmbr.bus as bus -import azlmbr.editor as editor -import azlmbr.legacy.general as general -import azlmbr.math as math -import azlmbr.shape as shape -import azlmbr.surface_data as surface_data -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + default_inclusion_weight = ( + "Found the expected number of instances with Inclusion Weight set to defaults", + "Found an unexpected number of instances with Inclusion Weight set to defaults" + ) + inclusion_weight_below_one = ( + "Found the expected number of instances with Inclusion Weight set below 1", + "Found an unexpected number of instances with Inclusion Weight set below 1" + ) -class TestInclusiveSurfaceMasksTag(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SurfaceMaskFilter_InclusionList", args=["level"]) - def run_test(self): - """ - Summary: - New level is created and set up with surface shapes with varying surface tags. A simple vegetation area has been - created and Vegetation Surface Mask Filter component is added to entity with terrain hole inclusion tag. +def SurfaceMaskFilter_InclusionList(): + """ + Summary: + New level is created and set up with surface shapes with varying surface tags. A simple vegetation area has been + created and Vegetation Surface Mask Filter component is added to entity with terrain hole inclusion tag. - Expected Behavior: - With default Inclusion Weights, vegetation draws over the terrain holes. - With Inclusion Weight Max set below 1.0, vegetation stops drawing over the terrain holes. + Expected Behavior: + With default Inclusion Weights, vegetation draws over the terrain holes. + With Inclusion Weight Max set below 1.0, vegetation stops drawing over the terrain holes. - Test Steps: - 1) Create a new level - 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - 3) Add a Vegetation Surface Mask Filter component to the entity. - 4) Create 2 surface entities to represent terrain and terrain hole surfaces - 5) Add an Inclusion List tag to the component, and set it to "terrainHole". - 6) Check spawn count with default Inclusion Weights - 7) Check spawn count with Inclusion Weight Max set below 1.0 - - Note: - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + Test Steps: + 1) Open an existing level + 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + 3) Add a Vegetation Surface Mask Filter component to the entity. + 4) Create 2 surface entities to represent terrain and terrain hole surfaces + 5) Add an Inclusion List tag to the component, and set it to "terrainHole". + 6) Check spawn count with default Inclusion Weights + 7) Check spawn count with Inclusion Weight Max set below 1.0 - :return: None - """ + Note: + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - def update_surface_tag_inclusion_list(Entity, component_index, surface_tag): - tag_list = [surface_data.SurfaceTag()] + :return: None + """ - # assign list with one surface tag to inclusion list - hydra.get_set_test(Entity, component_index, "Configuration|Inclusion|Surface Tags", tag_list) + import os - # set that one surface tag element to required surface tag - component = Entity.components[component_index] - path = "Configuration|Inclusion|Surface Tags|[0]|Surface Tag" - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) - new_value = hydra.get_component_property_value(component, path) + import azlmbr.bus as bus + import azlmbr.editor as editor + import azlmbr.legacy.general as general + import azlmbr.math as math + import azlmbr.surface_data as surface_data - if new_value == surface_tag: - print("Inclusive surface mask filter of terrainHole is added successfully") - else: - print("Failed to add an Inclusive surface mask filter of terrainHole") - general.idle_wait(2.0) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - def update_generated_surface_tag(Entity, component_index, surface_tag): - tag_list = [surface_data.SurfaceTag()] + def update_surface_tag_inclusion_list(Entity, component_index, surface_tag): + tag_list = [surface_data.SurfaceTag()] - # assign list with one surface tag to Generated Tags list - hydra.get_set_test(Entity, component_index, "Configuration|Generated Tags", tag_list) + # assign list with one surface tag to inclusion list + hydra.get_set_test(Entity, component_index, "Configuration|Inclusion|Surface Tags", tag_list) - # set that one surface tag element to required surface tag - component = Entity.components[component_index] - path = "Configuration|Generated Tags|[0]|Surface Tag" - editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) - new_value = hydra.get_component_property_value(component, path) + # set that one surface tag element to required surface tag + component = Entity.components[component_index] + path = "Configuration|Inclusion|Surface Tags|[0]|Surface Tag" + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) + new_value = hydra.get_component_property_value(component, path) - if new_value == surface_tag: - self.log(f"Generated surface tag of {surface_tag} is added successfully") - else: - self.log(f"Failed to add Generated surface tag of {surface_tag}") + if new_value == surface_tag: + Report.info("Inclusive surface mask filter of terrainHole is added successfully") + else: + Report.info("Failed to add an Inclusive surface mask filter of terrainHole") - # 1) Create a new level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + def update_generated_surface_tag(Entity, component_index, surface_tag): + tag_list = [surface_data.SurfaceTag()] - general.set_current_view_position(512.0, 480.0, 38.0) + # assign list with one surface tag to Generated Tags list + hydra.get_set_test(Entity, component_index, "Configuration|Generated Tags", tag_list) - # 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" - entity_position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Instance Spawner", - entity_position, - 10.0, 10.0, 10.0, - asset_path) + # set that one surface tag element to required surface tag + component = Entity.components[component_index] + path = "Configuration|Generated Tags|[0]|Surface Tag" + editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", component, path, surface_tag) + new_value = hydra.get_component_property_value(component, path) - # 3) Add a Vegetation Surface Mask Filter component to the entity. - spawner_entity.add_component("Vegetation Surface Mask Filter") + if new_value == surface_tag: + Report.info(f"Generated surface tag of {surface_tag} is added successfully") + else: + Report.info(f"Failed to add Generated surface tag of {surface_tag}") - # 4) Create 2 surface entities to represent terrain and terrain hole surfaces - surface_tags: dict = {"terrainHole": 1327698037, "terrain": 3363197873} - entity_position = math.Vector3(510.0, 512.0, 32.0) - surface_entity_1 = dynveg.create_surface_entity("Surface Entity 1", - entity_position, - 10.0, 10.0, 1.0) - update_generated_surface_tag(surface_entity_1, 1, surface_tags["terrainHole"]) + # 1) Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - entity_position = math.Vector3(520.0, 512.0, 32.0) - surface_entity_2 = dynveg.create_surface_entity("Surface Entity 2", - entity_position, - 10.0, 10.0, 1.0) - update_generated_surface_tag(surface_entity_2, 1, surface_tags["terrain"]) + general.set_current_view_position(512.0, 480.0, 38.0) - # 5) Add an Inclusion List tag to the component, and set it to "terrainHole". - update_surface_tag_inclusion_list(spawner_entity, 3, surface_tags["terrainHole"]) + # 2) Create entity with components "Vegetation Layer Spawner", "Vegetation Asset List", "Box Shape" + entity_position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Instance Spawner", + entity_position, + 10.0, 10.0, 10.0, + asset_path) - # 6) Check spawn count with default Inclusion Weights - general.idle_wait(2.0) # Allow a few seconds for instances to spawn - num_expected_instances = 130 - box = shape.ShapeComponentRequestsBus(bus.Event, 'GetEncompassingAabb', spawner_entity.id) - num_found = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstanceCountInAabb', box) - self.log(f"Expected {num_expected_instances} instances - Found {num_found} instances") - self.test_success = self.test_success and num_found == num_expected_instances + # 3) Add a Vegetation Surface Mask Filter component to the entity. + spawner_entity.add_component("Vegetation Surface Mask Filter") - # 7) Check spawn count with Inclusion Weight Max set below 1.0 - hydra.get_set_test(spawner_entity, 3, "Configuration|Inclusion|Weight Max", 0.9) - general.idle_wait(2.0) # Allow a few seconds for instances to update - num_expected_instances = 0 - num_found = areasystem.AreaSystemRequestBus(bus.Broadcast, 'GetInstanceCountInAabb', box) - self.log(f"Expected {num_expected_instances} instances - Found {num_found} instances") - self.test_success = self.test_success and num_found == num_expected_instances + # 4) Create 2 surface entities to represent terrain and terrain hole surfaces + surface_tags: dict = {"terrainHole": 1327698037, "terrain": 3363197873} + entity_position = math.Vector3(510.0, 512.0, 32.0) + surface_entity_1 = dynveg.create_surface_entity("Surface Entity 1", + entity_position, + 10.0, 10.0, 1.0) + update_generated_surface_tag(surface_entity_1, 1, surface_tags["terrainHole"]) + + entity_position = math.Vector3(520.0, 512.0, 32.0) + surface_entity_2 = dynveg.create_surface_entity("Surface Entity 2", + entity_position, + 10.0, 10.0, 1.0) + update_generated_surface_tag(surface_entity_2, 1, surface_tags["terrain"]) + + # 5) Add an Inclusion List tag to the component, and set it to "terrainHole". + update_surface_tag_inclusion_list(spawner_entity, 3, surface_tags["terrainHole"]) + + # 6) Check spawn count with default Inclusion Weights + num_expected_instances = 130 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected_instances), 2.0) + Report.result(Tests.default_inclusion_weight, success) + + # 7) Check spawn count with Inclusion Weight Max set below 1.0 + hydra.get_set_test(spawner_entity, 3, "Configuration|Inclusion|Weight Max", 0.9) + num_expected_instances = 0 + success = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected_instances), 2.0) + Report.result(Tests.inclusion_weight_below_one, success) -test = TestInclusiveSurfaceMasksTag() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SurfaceMaskFilter_InclusionList) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorPointDensity.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorPointDensity.py index f690e175de..d808d3f20b 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorPointDensity.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorPointDensity.py @@ -5,89 +5,90 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.math as math -import azlmbr.paths -import azlmbr.editor as editor -import azlmbr.bus as bus -import azlmbr.legacy.general as general -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_density_instance_count = ( + "Found the expected number of instances with default sector density", + "Found an unexpected number of instances with default sector density" + ) + configured_density_instance_count = ( + "Found the expected number of instances with a sector density of 10", + "Found an unexpected number of instances with a sector density of 10" + ) -class TestSystemSettingsSectorPointDensity(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SystemSettings_SectorPointDensity", args=["level"]) +def SystemSettings_SectorPointDensity(): + """ + Summary: + Sector Point Density increases/reduces the number of vegetation points within a sector - def run_test(self): - """ - Summary: - Sector Point Density increases/reduces the number of vegetation points within a sector + Expected Result: + Default value for Sector Point Density is 20. + 20 vegetation meshes appear on each side of the established vegetation area with the default value. + When altered, the specified number of vegetation meshes along a side of a vegetation area matches the value set + in Sector Point Density. - Expected Result: - Default value for Sector Point Density is 20. - 20 vegetation meshes appear on each side of the established vegetation area with the default value. - When altered, the specified number of vegetation meshes along a side of a vegetation area matches the value set - in Sector Point Density. + :return: None + """ - :return: None - """ + import os - INSTANCE_COUNT_BEFORE_DENSITY_CHANGE = 400 - INSTANCE_COUNT_AFTER_DENSITY_CHANGE = 100 + import azlmbr.math as math + import azlmbr.editor as editor + import azlmbr.bus as bus + import azlmbr.legacy.general as general - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - general.set_current_view_position(512.0, 480.0, 38.0) + INSTANCE_COUNT_BEFORE_DENSITY_CHANGE = 400 + INSTANCE_COUNT_AFTER_DENSITY_CHANGE = 100 - # Create basic vegetation entity - position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 1.0, asset_path) - dynveg.create_surface_entity("Surface_Entity", position, 16.0, 16.0, 1.0) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Count the number of vegetation meshes along one side of the new vegetation area. # - result = self.wait_for_condition( - lambda: dynveg.validate_instance_count(position, 8.0, INSTANCE_COUNT_BEFORE_DENSITY_CHANGE), 2.0 - ) - self.log(f"Vegetation instances count equal to expected value before changing sector point density: {result}") + general.set_current_view_position(512.0, 480.0, 38.0) - # Add the Vegetation Debugger component to the Level Inspector - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + # Create basic vegetation entity + position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 1.0, asset_path) + dynveg.create_surface_entity("Surface_Entity", position, 16.0, 16.0, 1.0) - # Change Sector Point Density to 10 - editor.EditorComponentAPIBus( - bus.Broadcast, - "SetComponentProperty", - veg_system_settings_component, - "Configuration|Area System Settings|Sector Point Snap Mode", - 1, - ) - editor.EditorComponentAPIBus( - bus.Broadcast, - "SetComponentProperty", - veg_system_settings_component, - "Configuration|Area System Settings|Sector Point Density", - 10, - ) + # Count the number of vegetation instances in the vegetation area + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 8.0, + INSTANCE_COUNT_BEFORE_DENSITY_CHANGE), 2.0) + Report.result(Tests.initial_density_instance_count, result) - # Count the number of vegetation meshes along one side of the new vegetation area. - result = self.wait_for_condition( - lambda: dynveg.validate_instance_count(position, 8.0, INSTANCE_COUNT_AFTER_DENSITY_CHANGE), 2.0 - ) - self.log(f"Vegetation instances count equal to expected value after changing sector point density: {result}") + # Add the Vegetation Debugger component to the Level Inspector + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + + # Change Sector Point Density to 10 + editor.EditorComponentAPIBus( + bus.Broadcast, + "SetComponentProperty", + veg_system_settings_component, + "Configuration|Area System Settings|Sector Point Snap Mode", + 1, + ) + editor.EditorComponentAPIBus( + bus.Broadcast, + "SetComponentProperty", + veg_system_settings_component, + "Configuration|Area System Settings|Sector Point Density", + 10, + ) + + # Count the number of vegetation instances in the vegetation area + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count(position, 8.0, + INSTANCE_COUNT_AFTER_DENSITY_CHANGE), 2.0) + Report.result(Tests.configured_density_instance_count, result) -test = TestSystemSettingsSectorPointDensity() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SystemSettings_SectorPointDensity) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorSize.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorSize.py index 61aaedcf7c..fb660c964a 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorSize.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/SystemSettings_SectorSize.py @@ -5,88 +5,91 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -import os -import sys -import azlmbr.math as math -import azlmbr.paths -import azlmbr.editor as editor -import azlmbr.bus as bus -import azlmbr.legacy.general as general -sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests")) -import editor_python_test_tools.hydra_editor_utils as hydra -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + initial_sector_size_instance_count = ( + "Found the expected number of instances with default sector size", + "Found an unexpected number of instances with default sector size" + ) + configured_sector_size_instance_count = ( + "Found the expected number of instances with a sector size of 10", + "Found an unexpected number of instances with a sector size of 10" + ) -class TestSystemSettingsSectorSize(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix="SystemSettings_SectorSize", args=["level"]) +def SystemSettings_SectorSize(): + """ + Summary: + Sector Size In Meters increases/reduces the size of a sector - def run_test(self): - """ - Summary: - Sector Size In Meters increases/reduces the size of a sector + Expected Result: + The number of spawned vegetation meshes inside the vegetation area is identical after updating the Sector Size - Expected Result: - The number of spawned vegetation meshes inside the vegetation area is identical after updating the Sector Size + :return: None + """ - :return: None - """ + import os - VEGETATION_INSTANCE_COUNT = 400 + import azlmbr.math as math + import azlmbr.editor as editor + import azlmbr.bus as bus + import azlmbr.legacy.general as general - # Create empty level - self.test_success = self.create_level( - self.args["level"], - heightmap_resolution=1024, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=4096, - use_terrain=False, - ) + import editor_python_test_tools.hydra_editor_utils as hydra + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - general.set_current_view_position(512.0, 480.0, 38.0) + VEGETATION_INSTANCE_COUNT = 400 - # Create basic vegetation entity - position = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") - vegetation = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 1.0, asset_path) - dynveg.create_surface_entity("Surface_Entity", position, 16.0, 16.0, 1.0) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Add the Vegetation Debugger component to the Level Inspector - veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") + general.set_current_view_position(512.0, 480.0, 38.0) - # Count the number of vegetation meshes along one side of the new vegetation area. - result = self.wait_for_condition( - lambda: dynveg.validate_instance_count(position, 8.0, VEGETATION_INSTANCE_COUNT), 2.0 - ) - self.log(f"Vegetation instances count equal to expected value before changing sector size: {result}") + # Create basic vegetation entity + position = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PinkFlower.dynamicslice") + vegetation = dynveg.create_vegetation_area("vegetation", position, 16.0, 16.0, 1.0, asset_path) + dynveg.create_surface_entity("Surface_Entity", position, 16.0, 16.0, 1.0) - # Change Sector Size in Meters to 10. - editor.EditorComponentAPIBus( - bus.Broadcast, - "SetComponentProperty", - veg_system_settings_component, - "Configuration|Area System Settings|Sector Point Snap Mode", - 1, - ) - editor.EditorComponentAPIBus( - bus.Broadcast, - "SetComponentProperty", - veg_system_settings_component, - "Configuration|Area System Settings|Sector Size In Meters", - 10, - ) + # Add the Vegetation Debugger component to the Level Inspector + veg_system_settings_component = hydra.add_level_component("Vegetation System Settings") - # Alter the Box Shape to be 10,10,1 - vegetation.get_set_test(1, "Box Shape|Box Configuration|Dimensions", math.Vector3(10.0, 10.0, 1.0)) + # Count the number of vegetation instances in the vegetation area + result = helper.wait_for_condition( + lambda: dynveg.validate_instance_count(position, 8.0, VEGETATION_INSTANCE_COUNT), 2.0 + ) + Report.result(Tests.initial_sector_size_instance_count, result) - # Count the number of vegetation meshes along one side of the new vegetation area. - result = self.wait_for_condition( - lambda: dynveg.validate_instance_count(position, 5.0, VEGETATION_INSTANCE_COUNT), 2.0 - ) - self.log(f"Vegetation instances count equal to expected value after changing sector size: {result}") + # Change Sector Size in Meters to 10. + editor.EditorComponentAPIBus( + bus.Broadcast, + "SetComponentProperty", + veg_system_settings_component, + "Configuration|Area System Settings|Sector Point Snap Mode", + 1, + ) + editor.EditorComponentAPIBus( + bus.Broadcast, + "SetComponentProperty", + veg_system_settings_component, + "Configuration|Area System Settings|Sector Size In Meters", + 10, + ) + + # Alter the Box Shape to be 10,10,1 + vegetation.get_set_test(1, "Box Shape|Box Configuration|Dimensions", math.Vector3(10.0, 10.0, 1.0)) + + # Count the number of vegetation instances in the vegetation area + result = helper.wait_for_condition( + lambda: dynveg.validate_instance_count(position, 5.0, VEGETATION_INSTANCE_COUNT), 2.0 + ) + Report.result(Tests.configured_sector_size_instance_count, result) -test = TestSystemSettingsSectorSize() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(SystemSettings_SectorSize) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/VegetationInstances_DespawnWhenOutOfRange.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/VegetationInstances_DespawnWhenOutOfRange.py index 6f40d04854..a0657f3949 100755 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/VegetationInstances_DespawnWhenOutOfRange.py +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/EditorScripts/VegetationInstances_DespawnWhenOutOfRange.py @@ -5,89 +5,85 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ -""" -This script tests for regressions of "vegetation instances don't despawn correctly -when the camera moves beyond the range of all active vegetation areas". -This creates a new level and a vegetation area with 400 instances. -The expectation is that we will have 400 instances in that area when the camera is centered on it, -and 0 instances when the camera is moved sufficiently far away. -""" - -import sys, os - -import azlmbr.legacy.general as general -import azlmbr.math as math - -sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests')) -from editor_python_test_tools.editor_test_helper import EditorTestHelper -from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg +class Tests: + instance_validation_close = ( + "Instance count is as expected when within range of Spawner", + "Instance count was unexpected when within range of Spawner" + ) + instance_validation_far = ( + "No instances found when out of range of Spawner", + "Instances still found when out of range of Spawner" + ) -class TestVegetationInstances_DespawnWhenOutOfRange(EditorTestHelper): - def __init__(self): - EditorTestHelper.__init__(self, log_prefix='VegetationInstances_DespawnWhenOutOfRange', args=['level']) +def VegetationInstances_DespawnWhenOutOfRange(): + """ + Summary: + Verifies that vegetation instances properly spawn/despawn based on camera range. - def run_test(self): - """ - Summary: - Verifies that vegetation instances properly spawn/despawn based on camera range. + Expected Behavior: + Vegetation instances despawn when out of camera range. - Expected Behavior: - Vegetation instances despawn when out of camera range. + Test Steps: + 1) Open a simple level + 2) Create a simple vegetation area, and set the view position near the spawner. Verify instances plant. + 3) Move the view position away from the spawner. Verify instances despawn. - Test Steps: - 1) Create a new level - 2) Create a simple vegetation area, and set the view position near the spawner. Verify instances plant. - 3) Move the view position away from the spawner. Verify instances despawn. + Note: + - This test file must be called from the Open 3D Engine Editor command terminal + - Any passed and failed tests are written to the Editor.log file. + Parsing the file or running a log_monitor are required to observe the test results. - Note: - - This test file must be called from the Open 3D Engine Editor command terminal - - Any passed and failed tests are written to the Editor.log file. - Parsing the file or running a log_monitor are required to observe the test results. + :return: None + """ - :return: None - """ + import os - # Create a new level - self.test_success = self.create_level( - self.get_arg('level'), - heightmap_resolution=128, - heightmap_meters_per_pixel=1, - terrain_texture_resolution=128, - use_terrain=False) + import azlmbr.legacy.general as general + import azlmbr.math as math - # Create vegetation layer spawner - world_center = math.Vector3(512.0, 512.0, 32.0) - asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") - spawner_entity = dynveg.create_vegetation_area("Spawner Instance", world_center, 16.0, 16.0, 16.0, asset_path) + from largeworlds.large_worlds_utils import editor_dynveg_test_helper as dynveg + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import TestHelper as helper - # Create a surface to spawn on - dynveg.create_surface_entity("Spawner Entity", world_center, 16.0, 16.0, 1.0) + # Open an existing simple level + helper.init_idle() + helper.open_level("Physics", "Base") - # Get the root position of our veg area and use it to position our camera. - # This is useful both to ensure that vegetation is spawned where we're querying and to - # visually verify the number of instances in each box - position = azlmbr.components.TransformBus(azlmbr.bus.Event, "GetWorldTranslation", spawner_entity.id) - general.set_current_view_position(position.x, position.y, position.z + 30.0) - general.set_current_view_rotation(-90.0, 0.0, 0.0) + # Create vegetation layer spawner + world_center = math.Vector3(512.0, 512.0, 32.0) + asset_path = os.path.join("Slices", "PurpleFlower.dynamicslice") + spawner_entity = dynveg.create_vegetation_area("Spawner Instance", world_center, 16.0, 16.0, 16.0, asset_path) - # When centered over the veg area, we expect to find 400 instances. - # (16x16 area, 20 points per 16 meters) - num_expected = 400 - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 2.0) - self.test_success = self.test_success and result + # Create a surface to spawn on + dynveg.create_surface_entity("Spawner Entity", world_center, 16.0, 16.0, 1.0) - # Move sufficiently far away from the veg area that it should all despawn. - general.set_current_view_position(position.x - 1000.0, position.y - 1000.0, position.z + 30.0) + # Get the root position of our veg area and use it to position our camera. + # This is useful both to ensure that vegetation is spawned where we're querying and to + # visually verify the number of instances in each box + position = azlmbr.components.TransformBus(azlmbr.bus.Event, "GetWorldTranslation", spawner_entity.id) + general.set_current_view_position(position.x, position.y, position.z + 30.0) + general.set_current_view_rotation(-90.0, 0.0, 0.0) - # We now expect to find 0 instances. If the bug exists, we will find 400 still. - num_expected = 0 - result = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, - num_expected), 2.0) - self.test_success = self.test_success and result + # When centered over the veg area, we expect to find 400 instances. + # (16x16 area, 20 points per 16 meters) + num_expected = 400 + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 2.0) + Report.result(Tests.instance_validation_close, result) + + # Move sufficiently far away from the veg area that it should all despawn. + general.set_current_view_position(position.x - 1000.0, position.y - 1000.0, position.z + 30.0) + + # We now expect to find 0 instances. If the bug exists, we will find 400 still. + num_expected = 0 + result = helper.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, + num_expected), 2.0) + Report.result(Tests.instance_validation_far, result) -test = TestVegetationInstances_DespawnWhenOutOfRange() -test.run() +if __name__ == "__main__": + + from editor_python_test_tools.utils import Report + Report.start_test(VegetationInstances_DespawnWhenOutOfRange) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Main.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Main.py new file mode 100644 index 0000000000..4c02c887ef --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Main.py @@ -0,0 +1,27 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import os +import pytest +import sys + +sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared') +from base import TestAutomationBase + + +@pytest.mark.SUITE_main +@pytest.mark.parametrize("launcher_platform", ['windows_editor']) +@pytest.mark.parametrize("project", ["AutomatedTesting"]) +class TestAutomation(TestAutomationBase): + + def test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(self, request, workspace, editor, launcher_platform): + from .EditorScripts import DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks as test_module + self._run_test(request, workspace, editor, test_module) + + def test_EmptyInstanceSpawner_EmptySpawnerWorks(self, request, workspace, editor, launcher_platform): + from .EditorScripts import EmptyInstanceSpawner_EmptySpawnerWorks as test_module + self._run_test(request, workspace, editor, test_module) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Main_Optimized.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Main_Optimized.py new file mode 100644 index 0000000000..ded2dda4e9 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Main_Optimized.py @@ -0,0 +1,172 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import os +import pytest + +import ly_test_tools.environment.file_system as file_system +from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite + + +@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.") +@pytest.mark.SUITE_main +@pytest.mark.parametrize("launcher_platform", ['windows_editor']) +@pytest.mark.parametrize("project", ["AutomatedTesting"]) +class TestAutomation(EditorTestSuite): + + class test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(EditorParallelTest): + from .EditorScripts import DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks as test_module + + class test_EmptyInstanceSpawner_EmptySpawnerWorks(EditorParallelTest): + from .EditorScripts import EmptyInstanceSpawner_EmptySpawnerWorks as test_module + + class test_AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude(EditorParallelTest): + from .EditorScripts import AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude as test_module + + class test_AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude(EditorParallelTest): + from .EditorScripts import AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude as test_module + + class test_AltitudeFilter_FilterStageToggle(EditorParallelTest): + from .EditorScripts import AltitudeFilter_FilterStageToggle as test_module + + class test_SpawnerSlices_SliceCreationAndVisibilityToggleWorks(EditorSingleTest): + # Custom teardown to remove slice asset created during test + def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): + file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices", + "TestSlice_1.slice")], True, True) + file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices", + "TestSlice_2.slice")], True, True) + from .EditorScripts import SpawnerSlices_SliceCreationAndVisibilityToggleWorks as test_module + + class test_AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(EditorParallelTest): + from .EditorScripts import AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea as test_module + + class test_AssetWeightSelector_InstancesExpressBasedOnWeight(EditorParallelTest): + from .EditorScripts import AssetWeightSelector_InstancesExpressBasedOnWeight as test_module + + @pytest.mark.skip(reason="https://github.com/o3de/o3de/issues/4155") + class test_DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius(EditorParallelTest): + from .EditorScripts import DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius as test_module + + @pytest.mark.skip(reason="https://github.com/o3de/o3de/issues/4155") + class test_DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius(EditorParallelTest): + from .EditorScripts import DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius as test_module + + class test_SurfaceDataRefreshes_RemainsStable(EditorParallelTest): + from .EditorScripts import SurfaceDataRefreshes_RemainsStable as test_module + + class test_VegetationInstances_DespawnWhenOutOfRange(EditorParallelTest): + from .EditorScripts import VegetationInstances_DespawnWhenOutOfRange as test_module + + class test_InstanceSpawnerPriority_LayerAndSubPriority_HigherValuesPlantOverLower(EditorParallelTest): + from .EditorScripts import InstanceSpawnerPriority_LayerAndSubPriority as test_module + + class test_LayerBlocker_InstancesBlockedInConfiguredArea(EditorParallelTest): + from .EditorScripts import LayerBlocker_InstancesBlockedInConfiguredArea as test_module + + class test_LayerSpawner_InheritBehaviorFlag(EditorParallelTest): + from .EditorScripts import LayerSpawner_InheritBehaviorFlag as test_module + + class test_LayerSpawner_InstancesPlantInAllSupportedShapes(EditorParallelTest): + from .EditorScripts import LayerSpawner_InstancesPlantInAllSupportedShapes as test_module + + class test_LayerSpawner_FilterStageToggle(EditorParallelTest): + from .EditorScripts import LayerSpawner_FilterStageToggle as test_module + + @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2038") + class test_LayerSpawner_InstancesRefreshUsingCorrectViewportCamera(EditorParallelTest): + from .EditorScripts import LayerSpawner_InstancesRefreshUsingCorrectViewportCamera as test_module + + class test_MeshBlocker_InstancesBlockedByMesh(EditorParallelTest): + from .EditorScripts import MeshBlocker_InstancesBlockedByMesh as test_module + + class test_MeshBlocker_InstancesBlockedByMeshHeightTuning(EditorParallelTest): + from .EditorScripts import MeshBlocker_InstancesBlockedByMeshHeightTuning as test_module + + class test_MeshSurfaceTagEmitter_DependentOnMeshComponent(EditorParallelTest): + from .EditorScripts import MeshSurfaceTagEmitter_DependentOnMeshComponent as test_module + + class test_MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(EditorParallelTest): + from .EditorScripts import MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module + + class test_PhysXColliderSurfaceTagEmitter_E2E_Editor(EditorParallelTest): + from .EditorScripts import PhysXColliderSurfaceTagEmitter_E2E_Editor as test_module + + class test_PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets(EditorParallelTest): + from .EditorScripts import PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets as test_module + + class test_PositionModifier_AutoSnapToSurfaceWorks(EditorParallelTest): + from .EditorScripts import PositionModifier_AutoSnapToSurfaceWorks as test_module + + class test_RotationModifier_InstancesRotateWithinRange(EditorParallelTest): + from .EditorScripts import RotationModifier_InstancesRotateWithinRange as test_module + + class test_RotationModifierOverrides_InstancesRotateWithinRange(EditorParallelTest): + from .EditorScripts import RotationModifierOverrides_InstancesRotateWithinRange as test_module + + class test_ScaleModifier_InstancesProperlyScale(EditorParallelTest): + from .EditorScripts import ScaleModifier_InstancesProperlyScale as test_module + + class test_ScaleModifierOverrides_InstancesProperlyScale(EditorParallelTest): + from .EditorScripts import ScaleModifierOverrides_InstancesProperlyScale as test_module + + class test_ShapeIntersectionFilter_InstancesPlantInAssignedShape(EditorParallelTest): + from .EditorScripts import ShapeIntersectionFilter_InstancesPlantInAssignedShape as test_module + + class test_ShapeIntersectionFilter_FilterStageToggle(EditorParallelTest): + from .EditorScripts import ShapeIntersectionFilter_FilterStageToggle as test_module + + class test_SlopeAlignmentModifier_InstanceSurfaceAlignment(EditorParallelTest): + from .EditorScripts import SlopeAlignmentModifier_InstanceSurfaceAlignment as test_module + + class test_SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment(EditorParallelTest): + from .EditorScripts import SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment as test_module + + class test_SurfaceMaskFilter_BasicSurfaceTagCreation(EditorParallelTest): + from .EditorScripts import SurfaceMaskFilter_BasicSurfaceTagCreation as test_module + + class test_SurfaceMaskFilter_ExclusiveSurfaceTags_Function(EditorParallelTest): + from .EditorScripts import SurfaceMaskFilter_ExclusionList as test_module + + class test_SurfaceMaskFilter_InclusiveSurfaceTags_Function(EditorParallelTest): + from .EditorScripts import SurfaceMaskFilter_InclusionList as test_module + + class test_SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected(EditorParallelTest): + from .EditorScripts import SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected as test_module + + class test_SystemSettings_SectorPointDensity(EditorParallelTest): + from .EditorScripts import SystemSettings_SectorPointDensity as test_module + + class test_SystemSettings_SectorSize(EditorParallelTest): + from .EditorScripts import SystemSettings_SectorSize as test_module + + class test_SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes(EditorParallelTest): + from .EditorScripts import SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope as test_module + + class test_DynamicSliceInstanceSpawner_Embedded_E2E_Editor(EditorSingleTest): + from .EditorScripts import DynamicSliceInstanceSpawner_Embedded_E2E as test_module + + # Custom teardown to remove test level created during test + def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): + file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")], + True, True) + + class test_DynamicSliceInstanceSpawner_External_E2E_Editor(EditorSingleTest): + from .EditorScripts import DynamicSliceInstanceSpawner_External_E2E as test_module + + # Custom teardown to remove test level created during test + def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): + file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")], + True, True) + + class test_LayerBlender_E2E_Editor(EditorSingleTest): + from .EditorScripts import LayerBlender_E2E_Editor as test_module + + # Custom teardown to remove test level created during test + def teardown(self, request, workspace, editor, editor_test_results, launcher_platform): + file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")], + True, True) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Periodic.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Periodic.py new file mode 100644 index 0000000000..2780c0f471 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/TestSuite_Periodic.py @@ -0,0 +1,283 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import os +import pytest +import sys + +import ly_test_tools.environment.waiter as waiter +import ly_test_tools.environment.file_system as file_system +import editor_python_test_tools.hydra_test_utils as hydra +from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole + +sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../../automatedtesting_shared') +from base import TestAutomationBase + + +@pytest.fixture +def remove_test_slice(request, workspace, project): + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_1.slice")], True, + True) + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_2.slice")], True, + True) + + def teardown(): + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_1.slice")], True, + True) + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_2.slice")], True, + True) + request.addfinalizer(teardown) + + +@pytest.fixture +def remote_console_instance(request): + console = RemoteConsole() + + def teardown(): + if console.connected: + console.stop() + + request.addfinalizer(teardown) + return console + + +@pytest.mark.SUITE_periodic +@pytest.mark.parametrize("launcher_platform", ['windows_editor']) +@pytest.mark.parametrize("project", ["AutomatedTesting"]) +class TestAutomation(TestAutomationBase): + + def test_AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude(self, request, workspace, editor, launcher_platform): + from .EditorScripts import AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude as test_module + self._run_test(request, workspace, editor, test_module) + + def test_AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude(self, request, workspace, editor, launcher_platform): + from .EditorScripts import AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude as test_module + self._run_test(request, workspace, editor, test_module) + + def test_AltitudeFilter_FilterStageToggle(self, request, workspace, editor, launcher_platform): + from .EditorScripts import AltitudeFilter_FilterStageToggle as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SpawnerSlices_SliceCreationAndVisibilityToggleWorks(self, request, workspace, editor, remove_test_slice, launcher_platform): + from .EditorScripts import SpawnerSlices_SliceCreationAndVisibilityToggleWorks as test_module + self._run_test(request, workspace, editor, test_module) + + def test_AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(self, request, workspace, editor, launcher_platform): + from .EditorScripts import AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea as test_module + self._run_test(request, workspace, editor, test_module) + + def test_AssetWeightSelector_InstancesExpressBasedOnWeight(self, request, workspace, editor, launcher_platform): + from .EditorScripts import AssetWeightSelector_InstancesExpressBasedOnWeight as test_module + self._run_test(request, workspace, editor, test_module) + + @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155") + def test_DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius(self, request, workspace, editor, launcher_platform): + from .EditorScripts import DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius as test_module + self._run_test(request, workspace, editor, test_module) + + @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155") + def test_DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius(self, request, workspace, editor, launcher_platform): + from .EditorScripts import DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SurfaceDataRefreshes_RemainsStable(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SurfaceDataRefreshes_RemainsStable as test_module + self._run_test(request, workspace, editor, test_module) + + def test_VegetationInstances_DespawnWhenOutOfRange(self, request, workspace, editor, launcher_platform): + from .EditorScripts import VegetationInstances_DespawnWhenOutOfRange as test_module + self._run_test(request, workspace, editor, test_module) + + def test_InstanceSpawnerPriority_LayerAndSubPriority_HigherValuesPlantOverLower(self, request, workspace, editor, launcher_platform): + from .EditorScripts import InstanceSpawnerPriority_LayerAndSubPriority as test_module + self._run_test(request, workspace, editor, test_module) + + def test_LayerBlocker_InstancesBlockedInConfiguredArea(self, request, workspace, editor, launcher_platform): + from .EditorScripts import LayerBlocker_InstancesBlockedInConfiguredArea as test_module + self._run_test(request, workspace, editor, test_module) + + def test_LayerSpawner_InheritBehaviorFlag(self, request, workspace, editor, launcher_platform): + from .EditorScripts import LayerSpawner_InheritBehaviorFlag as test_module + self._run_test(request, workspace, editor, test_module) + + def test_LayerSpawner_InstancesPlantInAllSupportedShapes(self, request, workspace, editor, launcher_platform): + from .EditorScripts import LayerSpawner_InstancesPlantInAllSupportedShapes as test_module + self._run_test(request, workspace, editor, test_module) + + def test_LayerSpawner_FilterStageToggle(self, request, workspace, editor, launcher_platform): + from .EditorScripts import LayerSpawner_FilterStageToggle as test_module + self._run_test(request, workspace, editor, test_module) + + @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2038") + def test_LayerSpawner_InstancesRefreshUsingCorrectViewportCamera(self, request, workspace, editor, launcher_platform): + from .EditorScripts import LayerSpawner_InstancesRefreshUsingCorrectViewportCamera as test_module + self._run_test(request, workspace, editor, test_module) + + def test_MeshBlocker_InstancesBlockedByMesh(self, request, workspace, editor, launcher_platform): + from .EditorScripts import MeshBlocker_InstancesBlockedByMesh as test_module + self._run_test(request, workspace, editor, test_module) + + def test_MeshBlocker_InstancesBlockedByMeshHeightTuning(self, request, workspace, editor, launcher_platform): + from .EditorScripts import MeshBlocker_InstancesBlockedByMeshHeightTuning as test_module + self._run_test(request, workspace, editor, test_module) + + def test_MeshSurfaceTagEmitter_DependentOnMeshComponent(self, request, workspace, editor, launcher_platform): + from .EditorScripts import MeshSurfaceTagEmitter_DependentOnMeshComponent as test_module + self._run_test(request, workspace, editor, test_module) + + def test_MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform): + from .EditorScripts import MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module + self._run_test(request, workspace, editor, test_module) + + def test_PhysXColliderSurfaceTagEmitter_E2E_Editor(self, request, workspace, editor, launcher_platform): + from .EditorScripts import PhysXColliderSurfaceTagEmitter_E2E_Editor as test_module + self._run_test(request, workspace, editor, test_module) + + def test_PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets(self, request, workspace, editor, launcher_platform): + from .EditorScripts import PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets as test_module + self._run_test(request, workspace, editor, test_module) + + def test_PositionModifier_AutoSnapToSurfaceWorks(self, request, workspace, editor, launcher_platform): + from .EditorScripts import PositionModifier_AutoSnapToSurfaceWorks as test_module + self._run_test(request, workspace, editor, test_module) + + def test_RotationModifier_InstancesRotateWithinRange(self, request, workspace, editor, launcher_platform): + from .EditorScripts import RotationModifier_InstancesRotateWithinRange as test_module + self._run_test(request, workspace, editor, test_module) + + def test_RotationModifierOverrides_InstancesRotateWithinRange(self, request, workspace, editor, launcher_platform): + from .EditorScripts import RotationModifierOverrides_InstancesRotateWithinRange as test_module + self._run_test(request, workspace, editor, test_module) + + def test_ScaleModifier_InstancesProperlyScale(self, request, workspace, editor, launcher_platform): + from .EditorScripts import ScaleModifier_InstancesProperlyScale as test_module + self._run_test(request, workspace, editor, test_module) + + def test_ScaleModifierOverrides_InstancesProperlyScale(self, request, workspace, editor, launcher_platform): + from .EditorScripts import ScaleModifierOverrides_InstancesProperlyScale as test_module + self._run_test(request, workspace, editor, test_module) + + def test_ShapeIntersectionFilter_InstancesPlantInAssignedShape(self, request, workspace, editor, launcher_platform): + from .EditorScripts import ShapeIntersectionFilter_InstancesPlantInAssignedShape as test_module + self._run_test(request, workspace, editor, test_module) + + def test_ShapeIntersectionFilter_FilterStageToggle(self, request, workspace, editor, launcher_platform): + from .EditorScripts import ShapeIntersectionFilter_FilterStageToggle as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SlopeAlignmentModifier_InstanceSurfaceAlignment(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SlopeAlignmentModifier_InstanceSurfaceAlignment as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SurfaceMaskFilter_BasicSurfaceTagCreation(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SurfaceMaskFilter_BasicSurfaceTagCreation as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SurfaceMaskFilter_ExclusiveSurfaceTags_Function(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SurfaceMaskFilter_ExclusionList as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SurfaceMaskFilter_InclusiveSurfaceTags_Function(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SurfaceMaskFilter_InclusionList as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SystemSettings_SectorPointDensity(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SystemSettings_SectorPointDensity as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SystemSettings_SectorSize(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SystemSettings_SectorSize as test_module + self._run_test(request, workspace, editor, test_module) + + def test_SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes(self, request, workspace, editor, launcher_platform): + from .EditorScripts import SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope as test_module + self._run_test(request, workspace, editor, test_module) + + +@pytest.mark.SUITE_periodic +@pytest.mark.parametrize("project", ["AutomatedTesting"]) +@pytest.mark.parametrize("level", ["tmp_level"]) +class TestAutomationE2E(TestAutomationBase): + + # The following tests must run in order, please do not move tests out of order + + @pytest.mark.parametrize("launcher_platform", ['windows_editor']) + def test_DynamicSliceInstanceSpawner_Embedded_E2E_Editor(self, request, workspace, project, level, editor, launcher_platform): + # Ensure our test level does not already exist + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) + + from .EditorScripts import DynamicSliceInstanceSpawner_Embedded_E2E as test_module + self._run_test(request, workspace, editor, test_module) + + @pytest.mark.parametrize("launcher_platform", ['windows']) + def test_DynamicSliceInstanceSpawner_Embedded_E2E_Launcher(self, workspace, launcher, level, + remote_console_instance, project, launcher_platform): + + expected_lines = [ + "Instances found in area = 400" + ] + + hydra.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines, launch_ap=False) + + # Cleanup our temp level + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) + + @pytest.mark.parametrize("launcher_platform", ['windows_editor']) + def test_DynamicSliceInstanceSpawner_External_E2E_Editor(self, request, workspace, project, level, editor, launcher_platform): + # Ensure our test level does not already exist + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) + + from .EditorScripts import DynamicSliceInstanceSpawner_External_E2E as test_module + self._run_test(request, workspace, editor, test_module) + + @pytest.mark.parametrize("launcher_platform", ['windows']) + def test_DynamicSliceInstanceSpawner_External_E2E_Launcher(self, workspace, launcher, level, + remote_console_instance, project, launcher_platform): + + expected_lines = [ + "Instances found in area = 400" + ] + + hydra.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines, launch_ap=False) + + # Cleanup our temp level + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) + + @pytest.mark.parametrize("launcher_platform", ['windows_editor']) + def test_LayerBlender_E2E_Editor(self, request, workspace, project, level, editor, launcher_platform): + # Ensure our test level does not already exist + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) + + from .EditorScripts import LayerBlender_E2E_Editor as test_module + self._run_test(request, workspace, editor, test_module) + + @pytest.mark.parametrize("launcher_platform", ['windows']) + @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4170") + def test_LayerBlender_E2E_Launcher(self, workspace, launcher, level, + remote_console_instance, project, launcher_platform): + + launcher.args.extend(["-rhi=Null"]) + launcher.start(launch_ap=False) + assert launcher.is_alive(), "Launcher failed to start" + + # Wait for test script to quit the launcher. If wait_for returns exc, test was not successful + waiter.wait_for(lambda: not launcher.is_alive(), timeout=300) + + # Verify launcher quit successfully and did not crash + ret_code = launcher.get_returncode() + assert ret_code == 0, "Test failed. See Game.log for details" + + # Cleanup our temp level + file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AltitudeFilter.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AltitudeFilter.py deleted file mode 100755 index ec8c225d3b..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AltitudeFilter.py +++ /dev/null @@ -1,111 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestAltitudeFilter(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id('C4814463', 'C4847477') - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Planting Surface' created", - "'Planting Surface Elevated' created", - "instance count validation: True (found=3200, expected=3200)", - "instance count validation: True (found=1600, expected=1600)", - "instance count validation: True (found=400, expected=400)", - "AltitudeFilterComponentAndOverrides: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4847476") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Planting Surface' created", - "'Planting Surface Elevated' created", - "instance count validation: True (found=800, expected=800)", - "'Shape Sampler' created", - "instance count validation: True (found=400, expected=400)", - "AltitudeFilterShapeSample: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4847478") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2303") - def test_AltitudeFilter_FilterStageToggle(self, request, editor, level, workspace, launcher_platform): - cfg_args = [level] - - expected_lines = [ - "AltitudeFilter_FilterStageToggle: test started", - "AltitudeFilter_FilterStageToggle: Vegetation instances count equal to expected value for PREPROCESS filter stage: True", - "AltitudeFilter_FilterStageToggle: Vegetation instances count equal to expected value for POSTPROCESS filter stage: True", - "AltitudeFilter_FilterStageToggle: result=SUCCESS", - ] - - unexpected_lines = [ - "AltitudeFilter_FilterStageToggle: Vegetation instances count equal to expected value for PREPROCESS filter stage: False", - "AltitudeFilter_FilterStageToggle: Vegetation instances count equal to expected value for POSTPROCESS filter stage: False", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "AltitudeFilter_FilterStageToggle.py", - expected_lines=expected_lines, - unexpected_lines=unexpected_lines, - cfg_args=cfg_args - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AreaComponentSlices.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AreaComponentSlices.py deleted file mode 100755 index 7c72105957..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AreaComponentSlices.py +++ /dev/null @@ -1,72 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestAreaComponents(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - # Cleanup the test slices - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_1.slice")], True, True) - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_2.slice")], True, True) - - def teardown(): - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - # Cleanup the test slices - file_system.delete( - [os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_1.slice")], True, True - ) - file_system.delete( - [os.path.join(workspace.paths.engine_root(), project, "slices", "TestSlice_2.slice")], True, True - ) - - request.addfinalizer(teardown) - - @pytest.mark.test_case_id("C2627900", "C2627905", "C2627904") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - def test_AreaComponents_SliceCreationVisibilityToggleWorks(self, request, editor, level, workspace, - launcher_platform): - cfg_args = [level] - - expected_lines = [ - "AreaComponentSlices_SliceCreationAndVisibilityToggle: test started", - "AreaComponentSlices_SliceCreationAndVisibilityToggle: Slice has been created successfully (entity with spawner component): True", - "AreaComponentSlices_SliceCreationAndVisibilityToggle: Vegetation plants initially when slice is shown: True", - "AreaComponentSlices_SliceCreationAndVisibilityToggle: Vegetation is cleared when slice is hidden: True", - "AreaComponentSlices_SliceCreationAndVisibilityToggle: Slice has been created successfully (entity with blender component): True", - "AreaComponentSlices_SliceCreationAndVisibilityToggle: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "AreaComponentSlices_SliceCreationAndVisibilityToggle.py", - expected_lines=expected_lines, - cfg_args=cfg_args - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AssetListCombiner.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AssetListCombiner.py deleted file mode 100755 index 5deaa9199e..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AssetListCombiner.py +++ /dev/null @@ -1,63 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['tmp_level']) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestAssetListCombiner(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C4762374", "C4762373") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - def test_AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "'Asset List 1' created", - "'Asset List 2' created", - "'Asset List 3' created", - "'Surface Entity' created", - "'Spawner Entity' created", - "Spawner Entity Configuration|Descriptor Providers: SUCCESS", - "Spawner Entity Configuration|Gradient|Gradient Entity Id: SUCCESS", - "instance count validation: True (found=200, expected=200.0)", - "Spawner Entity Configuration|Descriptor Providers|[1]: SUCCESS", - "instance count validation: True (found=400, expected=400)", - "instance count validation: True (found=0, expected=0)", - "AssetListCombiner_CombinedDescriptors: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea.py", - expected_lines=expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AssetWeightSelector.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AssetWeightSelector.py deleted file mode 100755 index f3cb2f4647..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_AssetWeightSelector.py +++ /dev/null @@ -1,60 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -""" -C6269654: Vegetation areas using weight selectors properly distribute instances according to Sort By Weight setting -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestAssetWeightSelector(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C6269654", "C4762368") - @pytest.mark.SUITE_sandbox - @pytest.mark.dynveg_filter - def test_AssetWeightSelector_InstancesExpressBasedOnWeight(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "Instance Spawner Configuration|Embedded Assets|[1]|Instance|Slice Asset: SUCCESS", - "'Planting Surface' created", - "Configuration|Embedded Assets|[0]|Weight set to 50.0", - "Instance Spawner Configuration|Allow Empty Assets: SUCCESS", - "AssetWeightSelector_SortByWeight: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "AssetWeightSelector_InstancesExpressBasedOnWeight.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DistanceBetweenFilter.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DistanceBetweenFilter.py deleted file mode 100755 index d525e4a599..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DistanceBetweenFilter.py +++ /dev/null @@ -1,78 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestDistanceBetweenFilter(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C4851066") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155") - def test_DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius(self, request, editor, level, launcher_platform): - - expected_lines = [ - "Configuration|Radius Min set to 1.0", - "Configuration|Radius Min set to 2.0", - "Configuration|Radius Min set to 16.0", - "DistanceBetweenFilterComponent: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4814458") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155") - def test_DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min set to 1.0", - "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min set to 2.0", - "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min set to 16.0", - "DistanceBetweenFilterComponentOverrides: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DynVeg_Regressions.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DynVeg_Regressions.py deleted file mode 100755 index b15e1d552d..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DynVeg_Regressions.py +++ /dev/null @@ -1,78 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') - -import editor_python_test_tools.hydra_test_utils as hydra -import ly_test_tools.environment.file_system as file_system - -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['tmp_level']) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class Test_DynVeg_Regressions(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - # delete temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - # Setup - add the teardown finalizer - request.addfinalizer(teardown) - - # Make sure the temp level doesn't already exist - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C29470845") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_regression - def test_SurfaceDataRefreshes_RemainsStable(self, request, editor, level, launcher_platform): - - expected_lines = [ - "SurfaceDataRefreshes_RemainsStable: test started", - "SurfaceDataRefreshes_RemainsStable: test finished", - "SurfaceDataRefreshes_RemainsStable: result=SUCCESS" - ] - - unexpected_lines = [ - "Sector update mode is 'RebuildSurfaceCache' but sector doesn't exist" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - 'SurfaceDataRefreshes_RemainsStable.py', - expected_lines=expected_lines, - unexpected_lines=unexpected_lines, - cfg_args=[level] - ) - - @pytest.mark.SUITE_periodic - def test_VegetationInstances_DespawnWhenOutOfRange(self, request, editor, level, launcher_platform): - - expected_lines = [ - "VegetationInstances_DespawnWhenOutOfRange: test started", - "VegetationInstances_DespawnWhenOutOfRange: test finished", - "VegetationInstances_DespawnWhenOutOfRange: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - 'VegetationInstances_DespawnWhenOutOfRange.py', - expected_lines=expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DynamicSliceInstanceSpawner.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DynamicSliceInstanceSpawner.py deleted file mode 100755 index 0f83f44094..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_DynamicSliceInstanceSpawner.py +++ /dev/null @@ -1,140 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import ly_test_tools._internal.pytest_plugin as internal_plugin -import editor_python_test_tools.hydra_test_utils as hydra -from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['tmp_level']) -@pytest.mark.usefixtures("automatic_process_killer") -class TestDynamicSliceInstanceSpawner(object): - - @pytest.fixture - def remote_console_instance(self, request): - console = RemoteConsole() - - def teardown(): - if console.connected: - console.stop() - - request.addfinalizer(teardown) - - return console - - @pytest.mark.test_case_id("C28851763") - @pytest.mark.SUITE_main - @pytest.mark.dynveg_area - @pytest.mark.parametrize("launcher_platform", ['windows_editor']) - def test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(self, request, editor, level, workspace, project, - launcher_platform): - - # Skip test if running against Debug build - if "debug" in internal_plugin.build_directory: - pytest.skip("Does not execute against debug builds.") - - # Ensure temp level does not already exist - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - cfg_args = [level] - - expected_lines = [ - "DynamicSliceInstanceSpawner: test started", - "DynamicSliceInstanceSpawner: test finished", - "DynamicSliceInstanceSpawner: result=SUCCESS" - ] - - hydra.launch_and_validate_results(request, test_directory, editor, - 'DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks.py', - expected_lines=expected_lines, cfg_args=cfg_args) - - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id('C2574330') - @pytest.mark.BAT - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.parametrize("launcher_platform", ['windows_editor']) - def test_DynamicSliceInstanceSpawner_Embedded_E2E_Editor(self, workspace, request, editor, level, project, - launcher_platform): - # Ensure temp level does not already exist - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - expected_lines = [ - "'Instance Spawner' created", - "'Planting Surface' created", - "DynamicSliceInstanceSpawnerEmbeddedEditor: Expected 400 instances - Found 400 instances", - "DynamicSliceInstanceSpawnerEmbeddedEditor: result=SUCCESS" - ] - - hydra.launch_and_validate_results(request, test_directory, editor, "DynamicSliceInstanceSpawner_Embedded_E2E.py", - expected_lines, cfg_args=[level]) - - @pytest.mark.test_case_id('C2574330') - @pytest.mark.BAT - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.parametrize("launcher_platform", ['windows']) - def test_DynamicSliceInstanceSpawner_Embedded_E2E_Launcher(self, workspace, launcher, level, - remote_console_instance, project, launcher_platform): - - expected_lines = [ - "Instances found in area = 400" - ] - - hydra.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines) - - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id('C4762367') - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.parametrize("launcher_platform", ['windows_editor']) - def test_DynamicSliceInstanceSpawner_External_E2E_Editor(self, workspace, request, editor, level, project, - launcher_platform): - # Ensure temp level does not already exist - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - expected_lines = [ - "Spawner entity created", - "'Planting Surface' created", - "DynamicSliceInstanceSpawnerExternalEditor: Expected 400 instances - Found 400 instances", - "DynamicSliceInstanceSpawnerExternalEditor: result=SUCCESS" - ] - - hydra.launch_and_validate_results(request, test_directory, editor, "DynamicSliceInstanceSpawner_External_E2E.py", - expected_lines, cfg_args=[level]) - - @pytest.mark.test_case_id('C4762367') - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.parametrize("launcher_platform", ['windows']) - def test_DynamicSliceInstanceSpawner_External_E2E_Launcher(self, workspace, launcher, level, - remote_console_instance, project, launcher_platform): - - expected_lines = [ - "Instances found in area = 400" - ] - - hydra.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines) - - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_EmptyInstanceSpawner.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_EmptyInstanceSpawner.py deleted file mode 100755 index 1fc88b816f..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_EmptyInstanceSpawner.py +++ /dev/null @@ -1,54 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import ly_test_tools._internal.pytest_plugin as internal_plugin -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['tmp_level']) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestEmptyInstanceSpawner(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C28851762") - @pytest.mark.SUITE_main - @pytest.mark.dynveg_area - def test_EmptyInstanceSpawner_EmptySpawnerWorks(self, request, editor, level, launcher_platform): - - # Skip test if running against Debug build - if "debug" in internal_plugin.build_directory: - pytest.skip("Does not execute against debug builds.") - - cfg_args = [level] - - expected_lines = [ - "EmptyInstanceSpawner: test started", - "EmptyInstanceSpawner: test finished", - "EmptyInstanceSpawner: result=SUCCESS" - ] - - hydra.launch_and_validate_results(request, test_directory, editor, 'EmptyInstanceSpawner_EmptySpawnerWorks.py', - expected_lines=expected_lines, cfg_args=cfg_args) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_InstanceSpawnerPriority.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_InstanceSpawnerPriority.py deleted file mode 100755 index 955c20a37d..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_InstanceSpawnerPriority.py +++ /dev/null @@ -1,63 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -""" -C5747383: Vegetation areas with a higher Layer Priority plant over those with a lower Layer Priority -C4762382: Vegetation areas with a higher Sub Priority plant over those with a lower Sub Priority -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestInstanceSpawnerPriority(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C5747383", "C4762382") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - def test_InstanceSpawnerPriority_LayerAndSubPriority_HigherValuesPlantOverLower(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Instance Blocker' created", - "'Planting Surface' created", - "Instance Blocker Configuration|Layer Priority: SUCCESS", - "Instance Spawner Configuration|Sub Priority: SUCCESS", - "Instance Blocker Configuration|Sub Priority: SUCCESS", - "InstanceSpawnerPriority: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "InstanceSpawnerPriority_LayerAndSubPriority.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerBlender.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerBlender.py deleted file mode 100755 index 13f2a569c1..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerBlender.py +++ /dev/null @@ -1,104 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -""" -C2627906: A simple Vegetation Layer Blender area can be created. -The specified assets plant in the specified blend area and are visible in the Viewport in -Edit Mode, Game Mode. -""" - -import os -import pytest - -pytest.importorskip("ly_test_tools") - -import ly_remote_console.remote_console_commands as remote_console_commands -import ly_test_tools.environment.waiter as waiter -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - - -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") -remote_console_port = 4600 -listener_timeout = 120 - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -class TestLayerBlender(object): - - @pytest.fixture - def remote_console_instance(self, request): - console = remote_console_commands.RemoteConsole() - - def teardown(): - if console.connected: - console.stop() - - request.addfinalizer(teardown) - - return console - - @pytest.mark.test_case_id("C2627906") - @pytest.mark.BAT - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.parametrize("launcher_platform", ['windows_editor']) - def test_LayerBlender_E2E_Editor(self, workspace, request, editor, project, level, launcher_platform): - # Make sure temp level doesn't already exist - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - expected_lines = [ - "'Purple Spawner' created", - "'Pink Spawner' created", - "'Surface Entity' created", - "Entity has a Vegetation Layer Spawner component", - "Entity has a Vegetation Asset List component", - "Entity has a Box Shape component", - "Purple Spawner Box Shape|Box Configuration|Dimensions: SUCCESS", - "Pink Spawner Box Shape|Box Configuration|Dimensions: SUCCESS", - "Purple Spawner Configuration|Embedded Assets|[0]: SUCCESS", - "Pink Spawner Configuration|Embedded Assets|[0]: SUCCESS", - "'Blender' created", - "Entity has a Vegetation Layer Blender component", - "Entity has a Box Shape component", - "Blender Configuration|Vegetation Areas: SUCCESS", - "Blender Box Shape|Box Configuration|Dimensions: SUCCESS", - "LayerBlender_E2E_Editor: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "LayerBlender_E2E_Editor.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C2627906") - @pytest.mark.BAT - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.parametrize("launcher_platform", ['windows']) - def test_LayerBlender_E2E_Launcher(self, workspace, project, launcher, level, remote_console_instance, - launcher_platform): - - launcher.args.extend(["-rhi=Null"]) - launcher.start() - assert launcher.is_alive(), "Launcher failed to start" - - # Wait for test script to quit the launcher. If wait_for returns exc, test was not successful - waiter.wait_for(lambda: not launcher.is_alive(), timeout=300) - - # Verify launcher quit successfully and did not crash - ret_code = launcher.get_returncode() - assert ret_code == 0, "Test failed. See Game.log for details" - - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerBlocker.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerBlocker.py deleted file mode 100755 index d0889f17a4..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerBlocker.py +++ /dev/null @@ -1,56 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestLayerBlocker(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C2793772") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - def test_LayerBlocker_InstancesBlockedInConfiguredArea(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Surface Entity' created", - "instance count validation: True (found=400, expected=400)", - "'Blocker Area' created", - "instance count validation: True (found=384, expected=384)", - "LayerBlocker_InstancesBlocked: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "LayerBlocker_InstancesBlockedInConfiguredArea.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerSpawner.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerSpawner.py deleted file mode 100755 index 65d994f841..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_LayerSpawner.py +++ /dev/null @@ -1,142 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestLayerSpawner(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - def teardown(): - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - request.addfinalizer(teardown) - - @pytest.mark.test_case_id("C4762381") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - def test_LayerSpawner_InheritBehaviorFlag(self, request, editor, level, workspace, launcher_platform): - - expected_lines = [ - "LayerSpawner_InheritBehavior: test started", - "LayerSpawner_InheritBehavior: Vegetation is not planted when Inherit Behavior flag is checked: True", - "LayerSpawner_InheritBehavior: Vegetation plant when Inherit Behavior flag is unchecked: True", - "LayerSpawner_InheritBehavior: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "LayerSpawner_InheritBehaviorFlag.py", - expected_lines=expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C2802020") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - def test_LayerSpawner_InstancesPlantInAllSupportedShapes(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Surface Entity' created", - "Entity has a Vegetation Reference Shape component", - "Entity has a Box Shape component", - "box Box Shape|Box Configuration|Dimensions: SUCCESS", - "Entity has a Capsule Shape component", - "capsule Capsule Shape|Capsule Configuration|Height: SUCCESS", - "capsule Capsule Shape|Capsule Configuration|Radius: SUCCESS", - "Entity has a Tube Shape component", - "Entity has a Spline component", - "Entity has a Sphere Shape component", - "sphere Sphere Shape|Sphere Configuration|Radius: SUCCESS", - "Entity has a Cylinder Shape component", - "cylinder Cylinder Shape|Cylinder Configuration|Radius: SUCCESS", - "cylinder Cylinder Shape|Cylinder Configuration|Height: SUCCESS", - "Entity has a Polygon Prism Shape component", - "Entity has a Compound Shape component", - "Compound Configuration|Child Shape Entities|[0]: SUCCESS", - "Compound Configuration|Child Shape Entities|[1]: SUCCESS", - "Compound Configuration|Child Shape Entities|[2]: SUCCESS", - "Compound Configuration|Child Shape Entities|[3]: SUCCESS", - "Compound Configuration|Child Shape Entities|[4]: SUCCESS", - "Compound Configuration|Child Shape Entities|[5]: SUCCESS", - "Instance Spawner Configuration|Shape Entity Id: SUCCESS", - "TestLayerSpawner_AllShapesPlant: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "LayerSpawner_InstancesPlantInAllSupportedShapes.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4765973") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2303") - def test_LayerSpawner_FilterStageToggle(self, request, editor, level, workspace, launcher_platform): - - expected_lines = [ - "LayerSpawner_FilterStageToggle: test started", - "LayerSpawner_FilterStageToggle: Preprocess filter stage vegetation instance count is as expected: True", - "LayerSpawner_FilterStageToggle: Postprocess filter vegetation instance stage count is as expected: True", - "LayerSpawner_FilterStageToggle: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "LayerSpawner_FilterStageToggle.py", - expected_lines=expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C30000751") - @pytest.mark.SUITE_sandbox - @pytest.mark.dynveg_misc - @pytest.mark.skip # https://github.com/o3de/o3de/issues/2038 - def test_LayerSpawner_InstancesRefreshUsingCorrectViewportCamera(self, request, editor, level, launcher_platform): - - expected_lines = [ - "LayerSpawner_InstanceCameraRefresh: test started", - "LayerSpawner_InstanceCameraRefresh: test finished", - "LayerSpawner_InstanceCameraRefresh: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "LayerSpawner_InstancesRefreshUsingCorrectViewportCamera.py", - expected_lines, - cfg_args=[level], - null_renderer=False - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_MeshBlocker.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_MeshBlocker.py deleted file mode 100755 index 197ab6e585..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_MeshBlocker.py +++ /dev/null @@ -1,89 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - - -import logging -import os -import pytest -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') - -import editor_python_test_tools.hydra_test_utils as hydra -import ly_test_tools.environment.file_system as file_system - -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') -logger = logging.getLogger(__name__) - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestMeshBlocker(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, editor, project, level): - pass - - def teardown(): - # delete temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - # Setup - add the teardown finalizer - request.addfinalizer(teardown) - # Make sure the temp level doesn't already exist - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - """ - C3980834: A simple Vegetation Blocker Mesh can be created - """ - @pytest.mark.test_case_id("C3980834") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.xfail # LYN-3273 - def test_MeshBlocker_InstancesBlockedByMesh(self, request, editor, level, launcher_platform): - expected_lines = [ - "'Instance Spawner' created", - "'Surface Entity' created", - "'Blocker Entity' created", - "instance count validation: True (found=160, expected=160)", - "MeshBlocker_InstancesBlockedByMesh: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "MeshBlocker_InstancesBlockedByMesh.py", - expected_lines, - cfg_args=[level] - ) - - """ - C4766030: Mesh Height Percent Min/Max values can be set to fine tune the blocked area - """ - @pytest.mark.test_case_id("C4766030") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_area - @pytest.mark.xfail # LYN-3273 - def test_MeshBlocker_InstancesBlockedByMeshHeightTuning(self, request, editor, level, launcher_platform): - expected_lines = [ - "'Instance Spawner' created", - "'Surface Entity' created", - "'Blocker Entity' created", - "Blocker Entity Configuration|Mesh Height Percent Max: SUCCESS", - "instance count validation: True (found=127, expected=127)", - "MeshBlocker_InstancesBlockedByMeshHeightTuning: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "MeshBlocker_InstancesBlockedByMeshHeightTuning.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_MeshSurfaceTagEmitter.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_MeshSurfaceTagEmitter.py deleted file mode 100755 index fd3a2f6514..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_MeshSurfaceTagEmitter.py +++ /dev/null @@ -1,82 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['tmp_level']) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestMeshSurfaceTagEmitter(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C2908172") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_surfacetagemitter - def test_MeshSurfaceTagEmitter_DependentOnMeshComponent(self, request, editor, level, launcher_platform): - - expected_lines = [ - "Entity has a Mesh Surface Tag Emitter component", - "New Entity Created", - "Mesh Surface Tag Emitter is Disabled", - "Entity has a Mesh component", - "Mesh Surface Tag Emitter is Enabled", - "MeshSurfaceTagEmitter_DependentOnMeshComponent: result=SUCCESS" - ] - - unexpected_lines = [ - "Mesh Surface Tag Emitter is Enabled. But It should be disabled before adding Mesh", - "Mesh Surface Tag Emitter is Disabled. But It should be enabled after adding Mesh", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "MeshSurfaceTagEmitter_DependentOnMeshComponent.py", - expected_lines, - unexpected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C2908174") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_surfacetagemitter - def test_MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, editor, level, launcher_platform): - - expected_lines = [ - "Added SurfaceTag: container count is 1", - "Removed SurfaceTag: container count is 0", - "MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSucessfully: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_PhysXColliderSurfaceTagEmitter.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_PhysXColliderSurfaceTagEmitter.py deleted file mode 100755 index 03b7a968f8..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_PhysXColliderSurfaceTagEmitter.py +++ /dev/null @@ -1,53 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['tmp_level']) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestPhysXColliderSurfaceTagEmitter(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C29053640") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_surfacetagemitter - def test_PhysXColliderSurfaceTagEmitter_E2E_Editor(self, request, editor, level, launcher_platform): - - expected_lines = [ - "PhysXColliderSurfaceTagEmitter_E2E_Editor: test started", - "PhysXColliderSurfaceTagEmitter_E2E_Editor: test finished", - "PhysXColliderSurfaceTagEmitter_E2E_Editor: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "PhysXColliderSurfaceTagEmitter_E2E_Editor.py", - expected_lines=expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_PositionModifier.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_PositionModifier.py deleted file mode 100755 index ebbd58557e..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_PositionModifier.py +++ /dev/null @@ -1,79 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestPositionModifier(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C4874099", "C4814461") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - def test_PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "Vegetation Position Modifier component was added to entity", - "'Planting Surface' created", - "Entity has a Constant Gradient component", - "PositionModifierComponentAndOverrides_InstanceOffset: result=SUCCESS", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4874100") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2303") - def test_PositionModifier_AutoSnapToSurfaceWorks(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Planting Surface' created", - "Instance Spawner Configuration|Position X|Range Min: SUCCESS", - "Instance Spawner Configuration|Position X|Range Max: SUCCESS", - "PositionModifier_AutoSnapToSurface: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "PositionModifier_AutoSnapToSurfaceWorks.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_RotationModifier.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_RotationModifier.py deleted file mode 100755 index 1dea332f7d..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_RotationModifier.py +++ /dev/null @@ -1,97 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import logging -import os -import pytest - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") - -import editor_python_test_tools.hydra_test_utils as hydra -import ly_test_tools.environment.file_system as file_system - -logger = logging.getLogger(__name__) - -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestRotationModifier(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - # delete temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - # Setup - add the teardown finalizer - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C4896922") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - def test_RotationModifier_InstancesRotateWithinRange(self, request, editor, level, launcher_platform) -> None: - """ - Launches editor and run test script to test that rotation modifier works for all axis. - Manual test case: C4896922 - """ - - expected_lines = [ - "'Spawner Entity' created", - "'Surface Entity' created", - "'Gradient Entity' created", - "Entity has a Vegetation Asset List component", - "Entity has a Vegetation Layer Spawner component", - "Entity has a Vegetation Rotation Modifier component", - "Entity has a Box Shape component", - "Entity has a Constant Gradient component", - "RotationModifier_InstancesRotateWithinRange: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "RotationModifier_InstancesRotateWithinRange.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4814460") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - def test_RotationModifierOverrides_InstancesRotateWithinRange(self, request, editor, level, launcher_platform) -> None: - - expected_lines = [ - "'Spawner Entity' created", - "'Surface Entity' created", - "'Gradient Entity' created", - "Entity has a Vegetation Layer Spawner component", - "Entity has a Vegetation Asset List component", - "Spawner Entity Box Shape|Box Configuration|Dimensions: SUCCESS", - "Entity has a Vegetation Rotation Modifier component", - "Spawner Entity Configuration|Embedded Assets|[0]|Rotation Modifier|Override Enabled: SUCCESS", - "Spawner Entity Configuration|Allow Per-Item Overrides: SUCCESS", - "Entity has a Constant Gradient component", - "Entity has a Box Shape component", - "Spawner Entity Configuration|Rotation Z|Gradient|Gradient Entity Id: SUCCESS", - "RotationModifierOverrides_InstancesRotateWithinRange: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "RotationModifierOverrides_InstancesRotateWithinRange.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_ScaleModifier.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_ScaleModifier.py deleted file mode 100755 index 62f6c0bbad..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_ScaleModifier.py +++ /dev/null @@ -1,91 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -""" -C4814462: Vegetation instances have random scale between 0.1 and 1.0 applied. -""" - -import os -import pytest - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") - -import editor_python_test_tools.hydra_test_utils as hydra -import ly_test_tools.environment.file_system as file_system - -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestScaleOverrideWorksSuccessfully(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C4814462") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - def test_ScaleModifierOverrides_InstancesProperlyScale(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Spawner Entity' created", - "'Surface Entity' created", - "Entity has a Vegetation Scale Modifier component", - "'Gradient Entity' created", - "Scale Min and Scale Max are set to 0.1 and 1.0 in Vegetation Asset List", - "Entity has a Random Noise Gradient component", - "Entity has a Gradient Transform Modifier component", - "Entity has a Box Shape component", - "Spawner Entity Configuration|Gradient|Gradient Entity Id: SUCCESS", - "ScaleModifierOverrides_InstancesProperlyScale: result=SUCCESS" - ] - - unexpected_lines = ["Scale Min and Scale Max are not set to 0.1 and 1.0 in Vegetation Asset List"] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "ScaleModifierOverrides_InstancesProperlyScale.py", - expected_lines, - unexpected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4896937") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - def test_ScaleModifier_InstancesProperlyScale(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Spawner Entity' created", - "Entity has a Vegetation Scale Modifier component", - "'Surface Entity' created", - "'Gradient Entity' created", - "Spawner Entity Configuration|Gradient|Gradient Entity Id: SUCCESS", - "Spawner Entity Configuration|Range Min: SUCCESS", - "Spawner Entity Configuration|Range Max: SUCCESS", - "ScaleModifier_InstancesProperlyScale: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "ScaleModifier_InstancesProperlyScale.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_ShapeIntersectionFilter.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_ShapeIntersectionFilter.py deleted file mode 100755 index d2ed0318ca..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_ShapeIntersectionFilter.py +++ /dev/null @@ -1,56 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip('ly_test_tools') -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), 'EditorScripts') - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestShapeIntersectionFilter(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C4874094") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_ShapeIntersectionFilter_InstancesPlantInAssignedShape(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Planting Surface' created", - "instance count validation: True (found=49, expected=49)", - "instance count validation: True (found=121, expected=121)", - "instance count validation: True (found=400, expected=400)", - "ShapeIntersectionFilter_InstancePlanting: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "ShapeIntersectionFilter_InstancesPlantInAssignedShape.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SlopeAlignmentModifier.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SlopeAlignmentModifier.py deleted file mode 100755 index 3a01521d8e..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SlopeAlignmentModifier.py +++ /dev/null @@ -1,82 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -""" -C4896941 - Surface Alignment functions as expected -C4814459 - Surface Alignment overrides function as expected -""" - -import os -import pytest - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import editor_python_test_tools.hydra_test_utils as hydra -import ly_test_tools.environment.file_system as file_system - -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestSlopeAlignmentModifier(object): - - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C4896941") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2303") - def test_SlopeAlignmentModifier_InstanceSurfaceAlignment(self, request, editor, level, launcher_platform): - - expected_lines = [ - "Vegetation Slope Alignment Modifier component was added to entity", - "Instance Spawner Configuration|Alignment Coefficient Min: SUCCESS", - "Constant Gradient component was added to entity", - "Instance Spawner Configuration|Gradient|Gradient Entity Id: SUCCESS", - "SlopeAlignmentModifier: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SlopeAlignmentModifier_InstanceSurfaceAlignment.py", - expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C4814459") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_modifier - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2303") - def test_SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment(self, request, editor, level, launcher_platform): - - expected_lines = [ - "Instance Spawner Configuration|Allow Per-Item Overrides: SUCCESS", - "Instance Spawner Configuration|Embedded Assets|[0]|Surface Slope Alignment|Override Enabled: SUCCESS", - "Instance Spawner Configuration|Embedded Assets|[0]|Surface Slope Alignment|Max: SUCCESS", - "Instance Spawner Configuration|Embedded Assets|[0]|Surface Slope Alignment|Min: SUCCESS", - "SlopeAlignmentModifierOverrides: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SlopeFilter.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SlopeFilter.py deleted file mode 100755 index 3065b2df61..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SlopeFilter.py +++ /dev/null @@ -1,96 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestSlopeFilter(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - def teardown(): - # Cleanup our temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - request.addfinalizer(teardown) - - @pytest.mark.test_case_id("C4874097") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_SlopeFilter_FilterStageToggle(self, request, editor, level, workspace, launcher_platform): - cfg_args = [level] - - expected_lines = [ - "SlopeFilter_FilterStageToggle: test started", - "SlopeFilter_FilterStageToggle: Vegetation plant only in the areas where the Box overlaps with the vegetation area's boundaries: True", - "SlopeFilter_FilterStageToggle: Vegetation plant only in the areas where the Cylinder overlaps with the vegetation area's boundaries: True", - "SlopeFilter_FilterStageToggle: Vegetation instances count equal to expected value for PREPROCESS filter stage: True", - "SlopeFilter_FilterStageToggle: Vegetation instances count equal to expected value for POSTPROCESS filter stage: True", - "SlopeFilter_FilterStageToggle: result=SUCCESS", - ] - - unexpected_lines = [ - "SlopeFilter_FilterStageToggle: Vegetation plant only in the areas where the Box overlaps with the vegetation area's boundaries: False", - "SlopeFilter_FilterStageToggle: Vegetation plant only in the areas where the Cylinder overlaps with the vegetation area's boundaries: False", - "SlopeFilter_FilterStageToggle: Vegetation instances count equal to expected value for PREPROCESS filter stage: False", - "SlopeFilter_FilterStageToggle: Vegetation instances count equal to expected value for POSTPROCESS filter stage: False", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SlopeFilter_FilterStageToggle.py", - expected_lines=expected_lines, - unexpected_lines=unexpected_lines, - cfg_args=cfg_args - ) - - @pytest.mark.test_case_id("C4814464", "C4874096") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - @pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2303") - def test_SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Planting Surface' created", - "'Sloped Planting Surface' created", - "instance count validation: True (found=1720, expected=1720)", - "Instance Spawner Configuration|Slope Min: SUCCESS", - "Instance Spawner Configuration|Slope Max: SUCCESS", - "instance count validation: True (found=48, expected=48)", - "Instance Spawner Configuration|Embedded Assets|[0]|Slope Filter|Min: SUCCESS", - "Instance Spawner Configuration|Embedded Assets|[0]|Slope Filter|Max: SUCCESS", - "instance count validation: True (found=12, expected=12)", - "SlopeFilter_InstancesPlantOnValidSlope: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SurfaceMaskFilter.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SurfaceMaskFilter.py deleted file mode 100755 index 7101a8e286..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SurfaceMaskFilter.py +++ /dev/null @@ -1,150 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") - -import editor_python_test_tools.hydra_test_utils as hydra -import ly_test_tools.environment.file_system as file_system - -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestSurfaceMaskFilter(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - # delete temp level - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - # Setup - add the teardown finalizer - request.addfinalizer(teardown) - - # Make sure the temp level doesn't already exist - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - # Simple validation test to ensure that SurfaceTag can be created, set to a value, and compared to another SurfaceTag. - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_SurfaceMaskFilter_BasicSurfaceTagCreation(self, request, level, editor, launcher_platform): - - expected_lines = [ - "SurfaceTag test started", - "SurfaceTag equal tag comparison is True expected True", - "SurfaceTag not equal tag comparison is False expected False", - "SurfaceTag test finished", - "TestSurfaceMaskFilter_BasicSurfaceTagCreation: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - 'SurfaceMaskFilter_BasicSurfaceTagCreation.py', - expected_lines=expected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C2561342") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_SurfaceMaskFilter_ExclusiveSurfaceTags_Function(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "Instance Spawner Box Shape|Box Configuration|Dimensions: SUCCESS", - "Instance Spawner Configuration|Embedded Assets|[0]: SUCCESS", - "'Surface Entity 1' created", - "Surface Entity 1 Box Shape|Box Configuration|Dimensions: SUCCESS", - "Surface Entity 1 Configuration|Generated Tags: SUCCESS", - "'Surface Entity 2' created", - "Surface Entity 2 Box Shape|Box Configuration|Dimensions: SUCCESS", - "Surface Entity 2 Configuration|Generated Tags: SUCCESS", - "SurfaceMaskFilter_ExclusionList: Expected 39 instances - Found 39 instances", - "Instance Spawner Configuration|Exclusion|Weight Max: SUCCESS", - "SurfaceMaskFilter_ExclusionList: Expected 169 instances - Found 169 instances", - "SurfaceMaskFilter_ExclusionList: result=SUCCESS" - ] - - unexpected_lines = ["Failed to add an Exclusive surface mask filter of terrainHole"] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SurfaceMaskFilter_ExclusionList.py", - expected_lines, - unexpected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C2561341") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_SurfaceMaskFilter_InclusiveSurfaceTags_Function(self, request, editor, level, launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "Instance Spawner Box Shape|Box Configuration|Dimensions: SUCCESS", - "Instance Spawner Configuration|Embedded Assets|[0]: SUCCESS", - "'Surface Entity 1' created", - "Surface Entity 1 Box Shape|Box Configuration|Dimensions: SUCCESS", - "Surface Entity 1 Configuration|Generated Tags: SUCCESS", - "'Surface Entity 2' created", - "Surface Entity 2 Box Shape|Box Configuration|Dimensions: SUCCESS", - "Surface Entity 2 Configuration|Generated Tags: SUCCESS", - "SurfaceMaskFilter_InclusionList: Expected 130 instances - Found 130 instances", - "Instance Spawner Configuration|Inclusion|Weight Max: SUCCESS", - "SurfaceMaskFilter_InclusionList: Expected 0 instances - Found 0 instances", - "SurfaceMaskFilter_InclusionList: result=SUCCESS" - ] - - unexpected_lines = ["Failed to add an Inclusive surface mask filter of terrainHole"] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SurfaceMaskFilter_InclusionList.py", - expected_lines, - unexpected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C3711666") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_filter - def test_SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected(self, request, editor, level, - launcher_platform): - - expected_lines = [ - "'Instance Spawner' created", - "'Surface Entity A' created", - "'Surface Entity B' created", - "'Surface Entity C' created", - "instance count validation: True (found=725, expected=725)", - "instance count validation: True (found=400, expected=400)", - "instance count validation: True (found=225, expected=225)", - "instance count validation: True (found=100, expected=100)", - "SurfaceMaskFilter_MultipleDescriptorOverrides: result=SUCCESS" - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected.py", - expected_lines, - cfg_args=[level] - ) diff --git a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SystemSettings.py b/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SystemSettings.py deleted file mode 100755 index 0b00a1fa83..0000000000 --- a/AutomatedTesting/Gem/PythonTests/largeworlds/dyn_veg/test_SystemSettings.py +++ /dev/null @@ -1,87 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import os -import pytest -import logging - -# Bail on the test if ly_test_tools doesn't exist. -pytest.importorskip("ly_test_tools") -import ly_test_tools.environment.file_system as file_system -import editor_python_test_tools.hydra_test_utils as hydra - -logger = logging.getLogger(__name__) -test_directory = os.path.join(os.path.dirname(__file__), "EditorScripts") - - -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["tmp_level"]) -@pytest.mark.usefixtures("automatic_process_killer") -@pytest.mark.parametrize("launcher_platform", ['windows_editor']) -class TestSystemSettings(object): - @pytest.fixture(autouse=True) - def setup_teardown(self, request, workspace, project, level): - def teardown(): - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - request.addfinalizer(teardown) - - file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True) - - @pytest.mark.test_case_id("C2646869") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - def test_SystemSettings_SectorPointDensity(self, request, editor, level, launcher_platform): - - expected_lines = [ - "SystemSettings_SectorPointDensity: test started", - "SystemSettings_SectorPointDensity: Vegetation instances count equal to expected value before changing sector point density: True", - "SystemSettings_SectorPointDensity: Vegetation instances count equal to expected value after changing sector point density: True", - "SystemSettings_SectorPointDensity: result=SUCCESS", - ] - - unexpected_lines = [ - "SystemSettings_SectorPointDensity: Vegetation instances count equal to expected value before changing sector point density: False", - "SystemSettings_SectorPointDensity: Vegetation instances count equal to expected value after changing sector point density: False", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SystemSettings_SectorPointDensity.py", - expected_lines, - unexpected_lines=unexpected_lines, - cfg_args=[level] - ) - - @pytest.mark.test_case_id("C2646870") - @pytest.mark.SUITE_periodic - @pytest.mark.dynveg_misc - def test_SystemSettings_SectorSize(self, request, editor, level, launcher_platform): - - expected_lines = [ - "SystemSettings_SectorSize: test started", - "SystemSettings_SectorSize: Vegetation instances count equal to expected value before changing sector size: True", - "SystemSettings_SectorSize: Vegetation instances count equal to expected value after changing sector size: True", - "SystemSettings_SectorSize: result=SUCCESS", - ] - - unexpected_lines = [ - "SystemSettings_SectorSize: Vegetation instances count equal to expected value before changing sector size: False", - "SystemSettings_SectorSize: Vegetation instances count equal to expected value after changing sector size: False", - ] - - hydra.launch_and_validate_results( - request, - test_directory, - editor, - "SystemSettings_SectorSize.py", - expected_lines, - unexpected_lines=unexpected_lines, - cfg_args=[level] - ) diff --git a/CMakeLists.txt b/CMakeLists.txt index 43b0dd240e..e659270f84 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -29,11 +29,11 @@ include(cmake/PAL.cmake) include(cmake/PALTools.cmake) include(cmake/RuntimeDependencies.cmake) include(cmake/Configurations.cmake) # Requires to be after PAL so we get platform variable definitions -include(cmake/Install.cmake) include(cmake/Dependencies.cmake) include(cmake/Deployment.cmake) include(cmake/3rdParty.cmake) include(cmake/LYPython.cmake) +include(cmake/Install.cmake) include(cmake/LYWrappers.cmake) include(cmake/Gems.cmake) include(cmake/UnitTest.cmake) diff --git a/Code/Editor/AzAssetBrowser/AzAssetBrowserWindow.ui b/Code/Editor/AzAssetBrowser/AzAssetBrowserWindow.ui index df7474d9d4..a345438aed 100644 --- a/Code/Editor/AzAssetBrowser/AzAssetBrowserWindow.ui +++ b/Code/Editor/AzAssetBrowser/AzAssetBrowserWindow.ui @@ -140,9 +140,6 @@ QAbstractItemView::ScrollPerPixel - - false - true @@ -201,6 +198,11 @@
AzToolsFramework/AssetBrowser/Search/SearchWidget.h
1 + + AzQtComponents::TableView + QTreeView +
AzQtComponents/Components/Widgets/TableView.h
+
AzToolsFramework::AssetBrowser::AssetBrowserTreeView QTreeView @@ -214,7 +216,7 @@ AzToolsFramework::AssetBrowser::AssetBrowserTableView - QTableView + AzQtComponents::TableView
AzToolsFramework/AssetBrowser/Views/AssetBrowserTableView.h
diff --git a/Code/Editor/Core/QtEditorApplication_linux.cpp b/Code/Editor/Core/QtEditorApplication_linux.cpp index fa39609308..175bef0238 100644 --- a/Code/Editor/Core/QtEditorApplication_linux.cpp +++ b/Code/Editor/Core/QtEditorApplication_linux.cpp @@ -8,11 +8,21 @@ #include "QtEditorApplication.h" +#ifdef PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB +#include +#endif + namespace Editor { - bool EditorQtApplication::nativeEventFilter(const QByteArray& , void* , long* ) + bool EditorQtApplication::nativeEventFilter([[maybe_unused]] const QByteArray& eventType, void* message, long*) { - // TODO_KDAB_LINUX + if (GetIEditor()->IsInGameMode()) + { +#ifdef PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB + AzFramework::LinuxXcbEventHandlerBus::Broadcast(&AzFramework::LinuxXcbEventHandler::HandleXcbEvent, static_cast(message)); +#endif + return true; + } return false; } } diff --git a/Code/Editor/EditorToolsApplication.cpp b/Code/Editor/EditorToolsApplication.cpp index 1e5d747e4a..26e608f657 100644 --- a/Code/Editor/EditorToolsApplication.cpp +++ b/Code/Editor/EditorToolsApplication.cpp @@ -34,10 +34,14 @@ namespace EditorInternal : ToolsApplication(argc, argv) { EditorToolsApplicationRequests::Bus::Handler::BusConnect(); + AzToolsFramework::ViewportInteraction::EditorModifierKeyRequestBus::Handler::BusConnect(); + AzToolsFramework::ViewportInteraction::EditorViewportInputTimeNowRequestBus::Handler::BusConnect(); } EditorToolsApplication::~EditorToolsApplication() { + AzToolsFramework::ViewportInteraction::EditorViewportInputTimeNowRequestBus::Handler::BusDisconnect(); + AzToolsFramework::ViewportInteraction::EditorModifierKeyRequestBus::Handler::BusDisconnect(); EditorToolsApplicationRequests::Bus::Handler::BusDisconnect(); Stop(); } @@ -48,7 +52,6 @@ namespace EditorInternal return m_StartupAborted; } - void EditorToolsApplication::RegisterCoreComponents() { AzToolsFramework::ToolsApplication::RegisterCoreComponents(); @@ -274,5 +277,14 @@ namespace EditorInternal Exit(); } -} + AzToolsFramework::ViewportInteraction::KeyboardModifiers EditorToolsApplication::QueryKeyboardModifiers() + { + return AzToolsFramework::ViewportInteraction::BuildKeyboardModifiers(QGuiApplication::queryKeyboardModifiers()); + } + AZStd::chrono::milliseconds EditorToolsApplication::EditorViewportInputTimeNow() + { + const auto now = AZStd::chrono::high_resolution_clock::now(); + return AZStd::chrono::time_point_cast(now).time_since_epoch(); + } +} // namespace EditorInternal diff --git a/Code/Editor/EditorToolsApplication.h b/Code/Editor/EditorToolsApplication.h index 422772cbc4..d4e6223445 100644 --- a/Code/Editor/EditorToolsApplication.h +++ b/Code/Editor/EditorToolsApplication.h @@ -7,7 +7,9 @@ */ #pragma once + #include +#include #include "Core/EditorMetricsPlainTextNameRegistration.h" #include "EditorToolsApplicationAPI.h" @@ -19,6 +21,8 @@ namespace EditorInternal class EditorToolsApplication : public AzToolsFramework::ToolsApplication , public EditorToolsApplicationRequests::Bus::Handler + , public AzToolsFramework::ViewportInteraction::EditorModifierKeyRequestBus::Handler + , public AzToolsFramework::ViewportInteraction::EditorViewportInputTimeNowRequestBus::Handler { public: EditorToolsApplication(int* argc, char*** argv); @@ -44,6 +48,12 @@ namespace EditorInternal void CreateReflectionManager() override; void Reflect(AZ::ReflectContext* context) override; + // EditorModifierKeyRequestBus overrides ... + AzToolsFramework::ViewportInteraction::KeyboardModifiers QueryKeyboardModifiers() override; + + // EditorViewportInputTimeNowRequestBus overrides ... + AZStd::chrono::milliseconds EditorViewportInputTimeNow() override; + protected: // From EditorToolsApplicationRequests bool OpenLevel(AZStd::string_view levelName) override; diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index 1ed901e514..5b5b52d28f 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -744,11 +744,15 @@ void EditorViewportWidget::RenderAll() { namespace AztfVi = AzToolsFramework::ViewportInteraction; + AztfVi::KeyboardModifiers keyboardModifiers; + AztfVi::EditorModifierKeyRequestBus::BroadcastResult( + keyboardModifiers, &AztfVi::EditorModifierKeyRequestBus::Events::QueryKeyboardModifiers); + m_debugDisplay->DepthTestOff(); m_manipulatorManager->DrawManipulators( *m_debugDisplay, GetCameraState(), BuildMouseInteractionInternal( - AztfVi::MouseButtons(AztfVi::TranslateMouseButtons(QGuiApplication::mouseButtons())), QueryKeyboardModifiers(), + AztfVi::MouseButtons(AztfVi::TranslateMouseButtons(QGuiApplication::mouseButtons())), keyboardModifiers, BuildMousePick(WidgetToViewport(mapFromGlobal(QCursor::pos()))))); m_debugDisplay->DepthTestOn(); } @@ -959,12 +963,13 @@ QWidget* EditorViewportWidget::GetWidgetForViewportContextMenu() bool EditorViewportWidget::ShowingWorldSpace() { - return QueryKeyboardModifiers().Shift(); -} + namespace AztfVi = AzToolsFramework::ViewportInteraction; -AzToolsFramework::ViewportInteraction::KeyboardModifiers EditorViewportWidget::QueryKeyboardModifiers() -{ - return AzToolsFramework::ViewportInteraction::BuildKeyboardModifiers(QGuiApplication::queryKeyboardModifiers()); + AztfVi::KeyboardModifiers keyboardModifiers; + AztfVi::EditorModifierKeyRequestBus::BroadcastResult( + keyboardModifiers, &AztfVi::EditorModifierKeyRequestBus::Events::QueryKeyboardModifiers); + + return keyboardModifiers.Shift(); } void EditorViewportWidget::SetViewportId(int id) @@ -1039,7 +1044,6 @@ void EditorViewportWidget::ConnectViewportInteractionRequestBus() { AzToolsFramework::ViewportInteraction::MainEditorViewportInteractionRequestBus::Handler::BusConnect(GetViewportId()); AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler::BusConnect(GetViewportId()); - AzToolsFramework::ViewportInteraction::EditorModifierKeyRequestBus::Handler::BusConnect(); m_viewportUi.ConnectViewportUiBus(GetViewportId()); AzFramework::InputSystemCursorConstraintRequestBus::Handler::BusConnect(); @@ -1050,7 +1054,6 @@ void EditorViewportWidget::DisconnectViewportInteractionRequestBus() AzFramework::InputSystemCursorConstraintRequestBus::Handler::BusDisconnect(); m_viewportUi.DisconnectViewportUiBus(); - AzToolsFramework::ViewportInteraction::EditorModifierKeyRequestBus::Handler::BusDisconnect(); AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler::BusDisconnect(); AzToolsFramework::ViewportInteraction::MainEditorViewportInteractionRequestBus::Handler::BusDisconnect(); } diff --git a/Code/Editor/EditorViewportWidget.h b/Code/Editor/EditorViewportWidget.h index 6b46524394..49930a2a13 100644 --- a/Code/Editor/EditorViewportWidget.h +++ b/Code/Editor/EditorViewportWidget.h @@ -92,7 +92,6 @@ class SANDBOX_API EditorViewportWidget final , private AzFramework::InputSystemCursorConstraintRequestBus::Handler , private AzToolsFramework::ViewportInteraction::MainEditorViewportInteractionRequestBus::Handler , private AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler - , private AzToolsFramework::ViewportInteraction::EditorModifierKeyRequestBus::Handler , private AzFramework::AssetCatalogEventBus::Handler , private AZ::RPI::SceneNotificationBus::Handler { @@ -212,9 +211,6 @@ private: // EditorEntityViewportInteractionRequestBus overrides ... void FindVisibleEntities(AZStd::vector& visibleEntities) override; - // EditorModifierKeyRequestBus overrides ... - AzToolsFramework::ViewportInteraction::KeyboardModifiers QueryKeyboardModifiers() override; - // Camera::EditorCameraRequestBus overrides ... void SetViewFromEntityPerspective(const AZ::EntityId& entityId) override; void SetViewAndMovementLockFromEntityPerspective(const AZ::EntityId& entityId, bool lockCameraMovement) override; diff --git a/Code/Editor/Include/IEditorClassFactory.h b/Code/Editor/Include/IEditorClassFactory.h index 0827dc96dc..dd47f803e2 100644 --- a/Code/Editor/Include/IEditorClassFactory.h +++ b/Code/Editor/Include/IEditorClassFactory.h @@ -14,8 +14,10 @@ #define CRYINCLUDE_EDITOR_INCLUDE_IEDITORCLASSFACTORY_H #pragma once +#include #include #include +#include #define DEFINE_UUID(l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ static const GUID uuid() { return { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }; } @@ -34,7 +36,7 @@ struct IUnknown #endif #define __uuidof(T) T::uuid() -#if defined(AZ_PLATFORM_LINUX) +#if defined(AZ_PLATFORM_LINUX) || defined(AZ_PLATFORM_MAC) # ifndef _REFGUID_DEFINED # define _REFGUID_DEFINED @@ -65,7 +67,7 @@ enum }; #endif -#endif // defined(AZ_PLATFORM_LINUX) +#endif // defined(AZ_PLATFORM_LINUX) || defined(AZ_PLATFORM_MAC) #include "SandboxAPI.h" diff --git a/Code/Editor/Platform/Mac/EditorEntitlements.plist b/Code/Editor/Platform/Mac/EditorEntitlements.plist new file mode 100644 index 0000000000..cefa2bf93b --- /dev/null +++ b/Code/Editor/Platform/Mac/EditorEntitlements.plist @@ -0,0 +1,10 @@ + + + + + com.apple.security.cs.allow-dyld-environment-variables + + com.apple.security.cs.disable-library-validation + + + diff --git a/Code/Editor/Platform/Mac/editor_mac.cmake b/Code/Editor/Platform/Mac/editor_mac.cmake index fdccfafb46..eed955f2e4 100644 --- a/Code/Editor/Platform/Mac/editor_mac.cmake +++ b/Code/Editor/Platform/Mac/editor_mac.cmake @@ -12,28 +12,5 @@ set_target_properties(Editor PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_LIST_DIR}/gui_info.plist RESOURCE ${CMAKE_CURRENT_LIST_DIR}/Images.xcassets XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME EditorAppIcon + ENTITLEMENT_FILE_PATH ${CMAKE_CURRENT_LIST_DIR}/EditorEntitlements.plist ) - -# We cannot use ly_add_target here because we're already including this file from inside ly_add_target -# So we need to setup target, dependencies and install logic manually. -add_executable(EditorDummy Platform/Mac/main_dummy.cpp) -add_executable(AZ::EditorDummy ALIAS EditorDummy) - -ly_target_link_libraries(EditorDummy - PRIVATE - AZ::AzCore - AZ::AzFramework) - -ly_add_dependencies(Editor EditorDummy) - -# Store the aliased target into a DIRECTORY property -set_property(DIRECTORY APPEND PROPERTY LY_DIRECTORY_TARGETS AZ::EditorDummy) - -# Store the directory path in a GLOBAL property so that it can be accessed -# in the layout install logic. Skip if the directory has already been added -get_property(ly_all_target_directories GLOBAL PROPERTY LY_ALL_TARGET_DIRECTORIES) -if(NOT CMAKE_CURRENT_SOURCE_DIR IN_LIST ly_all_target_directories) - set_property(GLOBAL APPEND PROPERTY LY_ALL_TARGET_DIRECTORIES ${CMAKE_CURRENT_SOURCE_DIR}) -endif() - -ly_install_add_install_path_setreg(Editor) \ No newline at end of file diff --git a/Code/Editor/Platform/Mac/gui_info.plist b/Code/Editor/Platform/Mac/gui_info.plist index cc87cbbb47..5b5f94e977 100644 --- a/Code/Editor/Platform/Mac/gui_info.plist +++ b/Code/Editor/Platform/Mac/gui_info.plist @@ -3,7 +3,7 @@ CFBundleExecutable - EditorDummy + Editor CFBundleIdentifier org.O3DE.Editor CFBundlePackageType diff --git a/Code/Editor/Platform/Mac/main_dummy.cpp b/Code/Editor/Platform/Mac/main_dummy.cpp deleted file mode 100644 index 348a32ab47..0000000000 --- a/Code/Editor/Platform/Mac/main_dummy.cpp +++ /dev/null @@ -1,75 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include -#include -#include -#include - -#include - -int main(int argc, char* argv[]) -{ - // Create a ComponentApplication to initialize the AZ::SystemAllocator and initialize the SettingsRegistry - AZ::ComponentApplication::Descriptor desc; - AZ::ComponentApplication application; - application.Create(desc); - - AZStd::vector envVars; - - const char* homePath = std::getenv("HOME"); - envVars.push_back(AZStd::string::format("HOME=%s", homePath)); - - if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) - { - const char* dyldLibPathOrig = std::getenv("DYLD_LIBRARY_PATH"); - AZStd::string dyldSearchPath = AZStd::string::format("DYLD_LIBRARY_PATH=%s", dyldLibPathOrig); - if (AZ::IO::FixedMaxPath projectModulePath; - settingsRegistry->Get(projectModulePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectConfigurationBinPath)) - { - dyldSearchPath.append(":"); - dyldSearchPath.append(projectModulePath.c_str()); - } - - if (AZ::IO::FixedMaxPath installedBinariesFolder; - settingsRegistry->Get(installedBinariesFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder)) - { - if (AZ::IO::FixedMaxPath engineRootFolder; - settingsRegistry->Get(engineRootFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder)) - { - installedBinariesFolder = engineRootFolder / installedBinariesFolder; - dyldSearchPath.append(":"); - dyldSearchPath.append(installedBinariesFolder.c_str()); - } - } - envVars.push_back(dyldSearchPath); - } - - AZStd::string commandArgs; - for (int i = 1; i < argc; i++) - { - commandArgs.append(argv[i]); - commandArgs.append(" "); - } - - AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; - AZ::IO::Path processPath{ AZ::IO::PathView(AZ::Utils::GetExecutableDirectory()) }; - processPath /= "Editor"; - processLaunchInfo.m_processExecutableString = AZStd::move(processPath.Native()); - processLaunchInfo.m_commandlineParameters = commandArgs; - processLaunchInfo.m_environmentVariables = &envVars; - processLaunchInfo.m_showWindow = true; - - AzFramework::ProcessLauncher::LaunchUnwatchedProcess(processLaunchInfo); - - application.Destroy(); - - return 0; -} - diff --git a/Code/Editor/Plugins/EditorCommon/CMakeLists.txt b/Code/Editor/Plugins/EditorCommon/CMakeLists.txt index 2aff57cfb1..cd9f2e79c7 100644 --- a/Code/Editor/Plugins/EditorCommon/CMakeLists.txt +++ b/Code/Editor/Plugins/EditorCommon/CMakeLists.txt @@ -51,4 +51,5 @@ ly_add_target( AZ::AzCore AZ::AzToolsFramework AZ::AzQtComponents + Legacy::EditorCore ) diff --git a/Code/Framework/AzCore/AzCore/Debug/Profiler.h b/Code/Framework/AzCore/AzCore/Debug/Profiler.h index 8af48e47f6..56103e8314 100644 --- a/Code/Framework/AzCore/AzCore/Debug/Profiler.h +++ b/Code/Framework/AzCore/AzCore/Debug/Profiler.h @@ -59,6 +59,20 @@ namespace AZStd namespace AZ::Debug { + // interface for externally defined profiler systems + class Profiler + { + public: + AZ_RTTI(Profiler, "{3E5D6329-72D1-41BA-9158-68A349D1A4D5}"); + + Profiler() = default; + virtual ~Profiler() = default; + + // support for the extra macro args (e.g. format strings) will come in a later PR + virtual void BeginRegion(const Budget* budget, const char* eventName) = 0; + virtual void EndRegion(const Budget* budget) = 0; + }; + class ProfileScope { public: diff --git a/Code/Framework/AzCore/AzCore/Debug/Profiler.inl b/Code/Framework/AzCore/AzCore/Debug/Profiler.inl index 8ca8368ce1..74c0f553c4 100644 --- a/Code/Framework/AzCore/AzCore/Debug/Profiler.inl +++ b/Code/Framework/AzCore/AzCore/Debug/Profiler.inl @@ -6,6 +6,8 @@ * */ +#include + namespace AZ::Debug { template @@ -22,9 +24,11 @@ namespace AZ::Debug PIXBeginEvent(PIX_COLOR_INDEX(budget->Crc() & 0xff), eventName, args...); #endif budget->BeginProfileRegion(); -// TODO: injecting instrumentation for other profilers -// NOTE: external profiler registration won't occur inline in a header necessarily in this manner, but the exact mechanism -// will be introduced in a future PR + + if (auto profiler = AZ::Interface::Get(); profiler) + { + profiler->BeginRegion(budget, eventName); + } #endif } @@ -39,6 +43,10 @@ namespace AZ::Debug #if defined(USE_PIX) PIXEndEvent(); #endif + if (auto profiler = AZ::Interface::Get(); profiler) + { + profiler->EndRegion(budget); + } #endif } diff --git a/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Module/DynamicModuleHandle_UnixLike.cpp b/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Module/DynamicModuleHandle_UnixLike.cpp index 5cf854d49f..1ca6a7c4c7 100644 --- a/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Module/DynamicModuleHandle_UnixLike.cpp +++ b/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Module/DynamicModuleHandle_UnixLike.cpp @@ -72,6 +72,7 @@ namespace AZ { if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) { + bool fileFound = false; if (AZ::IO::FixedMaxPath projectModulePath; settingsRegistry->Get(projectModulePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectConfigurationBinPath)) { @@ -79,6 +80,23 @@ namespace AZ if (AZ::IO::SystemFile::Exists(projectModulePath.c_str())) { m_fileName.assign(projectModulePath.c_str(), projectModulePath.Native().size()); + fileFound = true; + } + } + if (!fileFound) + { + if (AZ::IO::FixedMaxPath installedBinariesPath; + settingsRegistry->Get(installedBinariesPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder)) + { + if (AZ::IO::FixedMaxPath engineRootFolder; + settingsRegistry->Get(engineRootFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder)) + { + installedBinariesPath = engineRootFolder / installedBinariesPath / fullFilePath; + if (AZ::IO::SystemFile::Exists(installedBinariesPath.c_str())) + { + m_fileName.assign(installedBinariesPath.c_str(), installedBinariesPath.Native().size()); + } + } } } } diff --git a/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Utils/Utils_UnixLike.cpp b/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Utils/Utils_UnixLike.cpp index 9aff67a00f..2e31936057 100644 --- a/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Utils/Utils_UnixLike.cpp +++ b/Code/Framework/AzCore/Platform/Common/UnixLike/AzCore/Utils/Utils_UnixLike.cpp @@ -9,6 +9,7 @@ #include #include +#include namespace AZ { @@ -39,6 +40,14 @@ namespace AZ AZ::IO::FixedMaxPath path{homePath}; return path.Native(); } + + struct passwd* pass = getpwuid(getuid()); + if (pass) + { + AZ::IO::FixedMaxPath path{pass->pw_dir}; + return path.Native(); + } + return {}; } diff --git a/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp b/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp index c94d588a90..d2a81102dc 100644 --- a/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp +++ b/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp @@ -181,7 +181,7 @@ namespace AZ::IO::ArchiveInternal return 0; } - nTotal = (AZStd::min)(nTotal, GetFileSize() - m_nCurSeek); + nTotal = AZStd::min(nTotal, GetFileSize() - m_nCurSeek); int64_t nReadBytes = GetFile()->ReadData(pDest, m_nCurSeek, nTotal); if (nReadBytes == -1) diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.cpp b/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.cpp index b909689c22..1b3645630e 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.cpp +++ b/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.cpp @@ -9,8 +9,19 @@ #include #include +#include + namespace AzFramework { + ClickDetector::ClickDetector() + { + m_timeNowFn = [] + { + const auto now = AZStd::chrono::high_resolution_clock::now(); + return AZStd::chrono::time_point_cast(now).time_since_epoch(); + }; + } + ClickDetector::ClickOutcome ClickDetector::DetectClick(const ClickEvent clickEvent, const ScreenVector& cursorDelta) { const auto previousDetectionState = m_detectionState; @@ -26,11 +37,13 @@ namespace AzFramework if (clickEvent == ClickEvent::Down) { - const auto now = std::chrono::steady_clock::now(); + const auto now = m_timeNowFn(); if (m_tryBeginTime) { - const std::chrono::duration diff = now - m_tryBeginTime.value(); - if (diff.count() < m_doubleClickInterval) + using FloatingPointSeconds = AZStd::chrono::duration; + + const auto diff = now - m_tryBeginTime.value(); + if (FloatingPointSeconds(diff).count() < m_doubleClickInterval) { return ClickOutcome::Nil; } @@ -43,7 +56,8 @@ namespace AzFramework } else if (clickEvent == ClickEvent::Up) { - const auto clickOutcome = [detectionState = m_detectionState] { + const auto clickOutcome = [detectionState = m_detectionState] + { if (detectionState == DetectionState::WaitingForMove) { return ClickOutcome::Click; @@ -66,4 +80,9 @@ namespace AzFramework return ClickOutcome::Nil; } + + void ClickDetector::OverrideTimeNowFn(AZStd::function timeNowFn) + { + m_timeNowFn = AZStd::move(timeNowFn); + } } // namespace AzFramework diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.h b/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.h index f95924550a..70bdeb4619 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.h +++ b/Code/Framework/AzFramework/AzFramework/Viewport/ClickDetector.h @@ -8,6 +8,7 @@ #pragma once +#include #include #include @@ -21,10 +22,9 @@ namespace AzFramework //! (mouse down with movement and then mouse up). class ClickDetector { - //! Alias for recording time of mouse down events - using Time = std::chrono::time_point; - public: + ClickDetector(); + //! Internal representation of click event (map from external event for this when //! calling DetectClick). enum class ClickEvent @@ -51,6 +51,10 @@ namespace AzFramework void SetDoubleClickInterval(float doubleClickInterval); //! Override the dead zone before a 'move' outcome will be triggered. void SetDeadZone(float deadZone); + //! Override how the current time is retrieved. + //! This is helpful to override when it comes to simulating different passages of + //! time to avoid double click issues in tests for example. + void OverrideTimeNowFn(AZStd::function timeNowFn); private: //! Internal state of ClickDetector based on incoming events. @@ -65,7 +69,9 @@ namespace AzFramework float m_deadZone = 2.0f; //!< How far to move before a click is cancelled (when Move will fire). float m_doubleClickInterval = 0.4f; //!< Default double click interval, can be overridden. DetectionState m_detectionState; //!< Internal state of ClickDetector. - AZStd::optional diff --git a/Code/Tools/AssetProcessor/Platform/Mac/main_dummy.cpp b/Code/Tools/AssetProcessor/Platform/Mac/main_dummy.cpp deleted file mode 100644 index 3eed37e555..0000000000 --- a/Code/Tools/AssetProcessor/Platform/Mac/main_dummy.cpp +++ /dev/null @@ -1,75 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include -#include -#include -#include - -#include - -int main(int argc, char* argv[]) -{ - // Create a ComponentApplication to initialize the AZ::SystemAllocator and initialize the SettingsRegistry - AZ::ComponentApplication::Descriptor desc; - AZ::ComponentApplication application; - application.Create(desc); - - AZStd::vector envVars; - - const char* homePath = std::getenv("HOME"); - envVars.push_back(AZStd::string::format("HOME=%s", homePath)); - - if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) - { - const char* dyldLibPathOrig = std::getenv("DYLD_LIBRARY_PATH"); - AZStd::string dyldSearchPath = AZStd::string::format("DYLD_LIBRARY_PATH=%s", dyldLibPathOrig); - if (AZ::IO::FixedMaxPath projectModulePath; - settingsRegistry->Get(projectModulePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectConfigurationBinPath)) - { - dyldSearchPath.append(":"); - dyldSearchPath.append(projectModulePath.c_str()); - } - - if (AZ::IO::FixedMaxPath installedBinariesFolder; - settingsRegistry->Get(installedBinariesFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder)) - { - if (AZ::IO::FixedMaxPath engineRootFolder; - settingsRegistry->Get(engineRootFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder)) - { - installedBinariesFolder = engineRootFolder / installedBinariesFolder; - dyldSearchPath.append(":"); - dyldSearchPath.append(installedBinariesFolder.c_str()); - } - } - envVars.push_back(dyldSearchPath); - } - - AZStd::string commandArgs; - for (int i = 1; i < argc; i++) - { - commandArgs.append(argv[i]); - commandArgs.append(" "); - } - - AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; - AZ::IO::Path processPath{ AZ::IO::PathView(AZ::Utils::GetExecutableDirectory()) }; - processPath /= "AssetProcessor"; - processLaunchInfo.m_processExecutableString = AZStd::move(processPath.Native()); - processLaunchInfo.m_commandlineParameters = commandArgs; - processLaunchInfo.m_environmentVariables = &envVars; - processLaunchInfo.m_showWindow = true; - - AzFramework::ProcessLauncher::LaunchUnwatchedProcess(processLaunchInfo); - - application.Destroy(); - - return 0; -} - diff --git a/Code/Tools/BundleLauncher/CMakeLists.txt b/Code/Tools/BundleLauncher/CMakeLists.txt new file mode 100644 index 0000000000..812cb21099 --- /dev/null +++ b/Code/Tools/BundleLauncher/CMakeLists.txt @@ -0,0 +1,24 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +# This is the launcher that will be used by the O3DE_SDK.app bundle +# generated by the cmake install process for Mac. +if(NOT ${PAL_PLATFORM_NAME} STREQUAL Mac) + return() +endif() + +ly_add_target( + NAME O3DE_SDK EXECUTABLE + NAMESPACE AZ + FILES_CMAKE + O3DE_SDK_files.cmake + BUILD_DEPENDENCIES + PRIVATE + AZ::AzCore + AZ::AzFramework +) diff --git a/Code/Tools/BundleLauncher/O3DE_SDK_Launcher.cpp b/Code/Tools/BundleLauncher/O3DE_SDK_Launcher.cpp new file mode 100644 index 0000000000..0c362ac829 --- /dev/null +++ b/Code/Tools/BundleLauncher/O3DE_SDK_Launcher.cpp @@ -0,0 +1,63 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include +#include +#include + +#include +#include + +int main(int argc, char* argv[]) +{ + // We need to pass in the engine path since we won't be able to find it by searching upwards. + // We can't use any containers that use our custom allocator till after the call to ComponentApplication::Create() + AZ::IO::FixedMaxPath processPath = AZ::Utils::GetExecutableDirectory(); + AZ::IO::FixedMaxPath enginePath = (processPath / "../Engine").LexicallyNormal(); + auto enginePathParam = AZ::SettingsRegistryInterface::FixedValueString::format(R"(--engine-path="%s")", enginePath.c_str()); + // Uses the fixed_vector deduction guide to determine the type is AZStd::fixed_vector + AZStd::fixed_vector commandLineParams{ processPath.Native().data(), enginePathParam.data() }; + + + // Create a ComponentApplication to initialize the AZ::SystemAllocator and initialize the SettingsRegistry + AZ::ComponentApplication application(static_cast(commandLineParams.size()), commandLineParams.data()); + application.Create(AZ::ComponentApplication::Descriptor()); + + AZ::IO::FixedMaxPath installedBinariesFolder; + if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr) + { + if (settingsRegistry->Get(installedBinariesFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder)) + { + installedBinariesFolder = enginePath / installedBinariesFolder; + } + } + + AZ::IO::FixedMaxPath shellPath = "/bin/sh"; + AZStd::string parameters = AZStd::string::format("-c \"export LY_CMAKE_PATH=/usr/local/bin && \"%s/python/get_python.sh\"\"", enginePath.c_str()); + AzFramework::ProcessLauncher::ProcessLaunchInfo shellProcessLaunch; + shellProcessLaunch.m_processExecutableString = AZStd::move(shellPath.Native()); + shellProcessLaunch.m_commandlineParameters = parameters; + shellProcessLaunch.m_showWindow = true; + shellProcessLaunch.m_workingDirectory = enginePath.String(); + AZStd::unique_ptr shellProcess(AzFramework::ProcessWatcher::LaunchProcess(shellProcessLaunch, AzFramework::ProcessCommunicationType::COMMUNICATOR_TYPE_NONE)); + shellProcess->WaitForProcessToExit(120); + shellProcess.reset(); + + AZ::IO::FixedMaxPath projectManagerPath = installedBinariesFolder/"o3de.app"/"Contents"/"MacOS"/"o3de"; + AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; + processLaunchInfo.m_processExecutableString = AZStd::move(projectManagerPath.Native()); + processLaunchInfo.m_showWindow = true; + AzFramework::ProcessLauncher::LaunchUnwatchedProcess(processLaunchInfo); + + application.Destroy(); + + return 0; +} + diff --git a/Code/Tools/BundleLauncher/O3DE_SDK_files.cmake b/Code/Tools/BundleLauncher/O3DE_SDK_files.cmake new file mode 100644 index 0000000000..04989c9df2 --- /dev/null +++ b/Code/Tools/BundleLauncher/O3DE_SDK_files.cmake @@ -0,0 +1,11 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + O3DE_SDK_Launcher.cpp +) diff --git a/Code/Tools/BundleLauncher/info.plist b/Code/Tools/BundleLauncher/info.plist new file mode 100644 index 0000000000..5b3dd43b37 --- /dev/null +++ b/Code/Tools/BundleLauncher/info.plist @@ -0,0 +1,18 @@ + + + + + CFBundleExecutable + O3DE_SDK + CFBundleIdentifier + org.O3DE.O3DE_SDK + CFBundlePackageType + APPL + CFBundleSignature + ???? + NSHumanReadableCopyright + Copyright (c) Contributors to the Open 3D Engine Project. + NSPrincipalClass + NSApplication + + diff --git a/Code/Tools/CMakeLists.txt b/Code/Tools/CMakeLists.txt index 66c43e53e5..8107089433 100644 --- a/Code/Tools/CMakeLists.txt +++ b/Code/Tools/CMakeLists.txt @@ -20,3 +20,4 @@ add_subdirectory(GridHub) add_subdirectory(Standalone) add_subdirectory(TestImpactFramework) add_subdirectory(ProjectManager) +add_subdirectory(BundleLauncher) diff --git a/Code/Tools/ProjectManager/Platform/Mac/PAL_mac.cmake b/Code/Tools/ProjectManager/Platform/Mac/PAL_mac.cmake index 7a325ca97e..5cd1fb5a22 100644 --- a/Code/Tools/ProjectManager/Platform/Mac/PAL_mac.cmake +++ b/Code/Tools/ProjectManager/Platform/Mac/PAL_mac.cmake @@ -5,3 +5,4 @@ # SPDX-License-Identifier: Apache-2.0 OR MIT # # + diff --git a/Code/Tools/ProjectManager/Resources/Delete.svg b/Code/Tools/ProjectManager/Resources/Delete.svg new file mode 100644 index 0000000000..f932c71544 --- /dev/null +++ b/Code/Tools/ProjectManager/Resources/Delete.svg @@ -0,0 +1,4 @@ + + + + diff --git a/Code/Tools/ProjectManager/Resources/Edit.svg b/Code/Tools/ProjectManager/Resources/Edit.svg new file mode 100644 index 0000000000..3ee9bbbfae --- /dev/null +++ b/Code/Tools/ProjectManager/Resources/Edit.svg @@ -0,0 +1,7 @@ + + + + + + + diff --git a/Code/Tools/ProjectManager/Resources/ProjectManager.qrc b/Code/Tools/ProjectManager/Resources/ProjectManager.qrc index 2e93e9eca9..30bcc1ace5 100644 --- a/Code/Tools/ProjectManager/Resources/ProjectManager.qrc +++ b/Code/Tools/ProjectManager/Resources/ProjectManager.qrc @@ -35,5 +35,8 @@ Backgrounds/DefaultBackground.jpg Backgrounds/FtueBackground.jpg FeatureTagClose.svg + Refresh.svg + Edit.svg + Delete.svg diff --git a/Code/Tools/ProjectManager/Resources/ProjectManager.qss b/Code/Tools/ProjectManager/Resources/ProjectManager.qss index 17c5077d83..30117d6636 100644 --- a/Code/Tools/ProjectManager/Resources/ProjectManager.qss +++ b/Code/Tools/ProjectManager/Resources/ProjectManager.qss @@ -518,3 +518,82 @@ QProgressBar::chunk { font-size: 12px; font-weight: 600; } + +/************** Engine **************/ + +#engineTab::tab-bar { + left: 60px; +} + +#engineTabBar::tab { + height: 50px; + background-color: transparent; + font-weight: 400; + font-size: 18px; + min-width: 160px; +} + +#engineTabBar::tab:selected { + border-bottom: 3px solid #94D2FF; + color: #94D2FF; + font-weight: 600; +} +#engineTabBar::tab:hover { + color: #94D2FF; + font-weight: 600; +} +#engineTabBar::tab:pressed { + color: #66bcfa; +} + +#engineTopFrame { + background-color:#1E252F; +} + +/************** Gem Repo **************/ + +#gemRepoHeaderLabel { + font-size: 12px; +} + +#gemRepoHeaderRefreshButton { + background-color: transparent; + qproperty-flat: true; + qproperty-iconSize: 14px; +} + +#gemRepoHeaderAddButton { + background: qlineargradient(x1: 0, y1: 0, x2: 0, y2: 1, + stop: 0 #888888, stop: 1.0 #555555); + qproperty-flat: true; + margin-right:30px; + min-width:120px; + max-width:120px; + min-height:24px; + max-height:24px; + border-radius: 3px; + text-align:center; + font-size:12px; + font-weight:600; +} +#gemRepoHeaderAddButton:hover { + background: qlineargradient(x1: 0, y1: 0, x2: 0, y2: 1, + stop: 0 #999999, stop: 1.0 #666666); +} +#gemRepoHeaderAddButton:pressed { + background: qlineargradient(x1: 0, y1: 0, x2: 0, y2: 1, + stop: 0 #555555, stop: 1.0 #777777); +} + +#gemRepoHeaderTable { + background-color: transparent; + max-height: 30px; +} + +#gemRepoListHeader { + background-color: transparent; +} + +#gemRepoInspector { + background: #444444; +} diff --git a/Code/Tools/ProjectManager/Resources/Refresh.svg b/Code/Tools/ProjectManager/Resources/Refresh.svg new file mode 100644 index 0000000000..80cc892c68 --- /dev/null +++ b/Code/Tools/ProjectManager/Resources/Refresh.svg @@ -0,0 +1,4 @@ + + + + diff --git a/Code/Tools/ProjectManager/Source/EngineScreenCtrl.cpp b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.cpp new file mode 100644 index 0000000000..c78a9426db --- /dev/null +++ b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.cpp @@ -0,0 +1,64 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include + +#include +#include +#include + +namespace O3DE::ProjectManager +{ + EngineScreenCtrl::EngineScreenCtrl(QWidget* parent) + : ScreenWidget(parent) + { + QVBoxLayout* vLayout = new QVBoxLayout(); + vLayout->setContentsMargins(0, 0, 0, 0); + + QFrame* topBarFrameWidget = new QFrame(this); + topBarFrameWidget->setObjectName("engineTopFrame"); + QHBoxLayout* topBarHLayout = new QHBoxLayout(); + topBarHLayout->setContentsMargins(0, 0, 0, 0); + + topBarFrameWidget->setLayout(topBarHLayout); + + QTabWidget* tabWidget = new QTabWidget(); + tabWidget->setObjectName("engineTab"); + tabWidget->tabBar()->setObjectName("engineTabBar"); + tabWidget->tabBar()->setFocusPolicy(Qt::TabFocus); + + m_engineSettingsScreen = new EngineSettingsScreen(); + m_gemRepoScreen = new GemRepoScreen(); + + tabWidget->addTab(m_engineSettingsScreen, tr("General")); + tabWidget->addTab(m_gemRepoScreen, tr("Gem Repositories")); + topBarHLayout->addWidget(tabWidget); + + vLayout->addWidget(topBarFrameWidget); + + setLayout(vLayout); + } + + ProjectManagerScreen EngineScreenCtrl::GetScreenEnum() + { + return ProjectManagerScreen::UpdateProject; + } + + QString EngineScreenCtrl::GetTabText() + { + return tr("Engine"); + } + + bool EngineScreenCtrl::IsTab() + { + return true; + } + +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/EngineScreenCtrl.h b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.h new file mode 100644 index 0000000000..9e799f13e7 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/EngineScreenCtrl.h @@ -0,0 +1,34 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#if !defined(Q_MOC_RUN) +#include +#endif + +namespace O3DE::ProjectManager +{ + QT_FORWARD_DECLARE_CLASS(EngineSettingsScreen) + QT_FORWARD_DECLARE_CLASS(GemRepoScreen) + + class EngineScreenCtrl + : public ScreenWidget + { + public: + explicit EngineScreenCtrl(QWidget* parent = nullptr); + ~EngineScreenCtrl() = default; + ProjectManagerScreen GetScreenEnum() override; + + QString GetTabText() override; + bool IsTab() override; + + EngineSettingsScreen* m_engineSettingsScreen = nullptr; + GemRepoScreen* m_gemRepoScreen = nullptr; + }; + +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp b/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp index 0c24aac9f1..dec1c9a257 100644 --- a/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/EngineSettingsScreen.cpp @@ -7,15 +7,16 @@ */ #include -#include -#include -#include -#include #include #include #include #include +#include +#include +#include +#include + namespace O3DE::ProjectManager { EngineSettingsScreen::EngineSettingsScreen(QWidget* parent) @@ -78,16 +79,6 @@ namespace O3DE::ProjectManager return ProjectManagerScreen::EngineSettings; } - QString EngineSettingsScreen::GetTabText() - { - return tr("Engine"); - } - - bool EngineSettingsScreen::IsTab() - { - return true; - } - void EngineSettingsScreen::OnTextChanged() { // save engine settings diff --git a/Code/Tools/ProjectManager/Source/EngineSettingsScreen.h b/Code/Tools/ProjectManager/Source/EngineSettingsScreen.h index 9d212c44b1..2f16400405 100644 --- a/Code/Tools/ProjectManager/Source/EngineSettingsScreen.h +++ b/Code/Tools/ProjectManager/Source/EngineSettingsScreen.h @@ -24,8 +24,6 @@ namespace O3DE::ProjectManager ~EngineSettingsScreen() = default; ProjectManagerScreen GetScreenEnum() override; - QString GetTabText() override; - bool IsTab() override; protected slots: void OnTextChanged(); diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInfo.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInfo.cpp new file mode 100644 index 0000000000..3e524d8ec8 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInfo.cpp @@ -0,0 +1,32 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +namespace O3DE::ProjectManager +{ + GemRepoInfo::GemRepoInfo( + const QString& name, const QString& creator, const QString& summary, const QDateTime& lastUpdated, bool isEnabled = true) + : m_name(name) + , m_creator(creator) + , m_summary(summary) + , m_lastUpdated(lastUpdated) + , m_isEnabled(isEnabled) + { + } + + bool GemRepoInfo::IsValid() const + { + return !m_name.isEmpty(); + } + + bool GemRepoInfo::operator<(const GemRepoInfo& gemRepoInfo) const + { + return (m_lastUpdated < gemRepoInfo.m_lastUpdated); + } +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInfo.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInfo.h new file mode 100644 index 0000000000..6f4f828951 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoInfo.h @@ -0,0 +1,37 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#if !defined(Q_MOC_RUN) +#include +#include +#endif + +namespace O3DE::ProjectManager +{ + class GemRepoInfo + { + public: + GemRepoInfo() = default; + GemRepoInfo(const QString& name, const QString& creator, const QString& summary, const QDateTime& lastUpdated, bool isEnabled); + + bool IsValid() const; + + bool operator<(const GemRepoInfo& gemRepoInfo) const; + + QString m_path; + QString m_name = "Unknown Gem Repo Name"; + QString m_creator = "Unknown Creator"; + bool m_isEnabled = false; //! Is the repo currently enabled for this engine? + QString m_summary = "No summary provided."; + QString m_directoryLink; + QString m_repoLink; + QDateTime m_lastUpdated; + }; +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoItemDelegate.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoItemDelegate.cpp new file mode 100644 index 0000000000..88ccee2636 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoItemDelegate.cpp @@ -0,0 +1,222 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include +#include + +namespace O3DE::ProjectManager +{ + GemRepoItemDelegate::GemRepoItemDelegate(QAbstractItemModel* model, QObject* parent) + : QStyledItemDelegate(parent) + , m_model(model) + { + m_refreshIcon = QIcon(":/Refresh.svg").pixmap(s_refreshIconSize, s_refreshIconSize); + m_editIcon = QIcon(":/Edit.svg").pixmap(s_iconSize, s_iconSize); + m_deleteIcon = QIcon(":/Delete.svg").pixmap(s_iconSize, s_iconSize); + } + + void GemRepoItemDelegate::paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& modelIndex) const + { + if (!modelIndex.isValid()) + { + return; + } + + QStyleOptionViewItem options(option); + initStyleOption(&options, modelIndex); + + painter->setRenderHint(QPainter::Antialiasing); + + QRect fullRect, itemRect, contentRect; + CalcRects(options, fullRect, itemRect, contentRect); + QRect buttonRect = CalcButtonRect(contentRect); + + QFont standardFont(options.font); + standardFont.setPixelSize(static_cast(s_fontSize)); + QFontMetrics standardFontMetrics(standardFont); + + painter->save(); + painter->setClipping(true); + painter->setClipRect(fullRect); + painter->setFont(standardFont); + painter->setPen(m_textColor); + + // Draw background + painter->fillRect(fullRect, m_backgroundColor); + + // Draw item background + const QColor itemBackgroundColor = options.state & QStyle::State_MouseOver ? m_itemBackgroundColor.lighter(120) : m_itemBackgroundColor; + painter->fillRect(itemRect, itemBackgroundColor); + + // Draw border + if (options.state & QStyle::State_Selected) + { + painter->save(); + QPen borderPen(m_borderColor); + borderPen.setWidth(s_borderWidth); + painter->setPen(borderPen); + painter->drawRect(itemRect); + + painter->restore(); + } + + // Repo enabled + DrawButton(painter, buttonRect, modelIndex); + + // Repo name + QString repoName = GemRepoModel::GetName(modelIndex); + repoName = QFontMetrics(standardFont).elidedText(repoName, Qt::TextElideMode::ElideRight, s_nameMaxWidth); + + QRect repoNameRect = GetTextRect(standardFont, repoName, s_fontSize); + int currentHorizontalOffset = buttonRect.left() + s_buttonWidth + s_buttonSpacing; + repoNameRect.moveTo(currentHorizontalOffset, contentRect.center().y() - repoNameRect.height() / 2); + repoNameRect = painter->boundingRect(repoNameRect, Qt::TextSingleLine, repoName); + + painter->drawText(repoNameRect, Qt::TextSingleLine, repoName); + + // Rem repo creator + QString repoCreator = GemRepoModel::GetCreator(modelIndex); + repoCreator = standardFontMetrics.elidedText(repoCreator, Qt::TextElideMode::ElideRight, s_creatorMaxWidth); + + QRect repoCreatorRect = GetTextRect(standardFont, repoCreator, s_fontSize); + currentHorizontalOffset += s_nameMaxWidth + s_contentSpacing; + repoCreatorRect.moveTo(currentHorizontalOffset, contentRect.center().y() - repoCreatorRect.height() / 2); + repoCreatorRect = painter->boundingRect(repoCreatorRect, Qt::TextSingleLine, repoCreator); + + painter->drawText(repoCreatorRect, Qt::TextSingleLine, repoCreator); + + // Repo update + QString repoUpdatedDate = GemRepoModel::GetLastUpdated(modelIndex).toString("dd/MM/yyyy hh:mmap"); + repoUpdatedDate = standardFontMetrics.elidedText(repoUpdatedDate, Qt::TextElideMode::ElideRight, s_updatedMaxWidth); + + QRect repoUpdatedDateRect = GetTextRect(standardFont, repoUpdatedDate, s_fontSize); + currentHorizontalOffset += s_creatorMaxWidth + s_contentSpacing; + repoUpdatedDateRect.moveTo(currentHorizontalOffset, contentRect.center().y() - repoUpdatedDateRect.height() / 2); + repoUpdatedDateRect = painter->boundingRect(repoUpdatedDateRect, Qt::TextSingleLine, repoUpdatedDate); + + painter->drawText(repoUpdatedDateRect, Qt::TextSingleLine, repoUpdatedDate); + + // Draw refresh button + painter->drawPixmap( + repoUpdatedDateRect.left() + repoUpdatedDateRect.width() + s_refreshIconSpacing, + contentRect.center().y() - s_refreshIconSize / 3, // Dividing size by 3 centers much better + m_refreshIcon); + + if (options.state & QStyle::State_MouseOver) + { + DrawEditButtons(painter, contentRect); + } + + painter->restore(); + } + + QSize GemRepoItemDelegate::sizeHint(const QStyleOptionViewItem& option, const QModelIndex& modelIndex) const + { + QStyleOptionViewItem options(option); + initStyleOption(&options, modelIndex); + + int marginsHorizontal = s_itemMargins.left() + s_itemMargins.right() + s_contentMargins.left() + s_contentMargins.right(); + return QSize(marginsHorizontal + s_buttonWidth + s_buttonSpacing + s_nameMaxWidth + s_creatorMaxWidth + s_updatedMaxWidth + s_contentSpacing * 3, s_height); + } + + bool GemRepoItemDelegate::editorEvent(QEvent* event, QAbstractItemModel* model, const QStyleOptionViewItem& option, const QModelIndex& modelIndex) + { + if (!modelIndex.isValid()) + { + return false; + } + + if (event->type() == QEvent::KeyPress) + { + auto keyEvent = static_cast(event); + if (keyEvent->key() == Qt::Key_Space) + { + const bool isAdded = GemRepoModel::IsEnabled(modelIndex); + GemRepoModel::SetEnabled(*model, modelIndex, !isAdded); + return true; + } + } + + if (event->type() == QEvent::MouseButtonPress) + { + QMouseEvent* mouseEvent = static_cast(event); + + QRect fullRect, itemRect, contentRect; + CalcRects(option, fullRect, itemRect, contentRect); + const QRect buttonRect = CalcButtonRect(contentRect); + + if (buttonRect.contains(mouseEvent->pos())) + { + const bool isAdded = GemRepoModel::IsEnabled(modelIndex); + GemRepoModel::SetEnabled(*model, modelIndex, !isAdded); + return true; + } + } + + return QStyledItemDelegate::editorEvent(event, model, option, modelIndex); + } + + void GemRepoItemDelegate::CalcRects(const QStyleOptionViewItem& option, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const + { + outFullRect = QRect(option.rect); + outItemRect = QRect(outFullRect.adjusted(s_itemMargins.left(), s_itemMargins.top(), -s_itemMargins.right(), -s_itemMargins.bottom())); + outContentRect = QRect(outItemRect.adjusted(s_contentMargins.left(), s_contentMargins.top(), -s_contentMargins.right(), -s_contentMargins.bottom())); + } + + QRect GemRepoItemDelegate::GetTextRect(QFont& font, const QString& text, qreal fontSize) const + { + font.setPixelSize(static_cast(fontSize)); + return QFontMetrics(font).boundingRect(text); + } + + QRect GemRepoItemDelegate::CalcButtonRect(const QRect& contentRect) const + { + const QPoint topLeft = QPoint(contentRect.left(), contentRect.top() + contentRect.height() / 2 - s_buttonHeight / 2); + const QSize size = QSize(s_buttonWidth, s_buttonHeight); + return QRect(topLeft, size); + } + + void GemRepoItemDelegate::DrawButton(QPainter* painter, const QRect& buttonRect, const QModelIndex& modelIndex) const + { + painter->save(); + QPoint circleCenter; + + const bool isEnabled = GemRepoModel::IsEnabled(modelIndex); + if (isEnabled) + { + painter->setBrush(m_buttonEnabledColor); + painter->setPen(m_buttonEnabledColor); + + circleCenter = buttonRect.center() + QPoint(buttonRect.width() / 2 - s_buttonBorderRadius + 1, 1); + } + else + { + circleCenter = buttonRect.center() + QPoint(-buttonRect.width() / 2 + s_buttonBorderRadius + 1, 1); + } + + // Rounded rect + painter->drawRoundedRect(buttonRect, s_buttonBorderRadius, s_buttonBorderRadius); + + // Circle + painter->setBrush(m_textColor); + painter->drawEllipse(circleCenter, s_buttonCircleRadius, s_buttonCircleRadius); + + painter->restore(); + } + + void GemRepoItemDelegate::DrawEditButtons(QPainter* painter, const QRect& contentRect) const + { + painter->drawPixmap(contentRect.right() - s_iconSize * 2 - s_iconSpacing, contentRect.center().y() - s_iconSize / 2, m_editIcon); + painter->drawPixmap(contentRect.right() - s_iconSize, contentRect.center().y() - s_iconSize / 2, m_deleteIcon); + } + +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoItemDelegate.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoItemDelegate.h new file mode 100644 index 0000000000..08d1fdffae --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoItemDelegate.h @@ -0,0 +1,82 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#if !defined(Q_MOC_RUN) +#include +#include +#endif + +QT_FORWARD_DECLARE_CLASS(QAbstractItemModel) +QT_FORWARD_DECLARE_CLASS(QEvent) + +namespace O3DE::ProjectManager +{ + class GemRepoItemDelegate + : public QStyledItemDelegate + { + Q_OBJECT // AUTOMOC + + public: + explicit GemRepoItemDelegate(QAbstractItemModel* model, QObject* parent = nullptr); + ~GemRepoItemDelegate() = default; + + void paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& modelIndex) const override; + bool editorEvent(QEvent* event, QAbstractItemModel* model, const QStyleOptionViewItem& option, const QModelIndex& modelIndex) override; + QSize sizeHint(const QStyleOptionViewItem& option, const QModelIndex& modelIndex) const override; + + // Colors + const QColor m_textColor = QColor("#FFFFFF"); + const QColor m_backgroundColor = QColor("#333333"); // Outside of the actual repo item + const QColor m_itemBackgroundColor = QColor("#404040"); // Background color of the repo item + const QColor m_borderColor = QColor("#1E70EB"); + const QColor m_buttonEnabledColor = QColor("#1E70EB"); + + // Item + inline constexpr static int s_height = 72; // Repo item total height + inline constexpr static qreal s_fontSize = 12.0; + + // Margin and borders + inline constexpr static QMargins s_itemMargins = QMargins(/*left=*/0, /*top=*/8, /*right=*/60, /*bottom=*/8); // Item border distances + inline constexpr static QMargins s_contentMargins = QMargins(/*left=*/20, /*top=*/20, /*right=*/20, /*bottom=*/20); // Distances of the elements within an item to the item borders + inline constexpr static int s_borderWidth = 4; + + // Content + inline constexpr static int s_contentSpacing = 5; + inline constexpr static int s_nameMaxWidth = 145; + inline constexpr static int s_creatorMaxWidth = 115; + inline constexpr static int s_updatedMaxWidth = 125; + + // Button + inline constexpr static int s_buttonWidth = 32; + inline constexpr static int s_buttonHeight = 16; + inline constexpr static int s_buttonBorderRadius = 8; + inline constexpr static int s_buttonCircleRadius = s_buttonBorderRadius - 2; + inline constexpr static int s_buttonSpacing = 20; + + // Icon + inline constexpr static int s_iconSize = 24; + inline constexpr static int s_iconSpacing = 16; + inline constexpr static int s_refreshIconSize = 14; + inline constexpr static int s_refreshIconSpacing = 10; + + protected: + void CalcRects(const QStyleOptionViewItem& option, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const; + QRect GetTextRect(QFont& font, const QString& text, qreal fontSize) const; + QRect CalcButtonRect(const QRect& contentRect) const; + void DrawButton(QPainter* painter, const QRect& contentRect, const QModelIndex& modelIndex) const; + void DrawEditButtons(QPainter* painter, const QRect& contentRect) const; + + QAbstractItemModel* m_model = nullptr; + + QPixmap m_refreshIcon; + QPixmap m_editIcon; + QPixmap m_deleteIcon; + }; +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoListView.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoListView.cpp new file mode 100644 index 0000000000..519d52cb35 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoListView.cpp @@ -0,0 +1,23 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace O3DE::ProjectManager +{ + GemRepoListView::GemRepoListView(QAbstractItemModel* model, QWidget* parent) + : QListView(parent) + { + setObjectName("gemRepoListView"); + setVerticalScrollMode(QAbstractItemView::ScrollPerPixel); + + setModel(model); + setItemDelegate(new GemRepoItemDelegate(model, this)); + } +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoListView.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoListView.h new file mode 100644 index 0000000000..0fd5d5c180 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoListView.h @@ -0,0 +1,28 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#if !defined(Q_MOC_RUN) +#include +#endif + +QT_FORWARD_DECLARE_CLASS(QAbstractItemModel) + +namespace O3DE::ProjectManager +{ + class GemRepoListView + : public QListView + { + Q_OBJECT // AUTOMOC + + public: + explicit GemRepoListView(QAbstractItemModel* model, QWidget* parent = nullptr); + ~GemRepoListView() = default; + }; +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.cpp new file mode 100644 index 0000000000..7a42c135e9 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.cpp @@ -0,0 +1,94 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include + +namespace O3DE::ProjectManager +{ + GemRepoModel::GemRepoModel(QObject* parent) + : QStandardItemModel(parent) + { + m_selectionModel = new QItemSelectionModel(this, parent); + } + + QItemSelectionModel* GemRepoModel::GetSelectionModel() const + { + return m_selectionModel; + } + + void GemRepoModel::AddGemRepo(const GemRepoInfo& gemRepoInfo) + { + QStandardItem* item = new QStandardItem(); + + item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); + + item->setData(gemRepoInfo.m_name, RoleName); + item->setData(gemRepoInfo.m_creator, RoleCreator); + item->setData(gemRepoInfo.m_summary, RoleSummary); + item->setData(gemRepoInfo.m_isEnabled, RoleIsEnabled); + item->setData(gemRepoInfo.m_directoryLink, RoleDirectoryLink); + item->setData(gemRepoInfo.m_repoLink, RoleRepoLink); + item->setData(gemRepoInfo.m_lastUpdated, RoleLastUpdated); + item->setData(gemRepoInfo.m_path, RolePath); + + appendRow(item); + } + + void GemRepoModel::Clear() + { + clear(); + } + + QString GemRepoModel::GetName(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleName).toString(); + } + + QString GemRepoModel::GetCreator(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleCreator).toString(); + } + + QString GemRepoModel::GetSummary(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleSummary).toString(); + } + + QString GemRepoModel::GetDirectoryLink(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleDirectoryLink).toString(); + } + + QString GemRepoModel::GetRepoLink(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleRepoLink).toString(); + } + + QDateTime GemRepoModel::GetLastUpdated(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleLastUpdated).toDateTime(); + } + + QString GemRepoModel::GetPath(const QModelIndex& modelIndex) + { + return modelIndex.data(RolePath).toString(); + } + + bool GemRepoModel::IsEnabled(const QModelIndex& modelIndex) + { + return modelIndex.data(RoleIsEnabled).toBool(); + } + + void GemRepoModel::SetEnabled(QAbstractItemModel& model, const QModelIndex& modelIndex, bool isEnabled) + { + model.setData(modelIndex, isEnabled, RoleIsEnabled); + } + +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.h new file mode 100644 index 0000000000..2f1537d339 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoModel.h @@ -0,0 +1,58 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#if !defined(Q_MOC_RUN) +#include +#include +#endif + +QT_FORWARD_DECLARE_CLASS(QItemSelectionModel) + +namespace O3DE::ProjectManager +{ + class GemRepoModel + : public QStandardItemModel + { + Q_OBJECT // AUTOMOC + + public: + explicit GemRepoModel(QObject* parent = nullptr); + QItemSelectionModel* GetSelectionModel() const; + + void AddGemRepo(const GemRepoInfo& gemInfo); + void Clear(); + + static QString GetName(const QModelIndex& modelIndex); + static QString GetCreator(const QModelIndex& modelIndex); + static QString GetSummary(const QModelIndex& modelIndex); + static QString GetDirectoryLink(const QModelIndex& modelIndex); + static QString GetRepoLink(const QModelIndex& modelIndex); + static QDateTime GetLastUpdated(const QModelIndex& modelIndex); + static QString GetPath(const QModelIndex& modelIndex); + + static bool IsEnabled(const QModelIndex& modelIndex); + static void SetEnabled(QAbstractItemModel& model, const QModelIndex& modelIndex, bool isEnabled); + + private: + enum UserRole + { + RoleName = Qt::UserRole, + RoleCreator, + RoleSummary, + RoleIsEnabled, + RoleDirectoryLink, + RoleRepoLink, + RoleLastUpdated, + RolePath + }; + + QItemSelectionModel* m_selectionModel = nullptr; + }; +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp new file mode 100644 index 0000000000..82de53a0d0 --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.cpp @@ -0,0 +1,145 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include + +namespace O3DE::ProjectManager +{ + GemRepoScreen::GemRepoScreen(QWidget* parent) + : ScreenWidget(parent) + { + m_gemRepoModel = new GemRepoModel(this); + + QVBoxLayout* vLayout = new QVBoxLayout(); + vLayout->setMargin(0); + vLayout->setSpacing(0); + setLayout(vLayout); + + QHBoxLayout* hLayout = new QHBoxLayout(); + hLayout->setMargin(0); + hLayout->setSpacing(0); + vLayout->addLayout(hLayout); + + hLayout->addSpacing(60); + + m_gemRepoInspector = new QFrame(this); + m_gemRepoInspector->setObjectName(tr("gemRepoInspector")); + m_gemRepoInspector->setFixedWidth(240); + + QVBoxLayout* middleVLayout = new QVBoxLayout(); + middleVLayout->setMargin(0); + middleVLayout->setSpacing(0); + + middleVLayout->addSpacing(30); + + QHBoxLayout* topMiddleHLayout = new QHBoxLayout(); + topMiddleHLayout->setMargin(0); + topMiddleHLayout->setSpacing(0); + + m_lastAllUpdateLabel = new QLabel(tr("Last Updated: Never"), this); + m_lastAllUpdateLabel->setObjectName("gemRepoHeaderLabel"); + topMiddleHLayout->addWidget(m_lastAllUpdateLabel); + + topMiddleHLayout->addSpacing(20); + + m_AllUpdateButton = new QPushButton(QIcon(":/Refresh.svg"), tr("Update All"), this); + m_AllUpdateButton->setObjectName("gemRepoHeaderRefreshButton"); + topMiddleHLayout->addWidget(m_AllUpdateButton); + + topMiddleHLayout->addSpacerItem(new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum)); + + m_AddRepoButton = new QPushButton(tr("Add Repository"), this); + m_AddRepoButton->setObjectName("gemRepoHeaderAddButton"); + topMiddleHLayout->addWidget(m_AddRepoButton); + + middleVLayout->addLayout(topMiddleHLayout); + + middleVLayout->addSpacing(30); + + // Create a QTableWidget just for its header + // Using a seperate model allows the setup of a header exactly as needed + m_gemRepoHeaderTable = new QTableWidget(this); + m_gemRepoHeaderTable->setObjectName("gemRepoHeaderTable"); + m_gemRepoListHeader = m_gemRepoHeaderTable->horizontalHeader(); + m_gemRepoListHeader->setObjectName("gemRepoListHeader"); + m_gemRepoListHeader->setSectionResizeMode(QHeaderView::ResizeMode::Fixed); + + // Insert columns so the header labels will show up + m_gemRepoHeaderTable->insertColumn(0); + m_gemRepoHeaderTable->insertColumn(1); + m_gemRepoHeaderTable->insertColumn(2); + m_gemRepoHeaderTable->insertColumn(3); + m_gemRepoHeaderTable->setHorizontalHeaderLabels({ tr("Enabled"), tr("Repository Name"), tr("Creator"), tr("Updated") }); + + const int headerExtraMargin = 10; + m_gemRepoListHeader->resizeSection(0, GemRepoItemDelegate::s_buttonWidth + GemRepoItemDelegate::s_buttonSpacing - 3); + m_gemRepoListHeader->resizeSection(1, GemRepoItemDelegate::s_nameMaxWidth + GemRepoItemDelegate::s_contentSpacing - headerExtraMargin); + m_gemRepoListHeader->resizeSection(2, GemRepoItemDelegate::s_creatorMaxWidth + GemRepoItemDelegate::s_contentSpacing - headerExtraMargin); + m_gemRepoListHeader->resizeSection(3, GemRepoItemDelegate::s_updatedMaxWidth + GemRepoItemDelegate::s_contentSpacing - headerExtraMargin); + + // Required to set stylesheet in code as it will not be respected if set in qss + m_gemRepoHeaderTable->horizontalHeader()->setStyleSheet("QHeaderView::section { background-color:transparent; color:white; font-size:12px; text-align:left; border-style:none; }"); + middleVLayout->addWidget(m_gemRepoHeaderTable); + + m_gemRepoListView = new GemRepoListView(m_gemRepoModel, this); + middleVLayout->addWidget(m_gemRepoListView); + + hLayout->addLayout(middleVLayout); + hLayout->addWidget(m_gemRepoInspector); + + Reinit(); + } + + void GemRepoScreen::Reinit() + { + m_gemRepoModel->clear(); + FillModel(); + + // Select the first entry after everything got correctly sized + QTimer::singleShot(200, [=]{ + QModelIndex firstModelIndex = m_gemRepoListView->model()->index(0,0); + m_gemRepoListView->selectionModel()->select(firstModelIndex, QItemSelectionModel::ClearAndSelect); + }); + } + + void GemRepoScreen::FillModel() + { + AZ::Outcome, AZStd::string> allGemRepoInfosResult = PythonBindingsInterface::Get()->GetAllGemRepoInfos(); + if (allGemRepoInfosResult.IsSuccess()) + { + // Add all available repos to the model + const QVector allGemRepoInfos = allGemRepoInfosResult.GetValue(); + for (const GemRepoInfo& gemRepoInfo : allGemRepoInfos) + { + m_gemRepoModel->AddGemRepo(gemRepoInfo); + } + } + else + { + QMessageBox::critical(this, tr("Operation failed"), QString("Cannot retrieve gem repos for engine.\n\nError:\n%2").arg(allGemRepoInfosResult.GetError().c_str())); + } + } + + ProjectManagerScreen GemRepoScreen::GetScreenEnum() + { + return ProjectManagerScreen::GemRepos; + } +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h new file mode 100644 index 0000000000..b5316db84f --- /dev/null +++ b/Code/Tools/ProjectManager/Source/GemRepo/GemRepoScreen.h @@ -0,0 +1,50 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#if !defined(Q_MOC_RUN) +#include +#endif + +QT_FORWARD_DECLARE_CLASS(QLabel) +QT_FORWARD_DECLARE_CLASS(QPushButton) +QT_FORWARD_DECLARE_CLASS(QHeaderView) +QT_FORWARD_DECLARE_CLASS(QTableWidget) + +namespace O3DE::ProjectManager +{ + QT_FORWARD_DECLARE_CLASS(GemRepoListView) + QT_FORWARD_DECLARE_CLASS(GemRepoModel) + + class GemRepoScreen + : public ScreenWidget + { + public: + explicit GemRepoScreen(QWidget* parent = nullptr); + ~GemRepoScreen() = default; + ProjectManagerScreen GetScreenEnum() override; + + void Reinit(); + + GemRepoModel* GetGemRepoModel() const { return m_gemRepoModel; } + + private: + void FillModel(); + + QTableWidget* m_gemRepoHeaderTable = nullptr; + QHeaderView* m_gemRepoListHeader = nullptr; + GemRepoListView* m_gemRepoListView = nullptr; + QFrame* m_gemRepoInspector = nullptr; + GemRepoModel* m_gemRepoModel = nullptr; + + QLabel* m_lastAllUpdateLabel; + QPushButton* m_AllUpdateButton; + QPushButton* m_AddRepoButton; + }; +} // namespace O3DE::ProjectManager diff --git a/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp b/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp index a723ccb917..d2f2d969f1 100644 --- a/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp @@ -22,7 +22,7 @@ namespace O3DE::ProjectManager QVector screenEnums = { ProjectManagerScreen::Projects, - ProjectManagerScreen::EngineSettings, + ProjectManagerScreen::Engine, ProjectManagerScreen::CreateProject, ProjectManagerScreen::UpdateProject }; diff --git a/Code/Tools/ProjectManager/Source/PythonBindings.cpp b/Code/Tools/ProjectManager/Source/PythonBindings.cpp index 18901946f3..6f8ff9abce 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindings.cpp +++ b/Code/Tools/ProjectManager/Source/PythonBindings.cpp @@ -912,4 +912,45 @@ namespace O3DE::ProjectManager return AZ::Success(AZStd::move(templates)); } } + + GemRepoInfo PythonBindings::GemRepoInfoFromPath(pybind11::handle path, pybind11::handle pyEnginePath) + { + /* Placeholder Logic */ + (void)path; + (void)pyEnginePath; + + return GemRepoInfo(); + } + +//#define MOCK_GEM_REPO_INFO true + + AZ::Outcome, AZStd::string> PythonBindings::GetAllGemRepoInfos() + { + QVector gemRepos; + +#ifndef MOCK_GEM_REPO_INFO + auto result = ExecuteWithLockErrorHandling( + [&] + { + /* Placeholder Logic, o3de scripts need method added + * + for (auto path : m_manifest.attr("get_gem_repos")()) + { + gemRepos.push_back(GemRepoInfoFromPath(path, pybind11::none())); + } + * + */ + }); + if (!result.IsSuccess()) + { + return AZ::Failure(result.GetError().c_str()); + } +#else + gemRepos.push_back(GemRepoInfo("JohnCreates", "John Smith", "", QDateTime(QDate(2021, 8, 31), QTime(11, 57)), true)); + gemRepos.push_back(GemRepoInfo("JanesGems", "Jane Doe", "", QDateTime(QDate(2021, 9, 10), QTime(18, 23)), false)); +#endif // MOCK_GEM_REPO_INFO + + std::sort(gemRepos.begin(), gemRepos.end()); + return AZ::Success(AZStd::move(gemRepos)); + } } diff --git a/Code/Tools/ProjectManager/Source/PythonBindings.h b/Code/Tools/ProjectManager/Source/PythonBindings.h index 8482ac56e7..3b766c3797 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindings.h +++ b/Code/Tools/ProjectManager/Source/PythonBindings.h @@ -56,12 +56,16 @@ namespace O3DE::ProjectManager // ProjectTemplate AZ::Outcome> GetProjectTemplates(const QString& projectPath = {}) override; + // Gem Repos + AZ::Outcome, AZStd::string> GetAllGemRepoInfos() override; + private: AZ_DISABLE_COPY_MOVE(PythonBindings); AZ::Outcome ExecuteWithLockErrorHandling(AZStd::function executionCallback); bool ExecuteWithLock(AZStd::function executionCallback); GemInfo GemInfoFromPath(pybind11::handle path, pybind11::handle pyProjectPath); + GemRepoInfo GemRepoInfoFromPath(pybind11::handle path, pybind11::handle pyEnginePath); ProjectInfo ProjectInfoFromPath(pybind11::handle path); ProjectTemplateInfo ProjectTemplateInfoFromPath(pybind11::handle path, pybind11::handle pyProjectPath); bool RegisterThisEngine(); diff --git a/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h b/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h index ca14a54630..9fd3002f93 100644 --- a/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h +++ b/Code/Tools/ProjectManager/Source/PythonBindingsInterface.h @@ -17,6 +17,7 @@ #include #include #include +#include namespace O3DE::ProjectManager { @@ -56,14 +57,14 @@ namespace O3DE::ProjectManager /** * Get info about a Gem - * @param path the absolute path to the Gem + * @param projectPath the absolute path to the Gem * @return an outcome with GemInfo on success */ virtual AZ::Outcome GetGemInfo(const QString& path, const QString& projectPath = {}) = 0; /** * Get all available gem infos. This concatenates gems registered by the engine and the project. - * @param path The absolute path to the project. + * @param projectPath The absolute path to the project. * @return A list of gem infos. */ virtual AZ::Outcome, AZStd::string> GetAllGemInfos(const QString& projectPath) = 0; @@ -155,6 +156,14 @@ namespace O3DE::ProjectManager * @return an outcome with ProjectTemplateInfos on success */ virtual AZ::Outcome> GetProjectTemplates(const QString& projectPath = {}) = 0; + + // Gem Repos + + /** + * Get all available gem repo infos. Gathers all repos registered with the engine. + * @return A list of gem repo infos. + */ + virtual AZ::Outcome, AZStd::string> GetAllGemRepoInfos() = 0; }; using PythonBindingsInterface = AZ::Interface; diff --git a/Code/Tools/ProjectManager/Source/ScreenDefs.h b/Code/Tools/ProjectManager/Source/ScreenDefs.h index 97ebe19751..2ced8c08c9 100644 --- a/Code/Tools/ProjectManager/Source/ScreenDefs.h +++ b/Code/Tools/ProjectManager/Source/ScreenDefs.h @@ -23,7 +23,9 @@ namespace O3DE::ProjectManager Projects, UpdateProject, UpdateProjectSettings, - EngineSettings + Engine, + EngineSettings, + GemRepos }; static QHash s_ProjectManagerStringNames = { @@ -34,7 +36,9 @@ namespace O3DE::ProjectManager { "Projects", ProjectManagerScreen::Projects}, { "UpdateProject", ProjectManagerScreen::UpdateProject}, { "UpdateProjectSettings", ProjectManagerScreen::UpdateProjectSettings}, - { "EngineSettings", ProjectManagerScreen::EngineSettings} + { "Engine", ProjectManagerScreen::Engine}, + { "EngineSettings", ProjectManagerScreen::EngineSettings}, + { "GemRepos", ProjectManagerScreen::GemRepos} }; // need to define qHash for ProjectManagerScreen when using scoped enums diff --git a/Code/Tools/ProjectManager/Source/ScreenFactory.cpp b/Code/Tools/ProjectManager/Source/ScreenFactory.cpp index f3bddfdd27..44aa713e6a 100644 --- a/Code/Tools/ProjectManager/Source/ScreenFactory.cpp +++ b/Code/Tools/ProjectManager/Source/ScreenFactory.cpp @@ -13,7 +13,9 @@ #include #include #include +#include #include +#include namespace O3DE::ProjectManager { @@ -41,9 +43,15 @@ namespace O3DE::ProjectManager case (ProjectManagerScreen::UpdateProjectSettings): newScreen = new UpdateProjectSettingsScreen(parent); break; + case (ProjectManagerScreen::Engine): + newScreen = new EngineScreenCtrl(parent); + break; case (ProjectManagerScreen::EngineSettings): newScreen = new EngineSettingsScreen(parent); break; + case (ProjectManagerScreen::GemRepos): + newScreen = new GemRepoScreen(parent); + break; case (ProjectManagerScreen::Empty): default: newScreen = new ScreenWidget(parent); diff --git a/Code/Tools/ProjectManager/project_manager_files.cmake b/Code/Tools/ProjectManager/project_manager_files.cmake index 6d0f392e52..7a336972e0 100644 --- a/Code/Tools/ProjectManager/project_manager_files.cmake +++ b/Code/Tools/ProjectManager/project_manager_files.cmake @@ -56,6 +56,8 @@ set(FILES Source/ProjectsScreen.cpp Source/ProjectSettingsScreen.h Source/ProjectSettingsScreen.cpp + Source/EngineScreenCtrl.h + Source/EngineScreenCtrl.cpp Source/EngineSettingsScreen.h Source/EngineSettingsScreen.cpp Source/ProjectButtonWidget.h @@ -98,4 +100,14 @@ set(FILES Source/GemCatalog/GemRequirementListView.cpp Source/GemCatalog/GemSortFilterProxyModel.h Source/GemCatalog/GemSortFilterProxyModel.cpp + Source/GemRepo/GemRepoScreen.h + Source/GemRepo/GemRepoScreen.cpp + Source/GemRepo/GemRepoInfo.h + Source/GemRepo/GemRepoInfo.cpp + Source/GemRepo/GemRepoItemDelegate.h + Source/GemRepo/GemRepoItemDelegate.cpp + Source/GemRepo/GemRepoListView.h + Source/GemRepo/GemRepoListView.cpp + Source/GemRepo/GemRepoModel.h + Source/GemRepo/GemRepoModel.cpp ) diff --git a/Gems/Atom/Feature/Common/Code/CMakeLists.txt b/Gems/Atom/Feature/Common/Code/CMakeLists.txt index b8c414dcc6..9c4ffe5b5e 100644 --- a/Gems/Atom/Feature/Common/Code/CMakeLists.txt +++ b/Gems/Atom/Feature/Common/Code/CMakeLists.txt @@ -40,6 +40,8 @@ ly_add_target( Gem::Atom_Feature_Common.Public Gem::ImGui.imguilib #3rdParty::lux_core # AZ_TRAIT_LUXCORE_SUPPORTED is disabled in every platform, Issue #3915 will remove + RUNTIME_DEPENDENCIES + Gem::ImGui.imguilib ) ly_add_target( diff --git a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomDrawQueue.cpp b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomDrawQueue.cpp index 214643505a..2057c596e5 100644 --- a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomDrawQueue.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomDrawQueue.cpp @@ -565,7 +565,7 @@ namespace AZ AuxGeomBufferData* AuxGeomDrawQueue::Commit() { - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "AuxGeomDrawQueue: Commit"); + AZ_PROFILE_SCOPE(AzRender, "AuxGeomDrawQueue: Commit"); // get a mutually exclusive lock and then switch to the next buffer, returning a pointer to the current buffer (before the switch) // grab the lock @@ -585,7 +585,7 @@ namespace AZ void AuxGeomDrawQueue::ClearCurrentBufferData() { - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "AuxGeomDrawQueue: ClearCurrentBufferData"); + AZ_PROFILE_SCOPE(AzRender, "AuxGeomDrawQueue: ClearCurrentBufferData"); // no need for mutex here, this function is only called from a function holding a lock AuxGeomBufferData& data = m_buffers[m_currentBufferIndex]; @@ -649,7 +649,7 @@ namespace AZ AZ::u8 width, int32_t viewProjOverrideIndex) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "AuxGeomDrawQueue: DrawPrimitiveWithSharedVerticesCommon"); // grab a mutex lock for the rest of this function so that a commit cannot happen during it and // other threads can't add geometry during it @@ -720,8 +720,7 @@ namespace AZ AZ::u8 width, int32_t viewProjOverrideIndex) { - AZ_PROFILE_FUNCTION(AzRender); - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "AuxGeomDrawQueue: DrawPrimitiveWithSharedVerticesCommon"); + AZ_PROFILE_SCOPE(AzRender, "AuxGeomDrawQueue: DrawPrimitiveWithSharedVerticesCommon"); AZ_Assert(indexCount >= verticesPerPrimitiveType && (indexCount % verticesPerPrimitiveType == 0), "Index count must be at least %d and must be a multiple of %d", diff --git a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomFeatureProcessor.cpp index feeb1dedcc..ee6d3ba4a3 100644 --- a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/AuxGeomFeatureProcessor.cpp @@ -80,7 +80,7 @@ namespace AZ void AuxGeomFeatureProcessor::Render(const FeatureProcessor::RenderPacket& fpPacket) { - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "AuxGeomFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(AzRender, "AuxGeomFeatureProcessor: Render"); // Get the scene data and switch buffers so that other threads can continue to queue requests AuxGeomBufferData* bufferData = static_cast(m_sceneDrawQueue.get())->Commit(); diff --git a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/DynamicPrimitiveProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/DynamicPrimitiveProcessor.cpp index f35809f148..9af6493413 100644 --- a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/DynamicPrimitiveProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/DynamicPrimitiveProcessor.cpp @@ -70,7 +70,7 @@ namespace AZ void DynamicPrimitiveProcessor::PrepareFrame() { - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "DynamicPrimitiveProcessor: PrepareFrame"); + AZ_PROFILE_SCOPE(AzRender, "DynamicPrimitiveProcessor: PrepareFrame"); m_drawPackets.clear(); m_processSrgs.clear(); @@ -88,7 +88,7 @@ namespace AZ void DynamicPrimitiveProcessor::ProcessDynamicPrimitives(const AuxGeomBufferData* bufferData, const RPI::FeatureProcessor::RenderPacket& fpPacket) { - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "DynamicPrimitiveProcessor: ProcessDynamicPrimitives"); + AZ_PROFILE_SCOPE(AzRender, "DynamicPrimitiveProcessor: ProcessDynamicPrimitives"); RHI::DrawPacketBuilder drawPacketBuilder; const DynamicPrimitiveData& srcPrimitives = bufferData->m_primitiveData; diff --git a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/FixedShapeProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/FixedShapeProcessor.cpp index 0045311bef..8b5e439ca0 100644 --- a/Gems/Atom/Feature/Common/Code/Source/AuxGeom/FixedShapeProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/AuxGeom/FixedShapeProcessor.cpp @@ -108,8 +108,8 @@ namespace AZ } void FixedShapeProcessor::PrepareFrame() - { - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "FixedShapeProcessor: PrepareFrame"); + { + AZ_PROFILE_SCOPE(AzRender, "FixedShapeProcessor: PrepareFrame"); m_processSrgs.clear(); m_drawPackets.clear(); @@ -127,8 +127,7 @@ namespace AZ void FixedShapeProcessor::ProcessObjects(const AuxGeomBufferData* bufferData, const RPI::FeatureProcessor::RenderPacket& fpPacket) { - AZ_PROFILE_FUNCTION(AzRender); - AZ_ATOM_PROFILE_FUNCTION("AuxGeom", "FixedShapeProcessor: ProcessObjects"); + AZ_PROFILE_SCOPE(AzRender, "FixedShapeProcessor: ProcessObjects"); RHI::DrawPacketBuilder drawPacketBuilder; diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.cpp index 683295cf5b..849c930afd 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/CapsuleLightFeatureProcessor.cpp @@ -102,7 +102,7 @@ namespace AZ void CapsuleLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "CapsuleLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "CapsuleLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -114,7 +114,7 @@ namespace AZ void CapsuleLightFeatureProcessor::Render(const CapsuleLightFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "CapsuleLightFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "CapsuleLightFeatureProcessor: Render"); for (const RPI::ViewPtr& view : packet.m_views) { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp index c235f78595..702818dcd9 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp @@ -196,7 +196,7 @@ namespace AZ void DirectionalLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket&) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "DirectionalLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "DirectionalLightFeatureProcessor: Simulate"); if (m_shadowingLightHandle.IsValid()) { @@ -293,7 +293,7 @@ namespace AZ void DirectionalLightFeatureProcessor::Render(const FeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "DirectionalLightFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "DirectionalLightFeatureProcessor: Render"); if (m_shadowingLightHandle.IsValid()) { @@ -1232,7 +1232,7 @@ namespace AZ void DirectionalLightFeatureProcessor::SetFilterParameterToPass(LightHandle handle, const RPI::View* cameraView) { - AZ_ATOM_PROFILE_FUNCTION("DirectionalLightFeatureProcessor", "DirectionalLightFeatureProcessor::SetFilterParameterToPass"); + AZ_PROFILE_SCOPE(RPI, "DirectionalLightFeatureProcessor::SetFilterParameterToPass"); if (handle != m_shadowingLightHandle) { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.cpp index dfbeea0ffe..ca2c038e46 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DiskLightFeatureProcessor.cpp @@ -123,7 +123,7 @@ namespace AZ void DiskLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "DiskLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "DiskLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -135,7 +135,7 @@ namespace AZ void DiskLightFeatureProcessor::Render(const DiskLightFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "DiskLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "DiskLightFeatureProcessor: Simulate"); for (const RPI::ViewPtr& view : packet.m_views) { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.cpp index af440e5040..bfb0b1252b 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PointLightFeatureProcessor.cpp @@ -119,7 +119,7 @@ namespace AZ void PointLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "PointLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "PointLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -131,7 +131,7 @@ namespace AZ void PointLightFeatureProcessor::Render(const PointLightFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "PointLightFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "PointLightFeatureProcessor: Render"); for (const RPI::ViewPtr& view : packet.m_views) { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PolygonLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PolygonLightFeatureProcessor.cpp index 089adf4621..9dbf01ae26 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/PolygonLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/PolygonLightFeatureProcessor.cpp @@ -132,7 +132,7 @@ namespace AZ::Render void PolygonLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "PolygonLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "PolygonLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -153,7 +153,7 @@ namespace AZ::Render void PolygonLightFeatureProcessor::Render(const PolygonLightFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "PolygonLightFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "PolygonLightFeatureProcessor: Render"); for (const RPI::ViewPtr& view : packet.m_views) { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.cpp index e22174225d..aadc8c2020 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/QuadLightFeatureProcessor.cpp @@ -107,7 +107,7 @@ namespace AZ void QuadLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "QuadLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "QuadLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -119,7 +119,7 @@ namespace AZ void QuadLightFeatureProcessor::Render(const QuadLightFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "QuadLightFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "QuadLightFeatureProcessor: Render"); for (const RPI::ViewPtr& view : packet.m_views) { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.cpp index b8bbb03335..f49a5e94fc 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimplePointLightFeatureProcessor.cpp @@ -102,7 +102,7 @@ namespace AZ void SimplePointLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "SimplePointLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "SimplePointLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -114,7 +114,7 @@ namespace AZ void SimplePointLightFeatureProcessor::Render(const SimplePointLightFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "SimplePointLightFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "SimplePointLightFeatureProcessor: Render"); for (const RPI::ViewPtr& view : packet.m_views) { diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.cpp index d4776faec6..277b5026d7 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/SimpleSpotLightFeatureProcessor.cpp @@ -102,7 +102,7 @@ namespace AZ void SimpleSpotLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "SimpleSpotLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "SimpleSpotLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -114,7 +114,7 @@ namespace AZ void SimpleSpotLightFeatureProcessor::Render(const SimpleSpotLightFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "SimpleSpotLightFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "SimpleSpotLightFeatureProcessor: Render"); for (const RPI::ViewPtr& view : packet.m_views) { diff --git a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalFeatureProcessor.cpp index 4954ffc01c..4ff718b5ad 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalFeatureProcessor.cpp @@ -107,7 +107,7 @@ namespace AZ void DecalFeatureProcessor::Simulate(const RPI::FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "DecalFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "DecalFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -131,7 +131,7 @@ namespace AZ void DecalFeatureProcessor::Render(const RPI::FeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "DecalFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "DecalFeatureProcessor: Render"); AZStd::array_view> baseMaps = GetImagesFromDecalData<1>(); AZStd::array_view> opacityMaps = GetImagesFromDecalData<2>(); diff --git a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.cpp index 4ecfd7fc09..c0b8f3315a 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Decals/DecalTextureArrayFeatureProcessor.cpp @@ -145,7 +145,7 @@ namespace AZ void DecalTextureArrayFeatureProcessor::Simulate(const RPI::FeatureProcessor::SimulatePacket& packet) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "DecalTextureArrayFeatureProcessor: Simulate"); AZ_UNUSED(packet); if (m_deviceBufferNeedsUpdate) @@ -158,7 +158,7 @@ namespace AZ void DecalTextureArrayFeatureProcessor::Render(const RPI::FeatureProcessor::RenderPacket& packet) { // Note that decals are rendered as part of the forward shading pipeline. We only need to bind the decal buffers/textures in here. - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "DecalTextureArrayFeatureProcessor: Render"); for (const RPI::ViewPtr& view : packet.m_views) { @@ -294,7 +294,7 @@ namespace AZ void DecalTextureArrayFeatureProcessor::SetDecalMaterial(const DecalHandle handle, const AZ::Data::AssetId material) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "DecalTextureArrayFeatureProcessor: SetDecalMaterial"); if (handle.IsNull()) { AZ_Warning("DecalTextureArrayFeatureProcessor", false, "Invalid handle passed to DecalTextureArrayFeatureProcessor::SetDecalMaterial()."); @@ -364,7 +364,7 @@ namespace AZ void DecalTextureArrayFeatureProcessor::OnAssetReady(const Data::Asset asset) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "DecalTextureArrayFeatureProcessor: OnAssetReady"); const Data::AssetId& assetId = asset->GetId(); const RPI::MaterialAsset* materialAsset = asset.GetAs(); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridFeatureProcessor.cpp index 543851da0f..d79240d4f1 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridFeatureProcessor.cpp @@ -111,7 +111,7 @@ namespace AZ void DiffuseProbeGridFeatureProcessor::Simulate([[maybe_unused]] const FeatureProcessor::SimulatePacket& packet) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "DiffuseProbeGridFeatureProcessor: Simulate"); // update pipeline states if (m_needUpdatePipelineStates) diff --git a/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp b/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp index b6ca1191dd..1a68317532 100644 --- a/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp @@ -577,8 +577,7 @@ namespace AZ void ImGuiPass::BuildCommandListInternal(const RHI::FrameGraphExecuteContext& context) { - AZ_PROFILE_FUNCTION(AzRender); - AZ_ATOM_PROFILE_FUNCTION("Pass", "ImGuiPass: Execute"); + AZ_PROFILE_SCOPE(AzRender, "ImGuiPass: BuildCommandListInternal"); context.GetCommandList()->SetViewport(m_viewportState); @@ -607,8 +606,7 @@ namespace AZ uint32_t ImGuiPass::UpdateImGuiResources() { - AZ_PROFILE_FUNCTION(AzRender); - AZ_ATOM_PROFILE_FUNCTION("Pass", "ImGuiPass: UpdateImGuiResources"); + AZ_PROFILE_SCOPE(AzRender, "ImGuiPass: UpdateImGuiResources"); auto imguiContextScope = ImguiContextScope(m_imguiContext); diff --git a/Gems/Atom/Feature/Common/Code/Source/ImageBasedLights/ImageBasedLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/ImageBasedLights/ImageBasedLightFeatureProcessor.cpp index 7c41379a14..9cdad34f17 100644 --- a/Gems/Atom/Feature/Common/Code/Source/ImageBasedLights/ImageBasedLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/ImageBasedLights/ImageBasedLightFeatureProcessor.cpp @@ -50,7 +50,7 @@ namespace AZ void ImageBasedLightFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "ImageBasedLightFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "ImageBasedLightFeatureProcessor: Simulate"); AZ_UNUSED(packet); m_sceneSrg->SetImage(m_specularEnvMapIndex, m_specular); diff --git a/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp index 8ab324cdf7..52019f8d2f 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Mesh/MeshFeatureProcessor.cpp @@ -75,8 +75,7 @@ namespace AZ void MeshFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_PROFILE_FUNCTION(AzRender); - AZ_ATOM_PROFILE_FUNCTION("RPI", "MeshFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "MeshFeatureProcessor: Simulate"); AZ_UNUSED(packet); AZStd::concurrency_check_scope scopeCheck(m_meshDataChecker); @@ -149,7 +148,7 @@ namespace AZ const MeshHandleDescriptor& descriptor, const MaterialAssignmentMap& materials) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "MeshFeatureProcessor: AcquireMesh"); // don't need to check the concurrency during emplace() because the StableDynamicArray won't move the other elements during insertion MeshHandle meshDataHandle = m_meshData.emplace(); @@ -984,7 +983,7 @@ namespace AZ void MeshDataInstance::UpdateDrawPackets(bool forceUpdate /*= false*/) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance:: UpdateDrawPackets"); for (auto& drawPacketList : m_drawPacketListsByLod) { for (auto& drawPacket : drawPacketList) @@ -999,7 +998,7 @@ namespace AZ void MeshDataInstance::BuildCullable() { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance: BuildCullable"); AZ_Assert(m_cullableNeedsRebuild, "This function only needs to be called if the cullable to be rebuilt"); AZ_Assert(m_model, "The model has not finished loading yet"); @@ -1076,7 +1075,7 @@ namespace AZ void MeshDataInstance::UpdateCullBounds(const TransformServiceFeatureProcessor* transformService) { - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "MeshDataInstance: UpdateCullBounds"); AZ_Assert(m_cullBoundsNeedsUpdate, "This function only needs to be called if the culling bounds need to be rebuilt"); AZ_Assert(m_model, "The model has not finished loading yet"); diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp index 35294d7403..d5b3ebd63b 100644 --- a/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/PostProcess/PostProcessFeatureProcessor.cpp @@ -49,7 +49,7 @@ namespace AZ void PostProcessFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "PostProcessFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "PostProcessFeatureProcessor: Simulate"); AZ_UNUSED(packet); UpdateTime(); diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/SMAAFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/SMAAFeatureProcessor.cpp index 56d413e84f..a795d88212 100644 --- a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/SMAAFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/SMAAFeatureProcessor.cpp @@ -161,7 +161,7 @@ namespace AZ void SMAAFeatureProcessor::Render([[maybe_unused]] const SMAAFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "SMAAFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "SMAAFeatureProcessor: Render"); UpdateConvertToPerceptualPass(); UpdateEdgeDetectionPass(); diff --git a/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp index 341d1a0274..91c72013dd 100644 --- a/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/ReflectionProbe/ReflectionProbeFeatureProcessor.cpp @@ -154,8 +154,7 @@ namespace AZ void ReflectionProbeFeatureProcessor::Simulate([[maybe_unused]] const FeatureProcessor::SimulatePacket& packet) { - AZ_PROFILE_FUNCTION(AzRender); - AZ_ATOM_PROFILE_FUNCTION("ReflectionProbe", "ReflectionProbeFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(AzRender, "ReflectionProbeFeatureProcessor: Simulate"); // update pipeline states if (m_needUpdatePipelineStates) @@ -194,7 +193,6 @@ namespace AZ if (m_probeSortRequired) { AZ_PROFILE_SCOPE(AzRender, "Sort reflection probes"); - AZ_ATOM_PROFILE_FUNCTION("ReflectionProbe", "ReflectionProbeFeatureProcessor: Sort reflection probes"); // sort the probes by descending inner volume size, so the smallest volumes are rendered last auto sortFn = [](AZStd::shared_ptr const& probe1, AZStd::shared_ptr const& probe2) -> bool diff --git a/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.cpp index 68c31bd859..8fb971f8f5 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Shadows/ProjectedShadowFeatureProcessor.cpp @@ -486,7 +486,7 @@ namespace AZ::Render void ProjectedShadowFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& /*packet*/) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "ProjectedShadowFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "ProjectedShadowFeatureProcessor: Simulate"); if (m_shadowmapPassNeedsUpdate) { @@ -581,7 +581,7 @@ namespace AZ::Render void ProjectedShadowFeatureProcessor::Render(const ProjectedShadowFeatureProcessor::RenderPacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "ProjectedShadowFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(RPI, "ProjectedShadowFeatureProcessor: Render"); if (!m_projectedShadowmapsPasses.empty()) { diff --git a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp index 0aa72bf2ca..500eadf110 100644 --- a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshFeatureProcessor.cpp @@ -69,8 +69,7 @@ namespace AZ void SkinnedMeshFeatureProcessor::Render(const FeatureProcessor::RenderPacket& packet) { - AZ_PROFILE_FUNCTION(AzRender); - AZ_ATOM_PROFILE_FUNCTION("SkinnedMesh", "SkinnedMeshFeatureProcessor: Render"); + AZ_PROFILE_SCOPE(AzRender, "SkinnedMeshFeatureProcessor: Render"); #if 0 //[GFX_TODO][ATOM-13564] Temporarily disable skinning culling until we figure out how to hook up visibility & lod selection with skinning: //Setup the culling workgroup (it will be re-used for each view) diff --git a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp index b84d4347a7..4146a669fe 100644 --- a/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshInputBuffers.cpp @@ -534,7 +534,7 @@ namespace AZ // lod0 Positions[^ ^] lod0Normals[^ ^] lod1Positions[^ ^] lod1Normals[^ ^] // lod0 subMesh0+1 Positions[^ ^^ ^] lod0 subMesh0+1 Normals[^ ^^ ^] lod1 sm0+1 pos[^ ^^ ^] lod1 sm0+1 norm[^ ^^ ^] - AZ_PROFILE_FUNCTION(AzRender); + AZ_PROFILE_SCOPE(AzRender, "SkinnedMeshInputBuffers: CreateSkinnedMeshInstance"); AZStd::intrusive_ptr instance = aznew SkinnedMeshInstance; // Each model gets a unique, random ID, so if the same source model is used for multiple instances, multiple target models will be created. diff --git a/Gems/Atom/Feature/Common/Code/Source/SkyBox/SkyBoxFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/SkyBox/SkyBoxFeatureProcessor.cpp index d0150fc0c2..d4fa3f52be 100644 --- a/Gems/Atom/Feature/Common/Code/Source/SkyBox/SkyBoxFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/SkyBox/SkyBoxFeatureProcessor.cpp @@ -105,7 +105,7 @@ namespace AZ void SkyBoxFeatureProcessor::Simulate(const FeatureProcessor::SimulatePacket& packet) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "SkyBoxFeatureProcessor: Simulate"); + AZ_PROFILE_SCOPE(RPI, "SkyBoxFeatureProcessor: Simulate"); AZ_UNUSED(packet); m_sceneSrg->SetConstant(m_skyboxEnableIndex, m_enable); diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfiler.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfiler.h index 3fedc99566..70c5771b57 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfiler.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfiler.h @@ -9,6 +9,7 @@ #pragma once #include +#include #include #include #include @@ -21,15 +22,15 @@ namespace AZ //! Structure that is used to cache a timed region into the thread's local storage. struct CachedTimeRegion { - //! Structure that the profiling macro utilizes to create statically initialized instance to create string - //! literals in static memory + //! Structure used internally for caching assumed global string pointers (ideally literals) to the marker group/region + //! NOTE: When used in a separate shared library, the library mustn't be unloaded before the CpuProfiler is shutdown. struct GroupRegionName { GroupRegionName() = delete; GroupRegionName(const char* const group, const char* const region); - - const char* const m_groupName = nullptr; - const char* const m_regionName = nullptr; + + const char* m_groupName = nullptr; + const char* m_regionName = nullptr; struct Hash { @@ -39,31 +40,16 @@ namespace AZ }; CachedTimeRegion() = default; - CachedTimeRegion(const GroupRegionName* groupRegionName); - CachedTimeRegion(const GroupRegionName* groupRegionName, uint16_t stackDepth, uint64_t startTick, uint64_t endTick); + CachedTimeRegion(const GroupRegionName& groupRegionName); + CachedTimeRegion(const GroupRegionName& groupRegionName, uint16_t stackDepth, uint64_t startTick, uint64_t endTick); - //! Pointer to the GroupRegionName static instance. - //! NOTE: When used in a separate shared library, the library mustn't be unloaded before - //! the CpuProfiler is shutdown. - const GroupRegionName* m_groupRegionName = nullptr; + GroupRegionName m_groupRegionName{nullptr, nullptr}; uint16_t m_stackDepth = 0u; AZStd::sys_time_t m_startTick = 0; AZStd::sys_time_t m_endTick = 0; }; - //! Helper class used as a RAII-style mechanism for the macros to begin and end a region. - class TimeRegion : public CachedTimeRegion - { - public: - TimeRegion() = delete; - TimeRegion(const GroupRegionName* groupRegionName); - ~TimeRegion(); - - //! End region - void EndRegion(); - }; - //! Interface class of the CpuProfiler class CpuProfiler { @@ -80,12 +66,6 @@ namespace AZ static CpuProfiler* Get(); - //! Add a new time region - virtual void BeginTimeRegion(TimeRegion& timeRegion) = 0; - - //! Ends a time region - virtual void EndTimeRegion() = 0; - //! Get the last frame's TimeRegionMap virtual const TimeRegionMap& GetTimeRegionMap() const = 0; @@ -101,38 +81,7 @@ namespace AZ virtual void SetProfilerEnabled(bool enabled) = 0; virtual bool IsProfilerEnabled() const = 0 ; - - //! Used by AZ_ATOM_PROFILE_DYNAMIC to create GroupRegionNames with known lifetimes. - virtual const CachedTimeRegion::GroupRegionName& InsertDynamicName(const char* groupName, const AZStd::string& regionName) = 0; }; } // namespace RPI } // namespace AZ - -//! Utility functions for timing a section of code and writing the timing (in cycles) to a new, named time region inside the -//! provided statistics data. - -//! Supply a group and region to the time region -#define AZ_ATOM_PROFILE_TIME_GROUP_REGION(groupName, regionName) \ - static const AZ::RHI::CachedTimeRegion::GroupRegionName AZ_JOIN(groupRegionName, __LINE__)(groupName, regionName); \ - AZ::RHI::TimeRegion AZ_JOIN(timeRegion, __LINE__)(&AZ_JOIN(groupRegionName, __LINE__)); - -//! Supply a region to the time region; "Default" will be used for the group -#define AZ_ATOM_PROFILE_TIME_REGION(regionName) \ - AZ_ATOM_PROFILE_TIME_GROUP_REGION("Default", regionName) - -//! Used to create a time region; "Default" will be used for the group, and __FUNCTION__ macro for the region -#define AZ_ATOM_PROFILE_TIME_FUNCTION() \ - AZ_ATOM_PROFILE_TIME_GROUP_REGION("Default", AZ_FUNCTION_SIGNATURE) - -//! Macro that combines the AZ_TRACE_METHOD with time profiling macro -#define AZ_ATOM_PROFILE_FUNCTION(groupName, regionName) \ - AZ_TRACE_METHOD(); \ - AZ_ATOM_PROFILE_TIME_GROUP_REGION(groupName, regionName) \ - -//! Macro that allows for region names to be submitted at runtime. Use sparingly - this acquires a lock and allocates new objects within a map. -#define AZ_ATOM_PROFILE_DYNAMIC(groupName, regionName) \ - static_assert(AZStd::is_convertible_v, "Runtime group names are not allowed, use a static string literal instead."); \ - const AZ::RHI::CachedTimeRegion::GroupRegionName& AZ_JOIN(groupRegionName, __LINE__) = \ - AZ::RHI::CpuProfiler::Get()->InsertDynamicName(groupName, regionName); \ - AZ::RHI::TimeRegion AZ_JOIN(timeRegion, __LINE__)(&AZ_JOIN(groupRegionName, __LINE__)); diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfilerImpl.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfilerImpl.h index 92b56880b7..29886625ea 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfilerImpl.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/CpuProfilerImpl.h @@ -43,13 +43,13 @@ namespace AZ static constexpr uint32_t TimeRegionStackSize = 2048u; // Adds a region to the stack, gets called each time a region begins - void RegionStackPushBack(TimeRegion& timeRegion); + void RegionStackPushBack(CachedTimeRegion& timeRegion); // Pops a region from the stack, gets called each time a region ends void RegionStackPopBack(); // Add a new cached time region. If the stack is empty, flush all entries to the cached map - void AddCachedRegion(CachedTimeRegion&& timeRegionCached); + void AddCachedRegion(const CachedTimeRegion& timeRegionCached); // Tries to flush the map to the passed parameter, only if the thread's mutex is unlocked void TryFlushCachedMap(CpuProfiler::ThreadTimeRegionMap& cachedRegionMap); @@ -63,7 +63,7 @@ namespace AZ // Use fixed vectors to avoid re-allocating new elements // Keeps track of the regions that added and removed using the macro - AZStd::fixed_vector m_timeRegionStack; + AZStd::fixed_vector m_timeRegionStack; // Keeps track of regions that completed (i.e regions that was pushed and popped from the stack) // Intermediate storage point for the CachedTimeRegions, when the stack is empty, all entries will be @@ -85,7 +85,8 @@ namespace AZ //! forwards the request to profile a region to the appropriate thread. The user is able to request all //! cached regions, which are stored on a per thread frequency. class CpuProfilerImpl final - : public CpuProfiler + : public AZ::Debug::Profiler + , public CpuProfiler , public SystemTickBus::Handler { friend class CpuTimingLocalStorage; @@ -107,16 +108,17 @@ namespace AZ // m_timeRegionMap so that the next frame has up-to-date profiling data. void OnSystemTick() final override; + //! AZ::Debug::Profiler overrides... + void BeginRegion(const AZ::Debug::Budget* budget, const char* eventName) final override; + void EndRegion(const AZ::Debug::Budget* budget) final override; + //! CpuProfiler overrides... - void BeginTimeRegion(TimeRegion& timeRegion) final override; - void EndTimeRegion() final override; const TimeRegionMap& GetTimeRegionMap() const final override; bool BeginContinuousCapture() final override; bool EndContinuousCapture(AZStd::ring_buffer& flushTarget) final override; bool IsContinuousCaptureInProgress() const final override; void SetProfilerEnabled(bool enabled) final override; bool IsProfilerEnabled() const final override; - const CachedTimeRegion::GroupRegionName& InsertDynamicName(const char* groupName, const AZStd::string& regionName) final override; private: static constexpr AZStd::size_t MaxFramesToSave = 2 * 60 * 120; // 2 minutes of 120fps @@ -133,15 +135,6 @@ namespace AZ AZStd::vector, AZ::OSStdAllocator> m_registeredThreads; AZStd::mutex m_threadRegisterMutex; - // Pool for GroupRegionNames that are generated at runtime through AZ_ATOM_PROFILE_DYNAMIC. Each unique - // combination of group name and region name submitted will be stored in this pool to emulate static lifetime. - AZStd::unordered_set m_dynamicGroupRegionNamePool; - - // String pool for storing region names submitted at runtime. Each call to AZ_ATOM_PROFILE_DYNAMIC will either construct - // a string in this pool or use an already-existing entry. - AZStd::unordered_set m_regionNameStringPool; - AZStd::mutex m_dynamicNameMutex; - // Thread local storage, gets lazily allocated when a thread is created static thread_local CpuTimingLocalStorage* ms_threadLocalStorage; diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h index a10afd880f..bdeb252174 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h @@ -157,7 +157,7 @@ namespace AZ template void MemorySubAllocator::GarbageCollect() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "MemorySubAllocator: GarbageCollect"); + AZ_PROFILE_SCOPE(RHI, "MemorySubAllocator: GarbageCollect"); for (PageContext& pageContext : m_pageContexts) { pageContext.m_allocator.GarbageCollect(); diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/ObjectCollector.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/ObjectCollector.h index cd8a85a385..988416326e 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/ObjectCollector.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/ObjectCollector.h @@ -173,7 +173,7 @@ namespace AZ template void ObjectCollector::Collect(bool forceFlush) { - AZ_ATOM_PROFILE_FUNCTION("DX12", "ObjectCollector: Collect"); + AZ_PROFILE_SCOPE(RHI, "ObjectCollector: Collect"); m_mutex.lock(); if (m_pendingObjects.size()) { diff --git a/Gems/Atom/RHI/Code/Source/RHI/AsyncWorkQueue.cpp b/Gems/Atom/RHI/Code/Source/RHI/AsyncWorkQueue.cpp index 52021fa736..a076bf3e58 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/AsyncWorkQueue.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/AsyncWorkQueue.cpp @@ -128,7 +128,7 @@ namespace AZ return; } - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncWorkQueue: WaitToFinish"); AZStd::unique_lock lock(m_waitWorkItemMutex); m_waitWorkItemCondition.wait(lock, [&]() {return HasFinishedWork(workHandle); }); diff --git a/Gems/Atom/RHI/Code/Source/RHI/BufferPool.cpp b/Gems/Atom/RHI/Code/Source/RHI/BufferPool.cpp index 9849db254e..5d06d02668 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/BufferPool.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/BufferPool.cpp @@ -163,7 +163,7 @@ namespace AZ return ResultCode::InvalidArgument; } - AZ_ATOM_PROFILE_FUNCTION("RHI", "BufferPool::OrphanBuffer"); + AZ_PROFILE_SCOPE(RHI, "BufferPool::OrphanBuffer"); return OrphanBufferInternal(buffer); } diff --git a/Gems/Atom/RHI/Code/Source/RHI/CommandQueue.cpp b/Gems/Atom/RHI/Code/Source/RHI/CommandQueue.cpp index 15621c7f2b..0983d4db22 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/CommandQueue.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/CommandQueue.cpp @@ -22,7 +22,7 @@ namespace AZ ResultCode CommandQueue::Init(Device& device, const CommandQueueDescriptor& descriptor) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandQueue: Init"); #if defined (AZ_RHI_ENABLE_VALIDATION) if (IsInitialized()) @@ -83,7 +83,7 @@ namespace AZ void CommandQueue::FlushCommands() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "CommandQueue: FlushCommands"); + AZ_PROFILE_SCOPE(RHI, "CommandQueue: FlushCommands"); while (!m_isWorkQueueEmpty && !m_isQuitting) { AZStd::this_thread::yield(); diff --git a/Gems/Atom/RHI/Code/Source/RHI/CpuProfilerImpl.cpp b/Gems/Atom/RHI/Code/Source/RHI/CpuProfilerImpl.cpp index e16b89b5cd..1bc17adb22 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/CpuProfilerImpl.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/CpuProfilerImpl.cpp @@ -27,38 +27,14 @@ namespace AZ return Interface::Get(); } - // --- TimeRegion --- - - TimeRegion::TimeRegion(const GroupRegionName* groupRegionName) : - CachedTimeRegion(groupRegionName) - { - if (CpuProfiler::Get()) - { - CpuProfiler::Get()->BeginTimeRegion(*this); - } - } - - TimeRegion::~TimeRegion() - { - EndRegion(); - } - - void TimeRegion::EndRegion() - { - if (CpuProfiler::Get()) - { - CpuProfiler::Get()->EndTimeRegion(); - } - } - // --- CachedTimeRegion --- - CachedTimeRegion::CachedTimeRegion(const GroupRegionName* groupRegionName) + CachedTimeRegion::CachedTimeRegion(const GroupRegionName& groupRegionName) { m_groupRegionName = groupRegionName; } - CachedTimeRegion::CachedTimeRegion(const GroupRegionName* groupRegionName, uint16_t stackDepth, uint64_t startTick, uint64_t endTick) + CachedTimeRegion::CachedTimeRegion(const GroupRegionName& groupRegionName, uint16_t stackDepth, uint64_t startTick, uint64_t endTick) { m_groupRegionName = groupRegionName; m_stackDepth = stackDepth; @@ -92,6 +68,7 @@ namespace AZ void CpuProfilerImpl::Init() { + Interface::Register(this); Interface::Register(this); m_initialized = true; SystemTickBus::Handler::BusConnect(); @@ -106,6 +83,7 @@ namespace AZ } // When this call is made, no more thread profiling calls can be performed anymore Interface::Unregister(this); + Interface::Unregister(this); // Wait for the remaining threads that might still be processing its profiling calls AZStd::unique_lock shutdownLock(m_shutdownMutex); @@ -121,7 +99,7 @@ namespace AZ SystemTickBus::Handler::BusDisconnect(); } - void CpuProfilerImpl::BeginTimeRegion(TimeRegion& timeRegion) + void CpuProfilerImpl::BeginRegion(const AZ::Debug::Budget* budget, const char* eventName) { // Try to lock here, the shutdownMutex will only be contested when the CpuProfiler is shutting down. if (m_shutdownMutex.try_lock_shared()) @@ -132,6 +110,7 @@ namespace AZ RegisterThreadStorage(); // Push it to the stack + CachedTimeRegion timeRegion({budget->Name(), eventName}); ms_threadLocalStorage->RegionStackPushBack(timeRegion); } @@ -139,11 +118,12 @@ namespace AZ } } - void CpuProfilerImpl::EndTimeRegion() + void CpuProfilerImpl::EndRegion([[maybe_unused]] const AZ::Debug::Budget* budget) { // Try to lock here, the shutdownMutex will only be contested when the CpuProfiler is shutting down. if (m_shutdownMutex.try_lock_shared()) { + // guard against enabling mid-marker if (m_enabled && ms_threadLocalStorage != nullptr) { ms_threadLocalStorage->RegionStackPopBack(); @@ -232,19 +212,6 @@ namespace AZ return m_enabled; } - const CachedTimeRegion::GroupRegionName& CpuProfilerImpl::InsertDynamicName(const char* groupName, const AZStd::string& regionName) - { - AZStd::scoped_lock lock(m_dynamicNameMutex); - AZ_Warning("CpuProfiler", m_regionNameStringPool.size() < MaxRegionStringPoolSize, - "Stored dynamic region names are accumulating. Consider removing a AZ_ATOM_PROFILE_DYNAMIC invocation."); - auto [regionNameItr, wasRegionInserted] = m_regionNameStringPool.insert(regionName); - - CachedTimeRegion::GroupRegionName newGroupRegionName(groupName, regionNameItr->c_str()); - auto [groupRegionNameItr, wasGroupRegionInserted] = m_dynamicGroupRegionNamePool.insert(newGroupRegionName); - - return *groupRegionNameItr; - } - void CpuProfilerImpl::OnSystemTick() { if (!m_enabled) @@ -307,7 +274,7 @@ namespace AZ m_deleteFlag = true; } - void CpuTimingLocalStorage::RegionStackPushBack(TimeRegion& timeRegion) + void CpuTimingLocalStorage::RegionStackPushBack(CachedTimeRegion& timeRegion) { // If it was (re)enabled, clear the lists first if (m_clearContainers) @@ -323,13 +290,13 @@ namespace AZ timeRegion.m_stackDepth = static_cast(m_stackLevel); AZ_Assert(m_timeRegionStack.size() < TimeRegionStackSize, "Adding too many time regions to the stack. Increase the size of TimeRegionStackSize."); - m_timeRegionStack.push_back(&timeRegion); + m_timeRegionStack.push_back(timeRegion); // Increment the stack m_stackLevel++; // Set the starting time at the end, to avoid recording the minor overhead - timeRegion.m_startTick = AZStd::GetTimeNowTicks(); + m_timeRegionStack.back().m_startTick = AZStd::GetTimeNowTicks(); } void CpuTimingLocalStorage::RegionStackPopBack() @@ -344,23 +311,23 @@ namespace AZ const AZStd::sys_time_t endRegionTime = AZStd::GetTimeNowTicks(); AZ_Assert(!m_timeRegionStack.empty(), "Trying to pop an element in the stack, but it's empty."); - TimeRegion* back = m_timeRegionStack.back(); + CachedTimeRegion back = m_timeRegionStack.back(); m_timeRegionStack.pop_back(); // Set the ending time - back->m_endTick = endRegionTime; + back.m_endTick = endRegionTime; // Decrement the stack m_stackLevel--; // Add an entry to the cached region - AddCachedRegion(CachedTimeRegion(back->m_groupRegionName, back->m_stackDepth, back->m_startTick, back->m_endTick)); + AddCachedRegion(back); } // Gets called when region ends and all data is set - void CpuTimingLocalStorage::AddCachedRegion(CachedTimeRegion&& timeRegionCached) + void CpuTimingLocalStorage::AddCachedRegion(const CachedTimeRegion& timeRegionCached) { - if (m_hitSizeLimitMap[timeRegionCached.m_groupRegionName->m_regionName]) + if (m_hitSizeLimitMap[timeRegionCached.m_groupRegionName.m_regionName]) { return; } @@ -379,12 +346,12 @@ namespace AZ // Add the cached regions to the map for (auto& cachedTimeRegion : m_cachedTimeRegions) { - const AZStd::string regionName = cachedTimeRegion.m_groupRegionName->m_regionName; + const AZStd::string regionName = cachedTimeRegion.m_groupRegionName.m_regionName; AZStd::vector& regionVec = m_cachedTimeRegionMap[regionName]; regionVec.push_back(cachedTimeRegion); if (regionVec.size() >= TimeRegionStackSize) { - m_hitSizeLimitMap[cachedTimeRegion.m_groupRegionName->m_regionName] = true; + m_hitSizeLimitMap.insert_or_assign(AZStd::move(regionName), true); } } @@ -448,8 +415,8 @@ namespace AZ CpuProfilingStatisticsSerializer::CpuProfilingStatisticsSerializerEntry::CpuProfilingStatisticsSerializerEntry( const RHI::CachedTimeRegion& cachedTimeRegion, AZStd::thread_id threadId) { - m_groupName = cachedTimeRegion.m_groupRegionName->m_groupName; - m_regionName = cachedTimeRegion.m_groupRegionName->m_regionName; + m_groupName = cachedTimeRegion.m_groupRegionName.m_groupName; + m_regionName = cachedTimeRegion.m_groupRegionName.m_regionName; m_stackDepth = cachedTimeRegion.m_stackDepth; m_startTick = cachedTimeRegion.m_startTick; m_endTick = cachedTimeRegion.m_endTick; diff --git a/Gems/Atom/RHI/Code/Source/RHI/Device.cpp b/Gems/Atom/RHI/Code/Source/RHI/Device.cpp index 3af09717df..9453ff79ee 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/Device.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/Device.cpp @@ -128,7 +128,7 @@ namespace AZ { if (ValidateIsInitialized() && ValidateIsInFrame()) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "Device: EndFrame"); + AZ_PROFILE_SCOPE(RHI, "Device: EndFrame"); EndFrameInternal(); m_isInFrame = false; return ResultCode::Success; @@ -150,7 +150,7 @@ namespace AZ { if (ValidateIsInitialized() && ValidateIsNotInFrame()) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "Device: CompileMemoryStatistics"); + AZ_PROFILE_SCOPE(RHI, "Device: CompileMemoryStatistics"); MemoryStatisticsBuilder builder; builder.Begin(memoryStatistics, reportFlags); CompileMemoryStatisticsInternal(builder); diff --git a/Gems/Atom/RHI/Code/Source/RHI/Fence.cpp b/Gems/Atom/RHI/Code/Source/RHI/Fence.cpp index b35260caca..ca0493a52c 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/Fence.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/Fence.cpp @@ -81,7 +81,7 @@ namespace AZ return ResultCode::InvalidOperation; } - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "Fence: WaitOnCpu"); WaitOnCpuInternal(); return ResultCode::Success; } diff --git a/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp b/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp index ff6ecb4df5..b85fa88f34 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/FrameGraph.cpp @@ -73,7 +73,7 @@ namespace AZ void FrameGraph::Clear() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraph: Clear"); + AZ_PROFILE_SCOPE(RHI, "FrameGraph: Clear"); for (Scope* scope : m_scopes) { scope->Deactivate(); @@ -126,7 +126,7 @@ namespace AZ ResultCode FrameGraph::End() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraph: End"); + AZ_PROFILE_SCOPE(RHI, "FrameGraph: End"); ResultCode resultCode = ValidateEnd(); if (resultCode != ResultCode::Success) { diff --git a/Gems/Atom/RHI/Code/Source/RHI/FrameGraphCompiler.cpp b/Gems/Atom/RHI/Code/Source/RHI/FrameGraphCompiler.cpp index c4204a4a90..5c5691d975 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/FrameGraphCompiler.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/FrameGraphCompiler.cpp @@ -121,7 +121,7 @@ namespace AZ */ MessageOutcome FrameGraphCompiler::Compile(const FrameGraphCompileRequest& request) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: Compile"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: Compile"); MessageOutcome outcome = ValidateCompileRequest(request); if (!outcome) @@ -146,7 +146,7 @@ namespace AZ /// [Phase 4] Compile platform-specific scope data after all attachments and views have been compiled. { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: Scope Compile"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: Scope Compile"); for (Scope* scope : frameGraph.GetScopes()) { @@ -162,7 +162,7 @@ namespace AZ FrameGraph& frameGraph, FrameSchedulerCompileFlags compileFlags) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileQueueCentricScopeGraph"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileQueueCentricScopeGraph"); const bool disableAsyncQueues = CheckBitsAll(compileFlags, FrameSchedulerCompileFlags::DisableAsyncQueues); if (disableAsyncQueues) @@ -480,7 +480,7 @@ namespace AZ return; } - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileTransientAttachments"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileTransientAttachments"); ExtendTransientAttachmentAsyncQueueLifetimes(frameGraph, compileFlags); @@ -769,7 +769,7 @@ namespace AZ void FrameGraphCompiler::CompileResourceViews(const FrameGraphAttachmentDatabase& attachmentDatabase) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileResourceViews"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileResourceViews"); for (ImageFrameAttachment* imageAttachment : attachmentDatabase.GetImageAttachments()) { diff --git a/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp b/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp index 342e537993..429081cd2c 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/FrameGraphExecuter.cpp @@ -71,14 +71,13 @@ namespace AZ void FrameGraphExecuter::Begin(const FrameGraph& frameGraph) { - AZ_TRACE_METHOD(); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphExecuter: Begin"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphExecuter: Begin"); BeginInternal(frameGraph); } void FrameGraphExecuter::End() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphExecuter: End"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphExecuter: End"); AZ_Assert(m_pendingGroups.empty(), "Pending contexts in queue."); m_groups.clear(); EndInternal(); diff --git a/Gems/Atom/RHI/Code/Source/RHI/FrameScheduler.cpp b/Gems/Atom/RHI/Code/Source/RHI/FrameScheduler.cpp index fe69f56856..90218709fa 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/FrameScheduler.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/FrameScheduler.cpp @@ -137,7 +137,7 @@ namespace AZ ResultCode FrameScheduler::ImportScopeProducer(ScopeProducer& scopeProducer) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: ImportScopeProducer"); if (!ValidateIsProcessing()) { @@ -171,14 +171,14 @@ namespace AZ MessageOutcome FrameScheduler::Compile(const FrameSchedulerCompileRequest& compileRequest) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: Compile"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: Compile"); PrepareProducers(); m_compileRequest = compileRequest; { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RHI", "FrameScheduler: Compile: OnFrameCompile"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: Compile: OnFrameCompile"); FrameEventBus::Broadcast(&FrameEventBus::Events::OnFrameCompile); } @@ -193,7 +193,7 @@ namespace AZ if (outcome.IsSuccess()) { { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RHI", "FrameScheduler: Compile: OnFrameCompileEnd"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: Compile: OnFrameCompileEnd"); FrameEventBus::Broadcast(&FrameEventBus::Events::OnFrameCompileEnd, *m_frameGraph); } @@ -216,8 +216,7 @@ namespace AZ void FrameScheduler::PrepareProducers() { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: PrepareProducers"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: PrepareProducers"); for (ScopeProducer* scopeProducer : m_scopeProducers) { @@ -237,8 +236,7 @@ namespace AZ void FrameScheduler::CompileProducers() { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: CompileProducers"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: CompileProducers"); for (ScopeProducer* scopeProducer : m_scopeProducers) { @@ -249,8 +247,7 @@ namespace AZ void FrameScheduler::CompileShaderResourceGroups() { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: CompileShaderResourceGroups"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: CompileShaderResourceGroups"); // Execute all queued resource invalidations, which will mark SRG's for compilation. { @@ -286,7 +283,7 @@ namespace AZ const auto compileGroupsForIntervalLambda = [srgPool, interval]() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler : compileGroupsForIntervalLambda"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler : compileGroupsForIntervalLambda"); srgPool->CompileGroupsForInterval(interval); }; @@ -322,8 +319,7 @@ namespace AZ void FrameScheduler::BuildRayTracingShaderTables() { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: BuildRayTracingShaderTables"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: BuildRayTracingShaderTables"); for (auto rayTracingShaderTable : m_rayTracingShaderTablesToBuild) { @@ -341,8 +337,7 @@ namespace AZ ResultCode FrameScheduler::BeginFrame() { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: BeginFrame"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: BeginFrame"); if (!ValidateIsInitialized()) { @@ -376,8 +371,7 @@ namespace AZ ResultCode FrameScheduler::EndFrame() { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: EndFrame"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: EndFrame"); if (Validation::IsEnabled()) { @@ -404,7 +398,7 @@ namespace AZ m_scopeProducerLookup.clear(); { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RHI", "FrameScheduler: EndFrame: OnFrameEnd"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: EndFrame: OnFrameEnd"); FrameEventBus::Event(m_device, &FrameEventBus::Events::OnFrameEnd); } @@ -431,8 +425,7 @@ namespace AZ void FrameScheduler::ExecuteGroupInternal(AZ::Job* parentJob, uint32_t groupIndex) { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: ExecuteGroupInternal"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: ExecuteGroupInternal"); FrameGraphExecuteGroup* executeGroup = m_frameGraphExecuter->BeginGroup(groupIndex); const uint32_t contextCount = executeGroup->GetContextCount(); @@ -474,8 +467,7 @@ namespace AZ void FrameScheduler::Execute(JobPolicy overrideJobPolicy) { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameScheduler: Execute"); + AZ_PROFILE_SCOPE(RHI, "FrameScheduler: Execute"); const uint32_t groupCount = m_frameGraphExecuter->GetGroupCount(); const JobPolicy platformJobPolicy = m_frameGraphExecuter->GetJobPolicy(); diff --git a/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp b/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp index 6e98456933..868580f0c7 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/PipelineStateCache.cpp @@ -212,7 +212,7 @@ namespace AZ void PipelineStateCache::Compact() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "PipelineStateCache: Compact"); + AZ_PROFILE_SCOPE(RHI, "PipelineStateCache: Compact"); AZStd::unique_lock lock(m_mutex); // Merge the pending cache into the read-only cache. diff --git a/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp b/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp index a381209d2b..69f7002435 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/RHISystem.cpp @@ -187,8 +187,7 @@ namespace AZ void RHISystem::FrameUpdate(FrameGraphCallback frameGraphCallback) { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("RHI", "RHISystem: FrameUpdate"); + AZ_PROFILE_SCOPE(RHI, "RHISystem: FrameUpdate"); { AZ_PROFILE_SCOPE(RHI, "main per-frame work"); @@ -201,7 +200,7 @@ namespace AZ * own RHI scopes to the frame scheduler. This happens prior to the RPI pass graph registration. */ { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RHI", "RHISystem: FrameUpdate: OnFramePrepare"); + AZ_PROFILE_SCOPE(RHI, "RHISystem: FrameUpdate: OnFramePrepare"); RHISystemNotificationBus::Broadcast(&RHISystemNotificationBus::Events::OnFramePrepare, m_frameScheduler); } diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/AsyncUploadQueue.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/AsyncUploadQueue.cpp index 29b210e17e..cb9dac3864 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/AsyncUploadQueue.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/AsyncUploadQueue.cpp @@ -196,7 +196,7 @@ namespace AZ AsyncUploadQueue::FramePacket* AsyncUploadQueue::BeginFramePacket() { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: BeginFramePacket"); AZ_Assert(!m_recordingFrame, "The previous frame packet isn't ended"); FramePacket* framePacket = &m_framePackets[m_frameIndex]; @@ -212,7 +212,7 @@ namespace AZ void AsyncUploadQueue::EndFramePacket(ID3D12CommandQueue* commandQueue) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: EndFramePacket"); AZ_Assert(m_recordingFrame, "The frame packet wasn't started. You need to call StartFramePacket first."); AssertSuccess(m_commandList->Close()); @@ -229,7 +229,7 @@ namespace AZ // [GFX TODO][ATOM-4205] Stage/Upload 3D streaming images more efficiently. uint64_t AsyncUploadQueue::QueueUpload(const RHI::StreamingImageExpandRequest& request, uint32_t residentMip) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: QueueUpload"); uint64_t fenceValue = m_uploadFence.Increment(); @@ -475,7 +475,7 @@ namespace AZ void AsyncUploadQueue::WaitForUpload(uint64_t fenceValue) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: WaitForUpload"); if (!IsUploadFinished(fenceValue)) { @@ -489,7 +489,7 @@ namespace AZ void AsyncUploadQueue::ProcessCallbacks(uint64_t fenceValue) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: ProcessCallbacks"); AZStd::lock_guard lock(m_callbackMutex); while (m_callbacks.size() > 0 && m_callbacks.front().second <= fenceValue) { diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp index c5c71a9f43..efa9518ee1 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListBase.cpp @@ -33,7 +33,7 @@ namespace AZ void CommandListBase::Reset(ID3D12CommandAllocator* commandAllocator) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandListBase: Reset"); AZ_Assert(m_queuedBarriers.empty(), "Unflushed barriers in command list."); m_commandList->Reset(commandAllocator, nullptr); @@ -95,7 +95,7 @@ namespace AZ { if (m_queuedBarriers.size()) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandListBase: FlushBarriers"); m_commandList->ResourceBarrier((UINT)m_queuedBarriers.size(), m_queuedBarriers.data()); m_queuedBarriers.clear(); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListPool.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListPool.cpp index c31fe8ada8..94262064da 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListPool.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandListPool.cpp @@ -175,7 +175,7 @@ namespace AZ void CommandListAllocator::Collect() { - AZ_ATOM_PROFILE_FUNCTION("DX12", "CommandListAllocator: Collect"); + AZ_PROFILE_SCOPE(RHI, "CommandListAllocator: Collect(DX12)"); for (uint32_t queueIdx = 0; queueIdx < RHI::HardwareQueueClassCount; ++queueIdx) { m_commandListSubAllocators[queueIdx].ForEach([](Internal::CommandListSubAllocator& commandListSubAllocator) diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueue.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueue.cpp index 9d58217f01..0cde6aeb09 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueue.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueue.cpp @@ -195,7 +195,7 @@ namespace AZ void CommandQueue::UpdateTileMappings(CommandList& commandList) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandQueue: UpdateTileMappings"); for (const CommandList::TileMapRequest& request : commandList.GetTileMapRequests()) { const uint32_t tileCount = request.m_sourceRegionSize.NumTiles; @@ -229,7 +229,7 @@ namespace AZ void CommandQueue::WaitForIdle() { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandQueue: WaitForIdle"); Fence fence; fence.Init(m_device.get(), RHI::FenceState::Reset); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueueContext.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueueContext.cpp index 96d621df59..eee137026d 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueueContext.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandQueueContext.cpp @@ -101,7 +101,7 @@ namespace AZ void CommandQueueContext::WaitForIdle() { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandQueueContext: WaitForIdle"); for (uint32_t hardwareQueueIdx = 0; hardwareQueueIdx < RHI::HardwareQueueClassCount; ++hardwareQueueIdx) { if (m_commandQueues[hardwareQueueIdx]) @@ -113,7 +113,7 @@ namespace AZ void CommandQueueContext::Begin() { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandQueueContext: Begin"); { AZ_PROFILE_SCOPE(RHI, "Clearing Command Queue Timers"); @@ -131,8 +131,7 @@ namespace AZ void CommandQueueContext::End() { - AZ_PROFILE_FUNCTION(RHI); - AZ_ATOM_PROFILE_FUNCTION("DX12", "CommandQueueContext: End"); + AZ_PROFILE_SCOPE(RHI, "CommandQueueContext: End"); QueueGpuSignals(m_frameFences[m_currentFrameIndex]); @@ -146,7 +145,6 @@ namespace AZ { AZ_PROFILE_SCOPE(RHI, "Wait and Reset Fence"); - AZ_ATOM_PROFILE_TIME_GROUP_REGION("DX12", "CommandQueueContext: Wait on Fences"); FenceEvent event("FrameFence"); m_frameFences[m_currentFrameIndex].Wait(event); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/DescriptorContext.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/DescriptorContext.cpp index 942b514b97..816b904e16 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/DescriptorContext.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/DescriptorContext.cpp @@ -341,7 +341,7 @@ namespace AZ void DescriptorContext::GarbageCollect() { - AZ_ATOM_PROFILE_FUNCTION("DX12", "DescriptorContext: GarbageCollect"); + AZ_PROFILE_SCOPE(RHI, "DescriptorContext: GarbageCollect(DX12)"); for (const auto& itr : m_platformLimitsDescriptor->m_descriptorHeapLimits) { for (uint32_t shaderVisibleIdx = 0; shaderVisibleIdx < PlatformLimitsDescriptor::NumHeapFlags; ++shaderVisibleIdx) diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp index 7eaafc3705..722d535cb1 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/FrameGraphCompiler.cpp @@ -204,7 +204,7 @@ namespace AZ RHI::MessageOutcome FrameGraphCompiler::CompileInternal(const RHI::FrameGraphCompileRequest& request) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileInternal(DX12)"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileInternal(DX12)"); RHI::FrameGraph& frameGraph = *request.m_frameGraph; @@ -373,7 +373,7 @@ namespace AZ void FrameGraphCompiler::CompileResourceBarriers(Scope* rootScope, const RHI::FrameGraphAttachmentDatabase& attachmentDatabase) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileResourceBarriers(DX12)"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileResourceBarriers(DX12)"); for (RHI::BufferFrameAttachment* bufferFrameAttachment : attachmentDatabase.GetBufferAttachments()) { @@ -394,7 +394,7 @@ namespace AZ ResourceTransitionLoggerNull logger(bufferFrameAttachment.GetId()); #endif - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileBufferBarriers(DX12)"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileBufferBarriers(DX12)"); Buffer& buffer = static_cast(*bufferFrameAttachment.GetBuffer()); RHI::BufferScopeAttachment* scopeAttachment = bufferFrameAttachment.GetFirstScopeAttachment(); @@ -469,7 +469,7 @@ namespace AZ ResourceTransitionLoggerNull logger(imageFrameAttachment.GetId()); #endif - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileImageBarriers (DX12)"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileImageBarriers (DX12)"); Image& image = static_cast(*imageFrameAttachment.GetImage()); RHI::ImageScopeAttachment* scopeAttachment = imageFrameAttachment.GetFirstScopeAttachment(); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/StagingMemoryAllocator.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/StagingMemoryAllocator.cpp index 1a32f06fa2..337b25a793 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/StagingMemoryAllocator.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/StagingMemoryAllocator.cpp @@ -55,7 +55,7 @@ namespace AZ void StagingMemoryAllocator::GarbageCollect() { - AZ_ATOM_PROFILE_FUNCTION("DX12", "StagingMemoryAllocator: GarbageCollect"); + AZ_PROFILE_SCOPE(RHI, "StagingMemoryAllocator: GarbageCollect(DX12)"); m_mediumBlockAllocators.ForEach([](MemoryLinearSubAllocator& subAllocator) { subAllocator.GarbageCollect(); diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandQueueContext.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandQueueContext.cpp index 7f0c535383..fb11700e04 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandQueueContext.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/CommandQueueContext.cpp @@ -79,8 +79,8 @@ namespace AZ void CommandQueueContext::End() { - AZ_PROFILE_FUNCTION(RHI); - + AZ_PROFILE_SCOPE(RHI, "CommandQueueContext: End"); + QueueGpuSignals(m_frameFences[m_currentFrameIndex]); for (uint32_t hardwareQueueIdx = 0; hardwareQueueIdx < RHI::HardwareQueueClassCount; ++hardwareQueueIdx) { @@ -92,7 +92,6 @@ namespace AZ { AZ_PROFILE_SCOPE(RHI, "Wait and Reset Fence"); - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RHI", "CommandQueueContext: Wait on Fences"); //Synchronize the CPU with the GPU by waiting on the fence until signalled by the GPU. CPU can only go upto //RHI::Limits::Device::FrameCountMax frames ahead of the GPU diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/FrameGraphCompiler.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/FrameGraphCompiler.cpp index 520e417f6b..a347ed9b12 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/FrameGraphCompiler.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/FrameGraphCompiler.cpp @@ -33,7 +33,7 @@ namespace AZ RHI::MessageOutcome FrameGraphCompiler::CompileInternal(const RHI::FrameGraphCompileRequest& request) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileInternal(Metal)"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileInternal(Metal)"); RHI::FrameGraph& frameGraph = *request.m_frameGraph; if (!RHI::CheckBitsAny(request.m_compileFlags, RHI::FrameSchedulerCompileFlags::DisableAsyncQueues)) { diff --git a/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp b/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp index 90ba04c3db..567f89b6e0 100644 --- a/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp +++ b/Gems/Atom/RHI/Metal/Code/Source/RHI/SwapChain.cpp @@ -192,7 +192,7 @@ namespace AZ id SwapChain::RequestDrawable(bool isFrameCaptureEnabled) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "SwapChain::RequestDrawable"); + AZ_PROFILE_SCOPE(RHI, "SwapChain::RequestDrawable"); m_metalView.metalLayer.framebufferOnly = !isFrameCaptureEnabled; const uint32_t currentImageIndex = GetCurrentImageIndex(); if(m_drawables[currentImageIndex]) diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/AsyncUploadQueue.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/AsyncUploadQueue.cpp index 7a8499ab9d..2c3958cb65 100644 --- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/AsyncUploadQueue.cpp +++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/AsyncUploadQueue.cpp @@ -451,7 +451,7 @@ namespace AZ AsyncUploadQueue::FramePacket* AsyncUploadQueue::BeginFramePacket(Queue* queue) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: BeginFramePacket"); AZ_Assert(!m_recordingFrame, "The previous frame packet isn't ended."); auto& device = static_cast(GetDevice()); @@ -471,7 +471,7 @@ namespace AZ void AsyncUploadQueue::EndFramePacket(Queue* queue, Semaphore* semaphoreToSignal /*=nullptr*/) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: EndFramePacket"); AZ_Assert(m_recordingFrame, "The frame packet wasn't started. You need to call StartFramePacket first."); m_commandList->EndCommandBuffer(); @@ -636,7 +636,7 @@ namespace AZ void AsyncUploadQueue::ProcessCallback(const RHI::AsyncWorkHandle& handle) { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "AsyncUploadQueue: ProcessCallback"); AZStd::unique_lock lock(m_callbackListMutex); auto findIter = m_callbackList.find(handle); if (findIter != m_callbackList.end()) diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueueContext.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueueContext.cpp index 39f0ac9d58..c0d34e2bf9 100644 --- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueueContext.cpp +++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/CommandQueueContext.cpp @@ -42,7 +42,7 @@ namespace AZ void CommandQueueContext::End() { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandQueueContext: End"); for (auto& commandQueue : m_commandQueues) { @@ -55,7 +55,6 @@ namespace AZ { AZ_PROFILE_SCOPE(RHI, "Wait on Fences"); - AZ_ATOM_PROFILE_FUNCTION("RHI", "CommandQueueContext: Wait on Fences"); FencesPerQueue& nextFences = m_frameFences[m_currentFrameIndex]; for (auto& fence : nextFences) @@ -79,7 +78,7 @@ namespace AZ void CommandQueueContext::WaitForIdle() { - AZ_PROFILE_FUNCTION(RHI); + AZ_PROFILE_SCOPE(RHI, "CommandQueueContext: WaitForIdle"); for (auto& commandQueue : m_commandQueues) { commandQueue->WaitForIdle(); diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/FrameGraphCompiler.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/FrameGraphCompiler.cpp index 372ebc273d..2a30e36e04 100644 --- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/FrameGraphCompiler.cpp +++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/FrameGraphCompiler.cpp @@ -45,7 +45,7 @@ namespace AZ RHI::MessageOutcome FrameGraphCompiler::CompileInternal(const RHI::FrameGraphCompileRequest& request) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileInternal(Vulkan)"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileInternal(Vulkan)"); AZ_Assert(request.m_frameGraph, "FrameGraph is null."); RHI::FrameGraph& frameGraph = *request.m_frameGraph; @@ -89,7 +89,7 @@ namespace AZ void FrameGraphCompiler::CompileResourceBarriers(const RHI::FrameGraphAttachmentDatabase& attachmentDatabase) { - AZ_ATOM_PROFILE_FUNCTION("RHI", "FrameGraphCompiler: CompileResourceBarriers(Vulkan)"); + AZ_PROFILE_SCOPE(RHI, "FrameGraphCompiler: CompileResourceBarriers(Vulkan)"); for (RHI::BufferFrameAttachment* bufferFrameAttachment : attachmentDatabase.GetBufferAttachments()) { diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Material/MaterialAsset.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Material/MaterialAsset.h index 52af56ba0e..6ca3bca652 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Material/MaterialAsset.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Material/MaterialAsset.h @@ -19,6 +19,11 @@ #include +namespace UnitTest +{ + class MaterialTests; +} + namespace AZ { class ReflectContext; @@ -40,6 +45,7 @@ namespace AZ friend class MaterialAssetCreator; friend class MaterialAssetHandler; friend class MaterialAssetCreatorCommon; + friend class UnitTest::MaterialTests; public: AZ_RTTI(MaterialAsset, "{522C7BE0-501D-463E-92C6-15184A2B7AD8}", AZ::Data::AssetData); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp index bedf4fe989..f67343faa1 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Culling.cpp @@ -299,7 +299,7 @@ namespace AZ //work function void Process() override { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "AddObjectsToViewJob: Process"); const View::UsageFlags viewFlags = m_jobData->m_view->GetUsageFlags(); const RHI::DrawListMask drawListMask = m_jobData->m_view->GetDrawListMask(); @@ -645,7 +645,7 @@ namespace AZ uint32_t AddLodDataToView(const Vector3& pos, const Cullable::LodData& lodData, RPI::View& view) { #ifdef AZ_CULL_PROFILE_DETAILED - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "AddLodDataToView"); #endif const Matrix4x4& viewToClip = view.GetViewToClipMatrix(); @@ -725,7 +725,7 @@ namespace AZ void CullingScene::BeginCulling(const AZStd::vector& views) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "CullingScene: BeginCulling"); + AZ_PROFILE_SCOPE(RPI, "CullingScene: BeginCulling"); m_cullDataConcurrencyCheck.soft_lock(); m_debugCtx.ResetCullStats(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/GpuQuery/GpuQuerySystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/GpuQuery/GpuQuerySystem.cpp index 257bb689ee..8077038ea7 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/GpuQuery/GpuQuerySystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/GpuQuery/GpuQuerySystem.cpp @@ -75,7 +75,7 @@ namespace AZ void GpuQuerySystem::Update() { - AZ_ATOM_PROFILE_FUNCTION("RPI", "GpuQuerySystem: Update"); + AZ_PROFILE_SCOPE(RPI, "GpuQuerySystem: Update"); for (auto& queryPool : m_queryPoolArray) { if (queryPool) diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Image/ImageSystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Image/ImageSystem.cpp index d4a55d1c29..71e2eaa2f5 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Image/ImageSystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Image/ImageSystem.cpp @@ -34,6 +34,8 @@ #include #include +AZ_DECLARE_BUDGET(RPI); + namespace AZ { namespace RPI @@ -171,7 +173,7 @@ namespace AZ void ImageSystem::Update() { - AZ_ATOM_PROFILE_FUNCTION("RPI", "ImageSystem: Update"); + AZ_PROFILE_SCOPE(RPI, "ImageSystem: Update"); AZStd::lock_guard lock(m_activeStreamingPoolMutex); for (StreamingImagePool* imagePool : m_activeStreamingPools) diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp index 2dcaa70deb..d44ed40c7b 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Material/Material.cpp @@ -100,9 +100,15 @@ namespace AZ ShaderReloadNotificationBus::MultiHandler::BusConnect(shaderItem.GetShaderAsset().GetId()); } + // If this Init() is actually a re-initialize, we need to re-apply any overridden property values + // after loading the property values from the asset, so we save that data here. MaterialPropertyFlags prevOverrideFlags = m_propertyOverrideFlags; AZStd::vector prevPropertyValues = m_propertyValues; + // The property values are cleared to their default state to ensure that SetPropertyValue() does not early-return + // when called below. This is important when Init() is actually a re-initialize. + m_propertyValues.clear(); + // Initialize the shader runtime data like shader constant buffers and shader variants by applying the // material's property values. This will feed through the normal runtime material value-change data flow, which may // include custom property change handlers provided by the material type. @@ -504,7 +510,7 @@ namespace AZ MaterialPropertyValue& savedPropertyValue = m_propertyValues[index.GetIndex()]; - // If the property value didn't actually change, don't waste time running functors and compiling the changes + // If the property value didn't actually change, don't waste time running functors and compiling the changes. if (savedPropertyValue == value) { return false; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp index 6fd313e27f..50da470ec4 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/Model.cpp @@ -42,7 +42,7 @@ namespace AZ Data::Instance Model::CreateInternal(const Data::Asset& modelAsset) { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "Model: CreateInternal"); Data::Instance model = aznew Model(); const RHI::ResultCode resultCode = model->Init(modelAsset); @@ -56,7 +56,7 @@ namespace AZ RHI::ResultCode Model::Init(const Data::Asset& modelAsset) { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "Model: Init"); m_lods.resize(modelAsset->GetLodAssets().size()); @@ -128,7 +128,7 @@ namespace AZ bool Model::LocalRayIntersection(const AZ::Vector3& rayStart, const AZ::Vector3& rayDir, float& distanceNormalized, AZ::Vector3& normal) const { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "Model: LocalRayIntersection"); if (!GetModelAsset()) { @@ -171,7 +171,7 @@ namespace AZ float& distanceNormalized, AZ::Vector3& normal) const { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "Model: RayIntersection"); const AZ::Vector3 clampedScale = nonUniformScale.GetMax(AZ::Vector3(AZ::MinTransformScale)); const AZ::Transform inverseTM = modelTransform.GetInverse(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLodUtils.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLodUtils.cpp index ef9521d23c..a1651defbc 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLodUtils.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelLodUtils.cpp @@ -27,7 +27,7 @@ namespace AZ ModelLodIndex SelectLod(const View* view, const Vector3& position, const Model& model, ModelLodIndex lodOverride) { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "ModelLodUtils: SelectLod"); ModelLodIndex lodIndex; if (model.GetLodCount() == 1) { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp index a8feeb1047..34d72338dc 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp @@ -169,7 +169,7 @@ namespace AZ void PassSystem::RemovePasses() { m_state = PassSystemState::RemovingPasses; - AZ_ATOM_PROFILE_FUNCTION("RPI", "PassSystem: RemovePasses"); + AZ_PROFILE_SCOPE(RPI, "PassSystem: RemovePasses"); if (!m_removePassList.empty()) { @@ -189,8 +189,7 @@ namespace AZ void PassSystem::BuildPasses() { m_state = PassSystemState::BuildingPasses; - AZ_PROFILE_FUNCTION(RPI); - AZ_ATOM_PROFILE_FUNCTION("RPI", "PassSystem: BuildPassAttachments"); + AZ_PROFILE_SCOPE(RPI, "PassSystem: BuildPasses"); m_passHierarchyChanged = m_passHierarchyChanged || !m_buildPassList.empty(); @@ -239,8 +238,7 @@ namespace AZ void PassSystem::InitializePasses() { m_state = PassSystemState::InitializingPasses; - AZ_PROFILE_FUNCTION(RPI); - AZ_ATOM_PROFILE_FUNCTION("RPI", "PassSystem: BuildPassAttachments"); + AZ_PROFILE_SCOPE(RPI, "PassSystem: InitializePasses"); m_passHierarchyChanged = m_passHierarchyChanged || !m_initializePassList.empty(); @@ -277,7 +275,6 @@ namespace AZ void PassSystem::Validate() { m_state = PassSystemState::ValidatingPasses; - AZ_ATOM_PROFILE_FUNCTION("RPI", "PassSystem: Validate"); if (PassValidation::IsEnabled()) { @@ -286,7 +283,7 @@ namespace AZ return; } - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "PassSystem: Validate"); PassValidationResults validationResults; m_rootPass->Validate(validationResults); @@ -298,7 +295,7 @@ namespace AZ void PassSystem::ProcessQueuedChanges() { - AZ_ATOM_PROFILE_FUNCTION("RPI", "PassSystem: ProcessQueuedChanges"); + AZ_PROFILE_SCOPE(RPI, "PassSystem: ProcessQueuedChanges"); RemovePasses(); BuildPasses(); InitializePasses(); @@ -307,8 +304,7 @@ namespace AZ void PassSystem::FrameUpdate(RHI::FrameGraphBuilder& frameGraphBuilder) { - AZ_PROFILE_FUNCTION(RPI); - AZ_ATOM_PROFILE_FUNCTION("RPI", "PassSystem: FrameUpdate"); + AZ_PROFILE_SCOPE(RPI, "PassSystem: FrameUpdate"); ResetFrameStatistics(); ProcessQueuedChanges(); @@ -317,14 +313,14 @@ namespace AZ Pass::FramePrepareParams params{ &frameGraphBuilder }; { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "Pass: FrameBegin"); + AZ_PROFILE_SCOPE(RPI, "Pass: FrameBegin"); m_rootPass->FrameBegin(params); } } void PassSystem::FrameEnd() { - AZ_ATOM_PROFILE_FUNCTION("RHI", "PassSystem: FrameEnd"); + AZ_PROFILE_SCOPE(RHI, "PassSystem: FrameEnd"); m_state = PassSystemState::FrameEnd; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RasterPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RasterPass.cpp index 4c923d4a1a..d9f98c11d3 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RasterPass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/RasterPass.cpp @@ -216,7 +216,7 @@ namespace AZ void RasterPass::CompileResources(const RHI::FrameGraphCompileContext& context) { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "RasterPass: CompileResources"); if (m_shaderResourceGroup == nullptr) { diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp index 500bf21628..5df1c655d6 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/RPISystem.cpp @@ -233,7 +233,7 @@ namespace AZ void RPISystem::OnSystemTick() { - AZ_ATOM_PROFILE_FUNCTION("RPI", "RPISystem: OnSystemTick"); + AZ_PROFILE_SCOPE(RPI, "RPISystem: OnSystemTick"); // Image system update is using system tick but not game tick so it can stream images in background even game is pausing m_imageSystem.Update(); @@ -245,7 +245,7 @@ namespace AZ { return; } - AZ_ATOM_PROFILE_FUNCTION("RPI", "RPISystem: SimulationTick"); + AZ_PROFILE_SCOPE(RPI, "RPISystem: SimulationTick"); AssetInitBus::Broadcast(&AssetInitBus::Events::PostLoadInit); @@ -273,8 +273,7 @@ namespace AZ return; } - AZ_PROFILE_FUNCTION(RPI); - AZ_ATOM_PROFILE_FUNCTION("RPI", "RPISystem: RenderTick"); + AZ_PROFILE_SCOPE(RPI, "RPISystem: RenderTick"); // Query system update is to increment the frame count m_querySystem.Update(); @@ -301,7 +300,7 @@ namespace AZ }); { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "RPISystem: FrameEnd"); + AZ_PROFILE_SCOPE(RPI, "RPISystem: FrameEnd"); m_dynamicDraw.FrameEnd(); m_passSystem.FrameEnd(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/RenderPipeline.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/RenderPipeline.cpp index 7f0ab9c8aa..409a084e4f 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/RenderPipeline.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/RenderPipeline.cpp @@ -397,7 +397,7 @@ namespace AZ void RenderPipeline::OnStartFrame() { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "RenderPipeline: OnStartFrame"); m_lastRenderStartTime = m_lastRenderRequestTime; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp index 9fa49f7f2a..778548f14c 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Scene.cpp @@ -350,7 +350,7 @@ namespace AZ void Scene::Simulate([[maybe_unused]] const TickTimeInfo& tickInfo, RHI::JobPolicy jobPolicy) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "Scene: Simulate"); + AZ_PROFILE_SCOPE(RPI, "Scene: Simulate"); m_simulationTime = tickInfo.m_currentGameTime; @@ -389,7 +389,7 @@ namespace AZ { if (completionJob) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "Scene: WaitAndCleanCompletionJob"); + AZ_PROFILE_SCOPE(RPI, "Scene: WaitAndCleanCompletionJob"); //[GFX TODO]: the completion job should start earlier and wait for completion here completionJob->StartAndWaitForCompletion(); delete completionJob; @@ -422,11 +422,10 @@ namespace AZ void Scene::PrepareRender([[maybe_unused]]const TickTimeInfo& tickInfo, RHI::JobPolicy jobPolicy) { - AZ_ATOM_PROFILE_FUNCTION("RPI", "Scene: PrepareRender"); + AZ_PROFILE_SCOPE(RPI, "Scene: PrepareRender"); { AZ_PROFILE_SCOPE(RPI, "WaitForSimulationCompletion"); - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "WaitForSimulationCompletion"); WaitAndCleanCompletionJob(m_simulationCompletion); } @@ -435,7 +434,7 @@ namespace AZ // Get active pipelines which need to be rendered and notify them of an impending frame. AZStd::vector activePipelines; { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "Scene: OnPrepareFrame"); + AZ_PROFILE_SCOPE(RPI, "Scene: OnPrepareFrame"); for (auto& pipeline : m_pipelines) { pipeline->OnPrepareFrame(); @@ -449,7 +448,7 @@ namespace AZ // Get active pipelines which need to be rendered and notify them frame started for (const auto& pipeline : activePipelines) { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "Scene: OnStartFrame"); + AZ_PROFILE_SCOPE(RPI, "Scene: OnStartFrame"); pipeline->OnStartFrame(); } @@ -468,7 +467,7 @@ namespace AZ { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "Setup Views"); + AZ_PROFILE_SCOPE(RPI, "Setup Views"); // Collect persistent views from all pipelines to be rendered AZStd::map persistentViews; @@ -506,8 +505,7 @@ namespace AZ } { - AZ_PROFILE_SCOPE(RPI, "CollectDrawPackets"); - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "CollectDrawPackets"); + AZ_PROFILE_SCOPE(RPI, "CollectDrawPackets"); AZ::JobCompletion* collectDrawPacketsCompletion = aznew AZ::JobCompletion(); // Launch FeatureProcessor::Render() jobs @@ -550,14 +548,13 @@ namespace AZ // Add dynamic draw data for all the views if (m_dynamicDrawSystem) { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "DynamicDraw SubmitDrawData"); + AZ_PROFILE_SCOPE(RPI, "DynamicDraw SubmitDrawData"); m_dynamicDrawSystem->SubmitDrawData(this, m_renderPacket.m_views); } } { AZ_PROFILE_BEGIN(RPI, "FinalizeDrawLists"); - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "FinalizeDrawLists"); if (jobPolicy == RHI::JobPolicy::Serial) { for (auto& view : m_renderPacket.m_views) @@ -586,14 +583,14 @@ namespace AZ } { - AZ_ATOM_PROFILE_TIME_GROUP_REGION("RPI", "Scene OnEndPrepareRender"); + AZ_PROFILE_SCOPE(RPI, "Scene OnEndPrepareRender"); SceneNotificationBus::Event(GetId(), &SceneNotification::OnEndPrepareRender); } } void Scene::OnFrameEnd() { - AZ_ATOM_PROFILE_FUNCTION("RPI", "Scene: OnFrameEnd"); + AZ_PROFILE_SCOPE(RPI, "Scene: OnFrameEnd"); bool didRender = false; for (auto& pipeline : m_pipelines) { @@ -730,7 +727,7 @@ namespace AZ void Scene::RebuildPipelineStatesLookup() { - AZ_ATOM_PROFILE_FUNCTION("RPI", "Scene: RebuildPipelineStatesLookup"); + AZ_PROFILE_SCOPE(RPI, "Scene: RebuildPipelineStatesLookup"); m_pipelineStatesLookup.clear(); AZStd::queue parents; diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Metrics/ShaderMetricsSystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Metrics/ShaderMetricsSystem.cpp index 9e633077e7..528d32e217 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Metrics/ShaderMetricsSystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/Metrics/ShaderMetricsSystem.cpp @@ -113,7 +113,7 @@ namespace AZ return; } - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "ShaderMetricsSystem: RequestShaderVariant"); AZStd::lock_guard lock(m_metricsMutex); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/View.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/View.cpp index bdb3ea8899..c2356cea45 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/View.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/View.cpp @@ -239,7 +239,7 @@ namespace AZ void View::FinalizeDrawLists() { - AZ_PROFILE_FUNCTION(RPI); + AZ_PROFILE_SCOPE(RPI, "View: FinalizeDrawLists"); m_drawListContext.FinalizeLists(); if (m_passesByDrawList) { diff --git a/Gems/Atom/RPI/Code/Tests/Material/MaterialTests.cpp b/Gems/Atom/RPI/Code/Tests/Material/MaterialTests.cpp index d82a17e1f3..f202747bf6 100644 --- a/Gems/Atom/RPI/Code/Tests/Material/MaterialTests.cpp +++ b/Gems/Atom/RPI/Code/Tests/Material/MaterialTests.cpp @@ -182,6 +182,13 @@ namespace UnitTest EXPECT_EQ(srgData.GetImageView(srgData.FindShaderInputImageIndex(Name{ "m_image" }), 0), m_testImage->GetImageView()); EXPECT_EQ(srgData.GetConstant(srgData.FindShaderInputConstantIndex(Name{ "m_enum" })), 2u); } + + //! Provides write access to private material asset property values, primarily for simulating + //! MaterialAsset hot reload. + MaterialPropertyValue& AccessMaterialAssetPropertyValue(Data::Asset materialAsset, Name propertyName) + { + return materialAsset->m_propertyValues[materialAsset->GetMaterialPropertiesLayout()->FindPropertyIndex(propertyName).GetIndex()]; + } }; TEST_F(MaterialTests, TestCreateVsFindOrCreate) @@ -313,6 +320,30 @@ namespace UnitTest EXPECT_EQ(srgData.GetConstant(srgData.FindShaderInputConstantIndex(Name{ "m_uint" })), 42u); } + TEST_F(MaterialTests, TestSetPropertyValueWhenValueIsUnchanged) + { + Data::Instance material = Material::FindOrCreate(m_testMaterialAsset); + + EXPECT_TRUE(material->SetPropertyValue(material->FindPropertyIndex(Name{ "MyFloat" }), 2.5f)); + + ProcessQueuedSrgCompilations(m_testMaterialShaderAsset, m_testMaterialSrgLayout->GetName()); + EXPECT_TRUE(material->Compile()); + + // Taint the SRG so we can check whether it was set by the SetPropertyValue() calls below. + const RHI::ShaderResourceGroup* srg = material->GetRHIShaderResourceGroup(); + const RHI::ShaderResourceGroupData& srgData = srg->GetData(); + const_cast(&srgData)->SetConstant(m_testMaterialSrgLayout->FindShaderInputConstantIndex(Name{"m_float"}), 0.0f); + + // Set the properties to the same values as before + EXPECT_FALSE(material->SetPropertyValue(material->FindPropertyIndex(Name{ "MyFloat" }), 2.5f)); + + ProcessQueuedSrgCompilations(m_testMaterialShaderAsset, m_testMaterialSrgLayout->GetName()); + EXPECT_FALSE(material->Compile()); + + // Make sure the SRG is still tainted, because the SetPropertyValue() functions weren't processed + EXPECT_EQ(srgData.GetConstant(srgData.FindShaderInputConstantIndex(Name{ "m_float" })), 0.0f); + } + TEST_F(MaterialTests, TestImageNotProvided) { Data::Asset materialAssetWithEmptyImage; @@ -785,4 +816,45 @@ namespace UnitTest EXPECT_EQ((float)inputColor.GetElement(i), (float)colorFromMaterial.GetElement(i)); } } + + TEST_F(MaterialTests, TestReinitializeForHotReload) + { + Data::Instance material = Material::FindOrCreate(m_testMaterialAsset); + const RHI::ShaderResourceGroupData* srgData = &material->GetRHIShaderResourceGroup()->GetData(); + ProcessQueuedSrgCompilations(m_testMaterialShaderAsset, m_testMaterialSrgLayout->GetName()); + + // Check the default property value + EXPECT_EQ(material->GetPropertyValue(material->FindPropertyIndex(Name{ "MyFloat" })), 1.5f); + EXPECT_EQ(srgData->GetConstant(srgData->FindShaderInputConstantIndex(Name{ "m_float" })), 1.5f); + EXPECT_EQ(material->GetPropertyValue(material->FindPropertyIndex(Name{ "MyInt" })), -2); + EXPECT_EQ(srgData->GetConstant(srgData->FindShaderInputConstantIndex(Name{ "m_int" })), -2); + + // Override a property value + EXPECT_TRUE(material->SetPropertyValue(material->FindPropertyIndex(Name{ "MyFloat" }), 5.5f)); + + // Apply the changes + EXPECT_TRUE(material->Compile()); + ProcessQueuedSrgCompilations(m_testMaterialShaderAsset, m_testMaterialSrgLayout->GetName()); + + // Check the updated values with one overridden + EXPECT_EQ(material->GetPropertyValue(material->FindPropertyIndex(Name{ "MyFloat" })), 5.5f); + EXPECT_EQ(srgData->GetConstant(srgData->FindShaderInputConstantIndex(Name{ "m_float" })), 5.5f); + EXPECT_EQ(material->GetPropertyValue(material->FindPropertyIndex(Name{ "MyInt" })), -2); + EXPECT_EQ(srgData->GetConstant(srgData->FindShaderInputConstantIndex(Name{ "m_int" })), -2); + + // Pretend there was a hot-reload with new default values + AccessMaterialAssetPropertyValue(m_testMaterialAsset, Name{"MyFloat"}) = 0.5f; + AccessMaterialAssetPropertyValue(m_testMaterialAsset, Name{"MyInt"}) = -7; + AZ::Data::AssetBus::Event(m_testMaterialAsset.GetId(), &AZ::Data::AssetBus::Handler::OnAssetReloaded, m_testMaterialAsset); + srgData = &material->GetRHIShaderResourceGroup()->GetData(); + ProcessQueuedSrgCompilations(m_testMaterialShaderAsset, m_testMaterialSrgLayout->GetName()); + + // Make sure the override values are still there + EXPECT_EQ(srgData->GetConstant(srgData->FindShaderInputConstantIndex(Name{ "m_float" })), 5.5f); + EXPECT_EQ(material->GetPropertyValue(material->FindPropertyIndex(Name{ "MyFloat" })), 5.5f); + + // Make sure the new default value is applied where it was not overridden + EXPECT_EQ(material->GetPropertyValue(material->FindPropertyIndex(Name{ "MyInt" })), -7); + EXPECT_EQ(srgData->GetConstant(srgData->FindShaderInputConstantIndex(Name{ "m_int" })), -7); + } } diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h index ea4dd20250..a649fcf0f7 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.h @@ -174,7 +174,7 @@ namespace AZ AZStd::unordered_map> m_savedData; // Region color cache - AZStd::unordered_map m_regionColorMap; + AZStd::unordered_map m_regionColorMap; // Tracks the frame boundaries AZStd::vector m_frameEndTicks = { INT64_MIN }; diff --git a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl index 61f68197b6..a573e3019a 100644 --- a/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl +++ b/Gems/Atom/Utils/Code/Include/Atom/Utils/ImGuiCpuProfiler.inl @@ -124,7 +124,7 @@ namespace AZ m_cpuTimingStatisticsWhenPause = currentCpuTimingStatistics; CollectFrameData(); - CullFrameData(currentCpuTimingStatistics); + CullFrameData(currentCpuTimingStatistics); // Only listen to system ticks when the profiler is active if (!SystemTickBus::Handler::BusIsConnected()) @@ -148,7 +148,7 @@ namespace AZ } } ImGui::End(); - + if (m_captureToFile) { AZStd::sys_time_t timeNow = AZStd::GetTimeNowSecond(); @@ -325,7 +325,7 @@ namespace AZ { const bool ascending = sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending; const ImS16 columnToSort = sortSpecs->Specs->ColumnIndex; - + switch (columnToSort) { case (0): // Sort by group name @@ -343,7 +343,7 @@ namespace AZ case (4): // Sort by invocations AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_invocationsLastFrame, ascending)); break; - case (5): // Sort by total time + case (5): // Sort by total time AZStd::sort(m_tableData.begin(), m_tableData.end(), TableRow::TableRowCompareFunctor(&TableRow::m_lastFrameTotalTicks, ascending)); break; } @@ -401,7 +401,7 @@ namespace AZ } DrawTable(); - } + } } inline void ImGuiCpuProfiler::DrawFilePicker() @@ -460,17 +460,17 @@ namespace AZ const auto [groupRegionNameItr, wasGroupRegionNameInserted] = m_deserializedGroupRegionNamePool.emplace(groupNameItr->c_str(), regionNameItr->c_str()); - const RHI::CachedTimeRegion newRegion(&(*groupRegionNameItr), entry.m_stackDepth, entry.m_startTick, entry.m_endTick); + const RHI::CachedTimeRegion newRegion(*groupRegionNameItr, entry.m_stackDepth, entry.m_startTick, entry.m_endTick); m_savedData[entry.m_threadId].push_back(newRegion); - // Since we don't serialize the frame boundaries, we need to use the RPI's OnSystemTick event as a heuristic. + // Since we don't serialize the frame boundaries, we need to use the RPI's OnSystemTick event as a heuristic. const static Name frameBoundaryName = Name("RPISystem: OnSystemTick"); if (entry.m_regionName == frameBoundaryName) { m_frameEndTicks.push_back(entry.m_endTick); - } + } - // Update running statistics + // Update running statistics if (!m_groupRegionMap[*groupNameItr].contains(*regionNameItr)) { m_groupRegionMap[*groupNameItr][*regionNameItr].m_groupName = *groupNameItr; @@ -487,7 +487,7 @@ namespace AZ // Invariant: each vector in m_savedData must be sorted so that we can efficiently cull region data. for (auto& [threadId, singleThreadData] : m_savedData) { - AZStd::sort(singleThreadData.begin(), singleThreadData.end(), + AZStd::sort(singleThreadData.begin(), singleThreadData.end(), [](const TimeRegion& lhs, const TimeRegion& rhs) { return lhs.m_startTick < rhs.m_startTick; @@ -669,7 +669,7 @@ namespace AZ // Iterate through the entire TimeRegionMap and copy the data since it will get deleted on the next frame for (const auto& [threadId, singleThreadRegionMap] : timeRegionMap) { - const size_t threadIdHashed = AZStd::hash{}(threadId); + const size_t threadIdHashed = AZStd::hash{}(threadId); // The profiler can sometime return threads without any profiling events when dropping threads, FIXME(ATOM-15949) if (singleThreadRegionMap.size() == 0) { @@ -686,7 +686,7 @@ namespace AZ newVisualizerData.push_back(region); // Copies // Also update the statistical view's data - const AZStd::string& groupName = region.m_groupRegionName->m_groupName; + const AZStd::string& groupName = region.m_groupRegionName.m_groupName; if (!m_groupRegionMap[groupName].contains(regionName)) { @@ -765,7 +765,7 @@ namespace AZ inline void ImGuiCpuProfiler::DrawBlock(const TimeRegion& block, u64 targetRow) { // Don't draw anything if the user is searching for regions and this block doesn't pass the filter - if (!m_visualizerHighlightFilter.PassFilter(block.m_groupRegionName->m_regionName)) + if (!m_visualizerHighlightFilter.PassFilter(block.m_groupRegionName.m_regionName)) { return; } @@ -798,7 +798,7 @@ namespace AZ if (regionPixelWidth > maxCharWidth) // We can draw at least one character { const AZStd::string label = - AZStd::string::format("%s/ %s", block.m_groupRegionName->m_groupName, block.m_groupRegionName->m_regionName); + AZStd::string::format("%s/ %s", block.m_groupRegionName.m_groupName, block.m_groupRegionName.m_regionName); const float textWidth = ImGui::CalcTextSize(label.c_str()).x; if (regionPixelWidth < textWidth) // Not enough space in the block to draw the whole name, draw clipped text. @@ -809,7 +809,7 @@ namespace AZ // so we must adjust for the scale manually. const float scaleFactor = ImGui::GetIO().FontGlobalScale; const float fontSize = ImGui::GetFont()->FontSize * scaleFactor; - + ImGui::GetFont()->RenderText(drawList, fontSize, startPoint, IM_COL32_WHITE, clipRect, label.c_str(), 0); } else // We have enough space to draw the entire label, draw and center text. @@ -828,7 +828,7 @@ namespace AZ if (ImGui::IsMouseClicked(ImGuiMouseButton_Left)) { m_enableVisualizer = false; - const auto newFilter = AZStd::string(block.m_groupRegionName->m_regionName); + const auto newFilter = AZStd::string(block.m_groupRegionName.m_regionName); m_timedRegionFilter = ImGuiTextFilter(newFilter.c_str()); m_timedRegionFilter.Build(); } @@ -836,7 +836,7 @@ namespace AZ drawList->AddRect(startPoint, endPoint, ImGui::GetColorU32({ 1, 1, 1, 1 }), 0.0, 0, 1.5); ImGui::BeginTooltip(); - ImGui::Text("%s::%s", block.m_groupRegionName->m_groupName, block.m_groupRegionName->m_regionName); + ImGui::Text("%s::%s", block.m_groupRegionName.m_groupName, block.m_groupRegionName.m_regionName); ImGui::Text("Execution time: %.3f ms", CpuProfilerImGuiHelper::TicksToMs(block.m_endTick - block.m_startTick)); ImGui::Text("Ticks %lld => %lld", block.m_startTick, block.m_endTick); ImGui::EndTooltip(); @@ -846,10 +846,10 @@ namespace AZ inline ImU32 ImGuiCpuProfiler::GetBlockColor(const TimeRegion& block) { // Use the GroupRegionName pointer a key into the cache, equal regions will have equal pointers - const GroupRegionName* key = block.m_groupRegionName; - if (m_regionColorMap.contains(key)) // Cache hit + const GroupRegionName& key = block.m_groupRegionName; + if (auto iter = m_regionColorMap.find(key); iter != m_regionColorMap.end()) // Cache hit { - return ImGui::GetColorU32(m_regionColorMap[key]); + return ImGui::GetColorU32(iter->second); } // Cache miss, generate a new random color diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt b/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt index bf28ed3f14..e68681315e 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/CMakeLists.txt @@ -109,6 +109,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) RUNTIME_DEPENDENCIES Gem::Atom_RPI.Editor Gem::Atom_Feature_Common.Editor + Legacy::EditorCommon ) # The AtomLyIntegration_CommonFeatures.Editor module is used for Builders and Tools diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp index cbb30e6cd8..d8cae4564d 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/SurfaceData/SurfaceDataMeshComponent.cpp @@ -231,7 +231,7 @@ namespace SurfaceData void SurfaceDataMeshComponent::UpdateMeshData() { - AZ_PROFILE_FUNCTION(Entity); + AZ_PROFILE_SCOPE(Entity, "SurfaceDataMeshComponent: UpdateMeshData"); bool meshValidBeforeUpdate = false; bool meshValidAfterUpdate = false; diff --git a/Gems/Camera/Code/CMakeLists.txt b/Gems/Camera/Code/CMakeLists.txt index 3fbeec0908..138f0fda85 100644 --- a/Gems/Camera/Code/CMakeLists.txt +++ b/Gems/Camera/Code/CMakeLists.txt @@ -61,6 +61,8 @@ if (PAL_TRAIT_BUILD_HOST_TOOLS) Legacy::EditorCommon AZ::AzToolsFramework Gem::Camera.Static + RUNTIME_DEPENDENCIES + Legacy::EditorCommon ) # tools and builders use the above module. diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp index dbc25d7a60..bd5a14f772 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp @@ -715,12 +715,15 @@ namespace CommandSystem // restore the workspace dirty flag GetCommandManager()->SetWorkspaceDirtyFlag(m_oldWorkspaceDirtyFlag); - AZStd::string resultString; - GetCommandManager()->ExecuteCommandInsideCommand("Unselect -animGraphIndex SELECT_ALL", resultString); + MCore::CommandGroup commandGroup; + commandGroup.AddCommandString("RecorderClear"); + commandGroup.AddCommandString("Unselect -animGraphIndex SELECT_ALL"); if (animGraph) { - GetCommandManager()->ExecuteCommandInsideCommand(AZStd::string::format("Select -animGraphID %d", animGraph->GetID()), resultString); + commandGroup.AddCommandString(AZStd::string::format("Select -animGraphID %d", animGraph->GetID())); } + AZStd::string resultString; + GetCommandManager()->ExecuteCommandGroupInsideCommand(commandGroup, resultString); return true; } diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h index 55ed70088d..d1f9e001b1 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetBindComponent.h @@ -33,7 +33,7 @@ namespace Multiplayer using EntityDirtiedEvent = AZ::Event<>; using EntitySyncRewindEvent = AZ::Event<>; using EntityServerMigrationEvent = AZ::Event; - using EntityPreRenderEvent = AZ::Event; + using EntityPreRenderEvent = AZ::Event; using EntityCorrectionEvent = AZ::Event<>; //! @class NetBindComponent @@ -114,7 +114,7 @@ namespace Multiplayer void NotifyLocalChanges(); void NotifySyncRewindState(); void NotifyServerMigration(HostId hostId, AzNetworking::ConnectionId connectionId); - void NotifyPreRender(float deltaTime, float blendFactor); + void NotifyPreRender(float deltaTime); void NotifyCorrection(); void AddEntityStopEventHandler(EntityStopEvent::Handler& eventHandler); diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h index 914aeaadd3..a018279a79 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/Components/NetworkTransformComponent.h @@ -29,24 +29,9 @@ namespace Multiplayer void OnDeactivate(Multiplayer::EntityIsMigrating entityIsMigrating) override; private: - void OnPreRender(float deltaTime, float blendFactor); + void OnPreRender(float deltaTime); void OnCorrection(); - void OnRotationChangedEvent(const AZ::Quaternion& rotation); - void OnTranslationChangedEvent(const AZ::Vector3& translation); - void OnScaleChangedEvent(float scale); - void OnResetCountChangedEvent(); - - void UpdateTargetHostFrameId(); - - AZ::Transform m_previousTransform = AZ::Transform::CreateIdentity(); - AZ::Transform m_targetTransform = AZ::Transform::CreateIdentity(); - - AZ::Event::Handler m_rotationEventHandler; - AZ::Event::Handler m_translationEventHandler; - AZ::Event::Handler m_scaleEventHandler; - AZ::Event::Handler m_resetCountEventHandler; - EntityPreRenderEvent::Handler m_entityPreRenderEventHandler; EntityCorrectionEvent::Handler m_entityCorrectionEventHandler; diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h b/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h index 69d2eb4071..11f5ac7e47 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/IMultiplayer.h @@ -203,15 +203,13 @@ namespace Multiplayer m_previousHostFrameId = time->GetHostFrameId(); m_previousHostTimeMs = time->GetHostTimeMs(); m_previousRewindConnectionId = time->GetRewindingConnectionId(); - time->AlterTime(frameId, timeMs, connectionId); m_previousBlendFactor = time->GetHostBlendFactor(); - time->AlterBlendFactor(blendFactor); + time->AlterTime(frameId, timeMs, blendFactor, connectionId); } inline ~ScopedAlterTime() { INetworkTime* time = GetNetworkTime(); - time->AlterTime(m_previousHostFrameId, m_previousHostTimeMs, m_previousRewindConnectionId); - time->AlterBlendFactor(m_previousBlendFactor); + time->AlterTime(m_previousHostFrameId, m_previousHostTimeMs, m_previousBlendFactor, m_previousRewindConnectionId); } private: HostFrameId m_previousHostFrameId = InvalidHostFrameId; diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h index ae47aa8373..c12cbb660b 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/INetworkTime.h @@ -52,12 +52,6 @@ namespace Multiplayer //! @return the ConnectionId of the connection requesting the rewind operation virtual AzNetworking::ConnectionId GetRewindingConnectionId() const = 0; - //! Get the controlling connection that may be currently altering global game time. - //! Note this abstraction is required at a relatively high level to allow for 'don't rewind the shooter' semantics - //! @param rewindConnectionId if this parameter matches the current rewindConnectionId, it will return the unaltered hostFrameId - //! @return the HostFrameId taking into account the provided rewinding connectionId - virtual HostFrameId GetHostFrameIdForRewindingConnection(AzNetworking::ConnectionId rewindConnectionId) const = 0; - //! Forcibly sets the current network time to the provided frameId and game time in milliseconds. //! @param frameId the new HostFrameId to use //! @param timeMs the new HostTimeMs to use @@ -66,12 +60,9 @@ namespace Multiplayer //! Alters the current HostFrameId and binds that alteration to the provided ConnectionId. //! @param frameId the new HostFrameId to use //! @param timeMs the new HostTimeMs to use + //! @param blendFactor the factor used to blend between values at the current and previous HostFrameId //! @param rewindConnectionId the rewinding ConnectionId - virtual void AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, AzNetworking::ConnectionId rewindConnectionId) = 0; - - //! Alters the current Host blend factor. Used to drive interpolation in rewound states. - //! @param blendFactor the blend factor to use - virtual void AlterBlendFactor(float blendFactor) = 0; + virtual void AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, float blendFactor, AzNetworking::ConnectionId rewindConnectionId) = 0; //! Syncs all entities contained within a volume to the current rewind state. //! @param rewindVolume the volume to rewind entities within (needed for physics entities) diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h index a8af564c15..152f6f47a7 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.h @@ -60,7 +60,7 @@ namespace Multiplayer //! @return value in const base type form const BASE_TYPE& Get() const; - //! Const base type retriever for one host frame behind Get(). Only intended for use in SyncRewind contexts. + //! Const base type retriever for one host frame behind Get() when contextually appropriate, otherwise identical to Get(). //! @return value in const base type form const BASE_TYPE& GetPrevious() const; @@ -86,9 +86,13 @@ namespace Multiplayer private: //! Returns what the appropriate current time is for this rewindable property. - //! @return the appropriate current time is for this rewindable property + //! @return the appropriate current time for this rewindable property HostFrameId GetCurrentTimeForProperty() const; + //! Returns what the appropriate previous time is for this rewindable property. + //! @return the appropriate previous time for this rewindable property + HostFrameId GetPreviousTimeForProperty() const; + //! Updates the latest value for this object instance, if frameTime represents a current or future time. //! Any attempts to set old values on the object will fail //! @param value the new value to set in the object history diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl index b0c9bc0c46..9183a1e9da 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl +++ b/Gems/Multiplayer/Code/Include/Multiplayer/NetworkTime/RewindableObject.inl @@ -69,7 +69,7 @@ namespace Multiplayer template inline const BASE_TYPE& RewindableObject::GetPrevious() const { - return GetValueForTime(GetCurrentTimeForProperty() - HostFrameId(1)); + return GetValueForTime(GetPreviousTimeForProperty()); } template @@ -118,7 +118,22 @@ namespace Multiplayer inline HostFrameId RewindableObject::GetCurrentTimeForProperty() const { INetworkTime* networkTime = Multiplayer::GetNetworkTime(); - return networkTime->GetHostFrameIdForRewindingConnection(m_owningConnectionId); + if (networkTime->IsTimeRewound() && (m_owningConnectionId == networkTime->GetRewindingConnectionId())) + { + return networkTime->GetUnalteredHostFrameId(); + } + return networkTime->GetHostFrameId(); + } + + template + inline HostFrameId RewindableObject::GetPreviousTimeForProperty() const + { + INetworkTime* networkTime = Multiplayer::GetNetworkTime(); + if (networkTime->IsTimeRewound() && (m_owningConnectionId == networkTime->GetRewindingConnectionId())) + { + return networkTime->GetUnalteredHostFrameId(); + } + return networkTime->GetHostFrameId() - HostFrameId(1); } template diff --git a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Header.jinja b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Header.jinja index 0f62da11f3..41f0fa1b02 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Header.jinja +++ b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Header.jinja @@ -7,21 +7,21 @@ {% macro DeclareNetworkPropertyGetter(Property) %} {% set PropertyName = UpperFirst(Property.attrib['Name']) %} {% if Property.attrib['Container'] == 'Array' %} -{% if Property.attrib['IsRewindable']|booleanTrue %} +{% if Property.attrib['IsRewindable']|booleanTrue %} const RewindableArray<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& Get{{ PropertyName }}Array() const; -{% else %} +{% else %} const AZStd::array<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& Get{{ PropertyName }}Array() const; -{% endif %} +{% endif %} const {{ Property.attrib['Type'] }}& Get{{ PropertyName }}(int32_t index) const; {% if Property.attrib['GenerateEventBindings']|booleanTrue %} void {{ PropertyName }}AddEvent(AZ::Event::Handler& handler); {% endif %} {% elif Property.attrib['Container'] == 'Vector' %} -{% if Property.attrib['IsRewindable']|booleanTrue %} +{% if Property.attrib['IsRewindable']|booleanTrue %} const RewindableFixedVector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& Get{{ PropertyName }}Vector() const; -{% else %} +{% else %} const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& Get{{ PropertyName }}Vector() const; -{% endif %} +{% endif %} const {{ Property.attrib['Type'] }}& Get{{ PropertyName }}(int32_t index) const; const {{ Property.attrib['Type'] }}& {{ PropertyName }}GetBack() const; uint32_t {{ PropertyName }}GetSize() const; @@ -31,6 +31,9 @@ void {{ PropertyName }}SizeChangedAddEvent(AZ::Event::Handler& handler {% endif %} {% else %} const {{ Property.attrib['Type'] }}& Get{{ PropertyName }}() const; +{% if Property.attrib['IsRewindable']|booleanTrue %} +const {{ Property.attrib['Type'] }}& Get{{ PropertyName }}Previous() const; +{% endif %} {% if Property.attrib['GenerateEventBindings']|booleanTrue %} void {{ PropertyName }}AddEvent(AZ::Event<{{ Property.attrib['Type'] }}>::Handler& handler); {% endif %} diff --git a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja index e57e8dad2f..eb4b81ea96 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja +++ b/Gems/Multiplayer/Code/Source/AutoGen/AutoComponent_Source.jinja @@ -3,11 +3,11 @@ {% macro LowerFirst(text) %}{{ text[0] | lower}}{{ text[1:] }}{% endmacro %} {% macro DefineNetworkPropertyGet(ClassName, Property, Prefix = '') %} {% if Property.attrib['Container'] == 'Array' %} -{% if Property.attrib['IsRewindable']|booleanTrue %} +{% if Property.attrib['IsRewindable']|booleanTrue %} const RewindableArray<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Array() const -{% else %} +{% else %} const AZStd::array<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Array() const -{% endif %} +{% endif %} { return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }}; } @@ -25,11 +25,11 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}AddEvent(AZ::Even {% endif %} {% elif Property.attrib['Container'] == 'Vector' %} -{% if Property.attrib['IsRewindable']|booleanTrue %} +{% if Property.attrib['IsRewindable']|booleanTrue %} const RewindableFixedVector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const -{% else %} +{% else %} const AZStd::fixed_vector<{{ Property.attrib['Type'] }}, {{ Property.attrib['Count'] }}>& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Vector() const -{% endif %} +{% endif %} { return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }}; } @@ -68,7 +68,12 @@ const {{ Property.attrib['Type'] }}& {{ ClassName }}::Get{{ UpperFirst(Property. { return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }}; } - +{% if Property.attrib['IsRewindable']|booleanTrue %} +const {{ Property.attrib['Type'] }}& {{ ClassName }}::Get{{ UpperFirst(Property.attrib['Name']) }}Previous() const +{ + return {{ Prefix }}m_{{ LowerFirst(Property.attrib['Name']) }}.GetPrevious(); +} +{% endif %} {% if Property.attrib['GenerateEventBindings']|booleanTrue %} void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}AddEvent(AZ::Event<{{ Property.attrib['Type'] }}>::Handler& handler) { diff --git a/Gems/Multiplayer/Code/Source/AutoGen/Multiplayer.AutoPackets.xml b/Gems/Multiplayer/Code/Source/AutoGen/Multiplayer.AutoPackets.xml index 203750d761..c553bc5351 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/Multiplayer.AutoPackets.xml +++ b/Gems/Multiplayer/Code/Source/AutoGen/Multiplayer.AutoPackets.xml @@ -32,11 +32,11 @@ - + - + diff --git a/Gems/Multiplayer/Code/Source/AutoGen/NetworkTransformComponent.AutoComponent.xml b/Gems/Multiplayer/Code/Source/AutoGen/NetworkTransformComponent.AutoComponent.xml index cec005cc26..8ab2e61e5e 100644 --- a/Gems/Multiplayer/Code/Source/AutoGen/NetworkTransformComponent.AutoComponent.xml +++ b/Gems/Multiplayer/Code/Source/AutoGen/NetworkTransformComponent.AutoComponent.xml @@ -12,9 +12,9 @@ - + - + diff --git a/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp b/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp index 41d7d7cb1c..747f53d37b 100644 --- a/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp @@ -185,12 +185,9 @@ namespace Multiplayer // Discard move input events, client may be speed hacking if (m_clientBankedTime < sv_MaxBankTimeWindowSec) { - // Client blends from previous frame to target so here we subtract blend factor to get to that state - const float blendFactor = AZStd::min(AZStd::max(0.f, input.GetHostBlendFactor()), 1.0f); - const AZ::TimeMs blendMs = AZ::TimeMs(static_cast(static_cast(cl_InputRateMs)) * (1.0f - blendFactor)); m_clientBankedTime = AZStd::min(m_clientBankedTime + clientInputRateSec, (double)sv_MaxBankTimeWindowSec); // clamp to boundary { - ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs() - blendMs, input.GetHostBlendFactor(), invokingConnection->GetConnectionId()); + ScopedAlterTime scopedTime(input.GetHostFrameId(), input.GetHostTimeMs(), input.GetHostBlendFactor(), invokingConnection->GetConnectionId()); GetNetBindComponent()->ProcessInput(input, static_cast(clientInputRateSec)); } @@ -436,10 +433,13 @@ namespace Multiplayer NetworkInputArray inputArray(GetEntityHandle()); NetworkInput& input = inputArray[0]; + const float blendFactor = AZStd::min(AZStd::max(0.f, multiplayer->GetCurrentBlendFactor()), 1.0f); + const AZ::TimeMs blendMs = AZ::TimeMs(static_cast(static_cast(cl_InputRateMs)) * (1.0f - blendFactor)); input.SetClientInputId(m_clientInputId); input.SetHostFrameId(networkTime->GetHostFrameId()); - input.SetHostTimeMs(multiplayer->GetCurrentHostTimeMs()); + // Account for the client blending from previous frame to current + input.SetHostTimeMs(multiplayer->GetCurrentHostTimeMs() - blendMs); input.SetHostBlendFactor(multiplayer->GetCurrentBlendFactor()); // Allow components to form the input for this frame diff --git a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp index a581b0c4a2..7d630ebe1d 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp @@ -395,9 +395,9 @@ namespace Multiplayer m_entityServerMigrationEvent.Signal(m_netEntityHandle, hostId, connectionId); } - void NetBindComponent::NotifyPreRender(float deltaTime, float blendFactor) + void NetBindComponent::NotifyPreRender(float deltaTime) { - m_entityPreRenderEvent.Signal(deltaTime, blendFactor); + m_entityPreRenderEvent.Signal(deltaTime); } void NetBindComponent::NotifyCorrection() diff --git a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp index fa08794c4d..1d9fee16e0 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp @@ -26,11 +26,7 @@ namespace Multiplayer } NetworkTransformComponent::NetworkTransformComponent() - : m_rotationEventHandler([this](const AZ::Quaternion& rotation) { OnRotationChangedEvent(rotation); }) - , m_translationEventHandler([this](const AZ::Vector3& translation) { OnTranslationChangedEvent(translation); }) - , m_scaleEventHandler([this](float scale) { OnScaleChangedEvent(scale); }) - , m_resetCountEventHandler([this](const uint8_t&) { OnResetCountChangedEvent(); }) - , m_entityPreRenderEventHandler([this](float deltaTime, float blendFactor) { OnPreRender(deltaTime, blendFactor); }) + : m_entityPreRenderEventHandler([this](float deltaTime) { OnPreRender(deltaTime); }) , m_entityCorrectionEventHandler([this]() { OnCorrection(); }) { ; @@ -43,15 +39,8 @@ namespace Multiplayer void NetworkTransformComponent::OnActivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) { - RotationAddEvent(m_rotationEventHandler); - TranslationAddEvent(m_translationEventHandler); - ScaleAddEvent(m_scaleEventHandler); - ResetCountAddEvent(m_resetCountEventHandler); GetNetBindComponent()->AddEntityPreRenderEventHandler(m_entityPreRenderEventHandler); GetNetBindComponent()->AddEntityCorrectionEventHandler(m_entityCorrectionEventHandler); - - // When coming into relevance, reset all blending factors so we don't interpolate to our start position - OnResetCountChangedEvent(); } void NetworkTransformComponent::OnDeactivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) @@ -59,59 +48,31 @@ namespace Multiplayer ; } - void NetworkTransformComponent::OnRotationChangedEvent(const AZ::Quaternion& rotation) - { - m_previousTransform.SetRotation(m_targetTransform.GetRotation()); - m_targetTransform.SetRotation(rotation); - UpdateTargetHostFrameId(); - } - - void NetworkTransformComponent::OnTranslationChangedEvent(const AZ::Vector3& translation) - { - m_previousTransform.SetTranslation(m_targetTransform.GetTranslation()); - m_targetTransform.SetTranslation(translation); - UpdateTargetHostFrameId(); - } - - void NetworkTransformComponent::OnScaleChangedEvent(float scale) - { - m_previousTransform.SetUniformScale(m_targetTransform.GetUniformScale()); - m_targetTransform.SetUniformScale(scale); - UpdateTargetHostFrameId(); - } - - void NetworkTransformComponent::OnResetCountChangedEvent() - { - m_targetTransform.SetRotation(GetRotation()); - m_targetTransform.SetTranslation(GetTranslation()); - m_targetTransform.SetUniformScale(GetScale()); - m_previousTransform = m_targetTransform; - } - - void NetworkTransformComponent::UpdateTargetHostFrameId() - { - HostFrameId currentHostFrameId = Multiplayer::GetNetworkTime()->GetHostFrameId(); - if (currentHostFrameId > m_targetHostFrameId) - { - m_targetHostFrameId = currentHostFrameId; - } - } - - void NetworkTransformComponent::OnPreRender([[maybe_unused]] float deltaTime, float blendFactor) + void NetworkTransformComponent::OnPreRender([[maybe_unused]] float deltaTime) { if (!HasController()) { AZ::Transform blendTransform; - if (Multiplayer::GetNetworkTime() && Multiplayer::GetNetworkTime()->GetHostFrameId() > m_targetHostFrameId) + blendTransform.SetRotation(GetRotation()); + blendTransform.SetTranslation(GetTranslation()); + blendTransform.SetUniformScale(GetScale()); + + const float blendFactor = GetMultiplayer()->GetCurrentBlendFactor(); + if (!AZ::IsClose(blendFactor, 1.0f)) { - m_previousTransform = m_targetTransform; - blendTransform = m_targetTransform; - } - else - { - blendTransform.SetRotation(m_previousTransform.GetRotation().Slerp(m_targetTransform.GetRotation(), blendFactor)); - blendTransform.SetTranslation(m_previousTransform.GetTranslation().Lerp(m_targetTransform.GetTranslation(), blendFactor)); - blendTransform.SetUniformScale(AZ::Lerp(m_previousTransform.GetUniformScale(), m_targetTransform.GetUniformScale(), blendFactor)); + AZ::Transform blendTransformPrevious; + blendTransformPrevious.SetRotation(GetRotationPrevious()); + blendTransformPrevious.SetTranslation(GetTranslationPrevious()); + blendTransformPrevious.SetUniformScale(GetScalePrevious()); + + if (!blendTransform.IsClose(blendTransformPrevious)) + { + blendTransform.SetRotation(blendTransformPrevious.GetRotation().Slerp(blendTransform.GetRotation(), blendFactor)); + blendTransform.SetTranslation( + blendTransformPrevious.GetTranslation().Lerp(blendTransform.GetTranslation(), blendFactor)); + blendTransform.SetUniformScale( + AZ::Lerp(blendTransformPrevious.GetUniformScale(), blendTransform.GetUniformScale(), blendFactor)); + } } if (!GetTransformComponent()->GetWorldTM().IsClose(blendTransform)) @@ -124,12 +85,15 @@ namespace Multiplayer void NetworkTransformComponent::OnCorrection() { // Snap to latest - OnResetCountChangedEvent(); + AZ::Transform targetTransform; + targetTransform.SetRotation(GetRotation()); + targetTransform.SetTranslation(GetTranslation()); + targetTransform.SetUniformScale(GetScale()); // Hard set the entities transform - if (!GetTransformComponent()->GetWorldTM().IsClose(m_targetTransform)) + if (!GetTransformComponent()->GetWorldTM().IsClose(targetTransform)) { - GetTransformComponent()->SetWorldTM(m_targetTransform); + GetTransformComponent()->SetWorldTM(targetTransform); } } diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index 543107a3ed..c28fb23cc4 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -934,7 +934,7 @@ namespace Multiplayer for (NetBindComponent* netBindComponent : gatheredEntities) { - netBindComponent->NotifyPreRender(deltaTime, m_renderBlendFactor); + netBindComponent->NotifyPreRender(deltaTime); } } else @@ -946,7 +946,7 @@ namespace Multiplayer NetBindComponent* netBindComponent = entity->FindComponent(); if (netBindComponent != nullptr) { - netBindComponent->NotifyPreRender(deltaTime, m_renderBlendFactor); + netBindComponent->NotifyPreRender(deltaTime); } } } diff --git a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp index cd9c1737d6..b37f485ff4 100644 --- a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp +++ b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.cpp @@ -65,11 +65,6 @@ namespace Multiplayer return m_rewindingConnectionId; } - HostFrameId NetworkTime::GetHostFrameIdForRewindingConnection(AzNetworking::ConnectionId rewindConnectionId) const - { - return (IsTimeRewound() && (rewindConnectionId == m_rewindingConnectionId)) ? m_unalteredFrameId : m_hostFrameId; - } - void NetworkTime::ForceSetTime(HostFrameId frameId, AZ::TimeMs timeMs) { AZ_Assert(!IsTimeRewound(), "Forcibly setting network time is unsupported under a rewound time scope"); @@ -79,16 +74,12 @@ namespace Multiplayer m_rewindingConnectionId = AzNetworking::InvalidConnectionId; } - void NetworkTime::AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, AzNetworking::ConnectionId rewindConnectionId) + void NetworkTime::AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, float blendFactor, AzNetworking::ConnectionId rewindConnectionId) { m_hostFrameId = frameId; m_hostTimeMs = timeMs; - m_rewindingConnectionId = rewindConnectionId; - } - - void NetworkTime::AlterBlendFactor(float blendFactor) - { m_hostBlendFactor = blendFactor; + m_rewindingConnectionId = rewindConnectionId; } void NetworkTime::SyncEntitiesToRewindState(const AZ::Aabb& rewindVolume) @@ -121,8 +112,15 @@ namespace Multiplayer if (networkTransform != nullptr) { - // We're not presently factoring in interpolated position here - const AZ::Vector3 rewindCenter = networkTransform->GetTranslation(); // Get the rewound position + // Get the rewound position for target host frame ID plus the one preceding it for potential lerp + AZ::Vector3 rewindCenter = networkTransform->GetTranslation(); + const AZ::Vector3 rewindCenterPrevious = networkTransform->GetTranslationPrevious(); + const float blendFactor = GetNetworkTime()->GetHostBlendFactor(); + if (!AZ::IsClose(blendFactor, 1.0f) && !rewindCenter.IsClose(rewindCenterPrevious)) + { + // If we have a blend factor, lerp the translation for accuracy + rewindCenter = rewindCenterPrevious.Lerp(rewindCenter, blendFactor); + } const AZ::Vector3 rewindOffset = rewindCenter - currentCenter; // Compute offset between rewound and current positions const AZ::Aabb rewoundAabb = currentBounds.GetTranslated(rewindOffset); // Apply offset to the entity aabb diff --git a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h index 0278ddd2b0..2bcf019623 100644 --- a/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h +++ b/Gems/Multiplayer/Code/Source/NetworkTime/NetworkTime.h @@ -32,10 +32,8 @@ namespace Multiplayer AZ::TimeMs GetHostTimeMs() const override; float GetHostBlendFactor() const override; AzNetworking::ConnectionId GetRewindingConnectionId() const override; - HostFrameId GetHostFrameIdForRewindingConnection(AzNetworking::ConnectionId rewindConnectionId) const override; void ForceSetTime(HostFrameId frameId, AZ::TimeMs timeMs) override; - void AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, AzNetworking::ConnectionId rewindConnectionId) override; - void AlterBlendFactor(float blendFactor) override; + void AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, float blendFactor, AzNetworking::ConnectionId rewindConnectionId) override; void SyncEntitiesToRewindState(const AZ::Aabb& rewindVolume) override; void ClearRewoundEntities() override; //! @} diff --git a/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp b/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp index b8d60a94e8..04de971f0d 100644 --- a/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp +++ b/Gems/Multiplayer/Code/Tests/RewindableObjectTests.cpp @@ -57,6 +57,35 @@ namespace UnitTest } } + TEST_F(RewindableObjectTests, CurrentPreviousTests) + { + Multiplayer::RewindableObject test(0); + + for (uint32_t i = 0; i < RewindableBufferFrames; ++i) + { + test = i; + EXPECT_EQ(i, test); + Multiplayer::GetNetworkTime()->IncrementHostFrameId(); + } + + { + // Test that Get/GetPrevious return different value when not on the owning connection + Multiplayer::ScopedAlterTime time(static_cast(RewindableBufferFrames - 1), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId); + EXPECT_EQ(RewindableBufferFrames - 1, test.Get()); + EXPECT_EQ(RewindableBufferFrames - 2, test.GetPrevious()); + } + + // Test that Get/GetPrevious return the unaltered frame on the owning conection + Multiplayer::GetNetworkTime()->AlterTime(static_cast(RewindableBufferFrames - 1), AZ::TimeMs{ 0 }, 1.f, AzNetworking::ConnectionId(0)); + { + Multiplayer::ScopedAlterTime time(static_cast(RewindableBufferFrames - 1), AZ::TimeMs{ 0 }, 1.f, AzNetworking::ConnectionId(0)); + test.SetOwningConnectionId(AzNetworking::ConnectionId(0)); + EXPECT_EQ(RewindableBufferFrames - 1, test.Get()); + EXPECT_EQ(RewindableBufferFrames - 1, test.GetPrevious()); + } + Multiplayer::GetNetworkTime()->AlterTime(static_cast(RewindableBufferFrames), AZ::TimeMs(0), 1.f, AzNetworking::InvalidConnectionId); + } + TEST_F(RewindableObjectTests, OverflowTests) { Multiplayer::RewindableObject test(0); diff --git a/cmake/3rdParty.cmake b/cmake/3rdParty.cmake index f70ed1aa02..4b7f929279 100644 --- a/cmake/3rdParty.cmake +++ b/cmake/3rdParty.cmake @@ -6,6 +6,17 @@ # # +define_property(TARGET PROPERTY LY_SYSTEM_LIBRARY + BRIEF_DOCS "Defines a 3rdParty library as a system library" + FULL_DOCS [[ + Property which is set on third party targets that should be considered + as provided by the system. Such targets are excluded from the runtime + dependencies considerations, and are not distributed as part of the + O3DE SDK package. Instead, users of the SDK are expected to install + such a third party library themselves. + ]] +) + # Do not overcomplicate searching for the 3rdParty path, if it is not easy to find, # the user should define it. @@ -79,9 +90,10 @@ endfunction() # "fileA\nMy/Output/Subfolder/lib" # "fileB\nMy/Output/Subfolder/bin" # +# \arg:SYSTEM If specified, the library is considered a system library, and is not copied to the build output directory function(ly_add_external_target) - set(options) + set(options SYSTEM) set(oneValueArgs NAME VERSION 3RDPARTY_DIRECTORY PACKAGE 3RDPARTY_ROOT_DIRECTORY OUTPUT_SUBDIRECTORY) set(multiValueArgs HEADER_CHECK COMPILE_DEFINITIONS INCLUDE_DIRECTORIES BUILD_DEPENDENCIES RUNTIME_DEPENDENCIES) @@ -300,6 +312,10 @@ function(ly_add_external_target) ) endif() + if(ly_add_external_target_SYSTEM) + set_target_properties(3rdParty::${NAME_WITH_NAMESPACE} PROPERTIES LY_SYSTEM_LIBRARY TRUE) + endif() + endif() endfunction() @@ -327,4 +343,4 @@ if(NOT INSTALLED_ENGINE) ly_include_cmake_file_list(cmake/3rdParty/cmake_files.cmake) ly_get_absolute_pal_filename(pal_3rdparty_dir ${CMAKE_CURRENT_SOURCE_DIR}/cmake/3rdParty/Platform/${PAL_PLATFORM_NAME}) ly_include_cmake_file_list(${pal_3rdparty_dir}/cmake_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake) -endif() \ No newline at end of file +endif() diff --git a/cmake/Install.cmake b/cmake/Install.cmake index 6f50c78fd7..adcd28fa37 100644 --- a/cmake/Install.cmake +++ b/cmake/Install.cmake @@ -152,3 +152,20 @@ function(ly_install_run_code CODE) ) endfunction() + +#! ly_install_run_script: specifies path to script to be added to the install process (will run at install time) +# +# \notes: +# - refer to cmake's install(SCRIPT documentation for more information +# +function(ly_install_run_script SCRIPT) + + if(NOT LY_INSTALL_ENABLED) + return() + endif() + + install(SCRIPT ${SCRIPT} + COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} # use the default for the time being + ) + +endfunction() \ No newline at end of file diff --git a/cmake/LYPython.cmake b/cmake/LYPython.cmake index eeb9f97a55..a8095fbc95 100644 --- a/cmake/LYPython.cmake +++ b/cmake/LYPython.cmake @@ -21,14 +21,17 @@ include(cmake/LySet.cmake) # CMAKE_HOST_SYSTEM_NAME is "Windows", "Darwin", or "Linux" in our cases.. if (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Linux" ) ly_set(LY_PYTHON_VERSION 3.7.10) + ly_set(LY_PYTHON_VERSION_MAJOR_MINOR 3.7) ly_set(LY_PYTHON_PACKAGE_NAME python-3.7.10-rev2-linux) ly_set(LY_PYTHON_PACKAGE_HASH 6b9cf455e6190ec38836194f4454bb9db6bfc6890b4baff185cc5520aa822f05) elseif (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Darwin" ) ly_set(LY_PYTHON_VERSION 3.7.10) + ly_set(LY_PYTHON_VERSION_MAJOR_MINOR 3.7) ly_set(LY_PYTHON_PACKAGE_NAME python-3.7.10-rev1-darwin) ly_set(LY_PYTHON_PACKAGE_HASH 3f65801894e4e44b5faa84dd85ef80ecd772dcf728cdd2d668a6e75978a32695) elseif (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Windows" ) ly_set(LY_PYTHON_VERSION 3.7.10) + ly_set(LY_PYTHON_VERSION_MAJOR_MINOR 3.7) ly_set(LY_PYTHON_PACKAGE_NAME python-3.7.10-rev2-windows) ly_set(LY_PYTHON_PACKAGE_HASH 06d97488a2dbabe832ecfa832a42d3e8a7163ba95e975f032727331b0f49d280) endif() diff --git a/cmake/Platform/Common/Install_common.cmake b/cmake/Platform/Common/Install_common.cmake index fdd3256d78..8fb2effe29 100644 --- a/cmake/Platform/Common/Install_common.cmake +++ b/cmake/Platform/Common/Install_common.cmake @@ -21,15 +21,21 @@ define_property(TARGET PROPERTY LY_INSTALL_GENERATE_RUN_TARGET ly_set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME Core) -cmake_path(RELATIVE_PATH CMAKE_RUNTIME_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE runtime_output_directory) -cmake_path(RELATIVE_PATH CMAKE_LIBRARY_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE library_output_directory) - if(LY_MONOLITHIC_GAME) set(LY_BUILD_PERMUTATION Monolithic) else() set(LY_BUILD_PERMUTATION Default) endif() +cmake_path(RELATIVE_PATH CMAKE_RUNTIME_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE runtime_output_directory) +cmake_path(RELATIVE_PATH CMAKE_LIBRARY_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE library_output_directory) +# Get the output folders, archive is always the same, but runtime/library can be in subfolders defined per target +cmake_path(RELATIVE_PATH CMAKE_ARCHIVE_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE archive_output_directory) + +cmake_path(APPEND archive_output_directory "${PAL_PLATFORM_NAME}/$/${LY_BUILD_PERMUTATION}") +cmake_path(APPEND library_output_directory "${PAL_PLATFORM_NAME}/$/${LY_BUILD_PERMUTATION}") +cmake_path(APPEND runtime_output_directory "${PAL_PLATFORM_NAME}/$/${LY_BUILD_PERMUTATION}") + #! ly_setup_target: Setup the data needed to re-create the cmake target commands for a single target function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_target_source_dir) # De-alias target name @@ -78,9 +84,6 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar endforeach() endif() - # Get the output folders, archive is always the same, but runtime/library can be in subfolders defined per target - cmake_path(RELATIVE_PATH CMAKE_ARCHIVE_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE archive_output_directory) - get_target_property(target_runtime_output_directory ${TARGET_NAME} RUNTIME_OUTPUT_DIRECTORY) if(target_runtime_output_directory) cmake_path(RELATIVE_PATH target_runtime_output_directory BASE_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} OUTPUT_VARIABLE target_runtime_output_subdirectory) @@ -91,10 +94,6 @@ function(ly_setup_target OUTPUT_CONFIGURED_TARGET ALIAS_TARGET_NAME absolute_tar cmake_path(RELATIVE_PATH target_library_output_directory BASE_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} OUTPUT_VARIABLE target_library_output_subdirectory) endif() - cmake_path(APPEND archive_output_directory "${PAL_PLATFORM_NAME}/$/${LY_BUILD_PERMUTATION}") - cmake_path(APPEND library_output_directory "${PAL_PLATFORM_NAME}/$/${LY_BUILD_PERMUTATION}") - cmake_path(APPEND runtime_output_directory "${PAL_PLATFORM_NAME}/$/${LY_BUILD_PERMUTATION}") - if(COMMAND ly_install_target_override) # Mac needs special handling because of a cmake issue ly_install_target_override(TARGET ${TARGET_NAME} @@ -372,6 +371,10 @@ function(ly_setup_o3de_install) COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) + if(COMMAND ly_post_install_steps) + ly_post_install_steps() + endif() + endfunction() #! ly_setup_cmake_install: install the "cmake" folder @@ -528,7 +531,7 @@ endfunction()" # of baking the path. This is needed so `cmake --install --prefix ` works regardless of the CMAKE_INSTALL_PREFIX # used to generate the solution. # CMAKE_INSTALL_PREFIX is still used when building the INSTALL target - set(install_output_folder "\${CMAKE_INSTALL_PREFIX}/${runtime_output_directory}/${PAL_PLATFORM_NAME}/$/${LY_BUILD_PERMUTATION}") + set(install_output_folder "\${CMAKE_INSTALL_PREFIX}/${runtime_output_directory}") set(target_file_dir "${install_output_folder}/${target_runtime_output_subdirectory}") ly_get_runtime_dependencies(runtime_dependencies ${target}) foreach(runtime_dependency ${runtime_dependencies}) diff --git a/cmake/Platform/Common/RuntimeDependencies_common.cmake b/cmake/Platform/Common/RuntimeDependencies_common.cmake index 95d91da7f7..60e55453f8 100644 --- a/cmake/Platform/Common/RuntimeDependencies_common.cmake +++ b/cmake/Platform/Common/RuntimeDependencies_common.cmake @@ -70,12 +70,23 @@ function(ly_get_runtime_dependencies ly_RUNTIME_DEPENDENCIES ly_TARGET) # link dependencies are not runtime dependencies (we dont have anything to copy) however, we need to traverse # them since them or some dependency downstream could have something to copy over - foreach(link_dependency ${link_dependencies}) - if(NOT ${link_dependency} MATCHES "^::@") # Skip wraping produced when targets are not created in the same directory (https://cmake.org/cmake/help/latest/prop_tgt/LINK_LIBRARIES.html) - unset(dependencies) - ly_get_runtime_dependencies(dependencies ${link_dependency}) - list(APPEND all_runtime_dependencies ${dependencies}) + foreach(link_dependency IN LISTS link_dependencies) + if(${link_dependency} MATCHES "^::@") + # Skip wraping produced when targets are not created in the same directory + # (https://cmake.org/cmake/help/latest/prop_tgt/LINK_LIBRARIES.html) + continue() endif() + + if(TARGET ${link_dependency} AND link_dependency MATCHES "^3rdParty::") + get_target_property(is_system_library ${link_dependency} LY_SYSTEM_LIBRARY) + if(is_system_library) + continue() + endif() + endif() + + unset(dependencies) + ly_get_runtime_dependencies(dependencies ${link_dependency}) + list(APPEND all_runtime_dependencies ${dependencies}) endforeach() # For manual dependencies, we want to copy over the dependency and traverse them diff --git a/cmake/Platform/Mac/Configurations_mac.cmake b/cmake/Platform/Mac/Configurations_mac.cmake index 33a58dbbda..b1c50b751d 100644 --- a/cmake/Platform/Mac/Configurations_mac.cmake +++ b/cmake/Platform/Mac/Configurations_mac.cmake @@ -29,9 +29,7 @@ else() endif() # Signing -# The "-o linker-signed" flag is required as a work-around for the following CMake issue: -# https://gitlab.kitware.com/cmake/cmake/-/issues/21854 -ly_set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep -o linker-signed") +ly_set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep") # Generate scheme files for Xcode ly_set(CMAKE_XCODE_GENERATE_SCHEME TRUE) diff --git a/cmake/Platform/Mac/InstallUtils_mac.cmake.in b/cmake/Platform/Mac/InstallUtils_mac.cmake.in new file mode 100644 index 0000000000..de6d9ddf65 --- /dev/null +++ b/cmake/Platform/Mac/InstallUtils_mac.cmake.in @@ -0,0 +1,168 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +function(fixup_qt_framework lib_name framework_path) + + file(REMOVE_RECURSE + ${framework_path}/Headers + ${framework_path}/Resources + ${framework_path}/${lib_name} + ${framework_path}/Versions/Current + ${framework_path}/Versions/5/Headers + ) + + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink 5 Current + WORKING_DIRECTORY ${framework_path}/Versions + ) + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/${lib_name} ${lib_name} + WORKING_DIRECTORY ${framework_path} + ) + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Resources Resources + WORKING_DIRECTORY ${framework_path} + ) + +endfunction() + +function(fixup_python_framework framework_path) + + file(REMOVE_RECURSE + ${framework_path}/Versions/Current + ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/Headers + ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/Python + ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/python@LY_PYTHON_VERSION_MAJOR_MINOR@/test + ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/python@LY_PYTHON_VERSION_MAJOR_MINOR@/site-packages/scipy/io/tests + ${framework_path}/Python + ${framework_path}/Resources + ${framework_path}/Headers + ) + + file(GLOB_RECURSE exe_file_list "${framework_path}/**/*.exe") + if(exe_file_list) + file(REMOVE_RECURSE ${exe_file_list}) + endif() + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink include/python@LY_PYTHON_VERSION_MAJOR_MINOR@m Headers + WORKING_DIRECTORY ${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@ + ) + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink @LY_PYTHON_VERSION_MAJOR_MINOR@ Current + WORKING_DIRECTORY ${framework_path}/Versions/ + ) + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Python Python + WORKING_DIRECTORY ${framework_path} + ) + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Headers Headers + WORKING_DIRECTORY ${framework_path} + ) + execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink Versions/Current/Resources Resources + WORKING_DIRECTORY ${framework_path} + ) + file(CHMOD ${framework_path}/Versions/Current/Python + PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE + ) + +endfunction() + +function(codesign_file file entitlement_file) + + if (NOT @LY_ENABLE_HARDENED_RUNTIME@) + return() + endif() + + if(EXISTS ${entitlement_file}) + + execute_process(COMMAND "/usr/bin/codesign" "--force" "--sign" "@LY_CODE_SIGN_IDENTITY@" "--deep" "-o" "runtime" "--timestamp" "--entitlements" "${entitlement_file}" "${file}" + TIMEOUT 300 + OUTPUT_VARIABLE codesign_out + RESULT_VARIABLE codesign_ret + ) + else() + execute_process(COMMAND "/usr/bin/codesign" "--force" "--sign" "@LY_CODE_SIGN_IDENTITY@" "--deep" "-o" "runtime" "--timestamp" "${file}" + TIMEOUT 300 + OUTPUT_VARIABLE codesign_out + RESULT_VARIABLE codesign_ret + ) + endif() + + if(NOT ${codesign_ret} EQUAL "0") + message(FATAL_ERROR "Codesign operation for ${file_path} returned ${codesign_ret} with message ${codesign_out}") + endif() + +endfunction() + +function(codesign_python_framework_binaries framework_path) + + if (NOT @LY_ENABLE_HARDENED_RUNTIME@) + return() + endif() + + # The codesign "--deep" flag will only codesign binaries in folders with specific names. + # We need to codesign all the binaries that the "--deep" flag will miss. + file(GLOB_RECURSE files + LIST_DIRECTORIES false + "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/bin/**" + "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/lib/**" + "${framework_path}/Versions/@LY_PYTHON_VERSION_MAJOR_MINOR@/Resources/**") + + foreach(file ${files}) + if(NOT EXISTS ${file}) + file(REMOVE ${file}) + continue() + endif() + cmake_path(SET path_var "${file}") + cmake_path(GET path_var EXTENSION LAST_ONLY extension) + set(should_codesign FALSE) + set(extension_skip_list ".dylib" ".so" ".7m") + if (NOT extension) + set(should_codesign TRUE) + elseif(extension IN_LIST extension_skip_list) + set(should_codesign TRUE) + endif() + if(${should_codesign}) + codesign_file("${file}" "@LY_ROOT_FOLDER@/python/Platform/Mac/PythonEntitlements.plist") + endif() + endforeach() + +endfunction() + +function(ly_copy source_file target_directory) + + if("${source_file}" MATCHES "\\.[Ff]ramework[^\\.]") + + # fixup origin to copy the whole Framework folder + string(REGEX REPLACE "(.*\\.[Ff]ramework).*" "\\1" source_file "${source_file}") + + endif() + get_filename_component(target_filename "${source_file}" NAME) + file(COPY "${source_file}" DESTINATION "${target_directory}" FILE_PERMISSIONS @LY_COPY_PERMISSIONS@ FOLLOW_SYMLINK_CHAIN) + + # Our Qt and Python frameworks aren't in the correct bundle format to be codesigned. + if("${target_filename}" MATCHES "(Qt[^.]+)\\.[Ff]ramework") + fixup_qt_framework(${CMAKE_MATCH_1} "${target_directory}/${target_filename}") + # For some Qt frameworks(QtCore), signing the bundle doesn't work because of bundle + # format issues(despite the fixes above). But once we've patched the framework above, there's + # only one executable that we need to sign so we can do it directly. + set(target_filename "${target_filename}/Versions/5/${CMAKE_MATCH_1}") + elseif("${target_filename}" MATCHES "Python.framework") + fixup_python_framework("${target_directory}/${target_filename}") + codesign_python_framework_binaries("${target_directory}/${target_filename}") + endif() + codesign_file("${target_directory}/${target_filename}" "none") + +endfunction() + +function(ly_download_and_codesign_sdk_python) + execute_process(COMMAND ${CMAKE_COMMAND} -DPAL_PLATFORM_NAME=Mac -DLY_3RDPARTY_PATH=${CMAKE_INSTALL_PREFIX}/python -P ${CMAKE_INSTALL_PREFIX}/python/get_python.cmake) + fixup_python_framework(${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework) + codesign_python_framework_binaries(${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework) + codesign_file(${CMAKE_INSTALL_PREFIX}/python/runtime/@LY_PYTHON_PACKAGE_NAME@/Python.framework @LY_ROOT_FOLDER@/python/Platform/Mac/PythonEntitlements.plist) +endfunction() + +function(ly_codesign_sdk) + codesign_file(${LY_INSTALL_PATH_ORIGINAL}/O3DE_SDK.app "none") +endfunction() + + diff --git a/cmake/Platform/Mac/Install_mac.cmake b/cmake/Platform/Mac/Install_mac.cmake index 8f07b1bfde..bdc2300131 100644 --- a/cmake/Platform/Mac/Install_mac.cmake +++ b/cmake/Platform/Mac/Install_mac.cmake @@ -6,6 +6,8 @@ # # +include(cmake/Platform/Common/Install_common.cmake) + # This is used to generate a setreg file which will be placed inside the bundle # for targets that request it(eg. AssetProcessor/Editor). This is the relative path # to the bundle from the installed engine's root. This will be used to compute the @@ -16,7 +18,7 @@ set(installed_binaries_path_template [[ "AzCore": { "Runtime": { "FilePaths": { - "InstalledBinariesFolder": "bin/Mac/$" + "InstalledBinariesFolder": "@runtime_output_directory@" } } } @@ -24,15 +26,20 @@ set(installed_binaries_path_template [[ }]] ) -unset(target_conf_dir) -foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES) - string(TOUPPER ${conf} UCONF) - string(APPEND target_conf_dir $<$:${CMAKE_RUNTIME_OUTPUT_DIRECTORY_${UCONF}}>) -endforeach() +# This setreg file will be used by all of our installed app bundles to locate installed +# runtime dependencies. It contains the path to binary install directory relative to +# the installed engine root. +string(CONFIGURE "${installed_binaries_path_template}" configured_setreg_file) +file(GENERATE + OUTPUT ${CMAKE_BINARY_DIR}/runtime_install/$/BinariesInstallPath.setreg + CONTENT "${configured_setreg_file}" +) -set(installed_binaries_setreg_path ${target_conf_dir}/Registry/installed_binaries_path.setreg) - -file(GENERATE OUTPUT ${installed_binaries_setreg_path} CONTENT ${installed_binaries_path_template}) +# ly_install_run_script isn't defined yet so we use install(SCRIPT) directly. +# This needs to be done here because it needs to update the install prefix +# before cmake does anything else in the install process. +configure_file(${LY_ROOT_FOLDER}/cmake/Platform/Mac/PreInstallSteps_mac.cmake.in ${CMAKE_BINARY_DIR}/runtime_install/PreInstallSteps_mac.cmake @ONLY) +install(SCRIPT ${CMAKE_BINARY_DIR}/runtime_install/PreInstallSteps_mac.cmake COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}) #! ly_install_target_override: Mac specific target installation function(ly_install_target_override) @@ -70,33 +77,62 @@ function(ly_install_target_override) COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} ) + set(install_relative_binaries_path "${ly_platform_install_target_RUNTIME_DIR}/${ly_platform_install_target_RUNTIME_SUBDIR}") + if (${is_bundle}) set_property(TARGET ${ly_platform_install_target_TARGET} PROPERTY RESOURCE ${cached_resources_dir}) + set(runtime_output_filename "$.app") + else() + set(runtime_output_filename "$") + endif() + + get_target_property(target_type ${ly_platform_install_target_TARGET} TYPE) + if(target_type IN_LIST LY_TARGET_TYPES_WITH_RUNTIME_OUTPUTS) + get_target_property(entitlement_file ${ly_platform_install_target_TARGET} ENTITLEMENT_FILE_PATH) + if (NOT entitlement_file) + set(entitlement_file "none") + endif() + + ly_file_read(${LY_ROOT_FOLDER}/cmake/Platform/Mac/runtime_install_mac.cmake.in template_file) + string(CONFIGURE "${template_file}" configured_template_file @ONLY) + file(GENERATE + OUTPUT ${CMAKE_BINARY_DIR}/runtime_install/$/${ly_platform_install_target_TARGET}.cmake + CONTENT "${configured_template_file}" + ) endif() -endfunction() - -#! ly_install_add_install_path_setreg: Adds the install path setreg file as a dependency -function(ly_install_add_install_path_setreg NAME) - set_property(TARGET ${NAME} APPEND PROPERTY INTERFACE_LY_TARGET_FILES "${installed_binaries_setreg_path}\nRegistry") endfunction() #! ly_install_code_function_override: Mac specific copy function to handle frameworks function(ly_install_code_function_override) - install(CODE -"function(ly_copy source_file target_directory) - if(\"\${source_file}\" MATCHES \"\\\\.[Ff]ramework[^\\\\.]\") - - # fixup origin to copy the whole Framework folder - string(REGEX REPLACE \"(.*\\\\.[Ff]ramework).*\" \"\\\\1\" source_file \"\${source_file}\") - get_filename_component(target_filename \"\${source_file}\" NAME) - - endif() - file(COPY \"\${source_file}\" DESTINATION \"\${target_directory}\" FILE_PERMISSIONS ${LY_COPY_PERMISSIONS}) -endfunction()" - COMPONENT ${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME} - ) + configure_file(${LY_ROOT_FOLDER}/cmake/Platform/Mac/InstallUtils_mac.cmake.in ${CMAKE_BINARY_DIR}/runtime_install/InstallUtils_mac.cmake @ONLY) + ly_install_run_script(${CMAKE_BINARY_DIR}/runtime_install/InstallUtils_mac.cmake) + +endfunction() + +#! ly_post_install_steps: Any additional platform specific post install steps +function(ly_post_install_steps) + + # On Mac, after CMake is done installing, the code signatures on all our built binaries will be invalid. + # We need to now codesign each dynamic library, executable, and app bundle. It's specific to each target + # because there could potentially be different entitlements for different targets. + get_property(all_targets GLOBAL PROPERTY LY_ALL_TARGETS) + foreach(alias_target IN LISTS all_targets) + ly_de_alias_target(${alias_target} target) + # Exclude targets that dont produce runtime outputs + get_target_property(target_type ${target} TYPE) + if(NOT target_type IN_LIST LY_TARGET_TYPES_WITH_RUNTIME_OUTPUTS) + continue() + endif() + + ly_install_run_script(${CMAKE_BINARY_DIR}/runtime_install/$/${target}.cmake) + endforeach() + + ly_install_run_code(" + ly_download_and_codesign_sdk_python() + ly_codesign_sdk() + set(CMAKE_INSTALL_PREFIX ${LY_INSTALL_PATH_ORIGINAL}) + ") endfunction() -include(cmake/Platform/Common/Install_common.cmake) diff --git a/cmake/Platform/Mac/LYWrappers_mac.cmake b/cmake/Platform/Mac/LYWrappers_mac.cmake index 578f6fe041..245d3bb7c1 100644 --- a/cmake/Platform/Mac/LYWrappers_mac.cmake +++ b/cmake/Platform/Mac/LYWrappers_mac.cmake @@ -6,6 +6,16 @@ # # +set(LY_ENABLE_HARDENED_RUNTIME OFF CACHE BOOL "Enable hardened runtime capability for Mac builds. This should be ON when building the engine for notarization/distribution.") + +define_property(TARGET PROPERTY ENTITLEMENT_FILE_PATH + BRIEF_DOCS "Path to the entitlement file" + FULL_DOCS [[ + On MacOS, entitlements are used to grant certain privileges + to applications at runtime. Use this propery to specify the + path to a .plist file containing entitlements. + ]] +) function(ly_apply_platform_properties target) @@ -14,6 +24,18 @@ function(ly_apply_platform_properties target) INSTALL_RPATH "@executable_path/;@executable_path/../Frameworks" ) + get_property(is_imported TARGET ${target} PROPERTY IMPORTED) + if((NOT is_imported) AND (LY_ENABLE_HARDENED_RUNTIME)) + get_property(target_type TARGET ${target} PROPERTY TYPE) + set(runtime_types_list "MODULE_LIBRARY" "SHARED_LIBRARY" "EXECUTABLE") + if (target_type IN_LIST runtime_types_list) + set_target_properties(${target} PROPERTIES + XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME YES + XCODE_ATTRIBUTE_CODE_SIGN_INJECT_BASE_ENTITLEMENTS NO + ) + endif() + endif() + endfunction() diff --git a/cmake/Platform/Mac/PAL_mac.cmake b/cmake/Platform/Mac/PAL_mac.cmake index b415daf44a..065b35d69c 100644 --- a/cmake/Platform/Mac/PAL_mac.cmake +++ b/cmake/Platform/Mac/PAL_mac.cmake @@ -39,3 +39,6 @@ set(LY_ASSET_DEPLOY_ASSET_TYPE "mac" CACHE STRING "Set the asset type for deploy # Set the python cmd tool ly_set(LY_PYTHON_CMD ${CMAKE_CURRENT_SOURCE_DIR}/python/python.sh) + +# Only x86_64 is currently supported on Mac +ly_set(CMAKE_OSX_ARCHITECTURES "x86_64") diff --git a/cmake/Platform/Mac/PreInstallSteps_mac.cmake.in b/cmake/Platform/Mac/PreInstallSteps_mac.cmake.in new file mode 100644 index 0000000000..5033aadd6e --- /dev/null +++ b/cmake/Platform/Mac/PreInstallSteps_mac.cmake.in @@ -0,0 +1,39 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +cmake_minimum_required(VERSION 3.20) + +# The O3DE SDK will be shipped as an app bundle. So we create an O3DE_SDK.app directory +# and install SDK into the app's Contents/Engine directory. +set(LY_INSTALL_PATH_ORIGINAL ${CMAKE_INSTALL_PREFIX}) + +file(INSTALL @LY_ROOT_FOLDER@/Code/Tools/BundleLauncher/info.plist + DESTINATION ${CMAKE_INSTALL_PREFIX}/O3DE_SDK.app/Contents +) + +# This SDK launcher will install python site-packages and then launch the ProjectManager +# when a user double clicks on the SDK from Finder. We're only going to need one version +# of the SDK launcher regardless of what configs of the engine are installed. +if (EXISTS @CMAKE_BINARY_DIR@/bin/profile/O3DE_SDK) + set(sdk_launcher_config profile) +elseif (EXISTS @CMAKE_BINARY_DIR@/bin/debug/O3DE_SDK) + set(sdk_launcher_config debug) +elseif (EXISTS @CMAKE_BINARY_DIR@/bin/release/O3DE_SDK) + set(sdk_launcher_config release) +endif() +file(INSTALL @CMAKE_BINARY_DIR@/bin/${sdk_launcher_config}/O3DE_SDK + DESTINATION ${CMAKE_INSTALL_PREFIX}/O3DE_SDK.app/Contents/MacOS + USE_SOURCE_PERMISSIONS +) +file(INSTALL @CMAKE_BINARY_DIR@/runtime_install/${sdk_launcher_config}/BinariesInstallPath.setreg + DESTINATION ${CMAKE_INSTALL_PREFIX}/O3DE_SDK.app/Contents/MacOS/Registry +) + +# We need to update the CMAKE_INSTALL_PREFIX so that the engine is installed inside the app bundle. +file(MAKE_DIRECTORY ${CMAKE_INSTALL_PREFIX}/O3DE_SDK.app/Contents/Engine) +set(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX}/O3DE_SDK.app/Contents/Engine) \ No newline at end of file diff --git a/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in b/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in index d65578f82a..11551f608f 100644 --- a/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in +++ b/cmake/Platform/Mac/runtime_dependencies_mac.cmake.in @@ -73,8 +73,8 @@ function(ly_copy source_file target_directory) return() endif() - # fixup the destination so it ends up in Contents/Plugins - string(REGEX REPLACE "(.*\\.app/Contents)/MacOS" "\\1/plugins" target_directory "${target_directory}") + # fixup the destination so it ends up in Contents/PlugIns + string(REGEX REPLACE "(.*\\.app/Contents)/MacOS" "\\1/PlugIns" target_directory "${target_directory}") set(local_plugin_dirs ${plugin_dirs}) list(APPEND local_plugin_dirs "${target_directory}") @@ -212,7 +212,6 @@ if(@target_file_dir@ MATCHES ".app/Contents/MacOS") file(REMOVE_RECURSE ${remove_file_list}) endif() - endif() else() # Non-bundle case diff --git a/cmake/Platform/Mac/runtime_install_mac.cmake.in b/cmake/Platform/Mac/runtime_install_mac.cmake.in new file mode 100644 index 0000000000..65b1ede77b --- /dev/null +++ b/cmake/Platform/Mac/runtime_install_mac.cmake.in @@ -0,0 +1,34 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +cmake_path(SET file_path "${CMAKE_INSTALL_PREFIX}/@install_relative_binaries_path@/@runtime_output_filename@") +cmake_path(GET file_path EXTENSION LAST_ONLY file_ext) + +if(file_ext STREQUAL .app) + + file(INSTALL @CMAKE_BINARY_DIR@/runtime_install/$/BinariesInstallPath.setreg + DESTINATION ${file_path}/Contents/MacOS/Registry + ) + + if(EXISTS "${file_path}/Contents/Frameworks/Python.framework") + codesign_python_framework_binaries("${file_path}/Contents/Frameworks/Python.framework") + endif() + +else() + + find_program(LY_INSTALL_NAME_TOOL install_name_tool) + if (NOT LY_INSTALL_NAME_TOOL) + message(FATAL_ERROR "Unable to locate 'install_name_tool'") + endif() + + execute_process(COMMAND + ${LY_INSTALL_NAME_TOOL} -add_rpath @loader_path ${file_path}) + +endif() + +codesign_file("${file_path}" "@entitlement_file@") diff --git a/python/Platform/Mac/PythonEntitlements.plist b/python/Platform/Mac/PythonEntitlements.plist new file mode 100644 index 0000000000..ed4892befa --- /dev/null +++ b/python/Platform/Mac/PythonEntitlements.plist @@ -0,0 +1,10 @@ + + + + + com.apple.security.cs.disable-library-validation + + com.apple.security.cs.allow-unsigned-executable-memory + + + diff --git a/python/get_python.sh b/python/get_python.sh index 248a0790fc..e8d35a311e 100755 --- a/python/get_python.sh +++ b/python/get_python.sh @@ -30,7 +30,8 @@ cd $DIR python_exitcode=$? if [ $python_exitcode == 0 ]; then echo get_python.sh: Python is already downloaded: $(./python.sh --version) - $DIR/pip.sh install -r $DIR/requirements.txt --quiet --disable-pip-version-check + $DIR/pip.sh install -r $DIR/requirements.txt --disable-pip-version-check --no-warn-script-location + $DIR/pip.sh install -e $DIR/../scripts/o3de --no-deps --disable-pip-version-check --no-warn-script-location exit 0 fi if [[ "$OSTYPE" = *"darwin"* ]]; @@ -73,5 +74,6 @@ if [ $retVal -ne 0 ]; then fi echo installing via pip... -$DIR/pip.sh install -r $DIR/requirements.txt --disable-pip-version-check +$DIR/pip.sh install -r $DIR/requirements.txt --disable-pip-version-check --no-warn-script-location +$DIR/pip.sh install -e $DIR/../scripts/o3de --no-deps --disable-pip-version-check --no-warn-script-location exit $? diff --git a/scripts/build/build_node/Platform/Linux/package-list.ubuntu-focal.txt b/scripts/build/build_node/Platform/Linux/package-list.ubuntu-focal.txt index 21c4755a2e..2cbbe58b38 100644 --- a/scripts/build/build_node/Platform/Linux/package-list.ubuntu-focal.txt +++ b/scripts/build/build_node/Platform/Linux/package-list.ubuntu-focal.txt @@ -13,6 +13,8 @@ libxcb-xinput0 # For Qt plugins at runtime libfontconfig1-dev # For Qt plugins at runtime libcurl4-openssl-dev # For HttpRequestor libsdl2-dev # for WWise/Audio -libxkbcommon-dev +libxcb-xkb-dev # For xcb keyboard input +libxkbcommon-x11-dev # For xcb keyboard input +libxkbcommon-dev # For xcb keyboard input zlib1g-dev mesa-common-dev