/*
 * Copyright (c) Contributors to the Open 3D Engine Project.
 * For complete copyright and license terms please see the LICENSE at the root of this distribution.
 *
 * SPDX-License-Identifier: Apache-2.0 OR MIT
 *
 */

#include <Atom/RHI.Reflect/ShaderResourceGroupPoolDescriptor.h>
#include <AzCore/Serialization/SerializeContext.h>

namespace AZ
{
    namespace RHI
    {
        void ShaderResourceGroupPoolDescriptor::Reflect(AZ::ReflectContext* context)
        {
            if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
            {
                serializeContext->Class<ShaderResourceGroupPoolDescriptor, ResourcePoolDescriptor>()
                    ->Version(1)
                    ->Field("m_usage", &ShaderResourceGroupPoolDescriptor::m_usage)
                    ;
            }
        }
    }
}
