delete games

This commit is contained in:
2025-12-02 15:39:22 +01:00
parent 46ea9d10d3
commit 2dbc0f630f
7 changed files with 570 additions and 69 deletions
+3
View File
@@ -10,6 +10,7 @@ class Game {
final String? note;
final String? summary;
final String? coverUrl;
final int? releaseYear;
Game({
required this.id,
@@ -21,6 +22,7 @@ class Game {
this.note,
this.summary,
this.coverUrl,
this.releaseYear,
});
factory Game.fromJson(Map<String, dynamic> j) {
@@ -34,6 +36,7 @@ class Game {
note: j['note'] as String?,
summary: j['loc_summary'] as String?,
coverUrl: j['cover_url'] as String?,
releaseYear: (j['release_year'] as num?)?.toInt(),
);
}
@@ -54,6 +54,11 @@ class _GamesAddScreenState extends ConsumerState<GamesAddScreen> {
final summary = (game['summary'] ?? '') as String;
final title = (game['name'] ?? '') as String;
final cover = game['cover_url'] as String?;
final fr = game['first_release_date'];
int? releaseYear;
if (fr is num) {
releaseYear = DateTime.fromMillisecondsSinceEpoch(fr.toInt() * 1000).year;
}
if (name.isEmpty) continue;
await backend.setGameStatus(
igdbId: id,
@@ -65,6 +70,7 @@ class _GamesAddScreenState extends ConsumerState<GamesAddScreen> {
title: title.isNotEmpty ? title : null,
summary: summary.isNotEmpty ? summary : null,
coverUrl: cover,
releaseYear: releaseYear,
);
ok++;
}
@@ -135,6 +141,11 @@ class _GamesAddScreenState extends ConsumerState<GamesAddScreen> {
final title = (g['name'] ?? '') as String;
final summary = (g['summary'] ?? '') as String;
final cover = g['cover_url'] as String?;
final fr = g['first_release_date'];
int? releaseYear;
if (fr is num) {
releaseYear = DateTime.fromMillisecondsSinceEpoch(fr.toInt() * 1000).year;
}
return ListTile(
onTap: () {
setState(() {
@@ -156,7 +167,9 @@ class _GamesAddScreenState extends ConsumerState<GamesAddScreen> {
),
)
: const SizedBox(width: 60, height: 80),
title: Text(title),
title: Text(
releaseYear != null ? '$title ($releaseYear)' : title,
),
subtitle: summary.isNotEmpty
? Text(
summary,
@@ -0,0 +1,275 @@
import 'package:cached_network_image/cached_network_image.dart';
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../../../core/status.dart';
import '../../shared/providers.dart';
import '../data/game_model.dart';
import '../data/game_repository.dart';
class GamesDetailScreen extends ConsumerStatefulWidget {
final Game game;
const GamesDetailScreen({super.key, required this.game});
@override
ConsumerState<GamesDetailScreen> createState() => _GamesDetailScreenState();
}
class _GamesDetailScreenState extends ConsumerState<GamesDetailScreen> {
late Game _game;
late ItemStatus _status;
late ItemStatus _origStatus;
@override
void initState() {
super.initState();
_game = widget.game;
_status = widget.game.status;
_origStatus = widget.game.status;
}
bool get _dirty => _status != _origStatus;
Future<void> _save() async {
final messenger = ScaffoldMessenger.of(context);
try {
final backend = ref.read(backendApiProvider);
await backend.setGameStatus(
igdbId: _game.igdbId,
name: _game.name,
originalName: _game.originalName,
status: _status.index,
lang: 'de',
title: _game.localizedTitle ?? _game.name,
summary: _game.summary,
coverUrl: _game.coverUrl,
releaseYear: _game.releaseYear,
);
if (!mounted) return;
setState(() => _origStatus = _status);
// ignore: unused_result
ref.invalidate(gamesStreamProvider);
// ignore: unused_result
ref.invalidate(gamesProvider);
messenger.showSnackBar(const SnackBar(content: Text('Gespeichert')));
} catch (e) {
messenger.showSnackBar(SnackBar(content: Text('Speichern fehlgeschlagen: $e')));
}
}
@override
Widget build(BuildContext context) {
final g = _game;
final cover = g.coverUrl;
return Scaffold(
extendBodyBehindAppBar: true,
appBar: AppBar(
backgroundColor: Colors.transparent,
elevation: 0,
title: Text(g.displayName),
actions: [
IconButton(
icon: const Icon(Icons.sync),
tooltip: 'IGDB aktualisieren',
onPressed: _refreshFromIgdb,
),
],
),
floatingActionButton: _dirty
? FloatingActionButton.extended(
onPressed: _save,
icon: const Icon(Icons.save),
label: const Text('Speichern'),
)
: null,
body: Stack(
children: [
Positioned.fill(
child: Container(
decoration: cover != null && cover.isNotEmpty
? BoxDecoration(
image: DecorationImage(
image: CachedNetworkImageProvider(cover),
fit: BoxFit.cover,
),
)
: null,
),
),
Positioned.fill(
child: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [
Colors.black.withOpacity(0.25),
Colors.black.withOpacity(0.65),
],
),
),
),
),
Positioned.fill(
child: SingleChildScrollView(
padding: EdgeInsets.only(
top: MediaQuery.of(context).padding.top + kToolbarHeight + 12,
left: 12,
right: 12,
bottom: 24,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
_header(context, g),
const SizedBox(height: 16),
if ((g.summary ?? '').isNotEmpty) _summaryCard(context, g.summary!),
],
),
),
),
],
),
);
}
Widget _header(BuildContext context, Game g) {
return Container(
decoration: BoxDecoration(
color: Colors.black.withOpacity(0.35),
borderRadius: BorderRadius.circular(12),
),
padding: const EdgeInsets.all(12),
child: Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (g.coverUrl != null && g.coverUrl!.isNotEmpty)
ClipRRect(
borderRadius: BorderRadius.circular(8),
child: CachedNetworkImage(
imageUrl: g.coverUrl!,
width: 120,
height: 170,
fit: BoxFit.cover,
),
),
if (g.coverUrl != null && g.coverUrl!.isNotEmpty) const SizedBox(width: 12),
Expanded(
child: DefaultTextStyle(
style: const TextStyle(color: Colors.white),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
g.releaseYear != null ? '${g.displayName} (${g.releaseYear})' : g.displayName,
style: Theme.of(context).textTheme.titleLarge?.copyWith(color: Colors.white),
),
if (g.originalName != null && g.originalName!.isNotEmpty) ...[
const SizedBox(height: 4),
Text(
g.originalName!,
style: const TextStyle(color: Colors.white70, fontStyle: FontStyle.italic),
),
],
const SizedBox(height: 12),
_statusSelector(_status),
],
),
),
),
],
),
);
}
Widget _summaryCard(BuildContext context, String summary) {
return Container(
width: double.infinity,
decoration: BoxDecoration(
color: Colors.black.withOpacity(0.35),
borderRadius: BorderRadius.circular(12),
),
padding: const EdgeInsets.all(12),
child: DefaultTextStyle(
style: const TextStyle(color: Colors.white),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text('Beschreibung', style: Theme.of(context).textTheme.titleMedium?.copyWith(color: Colors.white)),
const SizedBox(height: 6),
Text(summary),
],
),
),
);
}
Widget _statusSelector(ItemStatus current) {
return Wrap(
spacing: 8,
children: [
for (final s in ItemStatus.values)
ChoiceChip(
label: Text(s.name),
selected: current == s,
onSelected: (sel) {
if (sel) setState(() => _status = s);
},
),
],
);
}
Future<void> _refreshFromIgdb() async {
final messenger = ScaffoldMessenger.of(context);
try {
final igdb = ref.read(igdbApiProvider);
final data = await igdb.getGameDetails(_game.igdbId, lang: 'de');
final cover = (data['cover'] is Map && data['cover']['image_id'] != null)
? 'https://images.igdb.com/igdb/image/upload/t_cover_big/${data['cover']['image_id']}.jpg'
: _game.coverUrl;
final summary = data['summary'] as String? ?? _game.summary;
final title = data['name'] as String? ?? _game.name;
final firstRelease = data['first_release_date'];
int? year;
if (firstRelease is num) {
year = DateTime.fromMillisecondsSinceEpoch(firstRelease.toInt() * 1000).year;
}
await ref.read(backendApiProvider).setGameStatus(
igdbId: _game.igdbId,
name: title,
originalName: _game.originalName,
status: _status.index,
lang: 'de',
title: title,
summary: summary,
coverUrl: cover,
releaseYear: year,
);
if (!mounted) return;
setState(() {
_game = Game(
id: _game.id,
igdbId: _game.igdbId,
name: title,
localizedTitle: title,
originalName: _game.originalName,
status: _status,
note: _game.note,
summary: summary,
coverUrl: cover,
releaseYear: year ?? _game.releaseYear,
);
});
// ignore: unused_result
ref.invalidate(gamesStreamProvider);
// ignore: unused_result
ref.invalidate(gamesProvider);
messenger.showSnackBar(const SnackBar(content: Text('IGDB aktualisiert')));
} catch (e) {
messenger.showSnackBar(SnackBar(content: Text('IGDB Update fehlgeschlagen: $e')));
}
}
}
+133 -29
View File
@@ -2,22 +2,24 @@ import 'package:cached_network_image/cached_network_image.dart';
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../../../core/status.dart';
import '../../shared/providers.dart';
import '../data/game_repository.dart';
import '../data/game_model.dart';
import 'games_add_screen.dart';
import '../../movies/presentation/widgets/status_chip.dart';
import 'games_detail_screen.dart';
class GamesScreen extends ConsumerWidget {
const GamesScreen({super.key});
Color _statusBg(ItemStatus status, BuildContext context) {
switch (status) {
case ItemStatus.Progress:
return Theme.of(context).colorScheme.secondaryContainer.withOpacity(0.3);
case ItemStatus.Done:
return Theme.of(context).colorScheme.primaryContainer.withOpacity(0.35);
case ItemStatus.Init:
default:
return Colors.transparent;
return Colors.grey.shade200;
case ItemStatus.Progress:
return Colors.blue;
case ItemStatus.Done:
return Colors.green;
}
}
@@ -69,31 +71,43 @@ class GamesScreen extends ConsumerWidget {
separatorBuilder: (_, __) => const Divider(height: 1),
itemBuilder: (_, i) {
final g = sorted[i];
return ListTile(
tileColor: _statusBg(g.status, context),
leading: g.coverUrl != null && g.coverUrl!.isNotEmpty
? ClipRRect(
borderRadius: BorderRadius.circular(6),
child: CachedNetworkImage(
imageUrl: g.coverUrl!,
width: 50,
height: 70,
fit: BoxFit.cover,
return GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: () {
Navigator.of(context).push(
MaterialPageRoute(builder: (_) => GamesDetailScreen(game: g)),
);
},
onLongPressStart: (d) => _showContextMenu(context, ref, g, d.globalPosition),
onSecondaryTapDown: (d) => _showContextMenu(context, ref, g, d.globalPosition),
child: ListTile(
tileColor: _statusBg(g.status, context),
leading: g.coverUrl != null && g.coverUrl!.isNotEmpty
? ClipRRect(
borderRadius: BorderRadius.circular(6),
child: CachedNetworkImage(
imageUrl: g.coverUrl!,
width: 50,
height: 70,
fit: BoxFit.cover,
),
)
: CircleAvatar(
backgroundColor: Theme.of(context).colorScheme.secondaryContainer,
child: const Icon(Icons.sports_esports),
),
)
: CircleAvatar(
backgroundColor: Theme.of(context).colorScheme.secondaryContainer,
child: const Icon(Icons.sports_esports),
),
title: Text(g.displayName),
subtitle: Text(
(g.summary?.isNotEmpty ?? false)
? g.summary!
: (g.note ?? ''),
maxLines: 3,
overflow: TextOverflow.ellipsis,
title: Text(
g.releaseYear != null ? '${g.displayName} (${g.releaseYear})' : g.displayName,
),
subtitle: Text(
(g.summary?.isNotEmpty ?? false)
? g.summary!
: (g.note ?? ''),
maxLines: 3,
overflow: TextOverflow.ellipsis,
),
trailing: Text(g.status.name),
),
trailing: Text(g.status.name),
);
},
),
@@ -107,4 +121,94 @@ class GamesScreen extends ConsumerWidget {
),
);
}
Future<void> _updateGame(BuildContext context, WidgetRef ref, Game g) async {
final messenger = ScaffoldMessenger.of(context);
try {
final igdb = ref.read(igdbApiProvider);
final data = await igdb.getGameDetails(g.igdbId, lang: 'de');
final cover = (data['cover'] is Map && data['cover']['image_id'] != null)
? 'https://images.igdb.com/igdb/image/upload/t_cover_big/${data['cover']['image_id']}.jpg'
: g.coverUrl;
final summary = data['summary'] as String? ?? g.summary;
final title = data['name'] as String? ?? g.name;
final fr = data['first_release_date'];
int? year;
if (fr is num) {
year = DateTime.fromMillisecondsSinceEpoch(fr.toInt() * 1000).year;
}
await ref.read(backendApiProvider).setGameStatus(
igdbId: g.igdbId,
name: title,
originalName: g.originalName,
status: g.status.index,
lang: 'de',
title: title,
summary: summary,
coverUrl: cover,
releaseYear: year,
);
// ignore: unused_result
ref.invalidate(gamesStreamProvider);
// ignore: unused_result
ref.invalidate(gamesProvider);
messenger.showSnackBar(const SnackBar(content: Text('Update abgeschlossen')));
} catch (e) {
messenger.showSnackBar(SnackBar(content: Text('Update fehlgeschlagen: $e')));
}
}
Future<void> _deleteGame(BuildContext context, WidgetRef ref, Game g) async {
final ok = await showDialog<bool>(
context: context,
builder: (ctx) => AlertDialog(
title: const Text('Spiel löschen?'),
content: Text('\"${g.displayName}\" wirklich löschen?'),
actions: [
TextButton(onPressed: () => Navigator.of(ctx).pop(false), child: const Text('Abbrechen')),
TextButton(onPressed: () => Navigator.of(ctx).pop(true), child: const Text('Löschen')),
],
),
);
if (ok != true) return;
final messenger = ScaffoldMessenger.of(context);
try {
await ref.read(backendApiProvider).deleteGame(g.igdbId);
// ignore: unused_result
ref.invalidate(gamesStreamProvider);
// ignore: unused_result
ref.invalidate(gamesProvider);
messenger.showSnackBar(const SnackBar(content: Text('Spiel gelöscht')));
} catch (e) {
messenger.showSnackBar(SnackBar(content: Text('Löschen fehlgeschlagen: $e')));
}
}
Future<void> _showContextMenu(BuildContext context, WidgetRef ref, Game g, Offset pos) async {
final selected = await showMenu<_GameAction>(
context: context,
position: RelativeRect.fromLTRB(pos.dx, pos.dy, pos.dx, pos.dy),
items: const [
PopupMenuItem(
value: _GameAction.update,
child: Text('Update'),
),
PopupMenuItem(
value: _GameAction.delete,
child: Text('Delete'),
),
],
);
if (selected == null) return;
switch (selected) {
case _GameAction.update:
await _updateGame(context, ref, g);
break;
case _GameAction.delete:
await _deleteGame(context, ref, g);
break;
}
}
}
enum _GameAction { update, delete }