/*
 * Copyright (c) Contributors to the Open 3D Engine Project.
 * For complete copyright and license terms please see the LICENSE at the root of this distribution.
 *
 * SPDX-License-Identifier: Apache-2.0 OR MIT
 *
 */
#ifndef CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H
#define CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H
#pragma once

namespace EditorAnimationBones
{
    namespace Biped
    {
        extern const char* Pelvis;
        extern const char* Head;
        extern const char* Weapon;

        extern const char* Spine[5];
        extern const char* Neck[2];

        extern const char* LeftEye;
        extern const char* RightEye;

        extern const char* LeftHeel;
        extern const char* RightHeel;
        extern const char* LeftToe[2];
        extern const char* RightToe[2];
    }
}


#endif // CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H
