VERSION = 0.0.1.0 QMAKE_TARGET_COMPANY = WIN-DESIGN QMAKE_TARGET_PRODUCT = cameraControl QMAKE_TARGET_DESCRIPTION = cameraControl QMAKE_TARGET_COPYRIGHT = (c) 2020 WIN-DESIGN QT += core gui greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++11 win32-msvc* { contains(QT_ARCH, i386) { message("msvc 32-bit") } else { message("msvc 64-bit") } } win32-g++ { contains(QT_ARCH, x86_64) { message("mingw 64-bit") INCLUDEPATH += C:\dev\3rdParty\edsdk\EDSDK\Header LIBS += -LC:\dev\3rdParty\edsdk\EDSDK_64\Library -lEDSDK.dll } else { message("mingw 32-bit") INCLUDEPATH += C:\dev\3rdParty\edsdk\EDSDK\Header LIBS += -LC:\dev\3rdParty\edsdk\EDSDK\Library -lEDSDK.dll } } # The following define makes your compiler emit warnings if you use # any Qt feature that has been marked deprecated (the exact warnings # depend on your compiler). Please consult the documentation of the # deprecated API in order to know how to port your code away from it. DEFINES += QT_DEPRECATED_WARNINGS DEFINES += APP_VERSION=\\\"$$VERSION\\\" # You can also make your code fail to compile if it uses deprecated APIs. # In order to do so, uncomment the following line. # You can also select to disable deprecated APIs only up to a certain version of Qt. #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0 SOURCES += \ main.cpp \ cmainwindow.cpp HEADERS += \ cmainwindow.h FORMS += \ cmainwindow.ui # Default rules for deployment. qnx: target.path = /tmp/$${TARGET}/bin else: unix:!android: target.path = /opt/$${TARGET}/bin !isEmpty(target.path): INSTALLS += target